]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - radiant/xywindow.cpp
GTK: wrap GTK_WIDGET
[xonotic/netradiant.git] / radiant / xywindow.cpp
index 857e7b998a43db68f4603de491161ef2d1d0f2bd..9203f964bb34cf23b9045ced01a506a149f9641d 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 //
 // XY Window
@@ -27,6 +27,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
 #include "xywindow.h"
 
+#include <gtk/gtk.h>
+
 #include "debugging/debugging.h"
 
 #include "ientity.h"
@@ -39,8 +41,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "image.h"
 #include "gtkutil/messagebox.h"
 
-#include <gtk/gtklabel.h>
-#include <gtk/gtkmenuitem.h>
+#include <uilib/uilib.h>
+#include <gdk/gdkkeysyms.h>
 
 #include "generic/callback.h"
 #include "string/string.h"
@@ -71,7 +73,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include "grid.h"
 #include "windowobservers.h"
 
-void LoadTextureRGBA(qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight);
+void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
 
 // d1223m
 extern bool g_brush_always_caulk;
@@ -80,35 +82,31 @@ extern bool g_brush_always_caulk;
 class ClipPoint
 {
 public:
-  Vector3 m_ptClip;      // the 3d point
-  bool m_bSet;
-
-  ClipPoint()
-  {
-    Reset();
-  };
-  void Reset()
-  {
-    m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
-    m_bSet = false;
-  }
-  bool Set()
-  {
-    return m_bSet;
-  }
-  void Set(bool b)
-  {
-    m_bSet = b;
-  }
-  operator Vector3&()
-  {
-    return m_ptClip;
-  };
-
-  /*! Draw clip/path point with rasterized number label */
-  void Draw(int num, float scale);
-  /*! Draw clip/path point with rasterized string label */
-  void Draw(const char *label, float scale);
+Vector3 m_ptClip;        // the 3d point
+bool m_bSet;
+
+ClipPoint(){
+       Reset();
+};
+void Reset(){
+       m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
+       m_bSet = false;
+}
+bool Set(){
+       return m_bSet;
+}
+void Set( bool b ){
+       m_bSet = b;
+}
+operator Vector3&()
+{
+       return m_ptClip;
+};
+
+/*! Draw clip/path point with rasterized number label */
+void Draw( int num, float scale );
+/*! Draw clip/path point with rasterized string label */
+void Draw( const char *label, float scale );
 };
 
 VIEWTYPE g_clip_viewtype;
@@ -120,279 +118,253 @@ ClipPoint g_Clip3;
 ClipPoint* g_pMovingClip = 0;
 
 /* Drawing clip points */
-void ClipPoint::Draw(int num, float scale)
-{
-  StringOutputStream label(4);
-  label << num;
-  Draw(label.c_str(), scale);
-}
+void ClipPoint::Draw( int num, float scale ){
+       StringOutputStream label( 4 );
+       label << num;
+       Draw( label.c_str(), scale );
+}
+
+void ClipPoint::Draw( const char *label, float scale ){
+       // draw point
+       glPointSize( 4 );
+       glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
+       glBegin( GL_POINTS );
+       glVertex3fv( vector3_to_array( m_ptClip ) );
+       glEnd();
+       glPointSize( 1 );
 
-void ClipPoint::Draw(const char *label, float scale)
-{
-  // draw point
-  glPointSize (4);
-  glColor3fv(vector3_to_array(g_xywindow_globals.color_clipper));
-  glBegin (GL_POINTS);
-  glVertex3fv(vector3_to_array(m_ptClip));
-  glEnd();
-  glPointSize (1);
+       float offset = 2.0f / scale;
 
-  float offset = 2.0f / scale;
+       // draw label
+       glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
+       glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
+}
 
-  // draw label
-  glRasterPos3f (m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset);
-  glCallLists (GLsizei(strlen(label)), GL_UNSIGNED_BYTE, label);
+float fDiff( float f1, float f2 ){
+       if ( f1 > f2 ) {
+               return f1 - f2;
+       }
+       else{
+               return f2 - f1;
+       }
 }
 
-float fDiff(float f1, float f2)
-{
-  if (f1 > f2)
-    return f1 - f2;
-  else
-    return f2 - f1;
+inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
+       int nDim1 = ( viewtype == YZ ) ? 1 : 0;
+       int nDim2 = ( viewtype == XY ) ? 1 : 2;
+       double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] )  * scale ) ) );
+       if ( screenDistanceSquared < 8 * 8 ) {
+               return screenDistanceSquared;
+       }
+       return FLT_MAX;
 }
 
-inline double ClipPoint_Intersect(const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale)
-{
-  int nDim1 = (viewtype == YZ) ? 1 : 0;
-  int nDim2 = (viewtype == XY) ? 1 : 2;
-  double screenDistanceSquared(vector2_length_squared(Vector2(fDiff(clip.m_ptClip[nDim1], point[nDim1]) * scale, fDiff(clip.m_ptClip[nDim2], point[nDim2])  * scale)));
-  if(screenDistanceSquared < 8*8)
-  {
-    return screenDistanceSquared;
-  }
-  return FLT_MAX;
+inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
+       if ( clip.Set() ) {
+               double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
+               if ( distance < bestDistance ) {
+                       bestDistance = distance;
+                       bestClip = &clip;
+               }
+       }
 }
 
-inline void ClipPoint_testSelect(ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip)
-{
-  if(clip.Set())
-  {
-    double distance = ClipPoint_Intersect(clip, point, viewtype, scale);
-    if(distance < bestDistance)
-    {
-      bestDistance = distance;
-      bestClip = &clip;
-    }
-  }
-}
-
-inline ClipPoint* GlobalClipPoints_Find(const Vector3& point, VIEWTYPE viewtype, float scale)
-{
-  double bestDistance = FLT_MAX;
-  ClipPoint* bestClip = 0;
-  ClipPoint_testSelect(g_Clip1, point, viewtype, scale, bestDistance, bestClip);
-  ClipPoint_testSelect(g_Clip2, point, viewtype, scale, bestDistance, bestClip);
-  ClipPoint_testSelect(g_Clip3, point, viewtype, scale, bestDistance, bestClip);
-  return bestClip;
+inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
+       double bestDistance = FLT_MAX;
+       ClipPoint* bestClip = 0;
+       ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
+       ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
+       ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
+       return bestClip;
 }
 
-inline void GlobalClipPoints_Draw(float scale)
-{
-  // Draw clip points
-  if (g_Clip1.Set())
-    g_Clip1.Draw(1, scale);
-  if (g_Clip2.Set())
-    g_Clip2.Draw(2, scale);
-  if (g_Clip3.Set())
-    g_Clip3.Draw(3, scale);
+inline void GlobalClipPoints_Draw( float scale ){
+       // Draw clip points
+       if ( g_Clip1.Set() ) {
+               g_Clip1.Draw( 1, scale );
+       }
+       if ( g_Clip2.Set() ) {
+               g_Clip2.Draw( 2, scale );
+       }
+       if ( g_Clip3.Set() ) {
+               g_Clip3.Draw( 3, scale );
+       }
 }
 
-inline bool GlobalClipPoints_valid()
-{
-  return g_Clip1.Set() && g_Clip2.Set();
+inline bool GlobalClipPoints_valid(){
+       return g_Clip1.Set() && g_Clip2.Set();
 }
 
-void PlanePointsFromClipPoints(Vector3 planepts[3], const AABB& bounds, int viewtype)
-{
-  ASSERT_MESSAGE(GlobalClipPoints_valid(), "clipper points not initialised");
-  planepts[0] = g_Clip1.m_ptClip;
+void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
+       ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
+       planepts[0] = g_Clip1.m_ptClip;
        planepts[1] = g_Clip2.m_ptClip;
        planepts[2] = g_Clip3.m_ptClip;
-  Vector3 maxs(vector3_added(bounds.origin, bounds.extents));
-  Vector3 mins(vector3_subtracted(bounds.origin, bounds.extents));
-       if(!g_Clip3.Set())
-       {
-               int n = (viewtype == XY) ? 2 : (viewtype == YZ) ? 0 : 1;
-               int x = (n == 0) ? 1 : 0;
-               int y = (n == 2) ? 1 : 2;
-
-               if (n == 1) // on viewtype XZ, flip clip points
-               {
-                 planepts[0][n] = maxs[n];
-                 planepts[1][n] = maxs[n];
-                 planepts[2][x] = g_Clip1.m_ptClip[x];
-                 planepts[2][y] = g_Clip1.m_ptClip[y];
-                 planepts[2][n] = mins[n];
+       Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
+       Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
+       if ( !g_Clip3.Set() ) {
+               int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
+               int x = ( n == 0 ) ? 1 : 0;
+               int y = ( n == 2 ) ? 1 : 2;
+
+               if ( n == 1 ) { // on viewtype XZ, flip clip points
+                       planepts[0][n] = maxs[n];
+                       planepts[1][n] = maxs[n];
+                       planepts[2][x] = g_Clip1.m_ptClip[x];
+                       planepts[2][y] = g_Clip1.m_ptClip[y];
+                       planepts[2][n] = mins[n];
                }
                else
                {
-                 planepts[0][n] = mins[n];
-                 planepts[1][n] = mins[n];
-                 planepts[2][x] = g_Clip1.m_ptClip[x];
-                 planepts[2][y] = g_Clip1.m_ptClip[y];
-                 planepts[2][n] = maxs[n];
+                       planepts[0][n] = mins[n];
+                       planepts[1][n] = mins[n];
+                       planepts[2][x] = g_Clip1.m_ptClip[x];
+                       planepts[2][y] = g_Clip1.m_ptClip[y];
+                       planepts[2][n] = maxs[n];
                }
        }
 }
 
-void Clip_Update()
-{
-  Vector3 planepts[3];
-  if(!GlobalClipPoints_valid())
-  {
-    planepts[0] = Vector3(0, 0, 0);
-         planepts[1] = Vector3(0, 0, 0);
-         planepts[2] = Vector3(0, 0, 0);
-    Scene_BrushSetClipPlane(GlobalSceneGraph(), Plane3(0, 0, 0, 0));
-  }
-  else
-  {
-    AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
-    PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
-    if(g_bSwitch)
-    {
-      std::swap(planepts[0], planepts[1]);
-    }
-    Scene_BrushSetClipPlane(GlobalSceneGraph(), plane3_for_points(planepts[0], planepts[1], planepts[2]));
-  }
-  ClipperChangeNotify();
-}
-
-const char* Clip_getShader()
-{
-  return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser());
+void Clip_Update(){
+       Vector3 planepts[3];
+       if ( !GlobalClipPoints_valid() ) {
+               planepts[0] = Vector3( 0, 0, 0 );
+               planepts[1] = Vector3( 0, 0, 0 );
+               planepts[2] = Vector3( 0, 0, 0 );
+               Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
+       }
+       else
+       {
+               AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+               PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
+               if ( g_bSwitch ) {
+                       std::swap( planepts[0], planepts[1] );
+               }
+               Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
+       }
+       ClipperChangeNotify();
 }
 
