]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - contrib/bobtoolz/DBrush.cpp
Merge remote-tracking branch 'github/master'
[xonotic/netradiant.git] / contrib / bobtoolz / DBrush.cpp
index 3e54e79717b554c6857a43bf87c721fb48dedc85..4a2b9c097969c4fa9766ab0ffd3cda41d5b211b5 100644 (file)
 //
 //////////////////////////////////////////////////////////////////////
 
-#include "StdAfx.h"
+#include "DBrush.h"
 
-#ifdef _WIN32
+#ifdef WIN32
 #pragma warning(disable : 4786)
 #endif
 
-#include "DBrush.h"
+#include <list>
+#include "str.h"
+
+#include "DPoint.h"
+#include "DPlane.h"
+#include "DEPair.h"
+#include "DPatch.h"
+#include "DEntity.h"
 #include "DWinding.h"
+
 #include "dialogs/dialogs-gtk.h"
 
 #include "misc.h"
 
+#include "iundo.h"
+
+#include "generic/referencecounted.h"
+
+#include "scenelib.h"
+
 //////////////////////////////////////////////////////////////////////
 // Construction/Destruction
 //////////////////////////////////////////////////////////////////////
 
 DBrush::DBrush( int ID ){
        m_nBrushID = ID;
-       bBoundsBuilt = FALSE;
+       bBoundsBuilt = false;
+       QER_entity = NULL;
        QER_brush = NULL;
 }
 
@@ -52,11 +67,11 @@ DBrush::~DBrush(){
 // Implementation
 //////////////////////////////////////////////////////////////////////
 
-DPlane* DBrush::AddFace( vec3_t va, vec3_t vb, vec3_t vc, _QERFaceData* texData ){
+DPlane* DBrush::AddFace( const vec3_t va, const vec3_t vb, const vec3_t vc, const _QERFaceData* texData ){
 #ifdef _DEBUG
 //     Sys_Printf("(%f %f %f) (%f %f %f) (%f %f %f)\n", va[0], va[1], va[2], vb[0], vb[1], vb[2], vc[0], vc[1], vc[2]);
 #endif
-       bBoundsBuilt = FALSE;
+       bBoundsBuilt = false;
        DPlane* newFace = new DPlane( va, vb, vc, texData );
        faceList.push_back( newFace );
 
@@ -70,12 +85,12 @@ int DBrush::BuildPoints(){
                return 0;                   // with only 3 faces u can't have a bounded soild
 
        }
-       for ( list<DPlane *>::const_iterator p1 = faceList.begin(); p1 != faceList.end(); p1++ )
+       for ( std::list<DPlane *>::const_iterator p1 = faceList.begin(); p1 != faceList.end(); p1++ )
        {
-               list<DPlane *>::const_iterator p2 = p1;
+               std::list<DPlane *>::const_iterator p2 = p1;
                for ( p2++; p2 != faceList.end(); p2++ )
                {
-                       list<DPlane *>::const_iterator p3 = p2;
+                       std::list<DPlane *>::const_iterator p3 = p2;
                        for ( p3++; p3 != faceList.end(); p3++ )
                        {
                                vec3_t pnt;
@@ -83,7 +98,7 @@ int DBrush::BuildPoints(){
                                        int pos = PointPosition( pnt );
 
                                        if ( pos == POINT_IN_BRUSH ) { // ???? shouldn't happen here
-                                               Sys_Printf( "ERROR:: Build Brush Points: Point IN brush!!!\n" );
+                                               globalErrorStream() << "ERROR:: Build Brush Points: Point IN brush!!!\n";
                                        }
                                        else if ( pos == POINT_ON_BRUSH ) { // normal point
                                                if ( !HasPoint( pnt ) ) {
@@ -106,36 +121,33 @@ int DBrush::BuildPoints(){
 //     Sys_Printf("%i points on brush\n", pointList.size());
 #endif
 
-       return pointList.size();
+       return static_cast<int>( pointList.size() );
 }
 
