libname = os.path.splitext( libname )[0]
env = Environment()
-useJPEG = False
-useGtk = False
-if ( libname == 'image' ):
- useJPEG = True
-if ( libname == 'surface' ):
- useGtk = True
-settings.SetupEnvironment( env, config['name'], useGtk = useGtk, useJPEG = useJPEG )
+# useJPEG = False
+# useGtk = False
+# useZ = False
+# usePNG = False
+# if ( libname == 'image' ):
+# useJPEG = True
+# if ( libname == 'surface' ):
+# useGtk = True
+# if ( libname == 'surface_ufoai' ):
+# useGtk = True
+# if ( libname == 'surface_quake2' ):
+# useGtk = True
+# if ( libname == 'surface_heretic2' ):
+# useGtk = True
+# if ( libname == 'bkgrnd2d' ):
+# useGtk = True
+# if ( libname == 'gtkgensurf' ):
+# useGtk = True
+# if ( libname == 'bobtoolz' ):
+# useGtk = True
+# if ( libname == 'camera' ):
+# useGtk = True
+# if ( libname == 'prtview' ):
+# useGtk = True
+# if ( libname == 'spritemodel' ):
+# useGtk = True
+# if ( libname == 'model' ):
+# useGtk = True
+# if ( libname == 'textool' ):
+# useGtk = True
+# if ( libname == 'imagepng' ):
+# usePNG = True
+
+useJPEG = True
+useGtk = True
+useZ = True
+usePNG = True
+
+settings.SetupEnvironment( env, config['name'], useGtk = useGtk, useJPEG = useJPEG, useZ = useZ, usePNG = usePNG )
proj = utils.vcproj( os.path.join( GetLaunchDir(), project ) )
# some filtering. may need to improve that