]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/main.cpp
Fix release mode
[xonotic/netradiant.git] / radiant / main.cpp
index ede1426f540ba8372647f16cc38d5ef67fe75d6c..cd328b3734b1666c405f2c1f13c6ea645402ad77 100644 (file)
@@ -1,5 +1,5 @@
 /*
-   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
    For a list of contributors, see the accompanying CONTRIBUTORS file.
 
    This file is part of GtkRadiant.
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
  */
 
-#if defined ( __linux__ ) || defined ( __APPLE__ )
-  #include <gdk/gdkx.h>
-  #include <pwd.h>
-  #include <unistd.h>
-  #ifdef __linux__
-       #include <mntent.h>
-  #endif
-  #include <dirent.h>
-  #include <pthread.h>
-  #include <sys/wait.h>
-  #include <signal.h>
-  #include <sys/stat.h>
-#endif
-
-#include <gtk/gtk.h>
-#include <gtk/gtkgl.h>
-#include <glib/gi18n.h>
-#include "stdafx.h"
-#include <assert.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-
-#include <stdlib.h>
-
-#include "watchbsp.h"
-#include "filters.h"
-#include "glwidget.h"
-
-bool g_bBuildList = false;
-int g_argc;
-char** g_argv;
-
-// =============================================================================
-// Splash screen
-
-// get rid of it when debugging
-#if defined ( _DEBUG )
-  #define SKIP_SPLASH
-#endif
-
-static GtkWidget *splash_screen;
-
-// called based on a timer, or in particular cases when we don't want to keep it around
-gint try_destroy_splash( gpointer data ){
-       if ( splash_screen ) {
-               gtk_widget_destroy( splash_screen );
-               splash_screen = NULL;
-       }
-       return FALSE;
-}
-
-static void create_splash(){
-       GtkWidget *alert_frame, *alert_frame1, *pixmap;
-
-       splash_screen = gtk_window_new( GTK_WINDOW_POPUP );
-       gtk_window_position( GTK_WINDOW( splash_screen ), GTK_WIN_POS_CENTER );
-       gtk_widget_realize( splash_screen );
-
-       alert_frame1 = gtk_frame_new( NULL );
-       gtk_widget_show( alert_frame1 );
-       gtk_container_add( GTK_CONTAINER( splash_screen ), alert_frame1 );
-       gtk_frame_set_shadow_type( GTK_FRAME( alert_frame1 ), GTK_SHADOW_OUT );
-
-       alert_frame = gtk_frame_new( NULL );
-       gtk_widget_show( alert_frame );
-
-       gtk_container_add( GTK_CONTAINER( alert_frame1 ), alert_frame );
-       gtk_frame_set_shadow_type( GTK_FRAME( alert_frame ), GTK_SHADOW_IN );
-       gtk_container_border_width( GTK_CONTAINER( alert_frame ), 3 );
-
-       pixmap = gtk_preview_new( GTK_PREVIEW_COLOR );
-       gtk_widget_show( pixmap );
-       gtk_container_add( GTK_CONTAINER( alert_frame ), pixmap );
+/*! \mainpage GtkRadiant Documentation Index
 
-       CString str;
-       guint16 width, height;
-       unsigned char *buf;
+   \section intro_sec Introduction
 
-       str = g_strGameToolsPath;
-       str += "bitmaps/splash.bmp";
+   This documentation is generated from comments in the source code.
 
-       unsigned char* load_bitmap_file( const char* filename, guint16* width, guint16* height );
-       buf = load_bitmap_file( str.GetBuffer(), &width, &height );
+   \section links_sec Useful Links
 
-       if ( !buf ) {
-               str = g_strBitmapsPath;
-               str += "splash.bmp";
+   \link include/itextstream.h include/itextstream.h \endlink - Global output and error message streams, similar to std::cout and std::cerr. \n
 
-               buf = load_bitmap_file( str.GetBuffer(), &width, &height );
-       }
-
-       if ( buf ) {
-               GtkPreview *preview = GTK_PREVIEW( pixmap );
-               gtk_preview_size( preview, width, height );
-               for ( int y = 0; y < height; y++ )
-                       gtk_preview_draw_row( preview, buf + y * width * 3, 0, y, width );
-       }
-
-       gtk_widget_show_all( splash_screen );
-
-       while ( gtk_events_pending() )
-               gtk_main_iteration();
-}
-
-// =============================================================================
-// Loki stuff
-
-#if defined ( __linux__ ) || defined ( __APPLE__ )
-
-/* A short game name, could be used as argv[0] */
-static char game_name[100] = "";
+   FileInputStream - similar to std::ifstream (binary mode) \n
+   FileOutputStream - similar to std::ofstream (binary mode) \n
+   TextFileInputStream - similar to std::ifstream (text mode) \n
+   TextFileOutputStream - similar to std::ofstream (text mode) \n
+   StringOutputStream - similar to std::stringstream \n
 
-/* The directory where the data files can be found (run directory) */
-static char datapath[PATH_MAX];
+   \link string/string.h string/string.h \endlink - C-style string comparison and memory management. \n
+   \link os/path.h os/path.h \endlink - Path manipulation for radiant's standard path format \n
+   \link os/file.h os/file.h \endlink - OS file-system access. \n
 
-char *loki_gethomedir( void ){
-       char *home = NULL;
+   ::CopiedString - automatic string memory management \n
+   Array - automatic array memory management \n
+   HashTable - generic hashtable, similar to std::hash_map \n
 
-       home = getenv( "HOME" );
-       if ( home == NULL ) {
-               uid_t id = getuid();
-               struct passwd *pwd;
+   \link math/vector.h math/vector.h \endlink - Vectors \n
+   \link math/matrix.h math/matrix.h \endlink - Matrices \n
+   \link math/quaternion.h math/quaternion.h \endlink - Quaternions \n
+   \link math/plane.h math/plane.h \endlink - Planes \n
+   \link math/aabb.h math/aabb.h \endlink - AABBs \n
 
-               setpwent();
-               while ( ( pwd = getpwent() ) != NULL )
-               {
-                       if ( pwd->pw_uid == id ) {
-                               home = pwd->pw_dir;
-                               break;
-                       }
-               }
-               endpwent();
-       }
-       return home;
-}
-
-/* Must be called BEFORE loki_initialize */
-void loki_setgamename( const char *n ){
-       strncpy( game_name, n, sizeof( game_name ) );
-}
+   Callback MemberCaller0 FunctionCaller - callbacks similar to using boost::function with boost::bind \n
+   SmartPointer SmartReference - smart-pointer and smart-reference similar to Loki's SmartPtr \n
 
-  #ifdef __linux__
-/* Code to determine the mount point of a CD-ROM */
-int loki_getmountpoint( const char *device, char *mntpt, int max_size ){
-       char devpath[PATH_MAX], mntdevpath[PATH_MAX];
-       FILE * mountfp;
-       struct mntent *mntent;
-       int mounted;
-
-       /* Nothing to do with no device file */
-       if ( device == NULL ) {
-               *mntpt = '\0';
-               return -1;
-       }
+   \link generic/bitfield.h generic/bitfield.h \endlink - Type-safe bitfield \n
+   \link generic/enumeration.h generic/enumeration.h \endlink - Type-safe enumeration \n
 
