/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ // // XY Window // // Leonardo Zide (leo@lokigames.com) // #include "xywindow.h" #include "debugging/debugging.h" #include "ientity.h" #include "igl.h" #include "ibrush.h" #include "iundo.h" #include "iimage.h" #include "ifilesystem.h" #include "os/path.h" #include "image.h" #include "gtkutil/messagebox.h" #include #include #include "generic/callback.h" #include "string/string.h" #include "stream/stringstream.h" #include "scenelib.h" #include "eclasslib.h" #include "renderer.h" #include "moduleobserver.h" #include "gtkutil/menu.h" #include "gtkutil/container.h" #include "gtkutil/widget.h" #include "gtkutil/glwidget.h" #include "gtkutil/filechooser.h" #include "gtkmisc.h" #include "select.h" #include "csg.h" #include "brushmanip.h" #include "selection.h" #include "entity.h" #include "camwindow.h" #include "texwindow.h" #include "mainframe.h" #include "preferences.h" #include "commands.h" #include "feedback.h" #include "grid.h" #include "windowobservers.h" void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight ); // d1223m extern bool g_brush_always_caulk; //!\todo Rewrite. class ClipPoint { public: Vector3 m_ptClip; // the 3d point bool m_bSet; ClipPoint(){ Reset(); }; void Reset(){ m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0; m_bSet = false; } bool Set(){ return m_bSet; } void Set( bool b ){ m_bSet = b; } operator Vector3&() { return m_ptClip; }; /*! Draw clip/path point with rasterized number label */ void Draw( int num, float scale ); /*! Draw clip/path point with rasterized string label */ void Draw( const char *label, float scale ); }; VIEWTYPE g_clip_viewtype; bool g_bSwitch = true; bool g_clip_useCaulk = false; ClipPoint g_Clip1; ClipPoint g_Clip2; ClipPoint g_Clip3; ClipPoint* g_pMovingClip = 0; /* Drawing clip points */ void ClipPoint::Draw( int num, float scale ){ StringOutputStream label( 4 ); label << num; Draw( label.c_str(), scale ); } void ClipPoint::Draw( const char *label, float scale ){ // draw point glPointSize( 4 ); glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) ); glBegin( GL_POINTS ); glVertex3fv( vector3_to_array( m_ptClip ) ); glEnd(); glPointSize( 1 ); float offset = 2.0f / scale; // draw label glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset ); glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label ); } float fDiff( float f1, float f2 ){ if ( f1 > f2 ) { return f1 - f2; } else{ return f2 - f1; } } inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){ int nDim1 = ( viewtype == YZ ) ? 1 : 0; int nDim2 = ( viewtype == XY ) ? 1 : 2; double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) ); if ( screenDistanceSquared < 8 * 8 ) { return screenDistanceSquared; } return FLT_MAX; } inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){ if ( clip.Set() ) { double distance = ClipPoint_Intersect( clip, point, viewtype, scale ); if ( distance < bestDistance ) { bestDistance = distance; bestClip = &clip; } } } inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){ double bestDistance = FLT_MAX; ClipPoint* bestClip = 0; ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip ); ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip ); ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip ); return bestClip; } inline void GlobalClipPoints_Draw( float scale ){ // Draw clip points if ( g_Clip1.Set() ) { g_Clip1.Draw( 1, scale ); } if ( g_Clip2.Set() ) { g_Clip2.Draw( 2, scale ); } if ( g_Clip3.Set() ) { g_Clip3.Draw( 3, scale ); } } inline bool GlobalClipPoints_valid(){ return g_Clip1.Set() && g_Clip2.Set(); } void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){ ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" ); planepts[0] = g_Clip1.m_ptClip; planepts[1] = g_Clip2.m_ptClip; planepts[2] = g_Clip3.m_ptClip; Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) ); Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) ); if ( !g_Clip3.Set() ) { int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1; int x = ( n == 0 ) ? 1 : 0; int y = ( n == 2 ) ? 1 : 2; if ( n == 1 ) { // on viewtype XZ, flip clip points planepts[0][n] = maxs[n]; planepts[1][n] = maxs[n]; planepts[2][x] = g_Clip1.m_ptClip[x]; planepts[2][y] = g_Clip1.m_ptClip[y]; planepts[2][n] = mins[n]; } else { planepts[0][n] = mins[n]; planepts[1][n] = mins[n]; planepts[2][x] = g_Clip1.m_ptClip[x]; planepts[2][y] = g_Clip1.m_ptClip[y]; planepts[2][n] = maxs[n]; } } } void Clip_Update(){ Vector3 planepts[3]; if ( !GlobalClipPoints_valid() ) { planepts[0] = Vector3( 0, 0, 0 ); planepts[1] = Vector3( 0, 0, 0 ); planepts[2] = Vector3( 0, 0, 0 ); Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) ); } else { AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) ); PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype ); if ( g_bSwitch ) { std::swap( planepts[0], planepts[1] ); } Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) ); } ClipperChangeNotify(); } const char* Clip_getShader(){ return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ); } void Clip(){ if ( ClipMode() && GlobalClipPoints_valid() ) { Vector3 planepts[3]; AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) ); PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype ); Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack ); g_Clip1.Reset(); g_Clip2.Reset(); g_Clip3.Reset(); Clip_Update(); ClipperChangeNotify(); } } void SplitClip(){ if ( ClipMode() && GlobalClipPoints_valid() ) { Vector3 planepts[3]; AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) ); PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype ); Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack ); g_Clip1.Reset(); g_Clip2.Reset(); g_Clip3.Reset(); Clip_Update(); ClipperChangeNotify(); } } void FlipClip(){ g_bSwitch = !g_bSwitch; Clip_Update(); ClipperChangeNotify(); } void OnClipMode( bool enabled ){ g_Clip1.Reset(); g_Clip2.Reset(); g_Clip3.Reset(); if ( !enabled && g_pMovingClip ) { g_pMovingClip = 0; } Clip_Update(); ClipperChangeNotify(); } bool ClipMode(){ return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip; } void NewClipPoint( const Vector3& point ){ if ( g_Clip1.Set() == false ) { g_Clip1.m_ptClip = point; g_Clip1.Set( true ); } else if ( g_Clip2.Set() == false ) { g_Clip2.m_ptClip = point; g_Clip2.Set( true ); } else if ( g_Clip3.Set() == false ) { g_Clip3.m_ptClip = point; g_Clip3.Set( true ); } else { g_Clip1.Reset(); g_Clip2.Reset(); g_Clip3.Reset(); g_Clip1.m_ptClip = point; g_Clip1.Set( true ); } Clip_Update(); ClipperChangeNotify(); } struct xywindow_globals_private_t { bool d_showgrid; // these are in the View > Show menu with Show coordinates bool show_names; bool show_coordinates; bool show_angles; bool show_outline; bool show_axis; bool d_show_work; bool show_blocks; int blockSize; bool m_bCamXYUpdate; bool m_bChaseMouse; bool m_bSizePaint; xywindow_globals_private_t() : d_showgrid( true ), show_names( false ), show_coordinates( true ), show_angles( true ), show_outline( false ), show_axis( true ), d_show_work( false ), show_blocks( false ), m_bCamXYUpdate( true ), m_bChaseMouse( true ), m_bSizePaint( true ){ } }; xywindow_globals_t g_xywindow_globals; xywindow_globals_private_t g_xywindow_globals_private; const unsigned int RAD_NONE = 0x00; const unsigned int RAD_SHIFT = 0x01; const unsigned int RAD_ALT = 0x02; const unsigned int RAD_CONTROL = 0x04; const unsigned int RAD_PRESS = 0x08; const unsigned int RAD_LBUTTON = 0x10; const unsigned int RAD_MBUTTON = 0x20; const unsigned int RAD_RBUTTON = 0x40; inline ButtonIdentifier button_for_flags( unsigned int flags ){ if ( flags & RAD_LBUTTON ) { return c_buttonLeft; } if ( flags & RAD_RBUTTON ) { return c_buttonRight; } if ( flags & RAD_MBUTTON ) { return c_buttonMiddle; } return c_buttonInvalid; } inline ModifierFlags modifiers_for_flags( unsigned int flags ){ ModifierFlags modifiers = c_modifierNone; if ( flags & RAD_SHIFT ) { modifiers |= c_modifierShift; } if ( flags & RAD_CONTROL ) { modifiers |= c_modifierControl; } if ( flags & RAD_ALT ) { modifiers |= c_modifierAlt; } return modifiers; } inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){ unsigned int buttons = 0; switch ( button.get() ) { case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break; case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break; case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break; } if ( bitfield_enabled( flags, c_modifierControl ) ) { buttons |= RAD_CONTROL; } if ( bitfield_enabled( flags, c_modifierShift ) ) { buttons |= RAD_SHIFT; } if ( bitfield_enabled( flags, c_modifierAlt ) ) { buttons |= RAD_ALT; } return buttons; } inline unsigned int buttons_for_event_button( GdkEventButton* event ){ unsigned int flags = 0; switch ( event->button ) { case 1: flags |= RAD_LBUTTON; break; case 2: flags |= RAD_MBUTTON; break; case 3: flags |= RAD_RBUTTON; break; } if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) { flags |= RAD_CONTROL; } if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) { flags |= RAD_SHIFT; } if ( ( event->state & GDK_MOD1_MASK ) != 0 ) { flags |= RAD_ALT; } return flags; } inline unsigned int buttons_for_state( guint state ){ unsigned int flags = 0; if ( ( state & GDK_BUTTON1_MASK ) != 0 ) { flags |= RAD_LBUTTON; } if ( ( state & GDK_BUTTON2_MASK ) != 0 ) { flags |= RAD_MBUTTON; } if ( ( state & GDK_BUTTON3_MASK ) != 0 ) { flags |= RAD_RBUTTON; } if ( ( state & GDK_CONTROL_MASK ) != 0 ) { flags |= RAD_CONTROL; } if ( ( state & GDK_SHIFT_MASK ) != 0 ) { flags |= RAD_SHIFT; } if ( ( state & GDK_MOD1_MASK ) != 0 ) { flags |= RAD_ALT; } return flags; } void XYWnd::SetScale( float f ){ m_fScale = f; updateProjection(); updateModelview(); XYWnd_Update( *this ); } void XYWnd_ZoomIn( XYWnd* xy ){ float max_scale = 64; float scale = xy->Scale() * 5.0f / 4.0f; if ( scale > max_scale ) { if ( xy->Scale() != max_scale ) { xy->SetScale( max_scale ); } } else { xy->SetScale( scale ); } } // NOTE: the zoom out factor is 4/5, we could think about customizing it // we don't go below a zoom factor corresponding to 10% of the max world size // (this has to be computed against the window size) void XYWnd_ZoomOut( XYWnd* xy ){ float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) ); float scale = xy->Scale() * 4.0f / 5.0f; if ( scale < min_scale ) { if ( xy->Scale() != min_scale ) { xy->SetScale( min_scale ); } } else { xy->SetScale( scale ); } } VIEWTYPE GlobalXYWnd_getCurrentViewType(){ ASSERT_NOTNULL( g_pParentWnd ); ASSERT_NOTNULL( g_pParentWnd->ActiveXY() ); return g_pParentWnd->ActiveXY()->GetViewType(); } // ============================================================================= // variables bool g_bCrossHairs = false; GtkMenu* XYWnd::m_mnuDrop = 0; // this is disabled, and broken // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394 #if 0 void WXY_Print(){ long width, height; width = g_pParentWnd->ActiveXY()->Width(); height = g_pParentWnd->ActiveXY()->Height(); unsigned char* img; const char* filename; filename = file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, "Save Image", 0, FILTER_BMP ); if ( !filename ) { return; } g_pParentWnd->ActiveXY()->MakeCurrent(); img = (unsigned char*)malloc( width * height * 3 ); glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img ); FILE *fp; fp = fopen( filename, "wb" ); if ( fp ) { unsigned short bits; unsigned long cmap, bfSize; bits = 24; cmap = 0; bfSize = 54 + width * height * 3; long byteswritten = 0; long pixoff = 54 + cmap * 4; short res = 0; char m1 = 'B', m2 = 'M'; fwrite( &m1, 1, 1, fp ); byteswritten++; // B fwrite( &m2, 1, 1, fp ); byteswritten++; // M fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits unsigned long biSize = 40, compress = 0, size = 0; long pixels = 0; unsigned short planes = 1; fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 ); long row, row_size = width * 3; for ( row = 0; row < height; row++ ) { unsigned char* buf = img + row * row_size; // write a row int col; for ( col = 0; col < row_size; col += 3 ) { putc( buf[col + 2], fp ); putc( buf[col + 1], fp ); putc( buf[col], fp ); } byteswritten += row_size; unsigned long count; for ( count = row_size; count < widthDW; count++ ) { putc( 0, fp ); // dummy byteswritten++; } } fclose( fp ); } free( img ); } #endif #include "timer.h" Timer g_chasemouse_timer; void XYWnd::ChaseMouse(){ float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f; Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) ); //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n'; XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() ); g_chasemouse_timer.start(); } gboolean xywnd_chasemouse( gpointer data ){ reinterpret_cast( data )->ChaseMouse(); return TRUE; } inline const int& min_int( const int& left, const int& right ){ return std::min( left, right ); } bool XYWnd::chaseMouseMotion( int pointx, int pointy ){ m_chasemouse_delta_x = 0; m_chasemouse_delta_y = 0; if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) { const int epsilon = 16; if ( pointx < epsilon ) { m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon; } else if ( ( pointx - m_nWidth ) > -epsilon ) { m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon; } if ( pointy < epsilon ) { m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon; } else if ( ( pointy - m_nHeight ) > -epsilon ) { m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon; } if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) { //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... "; m_chasemouse_current_x = pointx; m_chasemouse_current_y = pointy; if ( m_chasemouse_handler == 0 ) { //globalOutputStream() << "chasemouse timer start... "; g_chasemouse_timer.start(); m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this ); } return true; } else { if ( m_chasemouse_handler != 0 ) { //globalOutputStream() << "chasemouse cancel\n"; g_source_remove( m_chasemouse_handler ); m_chasemouse_handler = 0; } } } else { if ( m_chasemouse_handler != 0 ) { //globalOutputStream() << "chasemouse cancel\n"; g_source_remove( m_chasemouse_handler ); m_chasemouse_handler = 0; } } return false; } // ============================================================================= // XYWnd class Shader* XYWnd::m_state_selected = 0; void xy_update_xor_rectangle( XYWnd& self, rect_t area ){ if ( GTK_WIDGET_VISIBLE( self.GetWidget() ) ) { self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) ); } } gboolean xywnd_button_press( GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd ){ if ( event->type == GDK_BUTTON_PRESS ) { g_pParentWnd->SetActiveXY( xywnd ); xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) ); xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) ); } return FALSE; } gboolean xywnd_button_release( GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd ){ if ( event->type == GDK_BUTTON_RELEASE ) { xywnd->XY_MouseUp( static_cast( event->x ), static_cast( event->y ), buttons_for_event_button( event ) ); xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) ); } return FALSE; } gboolean xywnd_focus_in( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){ if ( event->type == GDK_FOCUS_CHANGE ) { if ( event->in ) { g_pParentWnd->SetActiveXY( xywnd ); } } return FALSE; } void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){ if ( reinterpret_cast( data )->chaseMouseMotion( static_cast( x ), static_cast( y ) ) ) { return; } reinterpret_cast( data )->XY_MouseMoved( static_cast( x ), static_cast( y ), buttons_for_state( state ) ); } gboolean xywnd_wheel_scroll( GtkWidget* widget, GdkEventScroll* event, XYWnd* xywnd ){ if ( event->direction == GDK_SCROLL_UP ) { XYWnd_ZoomIn( xywnd ); } else if ( event->direction == GDK_SCROLL_DOWN ) { XYWnd_ZoomOut( xywnd ); } return FALSE; } gboolean xywnd_size_allocate( GtkWidget* widget, GtkAllocation* allocation, XYWnd* xywnd ){ xywnd->m_nWidth = allocation->width; xywnd->m_nHeight = allocation->height; xywnd->updateProjection(); xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() ); return FALSE; } gboolean xywnd_expose( GtkWidget* widget, GdkEventExpose* event, XYWnd* xywnd ){ if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) { if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) { GlobalOpenGL_debugAssertNoErrors(); xywnd->XY_Draw(); GlobalOpenGL_debugAssertNoErrors(); xywnd->m_XORRectangle.set( rectangle_t() ); } glwidget_swap_buffers( xywnd->GetWidget() ); } return FALSE; } void XYWnd_CameraMoved( XYWnd& xywnd ){ if ( g_xywindow_globals_private.m_bCamXYUpdate ) { XYWnd_Update( xywnd ); } } XYWnd::XYWnd() : m_gl_widget( glwidget_new( FALSE ) ), m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ), m_deferred_motion( xywnd_motion, this ), m_parent( 0 ), m_window_observer( NewWindowObserver() ), m_XORRectangle( m_gl_widget ), m_chasemouse_handler( 0 ){ m_bActive = false; m_buttonstate = 0; m_bNewBrushDrag = false; m_move_started = false; m_zoom_started = false; m_nWidth = 0; m_nHeight = 0; m_vOrigin[0] = 0; m_vOrigin[1] = 