]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/surfacedialog.cpp
Wrap gtkutil/entry
[xonotic/netradiant.git] / radiant / surfacedialog.cpp
index b938dd03135070c60196d1b373eb88b2a3446034..3a00ace5e9177f8252dd6aa856a3c91eb4aec37e 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 //
 // Surface Dialog
@@ -35,17 +35,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "iundo.h"
 #include "iselection.h"
 
-#include <gtk/gtkhbox.h>
-#include <gtk/gtkvbox.h>
-#include <gtk/gtkframe.h>
-#include <gtk/gtklabel.h>
-#include <gtk/gtktable.h>
-#include <gtk/gtkbutton.h>
-#include <gtk/gtkspinbutton.h>
+#include <gtk/gtk.h>
 #include <gdk/gdkkeysyms.h>
-#include <gtk/gtkcheckbutton.h>        //Shamus: For Textool
 
-#include "generic/callback.h"
+#include "signal/isignal.h"
 #include "generic/object.h"
 #include "math/vector.h"
 #include "texturelib.h"
@@ -57,7 +50,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "gtkutil/entry.h"
 #include "gtkutil/nonmodal.h"
 #include "gtkutil/pointer.h"
-#include "gtkutil/glwidget.h"                  //Shamus: For Textool
+#include "gtkutil/glwidget.h"           //Shamus: For Textool
 #include "gtkutil/button.h"
 #include "map.h"
 #include "select.h"
@@ -70,7 +63,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "mainframe.h"
 #include "gtkdlgs.h"
 #include "dialog.h"
-#include "brush.h"                             //Shamus: for Textool
+#include "brush.h"              //Shamus: for Textool
 #include "patch.h"
 #include "commands.h"
 #include "stream/stringstream.h"
@@ -89,309 +82,285 @@ namespace TexTool
 {
 
 //Shamus: Textool function prototypes
-gboolean size_allocate(GtkWidget *, GtkAllocation *, gpointer);
-gboolean expose(GtkWidget *, GdkEventExpose *, gpointer);
-gboolean button_press(GtkWidget *, GdkEventButton *, gpointer);
-gboolean button_release(GtkWidget *, GdkEventButton *, gpointer);
-gboolean motion(GtkWidget *, GdkEventMotion *, gpointer);
-void flipX(GtkToggleButton *, gpointer);
-void flipY(GtkToggleButton *, gpointer);
+gboolean size_allocate( ui::Widget, GtkAllocation *, gpointer );
+gboolean expose( ui::Widget, GdkEventExpose *, gpointer );
+gboolean button_press( ui::Widget, GdkEventButton *, gpointer );
+gboolean button_release( ui::Widget, GdkEventButton *, gpointer );
+gboolean motion( ui::Widget, GdkEventMotion *, gpointer );
+void flipX( GtkToggleButton *, gpointer );
+void flipY( GtkToggleButton *, gpointer );
 
 //End Textool function prototypes
 
 //Shamus: Textool globals
-GtkWidget * g_textoolWin;
+ui::Widget g_textoolWin;
 //End Textool globals
 
-void queueDraw()
-{
-  gtk_widget_queue_draw(g_textoolWin);
+void queueDraw(){
+       gtk_widget_queue_draw( g_textoolWin );
 }
 
 }
 
 #endif
 
-inline void spin_button_set_step(GtkSpinButton* spin, gfloat step)
-{
+inline void spin_button_set_step( GtkSpinButton* spin, gfloat step ){
 #if 1
-  gtk_spin_button_get_adjustment(spin)->step_increment = step;
+    gtk_adjustment_set_step_increment(gtk_spin_button_get_adjustment( spin ), step);
 #else
-  GValue gvalue = GValue_default();
-  g_value_init(&gvalue, G_TYPE_DOUBLE);
-  g_value_set_double(&gvalue, step);
-  g_object_set(G_OBJECT(gtk_spin_button_get_adjustment(spin)), "step-increment", &gvalue, NULL);
+       GValue gvalue = GValue_default();
+       g_value_init( &gvalue, G_TYPE_DOUBLE );
+       g_value_set_double( &gvalue, step );
+       g_object_set( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), "step-increment", &gvalue, NULL );
 #endif
 }
 
 class Increment
 {
-  float& m_f;
+float& m_f;
 public:
-  GtkSpinButton* m_spin;
-  GtkEntry* m_entry;
-  Increment(float& f) : m_f(f), m_spin(0), m_entry(0)
-  {
-  }
-  void cancel()
-  {
-    entry_set_float(m_entry, m_f);
-  }
-  typedef MemberCaller<Increment, &Increment::cancel> CancelCaller;
-  void apply()
-  {
-    m_f = static_cast<float>(entry_get_float(m_entry));
-    spin_button_set_step(m_spin, m_f);
-  }
-  typedef MemberCaller<Increment, &Increment::apply> ApplyCaller;
+GtkSpinButton* m_spin;
+ui::Entry m_entry;
+Increment( float& f ) : m_f( f ), m_spin( 0 ), m_entry( nullptr ){
+}
+void cancel(){
+       entry_set_float( m_entry, m_f );
+}
+typedef MemberCaller<Increment, &Increment::cancel> CancelCaller;
+void apply(){
+       m_f = static_cast<float>( entry_get_float( m_entry ) );
+       spin_button_set_step( m_spin, m_f );
+}
+typedef MemberCaller<Increment, &Increment::apply> ApplyCaller;
 };
 
 void SurfaceInspector_GridChange();
 
 class SurfaceInspector : public Dialog
 {
-  GtkWindow* BuildDialog();
-
-  NonModalEntry m_textureEntry;
-  NonModalSpinner m_hshiftSpinner;
-  NonModalEntry m_hshiftEntry;
-  NonModalSpinner m_vshiftSpinner;
-  NonModalEntry m_vshiftEntry;
-  NonModalSpinner m_hscaleSpinner;
-  NonModalEntry m_hscaleEntry;
-  NonModalSpinner m_vscaleSpinner;
-  NonModalEntry m_vscaleEntry;
-  NonModalSpinner m_rotateSpinner;
-  NonModalEntry m_rotateEntry;
-
-  IdleDraw m_idleDraw;
-
-  GtkCheckButton* m_surfaceFlags[32];
-  GtkCheckButton* m_contentFlags[32];
-
-  NonModalEntry m_valueEntry;
-  GtkEntry* m_valueEntryWidget;
+ui::Window BuildDialog();
+
+NonModalEntry m_textureEntry;
+NonModalSpinner m_hshiftSpinner;
+NonModalEntry m_hshiftEntry;
+NonModalSpinner m_vshiftSpinner;
+NonModalEntry m_vshiftEntry;
+NonModalSpinner m_hscaleSpinner;
+NonModalEntry m_hscaleEntry;
+NonModalSpinner m_vscaleSpinner;
+NonModalEntry m_vscaleEntry;
+NonModalSpinner m_rotateSpinner;
+NonModalEntry m_rotateEntry;
+
+IdleDraw m_idleDraw;
+
+GtkCheckButton* m_surfaceFlags[32];
+GtkCheckButton* m_contentFlags[32];
+
+NonModalEntry m_valueEntry;
+ui::Entry m_valueEntryWidget{nullptr};
 public:
-  WindowPositionTracker m_positionTracker;
-  WindowPositionTrackerImportStringCaller m_importPosition;
-  WindowPositionTrackerExportStringCaller m_exportPosition;
-
-  // Dialog Data
-  float m_fitHorizontal;
-  float m_fitVertical;
-
-  Increment m_hshiftIncrement;
-  Increment m_vshiftIncrement;
-  Increment m_hscaleIncrement;
-  Increment m_vscaleIncrement;
-  Increment m_rotateIncrement;
-  GtkEntry* m_texture;
-
-  SurfaceInspector() :
-    m_textureEntry(ApplyShaderCaller(*this), UpdateCaller(*this)),
-    m_hshiftSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
-    m_hshiftEntry(Increment::ApplyCaller(m_hshiftIncrement), Increment::CancelCaller(m_hshiftIncrement)),
-    m_vshiftSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
-    m_vshiftEntry(Increment::ApplyCaller(m_vshiftIncrement), Increment::CancelCaller(m_vshiftIncrement)),
-    m_hscaleSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
-    m_hscaleEntry(Increment::ApplyCaller(m_hscaleIncrement), Increment::CancelCaller(m_hscaleIncrement)),
-    m_vscaleSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
-    m_vscaleEntry(Increment::ApplyCaller(m_vscaleIncrement), Increment::CancelCaller(m_vscaleIncrement)),
-    m_rotateSpinner(ApplyTexdefCaller(*this), UpdateCaller(*this)),
-    m_rotateEntry(Increment::ApplyCaller(m_rotateIncrement), Increment::CancelCaller(m_rotateIncrement)),
-    m_idleDraw(UpdateCaller(*this)),
-    m_valueEntry(ApplyFlagsCaller(*this), UpdateCaller(*this)),
-    m_importPosition(m_positionTracker),
-    m_exportPosition(m_positionTracker),
-    m_hshiftIncrement(g_si_globals.shift[0]),
-    m_vshiftIncrement(g_si_globals.shift[1]),
-    m_hscaleIncrement(g_si_globals.scale[0]),
-    m_vscaleIncrement(g_si_globals.scale[1]),
-    m_rotateIncrement(g_si_globals.rotate)
-  {
-    m_fitVertical = 1;
-    m_fitHorizontal = 1;
-    m_positionTracker.setPosition(c_default_window_pos);
-  }
-
-  void constructWindow(GtkWindow* main_window)
-  {
-    m_parent = main_window;
-    Create();
-    AddGridChangeCallback(FreeCaller<SurfaceInspector_GridChange>());
-  }
-  void destroyWindow()
-  {
-    Destroy();
-  }
-  bool visible() const
-  {
-    return GTK_WIDGET_VISIBLE(const_cast<GtkWindow*>(GetWidget()));
-  }
-  void queueDraw()
-  {
-    if(visible())
-    {
-      m_idleDraw.queueDraw();
-    }
-  }
-
-  void Update();
-  typedef MemberCaller<SurfaceInspector, &SurfaceInspector::Update> UpdateCaller;
-  void ApplyShader();
-  typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyShader> ApplyShaderCaller;
-  void ApplyTexdef();
-  typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyTexdef> ApplyTexdefCaller;
-  void ApplyFlags();
-  typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyFlags> ApplyFlagsCaller;
+WindowPositionTracker m_positionTracker;
+WindowPositionTrackerImportStringCaller m_importPosition;
+WindowPositionTrackerExportStringCaller m_exportPosition;
+
+// Dialog Data
+float m_fitHorizontal;
+float m_fitVertical;
+
+Increment m_hshiftIncrement;
+Increment m_vshiftIncrement;
+Increment m_hscaleIncrement;
+Increment m_vscaleIncrement;
+Increment m_rotateIncrement;
+GtkEntry* m_texture;
+
+SurfaceInspector() :
+       m_textureEntry( ApplyShaderCaller( *this ), UpdateCaller( *this ) ),
+       m_hshiftSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
+       m_hshiftEntry( Increment::ApplyCaller( m_hshiftIncrement ), Increment::CancelCaller( m_hshiftIncrement ) ),
+       m_vshiftSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
+       m_vshiftEntry( Increment::ApplyCaller( m_vshiftIncrement ), Increment::CancelCaller( m_vshiftIncrement ) ),
+       m_hscaleSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
+       m_hscaleEntry( Increment::ApplyCaller( m_hscaleIncrement ), Increment::CancelCaller( m_hscaleIncrement ) ),
+       m_vscaleSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
+       m_vscaleEntry( Increment::ApplyCaller( m_vscaleIncrement ), Increment::CancelCaller( m_vscaleIncrement ) ),
+       m_rotateSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
+       m_rotateEntry( Increment::ApplyCaller( m_rotateIncrement ), Increment::CancelCaller( m_rotateIncrement ) ),
+       m_idleDraw( UpdateCaller( *this ) ),
+       m_valueEntry( ApplyFlagsCaller( *this ), UpdateCaller( *this ) ),
+       m_importPosition( m_positionTracker ),
+       m_exportPosition( m_positionTracker ),
+       m_hshiftIncrement( g_si_globals.shift[0] ),
+       m_vshiftIncrement( g_si_globals.shift[1] ),
+       m_hscaleIncrement( g_si_globals.scale[0] ),
+       m_vscaleIncrement( g_si_globals.scale[1] ),
+       m_rotateIncrement( g_si_globals.rotate ){
+       m_fitVertical = 1;
+       m_fitHorizontal = 1;
+       m_positionTracker.setPosition( c_default_window_pos );
+}
+
+void constructWindow( ui::Window main_window ){
+       m_parent = main_window;
+       Create();
+       AddGridChangeCallback( FreeCaller<SurfaceInspector_GridChange>() );
+}
+void destroyWindow(){
+       Destroy();
+}
+bool visible() const {
+       return gtk_widget_get_visible( GetWidget() );
+}
+void queueDraw(){
+       if ( visible() ) {
+               m_idleDraw.queueDraw();
+       }
+}
+
+void Update();
+typedef MemberCaller<SurfaceInspector, &SurfaceInspector::Update> UpdateCaller;
+void ApplyShader();
+typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyShader> ApplyShaderCaller;
+void ApplyTexdef();
+typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyTexdef> ApplyTexdefCaller;
+void ApplyFlags();
+typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyFlags> ApplyFlagsCaller;
 };
 
 namespace
 {
-  SurfaceInspector* g_SurfaceInspector;
+SurfaceInspector* g_SurfaceInspector;
 
-  inline SurfaceInspector& getSurfaceInspector()
-  {
-    ASSERT_NOTNULL(g_SurfaceInspector);
-    return *g_SurfaceInspector;
-  }
+inline SurfaceInspector& getSurfaceInspector(){
+       ASSERT_NOTNULL( g_SurfaceInspector );
+       return *g_SurfaceInspector;
+}
 }
 
-void SurfaceInspector_constructWindow(GtkWindow* main_window)
-{
-  getSurfaceInspector().constructWindow(main_window);
+void SurfaceInspector_constructWindow( ui::Window main_window ){
+       getSurfaceInspector().constructWindow( main_window );
 }
-void SurfaceInspector_destroyWindow()
-{
-  getSurfaceInspector().destroyWindow();
+void SurfaceInspector_destroyWindow(){
+       getSurfaceInspector().destroyWindow();
 }
 
-void SurfaceInspector_queueDraw()
-{
-  getSurfaceInspector().queueDraw();
+void SurfaceInspector_queueDraw(){
+       getSurfaceInspector().queueDraw();
 }
 
 namespace
 {
-  CopiedString g_selectedShader;
-  TextureProjection g_selectedTexdef;
-  ContentsFlagsValue g_selectedFlags;
+CopiedString g_selectedShader;
+TextureProjection g_selectedTexdef;
+ContentsFlagsValue g_selectedFlags;
+size_t g_selectedShaderSize[2];
 }
 
-void SurfaceInspector_SetSelectedShader(const char* shader)
-{
-  g_selectedShader = shader;
-  SurfaceInspector_queueDraw();
+void SurfaceInspector_SetSelectedShader( const char* shader ){
+       g_selectedShader = shader;
+       SurfaceInspector_queueDraw();
 }
 
-void SurfaceInspector_SetSelectedTexdef(const TextureProjection& projection)
-{
-  g_selectedTexdef = projection;
-  SurfaceInspector_queueDraw();
+void SurfaceInspector_SetSelectedTexdef( const TextureProjection& projection ){
+       g_selectedTexdef = projection;
+       SurfaceInspector_queueDraw();
 }
 
-void SurfaceInspector_SetSelectedFlags(const ContentsFlagsValue& flags)
-{
-  g_selectedFlags = flags;
-  SurfaceInspector_queueDraw();
+void SurfaceInspector_SetSelectedFlags( const ContentsFlagsValue& flags ){
+       g_selectedFlags = flags;
+       SurfaceInspector_queueDraw();
 }
 
 static bool s_texture_selection_dirty = false;
 
-void SurfaceInspector_updateSelection()
-{
-  s_texture_selection_dirty = true;
-  SurfaceInspector_queueDraw();
+void SurfaceInspector_updateSelection(){
+       s_texture_selection_dirty = true;
+       SurfaceInspector_queueDraw();
 
 #if TEXTOOL_ENABLED
-  if (g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES)
-  {
-    TexTool::queueDraw();
-    //globalOutputStream() << "textool texture changed..\n";
-  }
+       if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
+               TexTool::queueDraw();
+               //globalOutputStream() << "textool texture changed..\n";
+       }
 #endif
 }
 
-void SurfaceInspector_SelectionChanged(const Selectable& selectable)
-{
-  SurfaceInspector_updateSelection();
+void SurfaceInspector_SelectionChanged( const Selectable& selectable ){
+       SurfaceInspector_updateSelection();
 }
 
-void SurfaceInspector_SetCurrent_FromSelected()
-{
-  if(s_texture_selection_dirty == true)
-  {
-    s_texture_selection_dirty = false;
-    if(!g_SelectedFaceInstances.empty())
-    {
-      TextureProjection projection;
+void SurfaceInspector_SetCurrent_FromSelected(){
+       if ( s_texture_selection_dirty == true ) {
+               s_texture_selection_dirty = false;
+               if ( !g_SelectedFaceInstances.empty() ) {
+                       TextureProjection projection;
 //This *may* be the point before it fucks up... Let's see!
 //Yep, there was a call to removeScale in there...
-      Scene_BrushGetTexdef_Component_Selected(GlobalSceneGraph(), projection);
-      SurfaceInspector_SetSelectedTexdef(projection);
-
-      CopiedString name;
-      Scene_BrushGetShader_Component_Selected(GlobalSceneGraph(), name);
-      if(string_not_empty(name.c_str()))
-      {
-        SurfaceInspector_SetSelectedShader(name.c_str());
-      }
-
-      ContentsFlagsValue flags;
-      Scene_BrushGetFlags_Component_Selected(GlobalSceneGraph(), flags);
-      SurfaceInspector_SetSelectedFlags(flags);
-    }
-    else
-    {
-      TextureProjection projection;
-      Scene_BrushGetTexdef_Selected(GlobalSceneGraph(), projection);
-      SurfaceInspector_SetSelectedTexdef(projection);
-
-      CopiedString name;
-      Scene_BrushGetShader_Selected(GlobalSceneGraph(), name);
-      if(string_empty(name.c_str()))
-      {
-        Scene_PatchGetShader_Selected(GlobalSceneGraph(), name);
-      }
-      if(string_not_empty(name.c_str()))
-      {
-        SurfaceInspector_SetSelectedShader(name.c_str());
-      }
-
-      ContentsFlagsValue flags(0, 0, 0, false);
-      Scene_BrushGetFlags_Selected(GlobalSceneGraph(), flags);
-      SurfaceInspector_SetSelectedFlags(flags);
-    }
-  }
+                       Scene_BrushGetTexdef_Component_Selected( GlobalSceneGraph(), projection );
+
+                       SurfaceInspector_SetSelectedTexdef( projection );
+
+                       Scene_BrushGetShaderSize_Component_Selected( GlobalSceneGraph(), g_selectedShaderSize[0], g_selectedShaderSize[1] );
+                       g_selectedTexdef.m_brushprimit_texdef.coords[0][2] = float_mod( g_selectedTexdef.m_brushprimit_texdef.coords[0][2], (float)g_selectedShaderSize[0] );
+                       g_selectedTexdef.m_brushprimit_texdef.coords[1][2] = float_mod( g_selectedTexdef.m_brushprimit_texdef.coords[1][2], (float)g_selectedShaderSize[1] );
+
+                       CopiedString name;
+                       Scene_BrushGetShader_Component_Selected( GlobalSceneGraph(), name );
+                       if ( string_not_empty( name.c_str() ) ) {
+                               SurfaceInspector_SetSelectedShader( name.c_str() );
+                       }
+
+                       ContentsFlagsValue flags;
+                       Scene_BrushGetFlags_Component_Selected( GlobalSceneGraph(), flags );
+                       SurfaceInspector_SetSelectedFlags( flags );
+               }
+               else
+               {
+                       TextureProjection projection;
+                       Scene_BrushGetTexdef_Selected( GlobalSceneGraph(), projection );
+                       SurfaceInspector_SetSelectedTexdef( projection );
+
+                       CopiedString name;
+                       Scene_BrushGetShader_Selected( GlobalSceneGraph(), name );
+                       if ( string_empty( name.c_str() ) ) {
+                               Scene_PatchGetShader_Selected( GlobalSceneGraph(), name );
+                       }
+                       if ( string_not_empty( name.c_str() ) ) {
+                               SurfaceInspector_SetSelectedShader( name.c_str() );
+                       }
+
+                       ContentsFlagsValue flags( 0, 0, 0, false );
+                       Scene_BrushGetFlags_Selected( GlobalSceneGraph(), flags );
+                       SurfaceInspector_SetSelectedFlags( flags );
+               }
+       }
 }
 
