#include "entity.h"
-class RenderableArrow : public OpenGLRenderable
-{
-const Vector3& m_origin;
-const Vector3& m_angles;
+class RenderableArrow : public OpenGLRenderable {
+ const Vector3 &m_origin;
+ const Vector3 &m_angles;
public:
-RenderableArrow( const Vector3& origin, const Vector3& angles )
- : m_origin( origin ), m_angles( angles ){
-}
-
-void render( RenderStateFlags state ) const {
- Matrix4 mat = matrix4_rotation_for_euler_xyz_degrees( m_angles );
- arrow_draw( m_origin, matrix4_transformed_direction( mat, Vector3( 1, 0, 0 ) ), matrix4_transformed_direction( mat, Vector3( 0, 1, 0 ) ), matrix4_transformed_direction( mat, Vector3( 0, 0, 1 ) ) );
-}
+ RenderableArrow(const Vector3 &origin, const Vector3 &angles)
+ : m_origin(origin), m_angles(angles)
+ {
+ }
+
+ void render(RenderStateFlags state) const
+ {
+ Matrix4 mat = matrix4_rotation_for_euler_xyz_degrees(m_angles);
+ arrow_draw(m_origin, matrix4_transformed_direction(mat, Vector3(1, 0, 0)),
+ matrix4_transformed_direction(mat, Vector3(0, 1, 0)),
+ matrix4_transformed_direction(mat, Vector3(0, 0, 1)));
+ }
};
-inline void read_aabb( AABB& aabb, const EntityClass& eclass ){
- aabb = aabb_for_minmax( eclass.mins, eclass.maxs );
+inline void read_aabb(AABB &aabb, const EntityClass &eclass)
+{
+ aabb = aabb_for_minmax(eclass.mins, eclass.maxs);
}
class GenericEntity :
- public Cullable,
- public Bounded,
- public Snappable
-{
-EntityKeyValues m_entity;
-KeyObserverMap m_keyObservers;
-MatrixTransform m_transform;
-
-OriginKey m_originKey;
-Vector3 m_origin;
-AnglesKey m_anglesKey;
-Vector3 m_angles;
-
-ClassnameFilter m_filter;
-NamedEntity m_named;
-NameKeys m_nameKeys;
-
-AABB m_aabb_local;
-
-RenderableArrow m_arrow;
-RenderableSolidAABB m_aabb_solid;
-RenderableWireframeAABB m_aabb_wire;
-RenderableNamedEntity m_renderName;
-
-Callback<void()> m_transformChanged;
-Callback<void()> m_evaluateTransform;
-
-void construct(){
- read_aabb( m_aabb_local, m_entity.getEntityClass() );
-
- m_keyObservers.insert( "classname", ClassnameFilter::ClassnameChangedCaller( m_filter ) );
- m_keyObservers.insert( Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller( m_named ) );
- m_keyObservers.insert( "angle", AnglesKey::AngleChangedCaller( m_anglesKey ) );
- m_keyObservers.insert( "angles", AnglesKey::AnglesChangedCaller( m_anglesKey ) );
- m_keyObservers.insert( "origin", OriginKey::OriginChangedCaller( m_originKey ) );
-}
+ public Cullable,
+ public Bounded,
+ public Snappable {
+ EntityKeyValues m_entity;
+ KeyObserverMap m_keyObservers;
+ MatrixTransform m_transform;
+
+ OriginKey m_originKey;
+ Vector3 m_origin;
+ AnglesKey m_anglesKey;
+ Vector3 m_angles;
+
+ ClassnameFilter m_filter;
+ NamedEntity m_named;
+ NameKeys m_nameKeys;
+
+ AABB m_aabb_local;
+
+ RenderableArrow m_arrow;
+ RenderableSolidAABB m_aabb_solid;
+ RenderableWireframeAABB m_aabb_wire;
+ RenderableNamedEntity m_renderName;
+
+ Callback<void()> m_transformChanged;
+ Callback<void()> m_evaluateTransform;
+
+ void construct()
+ {
+ read_aabb(m_aabb_local, m_entity.getEntityClass());
+
+ m_keyObservers.insert("classname", ClassnameFilter::ClassnameChangedCaller(m_filter));
+ m_keyObservers.insert(Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller(m_named));
+ m_keyObservers.insert("angle", AnglesKey::AngleChangedCaller(m_anglesKey));
+ m_keyObservers.insert("angles", AnglesKey::AnglesChangedCaller(m_anglesKey));
