]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/brush_primit.h
q3map2: fix prt loading for vis computation when using -prtfile
[xonotic/netradiant.git] / radiant / brush_primit.h
index 590fba947513c58162f17f5277942c2775e807f0..0420b4dc552f3d7b4c2ba828a77b84b232f820ed 100644 (file)
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
-#if !defined(INCLUDED_BRUSH_PRIMIT_H)
+#if !defined( INCLUDED_BRUSH_PRIMIT_H )
 #define INCLUDED_BRUSH_PRIMIT_H
 
 #include "math/vector.h"
 #include "itexdef.h"
 #include "debugging/debugging.h"
+
 // Timo
 // new brush primitive texdef
-struct brushprimit_texdef_t
-{
-  brushprimit_texdef_t()
-  {
-    coords[0][0] = 2.0f;
-    coords[0][1] = 0.f;
-    coords[0][2] = 0.f;
-    coords[1][0] = 0.f;
-    coords[1][1] = 2.0f;
-    coords[1][2] = 0.f;
-  }
-  void removeScale(std::size_t width, std::size_t height)
-  {
+struct brushprimit_texdef_t {
+    brushprimit_texdef_t()
+    {
+        coords[0][0] = 2.0f;
+        coords[0][1] = 0.f;
+        coords[0][2] = 0.f;
+        coords[1][0] = 0.f;
+        coords[1][1] = 2.0f;
+        coords[1][2] = 0.f;
+    }
+
+    void removeScale(std::size_t width, std::size_t height)
+    {
 #if 1
-    coords[0][0] *= width;
-    coords[0][1] *= width;
-    coords[0][2] *= width;
-    coords[1][0] *= height;
-    coords[1][1] *= height;
-    coords[1][2] *= height;
+        coords[0][0] *= width;
+        coords[0][1] *= width;
+        coords[0][2] *= width;
+        coords[1][0] *= height;
+        coords[1][1] *= height;
+        coords[1][2] *= height;
 #endif
-  }
-  void addScale(std::size_t width, std::size_t height)
-  {
+    }
+
+    void addScale(std::size_t width, std::size_t height)
+    {
 #if 1
-       ASSERT_MESSAGE(width > 0, "shader-width is 0");
-       ASSERT_MESSAGE(height > 0, "shader-height is 0");
-    coords[0][0] /= width;
-    coords[0][1] /= width;
-    coords[0][2] /= width;
-    coords[1][0] /= height;
-    coords[1][1] /= height;
-    coords[1][2] /= height;
+        ASSERT_MESSAGE(width > 0, "shader-width is 0");
+        ASSERT_MESSAGE(height > 0, "shader-height is 0");
+        coords[0][0] /= width;
+        coords[0][1] /= width;
+        coords[0][2] /= width;
+        coords[1][0] /= height;
+        coords[1][1] /= height;
+        coords[1][2] /= height;
 #endif
-  }
-       float coords[2][3];
+    }
+
+    float coords[2][3];
 };
 
-class TextureProjection
-{
+class TextureProjection {
 public:
-       texdef_t m_texdef;
-       brushprimit_texdef_t m_brushprimit_texdef;
-  Vector3 m_basis_s;
-  Vector3 m_basis_t;
-
-  TextureProjection()
-  {
-  }
-  TextureProjection(
-    const texdef_t& texdef,
-    const brushprimit_texdef_t& brushprimit_texdef,
-    const Vector3& basis_s,
-    const Vector3& basis_t
-  ) :
-    m_texdef(texdef),
-    m_brushprimit_texdef(brushprimit_texdef),
-    m_basis_s(basis_s),
-    m_basis_t(basis_t)
-  {
-  }
+    texdef_t m_texdef;
+    brushprimit_texdef_t m_brushprimit_texdef;
+    Vector3 m_basis_s;
+    Vector3 m_basis_t;
+
+    TextureProjection()
+    {
+    }
+
+    TextureProjection(
+            const texdef_t &texdef,
+            const brushprimit_texdef_t &brushprimit_texdef,
+            const Vector3 &basis_s,
+            const Vector3 &basis_t
+    ) :
+            m_texdef(texdef),
+            m_brushprimit_texdef(brushprimit_texdef),
+            m_basis_s(basis_s),
+            m_basis_t(basis_t)
+    {
+    }
 };
 
 float Texdef_getDefaultTextureScale();
 
 class texdef_t;
+
 struct Winding;
-template<typename Element> class BasicVector3;
+
+template<typename Element>
+class BasicVector3;
+
 typedef BasicVector3<float> Vector3;
-template<typename Element> class BasicVector4;
+
+template<typename Element>
+class BasicVector4;
+
 typedef BasicVector4<float> Vector4;
 typedef Vector4 Quaternion;
+
 class Matrix4;
+
 class Plane3;
 
