/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined(INCLUDED_QE3_H) #define INCLUDED_QE3_H #include "string/string.h" // // system functions // void Sys_SetTitle (const char *text, bool modified); void RunBSP(const char* name); void QE_InitVFS(); void QE_brushCountChanged(); void QE_entityCountChanged(); bool ConfirmModified(const char* title); // most of the QE globals are stored in this structure typedef struct { /*! win32: engine full path. unix: user home full path + engine dir. */ CopiedString m_userEnginePath; /*! cache for m_userEnginePath + mod subdirectory. */ CopiedString m_userGamePath; } QEGlobals_t; extern QEGlobals_t g_qeglobals; class SimpleCounter; extern SimpleCounter g_brushCount; extern SimpleCounter g_entityCount; #endif