Grid: background colour should be different when the smallest grid is invisible due to being zoomed out.
Brush: option to disable dots on selected faces when not in face mode.
Entity: draw direction arrow for func_door and func_button angle.
Grid: background colour should be different when the smallest grid is invisible due to being zoomed out.
Brush: option to disable dots on selected faces when not in face mode.
Entity: draw direction arrow for func_door and func_button angle.
Build Menu: support for editing variables.
Shaders: handle doom3 materials with multiple bumpmaps stage - use first stage, ignore later stages.
Brush: warn when a brush is dragged into a configuration with <0 volume
Build Menu: support for editing variables.
Shaders: handle doom3 materials with multiple bumpmaps stage - use first stage, ignore later stages.
Brush: warn when a brush is dragged into a configuration with <0 volume
Shortcuts: warn when duplicate shortcuts are registered
Shortcuts: rename commands in order to group shortcuts list better.
upgrade to new API for SymGetModuleInfo - required for compiling with Visual Studio 8.0
Shortcuts: warn when duplicate shortcuts are registered
Shortcuts: rename commands in order to group shortcuts list better.
upgrade to new API for SymGetModuleInfo - required for compiling with Visual Studio 8.0