-void DBrush::LoadFromBrush_t( brush_t* brush, bool textured ){
-       ClearFaces();
-       ClearPoints();
+void DBrush_addFace( DBrush& brush, const _QERFaceData& faceData ){
+       brush.AddFace( vector3_to_array( faceData.m_p0 ), vector3_to_array( faceData.m_p1 ), vector3_to_array( faceData.m_p2 ), 0 );
+}
+typedef ReferenceCaller1<DBrush, const _QERFaceData&, DBrush_addFace> DBrushAddFaceCaller;
 
-       for ( int i = g_FuncTable.m_pfnGetFaceCount( brush ) - 1; i >= 0 ; i-- )
-       {   // running backwards so i dont have to use the count function each time (OPT)
-               _QERFaceData* faceData = g_FuncTable.m_pfnGetFaceData( brush, i );
+void DBrush_addFaceTextured( DBrush& brush, const _QERFaceData& faceData ){
+       brush.AddFace( vector3_to_array( faceData.m_p0 ), vector3_to_array( faceData.m_p1 ), vector3_to_array( faceData.m_p2 ), &faceData );
+}
+typedef ReferenceCaller1<DBrush, const _QERFaceData&, DBrush_addFaceTextured> DBrushAddFaceTexturedCaller;
 
-               if ( faceData == NULL ) {
-                       DoMessageBox( "Null pointer returned", "WARNING!", MB_OK );
-               }
+void DBrush::LoadFromBrush( scene::Instance& brush, bool textured ){
+       ClearFaces();
+       ClearPoints();
 
-               if ( textured ) {
-                       AddFace( faceData->m_v1, faceData->m_v2, faceData->m_v3, faceData );
-               }
-               else{
-                       AddFace( faceData->m_v1, faceData->m_v2, faceData->m_v3, NULL );
-               }
-       }
+       GlobalBrushCreator().Brush_forEachFace( brush.path().top(), textured ? BrushFaceDataCallback( DBrushAddFaceTexturedCaller( *this ) ) : BrushFaceDataCallback( DBrushAddFaceCaller( *this ) ) );
 
-       QER_brush = brush;
+       QER_entity = brush.path().parent().get_pointer();
+       QER_brush = brush.path().top().get_pointer();
 }
 
 int DBrush::PointPosition( vec3_t pnt ){
        int state = POINT_IN_BRUSH; // if nothing happens point is inside brush
 
-       for ( list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
+       for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
        {
                float dist = ( *chkPlane )->DistanceToPoint( pnt );
 
@@ -152,15 +164,15 @@ int DBrush::PointPosition( vec3_t pnt ){
 }
 
 void DBrush::ClearPoints(){
-       for ( list<DPoint *>::const_iterator deadPoint = pointList.begin(); deadPoint != pointList.end(); deadPoint++ ) {
+       for ( std::list<DPoint *>::const_iterator deadPoint = pointList.begin(); deadPoint != pointList.end(); deadPoint++ ) {
                delete *deadPoint;
        }
        pointList.clear();
 }
 
 void DBrush::ClearFaces(){
-       bBoundsBuilt = FALSE;
-       for ( list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ )
+       bBoundsBuilt = false;
+       for ( std::list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ )
        {
                delete *deadPlane;
        }
@@ -174,31 +186,31 @@ void DBrush::AddPoint( vec3_t pnt ){
 }
 
 bool DBrush::HasPoint( vec3_t pnt ){
-       for ( list<DPoint *>::const_iterator chkPoint = pointList.begin(); chkPoint != pointList.end(); chkPoint++ )
+       for ( std::list<DPoint *>::const_iterator chkPoint = pointList.begin(); chkPoint != pointList.end(); chkPoint++ )
        {
                if ( **chkPoint == pnt ) {
-                       return TRUE;
+                       return true;
                }
        }
 
-       return FALSE;
+       return false;
 }
 
 int DBrush::RemoveRedundantPlanes(){
        int cnt = 0;
-       list<DPlane *>::iterator chkPlane;
+       std::list<DPlane *>::iterator chkPlane;
 
