# Microsoft Developer Studio Project File - Name="vfspk3" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=vfspk3 - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "vfspk3.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "vfspk3.mak" CFG="vfspk3 - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "vfspk3 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "vfspk3 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "vfspk3" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "vfspk3 - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=df.exe # ADD BASE F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll # ADD F90 /compile_only /include:"Release/" /libs:dll /nologo /warn:nofileopt /dll # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /O2 /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 glib-2.0.lib /nologo /dll /machine:I386 /def:".\vfspk3.def" /libpath:"..\..\..\gtk2-win32\lib" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Copy to dir... PostBuild_Cmds=copy Release\vfspk3.dll "../../install/modules" # End Special Build Tool !ELSEIF "$(CFG)" == "vfspk3 - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" F90=df.exe # ADD BASE F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll # ADD F90 /check:bounds /compile_only /debug:full /include:"Debug/" /libs:dll /nologo /warn:argument_checking /warn:nofileopt /dll # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\..\include" /I "..\..\..\gtk2-win32\include\glib-2.0" /I "..\..\..\gtk2-win32\lib\glib-2.0\include" /I "..\common" /I "..\..\libs" /I "..\..\..\STLPort\stlport" /I "..\..\..\libxml2\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "VFSPK3_EXPORTS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 glib-2.0.lib /nologo /dll /debug /machine:I386 /def:".\vfspk3.def" /pdbtype:sept /libpath:"..\..\..\gtk2-win32\lib" # SUBTRACT LINK32 /pdb:none # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Desc=Copy to dir... PostBuild_Cmds=copy Debug\vfspk3.dll "../../install/modules" # End Special Build Tool !ENDIF # Begin Target # Name "vfspk3 - Win32 Release" # Name "vfspk3 - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;f90;for;f;fpp" # Begin Source File SOURCE=.\archive.cpp # End Source File # Begin Source File SOURCE=.\vfs.cpp # End Source File # Begin Source File SOURCE=.\vfspk3.cpp # End Source File # Begin Source File SOURCE=.\vfspk3.def # PROP Exclude_From_Build 1 # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\vfs.h # End Source File # Begin Source File SOURCE=.\vfspk3.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # End Group # End Target # End Project