-void Clip()
-{
-  if (ClipMode() && GlobalClipPoints_valid())
-  {
-    Vector3 planepts[3];
-    AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
-    PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
-    Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), (!g_bSwitch) ? eFront : eBack);
-    g_Clip1.Reset();
-    g_Clip2.Reset();
-    g_Clip3.Reset();
-    Clip_Update();
-    ClipperChangeNotify();
-  }
-}
-
-void SplitClip()
-{
-  if (ClipMode() && GlobalClipPoints_valid())
-  {
-    Vector3 planepts[3];
-    AABB bounds(Vector3(0, 0, 0), Vector3(64, 64, 64));
-    PlanePointsFromClipPoints(planepts, bounds, g_clip_viewtype);
-    Scene_BrushSplitByPlane(GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack);
-    g_Clip1.Reset();
-    g_Clip2.Reset();
-    g_Clip3.Reset();
-    Clip_Update();
-    ClipperChangeNotify();
-  }
-}
-
-void FlipClip()
-{
-  g_bSwitch = !g_bSwitch;
-  Clip_Update();
-  ClipperChangeNotify();
+const char* Clip_getShader(){
+       return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
 }
 
-void OnClipMode(bool enabled)
-{
-  g_Clip1.Reset();
-  g_Clip2.Reset();
-  g_Clip3.Reset();
+void Clip(){
+       if ( ClipMode() && GlobalClipPoints_valid() ) {
+               Vector3 planepts[3];
+               AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+               PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
+               Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
+               g_Clip1.Reset();
+               g_Clip2.Reset();
+               g_Clip3.Reset();
+               Clip_Update();
+               ClipperChangeNotify();
+       }
+}
 
-  if(!enabled && g_pMovingClip)
-  {
-    g_pMovingClip = 0;
-  }
+void SplitClip(){
+       if ( ClipMode() && GlobalClipPoints_valid() ) {
+               Vector3 planepts[3];
+               AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
+               PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
+               Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
+               g_Clip1.Reset();
+               g_Clip2.Reset();
+               g_Clip3.Reset();
+               Clip_Update();
+               ClipperChangeNotify();
+       }
+}
 
-  Clip_Update();
-  ClipperChangeNotify();
+void FlipClip(){
+       g_bSwitch = !g_bSwitch;
+       Clip_Update();
+       ClipperChangeNotify();
 }
 
-bool ClipMode()
-{
-  return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
+void OnClipMode( bool enabled ){
+       g_Clip1.Reset();
+       g_Clip2.Reset();
+       g_Clip3.Reset();
+
+       if ( !enabled && g_pMovingClip ) {
+               g_pMovingClip = 0;
+       }
+
+       Clip_Update();
+       ClipperChangeNotify();
 }
 
-void NewClipPoint(const Vector3& point)
-{
-  if (g_Clip1.Set() == false)
-  {
-    g_Clip1.m_ptClip = point;
-    g_Clip1.Set(true);
-  }
-  else if (g_Clip2.Set() == false)
-  {
-    g_Clip2.m_ptClip = point;
-    g_Clip2.Set(true);
-  }
-  else if (g_Clip3.Set() == false)
-  {
-    g_Clip3.m_ptClip = point;
-    g_Clip3.Set(true);
-  }
-  else
-  {
-    g_Clip1.Reset();
-    g_Clip2.Reset();
-    g_Clip3.Reset();
-    g_Clip1.m_ptClip = point;
-    g_Clip1.Set(true);
-  }
-
-  Clip_Update();
-  ClipperChangeNotify();
+bool ClipMode(){
+       return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
+}
+
+void NewClipPoint( const Vector3& point ){
+       if ( g_Clip1.Set() == false ) {
+               g_Clip1.m_ptClip = point;
+               g_Clip1.Set( true );
+       }
+       else if ( g_Clip2.Set() == false ) {
+               g_Clip2.m_ptClip = point;
+               g_Clip2.Set( true );
+       }
+       else if ( g_Clip3.Set() == false ) {
+               g_Clip3.m_ptClip = point;
+               g_Clip3.Set( true );
+       }
+       else
+       {
+               g_Clip1.Reset();
+               g_Clip2.Reset();
+               g_Clip3.Reset();
+               g_Clip1.m_ptClip = point;
+               g_Clip1.Set( true );
+       }
+
+       Clip_Update();
+       ClipperChangeNotify();
 }
 
 
 
 struct xywindow_globals_private_t
 {
-  bool  d_showgrid;
+       bool d_showgrid;
 
-  // these are in the View > Show menu with Show coordinates
-  bool  show_names;
-  bool  show_coordinates;
-  bool  show_angles;
-  bool  show_outline;
-  bool  show_axis;
+       // these are in the View > Show menu with Show coordinates
+       bool show_names;
+       bool show_coordinates;
+       bool show_angles;
+       bool show_outline;
+       bool show_axis;
 
-  bool d_show_work;
+       bool d_show_work;
 
-  bool     show_blocks;
-  int                 blockSize;
+       bool show_blocks;
+       int blockSize;
 
-  bool m_bCamXYUpdate;
-  bool m_bChaseMouse;
-  bool m_bSizePaint;
+       bool m_bCamXYUpdate;
+       bool m_bChaseMouse;
+       bool m_bSizePaint;
 
-  xywindow_globals_private_t() :
-    d_showgrid(true),
+       xywindow_globals_private_t() :
+               d_showgrid( true ),
 
-    show_names(false),
-    show_coordinates(true),
-    show_angles(true),
-    show_outline(false),
-    show_axis(true),
+               show_names( false ),
+               show_coordinates( true ),
+               show_angles( true ),
+               show_outline( false ),
+               show_axis( true ),
 
-    d_show_work(false),
+               d_show_work( false ),
 
-    show_blocks(false),
+               show_blocks( false ),
 
-    m_bCamXYUpdate(true),
-    m_bChaseMouse(true),
-    m_bSizePaint(true)
-  {
-  }
+               m_bCamXYUpdate( true ),
+               m_bChaseMouse( true ),
+               m_bSizePaint( true ){
+       }
 
 };
 
@@ -408,152 +380,158 @@ const unsigned int RAD_LBUTTON = 0x10;
 const unsigned int RAD_MBUTTON = 0x20;
 const unsigned int RAD_RBUTTON = 0x40;
 
-inline ButtonIdentifier button_for_flags(unsigned int flags)
-{
-  if(flags & RAD_LBUTTON)
-    return c_buttonLeft;
-  if(flags & RAD_RBUTTON)
-    return c_buttonRight;
-  if(flags & RAD_MBUTTON)
-    return c_buttonMiddle;
-  return c_buttonInvalid;
+inline ButtonIdentifier button_for_flags( unsigned int flags ){
+       if ( flags & RAD_LBUTTON ) {
+               return c_buttonLeft;
+       }
+       if ( flags & RAD_RBUTTON ) {
+               return c_buttonRight;
+       }
+       if ( flags & RAD_MBUTTON ) {
+               return c_buttonMiddle;
+       }
+       return c_buttonInvalid;
 }
 
-inline ModifierFlags modifiers_for_flags(unsigned int flags)
-{
-  ModifierFlags modifiers = c_modifierNone;
-  if(flags & RAD_SHIFT)
-    modifiers |= c_modifierShift;
-  if(flags & RAD_CONTROL)
-    modifiers |= c_modifierControl;
-  if(flags & RAD_ALT)
-    modifiers |= c_modifierAlt;
-  return modifiers;
+inline ModifierFlags modifiers_for_flags( unsigned int flags ){
+       ModifierFlags modifiers = c_modifierNone;
+       if ( flags & RAD_SHIFT ) {
+               modifiers |= c_modifierShift;
+       }
+       if ( flags & RAD_CONTROL ) {
+               modifiers |= c_modifierControl;
+       }
+       if ( flags & RAD_ALT ) {
+               modifiers |= c_modifierAlt;
+       }
+       return modifiers;
 }
 
-inline unsigned int buttons_for_button_and_modifiers(ButtonIdentifier button, ModifierFlags flags)
-{
-  unsigned int buttons = 0;
+inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
+       unsigned int buttons = 0;
 
-  switch (button.get())
-  {
-  case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
-  case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
-  case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
-  }
+       switch ( button.get() )
+       {
+    case ButtonEnumeration::INVALID: break;
+       case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
+       case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
+       case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
+       }
 
-  if(bitfield_enabled(flags, c_modifierControl))
-    buttons |= RAD_CONTROL;
+       if ( bitfield_enabled( flags, c_modifierControl ) ) {
+               buttons |= RAD_CONTROL;
+       }
 
-  if(bitfield_enabled(flags, c_modifierShift))
-    buttons |= RAD_SHIFT;
+       if ( bitfield_enabled( flags, c_modifierShift ) ) {
+               buttons |= RAD_SHIFT;
+       }
 
-  if(bitfield_enabled(flags, c_modifierAlt))
-    buttons |= RAD_ALT;
+       if ( bitfield_enabled( flags, c_modifierAlt ) ) {
+               buttons |= RAD_ALT;
+       }
 
-  return buttons;
+       return buttons;
 }
 
-inline unsigned int buttons_for_event_button(GdkEventButton* event)
-{
-  unsigned int flags = 0;
+inline unsigned int buttons_for_event_button( GdkEventButton* event ){
+       unsigned int flags = 0;
 
-  switch (event->button)
-  {
-  case 1: flags |= RAD_LBUTTON; break;
-  case 2: flags |= RAD_MBUTTON; break;
-  case 3: flags |= RAD_RBUTTON; break;
-  }
+       switch ( event->button )
+       {
+       case 1: flags |= RAD_LBUTTON; break;
+       case 2: flags |= RAD_MBUTTON; break;
+       case 3: flags |= RAD_RBUTTON; break;
+       }
 
-  if ((event->state & GDK_CONTROL_MASK) != 0)
-    flags |= RAD_CONTROL;
+       if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
+               flags |= RAD_CONTROL;
+       }
 
