-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-#include "stdafx.h"\r
-#include <sys/stat.h>\r
-#if defined (__linux__) || defined (__APPLE__)\r
-#include <dirent.h>\r
-#endif\r
-#include "assert.h"\r
-\r
-eclass_t *eclass = NULL;\r
-eclass_t *eclass_bad = NULL;\r
-const vec3_t smallbox[2] = {{-8,-8,-8},{8,8,8}};\r
-char eclass_directory[1024];\r
-\r
-qboolean parsing_single = false;\r
-eclass_t *eclass_e;\r
-\r
-/*!\r
-implementation of the EClass manager API\r
-*/\r
-eclass_t** Get_EClass_E()\r
-{\r
- return &eclass_e;\r
-}\r
-\r
-void Set_Eclass_Found(qboolean b)\r
-{\r
- eclass_found = b;\r
-}\r
-\r
-qboolean Get_Parsing_Single()\r
-{\r
- return parsing_single;\r
-}\r
-\r
-\r
-// md3 cache for misc_models\r
-//eclass_t *g_md3Cache = NULL;\r
-\r
-/*\r
-\r
-the classname, color triple, and bounding box are parsed out of comments\r
-A ? size means take the exact brush size.\r
-\r
-/ *QUAKED <classname> (0 0 0) ?\r
-/ *QUAKED <classname> (0 0 0) (-8 -8 -8) (8 8 8)\r
-\r
-Flag names can follow the size description:\r
-\r
-/ *QUAKED func_door (0 .5 .8) ? START_OPEN STONE_SOUND DOOR_DONT_LINK GOLD_KEY SILVER_KEY\r
-\r
-*/\r
-\r
-void CleanEntityList(eclass_t *&pList)\r
-{\r
- while (pList)\r
- {\r
- eclass_t* pTemp = pList->next;\r
-\r
- entitymodel *model = pList->model;\r
- while (model != NULL)\r
- {\r
- delete []model->pTriList;\r
- if (model->strSkin)\r
- g_string_free( (GString *)model->strSkin, TRUE );\r
- model->strSkin = NULL;\r
- model = model->pNext;\r
- }\r
- \r
- if (pList->modelpath) {\r
- free(pList->modelpath);\r
- pList->modelpath = NULL;\r
- }\r
- if (pList->skinpath) {\r
- free(pList->skinpath);\r
- pList->skinpath = NULL;\r
- }\r
- \r
- free(pList->name);\r
- free(pList->comments);\r
- free(pList);\r
- pList = pTemp;\r
- }\r
-\r
- pList = NULL;\r
-\r
-}\r
-\r
-\r
-void CleanUpEntities()\r
-{\r
- // NOTE: maybe some leak checks needed .. older versions of Radiant looked like they were freezing more stuff\r
- CleanEntityList(eclass);\r
- //CleanEntityList(g_md3Cache);\r
- if (eclass_bad)\r
- {\r
- free(eclass_bad->name);\r
- free(eclass_bad->comments);\r
- free(eclass_bad);\r
- eclass_bad = NULL;\r
- }\r
-}\r
-\r
-void EClass_InsertSortedList(eclass_t *&pList, eclass_t *e)\r
-{\r
- eclass_t *s;\r
- \r
- if (!pList)\r
- {\r
- pList = e;\r
- return;\r
- }\r
-\r
-\r
- s = pList;\r
- if (stricmp (e->name, s->name) < 0)\r
- {\r
- e->next = s;\r
- pList = e;\r
- return;\r
- }\r
-\r
- do\r
- {\r
- if (!s->next || stricmp (e->name, s->next->name) < 0)\r
- {\r
- e->next = s->next;\r
- s->next = e;\r
- return;\r
- }\r
- s=s->next;\r
- } while (1);\r
-}\r
-\r
-/*\r
-=================\r
-Eclass_InsertAlphabetized\r
-=================\r
-*/\r
-void Eclass_InsertAlphabetized (eclass_t *e)\r
-{\r
-#if 1\r
- EClass_InsertSortedList(eclass, e);\r
-#else\r
- eclass_t *s;\r
- \r
- if (!eclass)\r
- {\r
- eclass = e;\r
- return;\r
- }\r
-\r
-\r
- s = eclass;\r
- if (stricmp (e->name, s->name) < 0)\r
- {\r
- e->next = s;\r
- eclass = e;\r
- return;\r
- }\r
-\r
- do\r
- {\r
- if (!s->next || stricmp (e->name, s->next->name) < 0)\r
- {\r