20; m_vOrigin[2] = 46; m_fScale = 1; m_viewType = XY; m_backgroundActivated = false; m_alpha = 1.0f; m_xmin = 0.0f; m_ymin = 0.0f; m_xmax = 0.0f; m_ymax = 0.0f; m_entityCreate = false; m_mnuDrop = 0; GlobalWindowObservers_add( m_window_observer ); GlobalWindowObservers_connectWidget( m_gl_widget ); m_window_observer->setRectangleDrawCallback( ReferenceCaller1( *this ) ); m_window_observer->setView( m_view ); gtk_widget_ref( m_gl_widget ); gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK ); GTK_WIDGET_SET_FLAGS( m_gl_widget, GTK_CAN_FOCUS ); m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this ); m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this ); g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this ); g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this ); g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion ); g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this ); Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) ); updateProjection(); updateModelview(); AddSceneChangeCallback( ReferenceCaller( *this ) ); AddCameraMovedCallback( ReferenceCaller( *this ) ); PressedButtons_connect( g_pressedButtons, m_gl_widget ); onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) ); } XYWnd::~XYWnd(){ onDestroyed(); if ( m_mnuDrop != 0 ) { gtk_widget_destroy( GTK_WIDGET( m_mnuDrop ) ); m_mnuDrop = 0; } g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler ); g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler ); gtk_widget_unref( m_gl_widget ); m_window_observer->release(); } void XYWnd::captureStates(){ m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" ); } void XYWnd::releaseStates(){ GlobalShaderCache().release( "$XY_OVERLAY" ); } const Vector3& XYWnd::GetOrigin(){ return m_vOrigin; } void XYWnd::SetOrigin( const Vector3& origin ){ m_vOrigin = origin; updateModelview(); } void XYWnd::Scroll( int x, int y ){ int nDim1 = ( m_viewType == YZ ) ? 1 : 0; int nDim2 = ( m_viewType == XY ) ? 1 : 2; m_vOrigin[nDim1] += x / m_fScale; m_vOrigin[nDim2] += y / m_fScale; updateModelview(); queueDraw(); } unsigned int Clipper_buttons(){ return RAD_LBUTTON; } void XYWnd::DropClipPoint( int pointx, int pointy ){ Vector3 point; XY_ToPoint( pointx, pointy, point ); Vector3 mid; Select_GetMid( mid ); g_clip_viewtype = static_cast( GetViewType() ); const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 ); point[nDim] = mid[nDim]; vector3_snap( point, GetSnapGridSize() ); NewClipPoint( point ); } void XYWnd::Clipper_OnLButtonDown( int x, int y ){ Vector3 mousePosition; XY_ToPoint( x, y, mousePosition ); g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ); if ( !g_pMovingClip ) { DropClipPoint( x, y ); } } void XYWnd::Clipper_OnLButtonUp( int x, int y ){ if ( g_pMovingClip ) { g_pMovingClip = 0; } } void XYWnd::Clipper_OnMouseMoved( int x, int y ){ if ( g_pMovingClip ) { XY_ToPoint( x, y, g_pMovingClip->m_ptClip ); XY_SnapToGrid( g_pMovingClip->m_ptClip ); Clip_Update(); ClipperChangeNotify(); } } void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){ Vector3 mousePosition; XY_ToPoint( x, y, mousePosition ); if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) { GdkCursor *cursor; cursor = gdk_cursor_new( GDK_CROSSHAIR ); gdk_window_set_cursor( m_gl_widget->window, cursor ); gdk_cursor_unref( cursor ); } else { gdk_window_set_cursor( m_gl_widget->window, 0 ); } } unsigned int MoveCamera_buttons(){ return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON ); } void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){ Vector3 origin( Camera_getOrigin( camwnd ) ); xywnd->XY_ToPoint( x, y, origin ); xywnd->XY_SnapToGrid( origin ); Camera_setOrigin( camwnd, origin ); } unsigned int OrientCamera_buttons(){ if ( g_glwindow_globals.m_nMouseType == ETwoButton ) { return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL; } return RAD_MBUTTON; } void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){ Vector3 point = g_vector3_identity; xywnd->XY_ToPoint( x, y, point ); xywnd->XY_SnapToGrid( point ); vector3_subtract( point, Camera_getOrigin( camwnd ) ); int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2; int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0; int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH; if ( point[n1] || point[n2] ) { Vector3 angles( Camera_getAngles( camwnd ) ); angles[nAngle] = static_cast( radians_to_degrees( atan2( point[n1], point[n2] ) ) ); Camera_setAngles( camwnd, angles ); } } /* ============== NewBrushDrag ============== */ unsigned int NewBrushDrag_buttons(){ return RAD_LBUTTON; } void XYWnd::NewBrushDrag_Begin( int x, int y ){ m_NewBrushDrag = 0; m_nNewBrushPressx = x; m_nNewBrushPressy = y; m_bNewBrushDrag = true; GlobalUndoSystem().start(); } void XYWnd::NewBrushDrag_End( int x, int y ){ if ( m_NewBrushDrag != 0 ) { GlobalUndoSystem().finish( "brushDragNew" ); } } void XYWnd::NewBrushDrag( int x, int y ){ Vector3 mins, maxs; XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins ); XY_SnapToGrid( mins ); XY_ToPoint( x, y, maxs ); XY_SnapToGrid( maxs ); int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1; mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() ); maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() ); if ( maxs[nDim] <= mins[nDim] ) { maxs[nDim] = mins[nDim] + GetGridSize(); } for ( int i = 0 ; i < 3 ; i++ ) { if ( mins[i] == maxs[i] ) { return; // don't create a degenerate brush } if ( mins[i] > maxs[i] ) { float temp = mins[i]; mins[i] = maxs[i]; maxs[i] = temp; } } if ( m_NewBrushDrag == 0 ) { NodeSmartReference node( GlobalBrushCreator().createBrush() ); Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node ); scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) ); brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) ); brushpath.push( makeReference( node.get() ) ); selectPath( brushpath, true ); m_NewBrushDrag = node.get_pointer(); } // d1223m //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser())); Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ), g_brush_always_caulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) ); } void entitycreate_activated( GtkWidget* item ){ scene::Node* world_node = Map_FindWorldspawn( g_map ); const char* entity_name = gtk_label_get_text( GTK_LABEL( GTK_BIN( item )->child ) ); if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) { g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name ); } else { GlobalRadiant().m_pfnMessageBox( GTK_WIDGET( MainFrame_getWindow() ), "There's already a worldspawn in your map!" "", "Info", eMB_OK, eMB_ICONDEFAULT ); } } void EntityClassMenu_addItem( GtkMenu* menu, const char* name ){ GtkMenuItem* item = GTK_MENU_ITEM( gtk_menu_item_new_with_label( name ) ); g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), item ); gtk_widget_show( GTK_WIDGET( item ) ); menu_add_item( menu, item ); } class EntityClassMenuInserter : public EntityClassVisitor { typedef std::pair MenuPair; typedef std::vector MenuStack; MenuStack m_stack; CopiedString m_previous; public: EntityClassMenuInserter( GtkMenu* menu ){ m_stack.reserve( 2 ); m_stack.push_back( MenuPair( menu, "" ) ); } ~EntityClassMenuInserter(){ if ( !string_empty( m_previous.c_str() ) ) { addItem( m_previous.c_str(), "" ); } } void visit( EntityClass* e ){ ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" ); if ( !string_empty( m_previous.c_str() ) ) { addItem( m_previous.c_str(), e->name() ); } m_previous = e->name(); } void pushMenu( const CopiedString& name ){ GtkMenuItem* item = GTK_MENU_ITEM( gtk_menu_item_new_with_label( name.c_str() ) ); gtk_widget_show( GTK_WIDGET( item ) ); container_add_widget( GTK_CONTAINER( m_stack.back().first ), GTK_WIDGET( item ) ); GtkMenu* submenu = GTK_MENU( gtk_menu_new() ); gtk_menu_item_set_submenu( item, GTK_WIDGET( submenu ) ); m_stack.push_back( MenuPair( submenu, name ) ); } void popMenu(){ m_stack.pop_back(); } void addItem( const char* name, const char* next ){ const char* underscore = strchr( name, '_' ); if ( underscore != 0 && underscore != name ) { bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name ); const char* parent = m_stack.back().second.c_str(); if ( !string_empty( parent ) && string_length( parent ) == std::size_t( underscore - name ) && string_equal_n( name, parent, underscore - name ) ) { // this is a child } else if ( nextEqual ) { if ( m_stack.size() == 2 ) { popMenu(); } pushMenu( CopiedString( StringRange( name, underscore ) ) ); } else if ( m_stack.size() == 