        // find duplicate planes
-       list<DPlane *>::iterator p1 = faceList.begin();
+       std::list<DPlane *>::iterator p1 = faceList.begin();
 
        while ( p1 != faceList.end() )
        {
-               list<DPlane *>::iterator p2 = p1;
+               std::list<DPlane *>::iterator p2 = p1;
 
                for ( p2++; p2 != faceList.end(); p2++ )
                {
                        if ( **p1 == **p2 ) {
-                               if ( !strcmp( ( *p1 )->texInfo.m_TextureName, "textures/common/caulk" ) ) {
+                               if ( !strcmp( ( *p1 )->m_shader.c_str(), "textures/common/caulk" ) ) {
                                        delete *p1;
                                        p1 = faceList.erase( p1 );    // duplicate plane
                                }
@@ -259,13 +271,13 @@ bool DBrush::GetBounds( vec3_t min, vec3_t max ){
        BuildBounds();
 
        if ( !bBoundsBuilt ) {
-               return FALSE;
+               return false;
        }
 
        VectorCopy( bbox_min, min );
        VectorCopy( bbox_max, max );
 
-       return TRUE;
+       return true;
 }
 
 bool DBrush::BBoxCollision( DBrush* chkBrush ){
@@ -276,30 +288,30 @@ bool DBrush::BBoxCollision( DBrush* chkBrush ){
        chkBrush->GetBounds( min2, max2 );
 
        if ( min1[0] >= max2[0] ) {
-               return FALSE;
+               return false;
        }
        if ( min1[1] >= max2[1] ) {
-               return FALSE;
+               return false;
        }
        if ( min1[2] >= max2[2] ) {
-               return FALSE;
+               return false;
        }
 
        if ( max1[0] <= min2[0] ) {
-               return FALSE;
+               return false;
        }
        if ( max1[1] <= min2[1] ) {
-               return FALSE;
+               return false;
        }
        if ( max1[2] <= min2[2] ) {
-               return FALSE;
+               return false;
        }
 
-       return TRUE;
+       return true;
 }
 
 DPlane* DBrush::HasPlane( DPlane* chkPlane ){
-       for ( list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
+       for ( std::list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
        {
                if ( **brushPlane == *chkPlane ) {
                        return *brushPlane;
@@ -313,26 +325,26 @@ bool DBrush::IsCutByPlane( DPlane *cuttingPlane ){
 
        if ( pointList.size() == 0 ) {
                if ( BuildPoints() == 0 ) {
-                       return FALSE;
+                       return false;
                }
        }
 
-       list<DPoint *>::const_iterator chkPnt = pointList.begin();
+       std::list<DPoint *>::const_iterator chkPnt = pointList.begin();
 
        if ( chkPnt == pointList.end() ) {
-               return FALSE;
+               return false;
        }
 
        float dist = cuttingPlane->DistanceToPoint( ( *chkPnt )->_pnt );
 
        if ( dist > MAX_ROUND_ERROR ) {
-               isInFront = FALSE;
+               isInFront = false;
        }
        else if ( dist < MAX_ROUND_ERROR ) {
-               isInFront = TRUE;
+               isInFront = true;
        }
        else{
-               return TRUE;
+               return true;
        }
 
        for ( chkPnt++ = pointList.begin(); chkPnt != pointList.end(); chkPnt++ )
@@ -341,30 +353,31 @@ bool DBrush::IsCutByPlane( DPlane *cuttingPlane ){
 
                if ( dist > MAX_ROUND_ERROR ) {
                        if ( isInFront ) {
-                               return TRUE;
+                               return true;
                        }
                }
                else if ( dist < MAX_ROUND_ERROR ) {
                        if ( !isInFront ) {
-                               return TRUE;
+                               return true;
                        }
                }
                else{
-                       return TRUE;
+                       return true;
                }
        }
 
-       return FALSE;
+       return false;
 }
 
-brush_t* DBrush::BuildInRadiant( bool allowDestruction, int* changeCnt, entity_t* entity ){
+
+scene::Node* DBrush::BuildInRadiant( bool allowDestruction, int* changeCnt, scene::Node* entity ){
        if ( allowDestruction ) {
-               bool kill = TRUE;
+               bool kill = true;
 
