/* Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ // q3data.h #include #include #include #include #include #include "../common/cmdlib.h" #include "scriplib.h" #include "mathlib.h" #include "polyset.h" #include "trilib.h" #include "imagelib.h" #include "qthreads.h" #include "l3dslib.h" #include "bspfile.h" #include "p3dlib.h" #include "3dslib.h" #include "aselib.h" #include "md3lib.h" void Cmd_ASEConvert( qboolean grabAnims ); void Cmd_3DSConvert( void ); void Cmd_Modelname( void ); void Cmd_SpriteBase( void ); void Cmd_Base( void ); void Cmd_Cd( void ); void Cmd_Origin( void ); void Cmd_ScaleUp( void ); void Cmd_Frame( void ); void Cmd_Modelname( void ); void Cmd_SpriteShader( void ); void Cmd_Skin( void ); void Cmd_Skinsize( void ); void FinishModel( int type ); void Cmd_Grab( void ); void Cmd_Raw( void ); void Cmd_Mip( void ); void Cmd_Environment( void ); void Cmd_Colormap( void ); void Cmd_File( void ); void Cmd_Dir( void ); void Cmd_StartWad( void ); void Cmd_EndWad( void ); void Cmd_Mippal( void ); void Cmd_Mipdir( void ); void Cmd_Video( void ); void ReleaseFile( char *filename ); void ReleaseShader( char *filename ); void Convert3DStoMD3( const char *filename ); void OrderMesh( int input[][3], int output[][3], int numTris ); extern byte *byteimage, *lbmpalette; extern int byteimagewidth, byteimageheight; extern qboolean g_release; // don't grab, copy output data to new tree extern char g_releasedir[1024]; // c:\quake2\baseq2, etc extern qboolean g_archive; // don't grab, copy source data to new tree extern qboolean do3ds; extern char g_only[256]; // if set, only grab this cd extern qboolean g_skipmodel; // set true when a cd is not g_only extern qboolean g_verbose; extern char *trifileext; #define TYPE_ITEM 0 #define TYPE_PLAYER 1 #define TYPE_WEAPON 2 #define TYPE_HAND 3 #define TYPE_UNKNOWN 4