+ m_keyObservers.insert("origin", OriginKey::OriginChangedCaller(m_originKey));
+ }
// vc 2k5 compiler fix
#if _MSC_VER >= 1400
-public:
+ public:
#endif
-void updateTransform(){
- m_transform.localToParent() = g_matrix4_identity;
- matrix4_translate_by_vec3( m_transform.localToParent(), m_origin );
- m_transformChanged();
-}
-typedef MemberCaller<GenericEntity, void(), &GenericEntity::updateTransform> UpdateTransformCaller;
-void originChanged(){
- m_origin = m_originKey.m_origin;
- updateTransform();
-}
-typedef MemberCaller<GenericEntity, void(), &GenericEntity::originChanged> OriginChangedCaller;
-void anglesChanged(){
- m_angles = m_anglesKey.m_angles;
- updateTransform();
-}
-typedef MemberCaller<GenericEntity, void(), &GenericEntity::anglesChanged> AnglesChangedCaller;
-public:
+ void updateTransform()
+ {
+ m_transform.localToParent() = g_matrix4_identity;
+ matrix4_translate_by_vec3(m_transform.localToParent(), m_origin);
+ m_transformChanged();
+ }
-GenericEntity( EntityClass* eclass, scene::Node& node, const Callback<void()>& transformChanged, const Callback<void()>& evaluateTransform ) :
- m_entity( eclass ),
- m_originKey( OriginChangedCaller( *this ) ),
- m_origin( ORIGINKEY_IDENTITY ),
- m_anglesKey( AnglesChangedCaller( *this ) ),
- m_angles( ANGLESKEY_IDENTITY ),
- m_filter( m_entity, node ),
- m_named( m_entity ),
- m_nameKeys( m_entity ),
- m_arrow( m_aabb_local.origin, m_angles ),
- m_aabb_solid( m_aabb_local ),
- m_aabb_wire( m_aabb_local ),
- m_renderName( m_named, g_vector3_identity ),
- m_transformChanged( transformChanged ),
- m_evaluateTransform( evaluateTransform ){
- construct();
-}
-GenericEntity( const GenericEntity& other, scene::Node& node, const Callback<void()>& transformChanged, const Callback<void()>& evaluateTransform ) :
- m_entity( other.m_entity ),
- m_originKey( OriginChangedCaller( *this ) ),
- m_origin( ORIGINKEY_IDENTITY ),
- m_anglesKey( AnglesChangedCaller( *this ) ),
- m_angles( ANGLESKEY_IDENTITY ),
- m_filter( m_entity, node ),
- m_named( m_entity ),
- m_nameKeys( m_entity ),
- m_arrow( m_aabb_local.origin, m_angles ),
- m_aabb_solid( m_aabb_local ),
- m_aabb_wire( m_aabb_local ),
- m_renderName( m_named, g_vector3_identity ),
- m_transformChanged( transformChanged ),
- m_evaluateTransform( evaluateTransform ){
- construct();
-}
+ typedef MemberCaller<GenericEntity, void(), &GenericEntity::updateTransform> UpdateTransformCaller;
-InstanceCounter m_instanceCounter;
-void instanceAttach( const scene::Path& path ){
- if ( ++m_instanceCounter.m_count == 1 ) {
- m_filter.instanceAttach();
- m_entity.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
- m_entity.attach( m_keyObservers );
- }
-}
-void instanceDetach( const scene::Path& path ){
- if ( --m_instanceCounter.m_count == 0 ) {
- m_entity.detach( m_keyObservers );
- m_entity.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
- m_filter.instanceDetach();
- }
-}
+ void originChanged()
+ {
+ m_origin = m_originKey.m_origin;
+ updateTransform();
+ }
-EntityKeyValues& getEntity(){
- return m_entity;
-}
-const EntityKeyValues& getEntity() const {
- return m_entity;
-}
-
-Namespaced& getNamespaced(){
- return m_nameKeys;
-}
-Nameable& getNameable(){
- return m_named;
-}
-TransformNode& getTransformNode(){
- return m_transform;
-}
-
-const AABB& localAABB() const {
- return m_aabb_local;
-}
-
