- Added Undo/Redo-Toolbarbuttons (Shaderman)
[xonotic/netradiant.git] / SConscript
index 68a875e..a0509a9 100644 (file)
@@ -465,7 +465,7 @@ bob_env.useGlib2()
 bob_env.useGtk2()
 bob_env.Install(INSTALL + '/plugins', bob_lib)
 
-#camera_lst = build_list('contrib/camera', 
+#camera_lst = build_list('contrib/camera',
 #'camera.cpp dialogs.cpp dialogs_common.cpp funchandlers.cpp listener.cpp misc.cpp renderer.cpp')
 #camera_lst.append('libs/libsplines.a')
 #bob_env.SharedLibrarySafe(target='camera', source=camera_lst)
@@ -479,13 +479,12 @@ prtview_lib = prtview_env.SharedLibrarySafe(target='prtview', source=prtview_lst
 prtview_env.Depends(prtview_lib, profile_lib)
 prtview_env.Install(INSTALL + '/plugins', prtview_lib)
 
-
-brushexport_env = module_env.Copy()
-brushexport_lst = build_list('contrib/brushexport', 'plugin.cpp')
-brushexport_env.useGlib2()
-brushexport_env.useGtk2()
-brushexport_lib = brushexport_env.SharedLibrarySafe(target='brushexport', source=brushexport_lst, LIBPATH='libs')
-brushexport_env.Install(INSTALL + '/plugins', brushexport_lib)
+brushexport2_env = module_env.Copy()
+brushexport2_lst = build_list('contrib/brushexport', ['plugin.cpp','interface.cpp','callbacks.cpp', 'support.cpp', 'export.cpp'])
+brushexport2_env.useGlib2()
+brushexport2_env.useGtk2()
+brushexport2_lib = brushexport2_env.SharedLibrarySafe(target='brushexport', source=brushexport2_lst, LIBPATH='libs')
+brushexport2_env.Install(INSTALL + '/plugins', brushexport2_lib)
 
 sunplug_env = module_env.Copy()
 sunplug_lst = build_list('contrib/sunplug', 'sunplug.cpp')
@@ -494,6 +493,13 @@ sunplug_env.useGtk2()
 sunplug_lib = sunplug_env.SharedLibrarySafe(target='sunplug', source=sunplug_lst, LIBPATH='libs')
 sunplug_env.Install(INSTALL + '/plugins', sunplug_lib)
 
+ufoai_env = module_env.Copy()
+ufoai_lst = build_list('contrib/ufoaiplug', 'ufoai.cpp ufoai_filters.cpp ufoai_gtk.cpp ufoai_level.cpp')
+ufoai_env.useGlib2()
+ufoai_env.useGtk2()
+ufoai_lib = ufoai_env.SharedLibrarySafe(target='ufoaiplug', source=ufoai_lst, LIBPATH='libs')
+ufoai_env.Install(INSTALL + '/plugins', ufoai_lib)
+
 shaderplug_env = module_env.Copy()
 shaderplug_lst = build_list('contrib/shaderplug', 'shaderplug.cpp')
 shaderplug_env.useGlib2()