-const char* SurfaceInspector_GetSelectedShader()
-{
-  SurfaceInspector_SetCurrent_FromSelected();
-  return g_selectedShader.c_str();
+const char* SurfaceInspector_GetSelectedShader(){
+       SurfaceInspector_SetCurrent_FromSelected();
+       return g_selectedShader.c_str();
 }
 
-const TextureProjection& SurfaceInspector_GetSelectedTexdef()
-{
-  SurfaceInspector_SetCurrent_FromSelected();
-  return g_selectedTexdef;
+const TextureProjection& SurfaceInspector_GetSelectedTexdef(){
+       SurfaceInspector_SetCurrent_FromSelected();
+       return g_selectedTexdef;
 }
 
-const ContentsFlagsValue& SurfaceInspector_GetSelectedFlags()
-{
-  SurfaceInspector_SetCurrent_FromSelected();
-  return g_selectedFlags;
+const ContentsFlagsValue& SurfaceInspector_GetSelectedFlags(){
+       SurfaceInspector_SetCurrent_FromSelected();
+       return g_selectedFlags;
 }
 
 
 
 /*
-===================================================
+   ===================================================
 
-  SURFACE INSPECTOR
+   SURFACE INSPECTOR
 
-===================================================
-*/
+   ===================================================
+ */
 
 si_globals_t g_si_globals;
 
@@ -406,17 +375,16 @@ si_globals_t g_si_globals;
 // NOTE: the default scale depends if you are using BP mode or regular.
 // For regular it's 0.5f (128 pixels cover 64 world units), for BP it's simply 1.0f
 // see fenris #2810
-void DoSnapTToGrid(float hscale, float vscale)
-{
-  g_si_globals.shift[0] = static_cast<float>(float_to_integer(static_cast<float>(GetGridSize()) / hscale));
-  g_si_globals.shift[1] = static_cast<float>(float_to_integer(static_cast<float>(GetGridSize()) / vscale));
-  getSurfaceInspector().queueDraw();
+void DoSnapTToGrid( float hscale, float vscale ){
+       g_si_globals.shift[0] = static_cast<float>( float_to_integer( static_cast<float>( GetGridSize() ) / hscale ) );
+       g_si_globals.shift[1] = static_cast<float>( float_to_integer( static_cast<float>( GetGridSize() ) / vscale ) );
+       getSurfaceInspector().queueDraw();
 }
 
-void SurfaceInspector_GridChange()
-{
-  if (g_si_globals.m_bSnapTToGrid)
-    DoSnapTToGrid(Texdef_getDefaultTextureScale(), Texdef_getDefaultTextureScale());
+void SurfaceInspector_GridChange(){
+       if ( g_si_globals.m_bSnapTToGrid ) {
+               DoSnapTToGrid( Texdef_getDefaultTextureScale(), Texdef_getDefaultTextureScale() );
+       }
 }
 
 // make the shift increments match the grid settings
@@ -425,705 +393,680 @@ void SurfaceInspector_GridChange()
 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
 // depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
 // increment * scale = gridsize
-static void OnBtnMatchGrid(GtkWidget *widget, gpointer data)
-{
-  float hscale, vscale;
-  hscale = static_cast<float>(gtk_spin_button_get_value_as_float(getSurfaceInspector().m_hscaleIncrement.m_spin));
-  vscale = static_cast<float>(gtk_spin_button_get_value_as_float(getSurfaceInspector().m_vscaleIncrement.m_spin));
+static void OnBtnMatchGrid( ui::Widget widget, gpointer data ){
+       float hscale, vscale;
+       hscale = static_cast<float>( gtk_spin_button_get_value( getSurfaceInspector().m_hscaleIncrement.m_spin ) );
+       vscale = static_cast<float>( gtk_spin_button_get_value( getSurfaceInspector().m_vscaleIncrement.m_spin ) );
 
-  if (hscale == 0.0f || vscale == 0.0f)
-  {
-    globalOutputStream() << "ERROR: unexpected scale == 0.0f\n";
-    return;
-  }
+       if ( hscale == 0.0f || vscale == 0.0f ) {
+               globalOutputStream() << "ERROR: unexpected scale == 0.0f\n";
+               return;
+       }
 
-  DoSnapTToGrid (hscale, vscale);
+       DoSnapTToGrid( hscale, vscale );
 }
 
 // DoSurface will always try to show the surface inspector
 // or update it because something new has been selected
 // Shamus: It does get called when the SI is hidden, but not when you select something new. ;-)
-void DoSurface (void)
-{
-  if(getSurfaceInspector().GetWidget() == 0)
-  {    
-    getSurfaceInspector().Create();
-  
-  }
-  getSurfaceInspector().Update();
-  getSurfaceInspector().importData();
-  getSurfaceInspector().ShowDlg();
-}
+void DoSurface( void ){
+       if ( !getSurfaceInspector().GetWidget() ) {
+               getSurfaceInspector().Create();
 
-void SurfaceInspector_toggleShown()
-{
-  if (getSurfaceInspector().visible())
-  {
-    getSurfaceInspector().HideDlg();
-  }
-  else
-  {
-    DoSurface();
-  }
+       }
+       getSurfaceInspector().Update();
+       getSurfaceInspector().importData();
+       getSurfaceInspector().ShowDlg();
 }
 
-void SurfaceInspector_FitTexture()
-{
-  UndoableCommand undo("textureAutoFit");
-  Select_FitTexture(getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical);
+void SurfaceInspector_toggleShown(){
+       if ( getSurfaceInspector().visible() ) {
+               getSurfaceInspector().HideDlg();
+       }
+       else
+       {
+               DoSurface();
+       }
 }
 
-static void OnBtnPatchdetails(GtkWidget *widget, gpointer data) 
-{
-  Scene_PatchCapTexture_Selected(GlobalSceneGraph());
+void SurfaceInspector_FitTexture(){
+       UndoableCommand undo( "textureAutoFit" );
+       Select_FitTexture( getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical );
 }
 
-static void OnBtnPatchnatural(GtkWidget *widget, gpointer data) 
-{
-  Scene_PatchNaturalTexture_Selected(GlobalSceneGraph());
+static void OnBtnPatchdetails( ui::Widget widget, gpointer data ){
+       Patch_CapTexture();
 }
 
-static void OnBtnPatchreset(GtkWidget *widget, gpointer data) 
-{
-  float fx, fy;
+static void OnBtnPatchnatural( ui::Widget widget, gpointer data ){
+       Patch_NaturalTexture();
+}
 
-  if (DoTextureLayout (&fx, &fy) == eIDOK)
-  {
-    Scene_PatchTileTexture_Selected(GlobalSceneGraph(), fx, fy);
-  }
+static void OnBtnPatchreset( ui::Widget widget, gpointer data ){
+       Patch_ResetTexture();
 }
 
-static void OnBtnPatchFit(GtkWidget *widget, gpointer data) 
-{
-  Scene_PatchTileTexture_Selected(GlobalSceneGraph(), 1, 1);
+static void OnBtnPatchFit( ui::Widget widget, gpointer data ){
+       Patch_FitTexture();
 }
 
-static void OnBtnAxial(GtkWidget *widget, gpointer data)
-{
+static void OnBtnAxial( ui::Widget widget, gpointer data ){
 //globalOutputStream() << "--> [OnBtnAxial]...\n";
-  UndoableCommand undo("textureDefault");
-  TextureProjection projection;
+       UndoableCommand undo( "textureDefault" );
+       TextureProjection projection;
 //globalOutputStream() << "    TexDef_Construct_Default()...\n";
-  TexDef_Construct_Default(projection);
+       TexDef_Construct_Default( projection );
 //globalOutputStream() << "    Select_SetTexdef()...\n";
 
 #if TEXTOOL_ENABLED
 
-  //Shamus:
-  if (g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES)
-  {
-    // Scale up texture width/height if in BP mode...
+       //Shamus:
+       if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
+               // Scale up texture width/height if in BP mode...
 //NOTE: This may not be correct any more! :-P
-    if (!g_SelectedFaceInstances.empty())
-    {
-      Face & face = g_SelectedFaceInstances.last().getFace();
-      float x = face.getShader().m_state->getTexture().width;
-      float y = face.getShader().m_state->getTexture().height;
-      projection.m_brushprimit_texdef.coords[0][0] /= x;
-      projection.m_brushprimit_texdef.coords[0][1] /= y;
-      projection.m_brushprimit_texdef.coords[1][0] /= x;
-      projection.m_brushprimit_texdef.coords[1][1] /= y;
-    }
-  }
+               if ( !g_SelectedFaceInstances.empty() ) {
+                       Face & face = g_SelectedFaceInstances.last().getFace();
+                       float x = face.getShader().m_state->getTexture().width;
+                       float y = face.getShader().m_state->getTexture().height;
+                       projection.m_brushprimit_texdef.coords[0][0] /= x;
+                       projection.m_brushprimit_texdef.coords[0][1] /= y;
+                       projection.m_brushprimit_texdef.coords[1][0] /= x;
+                       projection.m_brushprimit_texdef.coords[1][1] /= y;
+               }
+       }
 #endif
 
-  Select_SetTexdef(projection);
+       Select_SetTexdef( projection );
 }
 
-static void OnBtnFaceFit(GtkWidget *widget, gpointer data) 
-{
-  getSurfaceInspector().exportData();
-  SurfaceInspector_FitTexture();
+static void OnBtnFaceFit( ui::Widget widget, gpointer data ){
+       getSurfaceInspector().exportData();
+       SurfaceInspector_FitTexture();
 }
 
 typedef const char* FlagName;
 
 const FlagName surfaceflagNamesDefault[32] = {
-  "surf1",
-  "surf2",
-  "surf3",
-  "surf4",
-  "surf5",
-  "surf6",
-  "surf7",
-  "surf8",
-  "surf9",
-  "surf10",
-  "surf11",
-  "surf12",
-  "surf13",
-  "surf14",
-  "surf15",
-  "surf16",
-  "surf17",
-  "surf18",
-  "surf19",
-  "surf20",
-  "surf21",
-  "surf22",
-  "surf23",
-  "surf24",
-  "surf25",
-  "surf26",
-  "surf27",
-  "surf28",
-  "surf29",
-  "surf30",
-  "surf31",
-  "surf32"
+       "surf1",
+       "surf2",
+       "surf3",
+       "surf4",
+       "surf5",
+       "surf6",
+       "surf7",
+       "surf8",
+       "surf9",
+       "surf10",
+       "surf11",
+       "surf12",
+       "surf13",
+       "surf14",
+       "surf15",
+       "surf16",
+       "surf17",
+       "surf18",
+       "surf19",
+       "surf20",
+       "surf21",
+       "surf22",
+       "surf23",
+       "surf24",
+       "surf25",
+       "surf26",
+       "surf27",
+       "surf28",
+       "surf29",
+       "surf30",
+       "surf31",
+       "surf32"
 };
 
 const FlagName contentflagNamesDefault[32] = {
-  "cont1",
-  "cont2",
-  "cont3",
-  "cont4",
-  "cont5",
-  "cont6",
-  "cont7",
-  "cont8",
-  "cont9",
-  "cont10",
-  "cont11",
-  "cont12",
-  "cont13",
-  "cont14",
-  "cont15",
-  "cont16",
-  "cont17",
-  "cont18",
-  "cont19",
-  "cont20",
-  "cont21",
-  "cont22",
-  "cont23",
-  "cont24",
-  "cont25",
-  "cont26",
-  "cont27",
-  "cont28",
-  "cont29",
-  "cont30",
-  "cont31",
-  "cont32"
+       "cont1",
+       "cont2",
+       "cont3",
+       "cont4",
+       "cont5",
+       "cont6",
+       "cont7",
+       "cont8",
+       "cont9",
+       "cont10",
+       "cont11",
+       "cont12",
+       "cont13",
+       "cont14",
+       "cont15",
+       "cont16",
+       "cont17",
+       "cont18",
+       "cont19",
+       "cont20",
+       "cont21",
+       "cont22",
+       "cont23",
+       "cont24",
+       "cont25",
+       "cont26",
+       "cont27",
+       "cont28",
+       "cont29",
+       "cont30",
+       "cont31",
+       "cont32"
 };
 
-const char* getSurfaceFlagName(std::size_t bit)
-{
-  const char* value = g_pGameDescription->getKeyValue(surfaceflagNamesDefault[bit]);
-  if(string_empty(value))
-  {
-    return surfaceflagNamesDefault[bit];
-  }
-  return value;
+const char* getSurfaceFlagName( std::size_t bit ){
+       const char* value = g_pGameDescription->getKeyValue( surfaceflagNamesDefault[bit] );
+       if ( string_empty( value ) ) {
+               return surfaceflagNamesDefault[bit];
+       }
+       return value;
 }
 
-const char* getContentFlagName(std::size_t bit)
-{
-  const char* value = g_pGameDescription->getKeyValue(contentflagNamesDefault[bit]);
-  if(string_empty(value))
-  {
-    return contentflagNamesDefault[bit];
-  }
-  return value;
+const char* getContentFlagName( std::size_t bit ){
+       const char* value = g_pGameDescription->getKeyValue( contentflagNamesDefault[bit] );
+       if ( string_empty( value ) ) {
+               return contentflagNamesDefault[bit];
+       }
+       return value;
 }
 
 
 // =============================================================================
 // SurfaceInspector class
 
-guint togglebutton_connect_toggled(GtkToggleButton* button, const Callback& callback)
-{
-  return g_signal_connect_swapped(G_OBJECT(button), "toggled", G_CALLBACK(callback.getThunk()), callback.getEnvironment());
+guint togglebutton_connect_toggled( GtkToggleButton* button, const Callback& callback ){
+       return g_signal_connect_swapped( G_OBJECT( button ), "toggled", G_CALLBACK( callback.getThunk() ), callback.getEnvironment() );
 }
 
-GtkWindow* SurfaceInspector::BuildDialog()
-{
-  GtkWindow* window = create_floating_window("Surface Inspector", m_parent);
+ui::Window SurfaceInspector::BuildDialog(){
+       ui::Window window = ui::Window(create_floating_window( "Surface Inspector", m_parent ));
 
-  m_positionTracker.connect(window);
+       m_positionTracker.connect( window );
 
-  global_accel_connect_window(window);
+       global_accel_connect_window( window );
 
-  window_connect_focus_in_clear_focus_widget(window);
-  
+       window_connect_focus_in_clear_focus_widget( window );
 
-  {
-    // replaced by only the vbox:
-    GtkWidget* vbox = gtk_vbox_new (FALSE, 5);
-    gtk_widget_show (vbox);
-    gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(vbox));
-    gtk_container_set_border_width (GTK_CONTAINER (vbox), 5);
 
-    {
-      GtkWidget* hbox2 = gtk_hbox_new (FALSE, 5);
-      gtk_widget_show (hbox2);
-      gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(hbox2), FALSE, FALSE, 0);
-
-      {
-        GtkWidget* label = gtk_label_new ("Texture");
-        gtk_widget_show (label);
-        gtk_box_pack_start (GTK_BOX (hbox2), label, FALSE, TRUE, 0);
-      }
-      {
-        GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-        gtk_widget_show(GTK_WIDGET(entry));
-        gtk_box_pack_start(GTK_BOX(hbox2), GTK_WIDGET(entry), TRUE, TRUE, 0);
-        m_texture = entry;
-        m_textureEntry.connect(entry);
-        GlobalTextureEntryCompletion::instance().connect(entry);
-      }
-    }
+       {
+               // replaced by only the vbox:
+               ui::Widget vbox = ui::VBox( FALSE, 5 );
+               gtk_widget_show( vbox );
+               gtk_container_add( GTK_CONTAINER( window ), GTK_WIDGET( vbox ) );
+               gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
 
+               {
+                       ui::Widget hbox2 = ui::HBox( FALSE, 5 );
+                       gtk_widget_show( hbox2 );
+                       gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox2 ), FALSE, FALSE, 0 );
 
