/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined(INCLUDED_MAINFRAME_H) #define INCLUDED_MAINFRAME_H #include "gtkutil/window.h" #include "gtkutil/idledraw.h" #include "gtkutil/widget.h" #include "string/string.h" class IPlugIn; class IToolbarButton; class XYWnd; class CamWnd; class ZWnd; typedef struct _GtkWidget GtkWidget; typedef struct _GtkWindow GtkWindow; const int c_command_status = 0; const int c_position_status = 1; const int c_brushcount_status = 2; const int c_texture_status = 3; const int c_grid_status = 4; const int c_count_status = 5; class MainFrame { public: enum EViewStyle { eRegular = 0, eFloating = 1, eSplit = 2, eRegularLeft = 3, }; MainFrame(); ~MainFrame(); GtkWindow* m_window; CopiedString m_command_status; CopiedString m_position_status; CopiedString m_brushcount_status; CopiedString m_texture_status; CopiedString m_grid_status; private: void Create(); void SaveWindowInfo(); void Shutdown(); GtkWidget* m_vSplit; GtkWidget* m_hSplit; GtkWidget* m_vSplit2; XYWnd* m_pXYWnd; XYWnd* m_pYZWnd; XYWnd* m_pXZWnd; CamWnd* m_pCamWnd; ZWnd* m_pZWnd; XYWnd* m_pActiveXY; bool m_bSleeping; GtkWidget *m_pStatusLabel[c_count_status]; EViewStyle m_nCurrentStyle; WindowPositionTracker m_position_tracker; IdleDraw m_idleRedrawStatusText; public: bool IsSleeping() { return m_bSleeping; } void OnSleep(); void SetStatusText(CopiedString& status_text, const char* pText); void UpdateStatusText(); void RedrawStatusText(); typedef MemberCaller RedrawStatusTextCaller; void SetGridStatus(); typedef MemberCaller SetGridStatusCaller; void SetActiveXY(XYWnd* p); XYWnd* ActiveXY() { return m_pActiveXY; }; XYWnd* GetXYWnd() { return m_pXYWnd; } XYWnd* GetXZWnd() { return m_pXZWnd; } XYWnd* GetYZWnd() { return m_pYZWnd; } ZWnd* GetZWnd() { return m_pZWnd; } CamWnd* GetCamWnd() { return m_pCamWnd; } void ReleaseContexts(); void CreateContexts(); EViewStyle CurrentStyle() { return m_nCurrentStyle; }; bool FloatingGroupDialog() { return CurrentStyle() == eFloating || CurrentStyle() == eSplit; }; }; extern MainFrame* g_pParentWnd; GtkWindow* MainFrame_getWindow(); enum EMouseButtonMode { ETwoButton = 0, EThreeButton = 1, }; struct glwindow_globals_t { int m_nMouseType; glwindow_globals_t() : m_nMouseType(EThreeButton) { } }; void GLWindow_Construct(); void GLWindow_Destroy(); extern glwindow_globals_t g_glwindow_globals; template class LatchedValue; typedef LatchedValue LatchedBool; extern LatchedBool g_Layout_enableDetachableMenus; void deleteSelection(); void Sys_Status(const char* status); void ScreenUpdates_Disable(const char* message, const char* title = ""); void ScreenUpdates_Enable(); bool ScreenUpdates_Enabled(); void ScreenUpdates_process(); class ScopeDisableScreenUpdates { public: ScopeDisableScreenUpdates(const char* message, const char* title = "") { ScreenUpdates_Disable(message, title); } ~ScopeDisableScreenUpdates() { ScreenUpdates_Enable(); } }; void EnginePath_Realise(); void EnginePath_Unrealise(); class ModuleObserver; void Radiant_attachEnginePathObserver(ModuleObserver& observer); void Radiant_detachEnginePathObserver(ModuleObserver& observer); void Radiant_attachGameToolsPathObserver(ModuleObserver& observer); void Radiant_detachGameToolsPathObserver(ModuleObserver& observer); extern CopiedString g_strEnginePath; void EnginePath_verify(); const char* EnginePath_get(); const char* QERApp_GetGamePath(); extern CopiedString g_strAppPath; const char* AppPath_get(); extern CopiedString g_strSettingsPath; const char* SettingsPath_get(); const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath extern CopiedString g_strGameToolsPath; const char* GameToolsPath_get(); void Radiant_Initialise(); void Radiant_Shutdown(); void SaveMapAs(); void XY_UpdateAllWindows(); void UpdateAllWindows(); void ClipperChangeNotify(); void DefaultMode(); const char* basegame_get(); const char* gamename_get(); void gamename_set(const char* gamename); void Radiant_attachGameNameObserver(ModuleObserver& observer); void Radiant_detachGameNameObserver(ModuleObserver& observer); const char* gamemode_get(); void gamemode_set(const char* gamemode); void Radiant_attachGameModeObserver(ModuleObserver& observer); void Radiant_detachGameModeObserver(ModuleObserver& observer); void VFS_Construct(); void VFS_Destroy(); void HomePaths_Construct(); void HomePaths_Destroy(); void Radiant_attachHomePathsObserver(ModuleObserver& observer); void Radiant_detachHomePathsObserver(ModuleObserver& observer); void MainFrame_Construct(); void MainFrame_Destroy(); extern float (*GridStatus_getGridSize)(); extern int (*GridStatus_getRotateIncrement)(); extern int (*GridStatus_getFarClipDistance)(); extern bool (*GridStatus_getTextureLockEnabled)(); void GridStatus_onTextureLockEnabledChanged(); #endif