-               for ( list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
+               for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
                {
                        if ( ( *chkPlane )->m_bChkOk ) {
-                               kill = FALSE;
+                               kill = false;
                                break;
                        }
                }
@@ -375,29 +388,30 @@ brush_t* DBrush::BuildInRadiant( bool allowDestruction, int* changeCnt, entity_t
 
        //+djbob: fixed bug when brush had no faces "phantom brush" in radiant.
        if ( faceList.size() < 4 ) {
-               Sys_Printf( "Possible Phantom Brush Found, will not rebuild\n" );
+               globalErrorStream() << "Possible Phantom Brush Found, will not rebuild\n";
                return NULL;
        }
        //-djbob
 
-       QER_brush = (brush_t*)g_FuncTable.m_pfnCreateBrushHandle();
+       NodeSmartReference node( GlobalBrushCreator().createBrush() );
 
-       for ( list<DPlane *>::const_iterator buildPlane = faceList.begin(); buildPlane != faceList.end(); buildPlane++ ) {
-               if ( ( *buildPlane )->AddToBrush_t( QER_brush ) && changeCnt ) {
+       for ( std::list<DPlane *>::const_iterator buildPlane = faceList.begin(); buildPlane != faceList.end(); buildPlane++ ) {
+               if ( ( *buildPlane )->AddToBrush( node ) && changeCnt ) {
                        ( *changeCnt )++;
                }
        }
 
        if ( entity ) {
-               g_FuncTable.m_pfnCommitBrushHandleToEntity( QER_brush, entity );
-               g_BrushTable.m_pfnBrush_Build( QER_brush, false, false, false, false );
-               g_BrushTable.m_pfnBrush_AddToList( QER_brush, g_AppDataTable.m_pfnSelectedBrushes() );
+               Node_getTraversable( *entity )->insert( node );
        }
        else {
-               g_FuncTable.m_pfnCommitBrushHandle( QER_brush );
+               Node_getTraversable( GlobalRadiant().getMapWorldEntity() )->insert( node );
        }
 
-       return QER_brush;
+       QER_entity = entity;
+       QER_brush = node.get_pointer();
+
+       return node.get_pointer();
 }
 
 void DBrush::CutByPlane( DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush2 ){
@@ -410,7 +424,7 @@ void DBrush::CutByPlane( DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush
        DBrush* b1 = new DBrush;
        DBrush* b2 = new DBrush;
 
-       for ( list<DPlane *>::const_iterator parsePlane = faceList.begin(); parsePlane != faceList.end(); parsePlane++ )
+       for ( std::list<DPlane *>::const_iterator parsePlane = faceList.begin(); parsePlane != faceList.end(); parsePlane++ )
        {
                b1->AddFace( ( *parsePlane )->points[0], ( *parsePlane )->points[1], ( *parsePlane )->points[2], NULL );
                b2->AddFace( ( *parsePlane )->points[0], ( *parsePlane )->points[1], ( *parsePlane )->points[2], NULL );
@@ -429,60 +443,60 @@ void DBrush::CutByPlane( DPlane *cutPlane, DBrush **newBrush1, DBrush **newBrush
 bool DBrush::IntersectsWith( DBrush *chkBrush ){
        if ( pointList.size() == 0 ) {
                if ( BuildPoints() == 0 ) {
-                       return FALSE;   // invalid brush!!!!
+                       return false;   // invalid brush!!!!
 
                }
        }
        if ( chkBrush->pointList.size() == 0 ) {
                if ( chkBrush->BuildPoints() == 0 ) {
-                       return FALSE;   // invalid brush!!!!
+                       return false;   // invalid brush!!!!
 