-VolumeIntersectionValue intersectVolume( const VolumeTest& volume, const Matrix4& localToWorld ) const {
- return volume.TestAABB( localAABB(), localToWorld );
-}
-
-void renderArrow( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
- if ( g_showAngles ) {
- renderer.addRenderable( m_arrow, localToWorld );
- }
-}
-void renderSolid( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
- renderer.SetState( m_entity.getEntityClass().m_state_fill, Renderer::eFullMaterials );
- renderer.addRenderable( m_aabb_solid, localToWorld );
- renderArrow( renderer, volume, localToWorld );
-}
-void renderWireframe( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
- renderer.SetState( m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly );
- renderer.addRenderable( m_aabb_wire, localToWorld );
- renderArrow( renderer, volume, localToWorld );
- if ( g_showNames ) {
- renderer.addRenderable( m_renderName, localToWorld );
- }
-}
+ typedef MemberCaller<GenericEntity, void(), &GenericEntity::originChanged> OriginChangedCaller;
+ void anglesChanged()
+ {
+ m_angles = m_anglesKey.m_angles;
+ updateTransform();
+ }
-void testSelect( Selector& selector, SelectionTest& test, const Matrix4& localToWorld ){
- test.BeginMesh( localToWorld );
-
- SelectionIntersection best;
- aabb_testselect( m_aabb_local, test, best );
- if ( best.valid() ) {
- selector.addIntersection( best );
- }
-}
+ typedef MemberCaller<GenericEntity, void(), &GenericEntity::anglesChanged> AnglesChangedCaller;
+public:
-void translate( const Vector3& translation ){
- m_origin = origin_translated( m_origin, translation );
-}
-void rotate( const Quaternion& rotation ){
- m_angles = angles_rotated( m_angles, rotation );
-}
-void snapto( float snap ){
- m_originKey.m_origin = origin_snapped( m_originKey.m_origin, snap );
- m_originKey.write( &m_entity );
-}
-void revertTransform(){
- m_origin = m_originKey.m_origin;
- m_angles = m_anglesKey.m_angles;
-}
-void freezeTransform(){
- m_originKey.m_origin = m_origin;
- m_originKey.write( &m_entity );
- m_anglesKey.m_angles = m_angles;
- m_anglesKey.write( &m_entity );
-}
-void transformChanged(){
- revertTransform();
- m_evaluateTransform();
- updateTransform();
-}
-typedef MemberCaller<GenericEntity, void(), &GenericEntity::transformChanged> TransformChangedCaller;
+ GenericEntity(EntityClass *eclass, scene::Node &node, const Callback<void()> &transformChanged,
+ const Callback<void()> &evaluateTransform) :
+ m_entity(eclass),
+ m_originKey(OriginChangedCaller(*this)),
+ m_origin(ORIGINKEY_IDENTITY),
+ m_anglesKey(AnglesChangedCaller(*this)),
+ m_angles(ANGLESKEY_IDENTITY),
+ m_filter(m_entity, node),
+ m_named(m_entity),
+ m_nameKeys(m_entity),
+ m_arrow(m_aabb_local.origin, m_angles),
+ m_aabb_solid(m_aabb_local),
+ m_aabb_wire(m_aabb_local),
+ m_renderName(m_named, g_vector3_identity),
+ m_transformChanged(transformChanged),
+ m_evaluateTransform(evaluateTransform)
+ {
+ construct();
+ }
+
+ GenericEntity(const GenericEntity &other, scene::Node &node, const Callback<void()> &transformChanged,
+ const Callback<void()> &evaluateTransform) :
+ m_entity(other.m_entity),
+ m_originKey(OriginChangedCaller(*this)),
+ m_origin(ORIGINKEY_IDENTITY),
+ m_anglesKey(AnglesChangedCaller(*this)),
+ m_angles(ANGLESKEY_IDENTITY),
+ m_filter(m_entity, node),
+ m_named(m_entity),
+ m_nameKeys(m_entity),
+ m_arrow(m_aabb_local.origin, m_angles),
+ m_aabb_solid(m_aabb_local),