-    {
-      GtkWidget* table = gtk_table_new (6, 4, FALSE);
-      gtk_widget_show (table);
-      gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(table), FALSE, FALSE, 0);
-      gtk_table_set_row_spacings(GTK_TABLE(table), 5);
-      gtk_table_set_col_spacings(GTK_TABLE(table), 5);
-      {
-        GtkWidget* label = gtk_label_new ("Horizontal shift");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(GTK_ADJUSTMENT(gtk_adjustment_new(0, -8192, 8192, 2, 8, 8)), 0, 2));
-        m_hshiftIncrement.m_spin = spin;
-        m_hshiftSpinner.connect(spin);
-        gtk_widget_show(GTK_WIDGET(spin));
-        gtk_table_attach (GTK_TABLE(table), GTK_WIDGET(spin), 1, 2, 0, 1,
-                         (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(spin), 60, -2);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Step");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 2, 3, 0, 1,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-        gtk_widget_show(GTK_WIDGET(entry));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(entry), 3, 4, 0, 1,
-                         (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(entry), 50, -2);
-        m_hshiftIncrement.m_entry = entry;
-        m_hshiftEntry.connect(entry);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Vertical shift");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 0, 1, 1, 2,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(GTK_ADJUSTMENT(gtk_adjustment_new(0, -8192, 8192, 2, 8, 8)), 0, 2));
-        m_vshiftIncrement.m_spin = spin;
-        m_vshiftSpinner.connect(spin);
-        gtk_widget_show(GTK_WIDGET(spin));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(spin), 1, 2, 1, 2,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(spin), 60, -2);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Step");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 2, 3, 1, 2,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-        gtk_widget_show(GTK_WIDGET(entry));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(entry), 3, 4, 1, 2,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(entry), 50, -2);
-        m_vshiftIncrement.m_entry = entry;
-        m_vshiftEntry.connect(entry);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Horizontal stretch");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 0, 1, 2, 3,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(GTK_ADJUSTMENT(gtk_adjustment_new(0, -8192, 8192, 2, 8, 8)), 0, 5));
-        m_hscaleIncrement.m_spin = spin;
-        m_hscaleSpinner.connect(spin);
-        gtk_widget_show(GTK_WIDGET(spin));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(spin), 1, 2, 2, 3,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(spin), 60, -2);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Step");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 2, 3, 2, 3,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 2, 3);
-      }
-      {
-        GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-        gtk_widget_show(GTK_WIDGET(entry));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(entry), 3, 4, 2, 3,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 2, 3);
-        gtk_widget_set_usize(GTK_WIDGET(entry), 50, -2);
-        m_hscaleIncrement.m_entry = entry;
-        m_hscaleEntry.connect(entry);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Vertical stretch");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 0, 1, 3, 4,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(GTK_ADJUSTMENT(gtk_adjustment_new(0, -8192, 8192, 2, 8, 8)), 0, 5));
-        m_vscaleIncrement.m_spin = spin;
-        m_vscaleSpinner.connect(spin);
-        gtk_widget_show(GTK_WIDGET(spin));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(spin), 1, 2, 3, 4,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(spin), 60, -2);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Step");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 2, 3, 3, 4,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-        gtk_widget_show(GTK_WIDGET(entry));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(entry), 3, 4, 3, 4,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(entry), 50, -2);
-        m_vscaleIncrement.m_entry = entry;
-        m_vscaleEntry.connect(entry);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Rotate");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 0, 1, 4, 5,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkSpinButton* spin = GTK_SPIN_BUTTON(gtk_spin_button_new(GTK_ADJUSTMENT(gtk_adjustment_new(0, -8192, 8192, 2, 8, 8)), 0, 2));
-        m_rotateIncrement.m_spin = spin;
-        m_rotateSpinner.connect(spin);
-        gtk_widget_show(GTK_WIDGET(spin));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(spin), 1, 2, 4, 5,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(spin), 60, -2);
-        gtk_spin_button_set_wrap(spin, TRUE);
-      }
-      {
-        GtkWidget* label = gtk_label_new ("Step");
-        gtk_widget_show (label);
-        gtk_misc_set_alignment (GTK_MISC (label), 0, 0);
-        gtk_table_attach(GTK_TABLE(table), label, 2, 3, 4, 5,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-      }
-      {
-        GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-        gtk_widget_show(GTK_WIDGET(entry));
-        gtk_table_attach(GTK_TABLE(table), GTK_WIDGET(entry), 3, 4, 4, 5,
-                         (GtkAttachOptions) (GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        gtk_widget_set_usize(GTK_WIDGET(entry), 50, -2);
-        m_rotateIncrement.m_entry = entry;
-        m_rotateEntry.connect(entry);
-      }
-      {
-        // match grid button
-        GtkWidget* button = gtk_button_new_with_label ("Match Grid");
-        gtk_widget_show (button);
-        gtk_table_attach(GTK_TABLE(table), button, 2, 4, 5, 6,
-                         (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                         (GtkAttachOptions) (0), 0, 0);
-        g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(OnBtnMatchGrid), 0);
-      }
-    }
+                       {
+                               ui::Widget label = ui::Label( "Texture" );
+                               gtk_widget_show( label );
+                               gtk_box_pack_start( GTK_BOX( hbox2 ), label, FALSE, TRUE, 0 );
+                       }
+                       {
+                               auto entry = ui::Entry();
+                               gtk_widget_show( GTK_WIDGET( entry ) );
+                               gtk_box_pack_start( GTK_BOX( hbox2 ), GTK_WIDGET( entry ), TRUE, TRUE, 0 );
+                               m_texture = entry;
+                               m_textureEntry.connect( entry );
+                               GlobalTextureEntryCompletion::instance().connect( entry );
+                       }
+               }
 
-    {
-      GtkWidget* frame = gtk_frame_new ("Texturing");
-      gtk_widget_show (frame);
-      gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(frame), FALSE, FALSE, 0);
-      {
-        GtkWidget* table = gtk_table_new (4, 4, FALSE);
-        gtk_widget_show (table);
-        gtk_container_add (GTK_CONTAINER (frame), table);
-        gtk_table_set_row_spacings(GTK_TABLE(table), 5);
-        gtk_table_set_col_spacings(GTK_TABLE(table), 5);
-        gtk_container_set_border_width (GTK_CONTAINER (table), 5);
-        {
-          GtkWidget* label = gtk_label_new ("Brush");
-          gtk_widget_show (label);
-          gtk_table_attach(GTK_TABLE(table), label, 0, 1, 0, 1,
-                           (GtkAttachOptions) (GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-        }
-        {
-          GtkWidget* label = gtk_label_new ("Patch");
-          gtk_widget_show (label);
-          gtk_table_attach(GTK_TABLE(table), label, 0, 1, 2, 3,
-                           (GtkAttachOptions) (GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-        }
-        {
-          GtkWidget* label = gtk_label_new ("Width");
-          gtk_widget_show (label);
-          gtk_table_attach(GTK_TABLE(table), label, 2, 3, 0, 1,
-                           (GtkAttachOptions) (GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-        }
-        {
-          GtkWidget* label = gtk_label_new ("Height");
-          gtk_widget_show (label);
-          gtk_table_attach(GTK_TABLE(table), label, 3, 4, 0, 1,
-                           (GtkAttachOptions) (GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-        }
-        {
-          GtkWidget* button = gtk_button_new_with_label ("Axial");
-          gtk_widget_show (button);
-          gtk_table_attach(GTK_TABLE(table), button, 0, 1, 1, 2,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          g_signal_connect(G_OBJECT(button), "clicked",
-                              G_CALLBACK(OnBtnAxial), 0);
-          gtk_widget_set_usize (button, 60, -2);
-        }
-        {
-          GtkWidget* button = gtk_button_new_with_label ("Fit");
-          gtk_widget_show (button);
-          gtk_table_attach(GTK_TABLE(table), button, 1, 2, 1, 2,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          g_signal_connect(G_OBJECT(button), "clicked",
-                              G_CALLBACK(OnBtnFaceFit), 0);
-          gtk_widget_set_usize (button, 60, -2);
-        }
-        {
-          GtkWidget* button = gtk_button_new_with_label ("CAP");
-          gtk_widget_show (button);
-          gtk_table_attach(GTK_TABLE(table), button, 0, 1, 3, 4,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          g_signal_connect(G_OBJECT(button), "clicked",
-                              G_CALLBACK(OnBtnPatchdetails), 0);
-          gtk_widget_set_usize (button, 60, -2);
-        }
-        {
-          GtkWidget* button = gtk_button_new_with_label ("Set...");
-          gtk_widget_show (button);
-          gtk_table_attach(GTK_TABLE(table), button, 1, 2, 3, 4,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          g_signal_connect(G_OBJECT(button), "clicked",
-                              G_CALLBACK(OnBtnPatchreset), 0);
-          gtk_widget_set_usize (button, 60, -2);
-        }
-        {
-          GtkWidget* button = gtk_button_new_with_label ("Natural");
-          gtk_widget_show (button);
-          gtk_table_attach(GTK_TABLE(table), button, 2, 3, 3, 4,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          g_signal_connect(G_OBJECT(button), "clicked",
-                              G_CALLBACK(OnBtnPatchnatural), 0);
-          gtk_widget_set_usize (button, 60, -2);
-        }
-        {
-          GtkWidget* button = gtk_button_new_with_label ("Fit");
-          gtk_widget_show (button);
-          gtk_table_attach(GTK_TABLE(table), button, 3, 4, 3, 4,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          g_signal_connect(G_OBJECT(button), "clicked",
-                              G_CALLBACK(OnBtnPatchFit), 0);
-          gtk_widget_set_usize (button, 60, -2);
-        }
-        {
-          GtkWidget* spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 0, 1 << 16, 1, 10, 10)), 0, 6);
-          gtk_widget_show (spin);
-          gtk_table_attach(GTK_TABLE(table), spin, 2, 3, 1, 2,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          gtk_widget_set_usize (spin, 60, -2);
-          AddDialogData(*GTK_SPIN_BUTTON(spin), m_fitHorizontal);
-        }
-        {
-          GtkWidget* spin = gtk_spin_button_new (GTK_ADJUSTMENT (gtk_adjustment_new (1, 0, 1 << 16, 1, 10, 10)), 0, 6);
-          gtk_widget_show (spin);
-          gtk_table_attach(GTK_TABLE(table), spin, 3, 4, 1, 2,
-                           (GtkAttachOptions) (GTK_EXPAND | GTK_FILL),
-                           (GtkAttachOptions) (0), 0, 0);
-          gtk_widget_set_usize (spin, 60, -2);
-          AddDialogData(*GTK_SPIN_BUTTON(spin), m_fitVertical);
-        }
-      }
-    }
-    if(!string_empty(g_pGameDescription->getKeyValue("si_flags")))
-    {
-      {
-        GtkFrame* frame = GTK_FRAME(gtk_frame_new("Surface Flags"));
-        gtk_widget_show(GTK_WIDGET(frame));
-        gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(frame), TRUE, TRUE, 0);
-        {
-          GtkVBox* vbox3 = GTK_VBOX(gtk_vbox_new(FALSE, 4));
-          //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
-          gtk_widget_show(GTK_WIDGET(vbox3));
-          gtk_container_add(GTK_CONTAINER(frame), GTK_WIDGET(vbox3));
-          {
-            GtkTable* table = GTK_TABLE(gtk_table_new(8, 4, FALSE));
-            gtk_widget_show(GTK_WIDGET(table));
-            gtk_box_pack_start(GTK_BOX(vbox3), GTK_WIDGET(table), TRUE, TRUE, 0);
-            gtk_table_set_row_spacings(table, 0);
-            gtk_table_set_col_spacings(table, 0);
-
-            GtkCheckButton** p = m_surfaceFlags;
-
-            for(int c = 0; c != 4; ++c)
-            {
-              for(int r = 0; r != 8; ++r)
-              {
-                GtkCheckButton* check = GTK_CHECK_BUTTON(gtk_check_button_new_with_label(getSurfaceFlagName(c * 8 + r)));
-                gtk_widget_show(GTK_WIDGET(check));
-                gtk_table_attach(table, GTK_WIDGET(check), c, c+1, r, r+1,
-                                  (GtkAttachOptions)(GTK_EXPAND | GTK_FILL),
-                                  (GtkAttachOptions)(0), 0, 0);
-                *p++ = check;
-                guint handler_id = togglebutton_connect_toggled(GTK_TOGGLE_BUTTON(check), ApplyFlagsCaller(*this));
-                g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler_id));
-              }
-            }
-          }
-        }
-      }
-      {
-        GtkFrame* frame = GTK_FRAME(gtk_frame_new("Content Flags"));
-        gtk_widget_show(GTK_WIDGET(frame));
-        gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(frame), TRUE, TRUE, 0);
-        {
-          GtkVBox* vbox3 = GTK_VBOX(gtk_vbox_new(FALSE, 4));
-          //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
-          gtk_widget_show(GTK_WIDGET(vbox3));
-          gtk_container_add(GTK_CONTAINER(frame), GTK_WIDGET(vbox3));
-          {
-
-            GtkTable* table = GTK_TABLE(gtk_table_new(8, 4, FALSE));
-            gtk_widget_show(GTK_WIDGET(table));
-            gtk_box_pack_start(GTK_BOX(vbox3), GTK_WIDGET(table), TRUE, TRUE, 0);
-            gtk_table_set_row_spacings(table, 0);
-            gtk_table_set_col_spacings(table, 0);
-
-            GtkCheckButton** p = m_contentFlags;
-
-            for(int c = 0; c != 4; ++c)
-            {
-              for(int r = 0; r != 8; ++r)
-              {
-                GtkCheckButton* check = GTK_CHECK_BUTTON(gtk_check_button_new_with_label(getContentFlagName(c * 8 + r)));
-                gtk_widget_show(GTK_WIDGET(check));
-                gtk_table_attach(table, GTK_WIDGET(check), c, c+1, r, r+1,
-                                  (GtkAttachOptions)(GTK_EXPAND | GTK_FILL),
-                                  (GtkAttachOptions)(0), 0, 0);
-                *p++ = check;
-                guint handler_id = togglebutton_connect_toggled(GTK_TOGGLE_BUTTON(check), ApplyFlagsCaller(*this));
-                g_object_set_data(G_OBJECT(check), "handler", gint_to_pointer(handler_id));
-              }
-            }
-          }
-        }
-      }
-      {
-        GtkFrame* frame = GTK_FRAME(gtk_frame_new("Value"));
-        gtk_widget_show(GTK_WIDGET(frame));
-        gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(frame), TRUE, TRUE, 0);
-        {
-          GtkVBox* vbox3 = GTK_VBOX(gtk_vbox_new(FALSE, 4));
-          gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
-          gtk_widget_show(GTK_WIDGET(vbox3));
-          gtk_container_add(GTK_CONTAINER(frame), GTK_WIDGET(vbox3));
-
-          {
-            GtkEntry* entry = GTK_ENTRY(gtk_entry_new());
-            gtk_widget_show(GTK_WIDGET(entry));
-            gtk_box_pack_start(GTK_BOX(vbox3), GTK_WIDGET(entry), TRUE, TRUE, 0);
-            m_valueEntryWidget = entry;
-            m_valueEntry.connect(entry);
-          }
-        }
-      }
-    }
+
+               {
+                       ui::Widget table = ui::Table( 6, 4, FALSE );
+                       gtk_widget_show( table );
+                       gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( table ), FALSE, FALSE, 0 );
+                       gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
+                       gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
+                       {
+                               ui::Widget label = ui::Label( "Horizontal shift" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               GtkSpinButton* spin = ui::SpinButton( ui::Adjustment( 0, -8192, 8192, 2, 8, 0 ), 0, 2 );
+                               m_hshiftIncrement.m_spin = spin;
+                               m_hshiftSpinner.connect( spin );
+                               gtk_widget_show( GTK_WIDGET( spin ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 0, 1,
+                                                                 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( spin ), 60, -1 );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Step" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               auto entry = ui::Entry();
+                               gtk_widget_show( GTK_WIDGET( entry ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 0, 1,
+                                                                 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( entry ), 50, -1 );
+                               m_hshiftIncrement.m_entry = entry;
+                               m_hshiftEntry.connect( entry );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Vertical shift" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               GtkSpinButton* spin = ui::SpinButton( ui::Adjustment( 0, -8192, 8192, 2, 8, 0 ), 0, 2 );
+                               m_vshiftIncrement.m_spin = spin;
+                               m_vshiftSpinner.connect( spin );
+                               gtk_widget_show( GTK_WIDGET( spin ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 1, 2,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( spin ), 60, -1 );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Step" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               auto entry = ui::Entry();
+                               gtk_widget_show( GTK_WIDGET( entry ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 1, 2,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( entry ), 50, -1 );
+                               m_vshiftIncrement.m_entry = entry;
+                               m_vshiftEntry.connect( entry );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Horizontal stretch" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               GtkSpinButton* spin = ui::SpinButton( ui::Adjustment( 0, -8192, 8192, 2, 8, 0 ), 0, 5 );
+                               m_hscaleIncrement.m_spin = spin;
+                               m_hscaleSpinner.connect( spin );
+                               gtk_widget_show( GTK_WIDGET( spin ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 2, 3,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( spin ), 60, -1 );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Step" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 2, 3 );
+                       }
+                       {
+                               auto entry = ui::Entry();
+                               gtk_widget_show( GTK_WIDGET( entry ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 2, 3,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 2, 3 );
+                               gtk_widget_set_size_request( GTK_WIDGET( entry ), 50, -1 );
+                               m_hscaleIncrement.m_entry = entry;
+                               m_hscaleEntry.connect( entry );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Vertical stretch" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 3, 4,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               GtkSpinButton* spin = ui::SpinButton( ui::Adjustment( 0, -8192, 8192, 2, 8, 0 ), 0, 5 );
+                               m_vscaleIncrement.m_spin = spin;
+                               m_vscaleSpinner.connect( spin );
+                               gtk_widget_show( GTK_WIDGET( spin ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 3, 4,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( spin ), 60, -1 );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Step" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 3, 4,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               auto entry = ui::Entry();
+                               gtk_widget_show( GTK_WIDGET( entry ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 3, 4,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( entry ), 50, -1 );
+                               m_vscaleIncrement.m_entry = entry;
+                               m_vscaleEntry.connect( entry );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Rotate" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 4, 5,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               GtkSpinButton* spin = ui::SpinButton( ui::Adjustment( 0, -8192, 8192, 2, 8, 0 ), 0, 2 );
+                               m_rotateIncrement.m_spin = spin;
+                               m_rotateSpinner.connect( spin );
+                               gtk_widget_show( GTK_WIDGET( spin ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 4, 5,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( spin ), 60, -1 );
+                               gtk_spin_button_set_wrap( spin, TRUE );
+                       }
+                       {
+                               ui::Widget label = ui::Label( "Step" );
+                               gtk_widget_show( label );
+                               gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
+                               gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 4, 5,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                       }
+                       {
+                               auto entry = ui::Entry();
+                               gtk_widget_show( GTK_WIDGET( entry ) );
+                               gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 4, 5,
+                                                                 (GtkAttachOptions) ( GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               gtk_widget_set_size_request( GTK_WIDGET( entry ), 50, -1 );
+                               m_rotateIncrement.m_entry = entry;
+                               m_rotateEntry.connect( entry );
+                       }
+                       {
+                               // match grid button
+                               ui::Widget button = ui::Button( "Match Grid" );
+                               gtk_widget_show( button );
+                               gtk_table_attach( GTK_TABLE( table ), button, 2, 4, 5, 6,
+                                                                 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                 (GtkAttachOptions) ( 0 ), 0, 0 );
+                               g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( OnBtnMatchGrid ), 0 );
+                       }
+               }
+
+               {
+                       ui::Widget frame = ui::Frame( "Texturing" );
+                       gtk_widget_show( frame );
+                       gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), FALSE, FALSE, 0 );
+                       {
+                               ui::Widget table = ui::Table( 4, 4, FALSE );
+                               gtk_widget_show( table );
+                               gtk_container_add( GTK_CONTAINER( frame ), table );
+                               gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
+                               gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
+                               gtk_container_set_border_width( GTK_CONTAINER( table ), 5 );
+                               {
+                                       ui::Widget label = ui::Label( "Brush" );
+                                       gtk_widget_show( label );
+                                       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
+                                                                         (GtkAttachOptions) ( GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                               }
+                               {
+                                       ui::Widget label = ui::Label( "Patch" );
+                                       gtk_widget_show( label );
+                                       gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
+                                                                         (GtkAttachOptions) ( GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                               }
+                               {
+                                       ui::Widget label = ui::Label( "Width" );
+                                       gtk_widget_show( label );
+                                       gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
+                                                                         (GtkAttachOptions) ( GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                               }
+                               {
+                                       ui::Widget label = ui::Label( "Height" );
+                                       gtk_widget_show( label );
+                                       gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
+                                                                         (GtkAttachOptions) ( GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                               }
+                               {
+                                       ui::Widget button = ui::Button( "Axial" );
+                                       gtk_widget_show( button );
+                                       gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 1, 2,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       g_signal_connect( G_OBJECT( button ), "clicked",
+                                                                         G_CALLBACK( OnBtnAxial ), 0 );
+                                       gtk_widget_set_size_request( button, 60, -1 );
+                               }
+                               {
+                                       ui::Widget button = ui::Button( "Fit" );
+                                       gtk_widget_show( button );
+                                       gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 1, 2,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       g_signal_connect( G_OBJECT( button ), "clicked",
+                                                                         G_CALLBACK( OnBtnFaceFit ), 0 );
+                                       gtk_widget_set_size_request( button, 60, -1 );
+                               }
+                               {
+                                       ui::Widget button = ui::Button( "CAP" );
+                                       gtk_widget_show( button );
+                                       gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 3, 4,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       g_signal_connect( G_OBJECT( button ), "clicked",
+                                                                         G_CALLBACK( OnBtnPatchdetails ), 0 );
+                                       gtk_widget_set_size_request( button, 60, -1 );
+                               }
+                               {
+                                       ui::Widget button = ui::Button( "Set..." );
+                                       gtk_widget_show( button );
+                                       gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 3, 4,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       g_signal_connect( G_OBJECT( button ), "clicked",
+                                                                         G_CALLBACK( OnBtnPatchreset ), 0 );
+                                       gtk_widget_set_size_request( button, 60, -1 );
+                               }
+                               {
+                                       ui::Widget button = ui::Button( "Natural" );
+                                       gtk_widget_show( button );
+                                       gtk_table_attach( GTK_TABLE( table ), button, 2, 3, 3, 4,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       g_signal_connect( G_OBJECT( button ), "clicked",
+                                                                         G_CALLBACK( OnBtnPatchnatural ), 0 );
+                                       gtk_widget_set_size_request( button, 60, -1 );
+                               }
+                               {
+                                       ui::Widget button = ui::Button( "Fit" );
+                                       gtk_widget_show( button );
+                                       gtk_table_attach( GTK_TABLE( table ), button, 3, 4, 3, 4,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       g_signal_connect( G_OBJECT( button ), "clicked",
+                                                                         G_CALLBACK( OnBtnPatchFit ), 0 );
+                                       gtk_widget_set_size_request( button, 60, -1 );
+                               }
+                               {
+                                       ui::Widget spin = ui::SpinButton( ui::Adjustment( 1, 0, 1 << 16, 1, 10, 0 ), 0, 6 );
+                                       gtk_widget_show( spin );
+                                       gtk_table_attach( GTK_TABLE( table ), spin, 2, 3, 1, 2,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       gtk_widget_set_size_request( spin, 60, -1 );
+                                       AddDialogData( *GTK_SPIN_BUTTON( spin ), m_fitHorizontal );
+                               }
+                               {
+                                       ui::Widget spin = ui::SpinButton( ui::Adjustment( 1, 0, 1 << 16, 1, 10, 0 ), 0, 6 );
+                                       gtk_widget_show( spin );
+                                       gtk_table_attach( GTK_TABLE( table ), spin, 3, 4, 1, 2,
+                                                                         (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
+                                                                         (GtkAttachOptions) ( 0 ), 0, 0 );
+                                       gtk_widget_set_size_request( spin, 60, -1 );
+                                       AddDialogData( *GTK_SPIN_BUTTON( spin ), m_fitVertical );
+                               }
+                       }
+               }
+               if ( !string_empty( g_pGameDescription->getKeyValue( "si_flags" ) ) ) {
+                       {
+                               GtkFrame* frame = ui::Frame( "Surface Flags" );
+                               gtk_widget_show( GTK_WIDGET( frame ) );
+                               gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
+                               {
+                                       GtkVBox* vbox3 = ui::VBox( FALSE, 4 );
+                                       //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
+                                       gtk_widget_show( GTK_WIDGET( vbox3 ) );
+                                       gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
+                                       {
+                                               GtkTable* table = ui::Table( 8, 4, FALSE );
+                                               gtk_widget_show( GTK_WIDGET( table ) );
+                                               gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
+                                               gtk_table_set_row_spacings( table, 0 );
+                                               gtk_table_set_col_spacings( table, 0 );
+
+                                               GtkCheckButton** p = m_surfaceFlags;
+
+                                               for ( int c = 0; c != 4; ++c )
+                                               {
+                                                       for ( int r = 0; r != 8; ++r )
+                                                       {
+                                                               GtkCheckButton* check = ui::CheckButton( getSurfaceFlagName( c * 8 + r ) );
+                                                               gtk_widget_show( GTK_WIDGET( check ) );
+                                                               gtk_table_attach( table, GTK_WIDGET( check ), c, c + 1, r, r + 1,
+                                                                                                 (GtkAttachOptions)( GTK_EXPAND | GTK_FILL ),
+                                                                                                 (GtkAttachOptions)( 0 ), 0, 0 );
+                                                               *p++ = check;
+                                                               guint handler_id = togglebutton_connect_toggled( GTK_TOGGLE_BUTTON( check ), ApplyFlagsCaller( *this ) );
+                                                               g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler_id ) );
+                                                       }
+                                               }
+                                       }
+                               }
+                       }
+                       {
+                               GtkFrame* frame = ui::Frame( "Content Flags" );
+                               gtk_widget_show( GTK_WIDGET( frame ) );
+                               gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
+                               {
+                                       GtkVBox* vbox3 = ui::VBox( FALSE, 4 );
+                                       //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
+                                       gtk_widget_show( GTK_WIDGET( vbox3 ) );
+                                       gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
+                                       {
+
+                                               GtkTable* table = ui::Table( 8, 4, FALSE );
+                                               gtk_widget_show( GTK_WIDGET( table ) );
+                                               gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
+                                               gtk_table_set_row_spacings( table, 0 );
+                                               gtk_table_set_col_spacings( table, 0 );
+
+                                               GtkCheckButton** p = m_contentFlags;
+
+                                               for ( int c = 0; c != 4; ++c )
+                                               {
+                                                       for ( int r = 0; r != 8; ++r )
+                                                       {
+                                                               GtkCheckButton* check = ui::CheckButton( getContentFlagName( c * 8 + r ) );
+                                                               gtk_widget_show( GTK_WIDGET( check ) );
+                                                               gtk_table_attach( table, GTK_WIDGET( check ), c, c + 1, r, r + 1,
+                                                                                                 (GtkAttachOptions)( GTK_EXPAND | GTK_FILL ),
+                                                                                                 (GtkAttachOptions)( 0 ), 0, 0 );
+                                                               *p++ = check;
+                                                               guint handler_id = togglebutton_connect_toggled( GTK_TOGGLE_BUTTON( check ), ApplyFlagsCaller( *this ) );
+                                                               g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler_id ) );
+                                                       }
+                                               }
+
+                                               // not allowed to modify detail flag using Surface Inspector
+                                               gtk_widget_set_sensitive( GTK_WIDGET( m_contentFlags[BRUSH_DETAIL_FLAG] ), FALSE );
+                                       }
+                               }
+                       }
+                       {
+                               GtkFrame* frame = ui::Frame( "Value" );
+                               gtk_widget_show( GTK_WIDGET( frame ) );
+                               gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
+                               {
+                                       GtkVBox* vbox3 = ui::VBox( FALSE, 4 );
+                                       gtk_container_set_border_width( GTK_CONTAINER( vbox3 ), 4 );
+                                       gtk_widget_show( GTK_WIDGET( vbox3 ) );
+                                       gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
+
+                                       {
+                                               auto entry = ui::Entry();
+                                               gtk_widget_show( GTK_WIDGET( entry ) );
+                                               gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( entry ), TRUE, TRUE, 0 );
+                                               m_valueEntryWidget = entry;
+                                               m_valueEntry.connect( entry );
+                                       }
+                               }
+                       }
+               }
 