-  if ((event->state & GDK_SHIFT_MASK) != 0)
-    flags |= RAD_SHIFT;
+       if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
+               flags |= RAD_SHIFT;
+       }
 
-  if((event->state & GDK_MOD1_MASK) != 0)
-    flags |= RAD_ALT;
+       if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
+               flags |= RAD_ALT;
+       }
 
-  return flags;
+       return flags;
 }
 
-inline unsigned int buttons_for_state(guint state)
-{
-  unsigned int flags = 0;
+inline unsigned int buttons_for_state( guint state ){
+       unsigned int flags = 0;
 
-  if ((state & GDK_BUTTON1_MASK) != 0)
-    flags |= RAD_LBUTTON;
+       if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
+               flags |= RAD_LBUTTON;
+       }
 
-  if ((state & GDK_BUTTON2_MASK) != 0)
-    flags |= RAD_MBUTTON;
+       if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
+               flags |= RAD_MBUTTON;
+       }
 
-  if ((state & GDK_BUTTON3_MASK) != 0)
-    flags |= RAD_RBUTTON;
+       if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
+               flags |= RAD_RBUTTON;
+       }
 
-  if ((state & GDK_CONTROL_MASK) != 0)
-    flags |= RAD_CONTROL;
+       if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
+               flags |= RAD_CONTROL;
+       }
 
-  if ((state & GDK_SHIFT_MASK) != 0)
-    flags |= RAD_SHIFT;
+       if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
+               flags |= RAD_SHIFT;
+       }
 
-  if ((state & GDK_MOD1_MASK) != 0)
-    flags |= RAD_ALT;
+       if ( ( state & GDK_MOD1_MASK ) != 0 ) {
+               flags |= RAD_ALT;
+       }
 
-  return flags;
+       return flags;
 }
 
 
-void XYWnd::SetScale(float f)
-{
-  m_fScale = f;
-  updateProjection();
-  updateModelview();
-  XYWnd_Update(*this);
+void XYWnd::SetScale( float f ){
+       m_fScale = f;
+       updateProjection();
+       updateModelview();
+       XYWnd_Update( *this );
 }
 
-void XYWnd_ZoomIn(XYWnd* xy)
-{
-  float max_scale = 64;
-  float scale = xy->Scale() * 5.0f / 4.0f;
-  if(scale > max_scale)
-  {
-    if(xy->Scale() != max_scale)
-    {
-      xy->SetScale (max_scale);
-    }
-  }
-  else
-  {
-    xy->SetScale(scale);
-  }
+void XYWnd_ZoomIn( XYWnd* xy ){
+       float max_scale = 64;
+       float scale = xy->Scale() * 5.0f / 4.0f;
+       if ( scale > max_scale ) {
+               if ( xy->Scale() != max_scale ) {
+                       xy->SetScale( max_scale );
+               }
+       }
+       else
+       {
+               xy->SetScale( scale );
+       }
 }
 
 
 // NOTE: the zoom out factor is 4/5, we could think about customizing it
 //  we don't go below a zoom factor corresponding to 10% of the max world size
 //  (this has to be computed against the window size)
-void XYWnd_ZoomOut(XYWnd* xy)
-{
-  float min_scale = MIN(xy->Width(),xy->Height()) / ( 1.1f * (g_MaxWorldCoord-g_MinWorldCoord));
-  float scale = xy->Scale() * 4.0f / 5.0f;
-  if(scale < min_scale)
-  {
-    if(xy->Scale() != min_scale)
-    {
-      xy->SetScale (min_scale);
-    }
-  }
-  else
-  {
-    xy->SetScale(scale);
-  }
-}
-
-VIEWTYPE GlobalXYWnd_getCurrentViewType()
-{
-  ASSERT_NOTNULL(g_pParentWnd);
-  ASSERT_NOTNULL(g_pParentWnd->ActiveXY());
-  return g_pParentWnd->ActiveXY()->GetViewType();
+void XYWnd_ZoomOut( XYWnd* xy ){
+       float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
+       float scale = xy->Scale() * 4.0f / 5.0f;
+       if ( scale < min_scale ) {
+               if ( xy->Scale() != min_scale ) {
+                       xy->SetScale( min_scale );
+               }
+       }
+       else
+       {
+               xy->SetScale( scale );
+       }
+}
+
+VIEWTYPE GlobalXYWnd_getCurrentViewType(){
+       ASSERT_NOTNULL( g_pParentWnd );
+       ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
+       return g_pParentWnd->ActiveXY()->GetViewType();
 }
 
 // =============================================================================
@@ -561,92 +539,91 @@ VIEWTYPE GlobalXYWnd_getCurrentViewType()
 
 bool g_bCrossHairs = false;
 
-GtkMenu* XYWnd::m_mnuDrop = 0;
+ui::Menu XYWnd::m_mnuDrop(ui::null);
 
 // this is disabled, and broken
 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
 #if 0
-void WXY_Print()
-{
-  long width, height;
-  width = g_pParentWnd->ActiveXY()->Width();
-  height = g_pParentWnd->ActiveXY()->Height();
-  unsigned char* img;
-  const char* filename;
-
-  filename = file_dialog(GTK_WIDGET(MainFrame_getWindow()), FALSE, "Save Image", 0, FILTER_BMP);
-  if (!filename)
-    return;
-
-  g_pParentWnd->ActiveXY()->MakeCurrent();
-  img = (unsigned char*)malloc (width*height*3);
-  glReadPixels (0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img);
-
-  FILE *fp;
-  fp = fopen(filename, "wb");
-  if (fp)
-  {
-    unsigned short bits;
-    unsigned long cmap, bfSize;
-
-    bits = 24;
-    cmap = 0;
-    bfSize = 54 + width*height*3;
-
-    long byteswritten = 0;
-    long pixoff = 54 + cmap*4;
-    short res = 0;
-    char m1 ='B', m2 ='M';
-    fwrite(&m1, 1, 1, fp);      byteswritten++; // B
-    fwrite(&m2, 1, 1, fp);      byteswritten++; // M
-    fwrite(&bfSize, 4, 1, fp);  byteswritten+=4;// bfSize
-    fwrite(&res, 2, 1, fp);     byteswritten+=2;// bfReserved1
-    fwrite(&res, 2, 1, fp);     byteswritten+=2;// bfReserved2
-    fwrite(&pixoff, 4, 1, fp);  byteswritten+=4;// bfOffBits
-
-    unsigned long biSize = 40, compress = 0, size = 0;
-    long pixels = 0;
-    unsigned short planes = 1;
-    fwrite(&biSize, 4, 1, fp);  byteswritten+=4;// biSize
-    fwrite(&width, 4, 1, fp);   byteswritten+=4;// biWidth
-    fwrite(&height, 4, 1, fp);  byteswritten+=4;// biHeight
-    fwrite(&planes, 2, 1, fp);  byteswritten+=2;// biPlanes
-    fwrite(&bits, 2, 1, fp);    byteswritten+=2;// biBitCount
-    fwrite(&compress, 4, 1, fp);byteswritten+=4;// biCompression
-    fwrite(&size, 4, 1, fp);    byteswritten+=4;// biSizeImage
-    fwrite(&pixels, 4, 1, fp);  byteswritten+=4;// biXPelsPerMeter
-    fwrite(&pixels, 4, 1, fp);  byteswritten+=4;// biYPelsPerMeter
-    fwrite(&cmap, 4, 1, fp);    byteswritten+=4;// biClrUsed
-    fwrite(&cmap, 4, 1, fp);    byteswritten+=4;// biClrImportant
-
-    unsigned long widthDW = (((width*24) + 31) / 32 * 4);
-    long row, row_size = width*3;
-    for (row = 0; row < height; row++)
-    {
-        unsigned char* buf = img+row*row_size;
-
-      // write a row
-      int col;
-      for (col = 0; col < row_size; col += 3)
-        {
-          putc(buf[col+2], fp);
-          putc(buf[col+1], fp);
-          putc(buf[col], fp);
-        }
-      byteswritten += row_size;
-
-      unsigned long count;
-      for (count = row_size; count < widthDW; count++)
-        {
-        putc(0, fp);    // dummy
-          byteswritten++;
-        }
-    }
-
-    fclose(fp);
-  }
-
-  free (img);
+void WXY_Print(){
+       long width, height;
+       width = g_pParentWnd->ActiveXY()->Width();
+       height = g_pParentWnd->ActiveXY()->Height();
+       unsigned char* img;
+       const char* filename;
+
+       filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
+       if ( !filename ) {
+               return;
+       }
+
+       g_pParentWnd->ActiveXY()->MakeCurrent();
+       img = (unsigned char*)malloc( width * height * 3 );
+       glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
+
+       FILE *fp;
+       fp = fopen( filename, "wb" );
+       if ( fp ) {
+               unsigned short bits;
+               unsigned long cmap, bfSize;
+
+               bits = 24;
+               cmap = 0;
+               bfSize = 54 + width * height * 3;
+
+               long byteswritten = 0;
+               long pixoff = 54 + cmap * 4;
+               short res = 0;
+               char m1 = 'B', m2 = 'M';
+               fwrite( &m1, 1, 1, fp );      byteswritten++; // B
+               fwrite( &m2, 1, 1, fp );      byteswritten++; // M
+               fwrite( &bfSize, 4, 1, fp );  byteswritten += 4; // bfSize
+               fwrite( &res, 2, 1, fp );     byteswritten += 2; // bfReserved1
+               fwrite( &res, 2, 1, fp );     byteswritten += 2; // bfReserved2
+               fwrite( &pixoff, 4, 1, fp );  byteswritten += 4; // bfOffBits
+
+               unsigned long biSize = 40, compress = 0, size = 0;
+               long pixels = 0;
+               unsigned short planes = 1;
+               fwrite( &biSize, 4, 1, fp );  byteswritten += 4; // biSize
+               fwrite( &width, 4, 1, fp );   byteswritten += 4; // biWidth
+               fwrite( &height, 4, 1, fp );  byteswritten += 4; // biHeight
+               fwrite( &planes, 2, 1, fp );  byteswritten += 2; // biPlanes
+               fwrite( &bits, 2, 1, fp );    byteswritten += 2; // biBitCount
+               fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
+               fwrite( &size, 4, 1, fp );    byteswritten += 4; // biSizeImage
+               fwrite( &pixels, 4, 1, fp );  byteswritten += 4; // biXPelsPerMeter
+               fwrite( &pixels, 4, 1, fp );  byteswritten += 4; // biYPelsPerMeter
+               fwrite( &cmap, 4, 1, fp );    byteswritten += 4; // biClrUsed
+               fwrite( &cmap, 4, 1, fp );    byteswritten += 4; // biClrImportant
+
+               unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
+               long row, row_size = width * 3;
+               for ( row = 0; row < height; row++ )
+               {
+                       unsigned char* buf = img + row * row_size;
+
+                       // write a row
+                       int col;
+                       for ( col = 0; col < row_size; col += 3 )
+                       {
+                               putc( buf[col + 2], fp );
+                               putc( buf[col + 1], fp );
+                               putc( buf[col], fp );
+                       }
+                       byteswritten += row_size;
+
+                       unsigned long count;
+                       for ( count = row_size; count < widthDW; count++ )
+                       {
+                               putc( 0, fp ); // dummy
+                               byteswritten++;
+                       }
+               }
+
+               fclose( fp );
+       }
+
+       free( img );
 }
 #endif
 