+ m_aabb_wire(m_aabb_local),
+ m_renderName(m_named, g_vector3_identity),
+ m_transformChanged(transformChanged),
+ m_evaluateTransform(evaluateTransform)
+ {
+ construct();
+ }
+
+ InstanceCounter m_instanceCounter;
+
+ void instanceAttach(const scene::Path &path)
+ {
+ if (++m_instanceCounter.m_count == 1) {
+ m_filter.instanceAttach();
+ m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
+ m_entity.attach(m_keyObservers);
+ }
+ }
+
+ void instanceDetach(const scene::Path &path)
+ {
+ if (--m_instanceCounter.m_count == 0) {
+ m_entity.detach(m_keyObservers);
+ m_entity.instanceDetach(path_find_mapfile(path.begin(), path.end()));
+ m_filter.instanceDetach();
+ }
+ }
+
+ EntityKeyValues &getEntity()
+ {
+ return m_entity;
+ }
+
+ const EntityKeyValues &getEntity() const
+ {
+ return m_entity;
+ }
+
+ Namespaced &getNamespaced()
+ {
+ return m_nameKeys;
+ }
+
+ Nameable &getNameable()
+ {
+ return m_named;
+ }
+
+ TransformNode &getTransformNode()
+ {
+ return m_transform;
+ }
+
+ const AABB &localAABB() const
+ {
+ return m_aabb_local;
+ }
+
+ VolumeIntersectionValue intersectVolume(const VolumeTest &volume, const Matrix4 &localToWorld) const
+ {
+ return volume.TestAABB(localAABB(), localToWorld);
+ }
+
+ void renderArrow(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld) const
+ {
+ if (g_showAngles) {
+ renderer.addRenderable(m_arrow, localToWorld);
+ }
+ }
+
+ void renderSolid(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld) const
+ {
+ renderer.SetState(m_entity.getEntityClass().m_state_fill, Renderer::eFullMaterials);
+ renderer.addRenderable(m_aabb_solid, localToWorld);
+ renderArrow(renderer, volume, localToWorld);
+ }
+
+ void renderWireframe(Renderer &renderer, const VolumeTest &volume, const Matrix4 &localToWorld) const
+ {
+ renderer.SetState(m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly);
+ renderer.addRenderable(m_aabb_wire, localToWorld);
+ renderArrow(renderer, volume, localToWorld);
+ if (g_showNames) {
+ renderer.addRenderable(m_renderName, localToWorld);
+ }
+ }
+
+
+ void testSelect(Selector &selector, SelectionTest &test, const Matrix4 &localToWorld)
+ {
+ test.BeginMesh(localToWorld);
+
+ SelectionIntersection best;
+ aabb_testselect(m_aabb_local, test, best);
+ if (best.valid()) {
+ selector.addIntersection(best);
+ }
+ }
+
+ void translate(const Vector3 &translation)
+ {
+ m_origin = origin_translated(m_origin, translation);
+ }
+
+ void rotate(const Quaternion &rotation)
+ {
+ m_angles = angles_rotated(m_angles, rotation);
+ }
+
+ void snapto(float snap)
+ {
+ m_originKey.m_origin = origin_snapped(m_originKey.m_origin, snap);
+ m_originKey.write(&m_entity);
+ }
+
+ void revertTransform()
+ {
+ m_origin = m_originKey.m_origin;
+ m_angles = m_anglesKey.m_angles;
+ }
+
+ void freezeTransform()
+ {
+ m_originKey.m_origin = m_origin;
+ m_originKey.write(&m_entity);
+ m_anglesKey.m_angles = m_angles;
+ m_anglesKey.write(&m_entity);
+ }
+
+ void transformChanged()
+ {
+ revertTransform();
+ m_evaluateTransform();
+ updateTransform();
+ }
+
+ typedef MemberCaller<GenericEntity, void(), &GenericEntity::transformChanged> TransformChangedCaller;
};
class GenericEntityInstance :
- public TargetableInstance,
- public TransformModifier,
- public Renderable,
- public SelectionTestable
-{
-class TypeCasts
-{
-InstanceTypeCastTable m_casts;
-public:
-TypeCasts(){
- m_casts = TargetableInstance::StaticTypeCasts::instance().get();