- e->next = s->next;\r
- s->next = e;\r
- return;\r
- }\r
- s=s->next;\r
- } while (1);\r
-#endif\r
-}\r
-\r
-/*!\r
-This looks at each eclass_t, if it has a "modelpath" set then it leaves it alone\r
-if it's not set it checks to see if a file called "sprites/<eclassname>.*" exists, and\r
-if it does exist then it sets the "modelpath" to "sprites/<eclassname>.spr"\r
-*/\r
-void Eclass_CreateSpriteModelPaths()\r
-{\r
- int Counts[4] = { 0, 0, 0, 0 };\r
- char filename[512]; // should be big enough, ExtractFileBase doesn't take a buffer size...\r
- eclass_t *e;\r
-\r
- // get a list of all sprite/*>* files in all sprite/ directories\r
- Sys_Printf("Searching VFS for files in sprites/*.* that match entity names...\n");\r
- GSList *pFiles = vfsGetFileList("sprites", NULL);\r
- GSList *pFile;\r
-\r
- if (pFiles)\r
- {\r
- \r
- // find an eclass without a modelpath.\r
- for (e=eclass ; e ; e=e->next)\r
- {\r
- Counts[0]++;\r
- if (e->modelpath)\r
- {\r
-#ifdef _DEBUG\r
- Sys_Printf("Ignoring sprite for entity %s (modelpath: \"%s\")\n",e->name,e->modelpath);\r
-#endif\r
- Counts[1]++;\r
- continue; // ignore this eclass, it's already got a model\r
- }\r
-\r
- // TODO: remove this check when we can have sprites for non-fixed size entities.\r
- if (!e->fixedsize)\r
- {\r
-#ifdef _DEBUG\r
- Sys_Printf("Ignoring sprite for non-fixed-size entity %s\n",e->name);\r
-#endif\r
- Counts[2]++;\r
- continue; // can't have sprites for non-fixed size entities (yet!)\r
- }\r
-\r
-\r
- Sys_Printf("Searching for sprite for fixed-size entity %s...",e->name);\r
-\r
- pFile = pFiles; // point to start of list\r
-\r
- // look for a file that has the same name, with any extension.\r
- bool Found = FALSE;\r
- while (pFile)\r
- {\r
-\r
- // strip the path/ and the .extension.\r
- ExtractFileBase((char *)pFile->data,filename);\r
-\r
- // does the eclass name match the filename?\r
- if (stricmp(e->name,filename) == 0)\r
- {\r
- // yes, so generate a sprite filename using the all-encompasing .spr extension\r
- // so that the model wrapper knows the sprite model plugin will be the model\r
- // plugin used to render it.\r
- CString strSpriteName;\r
- strSpriteName.Format("sprites/%s.spr",e->name);\r
- e->modelpath = strdup(strSpriteName.GetBuffer());\r
- Sys_Printf("Found! (\"%s\")\n",(char *)pFile->data);\r
- Counts[3]++;\r
- Found = TRUE;\r
- }\r
- pFile = pFile->next;\r
- }\r
-\r
- if (!Found)\r
- Sys_Printf("not found\n");\r
-\r
- }\r
-\r
- vfsClearFileDirList(&pFiles);\r
- }\r
- Sys_Printf("%d entities were scanned\n"\r
- "%d entities that already had models/sprites were ignored\n"\r
- "%d non-fixed-size entities were ignored\n"\r
- "%d entities did not have matching sprite files\n"\r
- "%d entities had sprite files and have been attached\n",\r
- Counts[0],Counts[1],Counts[2],Counts[0]-Counts[3],Counts[3]);\r
-\r
-}\r
-\r
-void EClass_InitForFileList(GSList *pFiles, _EClassTable *pTable)\r
-{\r
- GSList *pFile = pFiles;\r
- while (pFile)\r
- {\r
- // for a given name, we grab the first .def in the vfs\r
- // this allows to override baseq3/scripts/entities.def for instance\r
