# install the fucking files # check the md5 to decide for a copy # we have a site.conf to go through # and a data list of stuff # it's called at the end of each build to copy what needs to be # it could be called only at GtkRadiant link time # command line: a bunch of config switches default would be debug?, and release flag import sys, traceback, os, re, filecmp, shutil, pickle, string from makeversion import get_version (line, major, minor) = get_version() paths = { 'CORERADIANTDIR' : 'C:\\Program Files\\GtkRadiant-1.' + major, 'RTCWRADIANTDIR' : 'C:\\Program Files\\Return to Castle Wolfenstein - Game of The Year Edition\\Radiant-1.' + major, 'HLRADIANTDIR' : 'C:\\Sierra\\Half-Life\\Radiant-1.' + major, 'SOF2RADIANTDIR' : 'C:\\Program Files\\Soldier of Fortune II - Double Helix\\Radiant-1.' + major, 'QUAKE2RADIANTDIR' : 'C:\\Quake2\\Radiant-1.' + major, 'HERETIC2RADIANTDIR' : 'C:\\Heretic2\\Radiant-1.' + major } conf_filename='site.conf.win32' # site settings ---------------------- if (os.path.exists(conf_filename)): site_file = open(conf_filename, 'r') p = pickle.Unpickler(site_file) paths = p.load() print 'Loaded configuration from ' + conf_filename # end site settings ------------------ # command line overrides ------------- print '\nCommand line:' regex = re.compile("(.*)=(.*)") for i in sys.argv[1:]: #print i if ( regex.match(i) ): (key, val) = string.split(i, '=') #print 'key: %s val: %s' % (key, val) paths[key] = val else: print 'Can''t parse command line - ignore: ' + i # end command line overrides --------- # save config ------------------------ site_file = open(conf_filename, 'w') p = pickle.Pickler(site_file) p.dump(paths) site_file.close() print '\nConfiguration:' for i in paths.keys(): print '%s -> %s' % (i, paths[i]) # end save config -------------------- q3map2_list = [ # ( ( '..\\libpng\\projects\\msvc\\win32\\zlib\\dll_dbg\\zlibd.dll', '..\\libpng\\projects\\msvc\\win32\\zlib\\dll\\zlib.dll' ), '$CORERADIANTDIR' ), # ( ( '..\\libpng\\projects\\msvc\\win32\\libpng\\dll_dbg\\libpng13d.dll', '..\\libpng\\projects\\msvc\\win32\\libpng\\dll\\libpng13.dll' ), '$CORERADIANTDIR' ), # ( ( '..\\libxml2\\win32\\binaries-debug\\libxml2.dll', '..\\libxml2\\win32\\binaries-release\\libxml2.dll' ), '$CORERADIANTDIR' ), ( ( 'tools\\quake3\\q3map2\\Debug\\Q3Map2.exe', 'tools\\quake3\\q3map2\\Release\\Q3Map2.exe' ), '$CORERADIANTDIR' ), ] all = [ ( ( 'radiant\\Debug\\GtkRadiant.exe', 'radiant\\Release\\GtkRadiant.exe' ) , '$CORERADIANTDIR' ), ( ( 'contrib\\bobtoolz\\Debug\\bobToolz.dll', 'contrib\\bobtoolz\\Release\\bobToolz.dll' ), '$CORERADIANTDIR\\plugins' ), ( ( 'contrib\\camera\\Debug\\camera.dll', 'contrib\\camera\\Release\\camera.dll' ), '$CORERADIANTDIR\\plugins' ), ( ( 'plugins\\entity\\Debug\\entity.dll', 'plugins\\entity\\Release\\entity.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\eclassfgd\\Debug\\fgd.dll', 'plugins\\eclassfgd\\Release\\fgd.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'contrib\\gtkgensurf\\Debug\\gensurf.dll', 'contrib\\gtkgensurf\\Release\\gensurf.dll' ), '$CORERADIANTDIR\\plugins' ), ( ( 'contrib\\hydratoolz\\Debug\\hydratoolz.dll', 'contrib\\hydratoolz\\Release\\hydratoolz.dll' ), '$HLRADIANTDIR\\plugins' ), ( ( 'plugins\\image\\Debug\\image.dll', 'plugins\\image\\Release\\image.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\imagewal\\Debug\\imagewal.dll', 'plugins\\imagewal\\Release\\imagewal.dll' ), '$QUAKE2RADIANTDIR\\modules' ), ( ( 'plugins\\imagehl\\Debug\\imagehl.dll', 'plugins\\imagehl\\Release\\imagehl.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\imagepng\\Debug\\imagepng.dll', 'plugins\\imagepng\\Release\\imagepng.