]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - plugins/textool/ControlPointsManager.cpp
Merge branch 'master' into divVerent/farplanedist-sky-fix
[xonotic/netradiant.git] / plugins / textool / ControlPointsManager.cpp
index 814ddf9de72c88d14b997246d24601ebe9c01e3b..796cf9a5c741dfb6f8348ef91aef6bd7752978b9 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 //-----------------------------------------------------------------------------
 //
@@ -28,305 +28,281 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
 #include "StdAfx.h"
 
-void CControlPointsManagerBFace::Init (int iPts, CtrlPts_t *Pts, C2DView *p2DView, int TexSize[2],
-                                      _QERFaceData* pFaceData, _QERQglTable *pQglTable)
-{
-  ManagerState = Idle;
-  m_NumPoints = iPts;
-  m_pPts = Pts;
-  // store the initial config
-  memcpy( &m_RefPts, Pts, sizeof( CtrlPts_t ) );
-  // init TM
-  memset( m_TM, 0, sizeof( float[2][3] ) );
-  m_TM[0][0] = 1.0f; m_TM[1][1] = 1.0f;
-  m_bGotAnchor = false;
-  m_TransOffset[0] = 0.0f; m_TransOffset[1] = 0.0f;
-  m_TexSize[0] = TexSize[0];
-  m_TexSize[1] = TexSize[1];
-  m_pFaceData = pFaceData;
+void CControlPointsManagerBFace::Init( int iPts, CtrlPts_t *Pts, C2DView *p2DView, int TexSize[2],
+                                                                          _QERFaceData* pFaceData, OpenGLBinding *pQglTable ){
+       ManagerState = Idle;
+       m_NumPoints = iPts;
+       m_pPts = Pts;
+       // store the initial config
+       memcpy( &m_RefPts, Pts, sizeof( CtrlPts_t ) );
+       // init TM
+       memset( m_TM, 0, sizeof( float[2][3] ) );
+       m_TM[0][0] = 1.0f; m_TM[1][1] = 1.0f;
+       m_bGotAnchor = false;
+       m_TransOffset[0] = 0.0f; m_TransOffset[1] = 0.0f;
+       m_TexSize[0] = TexSize[0];
+       m_TexSize[1] = TexSize[1];
+       m_pFaceData = pFaceData;
 
-  CControlPointsManager::Init( p2DView, pQglTable );
+       CControlPointsManager::Init( p2DView, pQglTable );
 }
 
-bool CControlPointsManagerBFace::OnLButtonDown (int xPos, int yPos)
-{
-  if (ManagerState == Idle)
-  {
-    int i;
+bool CControlPointsManagerBFace::OnLButtonDown( int xPos, int yPos ){
+       if ( ManagerState == Idle ) {
+               int i;
 
-    // scan the point list to see if we selected something
-    for ( i=0; i<m_NumPoints; i++ )
-      if ( m_p2DView->DoesSelect( xPos, yPos, m_pPts->data[i] ) )
-      {
-       m_iDragPoint = i;
-       ManagerState = Drag;
-       if (m_bGotAnchor && i == m_iAnchorPoint)
-       {
-         // this means we selected the Anchor, so we'll translate
-         m_bGotAnchor = false;
-       }
-       // perhaps we won't use translation, but we can compute it anyway
-       ComputeTransOffset(i);
-       if (m_bGotAnchor)
-       {
-         // we have an Anchor and selected another point
-         m_Anchor[0] = m_pPts->data[m_iAnchorPoint][0];
-         m_Anchor[1] = m_pPts->data[m_iAnchorPoint][1];
+               // scan the point list to see if we selected something
+               for ( i = 0; i < m_NumPoints; i++ )
+                       if ( m_p2DView->DoesSelect( xPos, yPos, m_pPts->data[i] ) ) {
+                               m_iDragPoint = i;
+                               ManagerState = Drag;
+                               if ( m_bGotAnchor && i == m_iAnchorPoint ) {
+                                       // this means we selected the Anchor, so we'll translate
+                                       m_bGotAnchor = false;
+                               }
+                               // perhaps we won't use translation, but we can compute it anyway
+                               ComputeTransOffset( i );
+                               if ( m_bGotAnchor ) {
+                                       // we have an Anchor and selected another point
+                                       m_Anchor[0] = m_pPts->data[m_iAnchorPoint][0];
+                                       m_Anchor[1] = m_pPts->data[m_iAnchorPoint][1];
+                               }
+                       }
+               // send a repaint message
+               g_pToolWnd->Redraw();
+               return true;
        }
-      }
-    // send a repaint message
-    g_pToolWnd->Redraw ();
-    return true;
-  }
-  return false;
+       return false;
 }
 