2 ) { popMenu(); } } else if ( m_stack.size() == 2 ) { popMenu(); } EntityClassMenu_addItem( m_stack.back().first, name ); } }; void XYWnd::OnContextMenu(){ if ( g_xywindow_globals.m_bRightClick == false ) { return; } if ( m_mnuDrop == 0 ) { // first time, load it up GtkMenu* menu = m_mnuDrop = GTK_MENU( gtk_menu_new() ); EntityClassMenuInserter inserter( menu ); GlobalEntityClassManager().forEach( inserter ); } gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME ); } FreezePointer g_xywnd_freezePointer; unsigned int Move_buttons(){ return RAD_RBUTTON; } void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){ reinterpret_cast( data )->EntityCreate_MouseMove( x, y ); reinterpret_cast( data )->Scroll( -x, y ); } gboolean XYWnd_Move_focusOut( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){ xywnd->Move_End(); return FALSE; } void XYWnd::Move_Begin(){ if ( m_move_started ) { Move_End(); } m_move_started = true; g_xywnd_freezePointer.freeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this ); m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this ); } void XYWnd::Move_End(){ m_move_started = false; g_xywnd_freezePointer.unfreeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow() ); g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut ); } unsigned int Zoom_buttons(){ return RAD_RBUTTON | RAD_SHIFT; } int g_dragZoom = 0; void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){ if ( y != 0 ) { g_dragZoom += y; while ( abs( g_dragZoom ) > 8 ) { if ( g_dragZoom > 0 ) { XYWnd_ZoomOut( reinterpret_cast( data ) ); g_dragZoom -= 8; } else { XYWnd_ZoomIn( reinterpret_cast( data ) ); g_dragZoom += 8; } } } } gboolean XYWnd_Zoom_focusOut( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){ xywnd->Zoom_End(); return FALSE; } void XYWnd::Zoom_Begin(){ if ( m_zoom_started ) { Zoom_End(); } m_zoom_started = true; g_dragZoom = 0; g_xywnd_freezePointer.freeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this ); m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this ); } void XYWnd::Zoom_End(){ m_zoom_started = false; g_xywnd_freezePointer.unfreeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow() ); g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut ); } // makes sure the selected brush or camera is in view void XYWnd::PositionView( const Vector3& position ){ int nDim1 = ( m_viewType == YZ ) ? 1 : 0; int nDim2 = ( m_viewType == XY ) ? 1 : 2; m_vOrigin[nDim1] = position[nDim1]; m_vOrigin[nDim2] = position[nDim2]; updateModelview(); XYWnd_Update( *this ); } void XYWnd::SetViewType( VIEWTYPE viewType ){ m_viewType = viewType; updateModelview(); if ( m_parent != 0 ) { gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) ); } } inline WindowVector WindowVector_forInteger( int x, int y ){ return WindowVector( static_cast( x ), static_cast( y ) ); } void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){ XY_MouseDown( static_cast( position.x() ), static_cast( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) ); } void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){ if ( buttons == Move_buttons() ) { Move_Begin(); EntityCreate_MouseDown( x, y ); } else if ( buttons == Zoom_buttons() ) { Zoom_Begin(); } else if ( ClipMode() && buttons == Clipper_buttons() ) { Clipper_OnLButtonDown( x, y ); } else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) { NewBrushDrag_Begin( x, y ); } // control mbutton = move camera else if ( buttons == MoveCamera_buttons() ) { XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() ); } // mbutton = angle camera else if ( buttons == OrientCamera_buttons() ) { XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() ); } else { m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) ); } } void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){ if ( m_move_started ) { Move_End(); EntityCreate_MouseUp( x, y ); } else if ( m_zoom_started ) { Zoom_End(); } else if ( ClipMode() && buttons == Clipper_buttons() ) { Clipper_OnLButtonUp( x, y ); } else if ( m_bNewBrushDrag ) { m_bNewBrushDrag = false; NewBrushDrag_End( x, y ); } else { m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) ); } } void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){ // rbutton = drag xy origin if ( m_move_started ) { } // zoom in/out else if ( m_zoom_started ) { } else if ( ClipMode() && g_pMovingClip != 0 ) { Clipper_OnMouseMoved( x, y ); } // lbutton without selection = drag new brush else if ( m_bNewBrushDrag ) { NewBrushDrag( x, y ); } // control mbutton = move camera else if ( getButtonState() == MoveCamera_buttons() ) { XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() ); } // mbutton = angle camera else if ( getButtonState() == OrientCamera_buttons() ) { XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() ); } else { m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) ); m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0; XY_ToPoint( x, y, m_mousePosition ); XY_SnapToGrid( m_mousePosition ); StringOutputStream status( 64 ); status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 ) << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 ) << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 ); g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() ); if ( g_bCrossHairs ) { XYWnd_Update( *this ); } Clipper_Crosshair_OnMouseMoved( x, y ); } } void XYWnd::EntityCreate_MouseDown( int x, int y ){ m_entityCreate = true; m_entityCreate_x = x; m_entityCreate_y = y; } void XYWnd::EntityCreate_MouseMove( int x, int y ){ if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) { m_entityCreate = false; } } void XYWnd::EntityCreate_MouseUp( int x, int y ){ if ( m_entityCreate ) { m_entityCreate = false; OnContextMenu(); } } inline float screen_normalised( int pos, unsigned int size ){ return ( ( 2.0f * pos ) / size ) - 1.0f; } inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){ return world_origin + normalised * normalised2world_scale; } // TTimo: watch it, this doesn't init one of the 3 coords void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){ float normalised2world_scale_x = m_nWidth / 2 / m_fScale; float normalised2world_scale_y = m_nHeight / 2 / m_fScale; if ( m_viewType == XY ) { point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x ); point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y ); } else if ( m_viewType == YZ ) { point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x ); point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y ); } else { point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x ); point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y ); } } void XYWnd::XY_SnapToGrid( Vector3& point ){ if ( m_viewType == XY ) { point[0] = float_snapped( point[0], GetSnapGridSize() ); point[1] = float_snapped( point[1], GetSnapGridSize() ); } else if ( m_viewType == YZ ) { point[1] = float_snapped( point[1], GetSnapGridSize() ); point[2] = float_snapped( point[2], GetSnapGridSize() ); } else { point[0] = float_snapped( point[0], GetSnapGridSize() ); point[2] = float_snapped( point[2], GetSnapGridSize() ); } } void XYWnd::XY_LoadBackgroundImage( const char *name ){ const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) ); if ( relative == name ) { globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n"; } char fileNameWithoutExt[512]; strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 ); fileNameWithoutExt[512 - 1] = '\0'; fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0'; Image *image = QERApp_LoadImage( 0, fileNameWithoutExt ); if ( !image ) { globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n"; return; } g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) ); LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() ); globalOutputStream() << "Loaded background texture " << relative << "\n"; g_pParentWnd->ActiveXY()->m_backgroundActivated = true; int m_ix, m_iy; switch ( g_pParentWnd->ActiveXY()->m_viewType ) { case XY: m_ix = 0; m_iy = 1; break; case XZ: m_ix = 0; m_iy = 2; break; case YZ: m_ix = 1; m_iy = 2; break; } Vector3 min, max; Select_GetBounds( min, max ); g_pParentWnd->ActiveXY()->m_xmin = min[m_ix]; g_pParentWnd->ActiveXY()->m_ymin = min[m_iy]; g_pParentWnd->ActiveXY()->m_xmax = max[m_ix]; g_pParentWnd->ActiveXY()->m_ymax = max[m_iy]; } void XYWnd::XY_DisableBackground( void ){ g_pParentWnd->ActiveXY()->m_backgroundActivated = false; if ( g_pParentWnd->ActiveXY()->m_tex ) { free( g_pParentWnd->ActiveXY()->m_tex ); } g_pParentWnd->ActiveXY()->m_tex = NULL; } void WXY_BackgroundSelect( void ){ bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0; if ( !brushesSelected ) { gtk_MessageBox( 0, "You have to select some brushes to get the bounding box for.