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\map\\Debug\\map.dll', 'plugins\\map\\Release\\map.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\mapxml\\Debug\\mapxml.dll', 'plugins\\mapxml\\Release\\mapxml.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\model\\Debug\\model.dll', 'plugins\\model\\Release\\model.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'contrib\\prtview\\Debug\\PrtView.dll', 'contrib\\prtview\\Release\\PrtView.dll' ), '$CORERADIANTDIR\\plugins' ), ( ( 'tools\\quake3\\q3data\\Debug\\q3data.exe', 'tools\\quake3\\q3data\\Release\\q3data.exe' ), '$CORERADIANTDIR' ), ( ( 'plugins\\shaders\\Debug\\shaders.dll', 'plugins\\shaders\\Release\\shaders.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\spritemodel\\Debug\\spritemodel.dll', 'plugins\\spritemodel\\Release\\spritemodel.dll' ), '$CORERADIANTDIR\\modules' ), # ( ( 'Debug\\TexTool.dll', 'Release\\TexTool.dll' ), '$CORERADIANTDIR\\plugins' ), ( ( 'plugins\\vfspk3\\Debug\\vfspk3.dll', 'plugins\\vfspk3\\Release\\vfspk3.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\vfspak\\Debug\\vfspak.dll', 'plugins\\vfspak\\Release\\vfspak.dll' ), '$QUAKE2RADIANTDIR\\modules' ), ( ( 'plugins\\vfswad\\Debug\\vfswad.dll', 'plugins\\vfswad\\Release\\vfswad.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\surface\\Debug\\surface.dll', 'plugins\\surface\\Release\\surface.dll' ), '$CORERADIANTDIR\\modules' ), ( ( 'plugins\\surface_quake2\\Debug\\surface_quake2.dll', 'plugins\\surface_quake2\\Release\\surface_quake2.dll' ), '$QUAKE2RADIANTDIR\\modules' ), ( ( 'tools\\quake2\\q2map\\Debug\\q2map.exe', 'tools\\quake2\\q2map\\Release\\q2map.exe' ) , '$QUAKE2RADIANTDIR' ), ( ( 'tools\\quake2\\qdata\\Debug\\qdata3.exe', 'tools\\quake2\\qdata\\Release\\qdata3.exe' ) , '$QUAKE2RADIANTDIR' ), ( ( 'plugins\\vfspak\\Debug\\vfspak.dll', 'plugins\\vfspak\\Release\\vfspak.dll' ), '$HERETIC2RADIANTDIR\\modules' ), ( ( 'plugins\\imagem8\\Debug\\imagem8.dll', 'plugins\\imagem8\\Release\\imagem8.dll' ), '$HERETIC2RADIANTDIR\\modules' ), ( ( 'plugins\\surface_heretic2\\Debug\\surface_heretic2.dll', 'plugins\\surface_heretic2\\Release\\surface_heretic2.dll' ), '$HERETIC2RADIANTDIR\\modules' ), ( ( 'tools\\quake2\\qdata_heretic2\\Debug\\qdata3.exe', 'tools\\quake2\\qdata_heretic2\\Release\\qdata3.exe' ) , '$HERETIC2RADIANTDIR' ), ( ( 'contrib\\bkgrnd2d\\Debug\\bkgrnd2d.dll', 'contrib\\bkgrnd2d\\Release\\bkgrnd2d.dll' ), '$CORERADIANTDIR\\plugins' ), ] config = 0 q3map2 = 0 # config check for i in sys.argv: if ( i == 'release' ): config = 1 elif ( i == 'q3map2' ): q3map2 = 1 if ( config == 1 ): print 'installing release binaries' else: print 'installing debug binaries' def expand(path_in): for matches in paths.keys(): exp = re.compile('\\$%s' % matches) if ( not re.match(exp, path_in) is None ): #print "Got a match for %s on %s" % ( matches, path_in ) path_in = re.sub(exp, paths[matches], path_in) #print "Processed to: %s" % path_in return path_in # don't bother about stderr sys.stderr = sys.stdout if ( q3map2 == 0 ): stuff = q3map2_list stuff += all else: stuff = q3map2_list for entries in stuff: try: src = expand(entries[0][config]) #print "src basename: %s -> %s" % (src, os.path.basename(src)) dst = entries[1] dst = os.path.join( entries[1], os.path.basename(src) ) dst = expand(dst) #print "src: %s dst: %s" % (src, dst) if (os.path.isfile(src)): if (os.path.isfile(dst)): if (not filecmp.cmp(src, dst)): shutil.copy(src, dst) print "%s: OK - updated" % dst else: print "%s: OK - already up to date" % dst else: shutil.copy(src, dst) print "%s: OK - installed" % dst else: print "%s: FAILED - not found" % src if (os.path.isfile(dst)): print "delete %s" % dst os.remove(dst) except: print "%s: FAILED" % src traceback.print_exc()