-bool CControlPointsManagerBFace::OnMouseMove (int xPos, int yPos)
-{
-  if (ManagerState == Drag)
-  {
-    if (m_bGotAnchor)
-    {
-      // there's an anchor, we are rotating the shape
-      // we need to work in XY space for orthonormality
-      float Pt[2];
-      vec3_t V1,V2;
-      vec3_t cross;
-      float c,s;
-      // used in XY space
-      float XYTM[2][3];
-      float XYRefAnchor[2];
-      float XYAnchor[2];
-      m_p2DView->GridForWindow( Pt, xPos, yPos );
-      V2[0] = Pt[0] - m_Anchor[0];
-      V2[1] = Pt[1] - m_Anchor[1];
-      V2[2] = 0.0f;
-      V1[0] = m_RefPts.data[m_iDragPoint][0] - m_RefPts.data[m_iAnchorPoint][0];
-      V1[1] = m_RefPts.data[m_iDragPoint][1] - m_RefPts.data[m_iAnchorPoint][1];
-      V1[2] = 0.0f;
-      // compute transformation from V1 to V2
-      // we need to work in XY orthonormal space
-      XYSpaceForSTSpace( V1, V1 );
-      XYSpaceForSTSpace( V2, V2 );
-      VectorNormalize( V2, V2 );
-      VectorNormalize( V1, V1 );
-      c = DotProduct( V1, V2 );
-      CrossProduct( V1, V2, cross );
-      s = VectorLength( cross );
-      // we compute the transformation matrix in XY space
-      // reference position of the Anchor in XY space
-      XYSpaceForSTSpace( XYRefAnchor, m_RefPts.data[m_iAnchorPoint] );
-      // current position of the Anchor in XY space
-      XYSpaceForSTSpace( XYAnchor, m_Anchor );
-      // compute transformation matrix
-      XYTM[0][0] = c; XYTM[1][1] = c;
-      if (cross[2]>0)
-       s *= -1.0f;
-      XYTM[0][1] = s; XYTM[1][0] = -s;
-      XYTM[0][2] = -c*XYRefAnchor[0] - s*XYRefAnchor[1] + XYAnchor[0];
-      XYTM[1][2] = s*XYRefAnchor[0] - c*XYRefAnchor[1] + XYAnchor[1];
-      // express this transformation matrix in ST space
-      m_TM[0][0] = XYTM[0][0];
-      m_TM[1][0] = XYTM[1][0] * (float)m_TexSize[0] / (float)m_TexSize[1];
-      m_TM[0][1] = XYTM[0][1] * (float)m_TexSize[1] / (float)m_TexSize[0];
-      m_TM[1][1] = XYTM[1][1];
-      m_TM[0][2] = XYTM[0][2] / (float)m_TexSize[0];
-      m_TM[1][2] = XYTM[1][2] / (float)m_TexSize[1];
-      // update all points
-      UpdateCtrlPts();
-    }
-    else
-    {
-      // no Anchor point is defined, we translate all points
-      m_p2DView->GridForWindow( m_pPts->data[m_iDragPoint], xPos, yPos );
-      m_TM[0][2] = m_pPts->data[m_iDragPoint][0] + m_TransOffset[0];
-      m_TM[1][2] = m_pPts->data[m_iDragPoint][1] + m_TransOffset[1];
-      // update all points
-      UpdateCtrlPts();
-    }
-    // send a repaint message
-    g_pToolWnd->Redraw ();
-    return true;
-  }
+bool CControlPointsManagerBFace::OnMouseMove( int xPos, int yPos ){
+       if ( ManagerState == Drag ) {
+               if ( m_bGotAnchor ) {
+                       // there's an anchor, we are rotating the shape
+                       // we need to work in XY space for orthonormality
+                       float Pt[2];
+                       vec3_t V1,V2;
+                       vec3_t cross;
+                       float c,s;
+                       // used in XY space
+                       float XYTM[2][3];
