Entity: option to filter non-world entities (e.g. not func_group or func_static)
Rotate Tool: if more than one object is selected, with different local orientations, use parent-space rotation pivot instead of local-space
-Texture Browser: add a way to make large texture sets more manageable - shaderlist.txt was previously used this way
Brush: MMB+ctrl to paint texture on whole brush/patch.
Camera: add alternative highlighting styles (used to be J).
Doom3: filter func_splinemovers