-       /* Get the fully qualified path of the CD-ROM device */
-       if ( realpath( device, devpath ) == NULL ) {
-               perror( "realpath() on your CD-ROM failed" );
-               return( -1 );
-       }
+   DefaultAllocator - Memory allocation using new/delete, compliant with std::allocator interface \n
 
-       /* Get the mount point */
-       mounted = -1;
-       memset( mntpt, 0, max_size );
-       mountfp = setmntent( _PATH_MNTTAB, "r" );
-       if ( mountfp != NULL ) {
-               mounted = 0;
-               while ( ( mntent = getmntent( mountfp ) ) != NULL )
-               {
-                       char *tmp, mntdev[1024];
-
-                       strcpy( mntdev, mntent->mnt_fsname );
-                       if ( strcmp( mntent->mnt_type, "supermount" ) == 0 ) {
-                               tmp = strstr( mntent->mnt_opts, "dev=" );
-                               if ( tmp ) {
-                                       strcpy( mntdev, tmp + strlen( "dev=" ) );
-                                       tmp = strchr( mntdev, ',' );
-                                       if ( tmp ) {
-                                               *tmp = '\0';
-                                       }
-                               }
-                       }
-                       if ( strncmp( mntdev, "/dev", 4 ) ||
-                                realpath( mntdev, mntdevpath ) == NULL ) {
-                               continue;
-                       }
-                       if ( strcmp( mntdevpath, devpath ) == 0 ) {
-                               mounted = 1;
-                               assert( (int)strlen( mntent->mnt_dir ) < max_size );
-                               strncpy( mntpt, mntent->mnt_dir, max_size - 1 );
-                               mntpt[max_size - 1] = '\0';
-                               break;
-                       }
-               }
-               endmntent( mountfp );
-       }
-       return( mounted );
-}
-  #endif
+   \link debugging/debugging.h debugging/debugging.h \endlink - Debugging macros \n
 
-/*
-    This function gets the directory containing the running program.
-    argv0 - the 0'th argument to the program
  */
-// FIXME TTimo
-// I don't understand this function. It looks like something cut from another piece of software
-// we somehow get the g_strAppPath from it, but it's done through a weird scan across $PATH env. var.
-// even worse, it doesn't behave the same in all cases .. works well when ran through gdb and borks when ran from a shell
-void loki_initpaths( char *argv0 ){
-       char temppath[PATH_MAX]; //, env[100];
-       char *home; //, *ptr, *data_env;
-
-       home = loki_gethomedir();
-       if ( home == NULL ) {
-               home = ".";
-       }
-
-       if ( *game_name == 0 ) { /* Game name defaults to argv[0] */
-               loki_setgamename( argv0 );
-       }
-
-       strcpy( temppath, argv0 ); /* If this overflows, it's your own fault :) */
-       if ( !strrchr( temppath, '/' ) ) {
-               char *path;
-               char *last;
-               int found;
-
-               found = 0;
-               path = getenv( "PATH" );
-               do
-               {
-                       /* Initialize our filename variable */
-                       temppath[0] = '\0';
 
-                       /* Get next entry from path variable */
-                       last = strchr( path, ':' );
-                       if ( !last ) {
-                               last = path + strlen( path );
-                       }
+#include "main.h"
+#include "globaldefs.h"
 
-                       /* Perform tilde expansion */
-                       if ( *path == '~' ) {
-                               strcpy( temppath, home );
-                               ++path;
-                       }
+#include "version.h"
 
-                       /* Fill in the rest of the filename */
-                       if ( last > ( path + 1 ) ) {
-                               strncat( temppath, path, ( last - path ) );
-                               strcat( temppath, "/" );
-                       }
-                       strcat( temppath, "./" );
-                       strcat( temppath, argv0 );
-
-                       /* See if it exists, and update path */
-                       if ( access( temppath, X_OK ) == 0 ) {
-                               ++found;
-                       }
-                       path = last + 1;
+#include "debugging/debugging.h"
 
-               } while ( *last && !found );
+#include "iundo.h"
 
-       }
-       else
-       {
-               /* Increment argv0 to the basename */
-               argv0 = strrchr( argv0, '/' ) + 1;
-       }
+#include "uilib/uilib.h"
 
-       /* Now canonicalize it to a full pathname for the data path */
-       if ( realpath( temppath, datapath ) ) {
-               /* There should always be '/' in the path */
-               *( strrchr( datapath, '/' ) ) = '\0';
-       }
-}
+#include "cmdlib.h"
+#include "os/file.h"
+#include "os/path.h"
+#include "stream/stringstream.h"
+#include "stream/textfilestream.h"
 
-char *loki_getdatapath( void ){
-       return( datapath );
-}
+#include "gtkutil/messagebox.h"
+#include "gtkutil/image.h"
+#include "console.h"
+#include "texwindow.h"
+#include "map.h"
+#include "mainframe.h"
+#include "commands.h"
+#include "preferences.h"
+#include "environment.h"
+#include "referencecache.h"
+#include "stacktrace.h"
 
+#if GDEF_OS_WINDOWS
+#include <windows.h>
 #endif
 
-// end of Loki stuff
-// =============================================================================
+void show_splash();
+void hide_splash();
 
 void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar *message, gpointer user_data ){
        gboolean in_recursion;
@@ -314,7 +107,7 @@ void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar
        log_level = (GLogLevelFlags) ( log_level & G_LOG_LEVEL_MASK );
 
        if ( !message ) {
-               message = "(NULL) message";
+               message = "(0) message";
        }
 
        if ( domain ) {
@@ -413,850 +206,476 @@ void error_redirect( const gchar *domain, GLogLevelFlags log_level, const gchar
                strcat( buf, "\n" );
        }
 
-       printf( "%s\n", buf );
-       Sys_FPrintf( SYS_WRN, buf );
-       // TTimo NOTE: in some cases it may be handy to log only to the file
-//  Sys_FPrintf (SYS_NOCON, buf);
-}
+       // spam it...
+       globalErrorStream() << buf << "\n";
 