+                       float XYRefAnchor[2];
+                       float XYAnchor[2];
+                       m_p2DView->GridForWindow( Pt, xPos, yPos );
+                       V2[0] = Pt[0] - m_Anchor[0];
+                       V2[1] = Pt[1] - m_Anchor[1];
+                       V2[2] = 0.0f;
+                       V1[0] = m_RefPts.data[m_iDragPoint][0] - m_RefPts.data[m_iAnchorPoint][0];
+                       V1[1] = m_RefPts.data[m_iDragPoint][1] - m_RefPts.data[m_iAnchorPoint][1];
+                       V1[2] = 0.0f;
+                       // compute transformation from V1 to V2
+                       // we need to work in XY orthonormal space
+                       XYSpaceForSTSpace( V1, V1 );
+                       XYSpaceForSTSpace( V2, V2 );
+                       VectorNormalize( V2, V2 );
+                       VectorNormalize( V1, V1 );
+                       c = DotProduct( V1, V2 );
+                       CrossProduct( V1, V2, cross );
+                       s = VectorLength( cross );
+                       // we compute the transformation matrix in XY space
+                       // reference position of the Anchor in XY space
+                       XYSpaceForSTSpace( XYRefAnchor, m_RefPts.data[m_iAnchorPoint] );
+                       // current position of the Anchor in XY space
+                       XYSpaceForSTSpace( XYAnchor, m_Anchor );
+                       // compute transformation matrix
+                       XYTM[0][0] = c; XYTM[1][1] = c;
+                       if ( cross[2] > 0 ) {
+                               s *= -1.0f;
+                       }
+                       XYTM[0][1] = s; XYTM[1][0] = -s;
+                       XYTM[0][2] = -c * XYRefAnchor[0] - s * XYRefAnchor[1] + XYAnchor[0];
+                       XYTM[1][2] = s * XYRefAnchor[0] - c * XYRefAnchor[1] + XYAnchor[1];
+                       // express this transformation matrix in ST space
+                       m_TM[0][0] = XYTM[0][0];
+                       m_TM[1][0] = XYTM[1][0] * (float)m_TexSize[0] / (float)m_TexSize[1];
+                       m_TM[0][1] = XYTM[0][1] * (float)m_TexSize[1] / (float)m_TexSize[0];
+                       m_TM[1][1] = XYTM[1][1];
+                       m_TM[0][2] = XYTM[0][2] / (float)m_TexSize[0];
+                       m_TM[1][2] = XYTM[1][2] / (float)m_TexSize[1];
+                       // update all points
+                       UpdateCtrlPts();
+               }
+               else
+               {
+                       // no Anchor point is defined, we translate all points
+                       m_p2DView->GridForWindow( m_pPts->data[m_iDragPoint], xPos, yPos );
+                       m_TM[0][2] = m_pPts->data[m_iDragPoint][0] + m_TransOffset[0];
+                       m_TM[1][2] = m_pPts->data[m_iDragPoint][1] + m_TransOffset[1];
+                       // update all points
+                       UpdateCtrlPts();
+               }
+               // send a repaint message
+               g_pToolWnd->Redraw();
+               return true;
+       }
 