-void Normal_GetTransform(const Vector3& normal, Matrix4& transform);
+void Normal_GetTransform(const Vector3 &normal, Matrix4 &transform);
+
+void TexDef_Construct_Default(TextureProjection &projection);
+
+void Texdef_Assign(TextureProjection &projection, const TextureProjection &other);
+
+void Texdef_Shift(TextureProjection &projection, float s, float t);
+
+void Texdef_Scale(TextureProjection &projection, float s, float t);
+
+void Texdef_Rotate(TextureProjection &projection, float angle);
+
+void Texdef_FitTexture(TextureProjection &projection, std::size_t width, std::size_t height, const Vector3 &normal,
+                       const Winding &w, float s_repeat, float t_repeat);
+
+void
+Texdef_EmitTextureCoordinates(const TextureProjection &projection, std::size_t width, std::size_t height, Winding &w,
+                              const Vector3 &normal, const Matrix4 &localToWorld);
 
-void TexDef_Construct_Default(TextureProjection& projection);
+void ShiftScaleRotate_fromFace(texdef_t &shiftScaleRotate, const TextureProjection &projection);
 
-void Texdef_Assign(TextureProjection& projection, const TextureProjection& other);
-void Texdef_Shift(TextureProjection& projection, float s, float t);
-void Texdef_Scale(TextureProjection& projection, float s, float t);
-void Texdef_Rotate(TextureProjection& projection, float angle);
-void Texdef_FitTexture(TextureProjection& projection, std::size_t width, std::size_t height, const Vector3& normal, const Winding& w, float s_repeat, float t_repeat);
-void Texdef_EmitTextureCoordinates(const TextureProjection& projection, std::size_t width, std::size_t height, Winding& w, const Vector3& normal, const Matrix4& localToWorld);
+void ShiftScaleRotate_toFace(const texdef_t &shiftScaleRotate, TextureProjection &projection);
 
-void ShiftScaleRotate_fromFace(texdef_t& shiftScaleRotate, const TextureProjection& projection);
-void ShiftScaleRotate_toFace(const texdef_t& shiftScaleRotate, TextureProjection& projection);
+void Texdef_transformLocked(TextureProjection &projection, std::size_t width, std::size_t height, const Plane3 &plane,
+                            const Matrix4 &transform);
 
-void Texdef_transformLocked(TextureProjection& projection, std::size_t width, std::size_t height, const Plane3& plane, const Matrix4& transform);
-void Texdef_normalise(TextureProjection& projection, float width, float height);
+void Texdef_normalise(TextureProjection &projection, float width, float height);
 
-enum TexdefTypeId
-{
-  TEXDEFTYPEID_QUAKE,
-  TEXDEFTYPEID_BRUSHPRIMITIVES,
-  TEXDEFTYPEID_HALFLIFE,
+enum TexdefTypeId {
+    TEXDEFTYPEID_QUAKE,
+    TEXDEFTYPEID_BRUSHPRIMITIVES,
+    TEXDEFTYPEID_HALFLIFE,
 };
 
-struct bp_globals_t
-{
-  // tells if we are internally using brush primitive (texture coordinates and map format)
-  // this is a shortcut for IntForKey( g_qeglobals.d_project_entity, "brush_primit" )
-  // NOTE: must keep the two ones in sync
-  TexdefTypeId m_texdefTypeId;
+struct bp_globals_t {
+    // tells if we are internally using brush primitive (texture coordinates and map format)
+    // this is a shortcut for IntForKey( g_qeglobals.d_project_entity, "brush_primit" )
+    // NOTE: must keep the two ones in sync
+    TexdefTypeId m_texdefTypeId;
 };
 
 extern bp_globals_t g_bp_globals;
 extern float g_texdef_default_scale;
 
-void ComputeAxisBase(const Vector3& normal, Vector3& texS, Vector3& texT);
+void ComputeAxisBase(const Vector3 &normal, Vector3 &texS, Vector3 &texT);
 
 #endif