- char relPath[PATH_MAX];\r
- strcpy(relPath, "scripts/");\r
- strcat(relPath, (char*)pFile->data);\r
- // FIXME TTimo http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130\r
- if (!vfsGetFullPath(relPath, 0, 0))\r
- {\r
- Sys_FPrintf(SYS_ERR, "Failed to find the full path for '%s' in the VFS\n", relPath);\r
- Sys_FPrintf(SYS_ERR, "did you hit bug http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130 ?\n");\r
- }\r
- else\r
- pTable->m_pfnScanFile(vfsGetFullPath(relPath, 0, 0));\r
- pFile = pFile->next;\r
- }\r
-}\r
-\r
-/*!\r
-Manually create an eclass_t, for when no modules exist.\r
-this replaces and centralizes the eclass_t allocation\r
-*/\r
-eclass_t * EClass_Create( const char *name, float col1, float col2, float col3, const vec3_t *mins, const vec3_t *maxs, const char *comments )\r
-{\r
- eclass_t *e;\r
- char color[128];\r
-\r
- e = (eclass_t*)malloc(sizeof(*e));\r
- memset (e, 0, sizeof(*e));\r
-\r
- e->name = strdup(name);\r
-\r
- // grab the color, reformat as texture name\r
- e->color[0] = col1;\r
- e->color[1] = col2;\r
- e->color[2] = col3;\r
- sprintf (color, "(%f %f %f)", e->color[0], e->color[1], e->color[2]);\r
- e->texdef.SetName(color);\r
-\r
- // supplied size ?\r
- if (mins && maxs)\r
- {\r
- // Hydra:\r
- // If we set worldspawn to be a fixed-size all the textures are\r
- // displayed as flat-shaded. This is a KLUDGE now that we have\r
- // multiple game support as the worldspawn entity is game specific.\r
- // Note that this is only ever fixed for the user if a definition\r
- // for the worldspawn entity was not loaded, this can happen for\r
- // several reasons:\r
- // a) no entity definition plugin exists\r
- // b) no entity definition files were found\r
- // c) no entity definition file contained an entry for worldspawn.\r
-\r
- if (stricmp(name,"worldspawn") != 0) e->fixedsize = true;\r
-\r
- // copy the sizes..\r
- memcpy(e->mins,mins,sizeof(vec3_t));\r
- memcpy(e->maxs,maxs,sizeof(vec3_t));\r
- }\r
-\r
- if (comments)\r
- e->comments = strdup(comments);\r
- else\r
- {\r
- e->comments = (char*)malloc(1);\r
- e->comments[0] = '\0';\r
- }\r
-\r
- return e;\r
-}\r
-\r
-void Eclass_Init ()\r
-{\r
- GSList *pFiles;\r
-\r
- // start by creating the default unknown eclass\r
- eclass_bad = EClass_Create("UNKNOWN_CLASS" , 0, 0.5, 0,NULL,NULL,NULL);\r
- \r
- // now scan the definitions\r
- _EClassTable *pTable = &g_EClassDefTable;\r
- while (pTable)\r
- {\r
- // read in all scripts/*.<extension>\r
- pFiles = vfsGetFileList("scripts", pTable->m_pfnGetExtension());\r
- if (pFiles)\r
- {\r
- GSList *pFile = pFiles;\r
- while (pFile)\r
- {\r
- /*!\r
- \todo the MP/SP filtering rules need to be CLEANED UP and SANITIZED\r
- */\r
- // HACK\r
- // JKII SP/MP mapping mode\r
- if (g_pGameDescription->mGameFile == "jk2.game" || g_pGameDescription->mGameFile == "ja.game")\r
- {\r
- if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"), "sp"))\r
- {\r
- // SP mapping, ignore mp_*.def\r
- char *name = (char *)pFile->data;\r
- if (name[0]=='m' && name[1]=='p' && name[2]=='_')\r
- {\r
- Sys_Printf("Single Player mapping mode. Ignoring '%s'\n", name);\r
