This is the changelog for developers, != changelog for the end user
that we distribute with the binaries. (see changelog)
+15/12/2006
+namespace
+ - Inverted bevel can be used with end caps (Topsun)
+ - Removed needless .pdb files from win32 installer (Topsun)
+ - Fixed .ase picomodel loader to load shaders again (Shaderman)
+ - Removed translucent brushes fix because of wrong rendering behaviour on Linux
+ - New cool(!) radiant icon by eb
+
+13/12/2006
+namespace
+- Added tremoulus-support to q3map2
+
+08/12/2006
+namespace
+- Entity names are now drawn for group entities in Doom3 and Quake 3 mode (namespace)
+- Fixed translucent brushes becoming invisible when selected (Shaderman)
+
+06/11/2006
+namespace
+- (TODO) Texture sizes sometimes vary wildly. New texture browser option: View -> Fixed Size.
+ Code parts taken from DarkRadiant. (Shaderman)
+- Added new texture browser option: View -> Hide Image Missing. (Shaderman)
+- Fixed new D3 lights don't have a light_radius key. (Shaderman)
+- Fixed hotkey collision (paste to camera/view menu). New View shortcut = ALT+W. (Shaderman)
+- Fixed .wad MMB 3d view texture selection bug. (Shaderman)
+
04/11/2006
namespace
- Added warzow-support to q3map2