 #if TEXTOOL_ENABLED
-    if(g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES)
+               if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
 // Shamus: Textool goodies...
-    {
-      GtkWidget * frame = gtk_frame_new("Textool");
-      gtk_widget_show(frame);
-      gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(frame), FALSE, FALSE, 0);
-      {
-        //Prolly should make this a member or global var, so the SI can draw on it...
-        TexTool::g_textoolWin = glwidget_new(FALSE);
-        // --> Dunno, but this stuff may be necessary... (Looks like it!)
-        gtk_widget_ref(TexTool::g_textoolWin);
-        gtk_widget_set_events(TexTool::g_textoolWin, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK);
-        GTK_WIDGET_SET_FLAGS(TexTool::g_textoolWin, GTK_CAN_FOCUS);
-        // <-- end stuff...
-        gtk_widget_show(TexTool::g_textoolWin);
-        gtk_widget_set_usize(TexTool::g_textoolWin, -1, 240);  //Yeah!
-        gtk_container_add(GTK_CONTAINER(frame), TexTool::g_textoolWin);
-
-        g_signal_connect(G_OBJECT(TexTool::g_textoolWin), "size_allocate", G_CALLBACK(TexTool::size_allocate), NULL);
-        g_signal_connect(G_OBJECT(TexTool::g_textoolWin), "expose_event", G_CALLBACK(TexTool::expose), NULL);
-        g_signal_connect(G_OBJECT(TexTool::g_textoolWin), "button_press_event", G_CALLBACK(TexTool::button_press), NULL);
-        g_signal_connect(G_OBJECT(TexTool::g_textoolWin), "button_release_event", G_CALLBACK(TexTool::button_release), NULL);
-        g_signal_connect(G_OBJECT(TexTool::g_textoolWin), "motion_notify_event", G_CALLBACK(TexTool::motion), NULL);
-      }
-      {
-        GtkWidget * hbox = gtk_hbox_new(FALSE, 5);
-        gtk_widget_show(hbox);
-        gtk_box_pack_start(GTK_BOX(vbox), GTK_WIDGET(hbox), FALSE, FALSE, 0);
-        // Checkboxes go here... (Flip X/Y)
-        GtkWidget * flipX = gtk_check_button_new_with_label("Flip X axis");
-        GtkWidget * flipY = gtk_check_button_new_with_label("Flip Y axis");
-        gtk_widget_show(flipX);
-        gtk_widget_show(flipY);
-        gtk_box_pack_start(GTK_BOX(hbox), flipX, FALSE, FALSE, 0);
-        gtk_box_pack_start(GTK_BOX(hbox), flipY, FALSE, FALSE, 0);
-        
+                       ui::Widget frame = ui::Frame( "Textool" );
+                       gtk_widget_show( frame );
+                       gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), FALSE, FALSE, 0 );
+                       {
+                               //Prolly should make this a member or global var, so the SI can draw on it...
+                               TexTool::g_textoolWin = glwidget_new( FALSE );
+                               // --> Dunno, but this stuff may be necessary... (Looks like it!)
+                               g_object_ref( TexTool::g_textoolWin );
+                               gtk_widget_set_events( TexTool::g_textoolWin, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK );
+                               gtk_widget_set_can_focus( TexTool::g_textoolWin, true );
+                               // <-- end stuff...
+                               gtk_widget_show( TexTool::g_textoolWin );
+                               gtk_widget_set_size_request( TexTool::g_textoolWin, -1, 240 ); //Yeah!
+                               gtk_container_add( GTK_CONTAINER( frame ), TexTool::g_textoolWin );
+
+                               g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "size_allocate", G_CALLBACK( TexTool::size_allocate ), NULL );
+                               g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "expose_event", G_CALLBACK( TexTool::expose ), NULL );
+                               g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "button_press_event", G_CALLBACK( TexTool::button_press ), NULL );
+                               g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "button_release_event", G_CALLBACK( TexTool::button_release ), NULL );
+                               g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "motion_notify_event", G_CALLBACK( TexTool::motion ), NULL );
+                       }
+                       {
+                               ui::Widget hbox = ui::HBox( FALSE, 5 );
+                               gtk_widget_show( hbox );
+                               gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
+                               // Checkboxes go here... (Flip X/Y)
+                               ui::Widget flipX = ui::CheckButton( "Flip X axis" );
+                               ui::Widget flipY = ui::CheckButton( "Flip Y axis" );
+                               gtk_widget_show( flipX );
+                               gtk_widget_show( flipY );
+                               gtk_box_pack_start( GTK_BOX( hbox ), flipX, FALSE, FALSE, 0 );
+                               gtk_box_pack_start( GTK_BOX( hbox ), flipY, FALSE, FALSE, 0 );
+
 //Instead of this, we probably need to create a vbox to put into the frame, then the
 //window, then the hbox. !!! FIX !!!
 //        gtk_container_add(GTK_CONTAINER(frame), hbox);
@@ -1132,233 +1075,437 @@ GtkWindow* SurfaceInspector::BuildDialog()
 //        g_object_set_data(G_OBJECT(flipX), "handler", gint_to_pointer(g_signal_connect(G_OBJECT(flipX), "toggled", G_CALLBACK(TexTool::flipX), 0)));
 //        g_object_set_data(G_OBJECT(flipY), "handler", gint_to_pointer(g_signal_connect(G_OBJECT(flipY), "toggled", G_CALLBACK(TexTool::flipY), 0)));
 //Instead, just do:
-        g_signal_connect(G_OBJECT(flipX), "toggled", G_CALLBACK(TexTool::flipX), NULL);
-        g_signal_connect(G_OBJECT(flipY), "toggled", G_CALLBACK(TexTool::flipY), NULL);
-      }
-    }
+                               g_signal_connect( G_OBJECT( flipX ), "toggled", G_CALLBACK( TexTool::flipX ), NULL );
+                               g_signal_connect( G_OBJECT( flipY ), "toggled", G_CALLBACK( TexTool::flipY ), NULL );
+                       }
+               }
 #endif
-  }
+       }
 
-  return window;
+       return window;
 }
 
 /*
-==============
-Update
-
-Set the fields to the current texdef (i.e. map/texdef -> dialog widgets)
-if faces selected (instead of brushes) -> will read this face texdef, else current texdef
-if only patches selected, will read the patch texdef
-===============
-*/
-
-void spin_button_set_value_no_signal(GtkSpinButton* spin, gdouble value)
-{
-  guint handler_id = gpointer_to_int(g_object_get_data(G_OBJECT(spin), "handler"));
-  g_signal_handler_block(G_OBJECT(gtk_spin_button_get_adjustment(spin)), handler_id);
-  gtk_spin_button_set_value(spin, value);
-  g_signal_handler_unblock(G_OBJECT(gtk_spin_button_get_adjustment(spin)), handler_id);
+   ==============
+   Update
+
+   Set the fields to the current texdef (i.e. map/texdef -> dialog widgets)
+   if faces selected (instead of brushes) -> will read this face texdef, else current texdef
+   if only patches selected, will read the patch texdef
+   ===============
+ */
+
+void spin_button_set_value_no_signal( GtkSpinButton* spin, gdouble value ){
+       guint handler_id = gpointer_to_int( g_object_get_data( G_OBJECT( spin ), "handler" ) );
+       g_signal_handler_block( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), handler_id );
+       gtk_spin_button_set_value( spin, value );
+       g_signal_handler_unblock( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), handler_id );
 }
 
-void spin_button_set_step_increment(GtkSpinButton* spin, gdouble value)
-{
-  GtkAdjustment* adjust = gtk_spin_button_get_adjustment(spin);
-  adjust->step_increment = value;
+void spin_button_set_step_increment( GtkSpinButton* spin, gdouble value ){
+       GtkAdjustment* adjust = gtk_spin_button_get_adjustment( spin );
+       gtk_adjustment_set_step_increment(adjust, value);
 }
 