-#define GETTEXT_PACKAGE "radiant"
-#define LOCALEDIR "lang"
-
-int main( int argc, char* argv[] ) {
-       char *libgl, *ptr;
-       int i, j, k;
-
-
-       /*
-          Rambetter on Sat Nov 13, 2010:
-
-          The following line fixes parsing and writing of floating point numbers in locales such as
-          Italy, Germany, and others outside of en_US.  In particular, in such problem locales, users
-          are not able to use certain map entities such as "light" because the definitions of these entities
-          in the entity definition files contain floating point values written in the standard "C" format
-          (containing a dot instead of, for example, a comma).  The call sscanf() is all over the code,
-          including parsing entity definition files and reading Radiant preferences.  sscanf() is sensitive
-          to locale (in particular when reading floating point numbers).
-
-          The line below is the minimalistic way to address only this particular problem - the parsing
-          and writing of floating point values.  There may be other yet-undiscovered bugs related to
-          locale still lingering in the code.  When such bugs are discovered, they should be addressed by
-          setting more than just "LC_NUMERIC=C" (for example LC_CTYPE for regular expression matching)
-          or by fixing the problem in the actual code instead of fiddling with LC_* variables.
-
-          Another way to fix the floating point format problem is to locate all calls such as *scanf()
-          and *printf() in the code and replace them with other functions.  However, we're also using
-          external libraries such as libxml and [maybe?] they use locale to parse their numeric values.
-          I'm just saying, it may get ugly if we try to fix the problem without setting LC_NUMERIC.
-
-          Usage of sscanf() throughout the code looks like so:
-           sscanf(str, "%f %f %f", &val1, &val2, &val3);
-          Code like this exists in many files, here are 4 examples:
-           tools/quake3/q3map2/light.c
-           tools/quake3/q3map2/model.c
-           radiant/preferences.cpp
-           plugins/entity/miscmodel.cpp
-
-          Also affected are printf() calls when using formats that contain "%f".
-
-          I did some research and putenv() seems to be the best choice for being cross-platform.  It
-          used to be a function in Windows (now deprecated):
-           http://msdn.microsoft.com/en-us/library/ms235321(VS.80).aspx
-          And of course it's defined in UNIX.
-
-          One more thing.  the gtk_init() call below modifies all of the locale settings.  In fact if it
-          weren't for gtk_init(), we wouldn't have to set LC_NUMERIC (parsing of floating points with
-          a dot works just fine before the gtk_init() call on a sample Linux system).  If we were to
-          just setlocale() here, it would get clobbered by gtk_init().  So instead of using setlocale()
-          _after_ gtk_init(), I chose to fix this problem via environment variable.  I think it's cleaner
-          that way.
-        */
-       putenv( "LC_NUMERIC=C" );
-
-#ifdef _WIN32
-       libgl = "opengl32.dll";
-#endif
-
-#if defined ( __linux__ )
-       libgl = "libGL.so.1";
-#endif
+       if (is_fatal) {
+           ERROR_MESSAGE( "GTK+ error: " << buf );
+    }
+}
 
-#ifdef __APPLE__
-       libgl = "/usr/X11R6/lib/libGL.1.dylib";
+#if GDEF_COMPILER_MSVC && GDEF_DEBUG
+#include "crtdbg.h"
 #endif
 
-#if defined ( __linux__ ) || defined ( __APPLE__ )
-       // Give away unnecessary root privileges.
-       // Important: must be done before calling gtk_init().
-       char *loginname;
-       struct passwd *pw;
-       seteuid( getuid() );
-       if ( geteuid() == 0 && ( loginname = getlogin() ) != NULL && ( pw = getpwnam( loginname ) ) != NULL ) {
-               setuid( pw->pw_uid );
-       }
+void crt_init(){
+#if GDEF_COMPILER_MSVC && GDEF_DEBUG
+       _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF );
 #endif
+}
 
-
-       bindtextdomain( GETTEXT_PACKAGE, LOCALEDIR );
-       bind_textdomain_codeset( GETTEXT_PACKAGE, "UTF-8" );
-       textdomain( GETTEXT_PACKAGE );
-//  gtk_disable_setlocale();
-
-       gtk_init( &argc, &argv );
-       gtk_gl_init( &argc, &argv );
-       gdk_gl_init( &argc, &argv );
-
-       // TODO: Find a better place to call this.
-       gtk_glwidget_create_font();
-
-       if ( ( ptr = getenv( "Q3R_LIBGL" ) ) != NULL ) {
-               libgl = ptr;
-       }
-
-       for ( i = 1; i < argc; i++ )
-       {
-               char* param = argv[i];
-
-               if ( param[0] == '-' && param[1] == '-' ) {
-                       param += 2;
-
-                       if ( ( strcmp( param, "libgl" ) == 0 ) && ( i != argc ) ) {
-                               libgl = argv[i + 1];
-                               argv[i] = argv[i + 1] = NULL;
-                               i++;
-                       }
-                       else if ( strcmp( param, "builddefs" ) == 0 ) {
-                               g_bBuildList = true;
-                               argv[i] = NULL;
+class Lock
+{
+bool m_locked;
+public:
+Lock() : m_locked( false ){
+}
+void lock(){
+       m_locked = true;
+}
+void unlock(){
+       m_locked = false;
+}
+bool locked() const {
+       return m_locked;
+}
+};
+
+class ScopedLock
+{
+Lock& m_lock;
+public:
+ScopedLock( Lock& lock ) : m_lock( lock ){
+       m_lock.lock();
+}
+~ScopedLock(){
+       m_lock.unlock();
+}
+};
+
+class LineLimitedTextOutputStream : public TextOutputStream
+{
+TextOutputStream& outputStream;
+std::size_t count;
+public:
+LineLimitedTextOutputStream( TextOutputStream& outputStream, std::size_t count )
+       : outputStream( outputStream ), count( count ){
+}
+std::size_t write( const char* buffer, std::size_t length ){
+       if ( count != 0 ) {
+               const char* p = buffer;
+               const char* end = buffer + length;
+               for (;; )
+               {
+                       p = std::find( p, end, '\n' );
+                       if ( p == end ) {
+                               break;
                        }
-               }
-       }
-
-       for ( i = 1; i < argc; i++ )
-       {
-               for ( k = i; k < argc; k++ )
-                       if ( argv[k] != NULL ) {
+                       ++p;
+                       if ( --count == 0 ) {
+                               length = p - buffer;
                                break;
                        }
-
-               if ( k > i ) {
-                       k -= i;
-                       for ( j = i + k; j < argc; j++ )
-                               argv[j - k] = argv[j];
-                       argc -= k;
                }
+               outputStream.write( buffer, length );
        }
+       return length;
+}
+};
+
+class PopupDebugMessageHandler : public DebugMessageHandler
+{
+StringOutputStream m_buffer;
+Lock m_lock;
+public:
+TextOutputStream& getOutputStream(){
+       if ( !m_lock.locked() ) {
+               return m_buffer;
+       }
+       return globalErrorStream();
+}
+bool handleMessage(){
+       getOutputStream() << "----------------\n";
+       LineLimitedTextOutputStream outputStream( getOutputStream(), 24 );
+       write_stack_trace( outputStream );
+       getOutputStream() << "----------------\n";
+       globalErrorStream() << m_buffer.c_str();
+       if ( !m_lock.locked() ) {
+               ScopedLock lock( m_lock );
+        if (GDEF_DEBUG) {
+            m_buffer << "Break into the debugger?\n";
+            bool handled = ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::YESNO, ui::alert_icon::Error) == ui::alert_response::NO;
+            m_buffer.clear();
+            return handled;
+        } else {
+            m_buffer << "Please report this error to the developers\n";
+            ui::alert(ui::root, m_buffer.c_str(), "Radiant - Runtime Error", ui::alert_type::OK, ui::alert_icon::Error);
+            m_buffer.clear();
+        }
+       }
+       return true;
+}
+};
 
