/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined (INCLUDED_BRUSHWRAPPER_H) #define INCLUDED_BRUSHWRAPPER_H #include #include "string/stringfwd.h" #include "generic/callbackfwd.h" enum EBrushPrefab { eBrushCuboid, eBrushPrism, eBrushCone, eBrushSphere, }; class TextureProjection; class ContentsFlagsValue; namespace scene { class Graph; } void Scene_BrushConstructPrefab(scene::Graph& graph, EBrushPrefab type, std::size_t sides, const char* shader); class AABB; void Scene_BrushResize_Selected(scene::Graph& graph, const AABB& bounds, const char* shader); void Scene_BrushSetTexdef_Selected(scene::Graph& graph, const TextureProjection& projection); void Scene_BrushSetTexdef_Component_Selected(scene::Graph& graph, const TextureProjection& projection); void Scene_BrushGetTexdef_Selected(scene::Graph& graph, TextureProjection& projection); void Scene_BrushGetTexdef_Component_Selected(scene::Graph& graph, TextureProjection& projection); void Scene_BrushSetFlags_Selected(scene::Graph& graph, const ContentsFlagsValue& flags); void Scene_BrushSetFlags_Component_Selected(scene::Graph& graph, const ContentsFlagsValue& flags); void Scene_BrushGetFlags_Selected(scene::Graph& graph, ContentsFlagsValue& flags); void Scene_BrushGetFlags_Component_Selected(scene::Graph& graph, ContentsFlagsValue& flags); void Scene_BrushShiftTexdef_Selected(scene::Graph& graph, float s, float t); void Scene_BrushShiftTexdef_Component_Selected(scene::Graph& graph, float s, float t); void Scene_BrushScaleTexdef_Selected(scene::Graph& graph, float s, float t); void Scene_BrushScaleTexdef_Component_Selected(scene::Graph& graph, float s, float t); void Scene_BrushRotateTexdef_Selected(scene::Graph& graph, float angle); void Scene_BrushRotateTexdef_Component_Selected(scene::Graph& graph, float angle); void Scene_BrushSetShader_Selected(scene::Graph& graph, const char* name); void Scene_BrushSetShader_Component_Selected(scene::Graph& graph, const char* name); void Scene_BrushGetShader_Selected(scene::Graph& graph, CopiedString& shader); void Scene_BrushGetShader_Component_Selected(scene::Graph& graph, CopiedString& shader); void Scene_BrushFindReplaceShader(scene::Graph& graph, const char* find, const char* replace); void Scene_BrushFindReplaceShader_Selected(scene::Graph& graph, const char* find, const char* replace); void Scene_BrushFindReplaceShader_Component_Selected(scene::Graph& graph, const char* find, const char* replace); void Scene_BrushSelectByShader(scene::Graph& graph, const char* name); void Scene_BrushSelectByShader_Component(scene::Graph& graph, const char* name); void Scene_BrushFitTexture_Selected(scene::Graph& graph, float s_repeat, float t_repeat); void Scene_BrushFitTexture_Component_Selected(scene::Graph& graph, float s_repeat, float t_repeat); typedef struct _GtkMenu GtkMenu; void Brush_constructMenu(GtkMenu* menu); extern Callback g_texture_lock_status_changed; void BrushFilters_construct(); void Brush_registerCommands(); #endif