- pFile = pFile->next;\r
- continue;\r
- }\r
- }\r
- else\r
- {\r
- // MP mapping, ignore sp_*.def\r
- char *name = (char *)pFile->data;\r
- if (name[0]=='s' && name[1]=='p' && name[2]=='_')\r
- {\r
- Sys_Printf("Multiplayer mapping mode. Ignoring '%s'\n", name);\r
- pFile = pFile->next;\r
- continue;\r
- }\r
- }\r
- }\r
- // RIANT\r
- // STVEF SP/MP mapping mode\r
- else if (g_pGameDescription->mGameFile == "stvef.game")\r
- {\r
- if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"), "sp"))\r
- {\r
- // SP mapping, ignore mp_*.def\r
- char *name = (char *)pFile->data;\r
- if (name[0]=='m' && name[1]=='p' && name[2]=='_')\r
- {\r
- Sys_Printf("Single Player mapping mode. Ignoring '%s'\n", name);\r
- pFile = pFile->next;\r
- continue;\r
- }\r
- }\r
- else\r
- {\r
- // HM mapping, ignore sp_*.def\r
- char *name = (char *)pFile->data;\r
- if (name[0]=='h' && name[1]=='m' && name[2]=='_')\r
- {\r
- Sys_Printf("HoloMatch mapping mode. Ignoring '%s'\n", name);\r
- pFile = pFile->next;\r
- continue;\r
- }\r
- }\r
- }\r
- // for a given name, we grab the first .def in the vfs\r
- // this allows to override baseq3/scripts/entities.def for instance\r
- char relPath[PATH_MAX];\r
- strcpy(relPath, "scripts/");\r
- strcat(relPath, (char*)pFile->data);\r
- // FIXME TTimo http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130\r
- char *fullpath = vfsGetFullPath(relPath, 0, 0);\r
- if (!fullpath)\r
- {\r
- Sys_FPrintf(SYS_ERR, "Failed to find the full path for \"%s\" in the VFS\n", relPath);\r
- Sys_FPrintf(SYS_ERR, "did you hit bug http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130 ?\n");\r
- }\r
- else\r
- pTable->m_pfnScanFile(fullpath);\r
- if (g_pGameDescription->mEClassSingleLoad)\r
- break;\r
- pFile = pFile->next;\r
- }\r
- vfsClearFileDirList(&pFiles);\r
- pFiles = NULL;\r
- }\r
- else\r
- Sys_FPrintf(SYS_ERR, "Didn't find any scripts/*.%s files to load EClass information\n", pTable->m_pfnGetExtension());\r
- \r
- // we deal with two formats max, if the other table exists, loop again\r
- if (g_bHaveEClassExt && pTable == &g_EClassDefTable)\r
- pTable = &g_EClassExtTable;\r
- else\r
- pTable = NULL; // done, exit\r
- }\r
- Eclass_CreateSpriteModelPaths();\r
-}\r
-\r
-eclass_t *Eclass_ForName (const char *name, qboolean has_brushes)\r
-{\r
- eclass_t *e;\r
-\r
- if (!name || *name == '\0')\r
- return eclass_bad;\r
-\r
-#ifdef _DEBUG\r
- // grouping stuff, not an eclass\r
- if (strcmp(name, "group_info")==0)\r
- Sys_Printf("WARNING: unexpected group_info entity in Eclass_ForName\n");\r
-#endif\r
-\r
- if (!name)\r
- return eclass_bad;\r
-\r
- for (e=eclass ; e ; e=e->next)\r
- if (!strcmp (name, e->name))\r
- return e;\r
-\r
- // create a new class for it\r
- if (has_brushes)\r
- {\r
- e = EClass_Create(name , 0, 0.5, 0,NULL,NULL,"Not found in source.");\r
- }\r
- else\r
- {\r
- e = EClass_Create(name , 0, 0.5, 0,&smallbox[0],&smallbox[1],"Not found in source.");\r
- }\r
-\r
- Eclass_InsertAlphabetized (e);\r
-\r
- return e;\r
-}\r
+/*
+Copyright (C) 1999-2007 id Software, Inc. and contributors.