@@ -655,1223 +632,1109 @@ void WXY_Print()
 
 Timer g_chasemouse_timer;
 
-void XYWnd::ChaseMouse()
-{
-  float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
-  Scroll(float_to_integer(multiplier * m_chasemouse_delta_x), float_to_integer(multiplier * -m_chasemouse_delta_y));
+void XYWnd::ChaseMouse(){
+       float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
+       Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
 
-  //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
+       //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
 
-  XY_MouseMoved(m_chasemouse_current_x, m_chasemouse_current_y , getButtonState());
-  g_chasemouse_timer.start();
+       XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
+       g_chasemouse_timer.start();
 }
 
-gboolean xywnd_chasemouse(gpointer data)
-{
-  reinterpret_cast<XYWnd*>(data)->ChaseMouse();
-  return TRUE;
+gboolean xywnd_chasemouse( gpointer data ){
+       reinterpret_cast<XYWnd*>( data )->ChaseMouse();
+       return TRUE;
 }
 
-inline const int& min_int(const int& left, const int& right)
-{
-  return std::min(left, right);
+inline const int& min_int( const int& left, const int& right ){
+       return std::min( left, right );
 }
 
-bool XYWnd::chaseMouseMotion(int pointx, int pointy)
-{
-  m_chasemouse_delta_x = 0;
-  m_chasemouse_delta_y = 0;
-
-  if (g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON)
-  {
-    const int epsilon = 16;
-
-    if (pointx < epsilon)
-    {
-      m_chasemouse_delta_x = std::max(pointx, 0) - epsilon;
-    }
-    else if ((pointx - m_nWidth) > -epsilon)
-    {
-      m_chasemouse_delta_x = min_int((pointx - m_nWidth), 0) + epsilon;
-    }
-
-    if (pointy < epsilon)
-    {
-      m_chasemouse_delta_y = std::max(pointy, 0) - epsilon;
-    }
-    else if ((pointy - m_nHeight) > -epsilon)
-    {
-      m_chasemouse_delta_y = min_int((pointy - m_nHeight), 0) + epsilon;
-    }
-
-    if(m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0)
-    {
-      //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
-      m_chasemouse_current_x = pointx;
-      m_chasemouse_current_y = pointy;
-      if(m_chasemouse_handler == 0)
-      {
-        //globalOutputStream() << "chasemouse timer start... ";
-        g_chasemouse_timer.start();
-        m_chasemouse_handler = g_idle_add(xywnd_chasemouse, this);
-      }
-      return true;
-    }
-    else
-    {
-      if(m_chasemouse_handler != 0)
-      {
-        //globalOutputStream() << "chasemouse cancel\n";
-        g_source_remove(m_chasemouse_handler);
-        m_chasemouse_handler = 0;
-      }
-    }
-  }
-  else
-  {
-    if(m_chasemouse_handler != 0)
-    {
-      //globalOutputStream() << "chasemouse cancel\n";
-      g_source_remove(m_chasemouse_handler);
-      m_chasemouse_handler = 0;
-    }
-  }
-  return false;
+bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
+       m_chasemouse_delta_x = 0;
+       m_chasemouse_delta_y = 0;
+
+       if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
+               const int epsilon = 16;
+
+               if ( pointx < epsilon ) {
+                       m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
+               }
+               else if ( ( pointx - m_nWidth ) > -epsilon ) {
+                       m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
+               }
+
+               if ( pointy < epsilon ) {
+                       m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
+               }
+               else if ( ( pointy - m_nHeight ) > -epsilon ) {
+                       m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
+               }
+
+               if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
+                       //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
+                       m_chasemouse_current_x = pointx;
+                       m_chasemouse_current_y = pointy;
+                       if ( m_chasemouse_handler == 0 ) {
+                               //globalOutputStream() << "chasemouse timer start... ";
+                               g_chasemouse_timer.start();
+                               m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
+                       }
+                       return true;
+               }
+               else
+               {
+                       if ( m_chasemouse_handler != 0 ) {
+                               //globalOutputStream() << "chasemouse cancel\n";
+                               g_source_remove( m_chasemouse_handler );
+                               m_chasemouse_handler = 0;
+                       }
+               }
+       }
+       else
+       {
+               if ( m_chasemouse_handler != 0 ) {
+                       //globalOutputStream() << "chasemouse cancel\n";
+                       g_source_remove( m_chasemouse_handler );
+                       m_chasemouse_handler = 0;
+               }
+       }
+       return false;
 }
 
 // =============================================================================
 // XYWnd class
 Shader* XYWnd::m_state_selected = 0;
 
-void xy_update_xor_rectangle(XYWnd& self, rect_t area)
-{
-  if(GTK_WIDGET_VISIBLE(self.GetWidget()))
-  {
-    self.m_XORRectangle.set(rectangle_from_area(area.min, area.max, self.Width(), self.Height()));
-  }
+void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
+       if ( self.GetWidget().visible() ) {
+               self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
+       }
 }
 
-gboolean xywnd_button_press(GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd)
-{
-  if(event->type == GDK_BUTTON_PRESS)
-  {
-    g_pParentWnd->SetActiveXY(xywnd);
+gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
+       if ( event->type == GDK_BUTTON_PRESS ) {
+               g_pParentWnd->SetActiveXY( xywnd );
 
-    xywnd->ButtonState_onMouseDown(buttons_for_event_button(event));
+               xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
 
-    xywnd->onMouseDown(WindowVector(event->x, event->y), button_for_button(event->button), modifiers_for_state(event->state));
-  }
-  return FALSE;
+               xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
+       }
+       return FALSE;
 }
 
-gboolean xywnd_button_release(GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd)
-{
-  if(event->type == GDK_BUTTON_RELEASE)
-  {
-    xywnd->XY_MouseUp(static_cast<int>(event->x), static_cast<int>(event->y), buttons_for_event_button(event));
+gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
+       if ( event->type == GDK_BUTTON_RELEASE ) {
+               xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
 
-    xywnd->ButtonState_onMouseUp(buttons_for_event_button(event));
-  }
-  return FALSE;
+               xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
+       }
+       return FALSE;
 }
 
-void xywnd_motion(gdouble x, gdouble y, guint state, void* data)
-{
-  if(reinterpret_cast<XYWnd*>(data)->chaseMouseMotion(static_cast<int>(x), static_cast<int>(y)))
-  {
-    return;
-  }
-  reinterpret_cast<XYWnd*>(data)->XY_MouseMoved(static_cast<int>(x), static_cast<int>(y), buttons_for_state(state));
+gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
+       if ( event->type == GDK_FOCUS_CHANGE ) {
+               if ( event->in ) {
+                       g_pParentWnd->SetActiveXY( xywnd );
+               }
+       }
+       return FALSE;
 }
 
-gboolean xywnd_wheel_scroll(GtkWidget* widget, GdkEventScroll* event, XYWnd* xywnd)
-{
-  if(event->direction == GDK_SCROLL_UP)
-  {
-    XYWnd_ZoomIn(xywnd);
-  }
-  else if(event->direction == GDK_SCROLL_DOWN)
-  {
-    XYWnd_ZoomOut(xywnd);
-  }
-  return FALSE;
-}
-
-gboolean xywnd_size_allocate(GtkWidget* widget, GtkAllocation* allocation, XYWnd* xywnd)
-{
-  xywnd->m_nWidth = allocation->width;
-  xywnd->m_nHeight = allocation->height;
-  xywnd->updateProjection();
-  xywnd->m_window_observer->onSizeChanged(xywnd->Width(), xywnd->Height());
-  return FALSE;
+void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
+       if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
+               return;
+       }
+       reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
 }
 
-gboolean xywnd_expose(GtkWidget* widget, GdkEventExpose* event, XYWnd* xywnd)
-{
-  if(glwidget_make_current(xywnd->GetWidget()) != FALSE)
-  {
-    if(Map_Valid(g_map) && ScreenUpdates_Enabled())
-    {
-      GlobalOpenGL_debugAssertNoErrors();
-      xywnd->XY_Draw();
-      GlobalOpenGL_debugAssertNoErrors();
+gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
+       if ( event->direction == GDK_SCROLL_UP ) {
+               XYWnd_ZoomIn( xywnd );
+       }
+       else if ( event->direction == GDK_SCROLL_DOWN ) {
+               XYWnd_ZoomOut( xywnd );
+       }
+       return FALSE;
+}
 
-      xywnd->m_XORRectangle.set(rectangle_t());
-    }
-    glwidget_swap_buffers(xywnd->GetWidget());
-  }
-  return FALSE;
+gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
+       xywnd->m_nWidth = allocation->width;
+       xywnd->m_nHeight = allocation->height;
+       xywnd->updateProjection();
+       xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
+       return FALSE;
 }
 
+gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
+       if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
+               if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
+                       GlobalOpenGL_debugAssertNoErrors();
+                       xywnd->XY_Draw();
+                       GlobalOpenGL_debugAssertNoErrors();
 
-void XYWnd_CameraMoved(XYWnd& xywnd)
-{
-  if(g_xywindow_globals_private.m_bCamXYUpdate)
-  {
-    XYWnd_Update(xywnd);
-  }
+                       xywnd->m_XORRectangle.set( rectangle_t() );
+               }
+               glwidget_swap_buffers( xywnd->GetWidget() );
+       }
+       return FALSE;
+}
+
+
+void XYWnd_CameraMoved( XYWnd& xywnd ){
+       if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
+               XYWnd_Update( xywnd );
+       }
 }
 
