]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - Makefile
Merge branch 'unvpack' into 'master'
[xonotic/netradiant.git] / Makefile
index 51b3fa9fa77d063d2cd679018cb321d26281c87a..ff07c4284ac71385d0439ec0d334be7b2e43a929 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -233,8 +233,6 @@ ifeq ($(OS),Darwin)
        # workaround: we have no "ldd" for OS X, so...
        LDD =
        OTOOL = otool
-
-       INSTALLDIR := $(INSTALLDIR_BASE)/NetRadiant.app/Contents/MacOS/install
 else
 
 $(error Unsupported build OS: $(OS))
@@ -503,12 +501,19 @@ $(INSTALLDIR)/q3map2.$(EXE): \
        tools/quake3/q3map2/bspfile_ibsp.o \
        tools/quake3/q3map2/bspfile_rbsp.o \
        tools/quake3/q3map2/bsp.o \
+       tools/quake3/q3map2/bsp_analyze.o \
+       tools/quake3/q3map2/bsp_scale.o \
+       tools/quake3/q3map2/bsp_info.o \
        tools/quake3/q3map2/convert_ase.o \
+       tools/quake3/q3map2/convert_bsp.o \
        tools/quake3/q3map2/convert_obj.o \
        tools/quake3/q3map2/convert_map.o \
        tools/quake3/q3map2/decals.o \
+       tools/quake3/q3map2/exportents.o \
        tools/quake3/q3map2/facebsp.o \
+       tools/quake3/q3map2/fixaas.o \
        tools/quake3/q3map2/fog.o \
+       tools/quake3/q3map2/help.o \
        tools/quake3/q3map2/image.o \
        tools/quake3/q3map2/leakfile.o \
        tools/quake3/q3map2/light_bounce.o \
@@ -518,6 +523,7 @@ $(INSTALLDIR)/q3map2.$(EXE): \
        tools/quake3/q3map2/light_ydnar.o \
        tools/quake3/q3map2/main.o \
        tools/quake3/q3map2/map.o \
+       tools/quake3/q3map2/minimap.o \
        tools/quake3/q3map2/mesh.o \
        tools/quake3/q3map2/model.o \
        tools/quake3/q3map2/patch.o \
@@ -1053,7 +1059,6 @@ $(INSTALLDIR)/heretic2/h2data.$(EXE): \
 install-data: binaries
        $(MKDIR) $(INSTALLDIR)/games
        $(FIND) $(INSTALLDIR_BASE)/ -name .svn -exec $(RM_R) {} \; -prune
-       [ "$(OS)" != "Darwin" ] || $(CP_R) setup/data/osx/NetRadiant.app/* $(INSTALLDIR_BASE)/NetRadiant.app/
        DOWNLOAD_GAMEPACKS="$(DOWNLOAD_GAMEPACKS)" GIT="$(GIT)" SVN="$(SVN)" WGET="$(WGET)" RM_R="$(RM_R)" MV="$(MV)" UNZIPPER="$(UNZIPPER)" ECHO="$(ECHO)" SH="$(SH)" CP="$(CP)" CP_R="$(CP_R)" $(SH) install-gamepacks.sh "$(INSTALLDIR)"
        $(ECHO) $(RADIANT_MINOR_VERSION) > $(INSTALLDIR)/RADIANT_MINOR
        $(ECHO) $(RADIANT_MAJOR_VERSION) > $(INSTALLDIR)/RADIANT_MAJOR
@@ -1067,14 +1072,9 @@ ifeq ($(OS),Win32)
 install-dll: binaries
        MKDIR="$(MKDIR)" CP="$(CP)" CAT="$(CAT)" GTKDIR="$(GTKDIR)" WHICHDLL="$(WHICHDLL)" INSTALLDIR="$(INSTALLDIR)" $(SH) $(DLLINSTALL) 
 else
-ifeq ($(OS),Darwin)
-install-dll: binaries
-       EXE="$(EXE)" MACLIBDIR="$(MACLIBDIR)" CP="$(CP)" OTOOL="$(OTOOL)" INSTALLDIR="$(INSTALLDIR)" $(SH) install-dylibs.sh
-else
 install-dll: binaries
        @$(ECHO) No DLL inclusion implemented for this target.
 endif
-endif
 
 # release building... NOT for general users
 # these may use tools not in the list that is checked by the build system