-void SurfaceInspector::Update()
-{
-  const char * name = SurfaceInspector_GetSelectedShader();
-  
-  if(shader_is_texture(name))
-  {
-    gtk_entry_set_text(m_texture, shader_get_textureName(name));
-  }
-  else
-  {
-    gtk_entry_set_text(m_texture, "");
-  }
-
-  texdef_t shiftScaleRotate;
+void SurfaceInspector::Update(){
+       const char * name = SurfaceInspector_GetSelectedShader();
+
+       if ( shader_is_texture( name ) ) {
+               gtk_entry_set_text( m_texture, shader_get_textureName( name ) );
+       }
+       else
+       {
+               gtk_entry_set_text( m_texture, "" );
+       }
+
+       texdef_t shiftScaleRotate;
 //Shamus: This is where we get into trouble--the BP code tries to convert to a "faked"
 //shift, rotate & scale values from the brush face, which seems to screw up for some reason.
 //!!! FIX !!!
 /*globalOutputStream() << "--> SI::Update. About to do ShiftScaleRotate_fromFace()...\n";
-SurfaceInspector_GetSelectedBPTexdef();
-globalOutputStream() << "BP: (" << g_selectedBrushPrimitTexdef.coords[0][0] << ", " << g_selectedBrushPrimitTexdef.coords[0][1] << ")("
-       << g_selectedBrushPrimitTexdef.coords[1][0] << ", " << g_selectedBrushPrimitTexdef.coords[1][1] << ")("
-       << g_selectedBrushPrimitTexdef.coords[0][2] << ", " << g_selectedBrushPrimitTexdef.coords[1][2] << ") SurfaceInspector::Update\n";//*/
+   SurfaceInspector_GetSelectedBPTexdef();
+   globalOutputStream() << "BP: (" << g_selectedBrushPrimitTexdef.coords[0][0] << ", " << g_selectedBrushPrimitTexdef.coords[0][1] << ")("
+    << g_selectedBrushPrimitTexdef.coords[1][0] << ", " << g_selectedBrushPrimitTexdef.coords[1][1] << ")("
+    << g_selectedBrushPrimitTexdef.coords[0][2] << ", " << g_selectedBrushPrimitTexdef.coords[1][2] << ") SurfaceInspector::Update\n";//*/
 //Ok, it's screwed up *before* we get here...
-  ShiftScaleRotate_fromFace(shiftScaleRotate, SurfaceInspector_GetSelectedTexdef());
-
-  {
-    spin_button_set_value_no_signal(m_hshiftIncrement.m_spin, shiftScaleRotate.shift[0]);
-    spin_button_set_step_increment(m_hshiftIncrement.m_spin, g_si_globals.shift[0]);
-    entry_set_float(m_hshiftIncrement.m_entry, g_si_globals.shift[0]);
-  }
-
-  {
-    spin_button_set_value_no_signal(m_vshiftIncrement.m_spin, shiftScaleRotate.shift[1]);
-    spin_button_set_step_increment(m_vshiftIncrement.m_spin, g_si_globals.shift[1]);
-    entry_set_float(m_vshiftIncrement.m_entry, g_si_globals.shift[1]);
-  }
-
-  {
-    spin_button_set_value_no_signal(m_hscaleIncrement.m_spin, shiftScaleRotate.scale[0]);
-    spin_button_set_step_increment(m_hscaleIncrement.m_spin, g_si_globals.scale[0]);
-    entry_set_float(m_hscaleIncrement.m_entry, g_si_globals.scale[0]);
-  }
-
-  {
-    spin_button_set_value_no_signal(m_vscaleIncrement.m_spin, shiftScaleRotate.scale[1]);
-    spin_button_set_step_increment(m_vscaleIncrement.m_spin, g_si_globals.scale[1]);
-    entry_set_float(m_vscaleIncrement.m_entry, g_si_globals.scale[1]);
-  }
-
-  {
-    spin_button_set_value_no_signal(m_rotateIncrement.m_spin, shiftScaleRotate.rotate);
-    spin_button_set_step_increment(m_rotateIncrement.m_spin, g_si_globals.rotate);
-    entry_set_float(m_rotateIncrement.m_entry, g_si_globals.rotate);
-  }
-
-  if(!string_empty(g_pGameDescription->getKeyValue("si_flags")))
-  {
-    ContentsFlagsValue flags(SurfaceInspector_GetSelectedFlags());
-
-    entry_set_int(m_valueEntryWidget, flags.m_value);
-
-    for(GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p)
-    {
-      toggle_button_set_active_no_signal(GTK_TOGGLE_BUTTON(*p), flags.m_surfaceFlags & (1 << (p - m_surfaceFlags)));
-    }
+       ShiftScaleRotate_fromFace( shiftScaleRotate, SurfaceInspector_GetSelectedTexdef() );
 
-    for(GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p)
-    {
-      toggle_button_set_active_no_signal(GTK_TOGGLE_BUTTON(*p), flags.m_contentFlags & (1 << (p - m_contentFlags)));
-    }
-  }
+       // normalize again to hide the ridiculously high scale values that get created when using texlock
+       shiftScaleRotate.shift[0] = float_mod( shiftScaleRotate.shift[0], (float)g_selectedShaderSize[0] );
+       shiftScaleRotate.shift[1] = float_mod( shiftScaleRotate.shift[1], (float)g_selectedShaderSize[1] );
+
+       {
+               spin_button_set_value_no_signal( m_hshiftIncrement.m_spin, shiftScaleRotate.shift[0] );
+               spin_button_set_step_increment( m_hshiftIncrement.m_spin, g_si_globals.shift[0] );
+               entry_set_float( m_hshiftIncrement.m_entry, g_si_globals.shift[0] );
+       }
+
+       {
+               spin_button_set_value_no_signal( m_vshiftIncrement.m_spin, shiftScaleRotate.shift[1] );
+               spin_button_set_step_increment( m_vshiftIncrement.m_spin, g_si_globals.shift[1] );
+               entry_set_float( m_vshiftIncrement.m_entry, g_si_globals.shift[1] );
+       }
+
+       {
+               spin_button_set_value_no_signal( m_hscaleIncrement.m_spin, shiftScaleRotate.scale[0] );
+               spin_button_set_step_increment( m_hscaleIncrement.m_spin, g_si_globals.scale[0] );
+               entry_set_float( m_hscaleIncrement.m_entry, g_si_globals.scale[0] );
+       }
+
+       {
+               spin_button_set_value_no_signal( m_vscaleIncrement.m_spin, shiftScaleRotate.scale[1] );
+               spin_button_set_step_increment( m_vscaleIncrement.m_spin, g_si_globals.scale[1] );
+               entry_set_float( m_vscaleIncrement.m_entry, g_si_globals.scale[1] );
+       }
+
+       {
+               spin_button_set_value_no_signal( m_rotateIncrement.m_spin, shiftScaleRotate.rotate );
+               spin_button_set_step_increment( m_rotateIncrement.m_spin, g_si_globals.rotate );
+               entry_set_float( m_rotateIncrement.m_entry, g_si_globals.rotate );
+       }
+
+       if ( !string_empty( g_pGameDescription->getKeyValue( "si_flags" ) ) ) {
+               ContentsFlagsValue flags( SurfaceInspector_GetSelectedFlags() );
+
+               entry_set_int( m_valueEntryWidget, flags.m_value );
+
+               for ( GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p )
+               {
+                       toggle_button_set_active_no_signal( ui::CheckButton( *p ), flags.m_surfaceFlags & ( 1 << ( p - m_surfaceFlags ) ) );
+               }
+
+               for ( GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p )
+               {
+                       toggle_button_set_active_no_signal( ui::CheckButton( *p ), flags.m_contentFlags & ( 1 << ( p - m_contentFlags ) ) );
+               }
+       }
 }
 
 /*
-==============
-Apply
-
-Reads the fields to get the current texdef (i.e. widgets -> MAP)
-in brush primitive mode, grab the fake shift scale rot and compute a new texture matrix
-===============
-*/
-void SurfaceInspector::ApplyShader()
-{
-  StringOutputStream name(256);
-  name << GlobalTexturePrefix_get() << gtk_entry_get_text(m_texture);
-
-  // TTimo: detect and refuse invalid texture names (at least the ones with spaces)
-  if(!texdef_name_valid(name.c_str()))
-  {
-    globalErrorStream() << "invalid texture name '" << name.c_str() << "'\n";
-    SurfaceInspector_queueDraw();
-    return;
-  }
+   ==============
+   Apply
+
+   Reads the fields to get the current texdef (i.e. widgets -> MAP)
+   in brush primitive mode, grab the fake shift scale rot and compute a new texture matrix
+   ===============
+ */
+void SurfaceInspector::ApplyShader(){
+       StringOutputStream name( 256 );
+       name << GlobalTexturePrefix_get() << gtk_entry_get_text( m_texture );
+
+       // TTimo: detect and refuse invalid texture names (at least the ones with spaces)
+       if ( !texdef_name_valid( name.c_str() ) ) {
+               globalErrorStream() << "invalid texture name '" << name.c_str() << "'\n";
+               SurfaceInspector_queueDraw();
+               return;
+       }
 
-  UndoableCommand undo("textureNameSetSelected");
-  Select_SetShader(name.c_str());
+       UndoableCommand undo( "textureNameSetSelected" );
+       Select_SetShader( name.c_str() );
 }
 
-void SurfaceInspector::ApplyTexdef()
-{
-  texdef_t shiftScaleRotate;
+void SurfaceInspector::ApplyTexdef(){
+       texdef_t shiftScaleRotate;
 
-  shiftScaleRotate.shift[0] = static_cast<float>(gtk_spin_button_get_value_as_float(m_hshiftIncrement.m_spin));
-  shiftScaleRotate.shift[1] = static_cast<float>(gtk_spin_button_get_value_as_float(m_vshiftIncrement.m_spin));
-  shiftScaleRotate.scale[0] = static_cast<float>(gtk_spin_button_get_value_as_float(m_hscaleIncrement.m_spin));
-  shiftScaleRotate.scale[1] = static_cast<float>(gtk_spin_button_get_value_as_float(m_vscaleIncrement.m_spin));
-  shiftScaleRotate.rotate = static_cast<float>(gtk_spin_button_get_value_as_float(m_rotateIncrement.m_spin));
+       shiftScaleRotate.shift[0] = static_cast<float>( gtk_spin_button_get_value( m_hshiftIncrement.m_spin ) );
+       shiftScaleRotate.shift[1] = static_cast<float>( gtk_spin_button_get_value( m_vshiftIncrement.m_spin ) );
+       shiftScaleRotate.scale[0] = static_cast<float>( gtk_spin_button_get_value( m_hscaleIncrement.m_spin ) );
+       shiftScaleRotate.scale[1] = static_cast<float>( gtk_spin_button_get_value( m_vscaleIncrement.m_spin ) );
+       shiftScaleRotate.rotate = static_cast<float>( gtk_spin_button_get_value( m_rotateIncrement.m_spin ) );
 
-  TextureProjection projection;
+       TextureProjection projection;
 //Shamus: This is the other place that screws up, it seems, since it doesn't seem to do the
 //conversion from the face (I think) and so bogus values end up in the thing... !!! FIX !!!
 //This is actually OK. :-P
-  ShiftScaleRotate_toFace(shiftScaleRotate, projection);
+       ShiftScaleRotate_toFace( shiftScaleRotate, projection );
 
-  UndoableCommand undo("textureProjectionSetSelected");
-  Select_SetTexdef(projection);
+       UndoableCommand undo( "textureProjectionSetSelected" );
+       Select_SetTexdef( projection );
 }
 
-void SurfaceInspector::ApplyFlags()
-{
-  unsigned int surfaceflags = 0;
-  for(GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p)
-  {
-    if(gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(*p)))
-    {
-      surfaceflags |= (1 << (p - m_surfaceFlags));
-    }
-  }
+void SurfaceInspector::ApplyFlags(){
+       unsigned int surfaceflags = 0;
+       for ( GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p )
+       {
+               if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( *p ) ) ) {
+                       surfaceflags |= ( 1 << ( p - m_surfaceFlags ) );
+               }
+       }
 
-  unsigned int contentflags = 0;
-  for(GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p)
-  {
-    if(gtk_toggle_button_get_active(GTK_TOGGLE_BUTTON(*p)))
-    {
-      contentflags |= (1 << (p - m_contentFlags));
-    }
-  }
+       unsigned int contentflags = 0;
+       for ( GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p )
+       {
+               if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( *p ) ) ) {
+                       contentflags |= ( 1 << ( p - m_contentFlags ) );
+               }
+       }
+
+       int value = entry_get_int( m_valueEntryWidget );
+
+       UndoableCommand undo( "flagsSetSelected" );
+       Select_SetFlags( ContentsFlagsValue( surfaceflags, contentflags, value, true ) );
+}
+
+
+void Face_getTexture( Face& face, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
+       shader = face.GetShader();
+       face.GetTexdef( projection );
+       flags = face.getShader().m_flags;
+}
+typedef Function4<Face&, CopiedString&, TextureProjection&, ContentsFlagsValue&, void, Face_getTexture> FaceGetTexture;
+
+void Face_setTexture( Face& face, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
+       face.SetShader( shader );
+       face.SetTexdef( projection );
+       face.SetFlags( flags );
+}
+typedef Function4<Face&, const char*, const TextureProjection&, const ContentsFlagsValue&, void, Face_setTexture> FaceSetTexture;
 
-  int value = entry_get_int(m_valueEntryWidget);
 
-  UndoableCommand undo("flagsSetSelected");
-  Select_SetFlags(ContentsFlagsValue(surfaceflags, contentflags, value, true));
+void Patch_getTexture( Patch& patch, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
+       shader = patch.GetShader();
+       projection = TextureProjection( texdef_t(), brushprimit_texdef_t(), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
+       flags = ContentsFlagsValue( 0, 0, 0, false );
 }
+typedef Function4<Patch&, CopiedString&, TextureProjection&, ContentsFlagsValue&, void, Patch_getTexture> PatchGetTexture;
 
-void SurfaceInspector_constructPreferences(PreferencesPage& page)
+void Patch_setTexture( Patch& patch, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
+       patch.SetShader( shader );
+}
+typedef Function4<Patch&, const char*, const TextureProjection&, const ContentsFlagsValue&, void, Patch_setTexture> PatchSetTexture;
+
+
+typedef Callback3<CopiedString&, TextureProjection&, ContentsFlagsValue&> GetTextureCallback;
+typedef Callback3<const char*, const TextureProjection&, const ContentsFlagsValue&> SetTextureCallback;
+
+struct Texturable
 {
-  page.appendCheckBox("", "Surface Inspector Increments Match Grid", g_si_globals.m_bSnapTToGrid);
+       GetTextureCallback getTexture;
+       SetTextureCallback setTexture;
+};
+
+
+void Face_getClosest( Face& face, SelectionTest& test, SelectionIntersection& bestIntersection, Texturable& texturable ){
+       SelectionIntersection intersection;
+       face.testSelect( test, intersection );
+       if ( intersection.valid()
+                && SelectionIntersection_closer( intersection, bestIntersection ) ) {
+               bestIntersection = intersection;
+               texturable.setTexture = makeCallback3( FaceSetTexture(), face );
+               texturable.getTexture = makeCallback3( FaceGetTexture(), face );
+       }
 }
-void SurfaceInspector_constructPage(PreferenceGroup& group)
+
+
+class OccludeSelector : public Selector
 {
-  PreferencesPage page(group.createPage("Surface Inspector", "Surface Inspector Preferences"));
-  SurfaceInspector_constructPreferences(page);
+SelectionIntersection& m_bestIntersection;
+bool& m_occluded;
+public:
+OccludeSelector( SelectionIntersection& bestIntersection, bool& occluded ) : m_bestIntersection( bestIntersection ), m_occluded( occluded ){
+       m_occluded = false;
+}
+void pushSelectable( Selectable& selectable ){
 }
-void SurfaceInspector_registerPreferencesPage()
+void popSelectable(){
+}
+void addIntersection( const SelectionIntersection& intersection ){
+       if ( SelectionIntersection_closer( intersection, m_bestIntersection ) ) {
+               m_bestIntersection = intersection;
+               m_occluded = true;
+       }
+}
+};
+
+class BrushGetClosestFaceVisibleWalker : public scene::Graph::Walker
 {
-  PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, SurfaceInspector_constructPage>());
+SelectionTest& m_test;
+Texturable& m_texturable;
+mutable SelectionIntersection m_bestIntersection;
+public:
+BrushGetClosestFaceVisibleWalker( SelectionTest& test, Texturable& texturable ) : m_test( test ), m_texturable( texturable ){
+}
+bool pre( const scene::Path& path, scene::Instance& instance ) const {
+       if ( path.top().get().visible() ) {
+               BrushInstance* brush = Instance_getBrush( instance );
+               if ( brush != 0 ) {
+                       m_test.BeginMesh( brush->localToWorld() );
+
+                       for ( Brush::const_iterator i = brush->getBrush().begin(); i != brush->getBrush().end(); ++i )
+                       {
+                               Face_getClosest( *( *i ), m_test, m_bestIntersection, m_texturable );
+                       }
+               }
+               else
+               {
+                       SelectionTestable* selectionTestable = Instance_getSelectionTestable( instance );
+                       if ( selectionTestable ) {
+                               bool occluded;
+                               OccludeSelector selector( m_bestIntersection, occluded );
+                               selectionTestable->testSelect( selector, m_test );
+                               if ( occluded ) {
+                                       Patch* patch = Node_getPatch( path.top() );
+                                       if ( patch != 0 ) {
+                                               m_texturable.setTexture = makeCallback3( PatchSetTexture(), *patch );
+                                               m_texturable.getTexture = makeCallback3( PatchGetTexture(), *patch );
+                                       }
+                                       else
+                                       {
+                                               m_texturable = Texturable();
+                                       }
+                               }
+                       }
+               }
+       }
+       return true;
+}
+};
+
+Texturable Scene_getClosestTexturable( scene::Graph& graph, SelectionTest& test ){
+       Texturable texturable;
+       graph.traverse( BrushGetClosestFaceVisibleWalker( test, texturable ) );
+       return texturable;
+}
+
+bool Scene_getClosestTexture( scene::Graph& graph, SelectionTest& test, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
+       Texturable texturable = Scene_getClosestTexturable( graph, test );
+       if ( texturable.getTexture != GetTextureCallback() ) {
+               texturable.getTexture( shader, projection, flags );
+               return true;
+       }
+       return false;
 }
 
-void SurfaceInspector_registerCommands()
+void Scene_setClosestTexture( scene::Graph& graph, SelectionTest& test, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
+       Texturable texturable = Scene_getClosestTexturable( graph, test );
+       if ( texturable.setTexture != SetTextureCallback() ) {
+               texturable.setTexture( shader, projection, flags );
+       }
+}
+
+
+class FaceTexture
 {
-  GlobalCommands_insert("FitTexture", FreeCaller<SurfaceInspector_FitTexture>(), Accelerator('B', (GdkModifierType)GDK_SHIFT_MASK));
-  GlobalCommands_insert("SurfaceInspector", FreeCaller<SurfaceInspector_toggleShown>(), Accelerator('S'));
+public:
+TextureProjection m_projection;
+ContentsFlagsValue m_flags;
+};
+
+FaceTexture g_faceTextureClipboard;
+
+void FaceTextureClipboard_setDefault(){
+       g_faceTextureClipboard.m_flags = ContentsFlagsValue( 0, 0, 0, false );
+       TexDef_Construct_Default( g_faceTextureClipboard.m_projection );
+}
+
+void TextureClipboard_textureSelected( const char* shader ){
+       FaceTextureClipboard_setDefault();
+}
+
+class TextureBrowser;
+extern TextureBrowser g_TextureBrowser;
+void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader );
+const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser );
+
+void Scene_copyClosestTexture( SelectionTest& test ){
+       CopiedString shader;
+       if ( Scene_getClosestTexture( GlobalSceneGraph(), test, shader, g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags ) ) {
+               TextureBrowser_SetSelectedShader( g_TextureBrowser, shader.c_str() );
+       }
+}
+
+void Scene_applyClosestTexture( SelectionTest& test ){
+       UndoableCommand command( "facePaintTexture" );
+
+       Scene_setClosestTexture( GlobalSceneGraph(), test, TextureBrowser_GetSelectedShader( g_TextureBrowser ), g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags );
+
+       SceneChangeNotify();
+}
+
+
+
+
+
+void SelectedFaces_copyTexture(){
+       if ( !g_SelectedFaceInstances.empty() ) {
+               Face& face = g_SelectedFaceInstances.last().getFace();
+               face.GetTexdef( g_faceTextureClipboard.m_projection );
+               g_faceTextureClipboard.m_flags = face.getShader().m_flags;
+
+               TextureBrowser_SetSelectedShader( g_TextureBrowser, face.getShader().getShader() );
+       }
+}
+
+void FaceInstance_pasteTexture( FaceInstance& faceInstance ){
+       faceInstance.getFace().SetTexdef( g_faceTextureClipboard.m_projection );
+       faceInstance.getFace().SetShader( TextureBrowser_GetSelectedShader( g_TextureBrowser ) );
+       faceInstance.getFace().SetFlags( g_faceTextureClipboard.m_flags );
+       SceneChangeNotify();
+}
+
+bool SelectedFaces_empty(){
+       return g_SelectedFaceInstances.empty();
+}
+
+void SelectedFaces_pasteTexture(){
+       UndoableCommand command( "facePasteTexture" );
+       g_SelectedFaceInstances.foreach( FaceInstance_pasteTexture );
+}
+
+
+
+void SurfaceInspector_constructPreferences( PreferencesPage& page ){
+       page.appendCheckBox( "", "Surface Inspector Increments Match Grid", g_si_globals.m_bSnapTToGrid );
+}
+void SurfaceInspector_constructPage( PreferenceGroup& group ){
+       PreferencesPage page( group.createPage( "Surface Inspector", "Surface Inspector Preferences" ) );
+       SurfaceInspector_constructPreferences( page );
+}
+void SurfaceInspector_registerPreferencesPage(){
+       PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, SurfaceInspector_constructPage>() );
+}
+
+void SurfaceInspector_registerCommands(){
+       GlobalCommands_insert( "FitTexture", FreeCaller<SurfaceInspector_FitTexture>(), Accelerator( 'B', (GdkModifierType)GDK_SHIFT_MASK ) );
+       GlobalCommands_insert( "SurfaceInspector", FreeCaller<SurfaceInspector_toggleShown>(), Accelerator( 'S' ) );
+
+       GlobalCommands_insert( "FaceCopyTexture", FreeCaller<SelectedFaces_copyTexture>() );
+       GlobalCommands_insert( "FacePasteTexture", FreeCaller<SelectedFaces_pasteTexture>() );
 }
 