+For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+This file is part of GtkRadiant.
+
+GtkRadiant is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+GtkRadiant is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GtkRadiant; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+*/
+
+#include "stdafx.h"
+#include <sys/stat.h>
+#if defined (__linux__) || defined (__APPLE__)
+#include <dirent.h>
+#endif
+#include "assert.h"
+
+eclass_t *eclass = NULL;
+eclass_t *eclass_bad = NULL;
+const vec3_t smallbox[2] = {{-8,-8,-8},{8,8,8}};
+char eclass_directory[1024];
+
+qboolean parsing_single = false;
+eclass_t *eclass_e;
+
+/*!
+implementation of the EClass manager API
+*/
+eclass_t** Get_EClass_E()
+{
+ return &eclass_e;
+}
+
+void Set_Eclass_Found(qboolean b)
+{
+ eclass_found = b;
+}
+
+qboolean Get_Parsing_Single()
+{
+ return parsing_single;
+}
+
+
+// md3 cache for misc_models
+//eclass_t *g_md3Cache = NULL;
+
+/*
+
+the classname, color triple, and bounding box are parsed out of comments
+A ? size means take the exact brush size.
+
+/ *QUAKED <classname> (0 0 0) ?
+/ *QUAKED <classname> (0 0 0) (-8 -8 -8) (8 8 8)
+
+Flag names can follow the size description:
+
+/ *QUAKED func_door (0 .5 .8) ? START_OPEN STONE_SOUND DOOR_DONT_LINK GOLD_KEY SILVER_KEY
+
+*/
+
+void CleanEntityList(eclass_t *&pList)
+{
+ while (pList)
+ {
+ eclass_t* pTemp = pList->next;
+
+ entitymodel *model = pList->model;
+ while (model != NULL)
+ {
+ delete []model->pTriList;
+ if (model->strSkin)
+ g_string_free( (GString *)model->strSkin, TRUE );
+ model->strSkin = NULL;
+ model = model->pNext;
+ }
+
+ if (pList->modelpath) {
+ free(pList->modelpath);
+ pList->modelpath = NULL;
+ }
+ if (pList->skinpath) {
+ free(pList->skinpath);
+ pList->skinpath = NULL;
+ }
+
+ free(pList->name);
+ free(pList->comments);
+ free(pList);
+ pList = pTemp;
+ }
+
+ pList = NULL;
+
+}
+
+
+void CleanUpEntities()
+{
+ // NOTE: maybe some leak checks needed .. older versions of Radiant looked like they were freezing more stuff
+ CleanEntityList(eclass);
+ //CleanEntityList(g_md3Cache);
+ if (eclass_bad)
+ {
+ free(eclass_bad->name);
+ free(eclass_bad->comments);
+ free(eclass_bad);
+ eclass_bad = NULL;
+ }
+}
+
+void EClass_InsertSortedList(eclass_t *&pList, eclass_t *e)
+{
+ eclass_t *s;
+
+ if (!pList)
+ {
+ pList = e;
+ return;
+ }
+
+
+ s = pList;
+ if (stricmp (e->name, s->name) < 0)
+ {
+ e->next = s;
+ pList = e;
+ return;
+ }
+
+ do
+ {
+ if (!s->next || stricmp (e->name, s->next->name) < 0)
+ {
+ e->next = s->next;
+ s->next = e;
+ return;
+ }
+ s=s->next;
+ } while (1);
+}
+
+/*
+=================
+Eclass_InsertAlphabetized
+=================
+*/
+void Eclass_InsertAlphabetized (eclass_t *e)
+{
+#if 1
+ EClass_InsertSortedList(eclass, e);
+#else
+ eclass_t *s;
+
+ if (!eclass)
+ {
+ eclass = e;
+ return;
+ }
+
+
+ s = eclass;
+ if (stricmp (e->name, s->name) < 0)
+ {
+ e->next = s;
+ eclass = e;
+ return;
+ }
+
+ do
+ {
+ if (!s->next || stricmp (e->name, s->next->name) < 0)
+ {
+ e->next = s->next;
+ s->next = e;
+ return;
+ }
+ s=s->next;
+ } while (1);
+#endif
+}
+
+/*!