-       g_argc = argc;
-       g_argv = argv;
-
-       g_strPluginsDir = "plugins/";
-       g_strModulesDir = "modules/";
-
-#ifdef _WIN32
-       // get path to the editor
-       char* pBuffer = g_strAppPath.GetBufferSetLength( _MAX_PATH + 1 );
-       GetModuleFileName( NULL, pBuffer, _MAX_PATH );
-       pBuffer[g_strAppPath.ReverseFind( '\\' ) + 1] = '\0';
-       QE_ConvertDOSToUnixName( pBuffer, pBuffer );
-       g_strAppPath.ReleaseBuffer();
-
-       g_strBitmapsPath = g_strAppPath;
-       g_strBitmapsPath += "bitmaps/";
-
-       CGameDialog::UpdateNetrun( false ); // read the netrun configuration
-
-       if ( CGameDialog::GetNetrun() ) {
-               // we have to find a per-user g_strTempPath
-               // this behaves the same as on Linux
-               g_strTempPath = getenv( "USERPROFILE" );
-               if ( !g_strTempPath.GetLength() ) {
-                       CString msg;
-                       msg = "Radiant is configured to run from a network installation.\n";
-                       msg += "I couldn't find the environement variable USERPROFILE\n";
-                       msg += "I'm going to use C:\\RadiantSettings. Please set USERPROFILE\n";
-                       gtk_MessageBox( NULL, msg, "Radiant - Network mode", MB_OK );
-                       g_strTempPath = "C:\\";
-               }
-               g_strTempPath += "\\RadiantSettings\\";
-               Q_mkdir( g_strTempPath.GetBuffer(), 0755 );
-               g_strTempPath += RADIANT_VERSION;
-               g_strTempPath += "\\";
-               Q_mkdir( g_strTempPath.GetBuffer(), 0755 );
-       }
-       else
-       {
-               // use the core path as temp (to save commandlist.txt, and do the .pid files)
-               g_strTempPath = g_strAppPath;
-       }
+typedef Static<PopupDebugMessageHandler> GlobalPopupDebugMessageHandler;
 
-#endif
+void streams_init(){
+       GlobalErrorStream::instance().setOutputStream( getSysPrintErrorStream() );
+       GlobalOutputStream::instance().setOutputStream( getSysPrintOutputStream() );
+}
 
-#if defined ( __linux__ ) || defined ( __APPLE__ )
-       Str home;
-       home = g_get_home_dir();
-       AddSlash( home );
-       home += ".radiant/";
-       Q_mkdir( home.GetBuffer(), 0775 );
-       home += RADIANT_VERSION;
-       Q_mkdir( home.GetBuffer(), 0775 );
-       g_strTempPath = home.GetBuffer();
-       AddSlash( g_strTempPath );
-
-       loki_initpaths( argv[0] );
-
-       // NOTE: we build g_strAppPath with a '/' (or '\' on WIN32)
-       // it's a general convention in Radiant to have the slash at the end of directories
-       char real[PATH_MAX];
-       realpath( loki_getdatapath(), real );
-       if ( real[strlen( real ) - 1] != '/' ) {
-               strcat( real, "/" );
-       }
+void paths_init(){
+       g_strSettingsPath = environment_get_home_path();
+
+       Q_mkdir( g_strSettingsPath.c_str() );
 
-       g_strAppPath = real;
+       g_strAppPath = environment_get_app_path();
 
        // radiant is installed in the parent dir of "tools/"
        // NOTE: this is not very easy for debugging
        // maybe add options to lookup in several places?
        // (for now I had to create symlinks)
-       g_strBitmapsPath = g_strAppPath;
-       g_strBitmapsPath += "bitmaps/";
+       {
+               StringOutputStream path( 256 );
+               path << g_strAppPath.c_str() << "bitmaps/";
+               BitmapsPath_set( path.c_str() );
+       }
 
        // we will set this right after the game selection is done
        g_strGameToolsPath = g_strAppPath;
+}
 
-#endif
+bool check_version_file( const char* filename, const char* version ){
+       TextFileInputStream file( filename );
+       if ( !file.failed() ) {
+               char buf[10];
+               buf[file.read( buf, 9 )] = '\0';
+
+               // chomp it (the hard way)
+               int chomp = 0;
+               while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
+                       chomp++;
+               buf[chomp] = '\0';
 
-       // init the DTD path
-       g_strDTDPath = g_strAppPath;
-       g_strDTDPath += "dtds/";
+               return string_equal( buf, version );
+       }
+       return false;
+}
 
+bool check_version(){
+       // a safe check to avoid people running broken installations
+       // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
+       // make something idiot proof and someone will make better idiots, this may be overkill
+       // let's leave it disabled in debug mode in any case
+       // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=431
+    if (GDEF_DEBUG) {
+        return true;
+    }
+    // locate and open RADIANT_MAJOR and RADIANT_MINOR
+    bool bVerIsGood = true;
+    {
+        StringOutputStream ver_file_name(256);
+        ver_file_name << AppPath_get() << "RADIANT_MAJOR";
+        bVerIsGood = check_version_file(ver_file_name.c_str(), RADIANT_MAJOR_VERSION);
+    }
+    {
+        StringOutputStream ver_file_name(256);
+        ver_file_name << AppPath_get() << "RADIANT_MINOR";
+        bVerIsGood = check_version_file(ver_file_name.c_str(), RADIANT_MINOR_VERSION);
+    }
+
+    if (!bVerIsGood) {
+        StringOutputStream msg(256);
+        msg
+                << "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n"
+                        "Make sure you run the right/latest editor binary you installed\n"
+                << AppPath_get();
+        ui::alert(ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Default);
+    }
+    return bVerIsGood;
+}
+
+void create_global_pid(){
        /*!
           the global prefs loading / game selection dialog might fail for any reason we don't know about
           we need to catch when it happens, to cleanup the stateful prefs which might be killing it
           and to turn on console logging for lookup of the problem
           this is the first part of the two step .pid system
+          http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
         */
-       g_pidFile = g_strTempPath.GetBuffer();
-       g_pidFile += "radiant.pid";
+       StringOutputStream g_pidFile( 256 ); ///< the global .pid file (only for global part of the startup)
+
+       g_pidFile << SettingsPath_get() << "radiant.pid";
 
        FILE *pid;
-       pid = fopen( g_pidFile.GetBuffer(), "r" );
-       if ( pid != NULL ) {
+       pid = fopen( g_pidFile.c_str(), "r" );
+       if ( pid != 0 ) {
                fclose( pid );
-               CString msg;
 
-               if ( remove( g_pidFile.GetBuffer() ) == -1 ) {
-                       msg = "WARNING: Could not delete "; msg += g_pidFile;
-                       gtk_MessageBox( NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
+               if ( remove( g_pidFile.c_str() ) == -1 ) {
+                       StringOutputStream msg( 256 );
+                       msg << "WARNING: Could not delete " << g_pidFile.c_str();
+                       ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
                }
 
                // in debug, never prompt to clean registry, turn console logging auto after a failed start
-#if !defined( _DEBUG )
-               msg = "Found the file ";
-               msg += g_pidFile;
-               msg += ".\nThis indicates that Radiant failed during the game selection startup last time it was run.\n"
-                          "Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
-                          "WARNING: the global prefs will be lost if you choose YES.";
-
-               if ( gtk_MessageBox( NULL, msg, "Radiant - Reset global startup?", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
-                       // remove global prefs and shutdown
-                       g_PrefsDlg.mGamesDialog.Reset();
-                       // remove the prefs file (like a full reset of the registry)
-                       //remove (g_PrefsDlg.m_inipath->str);
-                       gtk_MessageBox( NULL, "Removed global settings, choose OK to close Radiant.", "Radiant", MB_OK );
-                       _exit( -1 );
-               }
-               msg = "Logging console output to ";
-               msg += g_strTempPath;
-               msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
+               if (!GDEF_DEBUG) {
+                       StringOutputStream msg(256);
+                       msg << "Radiant failed to start properly the last time it was run.\n"
+                                       "The failure may be related to current global preferences.\n"
+                                       "Do you want to reset global preferences to defaults?";
+
+                       if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
+                               g_GamesDialog.Reset();
+                       }
 
