/* Copyright (C) 2001-2006, William Joseph. All Rights Reserved. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ ///\file ///\brief Represents any entity which does not have a fixed size specified in its entity-definition (except misc_model). /// /// This entity behaves as a group, i.e. it contains brushes. #include "cullable.h" #include "renderable.h" #include "editable.h" #include "selectionlib.h" #include "instancelib.h" #include "transformlib.h" #include "traverselib.h" #include "entitylib.h" #include "render.h" #include "eclasslib.h" #include "targetable.h" #include "origin.h" #include "angles.h" #include "scale.h" #include "filters.h" #include "namedentity.h" #include "keyobservers.h" #include "namekeys.h" #include "entity.h" /// The "origin" key directly controls the entity's local-to-parent transform. class Group { EntityKeyValues m_entity; KeyObserverMap m_keyObservers; MatrixTransform m_transform; TraversableNodeSet m_traverse; ClassnameFilter m_filter; NamedEntity m_named; NameKeys m_nameKeys; OriginKey m_originKey; Vector3 m_origin; RenderableNamedEntity m_renderName; mutable Vector3 m_name_origin; Callback m_transformChanged; Callback m_evaluateTransform; void construct() { m_keyObservers.insert("classname", ClassnameFilter::ClassnameChangedCaller(m_filter)); m_keyObservers.insert(Static::instance().m_nameKey, NamedEntity::IdentifierChangedCaller(m_named)); m_keyObservers.insert("origin", OriginKey::OriginChangedCaller(m_originKey)); } public: Group(EntityClass *eclass, scene::Node &node, const Callback &transformChanged, const Callback &evaluateTransform) : m_entity(eclass), m_filter(m_entity, node), m_named(m_entity), m_nameKeys(m_entity), m_originKey(OriginChangedCaller(*this)), m_origin(ORIGINKEY_IDENTITY), m_renderName(m_named, m_name_origin), m_name_origin(g_vector3_identity), m_transformChanged(transformChanged), m_evaluateTransform(evaluateTransform) { construct(); } Group(const Group &other, scene::Node &node, const Callback &transformChanged, const Callback &evaluateTransform) : m_entity(other.m_entity), m_filter(m_entity, node), m_named(m_entity), m_nameKeys(m_entity), m_originKey(OriginChangedCaller(*this)), m_origin(ORIGINKEY_IDENTITY), m_renderName(m_named, g_vector3_identity), m_transformChanged(transformChanged), m_evaluateTransform(evaluateTransform) { construct(); } InstanceCounter m_instanceCounter; void instanceAttach(const scene::Path &path) { if (++m_instanceCounter.m_count == 1) { m_filter.instanceAttach(); m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end())); m_traverse.instanceAttach(path_find_mapfile(path.begin(), path.end())); m_entity.attach(m_keyObservers); } } void instanceDetach(const scene::Path &path) { if (--m_instanceCounter.m_count == 0) { m_entity.detach(m_keyObservers); m_traverse.instanceDetach(path_find_mapfile(path.begin(), path.end())); m_entity.instanceDetach(path_find_mapfile(path.begin(), path.end())); m_filter.instanceDetach(); } } EntityKeyValues &getEntity() { return m_entity; } const EntityKeyValues &getEntity() const { return m_entity; } scene::Traversable &getTraversable() { return m_traverse; } Namespaced &getNamespaced() { return m_nameKeys; } Nameable &getNameable() { return m_named; } TransformNode &getTransformNode() { return m_transform; } void attach(scene::Traversable::Observer *observer) { m_traverse.attach(observer); } void detach(scene::Traversable::Observer *observer) { m_traverse.detach(observer); } void renderSolid(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld) const { renderer.SetState(m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly); } void renderWireframe(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld, const AABB &childBounds) const { renderSolid(renderer, volume, localToWorld); if (g_showNames) { // don't draw the name for worldspawn if (!strcmp(m_entity.getEntityClass().name(), "worldspawn")) { return; } // place name in the middle of the "children cloud" m_name_origin = childBounds.origin; renderer.addRenderable(m_renderName, localToWorld); } } void updateTransform() { m_transform.localToParent() = g_matrix4_identity; matrix4_translate_by_vec3(m_transform.localToParent(), m_origin); m_transformChanged(); } typedef MemberCaller UpdateTransformCaller; void originChanged() { m_origin = m_originKey.m_origin; updateTransform(); } typedef MemberCaller OriginChangedCaller; void translate(const Vector3 &translation) { m_origin = origin_translated(m_origin, translation); } void revertTransform() { m_origin = m_originKey.m_origin; } void freezeTransform() { m_originKey.m_origin = m_origin; m_originKey.write(&m_entity); } void transformChanged() { revertTransform(); m_evaluateTransform(); updateTransform(); } typedef MemberCaller TransformChangedCaller; }; #if 0 class TransformableSetTranslation { Translation m_value; public: TransformableSetTranslation( const Translation& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setTranslation( m_value ); } }; class TransformableSetRotation { Rotation m_value; public: TransformableSetRotation( const Rotation& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setRotation( m_value ); } }; class TransformableSetScale { Scale m_value; public: TransformableSetScale( const Scale& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setScale( m_value ); } }; class TransformableSetType { TransformModifierType m_value; public: TransformableSetType( const