+This looks at each eclass_t, if it has a "modelpath" set then it leaves it alone
+if it's not set it checks to see if a file called "sprites/<eclassname>.*" exists, and
+if it does exist then it sets the "modelpath" to "sprites/<eclassname>.spr"
+*/
+void Eclass_CreateSpriteModelPaths()
+{
+ int Counts[4] = { 0, 0, 0, 0 };
+ char filename[512]; // should be big enough, ExtractFileBase doesn't take a buffer size...
+ eclass_t *e;
+
+ // get a list of all sprite/*>* files in all sprite/ directories
+ Sys_Printf("Searching VFS for files in sprites/*.* that match entity names...\n");
+ GSList *pFiles = vfsGetFileList("sprites", NULL);
+ GSList *pFile;
+
+ if (pFiles)
+ {
+
+ // find an eclass without a modelpath.
+ for (e=eclass ; e ; e=e->next)
+ {
+ Counts[0]++;
+ if (e->modelpath)
+ {
+#ifdef _DEBUG
+ Sys_Printf("Ignoring sprite for entity %s (modelpath: \"%s\")\n",e->name,e->modelpath);
+#endif
+ Counts[1]++;
+ continue; // ignore this eclass, it's already got a model
+ }
+
+ // TODO: remove this check when we can have sprites for non-fixed size entities.
+ if (!e->fixedsize)
+ {
+#ifdef _DEBUG
+ Sys_Printf("Ignoring sprite for non-fixed-size entity %s\n",e->name);
+#endif
+ Counts[2]++;
+ continue; // can't have sprites for non-fixed size entities (yet!)
+ }
+
+
+ Sys_Printf("Searching for sprite for fixed-size entity %s...",e->name);
+
+ pFile = pFiles; // point to start of list
+
+ // look for a file that has the same name, with any extension.
+ bool Found = FALSE;
+ while (pFile)
+ {
+
+ // strip the path/ and the .extension.
+ ExtractFileBase((char *)pFile->data,filename);
+
+ // does the eclass name match the filename?
+ if (stricmp(e->name,filename) == 0)
+ {
+ // yes, so generate a sprite filename using the all-encompasing .spr extension
+ // so that the model wrapper knows the sprite model plugin will be the model
+ // plugin used to render it.