\n", "No selection", eMB_OK, eMB_ICONERROR ); return; } const char *filename = file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, "Background Image", NULL, NULL ); g_pParentWnd->ActiveXY()->XY_DisableBackground(); if ( filename ) { g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename ); } } /* ============================================================================ DRAWING ============================================================================ */ /* ============== XY_DrawGrid ============== */ double two_to_the_power( int power ){ return pow( 2.0f, power ); } void XYWnd::XY_DrawAxis( void ){ if ( g_xywindow_globals_private.show_axis ) { const char g_AxisName[3] = { 'X', 'Y', 'Z' }; const int nDim1 = ( m_viewType == YZ ) ? 1 : 0; const int nDim2 = ( m_viewType == XY ) ? 1 : 2; const int w = ( m_nWidth / 2 / m_fScale ); const int h = ( m_nHeight / 2 / m_fScale ); const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX; const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ; // draw two lines with corresponding axis colors to highlight current view // horizontal line: nDim1 color glLineWidth( 2 ); glBegin( GL_LINES ); glColor3fv( vector3_to_array( colourX ) ); glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale ); glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale ); glVertex2f( 0, 0 ); glVertex2f( 32 / m_fScale, 0 ); glColor3fv( vector3_to_array( colourY ) ); glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale ); glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale ); glVertex2f( 0, 0 ); glVertex2f( 0, 32 / m_fScale ); glEnd(); glLineWidth( 1 ); // now print axis symbols glColor3fv( vector3_to_array( colourX ) ); glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale ); GlobalOpenGL().drawChar( g_AxisName[nDim1] ); glRasterPos2f( 28 / m_fScale, -10 / m_fScale ); GlobalOpenGL().drawChar( g_AxisName[nDim1] ); glColor3fv( vector3_to_array( colourY ) ); glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale ); GlobalOpenGL().drawChar( g_AxisName[nDim2] ); glRasterPos2f( -10 / m_fScale, 28 / m_fScale ); GlobalOpenGL().drawChar( g_AxisName[nDim2] ); } } void XYWnd::XY_DrawBackground( void ){ glPushAttrib( GL_ALL_ATTRIB_BITS ); glEnable( GL_TEXTURE_2D ); glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE ); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP ); glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP ); glPolygonMode( GL_FRONT, GL_FILL ); glBindTexture( GL_TEXTURE_2D, m_tex->texture_number ); glBegin( GL_QUADS ); glColor4f( 1.0, 1.0, 1.0, m_alpha ); glTexCoord2f( 0.0, 1.0 ); glVertex2f( m_xmin, m_ymin ); glTexCoord2f( 1.0, 1.0 ); glVertex2f( m_xmax, m_ymin ); glTexCoord2f( 1.0, 0.0 ); glVertex2f( m_xmax, m_ymax ); glTexCoord2f( 0.0, 0.0 ); glVertex2f( m_xmin, m_ymax ); glEnd(); glBindTexture( GL_TEXTURE_2D, 0 ); glPopAttrib(); } void XYWnd::XY_DrawGrid( void ) { float x, y, xb, xe, yb, ye; float w, h, a; char text[32]; float step, minor_step, stepx, stepy; step = minor_step = stepx = stepy = GetGridSize(); int minor_power = Grid_getPower(); int mask; while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen ++minor_power; minor_step *= 2; } int power = minor_power; while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen ++power; step = float(two_to_the_power( power ) ); } mask = ( 1 << ( power - minor_power ) ) - 1; while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32 stepx *= 2; while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32 stepy *= 2; a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f ); glDisable( GL_TEXTURE_2D ); glDisable( GL_TEXTURE_1D ); glDisable( GL_DEPTH_TEST ); glDisable( GL_BLEND ); glLineWidth( 1 ); w = ( m_nWidth / 2 / m_fScale ); h = ( m_nHeight / 2 / m_fScale ); const int nDim1 = ( m_viewType == YZ ) ? 1 : 0; const int nDim2 = ( m_viewType == XY ) ? 1 : 2; xb = m_vOrigin[nDim1] - w; if ( xb < region_mins[nDim1] ) { xb = region_mins[nDim1]; } xb = step * floor( xb / step ); xe = m_vOrigin[nDim1] + w; if ( xe > region_maxs[nDim1] ) { xe = region_maxs[nDim1]; } xe = step * ceil( xe / step ); yb = m_vOrigin[nDim2] - h; if ( yb < region_mins[nDim2] ) { yb = region_mins[nDim2]; } yb = step * floor( yb / step ); ye = m_vOrigin[nDim2] + h; if ( ye > region_maxs[nDim2] ) { ye = region_maxs[nDim2]; } ye = step * ceil( ye / step ); #define COLORS_DIFFER( a,b ) \ ( ( a )[0] != ( b )[0] || \ ( a )[1] != ( b )[1] || \ ( a )[2] != ( b )[2] ) // djbob // draw minor blocks if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) { if ( a < 1.0f ) { glEnable( GL_BLEND ); } if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) { glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) ); glBegin( GL_LINES ); int i = 0; for ( x = xb ; x < xe ; x += minor_step, ++i ) { if ( ( i & mask ) != 0 ) { glVertex2f( x, yb ); glVertex2f( x, ye ); } } i = 0; for ( y = yb ; y < ye ; y += minor_step, ++i ) { if ( ( i & mask ) != 0 ) { glVertex2f( xb, y ); glVertex2f( xe, y ); } } glEnd(); } // draw major blocks if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) { glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) ); glBegin( GL_LINES ); for ( x = xb ; x <= xe ; x += step ) { glVertex2f( x, yb ); glVertex2f( x, ye ); } for ( y = yb ; y <= ye ; y += step ) { glVertex2f( xb, y ); glVertex2f( xe, y ); } glEnd(); } if ( a < 1.0f ) { glDisable( GL_BLEND ); } } // draw coordinate text if needed if ( g_xywindow_globals_private.show_coordinates ) { glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) ); float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale; float offy = m_vOrigin[nDim1] - w + 4 / m_fScale; for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) { glRasterPos2f( x, offx ); sprintf( text, "%g", x ); GlobalOpenGL().drawString( text ); } for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) { glRasterPos2f( offy, y ); sprintf( text, "%g", y ); GlobalOpenGL().drawString( text ); } if ( Active() ) { glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) ); } // we do this part (the old way) only if show_axis is disabled if ( !g_xywindow_globals_private.show_axis ) { glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale ); GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) ); } } XYWnd::XY_DrawAxis(); // show current work zone? // the work zone is used to place dropped points and brushes if ( g_xywindow_globals_private.d_show_work ) { glColor4f( 1.0f, 0.0f, 0.0f, 1.0f ); glBegin( GL_LINES ); glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] ); glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] ); glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] ); glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] ); glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb ); glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye ); glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb ); glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye ); glEnd(); } } /* ============== XY_DrawBlockGrid ============== */ void XYWnd::XY_DrawBlockGrid(){ if ( Map_FindWorldspawn( g_map ) == 0 ) { return; } const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" ); if ( strlen( value ) ) { sscanf( value, "%i", &g_xywindow_globals_private.blockSize ); } if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) { // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate g_xywindow_globals_private.blockSize = 1024; } float x, y, xb, xe, yb, ye; float w, h; char text[32]; glDisable( GL_TEXTURE_2D ); glDisable( GL_TEXTURE_1D ); glDisable( GL_DEPTH_TEST ); glDisable( GL_BLEND ); w = ( m_nWidth / 2 / m_fScale ); h = ( m_nHeight / 2 / m_fScale ); int nDim1 = ( m_viewType == YZ ) ? 1 : 0; int nDim2 = ( m_viewType == XY ) ? 