-               gtk_MessageBox( NULL, msg, "Radiant - Console Log", MB_OK );
-#endif
+                       msg.clear();
+                       msg << "Logging console output to " << SettingsPath_get()
+                               << "radiant.log\nRefer to the log if Radiant fails to start again.";
+
+                       ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
+               }
 
                // set without saving, the class is not in a coherent state yet
                // just do the value change and call to start logging, CGamesDialog will pickup when relevant
-               g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
-               g_PrefsDlg.mGamesDialog.m_bForceLogConsole = true;
-               Sys_LogFile();
+               g_GamesDialog.m_bForceLogConsole = true;
+               Sys_LogFile( true );
        }
 
        // create a primary .pid for global init run
-       pid = fopen( g_pidFile.GetBuffer(), "w" );
+       pid = fopen( g_pidFile.c_str(), "w" );
        if ( pid ) {
                fclose( pid );
        }
+}
 
-       // a safe check to avoid people running broken installations
-       // (otherwise, they run it, crash it, and blame us for not forcing them hard enough to pay attention while installing)
-       // make something idiot proof and someone will make better idiots, this may be overkill
-       // let's leave it disabled in debug mode in any case
-#ifndef _DEBUG
-       //#define CHECK_VERSION
-#endif
-#ifdef CHECK_VERSION
-       // locate and open RADIANT_MAJOR and RADIANT_MINOR
-       qboolean bVerIsGood = true;
-       Str ver_file_name;
-       ver_file_name = g_strAppPath;
-       ver_file_name += "RADIANT_MAJOR";
-       FILE *ver_file = fopen( ver_file_name.GetBuffer(), "r" );
-       if ( ver_file ) {
-               char buf[10];
-               int chomp;
-               fread( buf, 1, 10, ver_file );
-               // chomp it (the hard way)
-               chomp = 0;
-               while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
-                       chomp++;
-               buf[chomp] = '\0';
-               if ( strcmp( buf, RADIANT_MAJOR_VERSION ) ) {
-                       Sys_Printf( "ERROR: file RADIANT_MAJOR doesn't match ('%s')\n", buf );
-                       bVerIsGood = false;
-               }
-       }
-       else
-       {
-               Sys_Printf( "ERROR: can't find RADIANT_MAJOR in '%s'\n", ver_file_name.GetBuffer() );
-               bVerIsGood = false;
-       }
-       ver_file_name = g_strAppPath;
-       ver_file_name += "RADIANT_MINOR";
-       ver_file = fopen( ver_file_name.GetBuffer(), "r" );
-       if ( ver_file ) {
-               char buf[10];
-               int chomp;
-               fread( buf, 1, 10, ver_file );
-               // chomp it (the hard way)
-               chomp = 0;
-               while ( buf[chomp] >= '0' && buf[chomp] <= '9' )
-                       chomp++;
-               buf[chomp] = '\0';
-               if ( strcmp( buf, RADIANT_MINOR_VERSION ) ) {
-                       Sys_Printf( "ERROR: file RADIANT_MINOR doesn't match ('%s')\n", buf );
-                       bVerIsGood = false;
-               }
-       }
-       else
-       {
-               Sys_Printf( "ERROR: can't find RADIANT_MINOR in '%s'\n", ver_file_name.GetBuffer() );
-               bVerIsGood = false;
-       }
-       if ( !bVerIsGood ) {
-               CString msg;
-               msg = "This editor binary (" RADIANT_VERSION ") doesn't match what the latest setup has configured in this directory\n";
-               msg += "Make sure you run the right/latest editor binary you installed\n";
-               msg += g_strAppPath; msg += "\n";
-               msg += "Check http://www.qeradiant.com/faq/index.cgi?file=219 for more information";
-               gtk_MessageBox( NULL, msg.GetBuffer(), "Radiant", MB_OK, "http://www.qeradiant.com/faq/index.cgi?file=219" );
-               _exit( -1 );
-       }
-#endif
-
-       g_qeglobals.disable_ini = false;
-       g_PrefsDlg.Init();
+void remove_global_pid(){
+       StringOutputStream g_pidFile( 256 );
+       g_pidFile << SettingsPath_get() << "radiant.pid";
 
        // close the primary
-       if ( remove( g_pidFile.GetBuffer() ) == -1 ) {
-               CString msg;
-               msg = "WARNING: Could not delete "; msg += g_pidGameFile;
-               gtk_MessageBox( NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
+       if ( remove( g_pidFile.c_str() ) == -1 ) {
+               StringOutputStream msg( 256 );
+               msg << "WARNING: Could not delete " << g_pidFile.c_str();
+               ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
        }
+}
 
-       /*!
-          now the secondary game dependant .pid file
-        */
-       g_pidGameFile = g_PrefsDlg.m_rc_path->str;
-       g_pidGameFile += "radiant-game.pid";
+/*!
+   now the secondary game dependant .pid file
+   http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
+ */
+void create_local_pid(){
+       StringOutputStream g_pidGameFile( 256 ); ///< the game-specific .pid file
+       g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
 
-       pid = fopen( g_pidGameFile.GetBuffer(), "r" );
-       if ( pid != NULL ) {
+       FILE *pid = fopen( g_pidGameFile.c_str(), "r" );
+       if ( pid != 0 ) {
                fclose( pid );
-               CString msg;
-               if ( remove( g_pidGameFile.GetBuffer() ) == -1 ) {
-                       msg = "WARNING: Could not delete "; msg += g_pidGameFile;
-                       gtk_MessageBox( NULL, msg, "Radiant", MB_OK | MB_ICONERROR );
+               if ( remove( g_pidGameFile.c_str() ) == -1 ) {
+                       StringOutputStream msg;
+                       msg << "WARNING: Could not delete " << g_pidGameFile.c_str();
+                       ui::alert( ui::root, msg.c_str(), "Radiant", ui::alert_type::OK, ui::alert_icon::Error );
                }
 
-               msg = "Found the file ";
-               msg += g_pidGameFile;
-               msg += ".\nThis indicates that Radiant failed to load the last time it was run.\n"
-                          "Choose YES to clean Radiant's registry settings and shut down Radiant.\n"
-                          "WARNING: preferences will be lost if you choose YES.";
-
                // in debug, never prompt to clean registry, turn console logging auto after a failed start
-#if !defined( _DEBUG )
-               //bleh
-               if ( gtk_MessageBox( NULL, msg, "Radiant - Clean Registry?", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
-                       // remove the game prefs files
-                       remove( g_PrefsDlg.m_inipath->str );
-                       char buf[PATH_MAX];
-                       sprintf( buf, "%sSavedInfo.bin", g_PrefsDlg.m_rc_path->str );
-                       remove( buf );
-                       // remove the global pref too
-                       g_PrefsDlg.mGamesDialog.Reset();
-                       gtk_MessageBox( NULL, "Cleaned registry settings, choose OK to close Radiant.\nThe next time Radiant runs it will use default settings.", "Radiant", MB_OK );
-                       _exit( -1 );
-               }
-               msg = "Logging console output to ";
-               msg += g_strTempPath;
-               msg += "radiant.log\nRefer to the log if Radiant fails to start again.";
+               if (!GDEF_DEBUG) {
+                       StringOutputStream msg;
+                       msg << "Radiant failed to start properly the last time it was run.\n"
+                                       "The failure may be caused by current preferences.\n"
+                                       "Do you want to reset all preferences to defaults?";
+
+                       if (ui::alert(ui::root, msg.c_str(), "Radiant - Startup Failure", ui::alert_type::YESNO, ui::alert_icon::Question) == ui::alert_response::YES) {
+                               Preferences_Reset();
+                       }
 