 XYWnd::XYWnd() :
-  m_gl_widget(glwidget_new(FALSE)),
-  m_deferredDraw(WidgetQueueDrawCaller(*m_gl_widget)),
-  m_deferred_motion(xywnd_motion, this),
-  m_parent(0),
-  m_window_observer(NewWindowObserver()),
-  m_XORRectangle(m_gl_widget),
-  m_chasemouse_handler(0)
-{
-  m_bActive = false;
-  m_buttonstate = 0;
+       m_gl_widget( glwidget_new( FALSE ) ),
+       m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
+       m_deferred_motion( xywnd_motion, this ),
+       m_parent( 0 ),
+       m_window_observer( NewWindowObserver() ),
+       m_XORRectangle( m_gl_widget ),
+       m_chasemouse_handler( 0 ){
+       m_bActive = false;
+       m_buttonstate = 0;
 
-  m_bNewBrushDrag = false;
-  m_move_started = false;
-  m_zoom_started = false;
+       m_bNewBrushDrag = false;
+       m_move_started = false;
+       m_zoom_started = false;
 
-  m_nWidth = 0;
-  m_nHeight = 0;
+       m_nWidth = 0;
+       m_nHeight = 0;
 
-  m_vOrigin[0] = 0;
-  m_vOrigin[1] = 20;
-  m_vOrigin[2] = 46;
-  m_fScale = 1;
-  m_viewType = XY;
+       m_vOrigin[0] = 0;
+       m_vOrigin[1] = 20;
+       m_vOrigin[2] = 46;
+       m_fScale = 1;
+       m_viewType = XY;
 
-  m_backgroundActivated = false;
-  m_alpha = 1.0f;
-  m_xmin = 0.0f;
-  m_ymin = 0.0f;
-  m_xmax = 0.0f;
-  m_ymax = 0.0f;
+       m_backgroundActivated = false;
+       m_alpha = 1.0f;
+       m_xmin = 0.0f;
+       m_ymin = 0.0f;
+       m_xmax = 0.0f;
+       m_ymax = 0.0f;
 
-  m_entityCreate = false;
+       m_entityCreate = false;
 
-  m_mnuDrop = 0;
+       m_mnuDrop = ui::Menu(ui::null);
 
-  GlobalWindowObservers_add(m_window_observer);
-  GlobalWindowObservers_connectWidget(m_gl_widget);
+       GlobalWindowObservers_add( m_window_observer );
+       GlobalWindowObservers_connectWidget( m_gl_widget );
 
-  m_window_observer->setRectangleDrawCallback(ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>(*this));
-  m_window_observer->setView(m_view);
+       m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
+       m_window_observer->setView( m_view );
 
-  gtk_widget_ref(m_gl_widget);
+       g_object_ref( m_gl_widget._handle );
 
-  gtk_widget_set_events(m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
-  GTK_WIDGET_SET_FLAGS(m_gl_widget, GTK_CAN_FOCUS);
+       gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
+       gtk_widget_set_can_focus( m_gl_widget, true );
 
-  m_sizeHandler = g_signal_connect(G_OBJECT(m_gl_widget), "size_allocate", G_CALLBACK(xywnd_size_allocate), this);
-  m_exposeHandler = g_signal_connect(G_OBJECT(m_gl_widget), "expose_event", G_CALLBACK(xywnd_expose), this);
+       m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
+       m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
 
-  g_signal_connect(G_OBJECT(m_gl_widget), "button_press_event", G_CALLBACK(xywnd_button_press), this);
-  g_signal_connect(G_OBJECT(m_gl_widget), "button_release_event", G_CALLBACK(xywnd_button_release), this);
-  g_signal_connect(G_OBJECT(m_gl_widget), "motion_notify_event", G_CALLBACK(DeferredMotion::gtk_motion), &m_deferred_motion);
+       m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
+       m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
+       m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
+       m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
 
-  g_signal_connect(G_OBJECT(m_gl_widget), "scroll_event", G_CALLBACK(xywnd_wheel_scroll), this);
+       m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
 
-  Map_addValidCallback(g_map, DeferredDrawOnMapValidChangedCaller(m_deferredDraw));
+       Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
 
-  updateProjection();
-  updateModelview();
+       updateProjection();
+       updateModelview();
 
-  AddSceneChangeCallback(ReferenceCaller<XYWnd, &XYWnd_Update>(*this));
-  AddCameraMovedCallback(ReferenceCaller<XYWnd, &XYWnd_CameraMoved>(*this));
+       AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
+       AddCameraMovedCallback( ReferenceCaller<XYWnd, &XYWnd_CameraMoved>( *this ) );
 
-  PressedButtons_connect(g_pressedButtons, m_gl_widget);
+       PressedButtons_connect( g_pressedButtons, m_gl_widget );
 
-  onMouseDown.connectLast(makeSignalHandler3(MouseDownCaller(), *this));
+       onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
 }
 
-XYWnd::~XYWnd()
-{
-  onDestroyed();
+XYWnd::~XYWnd(){
+       onDestroyed();
 
-  if(m_mnuDrop != 0)
-  {
-    gtk_widget_destroy(GTK_WIDGET(m_mnuDrop));
-    m_mnuDrop = 0;
-  }
+       if ( m_mnuDrop ) {
+               m_mnuDrop.destroy();
+               m_mnuDrop = ui::Menu(ui::null);
+       }
 
-  g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_sizeHandler);
-  g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_exposeHandler);
+       g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
+       g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
 
-  gtk_widget_unref(m_gl_widget);
+       m_gl_widget.unref();
 
-  m_window_observer->release();
+       m_window_observer->release();
 }
 
-void XYWnd::captureStates()
-{
-  m_state_selected = GlobalShaderCache().capture("$XY_OVERLAY");
+void XYWnd::captureStates(){
+       m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
 }
 
-void XYWnd::releaseStates()
-{
-  GlobalShaderCache().release("$XY_OVERLAY");
+void XYWnd::releaseStates(){
+       GlobalShaderCache().release( "$XY_OVERLAY" );
 }
 
-const Vector3& XYWnd::GetOrigin()
-{
-  return m_vOrigin;
+const Vector3& XYWnd::GetOrigin(){
+       return m_vOrigin;
 }
 
-void XYWnd::SetOrigin(const Vector3& origin)
-{
-  m_vOrigin = origin;
-  updateModelview();
+void XYWnd::SetOrigin( const Vector3& origin ){
+       m_vOrigin = origin;
+       updateModelview();
 }
 
-void XYWnd::Scroll(int x, int y)
-{
-  int nDim1 = (m_viewType == YZ) ? 1 : 0;
-  int nDim2 = (m_viewType == XY) ? 1 : 2;
-  m_vOrigin[nDim1] += x / m_fScale;
-  m_vOrigin[nDim2] += y / m_fScale;
-  updateModelview();
-  queueDraw();
+void XYWnd::Scroll( int x, int y ){
+       int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+       int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+       m_vOrigin[nDim1] += x / m_fScale;
+       m_vOrigin[nDim2] += y / m_fScale;
+       updateModelview();
+       queueDraw();
 }
 
-unsigned int Clipper_buttons()
-{
-  return RAD_LBUTTON;
+unsigned int Clipper_buttons(){
+       return RAD_LBUTTON;
 }
 
-void XYWnd::DropClipPoint(int pointx, int pointy)
-{
-  Vector3 point;
+void XYWnd::DropClipPoint( int pointx, int pointy ){
+       Vector3 point;
 
-  XY_ToPoint(pointx, pointy, point);
+       XY_ToPoint( pointx, pointy, point );
 
-  Vector3 mid;
-  Select_GetMid(mid);
-  g_clip_viewtype = static_cast<VIEWTYPE>(GetViewType());
-  const int nDim = (g_clip_viewtype == YZ ) ? 0 : ( (g_clip_viewtype == XZ) ? 1 : 2 );
-  point[nDim] = mid[nDim];
-  vector3_snap(point, GetSnapGridSize());
-  NewClipPoint(point);
+       Vector3 mid;
+       Select_GetMid( mid );
+       g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
+       const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
+       point[nDim] = mid[nDim];
+       vector3_snap( point, GetSnapGridSize() );
+       NewClipPoint( point );
 }
 
-void XYWnd::Clipper_OnLButtonDown(int x, int y)
-{
-  Vector3 mousePosition;
-  XY_ToPoint(x, y , mousePosition);
-  g_pMovingClip = GlobalClipPoints_Find(mousePosition, (VIEWTYPE)m_viewType, m_fScale);
-  if(!g_pMovingClip)
-  {
-    DropClipPoint(x, y);
-  }
+void XYWnd::Clipper_OnLButtonDown( int x, int y ){
+       Vector3 mousePosition;
+       XY_ToPoint( x, y, mousePosition );
+       g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
+       if ( !g_pMovingClip ) {
+               DropClipPoint( x, y );
+       }
 }
 
-void XYWnd::Clipper_OnLButtonUp(int x, int y)
-{
-  if (g_pMovingClip)
-  {
-    g_pMovingClip = 0;
-  }
+void XYWnd::Clipper_OnLButtonUp( int x, int y ){
+       if ( g_pMovingClip ) {
+               g_pMovingClip = 0;
+       }
 }
 
-void XYWnd::Clipper_OnMouseMoved(int x, int y)
-{
-  if (g_pMovingClip)
-  {
-    XY_ToPoint(x, y , g_pMovingClip->m_ptClip);
-    XY_SnapToGrid(g_pMovingClip->m_ptClip);
-    Clip_Update();
-    ClipperChangeNotify();
-  }
+void XYWnd::Clipper_OnMouseMoved( int x, int y ){
+       if ( g_pMovingClip ) {
+               XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
+               XY_SnapToGrid( g_pMovingClip->m_ptClip );
+               Clip_Update();
+               ClipperChangeNotify();
+       }
 }
 
-void XYWnd::Clipper_Crosshair_OnMouseMoved(int x, int y)
-{
-  Vector3 mousePosition;
-  XY_ToPoint(x, y , mousePosition);
-  if(ClipMode() && GlobalClipPoints_Find(mousePosition, (VIEWTYPE)m_viewType, m_fScale) != 0)
-  {
-    GdkCursor *cursor;
-    cursor = gdk_cursor_new (GDK_CROSSHAIR);
-    gdk_window_set_cursor (m_gl_widget->window, cursor);
-    gdk_cursor_unref (cursor);
-  }
-  else
-  {
-    gdk_window_set_cursor (m_gl_widget->window, 0);
-  }
-}
-
-unsigned int MoveCamera_buttons()
-{
-  return RAD_CONTROL | (g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON);
+void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
+       Vector3 mousePosition;
+       XY_ToPoint( x, y, mousePosition );
+       if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
+               GdkCursor *cursor;
+               cursor = gdk_cursor_new( GDK_CROSSHAIR );
+               gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), cursor );
+               gdk_cursor_unref( cursor );
+       }
+       else
+       {
+               gdk_window_set_cursor( gtk_widget_get_window(m_gl_widget), 0 );
+       }
 }
 