                }
        }
        if ( !BBoxCollision( chkBrush ) ) {
-               return FALSE;
+               return false;
        }
 
-       list<DPlane *>::const_iterator iplPlane;
+       std::list<DPlane *>::const_iterator iplPlane;
 
        for ( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++ )
        {
 
-               bool allInFront = TRUE;
-               for ( list<DPoint *>::const_iterator iPoint = chkBrush->pointList.begin(); iPoint != chkBrush->pointList.end(); iPoint++ )
+               bool allInFront = true;
+               for ( std::list<DPoint *>::const_iterator iPoint = chkBrush->pointList.begin(); iPoint != chkBrush->pointList.end(); iPoint++ )
                {
                        if ( ( *iplPlane )->DistanceToPoint( ( *iPoint )->_pnt ) < -MAX_ROUND_ERROR ) {
-                               allInFront = FALSE;
+                               allInFront = false;
                                break;
                        }
                }
                if ( allInFront ) {
-                       return FALSE;
+                       return false;
                }
        }
 
        for ( iplPlane = chkBrush->faceList.begin(); iplPlane != chkBrush->faceList.end(); iplPlane++ )
        {
-               bool allInFront = TRUE;
-               for ( list<DPoint *>::const_iterator iPoint = pointList.begin(); iPoint != pointList.end(); iPoint++ )
+               bool allInFront = true;
+               for ( std::list<DPoint *>::const_iterator iPoint = pointList.begin(); iPoint != pointList.end(); iPoint++ )
                {
                        if ( ( *iplPlane )->DistanceToPoint( ( *iPoint )->_pnt ) < -MAX_ROUND_ERROR ) {
-                               allInFront = FALSE;
+                               allInFront = false;
                                break;
                        }
                }
                if ( allInFront ) {
-                       return FALSE;
+                       return false;
                }
        }
 
-       return TRUE;
+       return true;
 }
 
 bool DBrush::IntersectsWith( DPlane* p1, DPlane* p2, vec3_t v ) {
        vec3_t vDown = { 0, 0, -1 };
 
-       list<DPlane *>::const_iterator iplPlane;
+       std::list<DPlane *>::const_iterator iplPlane;
        for ( iplPlane = faceList.begin(); iplPlane != faceList.end(); iplPlane++ ) {
                DPlane* p = ( *iplPlane );
 
@@ -492,12 +506,12 @@ bool DBrush::IntersectsWith( DPlane* p1, DPlane* p2, vec3_t v ) {
                }
                if ( p->PlaneIntersection( p1, p2, v ) ) {
                        if ( PointPosition( v ) != POINT_OUT_BRUSH ) {
-                               return TRUE;
+                               return true;
                        }
                }
        }
 
-       return FALSE;
+       return false;
 }
 
 void DBrush::BuildBounds(){
@@ -508,11 +522,11 @@ void DBrush::BuildBounds(){
                        }
                }
 
-               list<DPoint *>::const_iterator first = pointList.begin();
+               std::list<DPoint *>::const_iterator first = pointList.begin();
                VectorCopy( ( *first )->_pnt, bbox_min );
                VectorCopy( ( *first )->_pnt, bbox_max );
 
-               list<DPoint *>::const_iterator point = pointList.begin();
+               std::list<DPoint *>::const_iterator point = pointList.begin();
                for ( point++; point != pointList.end(); point++ )
                {
                        if ( ( *point )->_pnt[0] > bbox_max[0] ) {
@@ -536,7 +550,7 @@ void DBrush::BuildBounds(){
                        }
                }
 
-               bBoundsBuilt = TRUE;
+               bBoundsBuilt = true;
        }
 }
 
@@ -548,23 +562,23 @@ bool DBrush::BBoxTouch( DBrush *chkBrush ){
        chkBrush->GetBounds( min2, max2 );
 
        if ( ( min1[0] - max2[0] ) > MAX_ROUND_ERROR ) {
-               return FALSE;
+               return false;
        }
        if ( ( min1[1] - max2[1] ) > MAX_ROUND_ERROR ) {
-               return FALSE;
+               return false;
        }
        if ( ( min1[2] - max2[2] ) > MAX_ROUND_ERROR ) {
-               return FALSE;
+               return false;
        }
 
        if ( ( min2[0] - max1[0] ) > MAX_ROUND_ERROR ) {
-               return FALSE;
+               return false;
        }
        if ( ( min2[1] - max1[1] ) > MAX_ROUND_ERROR ) {
-               return FALSE;
+               return false;
        }
        if ( ( min2[2] - max1[2] ) > MAX_ROUND_ERROR ) {
-               return FALSE;
+               return false;
        }
 
        int cnt = 0;
@@ -594,22 +608,22 @@ bool DBrush::BBoxTouch( DBrush *chkBrush ){
        }
 
        if ( cnt > 1 ) {
-               return FALSE;
+               return false;
        }
 