+ CString strSpriteName;
+ strSpriteName.Format("sprites/%s.spr",e->name);
+ e->modelpath = strdup(strSpriteName.GetBuffer());
+ Sys_Printf("Found! (\"%s\")\n",(char *)pFile->data);
+ Counts[3]++;
+ Found = TRUE;
+ }
+ pFile = pFile->next;
+ }
+
+ if (!Found)
+ Sys_Printf("not found\n");
+
+ }
+
+ vfsClearFileDirList(&pFiles);
+ }
+ Sys_Printf("%d entities were scanned\n"
+ "%d entities that already had models/sprites were ignored\n"
+ "%d non-fixed-size entities were ignored\n"
+ "%d entities did not have matching sprite files\n"
+ "%d entities had sprite files and have been attached\n",
+ Counts[0],Counts[1],Counts[2],Counts[0]-Counts[3],Counts[3]);
+
+}
+
+void EClass_InitForFileList(GSList *pFiles, _EClassTable *pTable)
+{
+ GSList *pFile = pFiles;
+ while (pFile)
+ {
+ // for a given name, we grab the first .def in the vfs
+ // this allows to override baseq3/scripts/entities.def for instance
+ char relPath[PATH_MAX];
+ strcpy(relPath, "scripts/");
+ strcat(relPath, (char*)pFile->data);
+ // FIXME TTimo http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130
+ if (!vfsGetFullPath(relPath, 0, 0))
+ {
+ Sys_FPrintf(SYS_ERR, "Failed to find the full path for '%s' in the VFS\n", relPath);
+ Sys_FPrintf(SYS_ERR, "did you hit bug http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130 ?\n");
+ }
+ else
+ pTable->m_pfnScanFile(vfsGetFullPath(relPath, 0, 0));
+ pFile = pFile->next;
+ }
+}
+
+/*!
+Manually create an eclass_t, for when no modules exist.
+this replaces and centralizes the eclass_t allocation
+*/
+eclass_t * EClass_Create( const char *name, float col1, float col2, float col3, const vec3_t *mins, const vec3_t *maxs, const char *comments )
+{
+ eclass_t *e;
+ char color[128];
+
+ e = (eclass_t*)malloc(sizeof(*e));
+ memset (e, 0, sizeof(*e));
+
+ e->name = strdup(name);
+
+ // grab the color, reformat as texture name
+ e->color[0] = col1;
+ e->color[1] = col2;
+ e->color[2] = col3;
+ sprintf (color, "(%f %f %f)", e->color[0], e->color[1], e->color[2]);
+ e->texdef.SetName(color);
+
+ // supplied size ?
+ if (mins && maxs)
+ {
+ // Hydra:
+ // If we set worldspawn to be a fixed-size all the textures are
+ // displayed as flat-shaded. This is a KLUDGE now that we have
+ // multiple game support as the worldspawn entity is game specific.
+ // Note that this is only ever fixed for the user if a definition
+ // for the worldspawn entity was not loaded, this can happen for
+ // several reasons:
+ // a) no entity definition plugin exists
+ // b) no entity definition files were found
+ // c) no entity definition file contained an entry for worldspawn.
+
+ if (stricmp(name,"worldspawn") != 0) e->fixedsize = true;
+
+ // copy the sizes..
+ memcpy(e->mins,mins,sizeof(vec3_t));
+ memcpy(e->maxs,maxs,sizeof(vec3_t));
+ }
+
+ if (comments)
+ e->comments = strdup(comments);
+ else
+ {
+ e->comments = (char*)malloc(1);
+ e->comments[0] = '\0';
+ }
+
+ return e;
+}
+
+void Eclass_Init ()
+{
+ GSList *pFiles;
+
+ // start by creating the default unknown eclass
+ eclass_bad = EClass_Create("UNKNOWN_CLASS" , 0, 0.5, 0,NULL,NULL,NULL);
+
+ // now scan the definitions
+ _EClassTable *pTable = &g_EClassDefTable;
+ while (pTable)
+ {
+ // read in all scripts/*.<extension>
+ pFiles = vfsGetFileList("scripts", pTable->m_pfnGetExtension());
+ if (pFiles)
+ {
+ GSList *pFile = pFiles;
+ while (pFile)
+ {
+ /*!