-void XYWnd_PositionCamera(XYWnd* xywnd, int x, int y, CamWnd& camwnd)
-{
-  Vector3 origin(Camera_getOrigin(camwnd));
-  xywnd->XY_ToPoint(x, y, origin);
-  xywnd->XY_SnapToGrid(origin);
-  Camera_setOrigin(camwnd, origin);
+unsigned int MoveCamera_buttons(){
+       return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
 }
 
-unsigned int OrientCamera_buttons()
-{
-  if(g_glwindow_globals.m_nMouseType == ETwoButton)
-    return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
-  return RAD_MBUTTON;
+void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
+       Vector3 origin( Camera_getOrigin( camwnd ) );
+       xywnd->XY_ToPoint( x, y, origin );
+       xywnd->XY_SnapToGrid( origin );
+       Camera_setOrigin( camwnd, origin );
 }
 
-void XYWnd_OrientCamera(XYWnd* xywnd, int x, int y, CamWnd& camwnd)
-{
-  Vector3      point = g_vector3_identity;
-  xywnd->XY_ToPoint(x, y, point);
-  xywnd->XY_SnapToGrid(point);
-  vector3_subtract(point, Camera_getOrigin(camwnd));
-
-  int n1 = (xywnd->GetViewType() == XY) ? 1 : 2;
-  int n2 = (xywnd->GetViewType() == YZ) ? 1 : 0;
-  int nAngle = (xywnd->GetViewType() == XY) ? CAMERA_YAW : CAMERA_PITCH;
-  if (point[n1] || point[n2])
-  {
-    Vector3 angles(Camera_getAngles(camwnd));
-    angles[nAngle] = static_cast<float>(radians_to_degrees(atan2 (point[n1], point[n2])));
-    Camera_setAngles(camwnd, angles);
-  }
+unsigned int OrientCamera_buttons(){
+       if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
+               return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
+       }
+       return RAD_MBUTTON;
+}
+
+void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
+       Vector3 point = g_vector3_identity;
+       xywnd->XY_ToPoint( x, y, point );
+       xywnd->XY_SnapToGrid( point );
+       vector3_subtract( point, Camera_getOrigin( camwnd ) );
+
+       int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
+       int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
+       int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
+       if ( point[n1] || point[n2] ) {
+               Vector3 angles( Camera_getAngles( camwnd ) );
+               angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
+               Camera_setAngles( camwnd, angles );
+       }
 }
 
 /*
-==============
-NewBrushDrag
-==============
-*/
-unsigned int NewBrushDrag_buttons()
-{
-  return RAD_LBUTTON;
+   ==============
+   NewBrushDrag
+   ==============
+ */
+unsigned int NewBrushDrag_buttons(){
+       return RAD_LBUTTON;
 }
 
-void XYWnd::NewBrushDrag_Begin(int x, int y)
-{
-  m_NewBrushDrag = 0;
-  m_nNewBrushPressx = x;
-  m_nNewBrushPressy = y;
+void XYWnd::NewBrushDrag_Begin( int x, int y ){
+       m_NewBrushDrag = 0;
+       m_nNewBrushPressx = x;
+       m_nNewBrushPressy = y;
 
-  m_bNewBrushDrag = true;
-  GlobalUndoSystem().start();
+       m_bNewBrushDrag = true;
+       GlobalUndoSystem().start();
 }
 
-void XYWnd::NewBrushDrag_End(int x, int y)
-{
-  if(m_NewBrushDrag != 0)
-  {
-    GlobalUndoSystem().finish("brushDragNew");
-  }
+void XYWnd::NewBrushDrag_End( int x, int y ){
+       if ( m_NewBrushDrag != 0 ) {
+               GlobalUndoSystem().finish( "brushDragNew" );
+       }
 }
 
-void XYWnd::NewBrushDrag(int x, int y)
-{
-  Vector3      mins, maxs;
-  XY_ToPoint(m_nNewBrushPressx, m_nNewBrushPressy, mins);
-  XY_SnapToGrid(mins);
-       XY_ToPoint(x, y, maxs);
-  XY_SnapToGrid(maxs);
-
-  int nDim = (m_viewType == XY) ? 2 : (m_viewType == YZ) ? 0 : 1;
-
-  mins[nDim] = float_snapped(Select_getWorkZone().d_work_min[nDim], GetSnapGridSize());
-  maxs[nDim] = float_snapped(Select_getWorkZone().d_work_max[nDim], GetSnapGridSize());
-
-  if (maxs[nDim] <= mins[nDim])
-    maxs[nDim] = mins[nDim] + GetGridSize();
-
-  for(int i=0 ; i<3 ; i++)
-  {
-    if (mins[i] == maxs[i])
-      return;  // don't create a degenerate brush
-    if (mins[i] > maxs[i])
-    {
-      float    temp = mins[i];
-      mins[i] = maxs[i];
-      maxs[i] = temp;
-    }
-  }
-
-  if(m_NewBrushDrag == 0)
-  {
-    NodeSmartReference node(GlobalBrushCreator().createBrush());
-    Node_getTraversable(Map_FindOrInsertWorldspawn(g_map))->insert(node);
-
-    scene::Path brushpath(makeReference(GlobalSceneGraph().root()));
-    brushpath.push(makeReference(*Map_GetWorldspawn(g_map)));
-    brushpath.push(makeReference(node.get()));
-    selectPath(brushpath, true);
-
-    m_NewBrushDrag = node.get_pointer();
-  }
-
-  // d1223m
-  //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
-  Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs),
-        g_brush_always_caulk ?
-            "textures/common/caulk" : TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
-}
-
-void entitycreate_activated(GtkWidget* item)
-{
-  scene::Node* world_node = Map_FindWorldspawn(g_map);
-  const char* entity_name = gtk_label_get_text(GTK_LABEL(GTK_BIN(item)->child));
-
-  if(!(world_node && string_equal(entity_name, "worldspawn")))
-  {
-    g_pParentWnd->ActiveXY()->OnEntityCreate(entity_name);
-  } else {
-    GlobalRadiant().m_pfnMessageBox(GTK_WIDGET(MainFrame_getWindow()), "There's already a worldspawn in your map!"
-                                        "",
-                                        "Info",
-                                        eMB_OK,
-                                        eMB_ICONDEFAULT);
-  }
-}
-
-void EntityClassMenu_addItem(GtkMenu* menu, const char* name)
-{
-  GtkMenuItem* item = GTK_MENU_ITEM(gtk_menu_item_new_with_label(name));
-  g_signal_connect(G_OBJECT(item), "activate", G_CALLBACK(entitycreate_activated), item);
-  gtk_widget_show(GTK_WIDGET(item));
-  menu_add_item(menu, item);
+void XYWnd::NewBrushDrag( int x, int y ){
+       Vector3 mins, maxs;
+       XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
+       XY_SnapToGrid( mins );
+       XY_ToPoint( x, y, maxs );
+       XY_SnapToGrid( maxs );
+
+       int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
+
+       mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
+       maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
+
+       if ( maxs[nDim] <= mins[nDim] ) {
+               maxs[nDim] = mins[nDim] + GetGridSize();
+       }
+
+       for ( int i = 0 ; i < 3 ; i++ )
+       {
+               if ( mins[i] == maxs[i] ) {
+                       return; // don't create a degenerate brush
+               }
+               if ( mins[i] > maxs[i] ) {
+                       float temp = mins[i];
+                       mins[i] = maxs[i];
+                       maxs[i] = temp;
+               }
+       }
+
+       if ( m_NewBrushDrag == 0 ) {
+               NodeSmartReference node( GlobalBrushCreator().createBrush() );
+               Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
+
+               scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
+               brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
+               brushpath.push( makeReference( node.get() ) );
+               selectPath( brushpath, true );
+
+               m_NewBrushDrag = node.get_pointer();
+       }
+
+       // d1223m
+       //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
+       Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
+                                                               g_brush_always_caulk ?
+                                                               "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
+}
+
+void entitycreate_activated( ui::Widget item ){
+       scene::Node* world_node = Map_FindWorldspawn( g_map );
+       const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
+
+       if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
+               g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
+       }
+       else {
+               GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
+                                                                                                                                                         "",
+                                                                                "Info",
+                                                                                eMB_OK,
+                                                                                eMB_ICONDEFAULT );
+       }
+}
+
+void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
+       auto item = ui::MenuItem( name );
+       item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
+       item.show();
+       menu_add_item( menu, item );
 }
 