-               gtk_MessageBox( NULL, msg, "Radiant - Console Log", MB_OK );
-#endif
+                       msg.clear();
+                       msg << "Logging console output to " << SettingsPath_get()
+                               << "radiant.log\nRefer to the log if Radiant fails to start again.";
 
-               // force console logging on! (will go in prefs too)
-               g_PrefsDlg.mGamesDialog.m_bLogConsole = true;
-               g_PrefsDlg.mGamesDialog.SavePrefs();
-               Sys_LogFile();
-
-               g_PrefsDlg.LoadPrefs();
+                       ui::alert(ui::root, msg.c_str(), "Radiant - Console Log", ui::alert_type::OK);
+               }
 
+               // force console logging on! (will go in prefs too)
+               g_GamesDialog.m_bForceLogConsole = true;
+               Sys_LogFile( true );
        }
        else
        {
                // create one, will remove right after entering message loop
-               pid = fopen( g_pidGameFile.GetBuffer(), "w" );
+               pid = fopen( g_pidGameFile.c_str(), "w" );
                if ( pid ) {
                        fclose( pid );
                }
+       }
+}
 
-               g_PrefsDlg.LoadPrefs();
 
-#ifndef _DEBUG // I can't be arsed about that prompt in debug mode
-               // if console logging is on in the prefs, warn about performance hit
-               if ( g_PrefsDlg.mGamesDialog.m_bLogConsole ) {
-                       if ( gtk_MessageBox( NULL, "Preferences indicate that console logging is on. This affects performance.\n"
-                                                                          "Turn it off?", "Radiant", MB_YESNO | MB_ICONQUESTION ) == IDYES ) {
-                               g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
-                               g_PrefsDlg.mGamesDialog.SavePrefs();
-                       }
-               }
-#endif
-               // toggle console logging if necessary
-               Sys_LogFile();
-       }
+/*!
+   now the secondary game dependant .pid file
+   http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=297
+ */
+void remove_local_pid(){
+       StringOutputStream g_pidGameFile( 256 );
+       g_pidGameFile << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << "/radiant-game.pid";
+       remove( g_pidGameFile.c_str() );
+}
 
-       // we should search in g_strTempPath, then move over to look at g_strAppPath?
-#ifdef _WIN32
-       // fine tune the look of the app using a gtk rc file
-       // we try to load an RC file placed in the application directory
-       // build the full path
-       Str sRCFile;
-       sRCFile = g_strAppPath;
-       sRCFile += "radiantgtkrc";
-       // we load that file with g_new in gtk_rc_parse_file (gtkrc.c), change the '/' into '\\'
-       pBuffer = (char *)sRCFile.GetBuffer();
-       for ( i = 0; i < sRCFile.GetLength(); i++ )
-       {
-               if ( pBuffer[i] == '/' ) {
-                       pBuffer[i] = '\\';
+void user_shortcuts_init(){
+       StringOutputStream path( 256 );
+       path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+       LoadCommandMap( path.c_str() );
+       SaveCommandMap( path.c_str() );
+}
+
+void user_shortcuts_save(){
+       StringOutputStream path( 256 );
+       path << SettingsPath_get() << g_pGameDescription->mGameFile.c_str() << '/';
+       SaveCommandMap( path.c_str() );
+}
+
+int main( int argc, char* argv[] ){
+       crt_init();
+
+       streams_init();
+
+#if GDEF_OS_WINDOWS
+       HMODULE lib;
+       lib = LoadLibrary( "dwmapi.dll" );
+       if ( lib != 0 ) {
+               void ( WINAPI *qDwmEnableComposition )( bool bEnable ) = ( void (WINAPI *) ( bool bEnable ) )GetProcAddress( lib, "DwmEnableComposition" );
+               if ( qDwmEnableComposition ) {
+                       qDwmEnableComposition( FALSE );
                }
+               FreeLibrary( lib );
        }
-       // check the file exists
-       if ( access( sRCFile.GetBuffer(), R_OK ) != 0 ) {
-               Sys_Printf( "RC file %s not found\n", sRCFile.GetBuffer() );
-       }
-       else
-       {
-               Sys_Printf( "Attemping to load RC file %s\n", sRCFile.GetBuffer() );
-               gtk_rc_parse( sRCFile.GetBuffer() );
-       }
-#endif
-
-#ifndef SKIP_SPLASH
-       create_splash();
 #endif
 
-       if ( !QGL_Init( libgl, "" ) ) {
-               Sys_FPrintf( SYS_ERR, "Failed to load OpenGL libraries\n" );
-               _exit( 1 );
-               return 1;
+       const char* mapname = NULL;
+    char const *error = NULL;
+       if ( !ui::init( &argc, &argv, "<filename.map>", &error) ) {
+               g_print( "%s\n", error );
+               return -1;
        }
 
-#if defined ( __linux__ ) || defined ( __APPLE__ )
-       if ( ( qglXQueryExtension == NULL ) || ( qglXQueryExtension( GDK_DISPLAY(),NULL,NULL ) != True ) ) {
-               Sys_FPrintf( SYS_ERR, "glXQueryExtension failed\n" );
-               _exit( 1 );
-               return 1;
+       // Gtk already removed parsed `--options`
+       if (argc == 2) {
+               if ( strlen( argv[1] ) > 1 ) {
+                       if ( g_str_has_suffix( argv[1], ".map" ) ) {
+                               if ( g_path_is_absolute( argv[1] ) ) {
+                                       mapname = argv[1];
+                               }
+                               else {
+                                       mapname = g_build_filename( g_get_current_dir(), argv[1], NULL );
+                               }
+                       }
+                       else {
+                               g_print( "bad file name, will not load: %s\n", argv[1] );
+                       }
+               }
+       }
+       else if (argc > 2) {
+               g_print ( "%s\n", "too many arguments" );
+               return -1;
        }
-#endif
 
        // redirect Gtk warnings to the console
        g_log_set_handler( "Gdk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG ), error_redirect, NULL );
+                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
        g_log_set_handler( "Gtk", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
-                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG ), error_redirect, NULL );
-
-       // spog - creates new filters list for the first time
-       g_qeglobals.d_savedinfo.filters = NULL;
-       g_qeglobals.d_savedinfo.filters = FilterAddBase( g_qeglobals.d_savedinfo.filters );
-
-       g_pParentWnd = new MainFrame();
-
-       // If the first parameter is a .map, load that.
-       if( g_argc > 1 && IsMap( g_argv[1] ) ){
-               Map_LoadFile( g_argv[1] );
-       }
-       else if ( g_PrefsDlg.m_bLoadLastMap && g_PrefsDlg.m_strLastMap.GetLength() > 0 ) {
-               Map_LoadFile( g_PrefsDlg.m_strLastMap.GetBuffer() );
-       }
-       else {
-               Map_New();
-       }
+                                                                                               G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( "GtkGLExt", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                                        G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( "GLib", (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                                G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
+       g_log_set_handler( 0, (GLogLevelFlags)( G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING |
+                                                                                       G_LOG_LEVEL_MESSAGE | G_LOG_LEVEL_INFO | G_LOG_LEVEL_DEBUG | G_LOG_FLAG_FATAL | G_LOG_FLAG_RECURSION ), error_redirect, 0 );
 
