]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - contrib/bobtoolz/bsploader.h
uncrustify! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / contrib / bobtoolz / bsploader.h
index 3b98fc2737e3079d922738f22d69536219af3fde..f4ecea874f3209ad9d2124dd180fd4c7a53291d9 100644 (file)
@@ -1,98 +1,98 @@
-#define        LUMP_ENTITIES           0
-#define        LUMP_SHADERS            1
-#define        LUMP_PLANES                     2
-#define        LUMP_NODES                      3
-#define        LUMP_LEAFS                      4
-#define        LUMP_LEAFSURFACES       5
-#define        LUMP_LEAFBRUSHES        6
-#define        LUMP_MODELS                     7
-#define        LUMP_BRUSHES            8
-#define        LUMP_BRUSHSIDES         9
-#define        LUMP_DRAWVERTS          10
-#define        LUMP_DRAWINDEXES        11
-#define        LUMP_FOGS                       12
-#define        LUMP_SURFACES           13
-#define        LUMP_LIGHTMAPS          14
-#define        LUMP_LIGHTGRID          15
-#define        LUMP_VISIBILITY         16
-#define        HEADER_LUMPS            17
+#define LUMP_ENTITIES       0
+#define LUMP_SHADERS        1
+#define LUMP_PLANES         2
+#define LUMP_NODES          3
+#define LUMP_LEAFS          4
+#define LUMP_LEAFSURFACES   5
+#define LUMP_LEAFBRUSHES    6
+#define LUMP_MODELS         7
+#define LUMP_BRUSHES        8
+#define LUMP_BRUSHSIDES     9
+#define LUMP_DRAWVERTS      10
+#define LUMP_DRAWINDEXES    11
+#define LUMP_FOGS           12
+#define LUMP_SURFACES       13
+#define LUMP_LIGHTMAPS      14
+#define LUMP_LIGHTGRID      15
+#define LUMP_VISIBILITY     16
+#define HEADER_LUMPS        17
 
 typedef struct {
-       int             fileofs, filelen;
+       int fileofs, filelen;
 } lump_t;
 
 typedef struct {
-       int                     ident;
-       int                     version;
+       int ident;
+       int version;
 
-       lump_t          lumps[HEADER_LUMPS];
+       lump_t lumps[HEADER_LUMPS];
 } dheader_t;
 
 typedef struct {
-       float           normal[3];
-       float           dist;
+       float normal[3];
+       float dist;
 } dplane_t;
 
 typedef struct {
-       int                     planeNum;
-       int                     children[2];    // negative numbers are -(leafs+1), not nodes
-       int                     mins[3];                // for frustom culling
-       int                     maxs[3];
+       int planeNum;
+       int children[2];            // negative numbers are -(leafs+1), not nodes
+       int mins[3];                // for frustom culling
+       int maxs[3];
 } dnode_t;
 
 typedef struct {
-       int                     cluster;                        // -1 = opaque cluster (do I still store these?)
-       int                     area;
+       int cluster;                    // -1 = opaque cluster (do I still store these?)
+       int area;
 
-       int                     mins[3];                        // for frustum culling
-       int                     maxs[3];
+       int mins[3];                    // for frustum culling
+       int maxs[3];
 
-       int                     firstLeafSurface;
-       int                     numLeafSurfaces;
+       int firstLeafSurface;
+       int numLeafSurfaces;
 
-       int                     firstLeafBrush;
-       int                     numLeafBrushes;
+       int firstLeafBrush;
+       int numLeafBrushes;
 } dleaf_t;
 
 typedef struct {
-       vec3_t          xyz;
-       float           st[2];
-       float           lightmap[2];
-       vec3_t          normal;
-       byte            color[4];
+       vec3_t xyz;
+       float st[2];
+       float lightmap[2];
+       vec3_t normal;
+       byte color[4];
 } qdrawVert_t;
 
 typedef struct {
-       int                     shaderNum;
-       int                     fogNum;
-       int                     surfaceType;
+       int shaderNum;
+       int fogNum;
+       int surfaceType;
 
-       int                     firstVert;
-       int                     numVerts;
+       int firstVert;
+       int numVerts;
 
-       int                     firstIndex;
-       int                     numIndexes;
+       int firstIndex;
+       int numIndexes;
 
-       int                     lightmapNum;
-       int                     lightmapX, lightmapY;
-       int                     lightmapWidth, lightmapHeight;
+       int lightmapNum;
+       int lightmapX, lightmapY;
+       int lightmapWidth, lightmapHeight;
 
-       vec3_t          lightmapOrigin;
-       vec3_t          lightmapVecs[3];        // for patches, [0] and [1] are lodbounds
+       vec3_t lightmapOrigin;
+       vec3_t lightmapVecs[3];         // for patches, [0] and [1] are lodbounds
 
-       int                     patchWidth;
-       int                     patchHeight;
+       int patchWidth;
+       int patchHeight;
 } dsurface_t;
 
 typedef struct {
-       int                     planeNum;                       // positive plane side faces out of the leaf
-       int                     shaderNum;
+       int planeNum;                   // positive plane side faces out of the leaf
+       int shaderNum;
 } dbrushside_t;
 
 typedef struct {
-       int                     firstSide;
-       int                     numSides;
-       int                     shaderNum;              // the shader that determines the contents flags
+       int firstSide;
+       int numSides;
+       int shaderNum;              // the shader that determines the contents flags
 } dbrush_t;
 
 typedef enum {
@@ -103,32 +103,32 @@ typedef enum {
        MST_FLARE
 } mapSurfaceType_t;
 
-#define        MAX_MAP_VISIBILITY      0x200000
-#define        MAX_MAP_NODES           0x20000
-#define        MAX_MAP_PLANES          0x20000
-#define        MAX_MAP_LEAFS           0x20000
-
-extern int                     numVisBytes;
-extern int                     numleafs;
-extern int                     numplanes;
-extern int                     numnodes;
-extern int                     numDrawVerts;
-extern int                     numDrawSurfaces;
-extern int                     numleafsurfaces;
-extern int                     numbrushes;
-extern int                     numbrushsides;
-extern int                     numleafbrushes;
-
-extern dnode_t                 *dnodes;
-extern dplane_t                *dplanes;
-extern dleaf_t                 *dleafs;
-extern byte                    *visBytes;
-extern qdrawVert_t             *drawVerts;
-extern dsurface_t              *drawSurfaces;
-extern int                             *dleafsurfaces;
-extern dbrush_t                *dbrushes;
-extern dbrushside_t    *dbrushsides;
-extern int                             *dleafbrushes;
+#define MAX_MAP_VISIBILITY  0x200000
+#define MAX_MAP_NODES       0x20000
+#define MAX_MAP_PLANES      0x20000
+#define MAX_MAP_LEAFS       0x20000
+
+extern int numVisBytes;
+extern int numleafs;
+extern int numplanes;
+extern int numnodes;
+extern int numDrawVerts;
+extern int numDrawSurfaces;
+extern int numleafsurfaces;
+extern int numbrushes;
+extern int numbrushsides;
+extern int numleafbrushes;
+
+extern dnode_t         *dnodes;
+extern dplane_t        *dplanes;
+extern dleaf_t         *dleafs;
+extern byte            *visBytes;
+extern qdrawVert_t     *drawVerts;
+extern dsurface_t      *drawSurfaces;
+extern int             *dleafsurfaces;
+extern dbrush_t        *dbrushes;
+extern dbrushside_t    *dbrushsides;
+extern int             *dleafbrushes;
 
 qboolean LoadBSPFile( const char *filename );
 void FreeBSPData();