/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #include "error.h" #include "globaldefs.h" #include "debugging/debugging.h" #include "igl.h" #include "gtkutil/messagebox.h" #include "console.h" #include "preferences.h" #if GDEF_OS_WINDOWS #define UNICODE #include #else #include #include #endif /* ================= Error For abnormal program terminations ================= */ /*! \todo FIXME the prompt wether to do prefs dialog, may not even be possible if the crash happens before the game is loaded */ void Error(const char *error, ...) { va_list argptr; char text[4096]; va_start(argptr, error); vsprintf(text, error, argptr); va_end(argptr); strcat(text, "\n"); #if GDEF_OS_WINDOWS if ( GetLastError() != 0 ) { LPVOID lpMsgBuf; FormatMessage( FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, 0, GetLastError(), MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), // Default language (LPTSTR) &lpMsgBuf, 0, 0 ); strcat( text, "GetLastError: " ); /* Gtk will only crunch 0<=char<=127 this is a bit hackish, but I didn't find useful functions in win32 API for this http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=516 */ TCHAR *scan, *next = (TCHAR*)lpMsgBuf; do { scan = next; text[strlen( text ) + 1] = '\0'; if ( ( scan[0] >= 0 ) && ( scan[0] <= 127 ) ) { text[strlen( text )] = char(scan[0]); } else{ text[strlen( text )] = '?'; } next = CharNext( scan ); } while ( next != scan ); strcat( text, "\n" ); LocalFree( lpMsgBuf ); } #else if (errno != 0) { strcat(text, "errno: "); strcat(text, strerror(errno)); strcat(text, "\n"); } #endif #if 0 // we need to have a current context to call glError() if ( g_glwindow_globals.d_glBase != 0 ) { // glGetError .. can record several errors, clears after calling //++timo TODO: be able to deal with several errors if necessary, for now I'm just warning about pending error messages // NOTE: forget that, most boards don't seem to follow the OpenGL standard GLenum iGLError = glGetError(); if ( iGLError != GL_NO_ERROR ) { // use our own gluErrorString strcat( text, "gluErrorString: " ); strcat( text, (char*)gluErrorString( iGLError ) ); strcat( text, "\n" ); } } #endif strcat(text, "An unrecoverable error has occured.\n"); ERROR_MESSAGE(text); // force close logging if necessary Sys_LogFile(false); _exit(1); }