-       // load up shaders now that we have the map loaded
-       // eviltypeguy
-       Texture_ShowStartupShaders();
-
-#ifndef SKIP_SPLASH
-       gdk_window_raise( splash_screen->window );
-       gtk_window_set_transient_for( GTK_WINDOW( splash_screen ), GTK_WINDOW( g_pParentWnd->m_pWidget ) );
-       gtk_timeout_add( 1000, try_destroy_splash, NULL );
-#endif
-
-       g_pParentWnd->GetSynapseServer().DumpActiveClients();
+       GlobalDebugMessageHandler::instance().setHandler( GlobalPopupDebugMessageHandler::instance() );
 
-       //++timo: temporary debug
-       g_pParentWnd->DoWatchBSP();
+       environment_init(argc, (char const **) argv);
 
-       gtk_main();
-
-       // close the log file if any
-       // NOTE: don't save prefs past this point!
-       g_PrefsDlg.mGamesDialog.m_bLogConsole = false;
-       // set the console window to NULL to avoid Sys_Printf crashing
-       g_qeglobals_gui.d_edit = NULL;
-       Sys_LogFile();
-
-       // NOTE TTimo not sure what this _exit(0) call is worth
-       //   restricting it to linux build
-#ifdef __linux__
-       _exit( 0 );
-#endif
-       return 0;
-}
+       paths_init();
 
-// ydnar: quick and dirty fix, just make the buffer bigger
-#define BIG_PATH_MAX    4096
-
-// TTimo: decompose the BSP command into several steps so we can monitor them eventually
-void QE_ExpandBspString( char *bspaction, GPtrArray *out_array, char *mapname ){
-       const char  *in;
-       char  *out;
-       char src[BIG_PATH_MAX];
-       char rsh[BIG_PATH_MAX];
-       char base[BIG_PATH_MAX];
-
-       strcpy( src, mapname );
-       strlwr( src );
-       in = strstr( src, "maps/" );
-       if ( !in ) {
-               in = strstr( src, "maps/" );
-       }
-       if ( in ) {
-               in += 5;
-               strcpy( base, in );
-               out = base;
-               while ( *out )
-               {
-                       if ( *out == '\\' ) {
-                               *out = '/';
-                       }
-                       out++;
-               }
-       }
-       else
-       {
-               ExtractFileName( mapname, base );
+       if ( !check_version() ) {
+               return EXIT_FAILURE;
        }
 
-       // this important step alters the map name to add fs_game
-       // NOTE: it used to add fs_basepath too
-       // the fs_basepath addition moved to being in the project file during the bug fixing rush
-       // but it may not have been the right thing to do
+       show_splash();
 
-       // HACK: halflife compiler tools don't support -fs_game
-       // HACK: neither does JKII/SoF2/ etc..
-       // do we use & have fs_game?
+       create_global_pid();
 
-       if ( g_pGameDescription->mGameFile != "hl.game" &&
-                *ValueForKey( g_qeglobals.d_project_entity,"gamename" ) != '\0' ) {
-               // set with fs_game
-               sprintf( src, "-fs_game %s \"%s\"", ValueForKey( g_qeglobals.d_project_entity,"gamename" ), mapname );
-       }
-       else
-       {
-               sprintf( src, "\"%s\"", mapname );
-       }
+       GlobalPreferences_Init();
 
-       rsh[0] = 0;
+       g_GamesDialog.Init();
 
-       QE_ConvertDOSToUnixName( src, src );
+       g_strGameToolsPath = g_pGameDescription->mGameToolsPath;
 
-       // initialise the first step
-       out = new char[BIG_PATH_MAX]; //% PATH_MAX
-       g_ptr_array_add( out_array, out );
+       remove_global_pid();
 
-       in = ValueForKey( g_qeglobals.d_project_entity, bspaction );
-       while ( *in )
-       {
-               if ( in[0] == '!' ) {
-                       strcpy( out, rsh );
-                       out += strlen( rsh );
-                       in++;
-                       continue;
-               }
-               if ( in[0] == '#' ) {
-                       char tmp[2048];
-                       // we process these only if monitoring
-                       if ( g_PrefsDlg.m_bWatchBSP ) {
-                               // -connect global option (the only global option so far anyway)
-                               strcpy( tmp, " -connect 127.0.0.1:39000 " );
-                               strcpy( out, tmp );
-                               out += strlen( tmp );
-                       }
-                       in++;
-                       continue;
-               }
-               if ( in[0] == '$' ) {
-                       // $ expansion
-                       strcpy( out, src );
-                       out += strlen( src );
-                       in++;
-                       continue;
-               }
-               if ( in[0] == '@' ) {
-                       *out++ = '"';
-                       in++;
-                       continue;
-               }
-               if ( in[0] == '&' ) {
-                       if ( in[1] == '&' ) {
-                               // start a new step
-                               *out = 0;
-                               in = in + 2;
-                               out = new char[BIG_PATH_MAX]; //% PATH_MAX
-                               g_ptr_array_add( out_array, out );
-                       }
-               }
-               *out++ = *in++;
-       }
-       *out = 0;
-}
+       g_Preferences.Init(); // must occur before create_local_pid() to allow preferences to be reset
 
-void FindReplace( CString& strContents, const char* pTag, const char* pValue ){
-       if ( strcmp( pTag, pValue ) == 0 ) {
-               return;
-       }
-       for ( int nPos = strContents.Find( pTag ); nPos >= 0; nPos = strContents.Find( pTag ) )
-       {
-               int nRightLen = strContents.GetLength() - strlen( pTag ) - nPos;
-               CString strLeft = strContents.Left( nPos );
-               CString strRight = strContents.Right( nRightLen );
-               strLeft += pValue;
-               strLeft += strRight;
-               strContents = strLeft;
-       }
-}
+       create_local_pid();
 
-// save the map, deals with regioning
-void SaveWithRegion( char *name ){
-       strcpy( name, currentmap );
-       if ( region_active ) {
-               // temporary cut the region to save regular map
-               region_active = false;
-               Map_SaveFile( name, false );
-               region_active = true;
-               StripExtension( name );
-               strcat( name, ".reg" );
+       // in a very particular post-.pid startup
+       // we may have the console turned on and want to keep it that way
+       // so we use a latching system
+       if ( g_GamesDialog.m_bForceLogConsole ) {
+               Sys_LogFile( true );
+               g_Console_enableLogging = true;
+               g_GamesDialog.m_bForceLogConsole = false;
        }
 
-       Map_SaveFile( name, region_active );
-}
-
-void RunBsp( char *command ){
-       GPtrArray *sys;
-       char batpath[BIG_PATH_MAX]; //% PATH_MAX
-       char temppath[BIG_PATH_MAX]; //% PATH_MAX
-       char name[BIG_PATH_MAX];    //% PATH_MAX
-       char cWork[BIG_PATH_MAX];   //% PATH_MAX
-       FILE  *hFile;
-       unsigned int i;
 
-       SetInspectorMode( W_CONSOLE );
+       Radiant_Initialise();
 