-  return false;
+       return false;
 }
 
-bool CControlPointsManagerBFace::OnLButtonUp (int x, int y)
-{
-  if (ManagerState == Drag)
-  {
-    // this button is gonna become our Anchor
-    m_bGotAnchor = true;
-    m_iAnchorPoint = m_iDragPoint;
-    // let's get out of Drag mode
-    ManagerState = Idle;
-    // send a repaint message
-    g_pToolWnd->Redraw ();
-    return true;
-  }
-  return false;
+bool CControlPointsManagerBFace::OnLButtonUp( int x, int y ){
+       if ( ManagerState == Drag ) {
+               // this button is gonna become our Anchor
+               m_bGotAnchor = true;
+               m_iAnchorPoint = m_iDragPoint;
+               // let's get out of Drag mode
+               ManagerState = Idle;
+               // send a repaint message
+               g_pToolWnd->Redraw();
+               return true;
+       }
+       return false;
 }
 
-void CControlPointsManagerBFace::Render()
-{
-  int i;
+void CControlPointsManagerBFace::render(){
+       int i;
 
-  m_pQglTable->m_pfn_qglColor3f(0, 1, 0);
-  m_pQglTable->m_pfn_qglPointSize(6);
-  m_pQglTable->m_pfn_qglBegin( GL_POINTS );
-  for ( i=0; i<m_NumPoints; i++ )
-  {
-    if ( ManagerState == Drag && i == m_iDragPoint )
-      m_pQglTable->m_pfn_qglColor3f(1, 0, 0);
-    else if ( m_bGotAnchor && i == m_iAnchorPoint )
-      m_pQglTable->m_pfn_qglColor3f(0, 0, 1);
-    m_pQglTable->m_pfn_qglVertex2f( m_pPts->data[i][0], m_pPts->data[i][1] );
-    m_pQglTable->m_pfn_qglColor3f(0, 1, 0);
-  }
-  m_pQglTable->m_pfn_qglEnd();
+       m_pQglTable->m_pfn_qglColor3f( 0, 1, 0 );
+       m_pQglTable->m_pfn_qglPointSize( 6 );
+       m_pQglTable->m_pfn_qglBegin( GL_POINTS );
+       for ( i = 0; i < m_NumPoints; i++ )
+       {
+               if ( ManagerState == Drag && i == m_iDragPoint ) {
+                       m_pQglTable->m_pfn_qglColor3f( 1, 0, 0 );
+               }
+               else if ( m_bGotAnchor && i == m_iAnchorPoint ) {
+                       m_pQglTable->m_pfn_qglColor3f( 0, 0, 1 );
+               }
+               m_pQglTable->m_pfn_qglVertex2f( m_pPts->data[i][0], m_pPts->data[i][1] );
+               m_pQglTable->m_pfn_qglColor3f( 0, 1, 0 );
+       }
+       m_pQglTable->m_pfn_qglEnd();
 }
 
-void CControlPointsManagerBFace::UpdateCtrlPts()
-{
-  int i;
+void CControlPointsManagerBFace::UpdateCtrlPts(){
+       int i;
 
-  // update all points
-  for ( i=0; i<m_NumPoints; i++ )
-  {
-    m_pPts->data[i][0] = m_RefPts.data[i][0]*m_TM[0][0]+m_RefPts.data[i][1]*m_TM[0][1]+m_TM[0][2];
-    m_pPts->data[i][1] = m_RefPts.data[i][0]*m_TM[1][0]+m_RefPts.data[i][1]*m_TM[1][1]+m_TM[1][2];
-  }
+       // update all points
+       for ( i = 0; i < m_NumPoints; i++ )
+       {
+               m_pPts->data[i][0] = m_RefPts.data[i][0] * m_TM[0][0] + m_RefPts.data[i][1] * m_TM[0][1] + m_TM[0][2];
+               m_pPts->data[i][1] = m_RefPts.data[i][0] * m_TM[1][0] + m_RefPts.data[i][1] * m_TM[1][1] + m_TM[1][2];
+       }
 
-  if (g_bPrefsUpdateCameraView)
-  {
-    Commit();
-    // tell Radiant to update
-    // NOTE: little speed optimisation, disable window updates, and only update camera view
-    g_FuncTable.m_pfnSetScreenUpdate( false );
-    g_SelectedFaceTable.m_pfnSetFaceInfo( 0, m_pFaceData );
-    g_FuncTable.m_pfnSetScreenUpdate( true );
-    g_FuncTable.m_pfnSysUpdateWindows( W_CAMERA );
-  }
+       if ( g_bPrefsUpdateCameraView ) {
+               Commit();
+               // tell Radiant to update
+               // NOTE: little speed optimisation, disable window updates, and only update camera view
+               g_FuncTable.m_pfnSetScreenUpdate( false );
+               g_SelectedFaceTable.m_pfnSetFaceInfo( 0, m_pFaceData );
+               g_FuncTable.m_pfnSetScreenUpdate( true );
+               g_FuncTable.m_pfnSysUpdateWindows( W_CAMERA );
+       }
 }
 