-       return TRUE;
+       return true;
 }
 
-void DBrush::ResetChecks( list<Str>* exclusionList ){
-       for ( list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
+void DBrush::ResetChecks( std::list<Str>* exclusionList ){
+       for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
        {
-               bool set = FALSE;
+               bool set = false;
 
                if ( exclusionList ) {
-                       for ( list<Str>::iterator eTexture = exclusionList->begin(); eTexture != exclusionList->end(); eTexture++ )
+                       for ( std::list<Str>::iterator eTexture = exclusionList->begin(); eTexture != exclusionList->end(); eTexture++ )
                        {
-                               if ( strstr( ( *resetPlane )->texInfo.m_TextureName, eTexture->GetBuffer() ) ) {
-                                       set = TRUE;
+                               if ( strstr( ( *resetPlane )->m_shader.c_str(), eTexture->GetBuffer() ) ) {
+                                       set = true;
                                        break;
                                }
                        }
@@ -620,7 +634,7 @@ void DBrush::ResetChecks( list<Str>* exclusionList ){
 }
 
 DPlane* DBrush::HasPlaneInverted( DPlane *chkPlane ){
-       for ( list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
+       for ( std::list<DPlane *>::const_iterator brushPlane = faceList.begin(); brushPlane != faceList.end(); brushPlane++ )
        {
                if ( **brushPlane != *chkPlane ) {
                        if ( fabs( ( *brushPlane )->_d + chkPlane->_d ) < 0.1 ) {
@@ -632,30 +646,30 @@ DPlane* DBrush::HasPlaneInverted( DPlane *chkPlane ){
 }
 
 bool DBrush::HasTexture( const char *textureName ){
-       for ( list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
+       for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
        {
-               if ( strstr( ( *chkPlane )->texInfo.m_TextureName, textureName ) ) {
-                       return TRUE;
+               if ( strstr( ( *chkPlane )->m_shader.c_str(), textureName ) ) {
+                       return true;
                }
 
        }
-       return FALSE;
+       return false;
 }
 
 bool DBrush::IsDetail(){
-       for ( list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
+       for ( std::list<DPlane *>::const_iterator chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
        {
-               if ( ( *chkPlane )->texInfo.m_nContents & FACE_DETAIL ) {
-                       return TRUE;
+               if ( ( *chkPlane )->texInfo.contents & FACE_DETAIL ) {
+                       return true;
                }
 
        }
-       return FALSE;
+       return false;
 }
 
 void DBrush::BuildFromWinding( DWinding *w ){
        if ( w->numpoints < 3 ) {
-               Sys_ERROR( "Winding has invalid number of points" );
+               globalErrorStream() << "Winding has invalid number of points";
                return;
        }
 
@@ -681,7 +695,7 @@ void DBrush::BuildFromWinding( DWinding *w ){
 void DBrush::SaveToFile( FILE *pFile ){
        fprintf( pFile, "{\n" );
 
-       for ( list<DPlane *>::const_iterator pp = faceList.begin(); pp != faceList.end(); pp++ )
+       for ( std::list<DPlane *>::const_iterator pp = faceList.begin(); pp != faceList.end(); pp++ )
        {
                char buffer[512];
 