-       strcpy( temppath, g_strTempPath.GetBuffer() );
+       user_shortcuts_init();
 
-       SaveWithRegion( name );
+       g_pParentWnd = 0;
+       g_pParentWnd = new MainFrame();
 
-       const char *rsh = ValueForKey( g_qeglobals.d_project_entity, "rshcmd" );
-       if ( rsh == NULL ) {
-               CString strPath, strFile;
+       hide_splash();
 
-               ExtractPath_and_Filename( name, strPath, strFile );
-               AddSlash( strPath );
-               strncpy( cWork, strPath, 1024 );
-               strcat( cWork, strFile );
+       if ( mapname != NULL ) {
+               Map_LoadFile( mapname );
        }
-       else
-       {
-               strcpy( cWork, name );
-       }
-
-       // get the array ready
-       //++timo TODO: free the array, free the strings ourselves with delete[]
-       sys = g_ptr_array_new();
-
-       QE_ExpandBspString( command, sys, cWork );
-
-       if ( g_PrefsDlg.m_bWatchBSP ) {
-               // grab the file name for engine running
-               char *bspname = new char[1024];
-               ExtractFileName( currentmap, bspname );
-               StripExtension( bspname );
-               g_pParentWnd->GetWatchBSP()->DoMonitoringLoop( sys, bspname );
+       else if ( g_bLoadLastMap && !g_strLastMap.empty() ) {
+               Map_LoadFile( g_strLastMap.c_str() );
        }
        else
        {
-               // write all the steps in a single BAT / .sh file and run it, don't bother monitoring it
-               CString strSys;
-               for ( i = 0; i < sys->len; i++ )
-               {
-                       strSys += (char *)g_ptr_array_index( sys, i );
-#ifdef _WIN32  // write temp\junk.txt in win32... NOTE: stops output to shell prompt window
-                       if ( i == 0 ) {
-                               strSys += " >";
-                       }
-                       else{
-                               strSys += " >>";
-                       }
-                       strSys += "\"";
-                       strSys += temppath;
-                       strSys += "junk.txt\"";
-#endif
-                       strSys += "\n";
-               };
-
-#if defined ( __linux__ ) || defined ( __APPLE__ )
-
-               // write qe3bsp.sh
-               sprintf( batpath, "%sqe3bsp.sh", temppath );
-               Sys_Printf( "Writing the compile script to '%s'\n", batpath );
-               Sys_Printf( "The build output will be saved in '%sjunk.txt'\n", temppath );
-               hFile = fopen( batpath, "w" );
-               if ( !hFile ) {
-                       Error( "Can't write to %s", batpath );
-               }
-               fprintf( hFile, "#!/bin/sh \n\n" );
-               fprintf( hFile, "%s", strSys.GetBuffer() );
-               fclose( hFile );
-               chmod( batpath, 0744 );
-#endif
-
-#ifdef _WIN32
-               sprintf( batpath, "%sqe3bsp.bat", temppath );
-               Sys_Printf( "Writing the compile script to '%s'\n", batpath );
-               Sys_Printf( "The build output will be saved in '%sjunk.txt'\n", temppath );
-               hFile = fopen( batpath, "w" );
-               if ( !hFile ) {
-                       Error( "Can't write to %s", batpath );
-               }
-               fprintf( hFile, "%s", strSys.GetBuffer() );
-               fclose( hFile );
-#endif
-
-               Pointfile_Delete();
+               Map_New();
+       }
 
-#if defined ( __linux__ ) || defined ( __APPLE__ )
+       // load up shaders now that we have the map loaded
+       // eviltypeguy
+       TextureBrowser_ShowStartupShaders( GlobalTextureBrowser() );
 
-               pid_t pid;
 
-               pid = fork();
-               switch ( pid )
-               {
-               case -1:
-                       Error( "CreateProcess failed" );
-                       break;
-               case 0:
-                       execlp( batpath, batpath, NULL );
-                       printf( "execlp error !" );
-                       _exit( 0 );
-                       break;
-               default:
-                       break;
-               }
-#endif
+       remove_local_pid();
 
-#ifdef _WIN32
-               Sys_Printf( "Running bsp command...\n" );
-               Sys_Printf( "\n%s\n", strSys.GetBuffer() );
+       ui::main();
 
-               WinExec( batpath, SW_SHOWNORMAL );
-#endif
+       // avoid saving prefs when the app is minimized
+       if ( g_pParentWnd->IsSleeping() ) {
+               globalOutputStream() << "Shutdown while sleeping, not saving prefs\n";
+               g_preferences_globals.disable_ini = true;
        }
-#ifdef _DEBUG
-       // yeah, do it .. but not now right before 1.1-TA-beta release
-       Sys_Printf( "TODO: erase GPtrArray\n" );
-#endif
-}
 
-#if 0
-
-#ifdef _WIN32
-
-int WINAPI QEW_SetupPixelFormat( HDC hDC, qboolean zbuffer ){
-       static PIXELFORMATDESCRIPTOR pfd = {
-               sizeof( PIXELFORMATDESCRIPTOR ), // size of this pfd
-               1,                          // version number
-               PFD_DRAW_TO_WINDOW |        // support window
-               PFD_SUPPORT_OPENGL |        // support OpenGL
-               PFD_DOUBLEBUFFER,           // double buffered
-               PFD_TYPE_RGBA,              // RGBA type
-               24,                         // 24-bit color depth
-               0, 0, 0, 0, 0, 0,           // color bits ignored
-               0,                          // no alpha buffer
-               0,                          // shift bit ignored
-               0,                          // no accumulation buffer
-               0, 0, 0, 0,                 // accum bits ignored
-               32,                         // depth bits
-               0,                          // no stencil buffer
-               0,                          // no auxiliary buffer
-               PFD_MAIN_PLANE,             // main layer
-               0,                          // reserved
-               0, 0, 0                     // layer masks ignored
-       };                            //
-       int pixelformat = 0;
-
-       zbuffer = true;
-       if ( !zbuffer ) {
-               pfd.cDepthBits = 0;
-       }
+       Map_Free();
 
-       if ( ( pixelformat = ChoosePixelFormat( hDC, &pfd ) ) == 0 ) {
-               LPVOID lpMsgBuf;
-               FormatMessage(
-                       FORMAT_MESSAGE_ALLOCATE_BUFFER |
-                       FORMAT_MESSAGE_FROM_SYSTEM |
-                       FORMAT_MESSAGE_IGNORE_INSERTS,
-                       NULL,
-                       GetLastError(),
-                       MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ),    // Default language
-                       (LPTSTR) &lpMsgBuf,
-                       0,
-                       NULL
-                       );
-               Sys_FPrintf( SYS_WRN, "GetLastError: %s", lpMsgBuf );
-               Error( "ChoosePixelFormat failed" );
+       if ( !Map_Unnamed( g_map ) ) {
+               g_strLastMap = Map_Name( g_map );
        }
 
-       if ( !SetPixelFormat( hDC, pixelformat, &pfd ) ) {
-               Error( "SetPixelFormat failed" );
-       }
+       delete g_pParentWnd;
 
-       return pixelformat;
-}
+       user_shortcuts_save();
 
-#endif
+       Radiant_Shutdown();
 
-#endif
+       // close the log file if any
+       Sys_LogFile( false );
+
+       return EXIT_SUCCESS;
+}