 //++timo FIXME: we are using a global for the reference data, use a m_pCancelFaceData instead
-void CControlPointsManagerBFace::Commit( )
-{
-  brushprimit_texdef_t aux;
-  aux.coords[0][0] = m_TM[0][0]*g_CancelFaceData.brushprimit_texdef.coords[0][0] + m_TM[0][1]*g_CancelFaceData.brushprimit_texdef.coords[1][0];
-  aux.coords[0][1] = m_TM[0][0]*g_CancelFaceData.brushprimit_texdef.coords[0][1] + m_TM[0][1]*g_CancelFaceData.brushprimit_texdef.coords[1][1];
-  aux.coords[0][2] = m_TM[0][0]*g_CancelFaceData.brushprimit_texdef.coords[0][2] + m_TM[0][1]*g_CancelFaceData.brushprimit_texdef.coords[1][2] + m_TM[0][2];
-  aux.coords[1][0] = m_TM[1][0]*g_CancelFaceData.brushprimit_texdef.coords[0][0] + m_TM[1][1]*g_CancelFaceData.brushprimit_texdef.coords[1][0];
-  aux.coords[1][1] = m_TM[1][0]*g_CancelFaceData.brushprimit_texdef.coords[0][1] + m_TM[1][1]*g_CancelFaceData.brushprimit_texdef.coords[1][1];
-  aux.coords[1][2] = m_TM[1][0]*g_CancelFaceData.brushprimit_texdef.coords[0][2] + m_TM[1][1]*g_CancelFaceData.brushprimit_texdef.coords[1][2] + m_TM[1][2];
-  memcpy( &m_pFaceData->brushprimit_texdef, &aux, sizeof(brushprimit_texdef_t) );
+void CControlPointsManagerBFace::Commit(){
+       brushprimit_texdef_t aux;
+       aux.coords[0][0] = m_TM[0][0] * g_CancelFaceData.brushprimit_texdef.coords[0][0] + m_TM[0][1] * g_CancelFaceData.brushprimit_texdef.coords[1][0];
+       aux.coords[0][1] = m_TM[0][0] * g_CancelFaceData.brushprimit_texdef.coords[0][1] + m_TM[0][1] * g_CancelFaceData.brushprimit_texdef.coords[1][1];
+       aux.coords[0][2] = m_TM[0][0] * g_CancelFaceData.brushprimit_texdef.coords[0][2] + m_TM[0][1] * g_CancelFaceData.brushprimit_texdef.coords[1][2] + m_TM[0][2];
+       aux.coords[1][0] = m_TM[1][0] * g_CancelFaceData.brushprimit_texdef.coords[0][0] + m_TM[1][1] * g_CancelFaceData.brushprimit_texdef.coords[1][0];
+       aux.coords[1][1] = m_TM[1][0] * g_CancelFaceData.brushprimit_texdef.coords[0][1] + m_TM[1][1] * g_CancelFaceData.brushprimit_texdef.coords[1][1];
+       aux.coords[1][2] = m_TM[1][0] * g_CancelFaceData.brushprimit_texdef.coords[0][2] + m_TM[1][1] * g_CancelFaceData.brushprimit_texdef.coords[1][2] + m_TM[1][2];
+       memcpy( &m_pFaceData->brushprimit_texdef, &aux, sizeof( brushprimit_texdef_t ) );
 }
 