 class EntityClassMenuInserter : public EntityClassVisitor
 {
-  typedef std::pair<GtkMenu*, CopiedString> MenuPair;
-  typedef std::vector<MenuPair> MenuStack;
-  MenuStack m_stack;
-  CopiedString m_previous;
+typedef std::pair<ui::Menu, CopiedString> MenuPair;
+typedef std::vector<MenuPair> MenuStack;
+MenuStack m_stack;
+CopiedString m_previous;
 public:
-  EntityClassMenuInserter(GtkMenu* menu)
-  {
-    m_stack.reserve(2);
-    m_stack.push_back(MenuPair(menu, ""));
-  }
-  ~EntityClassMenuInserter()
-  {
-    if(!string_empty(m_previous.c_str()))
-    {
-      addItem(m_previous.c_str(), "");
-    }
-  }
-  void visit(EntityClass* e)
-  {
-    ASSERT_MESSAGE(!string_empty(e->name()), "entity-class has no name");
-    if(!string_empty(m_previous.c_str()))
-    {
-      addItem(m_previous.c_str(), e->name());
-    }
-    m_previous = e->name();
-  }
-  void pushMenu(const CopiedString& name)
-  {
-    GtkMenuItem* item = GTK_MENU_ITEM(gtk_menu_item_new_with_label(name.c_str()));
-    gtk_widget_show(GTK_WIDGET(item));
-    container_add_widget(GTK_CONTAINER(m_stack.back().first), GTK_WIDGET(item));
-
-    GtkMenu* submenu = GTK_MENU(gtk_menu_new());
-    gtk_menu_item_set_submenu(item, GTK_WIDGET(submenu));
-
-    m_stack.push_back(MenuPair(submenu, name));
-  }
-  void popMenu()
-  {
-    m_stack.pop_back();
-  }
-  void addItem(const char* name, const char* next)
-  {
-    const char* underscore = strchr(name, '_');
-
-    if(underscore != 0 && underscore != name)
-    {
-      bool nextEqual = string_equal_n(name, next, (underscore + 1) - name);
-      const char* parent = m_stack.back().second.c_str();
-
-      if(!string_empty(parent)
-        && string_length(parent) == std::size_t(underscore - name)
-        && string_equal_n(name, parent, underscore - name)) // this is a child
-      {
-      }
-      else if(nextEqual)
-      {
-        if(m_stack.size() == 2)
-        {
-          popMenu();
-        }
-        pushMenu(CopiedString(StringRange(name, underscore)));
-      }
-      else if(m_stack.size() == 2)
-      {
-        popMenu();
-      }
-    }
-    else if(m_stack.size() == 2)
-    {
-      popMenu();
-    }
-
-    EntityClassMenu_addItem(m_stack.back().first, name);
-  }
+EntityClassMenuInserter( ui::Menu menu ){
+       m_stack.reserve( 2 );
+       m_stack.push_back( MenuPair( menu, "" ) );
+}
+~EntityClassMenuInserter(){
+       if ( !string_empty( m_previous.c_str() ) ) {
+               addItem( m_previous.c_str(), "" );
+       }
+}
+void visit( EntityClass* e ){
+       ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
+       if ( !string_empty( m_previous.c_str() ) ) {
+               addItem( m_previous.c_str(), e->name() );
+       }
+       m_previous = e->name();
+}
+void pushMenu( const CopiedString& name ){
+       auto item = ui::MenuItem( name.c_str() );
+       item.show();
+       m_stack.back().first.add(item);
+
+       auto submenu = ui::Menu(ui::New);
+       gtk_menu_item_set_submenu( item, submenu  );
+
+       m_stack.push_back( MenuPair( submenu, name ) );
+}
+void popMenu(){
+       m_stack.pop_back();
+}
+void addItem( const char* name, const char* next ){
+       const char* underscore = strchr( name, '_' );
+
+       if ( underscore != 0 && underscore != name ) {
+               bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
+               const char* parent = m_stack.back().second.c_str();
+
+               if ( !string_empty( parent )
+                        && string_length( parent ) == std::size_t( underscore - name )
+                        && string_equal_n( name, parent, underscore - name ) ) { // this is a child
+               }
+               else if ( nextEqual ) {
+                       if ( m_stack.size() == 2 ) {
+                               popMenu();
+                       }
+                       pushMenu( CopiedString( StringRange( name, underscore ) ) );
+               }
+               else if ( m_stack.size() == 2 ) {
+                       popMenu();
+               }
+       }
+       else if ( m_stack.size() == 2 ) {
+               popMenu();
+       }
+
+       EntityClassMenu_addItem( m_stack.back().first, name );
+}
 };
 
-void XYWnd::OnContextMenu()
-{
-  if (g_xywindow_globals.m_bRightClick == false)
-    return;
+void XYWnd::OnContextMenu(){
+       if ( g_xywindow_globals.m_bRightClick == false ) {
+               return;
+       }
 
-  if (m_mnuDrop == 0) // first time, load it up
-  {
-    GtkMenu* menu = m_mnuDrop = GTK_MENU(gtk_menu_new());
+       if ( !m_mnuDrop ) { // first time, load it up
+               auto menu = m_mnuDrop = ui::Menu(ui::New);
 
-    EntityClassMenuInserter inserter(menu);
-    GlobalEntityClassManager().forEach(inserter);
-  }
+               EntityClassMenuInserter inserter( menu );
+               GlobalEntityClassManager().forEach( inserter );
+       }
 
-  gtk_menu_popup(m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME);
+       gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
 }
 
 FreezePointer g_xywnd_freezePointer;
 
-unsigned int Move_buttons()
-{
-  return RAD_RBUTTON;
+unsigned int Move_buttons(){
+       return RAD_RBUTTON;
 }
 
-void XYWnd_moveDelta(int x, int y, unsigned int state, void* data)
-{
-  reinterpret_cast<XYWnd*>(data)->EntityCreate_MouseMove(x, y);
-  reinterpret_cast<XYWnd*>(data)->Scroll(-x, y);
+void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
+       reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
+       reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
 }
 
-gboolean XYWnd_Move_focusOut(GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd)
-{
-  xywnd->Move_End();
-  return FALSE;
+gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
+       xywnd->Move_End();
+       return FALSE;
 }
 
-void XYWnd::Move_Begin()
-{
-  if(m_move_started)
-  {
-    Move_End();
-  }
-  m_move_started = true;
-  g_xywnd_freezePointer.freeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this);
-  m_move_focusOut = g_signal_connect(G_OBJECT(m_gl_widget), "focus_out_event", G_CALLBACK(XYWnd_Move_focusOut), this);
+void XYWnd::Move_Begin(){
+       if ( m_move_started ) {
+               Move_End();
+       }
+       m_move_started = true;
+       g_xywnd_freezePointer.freeze_pointer( m_parent  ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
+       m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
 }
 
-void XYWnd::Move_End()
-{
-  m_move_started = false;
-  g_xywnd_freezePointer.unfreeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow());
-  g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_move_focusOut);
+void XYWnd::Move_End(){
+       m_move_started = false;
+       g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
+       g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
 }
 
-unsigned int Zoom_buttons()
-{
-  return RAD_RBUTTON | RAD_SHIFT;
+unsigned int Zoom_buttons(){
+       return RAD_RBUTTON | RAD_SHIFT;
 }
 
 int g_dragZoom = 0;
 
-void XYWnd_zoomDelta(int x, int y, unsigned int state, void* data)
-{
-  if(y != 0)
-  {
-    g_dragZoom += y;
-
-    while(abs(g_dragZoom) > 8)
-    {
-      if(g_dragZoom > 0)
-      {
-        XYWnd_ZoomOut(reinterpret_cast<XYWnd*>(data));
-        g_dragZoom -= 8;
-      }
-      else
-      {
-        XYWnd_ZoomIn(reinterpret_cast<XYWnd*>(data));
-        g_dragZoom += 8;
-      }
-    }
-  }
-}
-
-gboolean XYWnd_Zoom_focusOut(GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd)
-{
-  xywnd->Zoom_End();
-  return FALSE;
+void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
+       if ( y != 0 ) {
+               g_dragZoom += y;
+
+               while ( abs( g_dragZoom ) > 8 )
+               {
+                       if ( g_dragZoom > 0 ) {
+                               XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
+                               g_dragZoom -= 8;
+                       }
+                       else
+                       {
+                               XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
+                               g_dragZoom += 8;
+                       }
+               }
+       }
 }
 
-void XYWnd::Zoom_Begin()
-{
-  if(m_zoom_started)
-  {
-    Zoom_End();
-  }
-  m_zoom_started = true;
-  g_dragZoom = 0;
-  g_xywnd_freezePointer.freeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this);
-  m_zoom_focusOut = g_signal_connect(G_OBJECT(m_gl_widget), "focus_out_event", G_CALLBACK(XYWnd_Zoom_focusOut), this);
+gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
+       xywnd->Zoom_End();
+       return FALSE;
 }
 
-void XYWnd::Zoom_End()
-{
-  m_zoom_started = false;
-  g_xywnd_freezePointer.unfreeze_pointer(m_parent != 0 ? m_parent : MainFrame_getWindow());
-  g_signal_handler_disconnect(G_OBJECT(m_gl_widget), m_zoom_focusOut);
+void XYWnd::Zoom_Begin(){
+       if ( m_zoom_started ) {
+               Zoom_End();
+       }
+       m_zoom_started = true;
+       g_dragZoom = 0;
+       g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
+       m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
+}
+
+void XYWnd::Zoom_End(){
+       m_zoom_started = false;
+       g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
+       g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
 }
 
 // makes sure the selected brush or camera is in view
-void XYWnd::PositionView(const Vector3& position)
-{
-  int nDim1 = (m_viewType == YZ) ? 1 : 0;
-  int nDim2 = (m_viewType == XY) ? 1 : 2;
+void XYWnd::PositionView( const Vector3& position ){
+       int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+       int nDim2 = ( m_viewType == XY ) ? 1 : 2;
 
-  m_vOrigin[nDim1] = position[nDim1];
-  m_vOrigin[nDim2] = position[nDim2];
+       m_vOrigin[nDim1] = position[nDim1];
+       m_vOrigin[nDim2] = position[nDim2];
 
-  updateModelview();
+       updateModelview();
 
-  XYWnd_Update(*this);
+       XYWnd_Update( *this );
 }
 
-void XYWnd::SetViewType(VIEWTYPE viewType)
-{
-  m_viewType = viewType;
-  updateModelview();
+void XYWnd::SetViewType( VIEWTYPE viewType ){
+       m_viewType = viewType;
+       updateModelview();
 
-  if(m_parent != 0)
-  {
-    gtk_window_set_title(m_parent, ViewType_getTitle(m_viewType));
-  }
+       if ( m_parent ) {
+               gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
+       }
 }
 
 
-inline WindowVector WindowVector_forInteger(int x, int y)
-{
-  return WindowVector(static_cast<float>(x), static_cast<float>(y));
+inline WindowVector WindowVector_forInteger( int x, int y ){
+       return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
 }
 
