/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #if !defined( INCLUDED_TEXWINDOW_H ) #define INCLUDED_TEXWINDOW_H #include #include "math/vector.h" #include "generic/callbackfwd.h" #include "signal/signalfwd.h" #include "xml/xmltextags.h" class TextureBrowser; TextureBrowser& GlobalTextureBrowser(); ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ); void TextureBrowser_destroyWindow(); void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* name ); void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ); const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrower ); void TextureBrowser_Construct(); void TextureBrowser_Destroy(); typedef Callback1 StringImportCallback; template class FreeCaller1; extern ui::Widget g_page_textures; void TextureBrowser_exportTitle( const StringImportCallback& importer ); typedef FreeCaller1 TextureBrowserExportTitleCaller; const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ); void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ); void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ); void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ); void TextureBrowser_RefreshShaders(); #endif