- InstanceContainedCast<GenericEntityInstance, Bounded>::install( m_casts );
- InstanceContainedCast<GenericEntityInstance, Cullable>::install( m_casts );
- InstanceStaticCast<GenericEntityInstance, Renderable>::install( m_casts );
- InstanceStaticCast<GenericEntityInstance, SelectionTestable>::install( m_casts );
- InstanceStaticCast<GenericEntityInstance, Transformable>::install( m_casts );
- InstanceIdentityCast<GenericEntityInstance>::install( m_casts );
-}
-InstanceTypeCastTable& get(){
- return m_casts;
-}
-};
-
-GenericEntity& m_contained;
-mutable AABB m_bounds;
+ public TargetableInstance,
+ public TransformModifier,
+ public Renderable,
+ public SelectionTestable {
+ class TypeCasts {
+ InstanceTypeCastTable m_casts;
+ public:
+ TypeCasts()
+ {
+ m_casts = TargetableInstance::StaticTypeCasts::instance().get();
+ InstanceContainedCast<GenericEntityInstance, Bounded>::install(m_casts);
+ InstanceContainedCast<GenericEntityInstance, Cullable>::install(m_casts);
+ InstanceStaticCast<GenericEntityInstance, Renderable>::install(m_casts);
+ InstanceStaticCast<GenericEntityInstance, SelectionTestable>::install(m_casts);
+ InstanceStaticCast<GenericEntityInstance, Transformable>::install(m_casts);
+ InstanceIdentityCast<GenericEntityInstance>::install(m_casts);
+ }
+
+ InstanceTypeCastTable &get()
+ {
+ return m_casts;
+ }
+ };
+
+ GenericEntity &m_contained;
+ mutable AABB m_bounds;
public:
-typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
-Bounded& get( NullType<Bounded>){
- return m_contained;
-}
-Cullable& get( NullType<Cullable>){
- return m_contained;
-}
-
-STRING_CONSTANT( Name, "GenericEntityInstance" );
-
-GenericEntityInstance( const scene::Path& path, scene::Instance* parent, GenericEntity& contained ) :
- TargetableInstance( path, parent, this, StaticTypeCasts::instance().get(), contained.getEntity(), *this ),
- TransformModifier( GenericEntity::TransformChangedCaller( contained ), ApplyTransformCaller( *this ) ),
- m_contained( contained ){
- m_contained.instanceAttach( Instance::path() );
-
- StaticRenderableConnectionLines::instance().attach( *this );
-}
-~GenericEntityInstance(){
- StaticRenderableConnectionLines::instance().detach( *this );
-
- m_contained.instanceDetach( Instance::path() );
-}
-
-void renderSolid( Renderer& renderer, const VolumeTest& volume ) const {
- m_contained.renderSolid( renderer, volume, Instance::localToWorld() );
-}
-void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const {
- m_contained.renderWireframe( renderer, volume, Instance::localToWorld() );
-}
-
-void testSelect( Selector& selector, SelectionTest& test ){
- m_contained.testSelect( selector, test, Instance::localToWorld() );
-}
-
-void evaluateTransform(){
- if ( getType() == TRANSFORM_PRIMITIVE ) {
- m_contained.translate( getTranslation() );
- m_contained.rotate( getRotation() );
- }
-}
-void applyTransform(){
- m_contained.revertTransform();
- evaluateTransform();
- m_contained.freezeTransform();
-}
-typedef MemberCaller<GenericEntityInstance, void(), &GenericEntityInstance::applyTransform> ApplyTransformCaller;
+ typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+ Bounded &get(NullType<Bounded>)
+ {
+ return m_contained;
+ }
+
+ Cullable &get(NullType<Cullable>)
+ {
+ return m_contained;
+ }
+
+ STRING_CONSTANT(Name, "GenericEntityInstance");
+