+ \todo the MP/SP filtering rules need to be CLEANED UP and SANITIZED
+ */
+ // HACK
+ // JKII SP/MP mapping mode
+ if (g_pGameDescription->mGameFile == "jk2.game" || g_pGameDescription->mGameFile == "ja.game")
+ {
+ if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"), "sp"))
+ {
+ // SP mapping, ignore mp_*.def
+ char *name = (char *)pFile->data;
+ if (name[0]=='m' && name[1]=='p' && name[2]=='_')
+ {
+ Sys_Printf("Single Player mapping mode. Ignoring '%s'\n", name);
+ pFile = pFile->next;
+ continue;
+ }
+ }
+ else
+ {
+ // MP mapping, ignore sp_*.def
+ char *name = (char *)pFile->data;
+ if (name[0]=='s' && name[1]=='p' && name[2]=='_')
+ {
+ Sys_Printf("Multiplayer mapping mode. Ignoring '%s'\n", name);
+ pFile = pFile->next;
+ continue;
+ }
+ }
+ }
+ // RIANT
+ // STVEF SP/MP mapping mode
+ else if (g_pGameDescription->mGameFile == "stvef.game")
+ {
+ if (!strcmp(ValueForKey(g_qeglobals.d_project_entity, "gamemode"), "sp"))
+ {
+ // SP mapping, ignore mp_*.def
+ char *name = (char *)pFile->data;
+ if (name[0]=='m' && name[1]=='p' && name[2]=='_')
+ {
+ Sys_Printf("Single Player mapping mode. Ignoring '%s'\n", name);
+ pFile = pFile->next;
+ continue;
+ }
+ }
+ else
+ {
+ // HM mapping, ignore sp_*.def
+ char *name = (char *)pFile->data;
+ if (name[0]=='h' && name[1]=='m' && name[2]=='_')
+ {
+ Sys_Printf("HoloMatch mapping mode. Ignoring '%s'\n", name);
+ pFile = pFile->next;
+ continue;
+ }
+ }
+ }
+ // for a given name, we grab the first .def in the vfs
+ // this allows to override baseq3/scripts/entities.def for instance
+ char relPath[PATH_MAX];
+ strcpy(relPath, "scripts/");
+ strcat(relPath, (char*)pFile->data);
+ // FIXME TTimo http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130
+ char *fullpath = vfsGetFullPath(relPath, 0, 0);
+ if (!fullpath)
+ {
+ Sys_FPrintf(SYS_ERR, "Failed to find the full path for \"%s\" in the VFS\n", relPath);
+ Sys_FPrintf(SYS_ERR, "did you hit bug http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=130 ?\n");
+ }
+ else
+ pTable->m_pfnScanFile(fullpath);
+ if (g_pGameDescription->mEClassSingleLoad)
+ break;
+ pFile = pFile->next;
+ }
+ vfsClearFileDirList(&pFiles);
+ pFiles = NULL;
+ }
+ else
+ Sys_FPrintf(SYS_ERR, "Didn't find any scripts/*.%s files to load EClass information\n", pTable->m_pfnGetExtension());
+
+ // we deal with two formats max, if the other table exists, loop again
+ if (g_bHaveEClassExt && pTable == &g_EClassDefTable)
+ pTable = &g_EClassExtTable;
+ else
+ pTable = NULL; // done, exit
+ }
+ Eclass_CreateSpriteModelPaths();
+}
+
+eclass_t *Eclass_ForName (const char *name, qboolean has_brushes)
+{
+ eclass_t *e;
+
+ if (!name || *name == '\0')
+ return eclass_bad;
+
+#ifdef _DEBUG
+ // grouping stuff, not an eclass
+ if (strcmp(name, "group_info")==0)
+ Sys_Printf("WARNING: unexpected group_info entity in Eclass_ForName\n");
+#endif
+
+ if (!name)
+ return eclass_bad;
+
+ for (e=eclass ; e ; e=e->next)
+ if (!strcmp (name, e->name))
+ return e;
+
+ // create a new class for it
+ if (has_brushes)
+ {
+ e = EClass_Create(name , 0, 0.5, 0,NULL,NULL,"Not found in source.");
+ }
+ else
+ {
+ e = EClass_Create(name , 0, 0.5, 0,&smallbox[0],&smallbox[1],"Not found in source.");
+ }
+
+ Eclass_InsertAlphabetized (e);
+
+ return e;
+}