TransformModifierType& value ) : m_value( value ){ } void operator()( Transformable& transformable ) const { transformable.setType( m_value ); } }; class TransformableFreezeTransform { TransformModifierType m_value; public: void operator()( Transformable& transformable ) const { transformable.freezeTransform(); } }; template inline void Scene_forEachChildTransformable( const Functor& functor, const scene::Path& path ){ GlobalSceneGraph().traverse_subgraph( ChildInstanceWalker< InstanceApply >( functor ), path ); } #endif class GroupInstance : public TargetableInstance, public TransformModifier, #if 0 public Transformable, #endif public Renderable { class TypeCasts { InstanceTypeCastTable m_casts; public: TypeCasts() { m_casts = TargetableInstance::StaticTypeCasts::instance().get(); InstanceStaticCast::install(m_casts); #if 0 InstanceStaticCast::install( m_casts ); #endif } InstanceTypeCastTable &get() { return m_casts; } }; Group &m_contained; public: typedef LazyStatic StaticTypeCasts; GroupInstance(const scene::Path &path, scene::Instance *parent, Group &group) : TargetableInstance(path, parent, this, StaticTypeCasts::instance().get(), group.getEntity(), *this), TransformModifier(Group::TransformChangedCaller(group), ApplyTransformCaller(*this)), m_contained(group) { m_contained.instanceAttach(Instance::path()); StaticRenderableConnectionLines::instance().attach(*this); } ~GroupInstance() { StaticRenderableConnectionLines::instance().detach(*this); m_contained.instanceDetach(Instance::path()); } void renderSolid(Renderer &renderer, const VolumeTest &volume) const { m_contained.renderSolid(renderer, volume, Instance::localToWorld()); } void renderWireframe(Renderer &renderer, const VolumeTest &volume) const { m_contained.renderWireframe(renderer, volume, Instance::localToWorld(), Instance::childBounds()); } STRING_CONSTANT(Name, "GroupInstance"); #if 0 void setType( TransformModifierType type ){ Scene_forEachChildTransformable( TransformableSetType( type ), Instance::path() ); } void setTranslation( const Translation& value ){ Scene_forEachChildTransformable( TransformableSetTranslation( value ), Instance::path() ); } void setRotation( const Rotation& value ){ Scene_forEachChildTransformable( TransformableSetRotation( value ), Instance::path() ); } void setScale( const Scale& value ){ Scene_forEachChildTransformable( TransformableSetScale( value ), Instance::path() ); } void freezeTransform(){ Scene_forEachChildTransformable( TransformableFreezeTransform(), Instance::path() ); } void evaluateTransform(){ } #endif void evaluateTransform() { if (getType() == TRANSFORM_PRIMITIVE) { m_contained.translate(getTranslation()); } } void applyTransform() { m_contained.revertTransform(); evaluateTransform(); m_contained.freezeTransform(); } typedef MemberCaller ApplyTransformCaller; }; class GroupNode : public scene::Node::Symbiot, public scene::Instantiable, public scene::Cloneable, public scene::Traversable::Observer { class TypeCasts { NodeTypeCastTable m_casts; public: TypeCasts() { NodeStaticCast::install(m_casts); NodeStaticCast::install(m_casts); NodeContainedCast::install(m_casts); NodeContainedCast::install(m_casts); NodeContainedCast::install(m_casts); NodeContainedCast::install(m_casts); NodeContainedCast::install(m_casts); } NodeTypeCastTable &get() { return m_casts; } }; scene::Node m_node; InstanceSet m_instances; Group m_contained; void construct() { m_contained.attach(this); } void destroy() { m_contained.detach(this); } public: typedef LazyStatic StaticTypeCasts; scene::Traversable &get(NullType) { return m_contained.getTraversable(); } TransformNode &get(NullType) { return m_contained.getTransformNode(); } Entity &get(NullType) { return m_contained.getEntity(); } Nameable &get(NullType) { return m_contained.getNameable(); } Namespaced &get(NullType) { return m_contained.getNamespaced(); } GroupNode(EntityClass *eclass) : m_node(this, this, StaticTypeCasts::instance().get()), m_contained(eclass, m_node, InstanceSet::TransformChangedCaller(m_instances), InstanceSetEvaluateTransform::Caller(m_instances)) { construct(); } GroupNode(const GroupNode &other) : scene::Node::Symbiot(other), scene::Instantiable(other), scene::Cloneable(other), scene::Traversable::Observer(other), m_node(this, this, StaticTypeCasts::instance().get()), m_contained(other.m_contained, m_node, InstanceSet::TransformChangedCaller(m_instances), InstanceSetEvaluateTransform::Caller(m_instances)) { construct(); } ~GroupNode() { destroy(); } void release() { delete this; } scene::Node &node() { return m_node; } scene::Node &clone() const { return (new GroupNode(*this))->node(); } void insert(scene::Node &child) { m_instances.insert(child); } void erase(scene::Node &child) { m_instances.erase(child); } scene::Instance *create(const scene::Path &path, scene::Instance *parent) { return new GroupInstance(path, parent, m_contained); } void forEachInstance(const scene::Instantiable::Visitor &visitor) { m_instances.forEachInstance(visitor); } void insert(scene::Instantiable::Observer *observer, const scene::Path &path, scene::Instance *instance) { m_instances.insert(observer, path, instance); } scene::Instance *erase(scene::Instantiable::Observer *observer, const scene::Path &path) { return m_instances.erase(observer, path); } }; scene::Node &New_Group(EntityClass *eclass) { return (new GroupNode(eclass))->node(); }