@@ -689,10 +703,10 @@ void DBrush::SaveToFile( FILE *pFile ){
                                 ( *pp )->points[0][0], ( *pp )->points[0][1], ( *pp )->points[0][2],
                                 ( *pp )->points[1][0], ( *pp )->points[1][1], ( *pp )->points[1][2],
                                 ( *pp )->points[2][0], ( *pp )->points[2][1], ( *pp )->points[2][2],
-                                ( *pp )->texInfo.m_TextureName,
-                                ( *pp )->texInfo.m_fShift[0], ( *pp )->texInfo.m_fShift[1],
-                                ( *pp )->texInfo.m_fScale[0], ( *pp )->texInfo.m_fScale[0],
-                                ( *pp )->texInfo.m_fRotate );
+                                ( *pp )->m_shader.c_str(),
+                                ( *pp )->texInfo.m_texdef.shift[0], ( *pp )->texInfo.m_texdef.shift[1],
+                                ( *pp )->texInfo.m_texdef.scale[0], ( *pp )->texInfo.m_texdef.scale[0],
+                                ( *pp )->texInfo.m_texdef.rotate );
 
                fprintf( pFile, "%s", buffer );
        }
@@ -701,7 +715,7 @@ void DBrush::SaveToFile( FILE *pFile ){
 }
 
 void DBrush::Rotate( vec3_t vOrigin, vec3_t vRotation ){
-       for ( list<DPlane *>::const_iterator rotPlane = faceList.begin(); rotPlane != faceList.end(); rotPlane++ )
+       for ( std::list<DPlane *>::const_iterator rotPlane = faceList.begin(); rotPlane != faceList.end(); rotPlane++ )
        {
                for ( int i = 0; i < 3; i++ )
                        VectorRotate( ( *rotPlane )->points[i], vRotation, vOrigin );
@@ -722,89 +736,89 @@ void DBrush::RotateAboutCentre( vec3_t vRotation ){
 bool DBrush::ResetTextures( const char* textureName, float fScale[2],    float fShift[2],    int rotation, const char* newTextureName,
                                                        int bResetTextureName,   int bResetScale[2], int bResetShift[2], int bResetRotation ){
        if ( textureName ) {
-               bool changed = FALSE;
-               for ( list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
+               bool changed = false;
+               for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
                {
-                       if ( !strcmp( ( *resetPlane )->texInfo.m_TextureName, textureName ) ) {
+                       if ( !strcmp( ( *resetPlane )->m_shader.c_str(), textureName ) ) {
                                if ( bResetTextureName ) {
-                                       strcpy( ( *resetPlane )->texInfo.m_TextureName, newTextureName );
+                                       ( *resetPlane )->m_shader = newTextureName;
                                }
 
                                if ( bResetScale[0] ) {
-                                       ( *resetPlane )->texInfo.m_fScale[0] = fScale[0];
+                                       ( *resetPlane )->texInfo.m_texdef.scale[0] = fScale[0];
                                }
                                if ( bResetScale[1] ) {
-                                       ( *resetPlane )->texInfo.m_fScale[1] = fScale[1];
+                                       ( *resetPlane )->texInfo.m_texdef.scale[1] = fScale[1];
                                }
 
                                if ( bResetShift[0] ) {
-                                       ( *resetPlane )->texInfo.m_fShift[0] = fShift[0];
+                                       ( *resetPlane )->texInfo.m_texdef.shift[0] = fShift[0];
                                }
                                if ( bResetShift[1] ) {
-                                       ( *resetPlane )->texInfo.m_fShift[1] = fShift[1];
+                                       ( *resetPlane )->texInfo.m_texdef.shift[1] = fShift[1];
                                }
 
                                if ( bResetRotation ) {
-                                       ( *resetPlane )->texInfo.m_fRotate = (float)rotation;
+                                       ( *resetPlane )->texInfo.m_texdef.rotate = (float)rotation;
                                }
 
-                               changed = TRUE;
+                               changed = true;
                        }
                }
                return changed; // no point rebuilding unless we need to, only slows things down
        }
        else
        {
-               for ( list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
+               for ( std::list<DPlane *>::const_iterator resetPlane = faceList.begin(); resetPlane != faceList.end(); resetPlane++ )
                {
                        if ( bResetTextureName ) {
-                               strcpy( ( *resetPlane )->texInfo.m_TextureName, newTextureName );
+                               ( *resetPlane )->m_shader = newTextureName;
                        }
 
