// entity 0 { "classname" "worldspawn" // brush 0 { ( 134 -1015 0 ) ( 134 -4096 0 ) ( 67 -1022 0 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0 ( 88 -892 -768 ) ( 88 -4096 -768 ) ( 134 -1015 0 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0 ( 67 -1022 0 ) ( 88 -892 -768 ) ( 134 -1015 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 0 0 ( 67 -1022 0 ) ( 67 -4096 0 ) ( 88 -892 -768 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0 ( -704 -1152 0 ) ( 4480 -1152 0 ) ( -704 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 134217728 4 0 } // brush 1 { ( 512 -640 0 ) ( 512 -1160 0 ) ( 512 -1160 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0 ( 584 -640 0 ) ( 520 -640 0 ) ( 520 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 520 -1160 0 ) ( 520 -640 0 ) ( 520 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 528 -1152 0 ) ( 592 -1152 0 ) ( 592 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 528 -1160 320 ) ( 528 -640 320 ) ( 592 -640 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 583 -640 -768 ) ( 519 -640 -768 ) ( 519 -1160 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 } // brush 2 { ( -512 -536 320 ) ( -512 -624 320 ) ( -512 -624 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 528 -632 320 ) ( -280 -632 320 ) ( -280 -632 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 512 -640 320 ) ( 512 -552 320 ) ( 512 -552 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -296 -640 320 ) ( 512 -640 320 ) ( 512 -640 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0 ( -296 -640 320 ) ( -296 -552 320 ) ( 512 -552 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 511 -552 -768 ) ( -297 -552 -768 ) ( -297 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 } // brush 3 { ( -520 -648 320 ) ( -520 -1152 320 ) ( -520 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -512 -640 320 ) ( -536 -640 320 ) ( -536 -640 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -512 -1152 320 ) ( -512 -648 320 ) ( -512 -648 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0 ( -536 -1152 320 ) ( -512 -1152 320 ) ( -512 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -536 -1152 320 ) ( -536 -648 320 ) ( -512 -648 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -512 -648 -768 ) ( -536 -648 -768 ) ( -536 -1152 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 } // brush 4 { ( -512 -640 464 ) ( -512 -1152 464 ) ( -512 -1152 352 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 512 -640 440 ) ( 24 -640 440 ) ( 24 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 512 -1152 440 ) ( 512 -640 440 ) ( 512 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 24 -1152 440 ) ( 512 -1152 440 ) ( 512 -1152 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 48 -1152 328 ) ( 48 -640 328 ) ( 536 -640 328 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 512 -640 320 ) ( 24 -640 320 ) ( 24 -1152 320 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0 } // brush 5 { ( -368 -640 -824 ) ( -856 -640 -824 ) ( -856 -640 -960 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 512 -1152 -768 ) ( 512 -896 -768 ) ( 512 -896 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -512 -896 -768 ) ( -512 -1152 -768 ) ( -512 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -512 -1152 -768 ) ( -328 -1152 -768 ) ( -328 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( -511 -1152 -767 ) ( -511 -896 -767 ) ( -327 -896 -767 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0 ( -328 -896 -776 ) ( -512 -896 -776 ) ( -512 -1152 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 } // brush 6 { ( -256 -1152 -768 ) ( -520 -1152 -768 ) ( -520 -1192 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 176 -1568 320 ) ( 176 -1152 320 ) ( 1152 -1152 320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 208 -1160 320 ) ( 1184 -1160 320 ) ( 1184 -1160 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 512 -1576 320 ) ( 512 -1160 320 ) ( 512 -1160 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 ( 1152 -1152 320 ) ( 176 -1152 320 ) ( 176 -1152 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0 ( -512 -1168 320 ) ( -512 -1584 320 ) ( -512 -1584 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0 } } // entity 1 { "classname" "light" "origin" "0 -768 -480" "light" "3000" } // entity 2 { "classname" "info_player_deathmatch" "origin" "0 -712 -640" "angle" "270" } // entity 3 { "light" "3000" "origin" "0 -832 160" "classname" "light" }