 
 #include "preferencesystem.h"
 
 
-void SurfaceInspector_Construct()
-{
-  g_SurfaceInspector = new SurfaceInspector;
+void SurfaceInspector_Construct(){
+       g_SurfaceInspector = new SurfaceInspector;
 
-  SurfaceInspector_registerCommands();
+       SurfaceInspector_registerCommands();
 
-  GlobalPreferenceSystem().registerPreference("SurfaceWnd", getSurfaceInspector().m_importPosition, getSurfaceInspector().m_exportPosition);
-  GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Scale1", FloatImportStringCaller(g_si_globals.scale[0]), FloatExportStringCaller(g_si_globals.scale[0]));      
-  GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Scale2", FloatImportStringCaller(g_si_globals.scale[1]), FloatExportStringCaller(g_si_globals.scale[1]));
-  GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Shift1", FloatImportStringCaller(g_si_globals.shift[0]), FloatExportStringCaller(g_si_globals.shift[0]));
-  GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Shift2", FloatImportStringCaller(g_si_globals.shift[1]), FloatExportStringCaller(g_si_globals.shift[1]));
-  GlobalPreferenceSystem().registerPreference("SI_SurfaceTexdef_Rotate", FloatImportStringCaller(g_si_globals.rotate), FloatExportStringCaller(g_si_globals.rotate));
-  GlobalPreferenceSystem().registerPreference("SnapTToGrid", BoolImportStringCaller(g_si_globals.m_bSnapTToGrid), BoolExportStringCaller(g_si_globals.m_bSnapTToGrid));
+       FaceTextureClipboard_setDefault();
 
-  GlobalSelectionSystem().addSelectionChangeCallback(FreeCaller1<const Selectable&, SurfaceInspector_SelectionChanged>());
-  Brush_addTextureChangedCallback(FreeCaller<SurfaceInspector_updateSelection>());
-  Patch_addTextureChangedCallback(FreeCaller<SurfaceInspector_updateSelection>());
+       GlobalPreferenceSystem().registerPreference( "SurfaceWnd", getSurfaceInspector().m_importPosition, getSurfaceInspector().m_exportPosition );
+       GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Scale1", FloatImportStringCaller( g_si_globals.scale[0] ), FloatExportStringCaller( g_si_globals.scale[0] ) );
+       GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Scale2", FloatImportStringCaller( g_si_globals.scale[1] ), FloatExportStringCaller( g_si_globals.scale[1] ) );
+       GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Shift1", FloatImportStringCaller( g_si_globals.shift[0] ), FloatExportStringCaller( g_si_globals.shift[0] ) );
+       GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Shift2", FloatImportStringCaller( g_si_globals.shift[1] ), FloatExportStringCaller( g_si_globals.shift[1] ) );
+       GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Rotate", FloatImportStringCaller( g_si_globals.rotate ), FloatExportStringCaller( g_si_globals.rotate ) );
+       GlobalPreferenceSystem().registerPreference( "SnapTToGrid", BoolImportStringCaller( g_si_globals.m_bSnapTToGrid ), BoolExportStringCaller( g_si_globals.m_bSnapTToGrid ) );
 
-  SurfaceInspector_registerPreferencesPage();
+       typedef FreeCaller1<const Selectable&, SurfaceInspector_SelectionChanged> SurfaceInspectorSelectionChangedCaller;
+       GlobalSelectionSystem().addSelectionChangeCallback( SurfaceInspectorSelectionChangedCaller() );
+       typedef FreeCaller<SurfaceInspector_updateSelection> SurfaceInspectorUpdateSelectionCaller;
+       Brush_addTextureChangedCallback( SurfaceInspectorUpdateSelectionCaller() );
+       Patch_addTextureChangedCallback( SurfaceInspectorUpdateSelectionCaller() );
+
+       SurfaceInspector_registerPreferencesPage();
 }
-void SurfaceInspector_Destroy()
-{
-  delete g_SurfaceInspector;
+void SurfaceInspector_Destroy(){
+       delete g_SurfaceInspector;
 }
 
+
+
 #if TEXTOOL_ENABLED
 
 namespace TexTool { // namespace hides these symbols from other object-files
@@ -1371,39 +1518,39 @@ namespace TexTool { // namespace hides these symbols from other object-files
 struct Extent
 {
        float minX, minY, maxX, maxY;
-       float width(void) { return fabs(maxX - minX); }
-       float height(void) { return fabs(maxY - minY); }
+       float width( void ) { return fabs( maxX - minX ); }
+       float height( void ) { return fabs( maxY - minY ); }
 };
 
 //This seems to control the texture scale... (Yep! ;-)
 Extent extents = { -2.0f, -2.0f, +2.0f, +2.0f };
-brushprimit_texdef_t tm;                                               // Texture transform matrix
+brushprimit_texdef_t tm;                        // Texture transform matrix
 Vector2 pts[c_brush_maxFaces];
 Vector2 center;
 int numPts;
 int textureNum;
 Vector2 textureSize;
 Vector2 windowSize;
-#define VP_PADDING     1.2
-#define PI                     3.14159265358979
+#define VP_PADDING  1.2
+#define PI          3.14159265358979
 bool lButtonDown = false;
 bool rButtonDown = false;
 //int dragPoint;
 //int anchorPoint;
 bool haveAnchor = false;
 brushprimit_texdef_t currentBP;
-brushprimit_texdef_t origBP;                                   // Original brush primitive (before we muck it up)
+brushprimit_texdef_t origBP;                    // Original brush primitive (before we muck it up)
 float controlRadius = 5.0f;
 float rotationAngle = 0.0f;
 float rotationAngle2 = 0.0f;
 float oldRotationAngle;
 Vector2 rotationPoint;
-bool translatingX = false;                                             // Widget state variables
+bool translatingX = false;                      // Widget state variables
 bool translatingY = false;
 bool scalingX = false;
 bool scalingY = false;
 bool rotating = false;
-bool resizingX = false;                                                        // Not sure what this means... :-/
+bool resizingX = false;                         // Not sure what this means... :-/
 bool resizingY = false;
 float origAngle, origScaleX, origScaleY;
 Vector2 oldCenter;
@@ -1411,15 +1558,13 @@ Vector2 oldCenter;
 
 // Function prototypes (move up to top later...)
 
-void DrawCircularArc(Vector2 ctr, float startAngle, float endAngle, float radius);
+void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius );
 
 
-void CopyPointsFromSelectedFace(void)
-{
+void CopyPointsFromSelectedFace( void ){
        // Make sure that there's a face and winding to get!
 
-       if (g_SelectedFaceInstances.empty())
-       {
+       if ( g_SelectedFaceInstances.empty() ) {
                numPts = 0;
                return;
        }
@@ -1432,28 +1577,27 @@ void CopyPointsFromSelectedFace(void)
 
        currentBP = SurfaceInspector_GetSelectedTexdef().m_brushprimit_texdef;
 
-  face.EmitTextureCoordinates();
+       face.EmitTextureCoordinates();
        Winding & w = face.getWinding();
        int count = 0;
 
-       for(Winding::const_iterator i=w.begin(); i!=w.end(); i++)
+       for ( Winding::const_iterator i = w.begin(); i != w.end(); i++ )
        {
-    //globalOutputStream() << (*i).texcoord.x() << " " << (*i).texcoord.y() << ", ";
-               pts[count].x() = (*i).texcoord.x();
-               pts[count].y() = (*i).texcoord.y();
+               //globalOutputStream() << (*i).texcoord.x() << " " << (*i).texcoord.y() << ", ";
+               pts[count].x() = ( *i ).texcoord.x();
+               pts[count].y() = ( *i ).texcoord.y();
                count++;
        }
 
        numPts = count;
 
-  //globalOutputStream() << " ..copied points\n";
+       //globalOutputStream() << " ..copied points\n";
 }
 
-       brushprimit_texdef_t bp;
+brushprimit_texdef_t bp;
 //This approach is probably wrongheaded and just not right anyway. So, !!! FIX !!! [DONE]
-void CommitChanges(void)
-{
-       texdef_t t;                                                                     // Throwaway, since this is BP only
+void CommitChanges( void ){
+       texdef_t t;                                 // Throwaway, since this is BP only
 
        bp.coords[0][0] = tm.coords[0][0] * origBP.coords[0][0] + tm.coords[0][1] * origBP.coords[1][0];
        bp.coords[0][1] = tm.coords[0][0] * origBP.coords[0][1] + tm.coords[0][1] * origBP.coords[1][1];
@@ -1470,7 +1614,7 @@ void CommitChanges(void)
 //Note: We should only set an undo *after* the button has been released... !!! FIX !!!
 //Definitely *should* have an undo, though!
 //  UndoableCommand undo("textureProjectionSetSelected");
-       Select_SetTexdef(TextureProjection(t, bp, Vector3(0, 0, 0), Vector3(0, 0, 0)));
+       Select_SetTexdef( TextureProjection( t, bp, Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) ) );
 //This is working, but for some reason the translate is causing the rest of the SI
 //widgets to yield bad readings... !!! FIX !!!
 //I.e., click on textool window, translate face wireframe, then controls go crazy. Dunno why.
@@ -1481,11 +1625,10 @@ void CommitChanges(void)
 //Yep. :-P
 }
 
-void UpdateControlPoints(void)
-{
+void UpdateControlPoints( void ){
        CommitChanges();
 
-  // Init texture transform matrix
+       // Init texture transform matrix
 
        tm.coords[0][0] = 1.0f; tm.coords[0][1] = 0.0f; tm.coords[0][2] = 0.0f;
        tm.coords[1][0] = 0.0f; tm.coords[1][1] = 1.0f; tm.coords[1][2] = 0.0f;
@@ -1493,198 +1636,199 @@ void UpdateControlPoints(void)
 
 
 /*
-For shifting we have:
-*/
+   For shifting we have:
+ */
 /*
-The code that should provide reasonable defaults, but doesn't for some reason:
-It's scaling the BP by 128 for some reason, between the time it's created and the
-time we get back to the SI widgets:
-
-static void OnBtnAxial(GtkWidget *widget, gpointer data)
-{
-  UndoableCommand undo("textureDefault");
-  TextureProjection projection;
-  TexDef_Construct_Default(projection);
-  Select_SetTexdef(projection);
-}
-
-Select_SetTexdef() calls Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection)
-which is in brushmanip.h: This eventually calls
-Texdef_Assign(m_texdef, texdef, m_brushprimit_texdef, brushprimit_texdef) in class Face...
-which just copies from brushpr to m_brushpr...
-*/
+   The code that should provide reasonable defaults, but doesn't for some reason:
+   It's scaling the BP by 128 for some reason, between the time it's created and the
+   time we get back to the SI widgets:
+
+   static void OnBtnAxial(GtkWidget *widget, gpointer data)
+   {
+   UndoableCommand undo("textureDefault");
+   TextureProjection projection;
+   TexDef_Construct_Default(projection);
+   Select_SetTexdef(projection);
+   }
+
+   Select_SetTexdef() calls Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection)
+   which is in brushmanip.h: This eventually calls
+   Texdef_Assign(m_texdef, texdef, m_brushprimit_texdef, brushprimit_texdef) in class Face...
+   which just copies from brushpr to m_brushpr...
+ */
 
 //Small problem with this thing: It's scaled to the texture which is all screwed up... !!! FIX !!! [DONE]
 //Prolly should separate out the grid drawing so that we can draw it behind the polygon.
-const float gridWidth = 1.3f;// Let's try an absolute height... WORKS!!!
+const float gridWidth = 1.3f; // Let's try an absolute height... WORKS!!!
 // NOTE that 2.0 is the height of the viewport. Dunno why... Should make collision
 //      detection easier...
 const float gridRadius = gridWidth * 0.5f;
 
 typedef const float WidgetColor[3];
 const WidgetColor widgetColor[10] = {
-       { 1.0000f, 0.2000f, 0.0000f },                  // Red
-       { 0.9137f, 0.9765f, 0.4980f },                  // Yellow
-       { 0.0000f, 0.6000f, 0.3216f },                  // Green
-       { 0.6157f, 0.7726f, 0.8196f },                  // Cyan
-       { 0.4980f, 0.5000f, 0.4716f },                  // Grey
+       { 1.0000f, 0.2000f, 0.0000f },          // Red
+       { 0.9137f, 0.9765f, 0.4980f },          // Yellow
+       { 0.0000f, 0.6000f, 0.3216f },          // Green
+       { 0.6157f, 0.7726f, 0.8196f },          // Cyan
+       { 0.4980f, 0.5000f, 0.4716f },          // Grey
 
        // Highlight colors
-       { 1.0000f, 0.6000f, 0.4000f },                  // Light Red
-       { 1.0000f, 1.0000f, 0.8980f },                  // Light Yellow
-       { 0.4000f, 1.0000f, 0.7216f },                  // Light Green
-       { 1.0000f, 1.0000f, 1.0000f },                  // Light Cyan
-       { 0.8980f, 0.9000f, 0.8716f }                   // Light Grey
+       { 1.0000f, 0.6000f, 0.4000f },          // Light Red
+       { 1.0000f, 1.0000f, 0.8980f },          // Light Yellow
+       { 0.4000f, 1.0000f, 0.7216f },          // Light Green
+       { 1.0000f, 1.0000f, 1.0000f },          // Light Cyan
+       { 0.8980f, 0.9000f, 0.8716f }           // Light Grey
 };
 
-#define COLOR_RED                      0
-#define COLOR_YELLOW           1
-#define COLOR_GREEN                    2
-#define COLOR_CYAN                     3
-#define COLOR_GREY                     4
-#define COLOR_LT_RED           5
-#define COLOR_LT_YELLOW                6
-#define COLOR_LT_GREEN         7
-#define COLOR_LT_CYAN          8
-#define COLOR_LT_GREY          9
-
-void DrawControlWidgets(void)
-{
+#define COLOR_RED           0
+#define COLOR_YELLOW        1
+#define COLOR_GREEN         2
+#define COLOR_CYAN          3
+#define COLOR_GREY          4
+#define COLOR_LT_RED        5
+#define COLOR_LT_YELLOW     6
+#define COLOR_LT_GREEN      7
+#define COLOR_LT_CYAN       8
+#define COLOR_LT_GREY       9
+
+void DrawControlWidgets( void ){
 //Note that the grid should go *behind* the face outline... !!! FIX !!!
        // Grid
-       float xStart = center.x() - (gridWidth / 2.0f);
-       float yStart = center.y() - (gridWidth / 2.0f);
-       float xScale = (extents.height() / extents.width()) * (textureSize.y() / textureSize.x());
+       float xStart = center.x() - ( gridWidth / 2.0f );
+       float yStart = center.y() - ( gridWidth / 2.0f );
+       float xScale = ( extents.height() / extents.width() ) * ( textureSize.y() / textureSize.x() );
 
-  glPushMatrix();
+       glPushMatrix();
 //Small problem with this approach: Changing the center point in the TX code doesn't seem to
 //change anything here--prolly because we load a new identity matrix. A couple of ways to fix
 //this would be to get rid of that code, or change the center to a new point by taking into
 //account the transforms that we toss with the new identity matrix. Dunno which is better.
-  glLoadIdentity();
-  glScalef(xScale, 1.0, 1.0);                          // Will that square it up? Yup.
-  glRotatef(static_cast<float>(radians_to_degrees(atan2(-currentBP.coords[0][1], currentBP.coords[0][0]))), 0.0, 0.0, -1.0);
-  glTranslatef(-center.x(), -center.y(), 0.0);
+       glLoadIdentity();
+       glScalef( xScale, 1.0, 1.0 );           // Will that square it up? Yup.
+       glRotatef( static_cast<float>( radians_to_degrees( atan2( -currentBP.coords[0][1], currentBP.coords[0][0] ) ) ), 0.0, 0.0, -1.0 );
+       glTranslatef( -center.x(), -center.y(), 0.0 );
 
        // Circle
-  glColor3fv(translatingX && translatingY ? widgetColor[COLOR_LT_YELLOW] : widgetColor[COLOR_YELLOW]);
-  glBegin(GL_LINE_LOOP);
-       DrawCircularArc(center, 0, 2.0f * PI, gridRadius * 0.16);
+       glColor3fv( translatingX && translatingY ? widgetColor[COLOR_LT_YELLOW] : widgetColor[COLOR_YELLOW] );
+       glBegin( GL_LINE_LOOP );
+       DrawCircularArc( center, 0, 2.0f * PI, gridRadius * 0.16 );
 
-  glEnd();
+       glEnd();
 
        // Axes
-  glBegin(GL_LINES);
-  glColor3fv(translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN]);
-  glVertex2f(center.x(), center.y() + (gridRadius * 0.16));
-  glVertex2f(center.x(), center.y() + (gridRadius * 1.00));
-  glColor3fv(translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED]);
-  glVertex2f(center.x() + (gridRadius * 0.16), center.y());
-  glVertex2f(center.x() + (gridRadius * 1.00), center.y());
-  glEnd();
+       glBegin( GL_LINES );
+       glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
+       glVertex2f( center.x(), center.y() + ( gridRadius * 0.16 ) );
+       glVertex2f( center.x(), center.y() + ( gridRadius * 1.00 ) );
+       glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
+       glVertex2f( center.x() + ( gridRadius * 0.16 ), center.y() );
+       glVertex2f( center.x() + ( gridRadius * 1.00 ), center.y() );
+       glEnd();
 