                        if ( bResetScale[0] ) {
-                               ( *resetPlane )->texInfo.m_fScale[0] = fScale[0];
+                               ( *resetPlane )->texInfo.m_texdef.scale[0] = fScale[0];
                        }
                        if ( bResetScale[1] ) {
-                               ( *resetPlane )->texInfo.m_fScale[1] = fScale[1];
+                               ( *resetPlane )->texInfo.m_texdef.scale[1] = fScale[1];
                        }
 
                        if ( bResetShift[0] ) {
-                               ( *resetPlane )->texInfo.m_fShift[0] = fShift[0];
+                               ( *resetPlane )->texInfo.m_texdef.shift[0] = fShift[0];
                        }
                        if ( bResetShift[1] ) {
-                               ( *resetPlane )->texInfo.m_fShift[1] = fShift[1];
+                               ( *resetPlane )->texInfo.m_texdef.shift[1] = fShift[1];
                        }
 
                        if ( bResetRotation ) {
-                               ( *resetPlane )->texInfo.m_fRotate = (float)rotation;
+                               ( *resetPlane )->texInfo.m_texdef.rotate = (float)rotation;
                        }
                }
-               return TRUE;
+               return true;
        }
 }
 
 bool DBrush::operator ==( DBrush* other ){
-       list<DPlane *>::const_iterator chkPlane;
+       std::list<DPlane *>::const_iterator chkPlane;
 
        for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
        {
                if ( !other->HasPlane( ( *chkPlane ) ) ) {
-                       return FALSE;
+                       return false;
                }
        }
 
        for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ )
        {
                if ( !HasPlane( ( *chkPlane ) ) ) {
-                       return FALSE;
+                       return false;
                }
        }
 
-       return TRUE;
+       return true;
 }
 
-DPlane* DBrush::AddFace( vec3_t va, vec3_t vb, vec3_t vc, const char *textureName, bool bDetail ){
-       bBoundsBuilt = FALSE;
+DPlane* DBrush::AddFace( const vec3_t va, const vec3_t vb, const vec3_t vc, const char *textureName, bool bDetail ){
+       bBoundsBuilt = false;
        DPlane* newFace = new DPlane( va, vb, vc, textureName, bDetail );
        faceList.push_back( newFace );
 
@@ -814,7 +828,7 @@ DPlane* DBrush::AddFace( vec3_t va, vec3_t vb, vec3_t vc, const char *textureNam
 DPlane* DBrush::FindPlaneWithClosestNormal( vec_t* normal ) {
        vec_t bestDot = -2;
        DPlane* bestDotPlane = NULL;
-       list<DPlane *>::const_iterator chkPlane;
+       std::list<DPlane *>::const_iterator chkPlane;
        for ( chkPlane = faceList.begin(); chkPlane != faceList.end(); chkPlane++ ) {
                DPlane* pPlane = ( *chkPlane );
 
@@ -837,7 +851,7 @@ int DBrush::FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts ) {
 
        BuildPoints();
 
-       for ( list<DPoint *>::const_iterator points = pointList.begin(); points != pointList.end(); points++ ) {
+       for ( std::list<DPoint *>::const_iterator points = pointList.begin(); points != pointList.end(); points++ ) {
                DPoint* point = ( *points );
 
                if ( fabs( plane->DistanceToPoint( point->_pnt ) ) < MAX_ROUND_ERROR ) {
@@ -855,17 +869,11 @@ int DBrush::FindPointsForPlane( DPlane* plane, DPoint** pnts, int maxpnts ) {
 }
 
 void DBrush::RemovePlane( DPlane* plane ) {
-       bBoundsBuilt = FALSE;
-       for ( list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ ) {
+       bBoundsBuilt = false;
+       for ( std::list<DPlane *>::const_iterator deadPlane = faceList.begin(); deadPlane != faceList.end(); deadPlane++ ) {
                if ( *deadPlane == plane ) {
                        delete *deadPlane;
                        faceList.remove( plane );
                }
        }
 }
-
-void DBrush::RemoveFromRadiant( void ) {
-       if ( QER_brush ) {
-               g_FuncTable.m_pfnDeleteBrushHandle( QER_brush );
-       }
-}