endif
ifeq ($(OS),Linux)
- CPPFLAGS_COMMON += -DPOSIX -DXWINDOWS -D_LINUX
+ CPPFLAGS_COMMON += -DPOSIX -DXWINDOWS
CFLAGS_COMMON += -fPIC
LDFLAGS_DLL = -fPIC -ldl
LIBS_COMMON = -lpthread
else
ifeq ($(OS),Darwin)
- CFLAGS_COMMON += -force-cpusubtype_ALL -fPIC
+ CPPFLAGS_COMMON += -DPOSIX -DXWINDOWS
+ CFLAGS_COMMON += -fPIC
CXXFLAGS_COMMON += -fno-exceptions -fno-rtti
CPPFLAGS_COMMON += -I/sw/include -I/usr/X11R6/include
LDFLAGS_COMMON += -L/sw/lib -L/usr/lib -L/usr/X11R6/lib
LDFLAGS_DLL += -dynamiclib -ldl
EXE = ppc
- $(error Unsupported build OS: $(OS) - please complete the Darwin support in this Makefile and submit a patch)
+ A = a
+ DLL = dylib
+ MWINDOWS =
+
+ # workaround: http://developer.apple.com/qa/qa2007/qa1567.html
+ LIBS_GL += -lX11 -dylib_file /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
+ LIBS_GTKGLEXT += -lX11 -dylib_file /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
+ # workaround: we have no "ldd" for OS X, so...
+ LDD =
+
+ INSTALLDIR_BASE := $(INSTALLDIR)
+ INSTALLDIR := $(INSTALLDIR_BASE)/NetRadiant.app/Contents/MacOS/install
+endif
+
else
$(error Unsupported build OS: $(OS))
checkbinary g++ "$(CXX)"; \
checkbinary binutils "$(RANLIB)"; \
checkbinary binutils "$(AR)"; \
+ checkbinary pkg-config "$(PKGCONFIG)"; \
[ "$(OS)" = "Win32" ] && checkbinary mingw32 "$(WINDRES)"; \
- [ "$(OS)" != "Win32" ] && checkbinary libc6 "$(LDD)"; \
+ [ -n "$(lDD)" ] && checkbinary libc6 "$(LDD)"; \
$(ECHO) All required tools have been found!
@$(ECHO)
@if [ x"$(DEPENDENCIES_CHECK)" = x"verbose" ]; then set -x; fi; \
endif
%.o: %.cpp $(if $(findstring $(DEPEND_ON_MAKEFILE),yes),$(wildcard Makefile*),)
- $(CXX) $< $(CFLAGS) $(CXXFLAGS) $(CFLAGS_COMMON) $(CXXFLAGS_COMMON) $(CPPFLAGS) $(CPPFLAGS_COMMON) $(CPPFLAGS_EXTRA) $(TARGET_ARCH) -c -o $@
+ $(CXX) $< $(CFLAGS) $(CXXFLAGS) $(CFLAGS_COMMON) $(CXXFLAGS_COMMON) $(CPPFLAGS_EXTRA) $(CPPFLAGS_COMMON) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@
%.o: %.c $(if $(findstring $(DEPEND_ON_MAKEFILE),yes),$(wildcard Makefile*),)
- $(CC) $< $(CFLAGS) $(CFLAGS_COMMON) $(CPPFLAGS) $(CPPFLAGS_COMMON) $(CPPFLAGS_EXTRA) $(TARGET_ARCH) -c -o $@
+ $(CC) $< $(CFLAGS) $(CFLAGS_COMMON) $(CPPFLAGS_EXTRA) $(CPPFLAGS_COMMON) $(CPPFLAGS) $(TARGET_ARCH) -c -o $@
-$(INSTALLDIR)/q3map2.$(EXE): LIBS_EXTRA := $(LIBS_XML) $(LIBS_GLIB) $(LIBS_PNG)
+$(INSTALLDIR)/q3map2.$(EXE): LIBS_EXTRA := $(LIBS_XML) $(LIBS_GLIB) $(LIBS_PNG) $(LIBS_ZLIB)
$(INSTALLDIR)/q3map2.$(EXE): CPPFLAGS_EXTRA := $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) $(CPPFLAGS_PNG) -Itools/quake3/common -Ilibs -Iinclude
$(INSTALLDIR)/q3map2.$(EXE): \
tools/quake3/common/cmdlib.o \
libddslib.$(A): \
libs/ddslib/ddslib.o \
-$(INSTALLDIR)/q3data.$(EXE): LIBS_EXTRA := $(LIBS_XML) $(LIBS_GLIB)
-$(INSTALLDIR)/q3data.$(EXE): CPPFLAGS_EXTRA := $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) -Itools/quake3/common -Ilibs -Iinclude
+$(INSTALLDIR)/q3data.$(EXE): LIBS_EXTRA := $(LIBS_XML) $(LIBS_GLIB) $(LIBS_ZLIB)
+$(INSTALLDIR)/q3data.$(EXE): CPPFLAGS_EXTRA := $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) $(CPPFLAGS_ZLIB) -Itools/quake3/common -Ilibs -Iinclude
$(INSTALLDIR)/q3data.$(EXE): \
tools/quake3/common/aselib.o \
tools/quake3/common/bspfile.o \
$(if $(findstring $(OS),Win32),icons/q3data.o,) \
$(INSTALLDIR)/radiant.$(EXE): LDFLAGS_EXTRA := $(MWINDOWS)
-$(INSTALLDIR)/radiant.$(EXE): LIBS_EXTRA := $(LIBS_GL) $(LIBS_DL) $(LIBS_XML) $(LIBS_GLIB) $(LIBS_GTK) $(LIBS_GTKGLEXT)
+$(INSTALLDIR)/radiant.$(EXE): LIBS_EXTRA := $(LIBS_GL) $(LIBS_DL) $(LIBS_XML) $(LIBS_GLIB) $(LIBS_GTK) $(LIBS_GTKGLEXT) $(LIBS_ZLIB)
$(INSTALLDIR)/radiant.$(EXE): CPPFLAGS_EXTRA := $(CPPFLAGS_GL) $(CPPFLAGS_DL) $(CPPFLAGS_XML) $(CPPFLAGS_GLIB) $(CPPFLAGS_GTK) $(CPPFLAGS_GTKGLEXT) -Ilibs -Iinclude
$(INSTALLDIR)/radiant.$(EXE): \
radiant/autosave.o \
install-data: binaries
$(MKDIR) $(INSTALLDIR)/games
$(FIND) $(INSTALLDIR)/ -name .svn -exec $(RM_R) {} \; -prune
+ [ "$(OS)" != "Darwin" ] || $(CP_R) setup/data/osx/NetRadiant.app/* $(INSTALLDIR_BASE)/NetRadiant.app/
set -ex; \
for GAME in games/*; do \
if [ -d "$$GAME/tools" ]; then \