/*
-BobToolz plugin for GtkRadiant
-Copyright (C) 2001 Gordon Biggans
+ BobToolz plugin for GtkRadiant
+ Copyright (C) 2001 Gordon Biggans
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-*/
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
// DBobView.h: interface for the DBobView class.
//
//////////////////////////////////////////////////////////////////////
-#if !defined(AFX_VISDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_)
+#if !defined( AFX_VISDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_ )
#define AFX_VISDRAWER_H__6E36062A_EF0B_11D4_ACF7_004095A18133__INCLUDED_
#if _MSC_VER > 1000
class DVisDrawer : public Renderable, public OpenGLRenderable
{
- Shader* m_shader_solid;
- Shader* m_shader_wireframe;
+Shader* m_shader_solid;
+Shader* m_shader_wireframe;
public:
- DVisDrawer();
- virtual ~DVisDrawer();
+DVisDrawer();
+virtual ~DVisDrawer();
protected:
- std::list<DWinding*>* m_list;
- int refCount;
+std::list<DWinding*>* m_list;
+int refCount;
public:
- void ClearPoints();
- void SetList(std::list<DWinding*>* pointList);
+void ClearPoints();
+void SetList( std::list<DWinding*>* pointList );
- void render(RenderStateFlags state) const;
- void renderSolid(Renderer& renderer, const VolumeTest& volume) const;
- void renderWireframe(Renderer& renderer, const VolumeTest& volume) const;
+void render( RenderStateFlags state ) const;
+void renderSolid( Renderer& renderer, const VolumeTest& volume ) const;
+void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const;
- void constructShaders();
- void destroyShaders();
+void constructShaders();
+void destroyShaders();
};