/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "entityinspector.h" #include "debugging/debugging.h" #include #include "ientity.h" #include "ifilesystem.h" #include "imodel.h" #include "iscenegraph.h" #include "iselection.h" #include "iundo.h" #include #include #include #include #include "os/path.h" #include "eclasslib.h" #include "scenelib.h" #include "generic/callback.h" #include "os/file.h" #include "stream/stringstream.h" #include "moduleobserver.h" #include "convert.h" #include "stringio.h" #include "gtkutil/accelerator.h" #include "gtkutil/dialog.h" #include "gtkutil/filechooser.h" #include "gtkutil/messagebox.h" #include "gtkutil/nonmodal.h" #include "gtkutil/button.h" #include "gtkutil/entry.h" #include "gtkutil/container.h" #include "qe3.h" #include "gtkmisc.h" #include "gtkdlgs.h" #include "entity.h" #include "mainframe.h" #include "textureentry.h" #include "groupdialog.h" ui::Entry numeric_entry_new(){ auto entry = ui::Entry(ui::New); entry.show(); entry.dimensions(64, -1); return entry; } namespace { typedef std::map KeyValues; KeyValues g_selectedKeyValues; KeyValues g_selectedDefaultKeyValues; } const char* SelectedEntity_getValueForKey( const char* key ){ { KeyValues::const_iterator i = g_selectedKeyValues.find( key ); if ( i != g_selectedKeyValues.end() ) { return ( *i ).second.c_str(); } } { KeyValues::const_iterator i = g_selectedDefaultKeyValues.find( key ); if ( i != g_selectedDefaultKeyValues.end() ) { return ( *i ).second.c_str(); } } return ""; } void Scene_EntitySetKeyValue_Selected_Undoable( const char* key, const char* value ){ StringOutputStream command( 256 ); command << "entitySetKeyValue -key " << makeQuoted( key ) << " -value " << makeQuoted( value ); UndoableCommand undo( command.c_str() ); Scene_EntitySetKeyValue_Selected( key, value ); } class EntityAttribute { public: virtual ~EntityAttribute() = default; virtual ui::Widget getWidget() const = 0; virtual void update() = 0; virtual void release() = 0; }; class BooleanAttribute : public EntityAttribute { CopiedString m_key; ui::CheckButton m_check; static gboolean toggled( ui::Widget widget, BooleanAttribute* self ){ self->apply(); return FALSE; } public: BooleanAttribute( const char* key ) : m_key( key ), m_check( ui::null ){ auto check = ui::CheckButton(ui::New); check.show(); m_check = check; guint handler = check.connect( "toggled", G_CALLBACK( toggled ), this ); g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler ) ); update(); } ui::Widget getWidget() const { return m_check; } void release(){ delete this; } void apply(){ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_check.active() ? "1" : "0" ); } typedef MemberCaller ApplyCaller; void update(){ const char* value = SelectedEntity_getValueForKey( m_key.c_str() ); if ( !string_empty( value ) ) { toggle_button_set_active_no_signal( m_check, atoi( value ) != 0 ); } else { toggle_button_set_active_no_signal( m_check, false ); } } typedef MemberCaller UpdateCaller; }; class StringAttribute : public EntityAttribute { CopiedString m_key; ui::Entry m_entry; NonModalEntry m_nonModal; public: StringAttribute( const char* key ) : m_key( key ), m_entry( ui::null ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){ auto entry = ui::Entry(ui::New); entry.show(); entry.dimensions(50, -1); m_entry = entry; m_nonModal.connect( m_entry ); } ui::Widget getWidget() const { return m_entry; } ui::Entry getEntry() const { return m_entry; } void release(){ delete this; } void apply(){ StringOutputStream value( 64 ); value << m_entry.text(); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ StringOutputStream value( 64 ); value << SelectedEntity_getValueForKey( m_key.c_str() ); m_entry.text(value.c_str()); } typedef MemberCaller UpdateCaller; }; class ShaderAttribute : public StringAttribute { public: ShaderAttribute( const char* key ) : StringAttribute( key ){ GlobalShaderEntryCompletion::instance().connect( StringAttribute::getEntry() ); } }; class ModelAttribute : public EntityAttribute { CopiedString m_key; BrowsedPathEntry m_entry; NonModalEntry m_nonModal; public: ModelAttribute( const char* key ) : m_key( key ), m_entry( BrowseCaller( *this ) ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){ m_nonModal.connect( m_entry.m_entry.m_entry ); } void release(){ delete this; } ui::Widget getWidget() const { return m_entry.m_entry.m_frame; } void apply(){ StringOutputStream value( 64 ); value << m_entry.m_entry.m_entry.text(); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ StringOutputStream value( 64 ); value << SelectedEntity_getValueForKey( m_key.c_str() ); m_entry.m_entry.m_entry.text(value.c_str()); } typedef MemberCaller UpdateCaller; void browse( const BrowsedPathEntry::SetPathCallback& setPath ){ const char *filename = misc_model_dialog( m_entry.m_entry.m_frame.window() ); if ( filename != 0 ) { setPath( filename ); apply(); } } typedef MemberCaller BrowseCaller; }; const char* browse_sound( ui::Widget