        // Arrowheads
-  glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-  glBegin(GL_TRIANGLES);
-  glColor3fv(translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN]);
-  glVertex2f(center.x(), center.y() + (gridRadius * 1.10));
-  glVertex2f(center.x() + (gridRadius * 0.06), center.y() + (gridRadius * 0.94));
-  glVertex2f(center.x() - (gridRadius * 0.06), center.y() + (gridRadius * 0.94));
-  glColor3fv(translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED]);
-  glVertex2f(center.x() + (gridRadius * 1.10), center.y());
-  glVertex2f(center.x() + (gridRadius * 0.94), center.y() + (gridRadius * 0.06));
-  glVertex2f(center.x() + (gridRadius * 0.94), center.y() - (gridRadius * 0.06));
-  glEnd();
+       glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+       glBegin( GL_TRIANGLES );
+       glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
+       glVertex2f( center.x(), center.y() + ( gridRadius * 1.10 ) );
+       glVertex2f( center.x() + ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
+       glVertex2f( center.x() - ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
+       glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
+       glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() );
+       glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() + ( gridRadius * 0.06 ) );
+       glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() - ( gridRadius * 0.06 ) );
+       glEnd();
 
        // Arc
-  glBegin(GL_LINE_STRIP);
-  glColor3fv(rotating ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN]);
-       DrawCircularArc(center, 0.03f * PI, 0.47f * PI, gridRadius * 0.90);
-  glEnd();
+       glBegin( GL_LINE_STRIP );
+       glColor3fv( rotating ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
+       DrawCircularArc( center, 0.03f * PI, 0.47f * PI, gridRadius * 0.90 );
+       glEnd();
 
        // Boxes
-  glColor3fv(scalingY && !scalingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN]);
-  glBegin(GL_LINES);
-  glVertex2f(center.x() + (gridRadius * 0.20), center.y() + (gridRadius * 1.50));
-  glVertex2f(center.x() - (gridRadius * 0.20), center.y() + (gridRadius * 1.50));
-  glEnd();
-  glBegin(GL_LINE_LOOP);
-  glVertex2f(center.x() + (gridRadius * 0.10), center.y() + (gridRadius * 1.40));
-  glVertex2f(center.x() - (gridRadius * 0.10), center.y() + (gridRadius * 1.40));
-  glVertex2f(center.x() - (gridRadius * 0.10), center.y() + (gridRadius * 1.20));
-  glVertex2f(center.x() + (gridRadius * 0.10), center.y() + (gridRadius * 1.20));
-  glEnd();
-
-  glColor3fv(scalingX && !scalingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED]);
-  glBegin(GL_LINES);
-  glVertex2f(center.x() + (gridRadius * 1.50), center.y() + (gridRadius * 0.20));
-  glVertex2f(center.x() + (gridRadius * 1.50), center.y() - (gridRadius * 0.20));
-  glEnd();
-  glBegin(GL_LINE_LOOP);
-  glVertex2f(center.x() + (gridRadius * 1.40), center.y() + (gridRadius * 0.10));
-  glVertex2f(center.x() + (gridRadius * 1.40), center.y() - (gridRadius * 0.10));
-  glVertex2f(center.x() + (gridRadius * 1.20), center.y() - (gridRadius * 0.10));
-  glVertex2f(center.x() + (gridRadius * 1.20), center.y() + (gridRadius * 0.10));
-  glEnd();
-
-  glColor3fv(scalingX && scalingY ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN]);
-  glBegin(GL_LINE_STRIP);
-  glVertex2f(center.x() + (gridRadius * 1.50), center.y() + (gridRadius * 1.10));
-  glVertex2f(center.x() + (gridRadius * 1.50), center.y() + (gridRadius * 1.50));
-  glVertex2f(center.x() + (gridRadius * 1.10), center.y() + (gridRadius * 1.50));
-  glEnd();
-  glBegin(GL_LINE_LOOP);
-  glVertex2f(center.x() + (gridRadius * 1.40), center.y() + (gridRadius * 1.40));
-  glVertex2f(center.x() + (gridRadius * 1.40), center.y() + (gridRadius * 1.20));
-  glVertex2f(center.x() + (gridRadius * 1.20), center.y() + (gridRadius * 1.20));
-  glVertex2f(center.x() + (gridRadius * 1.20), center.y() + (gridRadius * 1.40));
-  glEnd();
-
-  glPopMatrix();
-}
-
-void DrawControlPoints(void)
-{
-  glColor3f(1, 1, 1);
-  glBegin(GL_LINE_LOOP);
-       
-       for(int i=0; i<numPts; i++)
-         glVertex2f(pts[i].x(), pts[i].y());
-       
-  glEnd();
+       glColor3fv( scalingY && !scalingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
+       glBegin( GL_LINES );
+       glVertex2f( center.x() + ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
+       glVertex2f( center.x() - ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
+       glEnd();
+       glBegin( GL_LINE_LOOP );
+       glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
+       glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
+       glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
+       glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
+       glEnd();
+
+       glColor3fv( scalingX && !scalingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
+       glBegin( GL_LINES );
+       glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 0.20 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() - ( gridRadius * 0.20 ) );
+       glEnd();
+       glBegin( GL_LINE_LOOP );
+       glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 0.10 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() - ( gridRadius * 0.10 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() - ( gridRadius * 0.10 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 0.10 ) );
+       glEnd();
+
+       glColor3fv( scalingX && scalingY ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
+       glBegin( GL_LINE_STRIP );
+       glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.10 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.50 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() + ( gridRadius * 1.50 ) );
+       glEnd();
+       glBegin( GL_LINE_LOOP );
+       glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.40 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.20 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.20 ) );
+       glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.40 ) );
+       glEnd();
+
+       glPopMatrix();
+}
+
+void DrawControlPoints( void ){
+       glColor3f( 1, 1, 1 );
+       glBegin( GL_LINE_LOOP );
+
+       for ( int i = 0; i < numPts; i++ )
+               glVertex2f( pts[i].x(), pts[i].y() );
+
+       glEnd();
 }
 
 // Note: Setup and all that jazz must be done by the caller!
 
-void DrawCircularArc(Vector2 ctr, float startAngle, float endAngle, float radius)
-{
-       float stepSize = (2.0f * PI) / 200.0f;
+void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius ){
+       float stepSize = ( 2.0f * PI ) / 200.0f;
 
-       for(float angle=startAngle; angle<=endAngle; angle+=stepSize)
-         glVertex2f(ctr.x() + radius * cos(angle), ctr.y() + radius * sin(angle));
+       for ( float angle = startAngle; angle <= endAngle; angle += stepSize )
+               glVertex2f( ctr.x() + radius * cos( angle ), ctr.y() + radius * sin( angle ) );
 }
 
 
-void focus()
-{
-       if (numPts == 0)
+void focus(){
+       if ( numPts == 0 ) {
                return;
+       }
 
        // Find selected texture's extents...
 
        extents.minX = extents.maxX = pts[0].x(),
        extents.minY = extents.maxY = pts[0].y();
 
-       for(int i=1; i<numPts; i++)
+       for ( int i = 1; i < numPts; i++ )
        {
-               if (pts[i].x() < extents.minX)
+               if ( pts[i].x() < extents.minX ) {
                        extents.minX = pts[i].x();
-               if (pts[i].x() > extents.maxX)
+               }
+               if ( pts[i].x() > extents.maxX ) {
                        extents.maxX = pts[i].x();
-               if (pts[i].y() < extents.minY)
+               }
+               if ( pts[i].y() < extents.minY ) {
                        extents.minY = pts[i].y();
-               if (pts[i].y() > extents.maxY)
+               }
+               if ( pts[i].y() > extents.maxY ) {
                        extents.maxY = pts[i].y();
+               }
        }
 
        // Do some viewport fitting stuff...
@@ -1693,12 +1837,12 @@ void focus()
 //globalOutputStream() << "--> Extents (stage 1): " << extents.minX << ", "
 //     << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
        // TTimo: Apply a ratio to get the area we'll draw.
-       center.x() = 0.5f * (extents.minX + extents.maxX),
-       center.y() = 0.5f * (extents.minY + extents.maxY);
-       extents.minX = center.x() + VP_PADDING * (extents.minX - center.x()),
-       extents.minY = center.y() + VP_PADDING * (extents.minY - center.y()),
-       extents.maxX = center.x() + VP_PADDING * (extents.maxX - center.x()),
-       extents.maxY = center.y() + VP_PADDING * (extents.maxY - center.y());
+       center.x() = 0.5f * ( extents.minX + extents.maxX ),
+               center.y() = 0.5f * ( extents.minY + extents.maxY );
+       extents.minX = center.x() + VP_PADDING * ( extents.minX - center.x() ),
+       extents.minY = center.y() + VP_PADDING * ( extents.minY - center.y() ),
+       extents.maxX = center.x() + VP_PADDING * ( extents.maxX - center.x() ),
+       extents.maxY = center.y() + VP_PADDING * ( extents.maxY - center.y() );
 //globalOutputStream() << "--> Extents (stage 2): " << extents.minX << ", "
 //     << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
 
@@ -1706,18 +1850,17 @@ void focus()
        // TTimo: Compute XY space / window size ratio.
        float SSize = extents.width(), TSize = extents.height();
        float ratioX = textureSize.x() * extents.width() / windowSize.x(),
-               ratioY = textureSize.y() * extents.height() / windowSize.y();
+                 ratioY = textureSize.y() * extents.height() / windowSize.y();
 //globalOutputStream() << "--> Texture size: " << textureSize.x() << ", " << textureSize.y() << "\n";
 //globalOutputStream() << "--> Window size: " << windowSize.x() << ", " << windowSize.y() << "\n";
 
-       if (ratioX > ratioY)
-       {
-               TSize = (windowSize.y() * ratioX) / textureSize.y();
+       if ( ratioX > ratioY ) {
+               TSize = ( windowSize.y() * ratioX ) / textureSize.y();
 //             TSize = extents.width() * (windowSize.y() / windowSize.x()) * (textureSize.x() / textureSize.y());
        }
        else
        {
-               SSize = (windowSize.x() * ratioY) / textureSize.x();
+               SSize = ( windowSize.x() * ratioY ) / textureSize.x();
 //             SSize = extents.height() * (windowSize.x() / windowSize.y()) * (textureSize.y() / textureSize.x());
        }
 
@@ -1727,16 +1870,14 @@ void focus()
 //     << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
 }
 
-gboolean size_allocate(GtkWidget * win, GtkAllocation * a, gpointer)
-{
+gboolean size_allocate( ui::Widget win, GtkAllocation * a, gpointer ){
        windowSize.x() = a->width;
        windowSize.y() = a->height;
        queueDraw();
        return false;
 }
 
-gboolean expose(GtkWidget * win, GdkEventExpose * e, gpointer)
-{
+gboolean expose( ui::Widget win, GdkEventExpose * e, gpointer ){
 //     globalOutputStream() << "--> Textool Window was exposed!\n";
 //     globalOutputStream() << "    (window width/height: " << cc << "/" << e->area.height << ")\n";
 
@@ -1744,69 +1885,67 @@ gboolean expose(GtkWidget * win, GdkEventExpose * e, gpointer)
 //This needs to go elsewhere...
 //     InitTextool();
 
-       if (glwidget_make_current(win) == FALSE)
-       {
+       if ( glwidget_make_current( win ) == FALSE ) {
                globalOutputStream() << "    FAILED to make current! Oh, the agony! :-(\n";
                return true;
        }
-       
+
        CopyPointsFromSelectedFace();
 
-  if(!lButtonDown)
-  {
-    focus();
-  }
+       if ( !lButtonDown ) {
+               focus();
+       }
 
        // Probably should init button/anchor states here as well...
 //     rotationAngle = 0.0f;
-  glClearColor(0, 0, 0, 0);
-  glViewport(0, 0, e->area.width, e->area.height);
-  glMatrixMode(GL_PROJECTION);
-  glLoadIdentity();
+       glClearColor( 0, 0, 0, 0 );
+       glViewport( 0, 0, e->area.width, e->area.height );
+       glMatrixMode( GL_PROJECTION );
+       glLoadIdentity();
 
 //???
-  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-  glDisable(GL_DEPTH_TEST);
-  glDisable(GL_BLEND);
+       glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+       glDisable( GL_DEPTH_TEST );
+       glDisable( GL_BLEND );
 
-  glOrtho(extents.minX, extents.maxX, extents.maxY, extents.minY, -1, 1);
+       glOrtho( extents.minX, extents.maxX, extents.maxY, extents.minY, -1, 1 );
 
-  glColor3f(1, 1, 1);
+       glColor3f( 1, 1, 1 );
        // draw the texture background
-  glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-  glBindTexture(GL_TEXTURE_2D, textureNum);
-
-  glEnable(GL_TEXTURE_2D);
-  glBegin(GL_QUADS);
-  glTexCoord2f(extents.minX, extents.minY);
-  glVertex2f(extents.minX, extents.minY);
-  glTexCoord2f(extents.maxX, extents.minY);
-  glVertex2f(extents.maxX, extents.minY);
-  glTexCoord2f(extents.maxX, extents.maxY);
-  glVertex2f(extents.maxX, extents.maxY);
-  glTexCoord2f(extents.minX, extents.maxY);
-  glVertex2f(extents.minX, extents.maxY);
-  glEnd();
-  glDisable(GL_TEXTURE_2D);
-
-  // draw the texture-space grid
-  glColor3fv(widgetColor[COLOR_GREY]);
-  glBegin(GL_LINES);
-
-  const int gridSubdivisions = 8;
-  const float gridExtents = 4.0f;
-
-       for(int i = 0; i < gridSubdivisions + 1; ++i)
+       glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
+       glBindTexture( GL_TEXTURE_2D, textureNum );
+
+       glEnable( GL_TEXTURE_2D );
+       glBegin( GL_QUADS );
+       glTexCoord2f( extents.minX, extents.minY );
+       glVertex2f( extents.minX, extents.minY );
+       glTexCoord2f( extents.maxX, extents.minY );
+       glVertex2f( extents.maxX, extents.minY );
+       glTexCoord2f( extents.maxX, extents.maxY );
+       glVertex2f( extents.maxX, extents.maxY );
+       glTexCoord2f( extents.minX, extents.maxY );
+       glVertex2f( extents.minX, extents.maxY );
+       glEnd();
+       glDisable( GL_TEXTURE_2D );
+
+       // draw the texture-space grid
+       glColor3fv( widgetColor[COLOR_GREY] );
+       glBegin( GL_LINES );
+
+       const int gridSubdivisions = 8;
+       const float gridExtents = 4.0f;
+
+       for ( int i = 0; i < gridSubdivisions + 1; ++i )
        {
-    float y = i * (gridExtents / float(gridSubdivisions));
-    float x = i * (gridExtents / float(gridSubdivisions));
-         glVertex2f(0, y);
-         glVertex2f(gridExtents, y);
-         glVertex2f(x, 0);
-         glVertex2f(x, gridExtents);
+               float y = i * ( gridExtents / float(gridSubdivisions) );
+               float x = i * ( gridExtents / float(gridSubdivisions) );
+               glVertex2f( 0, y );
+               glVertex2f( gridExtents, y );
+               glVertex2f( x, 0 );
+               glVertex2f( x, gridExtents );
        }
 
-  glEnd();
+       glEnd();
 
        DrawControlPoints();
        DrawControlWidgets();
@@ -1814,56 +1953,55 @@ gboolean expose(GtkWidget * win, GdkEventExpose * e, gpointer)
        // reset the current texture
 //  glBindTexture(GL_TEXTURE_2D, 0);
 //  glFinish();
-       glwidget_swap_buffers(win);
+       glwidget_swap_buffers( win );
 
        return false;
 }
 
 /*int FindSelectedPoint(int x, int y)
-{
-       for(int i=0; i<numPts; i++)
-       {
-               int nx = (int)(windowSize.x() * (pts[i].x() - extents.minX) / extents.width());
-               int ny = (int)(windowSize.y() * (pts[i].y() - extents.minY) / extents.height());
+   {
+    for(int i=0; i<numPts; i++)
+    {
+        int nx = (int)(windowSize.x() * (pts[i].x() - extents.minX) / extents.width());
+        int ny = (int)(windowSize.y() * (pts[i].y() - extents.minY) / extents.height());
 
-               if (abs(nx - x) <= 3 && abs(ny - y) <= 3)
-                       return i;
-       }
+        if (abs(nx - x) <= 3 && abs(ny - y) <= 3)
+            return i;
+    }
 
-       return -1;
-}//*/
+    return -1;
+   }//*/
 
 Vector2 trans;
 Vector2 trans2;
-Vector2 dragPoint;     // Defined in terms of window space (+x/-y)
+Vector2 dragPoint;  // Defined in terms of window space (+x/-y)
 Vector2 oldTrans;
-gboolean button_press(GtkWidget * win, GdkEventButton * e, gpointer)
-{
+gboolean button_press( ui::Widget win, GdkEventButton * e, gpointer ){
 //     globalOutputStream() << "--> Textool button press...\n";
 
-       if (e->button == 1)
-       {
+       if ( e->button == 1 ) {
                lButtonDown = true;
-    GlobalUndoSystem().start();
+               GlobalUndoSystem().start();
 
-    origBP = currentBP;
+               origBP = currentBP;
 
-  //globalOutputStream() << "--> Original BP: [" << origBP.coords[0][0] << "][" << origBP.coords[0][1] << "][" << origBP.coords[0][2] << "]\n";
-  //globalOutputStream() << "                 [" << origBP.coords[1][0] << "][" << origBP.coords[1][1] << "][" << origBP.coords[1][2] << "]\n";
-  //float angle = atan2(origBP.coords[0][1], origBP.coords[0][0]) * 180.0f / 3.141592653589f;
-         origAngle = (origBP.coords[0][1] > 0 ? PI : -PI);     // Could also be -PI... !!! FIX !!! [DONE]
+               //globalOutputStream() << "--> Original BP: [" << origBP.coords[0][0] << "][" << origBP.coords[0][1] << "][" << origBP.coords[0][2] << "]\n";
+               //globalOutputStream() << "                 [" << origBP.coords[1][0] << "][" << origBP.coords[1][1] << "][" << origBP.coords[1][2] << "]\n";
+               //float angle = atan2(origBP.coords[0][1], origBP.coords[0][0]) * 180.0f / 3.141592653589f;
+               origAngle = ( origBP.coords[0][1] > 0 ? PI : -PI ); // Could also be -PI... !!! FIX !!! [DONE]
 
-         if (origBP.coords[0][0] != 0.0f)
-                 origAngle = atan(origBP.coords[0][1] / origBP.coords[0][0]);
+               if ( origBP.coords[0][0] != 0.0f ) {
+                       origAngle = atan( origBP.coords[0][1] / origBP.coords[0][0] );
+               }
 
-         origScaleX = origBP.coords[0][0] / cos(origAngle);
-         origScaleY = origBP.coords[1][1] / cos(origAngle);
-         rotationAngle = origAngle;
-         oldCenter[0] = oldCenter[1] = 0;
+               origScaleX = origBP.coords[0][0] / cos( origAngle );
+               origScaleY = origBP.coords[1][1] / cos( origAngle );
+               rotationAngle = origAngle;
+               oldCenter[0] = oldCenter[1] = 0;
 
-    //globalOutputStream() << "--> BP stats: ang=" << origAngle * RAD_TO_DEG << ", scale=" << origScaleX << "/" << origScaleY << "\n";
-    //Should also set the Flip X/Y checkboxes here as well... !!! FIX !!!
-    //Also: should reverse texture left/right up/down instead of flipping the points...
+               //globalOutputStream() << "--> BP stats: ang=" << origAngle * RAD_TO_DEG << ", scale=" << origScaleX << "/" << origScaleY << "\n";
+               //Should also set the Flip X/Y checkboxes here as well... !!! FIX !!!
+               //Also: should reverse texture left/right up/down instead of flipping the points...
 