+ GenericEntityInstance(const scene::Path &path, scene::Instance *parent, GenericEntity &contained) :
+ TargetableInstance(path, parent, this, StaticTypeCasts::instance().get(), contained.getEntity(), *this),
+ TransformModifier(GenericEntity::TransformChangedCaller(contained), ApplyTransformCaller(*this)),
+ m_contained(contained)
+ {
+ m_contained.instanceAttach(Instance::path());
+
+ StaticRenderableConnectionLines::instance().attach(*this);
+ }
+
+ ~GenericEntityInstance()
+ {
+ StaticRenderableConnectionLines::instance().detach(*this);
+
+ m_contained.instanceDetach(Instance::path());
+ }
+
+ void renderSolid(Renderer &renderer, const VolumeTest &volume) const
+ {
+ m_contained.renderSolid(renderer, volume, Instance::localToWorld());
+ }
+
+ void renderWireframe(Renderer &renderer, const VolumeTest &volume) const
+ {
+ m_contained.renderWireframe(renderer, volume, Instance::localToWorld());
+ }
+
+ void testSelect(Selector &selector, SelectionTest &test)
+ {
+ m_contained.testSelect(selector, test, Instance::localToWorld());
+ }
+
+ void evaluateTransform()
+ {
+ if (getType() == TRANSFORM_PRIMITIVE) {
+ m_contained.translate(getTranslation());
+ m_contained.rotate(getRotation());
+ }
+ }
+
+ void applyTransform()
+ {
+ m_contained.revertTransform();
+ evaluateTransform();
+ m_contained.freezeTransform();
+ }
+
+ typedef MemberCaller<GenericEntityInstance, void(), &GenericEntityInstance::applyTransform> ApplyTransformCaller;
};
class GenericEntityNode :
- public scene::Node::Symbiot,
- public scene::Instantiable,
- public scene::Cloneable
-{
-class TypeCasts
-{
-NodeTypeCastTable m_casts;
-public:
-TypeCasts(){
- NodeStaticCast<GenericEntityNode, scene::Instantiable>::install( m_casts );
- NodeStaticCast<GenericEntityNode, scene::Cloneable>::install( m_casts );
- NodeContainedCast<GenericEntityNode, Snappable>::install( m_casts );
- NodeContainedCast<GenericEntityNode, TransformNode>::install( m_casts );
- NodeContainedCast<GenericEntityNode, Entity>::install( m_casts );
- NodeContainedCast<GenericEntityNode, Nameable>::install( m_casts );
- NodeContainedCast<GenericEntityNode, Namespaced>::install( m_casts );
-}
-NodeTypeCastTable& get(){
- return m_casts;
-}
-};
-
-
-InstanceSet m_instances;
-
-scene::Node m_node;
-GenericEntity m_contained;
+ public scene::Node::Symbiot,
+ public scene::Instantiable,
+ public scene::Cloneable {
+ class TypeCasts {
+ NodeTypeCastTable m_casts;
+ public:
+ TypeCasts()
+ {
+ NodeStaticCast<GenericEntityNode, scene::Instantiable>::install(m_casts);
+ NodeStaticCast<GenericEntityNode, scene::Cloneable>::install(m_casts);
+ NodeContainedCast<GenericEntityNode, Snappable>::install(m_casts);
+ NodeContainedCast<GenericEntityNode, TransformNode>::install(m_casts);
+ NodeContainedCast<GenericEntityNode, Entity>::install(m_casts);
+ NodeContainedCast<GenericEntityNode, Nameable>::install(m_casts);
+ NodeContainedCast<GenericEntityNode, Namespaced>::install(m_casts);
+ }
+
+ NodeTypeCastTable &get()
+ {
+ return m_casts;
+ }
+ };
+
+
+ InstanceSet m_instances;
+
+ scene::Node m_node;
+ GenericEntity m_contained;
public:
-typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
-Snappable& get( NullType<Snappable>){
- return m_contained;
-}
-TransformNode& get( NullType<TransformNode>){
- return m_contained.getTransformNode();
-}
-Entity& get( NullType<Entity>){
- return m_contained.getEntity();
-}
-Nameable& get( NullType<Nameable>){