-void CControlPointsManagerBFace::ComputeTransOffset(int i)
-{
-  // compute the translation offset used to counteract rotation
-  m_TransOffset[0] = -m_TM[0][0]*m_RefPts.data[i][0] - m_TM[0][1]*m_RefPts.data[i][1];
-  m_TransOffset[1] = -m_TM[1][0]*m_RefPts.data[i][0] - m_TM[1][1]*m_RefPts.data[i][1];
+void CControlPointsManagerBFace::ComputeTransOffset( int i ){
+       // compute the translation offset used to counteract rotation
+       m_TransOffset[0] = -m_TM[0][0] * m_RefPts.data[i][0] - m_TM[0][1] * m_RefPts.data[i][1];
+       m_TransOffset[1] = -m_TM[1][0] * m_RefPts.data[i][0] - m_TM[1][1] * m_RefPts.data[i][1];
 }
 
-void CControlPointsManagerBFace::XYSpaceForSTSpace( float xy[2], const float st[2] )
-{
-  xy[0] = st[0] * (float)m_TexSize[0];
-  xy[1] = st[1] * (float)m_TexSize[1];
+void CControlPointsManagerBFace::XYSpaceForSTSpace( float xy[2], const float st[2] ){
+       xy[0] = st[0] * (float)m_TexSize[0];
+       xy[1] = st[1] * (float)m_TexSize[1];
 }
 
 /*
-======================================================================
-patch manager
-======================================================================
-*/
+   ======================================================================
+   patch manager
+   ======================================================================
+ */
 
-void CControlPointsManagerPatch::Init( patchMesh_t* pWorkPatch, C2DView *p2DView, _QERQglTable *pQglTable, patchMesh_t* pPatch )
-{
-  CControlPointsManager::Init( p2DView, pQglTable );
-  m_pPatch = pPatch;
-  m_pWorkPatch = pWorkPatch;
+void CControlPointsManagerPatch::Init( patchMesh_t* pWorkPatch, C2DView *p2DView, OpenGLBinding *pQglTable, patchMesh_t* pPatch ){
+       CControlPointsManager::Init( p2DView, pQglTable );
+       m_pPatch = pPatch;
+       m_pWorkPatch = pWorkPatch;
 }
 
-bool CControlPointsManagerPatch::OnLButtonDown (int xPos, int yPos)
-{
-  if (ManagerState == Idle)
-  {
-    int i,j;
+bool CControlPointsManagerPatch::OnLButtonDown( int xPos, int yPos ){
+       if ( ManagerState == Idle ) {
+               int i,j;
 
-    // scan the point list to see if we selected something
-    for ( i=0; i<m_pPatch->width; i++ )
-      for ( j=0; j<m_pPatch->height; j++ )
-       if ( m_p2DView->DoesSelect( xPos, yPos, m_pWorkPatch->ctrl[i][j].st ) )
-       {
-         m_iDragPoint[0] = i;
-         m_iDragPoint[1] = j;
-         ManagerState = Drag;
+               // scan the point list to see if we selected something
+               for ( i = 0; i < m_pPatch->width; i++ )
+                       for ( j = 0; j < m_pPatch->height; j++ )
+                               if ( m_p2DView->DoesSelect( xPos, yPos, m_pWorkPatch->ctrl[i][j].st ) ) {
+                                       m_iDragPoint[0] = i;
+                                       m_iDragPoint[1] = j;
+                                       ManagerState = Drag;
+                               }
+               // send a repaint message
+               g_pToolWnd->Redraw();
+               return true;
        }
-    // send a repaint message
-    g_pToolWnd->Redraw ();
-    return true;
-  }
-  return false;
+       return false;
 }
 
-bool CControlPointsManagerPatch::OnMouseMove (int xPos, int yPos)
-{
-  if (ManagerState == Drag)
-  {
-    m_p2DView->GridForWindow( m_pWorkPatch->ctrl[ m_iDragPoint[0] ][ m_iDragPoint[1] ].st, xPos, yPos );
-    if (g_bPrefsUpdateCameraView)
-    {
-      Commit();
-      // ask to rebuild the patch display data
-      m_pPatch->bDirty = true;
-      // send a repaint to the camera window as well
-      g_FuncTable.m_pfnSysUpdateWindows( W_CAMERA );
-    }
-    // send a repaint message
-    g_pToolWnd->Redraw ();
-    return true;
-  }
-  return false;
+bool CControlPointsManagerPatch::OnMouseMove( int xPos, int yPos ){
+       if ( ManagerState == Drag ) {
+               m_p2DView->GridForWindow( m_pWorkPatch->ctrl[ m_iDragPoint[0] ][ m_iDragPoint[1] ].st, xPos, yPos );
+               if ( g_bPrefsUpdateCameraView ) {
+                       Commit();
+                       // ask to rebuild the patch display data
+                       m_pPatch->bDirty = true;
+                       // send a repaint to the camera window as well
+                       g_FuncTable.m_pfnSysUpdateWindows( W_CAMERA );
+               }
+               // send a repaint message
+               g_pToolWnd->Redraw();
+               return true;
+       }
+       return false;
 }
 