1 : 2; xb = m_vOrigin[nDim1] - w; if ( xb < region_mins[nDim1] ) { xb = region_mins[nDim1]; } xb = static_cast( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) ); xe = m_vOrigin[nDim1] + w; if ( xe > region_maxs[nDim1] ) { xe = region_maxs[nDim1]; } xe = static_cast( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) ); yb = m_vOrigin[nDim2] - h; if ( yb < region_mins[nDim2] ) { yb = region_mins[nDim2]; } yb = static_cast( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) ); ye = m_vOrigin[nDim2] + h; if ( ye > region_maxs[nDim2] ) { ye = region_maxs[nDim2]; } ye = static_cast( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) ); // draw major blocks glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) ); glLineWidth( 2 ); glBegin( GL_LINES ); for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize ) { glVertex2f( x, yb ); glVertex2f( x, ye ); } if ( m_viewType == XY ) { for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize ) { glVertex2f( xb, y ); glVertex2f( xe, y ); } } glEnd(); glLineWidth( 1 ); // draw coordinate text if needed if ( m_viewType == XY && m_fScale > .1 ) { for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize ) for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize ) { glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) ); sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) ); GlobalOpenGL().drawString( text ); } } glColor4f( 0, 0, 0, 0 ); } void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){ float x, y, fov, box; double a; fov = 48 / m_fScale; box = 16 / m_fScale; if ( m_viewType == XY ) { x = origin[0]; y = origin[1]; a = degrees_to_radians( angles[CAMERA_YAW] ); } else if ( m_viewType == YZ ) { x = origin[1]; y = origin[2]; a = degrees_to_radians( angles[CAMERA_PITCH] ); } else { x = origin[0]; y = origin[2]; a = degrees_to_radians( angles[CAMERA_PITCH] ); } glColor3f( 0.0, 0.0, 1.0 ); glBegin( GL_LINE_STRIP ); glVertex3f( x - box,y,0 ); glVertex3f( x,y + ( box / 2 ),0 ); glVertex3f( x + box,y,0 ); glVertex3f( x,y - ( box / 2 ),0 ); glVertex3f( x - box,y,0 ); glVertex3f( x + box,y,0 ); glEnd(); glBegin( GL_LINE_STRIP ); glVertex3f( x + static_cast( fov * cos( a + c_pi / 4 ) ), y + static_cast( fov * sin( a + c_pi / 4 ) ), 0 ); glVertex3f( x, y, 0 ); glVertex3f( x + static_cast( fov * cos( a - c_pi / 4 ) ), y + static_cast( fov * sin( a - c_pi / 4 ) ), 0 ); glEnd(); } float Betwixt( float f1, float f2 ){ if ( f1 > f2 ) { return f2 + ( ( f1 - f2 ) / 2 ); } else{ return f1 + ( ( f2 - f1 ) / 2 ); } } // can be greatly simplified but per usual i am in a hurry // which is not an excuse, just a fact void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){ if ( vector3_equal( vMinBounds, vMaxBounds ) ) { return; } const char* g_pDimStrings[] = {"x:", "y:", "z:"}; typedef const char* OrgStrings[2]; const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } }; Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) ); glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f, g_xywindow_globals.color_selbrushes[1] * .65f, g_xywindow_globals.color_selbrushes[2] * .65f ); StringOutputStream dimensions( 16 ); if ( m_viewType == XY ) { glBegin( GL_LINES ); glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f ); glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f ); glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f ); glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f ); glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f ); glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f ); glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f ); glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f ); glEnd(); glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f ); dimensions << g_pDimStrings[nDim1] << vSize[nDim1]; GlobalOpenGL().drawString( dimensions.c_str() ); dimensions.clear(); glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f ); dimensions << g_pDimStrings[nDim2] << vSize[nDim2]; GlobalOpenGL().drawString( dimensions.c_str() ); dimensions.clear(); glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f ); dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")"; GlobalOpenGL().drawString( dimensions.c_str() ); } else if ( m_viewType == XZ ) { glBegin( GL_LINES ); glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale ); glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale ); glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] ); glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] ); glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] ); glEnd(); glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale ); dimensions << g_pDimStrings[nDim1] << vSize[nDim1]; GlobalOpenGL().drawString( dimensions.c_str() ); dimensions.clear(); glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) ); dimensions << g_pDimStrings[nDim2] << vSize[nDim2]; GlobalOpenGL().drawString( dimensions.c_str() ); dimensions.clear(); glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale ); dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")"; GlobalOpenGL().drawString( dimensions.c_str() ); } else { glBegin( GL_LINES ); glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale ); glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale ); glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale ); glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] ); glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] ); glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] ); glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] ); glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] ); glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] ); glEnd(); glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale ); dimensions << g_pDimStrings[nDim1] << vSize[nDim1]; GlobalOpenGL().drawString( dimensions.c_str() ); dimensions.clear(); glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) ); dimensions << g_pDimStrings[nDim2] << vSize[nDim2]; GlobalOpenGL().drawString( dimensions.c_str() ); dimensions.clear(); glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale ); dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")"; GlobalOpenGL().drawString( dimensions.c_str() ); } } class XYRenderer : public Renderer { struct state_type { state_type() : m_highlight( 0 ), m_state( 0 ){ } unsigned int m_highlight; Shader* m_state; }; public: XYRenderer( RenderStateFlags globalstate, Shader* selected ) : m_globalstate( globalstate ), m_state_selected( selected ){ ASSERT_NOTNULL( selected ); m_state_stack.push_back( state_type() ); } void SetState( Shader* state, EStyle style ){ ASSERT_NOTNULL( state ); if ( style == eWireframeOnly ) { m_state_stack.back().m_state = state; } } const EStyle getStyle() const { return eWireframeOnly; } void PushState(){ m_state_stack.push_back( m_state_stack.back() ); } void PopState(){ ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" ); m_state_stack.pop_back(); } void Highlight( EHighlightMode mode, bool bEnable = true ){ ( bEnable ) ? m_state_stack.back().m_highlight |= mode : m_state_stack.back().m_highlight &= ~mode; } void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){ if ( m_state_stack.back().m_highlight & ePrimitive ) { m_state_selected->addRenderable( renderable, localToWorld ); } else { m_state_stack.back().m_state->addRenderable( renderable, localToWorld ); } } void render( const Matrix4& modelview, const Matrix4& projection ){ GlobalShaderCache().render( m_globalstate, modelview, projection ); } private: std::vector m_state_stack; RenderStateFlags m_globalstate; Shader* m_state_selected; }; void XYWnd::updateProjection(){ m_projection[0] = 1.0f / static_cast( m_nWidth / 2 ); m_projection[5] = 1.0f / static_cast( m_nHeight / 2 ); m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale ); m_projection[12] = 0.0f; m_projection[13] = 0.0f; m_projection[14] = -1.0f; m_projection[1] = m_projection[2] = m_projection[3] = m_projection[4] = m_projection[6] = m_projection[7] = m_projection[8] = m_projection[9] = m_projection[11] = 0.0f; m_projection[15] = 1.0f; m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight ); } // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator. void XYWnd::updateModelview(){ int nDim1 = ( m_viewType == YZ ) ? 1 : 0; int nDim2 = ( m_viewType == XY ) ? 