/* ------------------------------------------------------------------------------- Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ---------------------------------------------------------------------------------- This code has been altered significantly from its original form, to support several games based on the Quake III Arena engine, in the form of "Q3Map2." ------------------------------------------------------------------------------- */ /* marker */ #define SURFACE_EXTRA_C /* dependencies */ #include "q3map2.h" /* ------------------------------------------------------------------------------- ydnar: srf file module ------------------------------------------------------------------------------- */ typedef struct surfaceExtra_s { mapDrawSurface_t *mds; shaderInfo_t *si; int parentSurfaceNum; int entityNum; int castShadows, recvShadows; int sampleSize; float longestCurve; vec3_t lightmapAxis; } surfaceExtra_t; #define GROW_SURFACE_EXTRAS 1024 int numSurfaceExtras = 0; int maxSurfaceExtras = 0; surfaceExtra_t *surfaceExtras; surfaceExtra_t seDefault = { NULL, NULL, -1, 0, WORLDSPAWN_CAST_SHADOWS, WORLDSPAWN_RECV_SHADOWS, 0, 0, { 0, 0, 0 } }; /* AllocSurfaceExtra() allocates a new extra storage */ static surfaceExtra_t *AllocSurfaceExtra( void ) { surfaceExtra_t *se; /* enough space? */ if( numSurfaceExtras >= maxSurfaceExtras ) { /* reallocate more room */ maxSurfaceExtras += GROW_SURFACE_EXTRAS; se = safe_malloc( maxSurfaceExtras * sizeof( surfaceExtra_t ) ); if( surfaceExtras != NULL ) { memcpy( se, surfaceExtras, numSurfaceExtras * sizeof( surfaceExtra_t ) ); free( surfaceExtras ); } surfaceExtras = se; } /* add another */ se = &surfaceExtras[ numSurfaceExtras ]; numSurfaceExtras++; memcpy( se, &seDefault, sizeof( surfaceExtra_t ) ); /* return it */ return se; } /* SetDefaultSampleSize() sets the default lightmap sample size */ void SetDefaultSampleSize( int sampleSize ) { seDefault.sampleSize = sampleSize; } /* SetSurfaceExtra() stores extra (q3map2) data for the specific numbered drawsurface */ void SetSurfaceExtra( mapDrawSurface_t *ds, int num ) { surfaceExtra_t *se; /* dummy check */ if( ds == NULL || num < 0 ) return; /* get a new extra */ se = AllocSurfaceExtra(); /* copy out the relevant bits */ se->mds = ds; se->si = ds->shaderInfo; se->parentSurfaceNum = ds->parent != NULL ? ds->parent->outputNum : -1; se->entityNum = ds->entityNum; se->castShadows = ds->castShadows; se->recvShadows = ds->recvShadows; se->sampleSize = ds->sampleSize; se->longestCurve = ds->longestCurve; VectorCopy( ds->lightmapAxis, se->lightmapAxis ); /* debug code */ //% Sys_FPrintf( SYS_VRB, "SetSurfaceExtra(): entityNum = %d\n", ds->entityNum ); } /* GetSurfaceExtra*() getter functions for extra surface data */ static surfaceExtra_t *GetSurfaceExtra( int num ) { if( num < 0 || num >= numSurfaceExtras ) return &seDefault; return &surfaceExtras[ num ]; } shaderInfo_t *GetSurfaceExtraShaderInfo( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->si; } int GetSurfaceExtraParentSurfaceNum( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->parentSurfaceNum; } int GetSurfaceExtraEntityNum( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->entityNum; } int GetSurfaceExtraCastShadows( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->castShadows; } int GetSurfaceExtraRecvShadows( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->recvShadows; } int GetSurfaceExtraSampleSize( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->sampleSize; } float GetSurfaceExtraLongestCurve( int num ) { surfaceExtra_t *se = GetSurfaceExtra( num ); return se->longestCurve; } void GetSurfaceExtraLightmapAxis( int num, vec3_t lightmapAxis ) { surfaceExtra_t *se = GetSurfaceExtra( num ); VectorCopy( se->lightmapAxis, lightmapAxis ); } /* WriteSurfaceExtraFile() writes out a surface info file (.srf) */ void WriteSurfaceExtraFile( const char *path ) { char srfPath[ 1024 ]; FILE *sf; surfaceExtra_t *se; int i; /* dummy check */ if( path == NULL || path[ 0 ] == '\0' ) return; /* note it */ Sys_Printf( "--- WriteSurfaceExtraFile ---\n" ); /* open the file */ strcpy( srfPath, path ); StripExtension( srfPath ); strcat( srfPath, ".srf" ); Sys_Printf( "Writing %s\n", srfPath ); sf = fopen( srfPath, "w" ); if( sf == NULL ) Error( "Error opening %s for writing", srfPath ); /* lap through the extras list */ for( i = -1; i < numSurfaceExtras; i++ ) { /* get extra */ se = GetSurfaceExtra( i ); /* default or surface num? */ if( i < 0 ) fprintf( sf, "default" ); else fprintf( sf, "%d", i ); /* valid map drawsurf? */ if( se->mds == NULL ) fprintf( sf, "\n" ); else { fprintf( sf, " // %s V: %d I: %d %s\n", surfaceTypes[ se->mds->type ], se->mds->numVerts, se->mds->numIndexes, (se->mds->planar ? "planar" : "") ); } /* open braces */ fprintf( sf, "{\n" ); /* shader */ if( se->si != NULL ) fprintf( sf, "\tshader %s\n", se->si->shader ); /* parent surface number */ if( se->parentSurfaceNum != seDefault.parentSurfaceNum ) fprintf( sf, "\tparent %d\n", se->parentSurfaceNum ); /* entity number */ if( se->entityNum != seDefault.entityNum ) fprintf( sf, "\tentity %d\n", se->entityNum ); /* cast shadows */ if( se->castShadows != seDefault.castShadows || se == &seDefault ) fprintf( sf, "\tcastShadows %d\n", se->castShadows ); /* recv shadows */ if( se->recvShadows != seDefault.recvShadows || se == &seDefault ) fprintf( sf, "\treceiveShadows %d\n", se->recvShadows ); /* lightmap sample size */ if( se->sampleSize != seDefault.sampleSize || se == &seDefault ) fprintf( sf, "\tsampleSize %d\n", se->sampleSize ); /* longest curve */ if( se->longestCurve != seDefault.longestCurve || se == &seDefault ) fprintf( sf, "\tlongestCurve %f\n", se->longestCurve ); /* lightmap axis vector */ if( VectorCompare( se->lightmapAxis, seDefault.lightmapAxis ) == qfalse ) fprintf( sf, "\tlightmapAxis ( %f %f %f )\n", se->lightmapAxis[ 0 ], se->lightmapAxis[ 1 ], se->lightmapAxis[ 2 ] ); /* close braces */ fprintf( sf, "}\n\n" ); } /* close the file */ fclose( sf ); } /* LoadSurfaceExtraFile() reads a surface info file (.srf) */ void LoadSurfaceExtraFile( const char *path ) { char srfPath[ 1024 ]; surfaceExtra_t *se; int surfaceNum, size; byte *buffer; /* dummy check */ if( path == NULL || path[ 0 ] == '\0' ) return; /* load the file */ strcpy( srfPath, path ); StripExtension( srfPath ); strcat( srfPath, ".srf" ); Sys_Printf( "Loading %s\n", srfPath ); size = LoadFile( srfPath, (void**) &buffer ); if( size <= 0 ) { Sys_Printf( "WARNING: Unable to find surface file %s, using defaults.\n", srfPath ); return; } /* parse the file */ ParseFromMemory( (char *) buffer, size ); /* tokenize it */ while( 1 ) { /* test for end of file */ if( !GetToken( qtrue ) ) break; /* default? */ if( !Q_stricmp( token, "default" ) ) se = &seDefault; /* surface number */ else { surfaceNum = atoi( token ); if( surfaceNum < 0 || surfaceNum > MAX_MAP_DRAW_SURFS ) Error( "ReadSurfaceExtraFile(): %s, line %d: bogus surface num %d", srfPath, scriptline, surfaceNum ); while( surfaceNum >= numSurfaceExtras ) se = AllocSurfaceExtra(); se = &surfaceExtras[ surfaceNum ]; } /* handle { } section */ if( !GetToken( qtrue ) || strcmp( token, "{" ) ) Error( "ReadSurfaceExtraFile(): %s, line %d: { not found", srfPath, scriptline ); while( 1 ) { if( !GetToken( qtrue ) ) break; if( !strcmp( token, "}" ) ) break; /* shader */ if( !Q_stricmp( token, "shader" ) ) { GetToken( qfalse ); se->si = ShaderInfoForShader( token ); } /* parent surface number */ else if( !Q_stricmp( token, "parent" ) ) { GetToken( qfalse ); se->parentSurfaceNum = atoi( token ); } /* entity number */ else if( !Q_stricmp( token, "entity" ) ) { GetToken( qfalse ); se->entityNum = atoi( token ); } /* cast shadows */ else if( !Q_stricmp( token, "castShadows" ) ) { GetToken( qfalse ); se->castShadows = atoi( token ); } /* recv shadows */ else if( !Q_stricmp( token, "receiveShadows" ) ) { GetToken( qfalse ); se->recvShadows = atoi( token ); } /* lightmap sample size */ else if( !Q_stricmp( token, "sampleSize" ) ) { GetToken( qfalse ); se->sampleSize = atoi( token ); } /* longest curve */ else if( !Q_stricmp( token, "longestCurve" ) ) { GetToken( qfalse ); se->longestCurve = atof( token ); } /* lightmap axis vector */ else if( !Q_stricmp( token, "lightmapAxis" ) ) Parse1DMatrix( 3, se->lightmapAxis ); /* ignore all other tokens on the line */ while( TokenAvailable() ) GetToken( qfalse ); } } /* free the buffer */ free( buffer ); }