-bool CControlPointsManagerPatch::OnLButtonUp (int x, int y)
-{
-  if (ManagerState == Drag)
-  {
-    ManagerState = Idle;
-    // send a repaint message
-    g_pToolWnd->Redraw ();
-  }
-  return false;
+bool CControlPointsManagerPatch::OnLButtonUp( int x, int y ){
+       if ( ManagerState == Drag ) {
+               ManagerState = Idle;
+               // send a repaint message
+               g_pToolWnd->Redraw();
+       }
+       return false;
 }
 
-void CControlPointsManagerPatch::Render()
-{
-  int i,j;
+void CControlPointsManagerPatch::render(){
+       int i,j;
 
-  m_pQglTable->m_pfn_qglColor3f(0, 1, 0);
-  m_pQglTable->m_pfn_qglPointSize(6);
-  m_pQglTable->m_pfn_qglBegin( GL_POINTS );
-  for ( i=0; i<m_pPatch->width; i++ )
-    for ( j=0; j<m_pPatch->height; j++ )
-    {
-      if ( ManagerState == Drag && i == m_iDragPoint[0] && j == m_iDragPoint[1] )
-       m_pQglTable->m_pfn_qglColor3f(1, 0, 0);
-      m_pQglTable->m_pfn_qglVertex2f( m_pWorkPatch->ctrl[i][j].st[0], m_pWorkPatch->ctrl[i][j].st[1] );
-      m_pQglTable->m_pfn_qglColor3f(0, 1, 0);
-    }
-  m_pQglTable->m_pfn_qglEnd();
+       m_pQglTable->m_pfn_qglColor3f( 0, 1, 0 );
+       m_pQglTable->m_pfn_qglPointSize( 6 );
+       m_pQglTable->m_pfn_qglBegin( GL_POINTS );
+       for ( i = 0; i < m_pPatch->width; i++ )
+               for ( j = 0; j < m_pPatch->height; j++ )
+               {
+                       if ( ManagerState == Drag && i == m_iDragPoint[0] && j == m_iDragPoint[1] ) {
+                               m_pQglTable->m_pfn_qglColor3f( 1, 0, 0 );
+                       }
+                       m_pQglTable->m_pfn_qglVertex2f( m_pWorkPatch->ctrl[i][j].st[0], m_pWorkPatch->ctrl[i][j].st[1] );
+                       m_pQglTable->m_pfn_qglColor3f( 0, 1, 0 );
+               }
+       m_pQglTable->m_pfn_qglEnd();
 }
 
-void CControlPointsManagerPatch::Commit()
-{
-  int i,j;
-  for ( i=0; i<m_pPatch->width; i++ )
-    for ( j=0; j<m_pPatch->height; j++ )
-    {
-      m_pPatch->ctrl[i][j].st[0] = m_pWorkPatch->ctrl[i][j].st[0];
-      m_pPatch->ctrl[i][j].st[1] = m_pWorkPatch->ctrl[i][j].st[1];
-    }
+void CControlPointsManagerPatch::Commit(){
+       int i,j;
+       for ( i = 0; i < m_pPatch->width; i++ )
+               for ( j = 0; j < m_pPatch->height; j++ )
+               {
+                       m_pPatch->ctrl[i][j].st[0] = m_pWorkPatch->ctrl[i][j].st[0];
+                       m_pPatch->ctrl[i][j].st[1] = m_pWorkPatch->ctrl[i][j].st[1];
+               }
 }