1 : 2; // translation m_modelview[12] = -m_vOrigin[nDim1] * m_fScale; m_modelview[13] = -m_vOrigin[nDim2] * m_fScale; m_modelview[14] = g_MaxWorldCoord * m_fScale; // axis base switch ( m_viewType ) { case XY: m_modelview[0] = m_fScale; m_modelview[1] = 0; m_modelview[2] = 0; m_modelview[4] = 0; m_modelview[5] = m_fScale; m_modelview[6] = 0; m_modelview[8] = 0; m_modelview[9] = 0; m_modelview[10] = -m_fScale; break; case XZ: m_modelview[0] = m_fScale; m_modelview[1] = 0; m_modelview[2] = 0; m_modelview[4] = 0; m_modelview[5] = 0; m_modelview[6] = m_fScale; m_modelview[8] = 0; m_modelview[9] = m_fScale; m_modelview[10] = 0; break; case YZ: m_modelview[0] = 0; m_modelview[1] = 0; m_modelview[2] = -m_fScale; m_modelview[4] = m_fScale; m_modelview[5] = 0; m_modelview[6] = 0; m_modelview[8] = 0; m_modelview[9] = m_fScale; m_modelview[10] = 0; break; } m_modelview[3] = m_modelview[7] = m_modelview[11] = 0; m_modelview[15] = 1; m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight ); } /* ============== XY_Draw ============== */ //#define DBG_SCENEDUMP void XYWnd::XY_Draw(){ // // clear // glViewport( 0, 0, m_nWidth, m_nHeight ); glClearColor( g_xywindow_globals.color_gridback[0], g_xywindow_globals.color_gridback[1], g_xywindow_globals.color_gridback[2],0 ); glClear( GL_COLOR_BUFFER_BIT ); // // set up viewpoint // glMatrixMode( GL_PROJECTION ); glLoadMatrixf( reinterpret_cast( &m_projection ) ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); glScalef( m_fScale, m_fScale, 1 ); int nDim1 = ( m_viewType == YZ ) ? 1 : 0; int nDim2 = ( m_viewType == XY ) ? 1 : 2; glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 ); glDisable( GL_LINE_STIPPLE ); glLineWidth( 1 ); glDisableClientState( GL_TEXTURE_COORD_ARRAY ); glDisableClientState( GL_NORMAL_ARRAY ); glDisableClientState( GL_COLOR_ARRAY ); glDisable( GL_TEXTURE_2D ); glDisable( GL_LIGHTING ); glDisable( GL_COLOR_MATERIAL ); glDisable( GL_DEPTH_TEST ); if ( m_backgroundActivated ) { XY_DrawBackground(); } XY_DrawGrid(); if ( g_xywindow_globals_private.show_blocks ) { XY_DrawBlockGrid(); } glLoadMatrixf( reinterpret_cast( &m_modelview ) ); unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH; if ( !g_xywindow_globals.m_bNoStipple ) { globalstate |= RENDER_LINESTIPPLE; } { XYRenderer renderer( globalstate, m_state_selected ); Scene_Render( renderer, m_view ); GlobalOpenGL_debugAssertNoErrors(); renderer.render( m_modelview, m_projection ); GlobalOpenGL_debugAssertNoErrors(); } glDepthMask( GL_FALSE ); GlobalOpenGL_debugAssertNoErrors(); glLoadMatrixf( reinterpret_cast( &m_modelview ) ); GlobalOpenGL_debugAssertNoErrors(); glDisable( GL_LINE_STIPPLE ); GlobalOpenGL_debugAssertNoErrors(); glLineWidth( 1 ); GlobalOpenGL_debugAssertNoErrors(); if ( GlobalOpenGL().GL_1_3() ) { glActiveTexture( GL_TEXTURE0 ); glClientActiveTexture( GL_TEXTURE0 ); } glDisableClientState( GL_TEXTURE_COORD_ARRAY ); GlobalOpenGL_debugAssertNoErrors(); glDisableClientState( GL_NORMAL_ARRAY ); GlobalOpenGL_debugAssertNoErrors(); glDisableClientState( GL_COLOR_ARRAY ); GlobalOpenGL_debugAssertNoErrors(); glDisable( GL_TEXTURE_2D ); GlobalOpenGL_debugAssertNoErrors(); glDisable( GL_LIGHTING ); GlobalOpenGL_debugAssertNoErrors(); glDisable( GL_COLOR_MATERIAL ); GlobalOpenGL_debugAssertNoErrors(); GlobalOpenGL_debugAssertNoErrors(); // size info if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) { Vector3 min, max; Select_GetBounds( min, max ); PaintSizeInfo( nDim1, nDim2, min, max ); } if ( g_bCrossHairs ) { glColor4f( 0.2f, 0.9f, 0.2f, 0.8f ); glBegin( GL_LINES ); if ( m_viewType == XY ) { glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] ); glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] ); glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord ); glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord ); } else if ( m_viewType == YZ ) { glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] ); glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] ); glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord ); glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord ); } else { glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] ); glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] ); glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord ); glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord ); } glEnd(); } if ( ClipMode() ) { GlobalClipPoints_Draw( m_fScale ); } GlobalOpenGL_debugAssertNoErrors(); // reset modelview glLoadIdentity(); glScalef( m_fScale, m_fScale, 1 ); glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 ); DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) ); Feedback_draw2D( m_viewType ); if ( g_xywindow_globals_private.show_outline ) { if ( Active() ) { glMatrixMode( GL_PROJECTION ); glLoadIdentity(); glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 ); glMatrixMode( GL_MODELVIEW ); glLoadIdentity(); // four view mode doesn't colorize if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) { glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) ); } else { switch ( m_viewType ) { case YZ: glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) ); break; case XZ: glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) ); break; case XY: glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) ); break; } } glBegin( GL_LINE_LOOP ); glVertex2f( 0.5, 0.5 ); glVertex2f( m_nWidth - 0.5, 1 ); glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 ); glVertex2f( 0.5, m_nHeight - 0.5 ); glEnd(); } } GlobalOpenGL_debugAssertNoErrors(); glFinish(); } void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){ xywnd->XY_ToPoint( x, y, point ); xywnd->XY_SnapToGrid( point ); int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1; float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] ); point[nDim] = float_snapped( fWorkMid, GetGridSize() ); } void XYWnd::OnEntityCreate( const char* item ){ StringOutputStream command; command << "entityCreate -class " << item; UndoableCommand undo( command.c_str() ); Vector3 point; XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point ); Entity_createFromSelection( item, point ); } void GetFocusPosition( Vector3& position ){ if ( GlobalSelectionSystem().countSelected() != 0 ) { Select_GetMid( position ); } else { position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() ); } } void XYWnd_Focus( XYWnd* xywnd ){ Vector3 position; GetFocusPosition( position ); xywnd->PositionView( position ); } void XY_Split_Focus(){ Vector3 position; GetFocusPosition( position ); if ( g_pParentWnd->GetXYWnd() ) { g_pParentWnd->GetXYWnd()->PositionView( position ); } if ( g_pParentWnd->GetXZWnd() ) { g_pParentWnd->GetXZWnd()->PositionView( position ); } if ( g_pParentWnd->GetYZWnd() ) { g_pParentWnd->GetYZWnd()->PositionView( position ); } } void XY_Focus(){ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) { // cannot do this in a split window // do something else that the user may want here XY_Split_Focus(); return; } XYWnd* xywnd = g_pParentWnd->GetXYWnd(); XYWnd_Focus( xywnd ); } void XY_Top(){ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) { // cannot do this in a split window // do something else that the user may want here XY_Split_Focus(); return; } XYWnd* xywnd = g_pParentWnd->GetXYWnd(); xywnd->SetViewType( XY ); XYWnd_Focus( xywnd ); } void XY_Side(){ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) { // cannot do this in a split window // do something else that the user may want here XY_Split_Focus(); return; } XYWnd* xywnd = g_pParentWnd->GetXYWnd(); xywnd->SetViewType( XZ ); XYWnd_Focus( xywnd ); } void XY_Front(){ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) { // cannot do this in a split window // do something else that the user may want here XY_Split_Focus(); return; } XYWnd* xywnd = g_pParentWnd->GetXYWnd(); xywnd->SetViewType( YZ ); XYWnd_Focus( xywnd ); } void XY_Next(){ if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) { // cannot do this in a split window // do something else that the user may want here XY_Split_Focus(); return; } XYWnd* xywnd = g_pParentWnd->GetXYWnd(); if ( xywnd->GetViewType() == XY ) { xywnd->SetViewType( XZ ); } else if ( xywnd->GetViewType() == XZ ) { xywnd->SetViewType( YZ ); } else{ xywnd->SetViewType( XY ); } XYWnd_Focus( xywnd ); } void XY_Zoom100(){ if ( g_pParentWnd->GetXYWnd() ) { g_pParentWnd->GetXYWnd()->SetScale( 1 ); } if ( g_pParentWnd->GetXZWnd() ) { g_pParentWnd->GetXZWnd()->SetScale( 1 ); } if ( g_pParentWnd->GetYZWnd() ) { g_pParentWnd->GetYZWnd()->SetScale( 1 ); } } void XY_ZoomIn(){ XYWnd_ZoomIn( g_pParentWnd->ActiveXY() ); } // NOTE: the zoom out factor is 4/5, we could think about customizing it // we don't go below a zoom factor corresponding to 10% of the max world size // (this has to be computed against the window size) void XY_ZoomOut(){ XYWnd_ZoomOut( g_pParentWnd->ActiveXY() ); } void ToggleShowCrosshair(){ g_bCrossHairs ^= 1; XY_UpdateAllWindows(); } void ToggleShowSizeInfo(){ g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint; XY_UpdateAllWindows(); } void ToggleShowGrid(){ g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid; XY_UpdateAllWindows(); } ToggleShown