]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - plugins/imageq2/wal32.cpp
Revert partially (auto) "reformat code! now the code is only ugly on the *inside*"
[xonotic/netradiant.git] / plugins / imageq2 / wal32.cpp
index cadd845ea5308878e70a3c2baf77680274ee1f5c..b202137affbd89cdbba5bf3ecb3b4100755350f8 100644 (file)
@@ -31,60 +31,59 @@ typedef unsigned char byte;
 const int M32_NAME_LENGTH = 128;
 const int M32_MIPMAP_COUNT = 16;
 
-typedef struct m32_header_t {
-    int version;
-    char name[M32_NAME_LENGTH];
-    char altname[M32_NAME_LENGTH];                      // texture substitution
-    char animname[M32_NAME_LENGTH];                     // next frame in animation chain
-    char damagename[M32_NAME_LENGTH];                   // image that should be shown when damaged
-    unsigned width[M32_MIPMAP_COUNT], height[M32_MIPMAP_COUNT];
-    unsigned offsets[M32_MIPMAP_COUNT];
-    int flags;
-    int contents;
-    int value;
-    float scale_x, scale_y;
-    int mip_scale;
-
-    // detail texturing info
-    char dt_name[M32_NAME_LENGTH];              // detailed texture name
-    float dt_scale_x, dt_scale_y;
-    float dt_u, dt_v;
-    float dt_alpha;
-    int dt_src_blend_mode, dt_dst_blend_mode;
-
-    int unused[20];                         // future expansion to maintain compatibility with h2
+typedef struct m32_header_t
+{
+       int version;
+       char name[M32_NAME_LENGTH];
+       char altname[M32_NAME_LENGTH];                      // texture substitution
+       char animname[M32_NAME_LENGTH];                     // next frame in animation chain
+       char damagename[M32_NAME_LENGTH];                   // image that should be shown when damaged
+       unsigned width[M32_MIPMAP_COUNT], height[M32_MIPMAP_COUNT];
+       unsigned offsets[M32_MIPMAP_COUNT];
+       int flags;
+       int contents;
+       int value;
+       float scale_x, scale_y;
+       int mip_scale;
+
+       // detail texturing info
+       char dt_name[M32_NAME_LENGTH];              // detailed texture name
+       float dt_scale_x, dt_scale_y;
+       float dt_u, dt_v;
+       float dt_alpha;
+       int dt_src_blend_mode, dt_dst_blend_mode;
+
+       int unused[20];                         // future expansion to maintain compatibility with h2
 } m32_header_t;
 
 
-Image *LoadM32Buff(byte *buffer)
-{
-    PointerInputStream inputStream(buffer);
-
-    inputStream.seek(4 // version
-                     + M32_NAME_LENGTH // name
-                     + M32_NAME_LENGTH // altname
-                     + M32_NAME_LENGTH // animname
-                     + M32_NAME_LENGTH); // damagename
-    int w = istream_read_uint32_le(inputStream);
-    inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining widths
-    int h = istream_read_uint32_le(inputStream);
-    inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining heights
-    int offset = istream_read_uint32_le(inputStream);
-    inputStream.seek(4 * (M32_MIPMAP_COUNT - 1)); // remaining offsets
-    int flags = istream_read_uint32_le(inputStream);
-    int contents = istream_read_uint32_le(inputStream);
-    int value = istream_read_uint32_le(inputStream);
-
-    RGBAImageFlags *image = new RGBAImageFlags(w, h, flags, contents, value);
-
-    const byte *source = buffer + offset;
-    std::copy(source, source + (w * h * 4), image->getRGBAPixels());
-
-    return image;
+Image* LoadM32Buff( byte* buffer ){
+       PointerInputStream inputStream( buffer );
+
+       inputStream.seek( 4 // version
+                                         + M32_NAME_LENGTH // name
+                                         + M32_NAME_LENGTH // altname
+                                         + M32_NAME_LENGTH // animname
+                                         + M32_NAME_LENGTH ); // damagename
+       int w = istream_read_uint32_le( inputStream );
+       inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining widths
+       int h = istream_read_uint32_le( inputStream );
+       inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining heights
+       int offset = istream_read_uint32_le( inputStream );
+       inputStream.seek( 4 * ( M32_MIPMAP_COUNT - 1 ) ); // remaining offsets
+       int flags = istream_read_uint32_le( inputStream );
+       int contents = istream_read_uint32_le( inputStream );
+       int value = istream_read_uint32_le( inputStream );
+
+       RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value );
+
+       const byte* source = buffer + offset;
+       std::copy( source, source + ( w * h * 4 ), image->getRGBAPixels() );
+
+       return image;
 }
 
-Image *LoadM32(ArchiveFile &file)
-{
-    ScopedArchiveBuffer buffer(file);
-    return LoadM32Buff(buffer.buffer);
+Image* LoadM32( ArchiveFile& file ){
+       ScopedArchiveBuffer buffer( file );
+       return LoadM32Buff( buffer.buffer );
 }