 //disnowok
 //float nx = windowSize.x() * (e->x - extents.minX) / (extents.maxX - extents.minX);
@@ -1886,64 +2024,57 @@ gboolean button_press(GtkWidget * win, GdkEventButton * e, gpointer)
                oldCenter.x() = center.x();
                oldCenter.y() = center.y();
 
-         queueDraw();
+               queueDraw();
 
                return true;
        }
 /*     else if (e->button == 3)
-       {
-               rButtonDown = true;
-       }//*/
+    {
+        rButtonDown = true;
+    }//*/
 
 //globalOutputStream() << "(" << (haveAnchor ? "anchor" : "released") << ")\n";
 
        return false;
 }
 
-gboolean button_release(GtkWidget * win, GdkEventButton * e, gpointer)
-{
+gboolean button_release( ui::Widget win, GdkEventButton * e, gpointer ){
 //     globalOutputStream() << "--> Textool button release...\n";
 
-       if (e->button == 1)
-       {
+       if ( e->button == 1 ) {
 /*             float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
-               float pty = e->y / windowSize.y() * extents.height() + extents.minY;
+        float pty = e->y / windowSize.y() * extents.height() + extents.minY;
 
-//This prolly should go into the mouse move code...
-//Doesn't work correctly anyway...
-               if (translatingX || translatingY)
-                       center.x() = ptx, center.y() = pty;//*/
+   //This prolly should go into the mouse move code...
+   //Doesn't work correctly anyway...
+        if (translatingX || translatingY)
+            center.x() = ptx, center.y() = pty;//*/
 
                lButtonDown = false;
 
-    if(translatingX || translatingY)
-    {
-      GlobalUndoSystem().finish("translateTexture");
-    }
-    else if(rotating)
-    {
-      GlobalUndoSystem().finish("rotateTexture");
-    }
-    else if(scalingX || scalingY)
-    {
-      GlobalUndoSystem().finish("scaleTexture");
-    }
-    else if(resizingX || resizingY)
-    {
-      GlobalUndoSystem().finish("resizeTexture");
-    }
-    else
-    {
-      GlobalUndoSystem().finish("textoolUnknown");
-    }
+               if ( translatingX || translatingY ) {
+                       GlobalUndoSystem().finish( "translateTexture" );
+               }
+               else if ( rotating ) {
+                       GlobalUndoSystem().finish( "rotateTexture" );
+               }
+               else if ( scalingX || scalingY ) {
+                       GlobalUndoSystem().finish( "scaleTexture" );
+               }
+               else if ( resizingX || resizingY ) {
+                       GlobalUndoSystem().finish( "resizeTexture" );
+               }
+               else
+               {
+                       GlobalUndoSystem().finish( "textoolUnknown" );
+               }
 
                rotating = translatingX = translatingY = scalingX = scalingY
-                       = resizingX = resizingY = false;
+                                                                                                                               = resizingX = resizingY = false;
 
-         queueDraw();
+               queueDraw();
        }
-       else if (e->button == 3)
-       {
+       else if ( e->button == 3 ) {
                rButtonDown = false;
        }
 
@@ -1951,51 +2082,46 @@ gboolean button_release(GtkWidget * win, GdkEventButton * e, gpointer)
 }
 
 /*
-void C2DView::GridForWindow( float c[2], int x, int y)
-{
-  SpaceForWindow( c, x, y );
-  if ( !m_bDoGrid )
+   void C2DView::GridForWindow( float c[2], int x, int y)
+   {
+   SpaceForWindow( c, x, y );
+   if ( !m_bDoGrid )
     return;
-  c[0] /= m_GridStep[0];
-  c[1] /= m_GridStep[1];
-  c[0] = (float)floor( c[0] + 0.5f );
-  c[1] = (float)floor( c[1] + 0.5f );
-  c[0] *= m_GridStep[0];
-  c[1] *= m_GridStep[1];
-}
-void C2DView::SpaceForWindow( float c[2], int x, int y)
-{
-  c[0] = ((float)(x))/((float)(m_rect.right-m_rect.left))*(m_Maxs[0]-m_Mins[0])+m_Mins[0];
-  c[1] = ((float)(y))/((float)(m_rect.bottom-m_rect.top))*(m_Maxs[1]-m_Mins[1])+m_Mins[1];
-}
-*/
-gboolean motion(GtkWidget * win, GdkEventMotion * e, gpointer)
-{
+   c[0] /= m_GridStep[0];
+   c[1] /= m_GridStep[1];
+   c[0] = (float)floor( c[0] + 0.5f );
+   c[1] = (float)floor( c[1] + 0.5f );
+   c[0] *= m_GridStep[0];
+   c[1] *= m_GridStep[1];
+   }
+   void C2DView::SpaceForWindow( float c[2], int x, int y)
+   {
+   c[0] = ((float)(x))/((float)(m_rect.right-m_rect.left))*(m_Maxs[0]-m_Mins[0])+m_Mins[0];
+   c[1] = ((float)(y))/((float)(m_rect.bottom-m_rect.top))*(m_Maxs[1]-m_Mins[1])+m_Mins[1];
+   }
+ */
+gboolean motion( ui::Widget win, GdkEventMotion * e, gpointer ){
 //     globalOutputStream() << "--> Textool motion...\n";
 
-       if (lButtonDown)
-       {
-               if (translatingX || translatingY)
-               {
+       if ( lButtonDown ) {
+               if ( translatingX || translatingY ) {
                        float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
                        float pty = e->y / windowSize.y() * extents.height() + extents.minY;
 
 //Need to fix this to take the rotation angle into account, so that it moves along
 //the rotated X/Y axis...
-                       if (translatingX)
-                       {
+                       if ( translatingX ) {
 //                             tm.coords[0][2] = (trans.x() + ptx) * textureSize.x();
 //This works, but only when the angle is zero. !!! FIX !!! [DONE]
 //                             tm.coords[0][2] = oldCenter.x() + (ptx * textureSize.x());
-                               tm.coords[0][2] = oldTrans.x() + (ptx - trans2.x()) * textureSize.x();
+                               tm.coords[0][2] = oldTrans.x() + ( ptx - trans2.x() ) * textureSize.x();
 //                             center.x() = oldCenter.x() + (ptx - trans2.x());
                        }
 
-                       if (translatingY)
-                       {
+                       if ( translatingY ) {
 //                             tm.coords[1][2] = (trans.y() + pty) * textureSize.y();
 //                             tm.coords[1][2] = oldCenter.y() + (pty * textureSize.y());
-                               tm.coords[1][2] = oldTrans.y() + (pty - trans2.y()) * textureSize.y();
+                               tm.coords[1][2] = oldTrans.y() + ( pty - trans2.y() ) * textureSize.y();
 //                             center.y() = oldCenter.y() + (pty - trans2.y());
                        }
 
@@ -2004,43 +2130,44 @@ gboolean motion(GtkWidget * win, GdkEventMotion * e, gpointer)
 //Changing center.x/y() here doesn't seem to change anything... :-/
                        UpdateControlPoints();
                }
-               else if (rotating)
-               {
+               else if ( rotating ) {
                        // Shamus: New rotate code
-                       int cx = (int)(windowSize.x() * (center.x() - extents.minX) / extents.width());
-                       int cy = (int)(windowSize.y() * (center.y() - extents.minY) / extents.height());
-                       Vector3 v1(dragPoint.x() - cx, dragPoint.y() - cy, 0), v2(e->x - cx, e->y - cy, 0);
+                       int cx = (int)( windowSize.x() * ( center.x() - extents.minX ) / extents.width() );
+                       int cy = (int)( windowSize.y() * ( center.y() - extents.minY ) / extents.height() );
+                       Vector3 v1( dragPoint.x() - cx, dragPoint.y() - cy, 0 ), v2( e->x - cx, e->y - cy, 0 );
 
-                       vector3_normalise(v1);
-                       vector3_normalise(v2);
-                       float c = vector3_dot(v1, v2);
-                       Vector3 cross = vector3_cross(v1, v2);
-                       float s = vector3_length(cross);
+                       vector3_normalise( v1 );
+                       vector3_normalise( v2 );
+                       float c = vector3_dot( v1, v2 );
+                       Vector3 cross = vector3_cross( v1, v2 );
+                       float s = vector3_length( cross );
 
-                       if (cross[2] > 0)
+                       if ( cross[2] > 0 ) {
                                s = -s;
+                       }
 
 // Problem with this: arcsin/cos seems to only return -90 to 90 and 0 to 180...
 // Can't derive angle from that!
 
 //rotationAngle = asin(s);// * 180.0f / 3.141592653589f;
-rotationAngle = acos(c);
+                       rotationAngle = acos( c );
 //rotationAngle2 = asin(s);
-if (cross[2] < 0)
-       rotationAngle = -rotationAngle;
+                       if ( cross[2] < 0 ) {
+                               rotationAngle = -rotationAngle;
+                       }
 
 //NO! DOESN'T WORK! rotationAngle -= 45.0f * DEG_TO_RAD;
 //Let's try this:
 //No wok.
 /*c = cos(rotationAngle - oldRotationAngle);
-s = sin(rotationAngle - oldRotationAngle);
-rotationAngle += oldRotationAngle;
-//c += cos(oldRotationAngle);
-//s += sin(oldRotationAngle);
-//rotationAngle += oldRotationAngle;
-//c %= 2.0 * PI;
-//s %= 2.0 * PI;
-//rotationAngle %= 2.0 * PI;//*/
+   s = sin(rotationAngle - oldRotationAngle);
+   rotationAngle += oldRotationAngle;
+   //c += cos(oldRotationAngle);
+   //s += sin(oldRotationAngle);
+   //rotationAngle += oldRotationAngle;
+   //c %= 2.0 * PI;
+   //s %= 2.0 * PI;
+   //rotationAngle %= 2.0 * PI;//*/
 
 //This is wrong... Hmm...
 //It seems to shear the texture instead of rotating it... !!! FIX !!!
@@ -2067,28 +2194,28 @@ rotationAngle += oldRotationAngle;
 //tm.coords[1][2] = -(center.y() * textureSize.y());
 //Eh? No, but seems to be getting closer...
 /*float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
-float pty = e->y / windowSize.y() * extents.height() + extents.minY;
-tm.coords[0][2] = -c * center.x() - s * center.y() + ptx;
-tm.coords[1][2] =  s * center.x() - c * center.x() + pty;//*/
+   float pty = e->y / windowSize.y() * extents.height() + extents.minY;
+   tm.coords[0][2] = -c * center.x() - s * center.y() + ptx;
+   tm.coords[1][2] =  s * center.x() - c * center.x() + pty;//*/
 //Kinda works, but center drifts around on non-square textures...
 /*tm.coords[0][2] = (-c * center.x() - s * center.y()) * textureSize.x();
-tm.coords[1][2] = ( s * center.x() - c * center.y()) * textureSize.y();//*/
+   tm.coords[1][2] = ( s * center.x() - c * center.y()) * textureSize.y();//*/
 //Rotates correctly, but not around the actual center of the face's points...
 /*tm.coords[0][2] = -c * center.x() * textureSize.x() - s * center.y() * textureSize.y();
-tm.coords[1][2] =  s * center.x() * textureSize.x() - c * center.y() * textureSize.y();//*/
+   tm.coords[1][2] =  s * center.x() * textureSize.x() - c * center.y() * textureSize.y();//*/
 //Yes!!!
-                       tm.coords[0][2] = (-c * center.x() * textureSize.x() - s * center.y() * textureSize.y()) + center.x() * textureSize.x();
-                       tm.coords[1][2] = ( s * center.x() * textureSize.x() - c * center.y() * textureSize.y()) + center.y() * textureSize.y();//*/
+                       tm.coords[0][2] = ( -c * center.x() * textureSize.x() - s * center.y() * textureSize.y() ) + center.x() * textureSize.x();
+                       tm.coords[1][2] = ( s * center.x() * textureSize.x() - c * center.y() * textureSize.y() ) + center.y() * textureSize.y(); //*/
 //This doesn't work...
 //And this is the wrong place for this anyway (I'm pretty sure).
 /*tm.coords[0][2] += oldCenter.x();
-tm.coords[1][2] += oldCenter.y();//*/
+   tm.coords[1][2] += oldCenter.y();//*/
                        UpdateControlPoints(); // will cause a redraw
                }
 
                return true;
        }
-       else                                                                    // Check for widget mouseovers
+       else                                    // Check for widget mouseovers
        {
                Vector2 tran;
                float nx = e->x / windowSize.x() * extents.width() + extents.minX;
@@ -2096,14 +2223,14 @@ tm.coords[1][2] += oldCenter.y();//*/
                // Translate nx/y to the "center" point...
                nx -= center.x();
                ny -= center.y();
-               ny = -ny;       // Flip Y-axis so that increasing numbers move up
+               ny = -ny;   // Flip Y-axis so that increasing numbers move up
 
                tran.x() = tm.coords[0][0] * nx + tm.coords[0][1] * ny;
                tran.y() = tm.coords[1][0] * nx + tm.coords[1][1] * ny;
 //This doesn't seem to generate a valid distance from the center--for some reason it
 //calculates a fixed number every time
 //Look at nx/y above: they're getting fixed there! !!! FIX !!! [DONE]
-               float dist = sqrt((nx * nx) + (ny * ny));
+               float dist = sqrt( ( nx * nx ) + ( ny * ny ) );
                // Normalize to the 2.0 = height standard (for now)
 //globalOutputStream() << "--> Distance before: " << dist;
                dist = dist * 2.0f / extents.height();
@@ -2115,36 +2242,32 @@ tm.coords[1][2] += oldCenter.y();//*/
 //Let's try this instead...
 //Interesting! It seems that e->x/y are rotated
 //(no, they're not--the TM above is what's doing it...)
-nx = ((e->x / windowSize.y()) * 2.0f) - (windowSize.x() / windowSize.y());
-ny = ((e->y / windowSize.y()) * 2.0f) - (windowSize.y() / windowSize.y());
-ny = -ny;
+               nx = ( ( e->x / windowSize.y() ) * 2.0f ) - ( windowSize.x() / windowSize.y() );
+               ny = ( ( e->y / windowSize.y() ) * 2.0f ) - ( windowSize.y() / windowSize.y() );
+               ny = -ny;
 //Cool! It works! Now just need to do rotation...
 
                rotating = translatingX = translatingY = scalingX = scalingY
-                       = resizingX = resizingY = false;
+                                                                                                                               = resizingX = resizingY = false;
 
-               if (dist < (gridRadius * 0.16f))
-               {
+               if ( dist < ( gridRadius * 0.16f ) ) {
                        translatingX = translatingY = true;
                }
-               else if (dist > (gridRadius * 0.16f) && dist < (gridRadius * 1.10f)
-                       && fabs(ny) < (gridRadius * 0.05f) && nx > 0)
-               {
+               else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
+                                 && fabs( ny ) < ( gridRadius * 0.05f ) && nx > 0 ) {
                        translatingX = true;
                }
-               else if (dist > (gridRadius * 0.16f) && dist < (gridRadius * 1.10f)
-                       && fabs(nx) < (gridRadius * 0.05f) && ny > 0)
-               {
+               else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
+                                 && fabs( nx ) < ( gridRadius * 0.05f ) && ny > 0 ) {
                        translatingY = true;
                }
                // Should tighten up the angle on this, or put this test after the axis tests...
-               else if (tran.x() > 0 && tran.y() > 0
-                       && (dist > (gridRadius * 0.82f) && dist < (gridRadius * 0.98f)))
-               {
+               else if ( tran.x() > 0 && tran.y() > 0
+                                 && ( dist > ( gridRadius * 0.82f ) && dist < ( gridRadius * 0.98f ) ) ) {
                        rotating = true;
                }
 
-         queueDraw();
+               queueDraw();
 
                return true;
        }
@@ -2154,8 +2277,7 @@ ny = -ny;
 
 //It seems the fake tex coords conversion is screwing this stuff up... !!! FIX !!!
 //This is still wrong... Prolly need to do something with the oldScaleX/Y stuff...
-void flipX(GtkToggleButton *, gpointer)
-{
+void flipX( GtkToggleButton *, gpointer ){
 //     globalOutputStream() << "--> Flip X...\n";
        //Shamus:
 //     SurfaceInspector_GetSelectedBPTexdef();         // Refresh g_selectedBrushPrimitTexdef...
@@ -2163,20 +2285,19 @@ void flipX(GtkToggleButton *, gpointer)
 //     tm.coords[1][0] = -tm.coords[1][0];
 //     tm.coords[0][0] = -tm.coords[0][0];                     // This should be correct now...Nope.
 //     tm.coords[1][1] = -tm.coords[1][1];
-       tm.coords[0][0] = -tm.coords[0][0];                     // This should be correct now...
+       tm.coords[0][0] = -tm.coords[0][0];         // This should be correct now...
        tm.coords[1][0] = -tm.coords[1][0];
 //     tm.coords[2][0] = -tm.coords[2][0];//wil wok? no.
        UpdateControlPoints();
 }
 
-void flipY(GtkToggleButton *, gpointer)
-{
+void flipY( GtkToggleButton *, gpointer ){
 //     globalOutputStream() << "--> Flip Y...\n";
 //     tm.coords[0][1] = -tm.coords[0][1];
 //     tm.coords[1][1] = -tm.coords[1][1];
 //     tm.coords[0][1] = -tm.coords[0][1];                     // This should be correct now...Nope.
 //     tm.coords[1][0] = -tm.coords[1][0];
-       tm.coords[0][1] = -tm.coords[0][1];                     // This should be correct now...
+       tm.coords[0][1] = -tm.coords[0][1];         // This should be correct now...
        tm.coords[1][1] = -tm.coords[1][1];
 //     tm.coords[2][1] = -tm.coords[2][1];//wil wok? no.
        UpdateControlPoints();