parent ){ StringOutputStream buffer( 1024 ); buffer << g_qeglobals.m_userGamePath.c_str() << "sound/"; if ( !file_readable( buffer.c_str() ) ) { // just go to fsmain buffer.clear(); buffer << g_qeglobals.m_userGamePath.c_str() << "/"; } const char* filename = parent.file_dialog(TRUE, "Open Wav File", buffer.c_str(), "sound" ); if ( filename != 0 ) { const char* relative = path_make_relative( filename, GlobalFileSystem().findRoot( filename ) ); if ( relative == filename ) { globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n"; } return relative; } return filename; } class SoundAttribute : public EntityAttribute { CopiedString m_key; BrowsedPathEntry m_entry; NonModalEntry m_nonModal; public: SoundAttribute( const char* key ) : m_key( key ), m_entry( BrowseCaller( *this ) ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){ m_nonModal.connect( m_entry.m_entry.m_entry ); } void release(){ delete this; } ui::Widget getWidget() const { return ui::Widget(m_entry.m_entry.m_frame ); } void apply(){ StringOutputStream value( 64 ); value << m_entry.m_entry.m_entry.text(); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), value.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ StringOutputStream value( 64 ); value << SelectedEntity_getValueForKey( m_key.c_str() ); m_entry.m_entry.m_entry.text(value.c_str()); } typedef MemberCaller UpdateCaller; void browse( const BrowsedPathEntry::SetPathCallback& setPath ){ const char *filename = browse_sound( m_entry.m_entry.m_frame.window() ); if ( filename != 0 ) { setPath( filename ); apply(); } } typedef MemberCaller BrowseCaller; }; inline double angle_normalised( double angle ){ return float_mod( angle, 360.0 ); } class AngleAttribute : public EntityAttribute { CopiedString m_key; ui::Entry m_entry; NonModalEntry m_nonModal; public: AngleAttribute( const char* key ) : m_key( key ), m_entry( ui::null ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){ auto entry = numeric_entry_new(); m_entry = entry; m_nonModal.connect( m_entry ); } void release(){ delete this; } ui::Widget getWidget() const { return ui::Widget(m_entry ); } void apply(){ StringOutputStream angle( 32 ); angle << angle_normalised( entry_get_float( m_entry ) ); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ const char* value = SelectedEntity_getValueForKey( m_key.c_str() ); if ( !string_empty( value ) ) { StringOutputStream angle( 32 ); angle << angle_normalised( atof( value ) ); m_entry.text(angle.c_str()); } else { m_entry.text("0"); } } typedef MemberCaller UpdateCaller; }; namespace { typedef const char* String; const String buttons[] = { "up", "down", "z-axis" }; } class DirectionAttribute : public EntityAttribute { CopiedString m_key; ui::Entry m_entry; NonModalEntry m_nonModal; RadioHBox m_radio; NonModalRadio m_nonModalRadio; ui::HBox m_hbox{ui::null}; public: DirectionAttribute( const char* key ) : m_key( key ), m_entry( ui::null ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ), m_radio( RadioHBox_new( STRING_ARRAY_RANGE( buttons ) ) ), m_nonModalRadio( ApplyRadioCaller( *this ) ){ auto entry = numeric_entry_new(); m_entry = entry; m_nonModal.connect( m_entry ); m_nonModalRadio.connect( m_radio.m_radio ); m_hbox = ui::HBox( FALSE, 4 ); m_hbox.show(); m_hbox.pack_start( m_radio.m_hbox, TRUE, TRUE, 0 ); m_hbox.pack_start( m_entry, TRUE, TRUE, 0 ); } void release(){ delete this; } ui::Widget getWidget() const { return ui::Widget(m_hbox ); } void apply(){ StringOutputStream angle( 32 ); angle << angle_normalised( entry_get_float( m_entry ) ); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angle.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ const char* value = SelectedEntity_getValueForKey( m_key.c_str() ); if ( !string_empty( value ) ) { float f = float(atof( value ) ); if ( f == -1 ) { gtk_widget_set_sensitive( m_entry , FALSE ); radio_button_set_active_no_signal( m_radio.m_radio, 0 ); m_entry.text(""); } else if ( f == -2 ) { gtk_widget_set_sensitive( m_entry , FALSE ); radio_button_set_active_no_signal( m_radio.m_radio, 1 ); m_entry.text(""); } else { gtk_widget_set_sensitive( m_entry , TRUE ); radio_button_set_active_no_signal( m_radio.m_radio, 2 ); StringOutputStream angle( 32 ); angle << angle_normalised( f ); m_entry.text(angle.c_str()); } } else { m_entry.text("0"); } } typedef MemberCaller UpdateCaller; void applyRadio(){ int index = radio_button_get_active( m_radio.m_radio ); if ( index == 0 ) { Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), "-1" ); } else if ( index == 1 ) { Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), "-2" ); } else if ( index == 2 ) { apply(); } } typedef MemberCaller ApplyRadioCaller; }; class AnglesEntry { public: ui::Entry m_roll; ui::Entry m_pitch; ui::Entry m_yaw; AnglesEntry() : m_roll( ui::null ), m_pitch( ui::null ), m_yaw( ui::null ){ } }; typedef BasicVector3 DoubleVector3; class AnglesAttribute : public EntityAttribute { CopiedString