- return m_contained.getNameable();
-}
-Namespaced& get( NullType<Namespaced>){
- return m_contained.getNamespaced();
-}
-
-GenericEntityNode( EntityClass* eclass ) :
- m_node( this, this, StaticTypeCasts::instance().get() ),
- m_contained( eclass, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GenericEntityInstance>::Caller( m_instances ) ){
-}
-GenericEntityNode( const GenericEntityNode& other ) :
- scene::Node::Symbiot( other ),
- scene::Instantiable( other ),
- scene::Cloneable( other ),
- m_node( this, this, StaticTypeCasts::instance().get() ),
- m_contained( other.m_contained, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GenericEntityInstance>::Caller( m_instances ) ){
-}
-void release(){
- delete this;
-}
-scene::Node& node(){
- return m_node;
-}
-
-scene::Node& clone() const {
- return ( new GenericEntityNode( *this ) )->node();
-}
-
-scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
- return new GenericEntityInstance( path, parent, m_contained );
-}
-void forEachInstance( const scene::Instantiable::Visitor& visitor ){
- m_instances.forEachInstance( visitor );
-}
-void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
- m_instances.insert( observer, path, instance );
-}
-scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
- return m_instances.erase( observer, path );
-}
+ typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+ Snappable &get(NullType<Snappable>)
+ {
+ return m_contained;
+ }
+
+ TransformNode &get(NullType<TransformNode>)
+ {
+ return m_contained.getTransformNode();
+ }
+
+ Entity &get(NullType<Entity>)
+ {
+ return m_contained.getEntity();
+ }
+
+ Nameable &get(NullType<Nameable>)
+ {
+ return m_contained.getNameable();
+ }
+
+ Namespaced &get(NullType<Namespaced>)
+ {
+ return m_contained.getNamespaced();
+ }
+
+ GenericEntityNode(EntityClass *eclass) :
+ m_node(this, this, StaticTypeCasts::instance().get()),
+ m_contained(eclass, m_node, InstanceSet::TransformChangedCaller(m_instances),
+ InstanceSetEvaluateTransform<GenericEntityInstance>::Caller(m_instances))
+ {
+ }
+
+ GenericEntityNode(const GenericEntityNode &other) :
+ scene::Node::Symbiot(other),
+ scene::Instantiable(other),
+ scene::Cloneable(other),
+ m_node(this, this, StaticTypeCasts::instance().get()),
+ m_contained(other.m_contained, m_node, InstanceSet::TransformChangedCaller(m_instances),
+ InstanceSetEvaluateTransform<GenericEntityInstance>::Caller(m_instances))
+ {
+ }
+
+ void release()
+ {
+ delete this;
+ }
+
+ scene::Node &node()
+ {
+ return m_node;
+ }
+
+ scene::Node &clone() const
+ {
+ return (new GenericEntityNode(*this))->node();
+ }
+
+ scene::Instance *create(const scene::Path &path, scene::Instance *parent)
+ {
+ return new GenericEntityInstance(path, parent, m_contained);
+ }
+
+ void forEachInstance(const scene::Instantiable::Visitor &visitor)
+ {
+ m_instances.forEachInstance(visitor);
+ }
+
+ void insert(scene::Instantiable::Observer *observer, const scene::Path &path, scene::Instance *instance)
+ {
+ m_instances.insert(observer, path, instance);
+ }
+
+ scene::Instance *erase(scene::Instantiable::Observer *observer, const scene::Path &path)
+ {
+ return m_instances.erase(observer, path);
+ }
};
-scene::Node& New_GenericEntity( EntityClass* eclass ){
- return ( new GenericEntityNode( eclass ) )->node();
+scene::Node &New_GenericEntity(EntityClass *eclass)
+{
+ return (new GenericEntityNode(eclass))->node();
}