g_xy_top_shown( true ); void XY_Top_Shown_Construct( GtkWindow* parent ){ g_xy_top_shown.connect( GTK_WIDGET( parent ) ); } ToggleShown g_yz_side_shown( false ); void YZ_Side_Shown_Construct( GtkWindow* parent ){ g_yz_side_shown.connect( GTK_WIDGET( parent ) ); } ToggleShown g_xz_front_shown( false ); void XZ_Front_Shown_Construct( GtkWindow* parent ){ g_xz_front_shown.connect( GTK_WIDGET( parent ) ); } class EntityClassMenu : public ModuleObserver { std::size_t m_unrealised; public: EntityClassMenu() : m_unrealised( 1 ){ } void realise(){ if ( --m_unrealised == 0 ) { } } void unrealise(){ if ( ++m_unrealised == 1 ) { if ( XYWnd::m_mnuDrop != 0 ) { gtk_widget_destroy( GTK_WIDGET( XYWnd::m_mnuDrop ) ); XYWnd::m_mnuDrop = 0; } } } }; EntityClassMenu g_EntityClassMenu; void ShowNamesToggle(){ GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() ); XY_UpdateAllWindows(); } typedef FreeCaller ShowNamesToggleCaller; void ShowNamesExport( const BoolImportCallback& importer ){ importer( GlobalEntityCreator().getShowNames() ); } typedef FreeCaller1 ShowNamesExportCaller; void ShowAnglesToggle(){ GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() ); XY_UpdateAllWindows(); } typedef FreeCaller ShowAnglesToggleCaller; void ShowAnglesExport( const BoolImportCallback& importer ){ importer( GlobalEntityCreator().getShowAngles() ); } typedef FreeCaller1 ShowAnglesExportCaller; void ShowBlocksToggle(){ g_xywindow_globals_private.show_blocks ^= 1; XY_UpdateAllWindows(); } typedef FreeCaller ShowBlocksToggleCaller; void ShowBlocksExport( const BoolImportCallback& importer ){ importer( g_xywindow_globals_private.show_blocks ); } typedef FreeCaller1 ShowBlocksExportCaller; void ShowCoordinatesToggle(){ g_xywindow_globals_private.show_coordinates ^= 1; XY_UpdateAllWindows(); } typedef FreeCaller ShowCoordinatesToggleCaller; void ShowCoordinatesExport( const BoolImportCallback& importer ){ importer( g_xywindow_globals_private.show_coordinates ); } typedef FreeCaller1 ShowCoordinatesExportCaller; void ShowOutlineToggle(){ g_xywindow_globals_private.show_outline ^= 1; XY_UpdateAllWindows(); } typedef FreeCaller ShowOutlineToggleCaller; void ShowOutlineExport( const BoolImportCallback& importer ){ importer( g_xywindow_globals_private.show_outline ); } typedef FreeCaller1 ShowOutlineExportCaller; void ShowAxesToggle(){ g_xywindow_globals_private.show_axis ^= 1; XY_UpdateAllWindows(); } typedef FreeCaller ShowAxesToggleCaller; void ShowAxesExport( const BoolImportCallback& importer ){ importer( g_xywindow_globals_private.show_axis ); } typedef FreeCaller1 ShowAxesExportCaller; void ShowWorkzoneToggle(){ g_xywindow_globals_private.d_show_work ^= 1; XY_UpdateAllWindows(); } typedef FreeCaller ShowWorkzoneToggleCaller; void ShowWorkzoneExport( const BoolImportCallback& importer ){ importer( g_xywindow_globals_private.d_show_work ); } typedef FreeCaller1 ShowWorkzoneExportCaller; ShowNamesExportCaller g_show_names_caller; BoolExportCallback g_show_names_callback( g_show_names_caller ); ToggleItem g_show_names( g_show_names_callback ); ShowAnglesExportCaller g_show_angles_caller; BoolExportCallback g_show_angles_callback( g_show_angles_caller ); ToggleItem g_show_angles( g_show_angles_callback ); ShowBlocksExportCaller g_show_blocks_caller; BoolExportCallback g_show_blocks_callback( g_show_blocks_caller ); ToggleItem g_show_blocks( g_show_blocks_callback ); ShowCoordinatesExportCaller g_show_coordinates_caller; BoolExportCallback g_show_coordinates_callback( g_show_coordinates_caller ); ToggleItem g_show_coordinates( g_show_coordinates_callback ); ShowOutlineExportCaller g_show_outline_caller; BoolExportCallback g_show_outline_callback( g_show_outline_caller ); ToggleItem g_show_outline( g_show_outline_callback ); ShowAxesExportCaller g_show_axes_caller; BoolExportCallback g_show_axes_callback( g_show_axes_caller ); ToggleItem g_show_axes( g_show_axes_callback ); ShowWorkzoneExportCaller g_show_workzone_caller; BoolExportCallback g_show_workzone_callback( g_show_workzone_caller ); ToggleItem g_show_workzone( g_show_workzone_callback ); void XYShow_registerCommands(){ GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) ); GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) ); GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) ); GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) ); GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) ); GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) ); GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) ); } void XYWnd_registerShortcuts(){ command_connect_accelerator( "ToggleCrosshairs" ); command_connect_accelerator( "ToggleSizePaint" ); } void Orthographic_constructPreferences( PreferencesPage& page ){ page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple ); page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint ); page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse ); page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate ); } void Orthographic_constructPage( PreferenceGroup& group ){ PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) ); Orthographic_constructPreferences( page ); } void Orthographic_registerPreferencesPage(){ PreferencesDialog_addSettingsPage( FreeCaller1() ); } void Clipper_constructPreferences( PreferencesPage& page ){ page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk ); } void Clipper_constructPage( PreferenceGroup& group ){ PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) ); Clipper_constructPreferences( page ); } void Clipper_registerPreferencesPage(){ PreferencesDialog_addSettingsPage( FreeCaller1() ); } #include "preferencesystem.h" #include "stringio.h" void ToggleShown_importBool( ToggleShown& self, bool value ){ self.set( value ); } typedef ReferenceCaller1 ToggleShownImportBoolCaller; void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){ importer( self.active() ); } typedef ConstReferenceCaller1 ToggleShownExportBoolCaller; void XYWindow_Construct(){ GlobalCommands_insert( "ToggleCrosshairs", FreeCaller(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) ); GlobalCommands_insert( "ToggleSizePaint", FreeCaller(), Accelerator( 'J' ) ); GlobalCommands_insert( "ToggleGrid", FreeCaller(), Accelerator( '0' ) ); GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) ); GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) ); GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) ); GlobalCommands_insert( "NextView", FreeCaller(), Accelerator( GDK_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); GlobalCommands_insert( "ZoomIn", FreeCaller(), Accelerator( GDK_Delete ) ); GlobalCommands_insert( "ZoomOut", FreeCaller(), Accelerator( GDK_Insert ) ); GlobalCommands_insert( "ViewTop", FreeCaller(), Accelerator( GDK_KP_Home ) ); GlobalCommands_insert( "ViewSide", FreeCaller(), Accelerator( GDK_KP_Page_Down ) ); GlobalCommands_insert( "ViewFront", FreeCaller(), Accelerator( GDK_KP_End ) ); GlobalCommands_insert( "Zoom100", FreeCaller() ); GlobalCommands_insert( "CenterXYView", FreeCaller(), Accelerator( GDK_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) ); GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) ); GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) ); GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) ); GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) ); GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) ); GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) ); GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) ); GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) ); GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) ); GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) ); GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) ); GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) ); GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) ); GlobalPreferenceSystem().registerPreference( "SI_Colors14", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor_alt ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor_alt ) ); GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) ); GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) ); Orthographic_registerPreferencesPage(); Clipper_registerPreferencesPage(); XYWnd::captureStates(); GlobalEntityClassManager().attach( g_EntityClassMenu ); } void XYWindow_Destroy(){ GlobalEntityClassManager().detach( g_EntityClassMenu ); XYWnd::releaseStates(); }