m_key; AnglesEntry m_angles; NonModalEntry m_nonModal; ui::HBox m_hbox; public: AnglesAttribute( const char* key ) : m_key( key ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ), m_hbox(ui::HBox( TRUE, 4 )) { m_hbox.show(); { auto entry = numeric_entry_new(); m_hbox.pack_start( entry, TRUE, TRUE, 0 ); m_angles.m_pitch = entry; m_nonModal.connect( m_angles.m_pitch ); } { auto entry = numeric_entry_new(); m_hbox.pack_start( entry, TRUE, TRUE, 0 ); m_angles.m_yaw = entry; m_nonModal.connect( m_angles.m_yaw ); } { auto entry = numeric_entry_new(); m_hbox.pack_start( entry, TRUE, TRUE, 0 ); m_angles.m_roll = entry; m_nonModal.connect( m_angles.m_roll ); } } void release(){ delete this; } ui::Widget getWidget() const { return ui::Widget(m_hbox ); } void apply(){ StringOutputStream angles( 64 ); angles << angle_normalised( entry_get_float( m_angles.m_pitch ) ) << " " << angle_normalised( entry_get_float( m_angles.m_yaw ) ) << " " << angle_normalised( entry_get_float( m_angles.m_roll ) ); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), angles.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ StringOutputStream angle( 32 ); const char* value = SelectedEntity_getValueForKey( m_key.c_str() ); if ( !string_empty( value ) ) { DoubleVector3 pitch_yaw_roll; if ( !string_parse_vector3( value, pitch_yaw_roll ) ) { pitch_yaw_roll = DoubleVector3( 0, 0, 0 ); } angle << angle_normalised( pitch_yaw_roll.x() ); m_angles.m_pitch.text(angle.c_str()); angle.clear(); angle << angle_normalised( pitch_yaw_roll.y() ); m_angles.m_yaw.text(angle.c_str()); angle.clear(); angle << angle_normalised( pitch_yaw_roll.z() ); m_angles.m_roll.text(angle.c_str()); angle.clear(); } else { m_angles.m_pitch.text("0"); m_angles.m_yaw.text("0"); m_angles.m_roll.text("0"); } } typedef MemberCaller UpdateCaller; }; class Vector3Entry { public: ui::Entry m_x; ui::Entry m_y; ui::Entry m_z; Vector3Entry() : m_x( ui::null ), m_y( ui::null ), m_z( ui::null ){ } }; class Vector3Attribute : public EntityAttribute { CopiedString m_key; Vector3Entry m_vector3; NonModalEntry m_nonModal; ui::Box m_hbox{ui::null}; public: Vector3Attribute( const char* key ) : m_key( key ), m_nonModal( ApplyCaller( *this ), UpdateCaller( *this ) ){ m_hbox = ui::HBox( TRUE, 4 ); m_hbox.show(); { auto entry = numeric_entry_new(); m_hbox.pack_start( entry, TRUE, TRUE, 0 ); m_vector3.m_x = entry; m_nonModal.connect( m_vector3.m_x ); } { auto entry = numeric_entry_new(); m_hbox.pack_start( entry, TRUE, TRUE, 0 ); m_vector3.m_y = entry; m_nonModal.connect( m_vector3.m_y ); } { auto entry = numeric_entry_new(); m_hbox.pack_start( entry, TRUE, TRUE, 0 ); m_vector3.m_z = entry; m_nonModal.connect( m_vector3.m_z ); } } void release(){ delete this; } ui::Widget getWidget() const { return ui::Widget(m_hbox ); } void apply(){ StringOutputStream vector3( 64 ); vector3 << entry_get_float( m_vector3.m_x ) << " " << entry_get_float( m_vector3.m_y ) << " " << entry_get_float( m_vector3.m_z ); Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), vector3.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ StringOutputStream buffer( 32 ); const char* value = SelectedEntity_getValueForKey( m_key.c_str() ); if ( !string_empty( value ) ) { DoubleVector3 x_y_z; if ( !string_parse_vector3( value, x_y_z ) ) { x_y_z = DoubleVector3( 0, 0, 0 ); } buffer << x_y_z.x(); m_vector3.m_x.text(buffer.c_str()); buffer.clear(); buffer << x_y_z.y(); m_vector3.m_y.text(buffer.c_str()); buffer.clear(); buffer << x_y_z.z(); m_vector3.m_z.text(buffer.c_str()); buffer.clear(); } else { m_vector3.m_x.text("0"); m_vector3.m_y.text("0"); m_vector3.m_z.text("0"); } } typedef MemberCaller UpdateCaller; }; class NonModalComboBox { Callback m_changed; guint m_changedHandler; static gboolean changed( ui::ComboBox widget, NonModalComboBox* self ){ self->m_changed(); return FALSE; } public: NonModalComboBox( const Callback& changed ) : m_changed( changed ), m_changedHandler( 0 ){ } void connect( ui::ComboBox combo ){ m_changedHandler = combo.connect( "changed", G_CALLBACK( changed ), this ); } void setActive( ui::ComboBox combo, int value ){ g_signal_handler_disconnect( G_OBJECT( combo ), m_changedHandler ); gtk_combo_box_set_active( combo, value ); connect( combo ); } }; class ListAttribute : public EntityAttribute { CopiedString m_key; ui::ComboBox m_combo; NonModalComboBox m_nonModal; const ListAttributeType& m_type; public: ListAttribute( const char* key, const ListAttributeType& type ) : m_key( key ), m_combo( 0 ), m_nonModal( ApplyCaller( *this ) ), m_type( type ){ auto combo = ui::ComboBoxText(ui::New); for ( ListAttributeType::const_iterator i = type.begin(); i != type.end(); ++i ) { gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT( combo ), ( *i ).first.c_str() ); } combo.show(); m_nonModal.connect( combo ); m_combo = combo; } void release(){ delete this; } ui::Widget getWidget() const { return ui::Widget(m_combo ); } void apply(){ Scene_EntitySetKeyValue_Selected_Undoable( m_key.c_str(), m_type[gtk_combo_box_get_active( m_combo )].second.c_str() ); } typedef MemberCaller ApplyCaller; void update(){ const char* value = SelectedEntity_getValueForKey( m_key.c_str() ); ListAttributeType::const_iterator i = m_type.findValue( value ); if ( i != m_type.end() ) { m_nonModal.setActive( m_combo, static_cast( std::distance( m_type.begin(), i ) ) ); } else { m_nonModal.setActive( m_combo, 0 ); } } typedef MemberCaller UpdateCaller; }; namespace { ui::Widget g_entity_split1{ui::null}; ui::Widget g_entity_split2{ui::null}; int g_entitysplit1_position; int g_entitysplit2_position; bool g_entityInspector_windowConstructed = false; ui::TreeView g_entityClassList{ui::null}; ui::TextView g_entityClassComment{ui::null}; GtkCheckButton* g_entitySpawnflagsCheck[MAX_FLAGS]; ui::Entry g_entityKeyEntry{ui::null}; ui::Entry g_entityValueEntry{ui::null}; ui::ListStore g_entlist_store{ui::null}; ui::ListStore g_entprops_store{ui::null}; const EntityClass* g_current_flags = 0; const EntityClass* g_current_comment = 0; const EntityClass* g_current_attributes = 0; // the number of active spawnflags int g_spawnflag_count; // table: index, match spawnflag item to the spawnflag index (i.e. which bit) int spawn_table[MAX_FLAGS]; // we change the layout depending on how many spawn flags we need to display // the table is a 4x4 in which we need to put the comment box g_entityClassComment and the spawn flags.. ui::Table g_spawnflagsTable{ui::null}; ui::VBox g_attributeBox{ui::null}; typedef std::vector EntityAttributes; EntityAttributes g_entityAttributes; } void GlobalEntityAttributes_clear(){ for ( EntityAttributes::iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i ) { ( *i )->release(); } g_entityAttributes.clear(); } class GetKeyValueVisitor : public Entity::Visitor { KeyValues& m_keyvalues; public: GetKeyValueVisitor( KeyValues& keyvalues ) : m_keyvalues( keyvalues ){ } void visit( const char* key, const char* value ){ m_keyvalues.insert( KeyValues::value_type( CopiedString( key ), CopiedString( value ) ) ); } }; void Entity_GetKeyValues( const Entity& entity, KeyValues& keyvalues, KeyValues& defaultValues ){ GetKeyValueVisitor visitor( keyvalues ); entity.forEachKeyValue( visitor ); const EntityClassAttributes& attributes = entity.getEntityClass().m_attributes; for ( EntityClassAttributes::const_iterator i = attributes.begin(); i != attributes.end(); ++i ) { defaultValues.insert( KeyValues::value_type( ( *i ).first, ( *i ).second.m_value ) ); } } void Entity_GetKeyValues_Selected( KeyValues& keyvalues, KeyValues& defaultValues ){ class EntityGetKeyValues : public SelectionSystem::Visitor { KeyValues& m_keyvalues; KeyValues& m_defaultValues; mutable std::set m_visited; public: EntityGetKeyValues( KeyValues& keyvalues, KeyValues& defaultValues ) : m_keyvalues( keyvalues ), m_defaultValues( defaultValues ){ } void visit( scene::Instance& instance ) const { Entity* entity = Node_getEntity( instance.path().top() ); if ( entity == 0 && instance.path().size() != 1 ) { entity = Node_getEntity( instance.path().parent() ); } if ( entity != 0 && m_visited.insert( entity ).second ) { Entity_GetKeyValues( *entity, m_keyvalues, m_defaultValues ); } } } visitor( keyvalues, defaultValues ); GlobalSelectionSystem().foreachSelected( visitor ); } const char* keyvalues_valueforkey( KeyValues& keyvalues, const char* key ){ KeyValues::iterator i = keyvalues.find( CopiedString( key ) ); if ( i != keyvalues.end() ) { return ( *i ).second.c_str(); } return ""; } class EntityClassListStoreAppend : public EntityClassVisitor { ui::ListStore store; public: EntityClassListStoreAppend( ui::ListStore store_ ) : store( store_ ){ } void visit( EntityClass* e ){ store.append(0, e->name(), 1, e); } }; void EntityClassList_fill(){ EntityClassListStoreAppend append( g_entlist_store ); GlobalEntityClassManager().forEach( append ); } void EntityClassList_clear(){ g_entlist_store.clear(); } void SetComment( EntityClass* eclass ){ if ( eclass == g_current_comment ) { return; } g_current_comment = eclass; g_entityClassComment.text(eclass->comments()); } void SurfaceFlags_setEntityClass( EntityClass* eclass ){ if ( eclass == g_current_flags ) { return; } g_current_flags = eclass; unsigned int spawnflag_count = 0; { // do a first pass to count the spawn flags, don't touch the widgets, we don't know in what state they are for ( int i = 0 ; i < MAX_FLAGS ; i++ ) { if ( eclass->flagnames[i] && eclass->flagnames[i][0] != 0 && strcmp( eclass->flagnames[i],"-" ) ) { spawn_table[spawnflag_count] = i; spawnflag_count++; } } } // disable all remaining boxes // NOTE: these boxes might not even be on display { for ( int i = 0; i < g_spawnflag_count; ++i ) { auto widget = ui::CheckButton(g_entitySpawnflagsCheck[i]); auto label = ui::Label(GTK_LABEL(gtk_bin_get_child(GTK_BIN(widget)))); label.text(" "); widget.hide(); widget.ref(); ui::Container(GTK_CONTAINER(g_spawnflagsTable)).remove(widget); } } g_spawnflag_count = spawnflag_count; { for (unsigned int i = 0; (int) i < g_spawnflag_count; ++i) { auto widget = ui::CheckButton(g_entitySpawnflagsCheck[i] ); widget.show(); StringOutputStream str( 16 ); str << LowerCase( eclass->flagnames[spawn_table[i]] ); g_spawnflagsTable.attach(widget, {i % 4, i % 4 + 1, i / 4, i / 4 + 1}, {GTK_FILL, GTK_FILL}); widget.unref(); auto label = ui::Label(GTK_LABEL(gtk_bin_get_child(GTK_BIN(widget)) )); label.text(str.c_str()); } } } void EntityClassList_selectEntityClass( EntityClass* eclass ){ auto model = g_entlist_store; GtkTreeIter iter; for ( gboolean good = gtk_tree_model_get_iter_first( model, &iter ); good != FALSE; good = gtk_tree_model_iter_next( model, &iter ) ) { char* text; gtk_tree_model_get( model, &iter, 0, &text, -1 ); if ( strcmp( text, eclass->name() ) == 0 ) { auto view = ui::TreeView(g_entityClassList); auto path = gtk_tree_model_get_path( model, &iter ); gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path ); if ( gtk_widget_get_realized( view ) ) { gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 ); } gtk_tree_path_free( path ); good = FALSE; } g_free( text ); } } void EntityInspector_appendAttribute( const char* name, EntityAttribute& attribute ){ auto row = DialogRow_new( name, attribute.getWidget() ); DialogVBox_packRow( ui::VBox(g_attributeBox), row ); } template class StatelessAttributeCreator { public: static EntityAttribute* create( const char* name ){ return new Attribute( name ); } }; class EntityAttributeFactory { typedef EntityAttribute* ( *CreateFunc )( const char* name ); typedef std::map Creators; Creators m_creators; public: EntityAttributeFactory(){ m_creators.insert( Creators::value_type( "string", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "color", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "integer", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "real", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "shader", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "boolean", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "angle", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "direction", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "angles", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "model", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "sound", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "vector3", &StatelessAttributeCreator::create ) ); m_creators.insert( Creators::value_type( "real3", &StatelessAttributeCreator::create ) ); } EntityAttribute* create( const char* type, const char* name ){ Creators::iterator i = m_creators.find( type ); if ( i != m_creators.end() ) { return ( *i ).second( name ); } const ListAttributeType* listType = GlobalEntityClassManager().findListType( type ); if ( listType != 0 ) { return new ListAttribute( name, *listType ); } return 0; } }; typedef Static GlobalEntityAttributeFactory; void EntityInspector_setEntityClass( EntityClass *eclass ){ EntityClassList_selectEntityClass( eclass ); SurfaceFlags_setEntityClass( eclass ); if ( eclass != g_current_attributes ) { g_current_attributes = eclass; container_remove_all( g_attributeBox ); GlobalEntityAttributes_clear(); for ( EntityClassAttributes::const_iterator i = eclass->m_attributes.begin(); i != eclass->m_attributes.end(); ++i ) { EntityAttribute* attribute = GlobalEntityAttributeFactory::instance().create( ( *i ).second.m_type.c_str(), ( *i ).first.c_str() ); if ( attribute != 0 ) { g_entityAttributes.push_back( attribute ); EntityInspector_appendAttribute( EntityClassAttributePair_getName( *i ), *g_entityAttributes.back() ); } } } } void EntityInspector_updateSpawnflags(){ { int f = atoi( SelectedEntity_getValueForKey( "spawnflags" ) ); for ( int i = 0; i < g_spawnflag_count; ++i ) { int v = !!( f & ( 1 << spawn_table[i] ) ); toggle_button_set_active_no_signal( ui::ToggleButton(GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] )), v ); } } { // take care of the remaining ones for ( int i = g_spawnflag_count; i < MAX_FLAGS; ++i ) { toggle_button_set_active_no_signal( ui::ToggleButton(GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] )), FALSE ); } } } void EntityInspector_applySpawnflags(){ int f, i, v; char sz[32]; f = 0; for ( i = 0; i < g_spawnflag_count; ++i ) { v = gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( g_entitySpawnflagsCheck[i] ) ); f |= v << spawn_table[i]; } sprintf( sz, "%i", f ); const char* value = ( f == 0 ) ? "" : sz; { StringOutputStream command; command << "entitySetFlags -flags " << f; UndoableCommand undo( "entitySetSpawnflags" ); Scene_EntitySetKeyValue_Selected( "spawnflags", value ); } } void EntityInspector_updateKeyValues(){ g_selectedKeyValues.clear(); g_selectedDefaultKeyValues.clear(); Entity_GetKeyValues_Selected( g_selectedKeyValues, g_selectedDefaultKeyValues ); EntityInspector_setEntityClass( GlobalEntityClassManager().findOrInsert( keyvalues_valueforkey( g_selectedKeyValues, "classname" ), false ) ); EntityInspector_updateSpawnflags(); ui::ListStore store = g_entprops_store; // save current key/val pair around filling epair box // row_select wipes it and sets to first in list CopiedString strKey( g_entityKeyEntry.text() ); CopiedString strVal( g_entityValueEntry.text() ); store.clear(); // Walk through list and add pairs for ( KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i ) { StringOutputStream key( 64 ); key << ( *i ).first.c_str(); StringOutputStream value( 64 ); value << ( *i ).second.c_str(); store.append(0, key.c_str(), 1, value.c_str()); } g_entityKeyEntry.text( strKey.c_str() ); g_entityValueEntry.text( strVal.c_str() ); for ( EntityAttributes::const_iterator i = g_entityAttributes.begin(); i != g_entityAttributes.end(); ++i ) { ( *i )->update(); } } class EntityInspectorDraw { IdleDraw m_idleDraw; public: EntityInspectorDraw() : m_idleDraw( makeCallbackF(EntityInspector_updateKeyValues) ){ } void queueDraw(){ m_idleDraw.queueDraw(); } }; EntityInspectorDraw g_EntityInspectorDraw; void EntityInspector_keyValueChanged(){ g_EntityInspectorDraw.queueDraw(); } void EntityInspector_selectionChanged( const Selectable& ){ EntityInspector_keyValueChanged(); } // Creates a new entity based on the currently selected brush and entity type. // void EntityClassList_createEntity(){ auto view = g_entityClassList; // find out what type of entity we are trying to create GtkTreeModel* model; GtkTreeIter iter; if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( g_entityClassList ), &model, &iter ) == FALSE ) { view.window().alert( "You must have a selected class to create an entity", "info" ); return; } char* text; gtk_tree_model_get( model, &iter, 0, &text, -1 ); { StringOutputStream command; command << "entityCreate -class " << text; UndoableCommand undo( command.c_str() ); Entity_createFromSelection( text, g_vector3_identity ); } g_free( text ); } void EntityInspector_applyKeyValue(){ // Get current selection text StringOutputStream key( 64 ); key << gtk_entry_get_text( g_entityKeyEntry ); StringOutputStream value( 64 ); value << gtk_entry_get_text( g_entityValueEntry ); // TTimo: if you change the classname to worldspawn you won't merge back in the structural brushes but create a parasite entity if ( !strcmp( key.c_str(), "classname" ) && !strcmp( value.c_str(), "worldspawn" ) ) { g_entityKeyEntry.window().alert( "Cannot change \"classname\" key back to worldspawn.", 0, ui::alert_type::OK ); return; } // RR2DO2: we don't want spaces in entity keys if ( strstr( key.c_str(), " " ) ) { g_entityKeyEntry.window().alert( "No spaces are allowed in entity keys.", 0, ui::alert_type::OK ); return; } if ( strcmp( key.c_str(), "classname" ) == 0 ) { StringOutputStream command; command << "entitySetClass -class " << value.c_str(); UndoableCommand undo( command.c_str() ); Scene_EntitySetClassname_Selected( value.c_str() ); } else { Scene_EntitySetKeyValue_Selected_Undoable( key.c_str(), value.c_str() ); } } void EntityInspector_clearKeyValue(){ // Get current selection text StringOutputStream key( 64 ); key << gtk_entry_get_text( g_entityKeyEntry ); if ( strcmp( key.c_str(), "classname" ) != 0 ) { StringOutputStream command; command << "entityDeleteKey -key " << key.c_str(); UndoableCommand undo( command.c_str() ); Scene_EntitySetKeyValue_Selected( key.c_str(), "" ); } } void EntityInspector_clearAllKeyValues(){ UndoableCommand undo( "entityClear" ); // remove all keys except classname for ( KeyValues::iterator i = g_selectedKeyValues.begin(); i != g_selectedKeyValues.end(); ++i ) { if ( strcmp( ( *i ).first.c_str(), "classname" ) != 0 ) { Scene_EntitySetKeyValue_Selected( ( *i ).first.c_str(), "" ); } } } // ============================================================================= // callbacks static void EntityClassList_selection_changed( ui::TreeSelection selection, gpointer data ){ GtkTreeModel* model; GtkTreeIter selected; if ( gtk_tree_selection_get_selected( selection, &model, &selected ) ) { EntityClass* eclass; gtk_tree_model_get( model, &selected, 1, &eclass, -1 ); if ( eclass != 0 ) { SetComment( eclass ); } } } static gint EntityClassList_button_press( ui::Widget widget, GdkEventButton *event, gpointer data ){ if ( event->type == GDK_2BUTTON_PRESS ) { EntityClassList_createEntity(); return TRUE; } return FALSE; } static gint EntityClassList_keypress( ui::Widget widget, GdkEventKey* event, gpointer data ){ unsigned int code = gdk_keyval_to_upper( event->keyval ); if ( event->keyval == GDK_KEY_Return ) { EntityClassList_createEntity(); return TRUE; } // select the entity that starts with the key pressed if ( code <= 'Z' && code >= 'A' ) { auto view = ui::TreeView(g_entityClassList); GtkTreeModel* model; GtkTreeIter iter; if ( gtk_tree_selection_get_selected( gtk_tree_view_get_selection( view ), &model, &iter ) == FALSE || gtk_tree_model_iter_next( model, &iter ) == FALSE ) { gtk_tree_model_get_iter_first( model, &iter ); } for ( std::size_t count = gtk_tree_model_iter_n_children( model, 0 ); count > 0; --count ) { char* text; gtk_tree_model_get( model, &iter, 0, &text, -1 ); if ( toupper( text[0] ) == (int)code ) { auto path = gtk_tree_model_get_path( model, &iter ); gtk_tree_selection_select_path( gtk_tree_view_get_selection( view ), path ); if ( gtk_widget_get_realized( view ) ) { gtk_tree_view_scroll_to_cell( view, path, 0, FALSE, 0, 0 ); } gtk_tree_path_free( path ); count = 1; } g_free( text ); if ( gtk_tree_model_iter_next( model, &iter ) == FALSE ) { gtk_tree_model_get_iter_first( model, &iter ); } } return TRUE; } return FALSE; } static void EntityProperties_selection_changed( ui::TreeSelection selection, gpointer data ){ // find out what type of entity we are trying to create GtkTreeModel* model; GtkTreeIter iter; if ( gtk_tree_selection_get_selected( selection, &model, &iter ) == FALSE ) { return; } char* key; char* val; gtk_tree_model_get( model, &iter, 0, &key, 1, &val, -1 ); g_entityKeyEntry.text( key ); g_entityValueEntry.text( val ); g_free( key ); g_free( val ); } static void SpawnflagCheck_toggled( ui::Widget widget, gpointer data ){ EntityInspector_applySpawnflags(); } static gint EntityEntry_keypress( ui::Entry widget, GdkEventKey* event, gpointer data ){ if ( event->keyval == GDK_KEY_Return ) { if ( widget._handle == g_entityKeyEntry._handle ) { g_entityValueEntry.text( "" ); gtk_window_set_focus( widget.window(), g_entityValueEntry ); } else { EntityInspector_applyKeyValue(); } return TRUE; } if ( event->keyval == GDK_KEY_Escape ) { gtk_window_set_focus( widget.window(), NULL ); return TRUE; } return FALSE; } void EntityInspector_destroyWindow( ui::Widget widget, gpointer data ){ g_entitysplit1_position = gtk_paned_get_position( GTK_PANED( g_entity_split1 ) ); g_entitysplit2_position = gtk_paned_get_position( GTK_PANED( g_entity_split2 ) ); g_entityInspector_windowConstructed = false; GlobalEntityAttributes_clear(); } ui::Widget EntityInspector_constructWindow( ui::Window toplevel ){ auto vbox = ui::VBox( FALSE, 2 ); vbox.show(); gtk_container_set_border_width( GTK_CONTAINER( vbox ), 2 ); vbox.connect( "destroy", G_CALLBACK( EntityInspector_destroyWindow ), 0 ); { auto split1 = ui::VPaned(ui::New); vbox.pack_start( split1, TRUE, TRUE, 0 ); split1.show(); g_entity_split1 = split1; { ui::Widget split2 = ui::VPaned(ui::New); gtk_paned_add1( GTK_PANED( split1 ), split2 ); split2.show(); g_entity_split2 = split2; { // class list auto scr = ui::ScrolledWindow(ui::New); scr.show(); gtk_paned_add1( GTK_PANED( split2 ), scr ); gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS ); gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN ); { ui::ListStore store = ui::ListStore(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_POINTER )); auto view = ui::TreeView( ui::TreeModel(store )); gtk_tree_view_set_enable_search(view, FALSE ); gtk_tree_view_set_headers_visible( view, FALSE ); view.connect( "button_press_event", G_CALLBACK( EntityClassList_button_press ), 0 ); view.connect( "key_press_event", G_CALLBACK( EntityClassList_keypress ), 0 ); { auto renderer = ui::CellRendererText(ui::New); auto column = ui::TreeViewColumn( "Key", renderer, {{"text", 0}} ); gtk_tree_view_append_column( view, column ); } { auto selection = ui::TreeSelection(gtk_tree_view_get_selection( view )); selection.connect( "changed", G_CALLBACK( EntityClassList_selection_changed ), 0 ); } view.show(); scr.add(view); store.unref(); g_entityClassList = view; g_entlist_store = store; } } { auto scr = ui::ScrolledWindow(ui::New); scr.show(); gtk_paned_add2( GTK_PANED( split2 ), scr ); gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS ); gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN ); { auto text = ui::TextView(ui::New); text.dimensions(0, -1); // allow shrinking gtk_text_view_set_wrap_mode( text, GTK_WRAP_WORD ); gtk_text_view_set_editable( text, FALSE ); text.show(); scr.add(text); g_entityClassComment = text; } } } { ui::Widget split2 = ui::VPaned(ui::New); gtk_paned_add2( GTK_PANED( split1 ), split2 ); split2.show(); { auto vbox2 = ui::VBox( FALSE, 2 ); vbox2.show(); gtk_paned_pack1( GTK_PANED( split2 ), vbox2, FALSE, FALSE ); { // Spawnflags (4 colums wide max, or window gets too wide.) auto table = ui::Table( 4, 4, FALSE ); vbox2.pack_start( table, FALSE, TRUE, 0 ); table.show(); g_spawnflagsTable = table; for ( int i = 0; i < MAX_FLAGS; i++ ) { auto check = ui::CheckButton( "" ); check.ref(); g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( check.connect( "toggled", G_CALLBACK( SpawnflagCheck_toggled ), 0 ) ) ); g_entitySpawnflagsCheck[i] = check; } } { // key/value list auto scr = ui::ScrolledWindow(ui::New); scr.show(); vbox2.pack_start( scr, TRUE, TRUE, 0 ); gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_AUTOMATIC, GTK_POLICY_AUTOMATIC ); gtk_scrolled_window_set_shadow_type( GTK_SCROLLED_WINDOW( scr ), GTK_SHADOW_IN ); { ui::ListStore store = ui::ListStore(gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING )); auto view = ui::TreeView(ui::TreeModel(store )); gtk_tree_view_set_enable_search(view, FALSE ); gtk_tree_view_set_headers_visible(view, FALSE ); { auto renderer = ui::CellRendererText(ui::New); auto column = ui::TreeViewColumn( "", renderer, {{"text", 0}} ); gtk_tree_view_append_column(view, column ); } { auto renderer = ui::CellRendererText(ui::New); auto column = ui::TreeViewColumn( "", renderer, {{"text", 1}} ); gtk_tree_view_append_column(view, column ); } { auto selection = ui::TreeSelection(gtk_tree_view_get_selection(view )); selection.connect( "changed", G_CALLBACK( EntityProperties_selection_changed ), 0 ); } view.show(); scr.add(view); store.unref(); g_entprops_store = store; } } { // key/value entry auto table = ui::Table( 2, 2, FALSE ); table.show(); vbox2.pack_start( table, FALSE, TRUE, 0 ); gtk_table_set_row_spacings( table, 3 ); gtk_table_set_col_spacings( table, 5 ); { auto entry = ui::Entry(ui::New); entry.show(); table.attach(entry, {1, 2, 0, 1}, {GTK_EXPAND | GTK_FILL, 0}); gtk_widget_set_events( entry , GDK_KEY_PRESS_MASK ); entry.connect( "key_press_event", G_CALLBACK( EntityEntry_keypress ), 0 ); g_entityKeyEntry = entry; } { auto entry = ui::Entry(ui::New); entry.show(); table.attach(entry, {1, 2, 1, 2}, {GTK_EXPAND | GTK_FILL, 0}); gtk_widget_set_events( entry , GDK_KEY_PRESS_MASK ); entry.connect( "key_press_event", G_CALLBACK( EntityEntry_keypress ), 0 ); g_entityValueEntry = entry; } { auto label = ui::Label( "Value" ); label.show(); table.attach(label, {0, 1, 1, 2}, {GTK_FILL, 0}); gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 ); } { auto label = ui::Label( "Key" ); label.show(); table.attach(label, {0, 1, 0, 1}, {GTK_FILL, 0}); gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 ); } } { auto hbox = ui::HBox( TRUE, 4 ); hbox.show(); vbox2.pack_start( hbox, FALSE, TRUE, 0 ); { auto button = ui::Button( "Clear All" ); button.show(); button.connect( "clicked", G_CALLBACK( EntityInspector_clearAllKeyValues ), 0 ); hbox.pack_start( button, TRUE, TRUE, 0 ); } { auto button = ui::Button( "Delete Key" ); button.show(); button.connect( "clicked", G_CALLBACK( EntityInspector_clearKeyValue ), 0 ); hbox.pack_start( button, TRUE, TRUE, 0 ); } } } { auto scr = ui::ScrolledWindow(ui::New); scr.show(); gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scr ), GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC ); auto viewport = ui::Container(GTK_CONTAINER(gtk_viewport_new( 0, 0 ))); viewport.show(); gtk_viewport_set_shadow_type( GTK_VIEWPORT( viewport ), GTK_SHADOW_NONE ); g_attributeBox = ui::VBox( FALSE, 2 ); g_attributeBox.show(); viewport.add(g_attributeBox); scr.add(viewport); gtk_paned_pack2( GTK_PANED( split2 ), scr, FALSE, FALSE ); } } } { // show the sliders in any case if ( g_entitysplit2_position > 22 ) { gtk_paned_set_position( GTK_PANED( g_entity_split2 ), g_entitysplit2_position ); } else { g_entitysplit2_position = 22; gtk_paned_set_position( GTK_PANED( g_entity_split2 ), 22 ); } if ( ( g_entitysplit1_position - g_entitysplit2_position ) > 27 ) { gtk_paned_set_position( GTK_PANED( g_entity_split1 ), g_entitysplit1_position ); } else { gtk_paned_set_position( GTK_PANED( g_entity_split1 ), g_entitysplit2_position + 27 ); } } g_entityInspector_windowConstructed = true; EntityClassList_fill(); typedef FreeCaller EntityInspectorSelectionChangedCaller; GlobalSelectionSystem().addSelectionChangeCallback( EntityInspectorSelectionChangedCaller() ); GlobalEntityCreator().setKeyValueChangedFunc( EntityInspector_keyValueChanged ); // hack gtk_container_set_focus_chain( GTK_CONTAINER( vbox ), NULL ); return vbox; } class EntityInspector : public ModuleObserver { std::size_t m_unrealised; public: EntityInspector() : m_unrealised( 1 ){ } void realise(){ if ( --m_unrealised == 0 ) { if ( g_entityInspector_windowConstructed ) { //globalOutputStream() << "Entity Inspector: realise\n"; EntityClassList_fill(); } } } void unrealise(){ if ( ++m_unrealised == 1 ) { if ( g_entityInspector_windowConstructed ) { //globalOutputStream() << "Entity Inspector: unrealise\n"; EntityClassList_clear(); } } } }; EntityInspector g_EntityInspector; #include "preferencesystem.h" #include "stringio.h" void EntityInspector_construct(){ GlobalEntityClassManager().attach( g_EntityInspector ); GlobalPreferenceSystem().registerPreference( "EntitySplit1", make_property_string( g_entitysplit1_position ) ); GlobalPreferenceSystem().registerPreference( "EntitySplit2", make_property_string( g_entitysplit2_position ) ); } void EntityInspector_destroy(){ GlobalEntityClassManager().detach( g_EntityInspector ); } const char *EntityInspector_getCurrentKey(){ if ( !GroupDialog_isShown() ) { return 0; } if ( GroupDialog_getPage() != g_page_entity ) { return 0; } return gtk_entry_get_text( g_entityKeyEntry ); }