-void XYWnd::mouseDown(const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers)
-{
-  XY_MouseDown(static_cast<int>(position.x()), static_cast<int>(position.y()), buttons_for_button_and_modifiers(button, modifiers));
+void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
+       XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
 }
-void XYWnd::XY_MouseDown (int x, int y, unsigned int buttons)
-{
-  if(buttons == Move_buttons())
-  {
-    Move_Begin();
-    EntityCreate_MouseDown(x, y);
-  }
-  else if(buttons == Zoom_buttons())
-  {
-    Zoom_Begin();
-  }
-  else if(ClipMode() && buttons == Clipper_buttons())
-  {
-    Clipper_OnLButtonDown(x, y);
-  }
-  else if(buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0)
-  {
-    NewBrushDrag_Begin(x, y);
-  }
-  // control mbutton = move camera
-  else if (buttons == MoveCamera_buttons())
-  {
-    XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
-  }
-  // mbutton = angle camera
-  else if(buttons == OrientCamera_buttons())
-  {
-    XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
-  }
-  else
-  {
-    m_window_observer->onMouseDown(WindowVector_forInteger(x, y), button_for_flags(buttons), modifiers_for_flags(buttons));
-  }
-}
-
-void XYWnd::XY_MouseUp(int x, int y, unsigned int buttons)
-{
-  if(m_move_started)
-  {
-    Move_End();
-    EntityCreate_MouseUp(x, y);
-  }
-  else if(m_zoom_started)
-  {
-    Zoom_End();
-  }
-  else if (ClipMode() && buttons == Clipper_buttons())
-  {
-    Clipper_OnLButtonUp(x, y);
-  }
-  else if (m_bNewBrushDrag)
-  {
-    m_bNewBrushDrag = false;
-    NewBrushDrag_End(x, y);
-  }
-  else
-  {
-    m_window_observer->onMouseUp(WindowVector_forInteger(x, y), button_for_flags(buttons), modifiers_for_flags(buttons));
-  }
-}
-
-void XYWnd::XY_MouseMoved (int x, int y, unsigned int buttons)
-{
-  // rbutton = drag xy origin
-  if(m_move_started)
-  {
-  }
-  // zoom in/out
-  else if(m_zoom_started)
-  {
-  }
-
-  else if (ClipMode() && g_pMovingClip != 0)
-  {
-    Clipper_OnMouseMoved(x, y);
-  }
-  // lbutton without selection = drag new brush
-  else if (m_bNewBrushDrag)
-  {
-    NewBrushDrag(x, y);
-  }
-
-  // control mbutton = move camera
-  else if (getButtonState() == MoveCamera_buttons())
-  {
-    XYWnd_PositionCamera(this, x, y, *g_pParentWnd->GetCamWnd());
-  }
-
-  // mbutton = angle camera
-  else if (getButtonState() == OrientCamera_buttons())
-  {
-    XYWnd_OrientCamera(this, x, y, *g_pParentWnd->GetCamWnd());
-  }
-
-  else
-  {
-    m_window_observer->onMouseMotion(WindowVector_forInteger(x, y), modifiers_for_flags(buttons));
-
-    m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
-    XY_ToPoint(x, y , m_mousePosition);
-    XY_SnapToGrid(m_mousePosition);
-
-    StringOutputStream status(64);
-    status << "x:: " << FloatFormat(m_mousePosition[0], 6, 1)
-      << "  y:: " << FloatFormat(m_mousePosition[1], 6, 1)
-      << "  z:: " << FloatFormat(m_mousePosition[2], 6, 1);
-    g_pParentWnd->SetStatusText(g_pParentWnd->m_position_status, status.c_str());
-
-    if (g_bCrossHairs)
-    {
-      XYWnd_Update(*this);
-    }
-
-    Clipper_Crosshair_OnMouseMoved(x, y);
-  }
-}
-
-void XYWnd::EntityCreate_MouseDown(int x, int y)
-{
-  m_entityCreate = true;
-  m_entityCreate_x = x;
-  m_entityCreate_y = y;
+void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
+       if ( buttons == Move_buttons() ) {
+               Move_Begin();
+               EntityCreate_MouseDown( x, y );
+       }
+       else if ( buttons == Zoom_buttons() ) {
+               Zoom_Begin();
+       }
+       else if ( ClipMode() && buttons == Clipper_buttons() ) {
+               Clipper_OnLButtonDown( x, y );
+       }
+       else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
+               NewBrushDrag_Begin( x, y );
+       }
+       // control mbutton = move camera
+       else if ( buttons == MoveCamera_buttons() ) {
+               XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+       }
+       // mbutton = angle camera
+       else if ( buttons == OrientCamera_buttons() ) {
+               XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+       }
+       else
+       {
+               m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
+       }
+}
+
+void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
+       if ( m_move_started ) {
+               Move_End();
+               EntityCreate_MouseUp( x, y );
+       }
+       else if ( m_zoom_started ) {
+               Zoom_End();
+       }
+       else if ( ClipMode() && buttons == Clipper_buttons() ) {
+               Clipper_OnLButtonUp( x, y );
+       }
+       else if ( m_bNewBrushDrag ) {
+               m_bNewBrushDrag = false;
+               NewBrushDrag_End( x, y );
+       }
+       else
+       {
+               m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
+       }
+}
+
+void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
+       // rbutton = drag xy origin
+       if ( m_move_started ) {
+       }
+       // zoom in/out
+       else if ( m_zoom_started ) {
+       }
+
+       else if ( ClipMode() && g_pMovingClip != 0 ) {
+               Clipper_OnMouseMoved( x, y );
+       }
+       // lbutton without selection = drag new brush
+       else if ( m_bNewBrushDrag ) {
+               NewBrushDrag( x, y );
+       }
+
+       // control mbutton = move camera
+       else if ( getButtonState() == MoveCamera_buttons() ) {
+               XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+       }
+
+       // mbutton = angle camera
+       else if ( getButtonState() == OrientCamera_buttons() ) {
+               XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
+       }
+
+       else
+       {
+               m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
+
+               m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
+               XY_ToPoint( x, y, m_mousePosition );
+               XY_SnapToGrid( m_mousePosition );
+
+               StringOutputStream status( 64 );
+               status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
+                          << "  y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
+                          << "  z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
+               g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
+
+               if ( g_bCrossHairs ) {
+                       XYWnd_Update( *this );
+               }
+
+               Clipper_Crosshair_OnMouseMoved( x, y );
+       }
 }
 
-void XYWnd::EntityCreate_MouseMove(int x, int y)
-{
-  if(m_entityCreate && (m_entityCreate_x != x || m_entityCreate_y != y))
-  {
-    m_entityCreate = false;
-  }
+void XYWnd::EntityCreate_MouseDown( int x, int y ){
+       m_entityCreate = true;
+       m_entityCreate_x = x;
+       m_entityCreate_y = y;
 }
 
-void XYWnd::EntityCreate_MouseUp(int x, int y)
-{
-  if(m_entityCreate)
-  {
-    m_entityCreate = false;
-    OnContextMenu();
-  }
+void XYWnd::EntityCreate_MouseMove( int x, int y ){
+       if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
+               m_entityCreate = false;
+       }
 }
 
-inline float screen_normalised(int pos, unsigned int size)
-{
-  return ((2.0f * pos) / size) - 1.0f;
+void XYWnd::EntityCreate_MouseUp( int x, int y ){
+       if ( m_entityCreate ) {
+               m_entityCreate = false;
+               OnContextMenu();
+       }
 }
 
-inline float normalised_to_world(float normalised, float world_origin, float normalised2world_scale)
-{
-  return world_origin + normalised * normalised2world_scale;
+inline float screen_normalised( int pos, unsigned int size ){
+       return ( ( 2.0f * pos ) / size ) - 1.0f;
+}
+
+inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
+       return world_origin + normalised * normalised2world_scale;
 }
 
 
 // TTimo: watch it, this doesn't init one of the 3 coords
-void XYWnd::XY_ToPoint (int x, int y, Vector3& point)
-{
-  float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
-  float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
-  if (m_viewType == XY)
-  {
-    point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
-    point[1] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[1], normalised2world_scale_y);
-  }
-  else if (m_viewType == YZ)
-  {
-    point[1] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[1], normalised2world_scale_x);
-    point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
-  }
-  else
-  {
-    point[0] = normalised_to_world(screen_normalised(x, m_nWidth), m_vOrigin[0], normalised2world_scale_x);
-    point[2] = normalised_to_world(-screen_normalised(y, m_nHeight), m_vOrigin[2], normalised2world_scale_y);
-  }
-}
-
-void XYWnd::XY_SnapToGrid(Vector3& point)
-{
-  if (m_viewType == XY)
-  {
-    point[0] = float_snapped(point[0], GetSnapGridSize());
-    point[1] = float_snapped(point[1], GetSnapGridSize());
-  }
-  else if (m_viewType == YZ)
-  {
-    point[1] = float_snapped(point[1], GetSnapGridSize());
-    point[2] = float_snapped(point[2], GetSnapGridSize());
-  }
-  else
-  {
-    point[0] = float_snapped(point[0], GetSnapGridSize());
-    point[2] = float_snapped(point[2], GetSnapGridSize());
-  }
-}
-
-void XYWnd::XY_LoadBackgroundImage(const char *name)
-{
-       const char* relative = path_make_relative(name, GlobalFileSystem().findRoot(name));
-       if (relative == name)
+void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
+       float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
+       float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
+       if ( m_viewType == XY ) {
+               point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
+               point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
+       }
+       else if ( m_viewType == YZ ) {
+               point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
+               point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
+       }
+       else
+       {
+               point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
+               point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
+       }
+}
+
+void XYWnd::XY_SnapToGrid( Vector3& point ){
+       if ( m_viewType == XY ) {
+               point[0] = float_snapped( point[0], GetSnapGridSize() );
+               point[1] = float_snapped( point[1], GetSnapGridSize() );
+       }
+       else if ( m_viewType == YZ ) {
+               point[1] = float_snapped( point[1], GetSnapGridSize() );
+               point[2] = float_snapped( point[2], GetSnapGridSize() );
+       }
+       else
+       {
+               point[0] = float_snapped( point[0], GetSnapGridSize() );
+               point[2] = float_snapped( point[2], GetSnapGridSize() );
+       }
+}
+
+void XYWnd::XY_LoadBackgroundImage( const char *name ){
+       const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
+       if ( relative == name ) {
                globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
+       }
 
        char fileNameWithoutExt[512];
-       strncpy(fileNameWithoutExt, relative, sizeof(fileNameWithoutExt) - 1);
+       strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
        fileNameWithoutExt[512 - 1] = '\0';
-       fileNameWithoutExt[strlen(fileNameWithoutExt) - 4] = '\0';
+       fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
 
-       Image *image = QERApp_LoadImage(0, fileNameWithoutExt);
-       if (!image) {
+       Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
+       if ( !image ) {
                globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
                return;
        }
-       g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc(sizeof(qtexture_t));
-       LoadTextureRGBA(g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight());
+       g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
+       LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
        globalOutputStream() << "Loaded background texture " << relative << "\n";
        g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
 
        int m_ix, m_iy;
-       switch(g_pParentWnd->ActiveXY()->m_viewType)
+       switch ( g_pParentWnd->ActiveXY()->m_viewType )
        {
-               case XY:
-                       m_ix = 0;
-                       m_iy = 1;
-                       break;
-               case XZ:
-                       m_ix = 0;
-                       m_iy = 2;
-                       break;
-               case YZ:
-                       m_ix = 1;
-                       m_iy = 2;
-                       break;
+       case XY:
+               m_ix = 0;
+               m_iy = 1;
+               break;
+       case XZ:
+               m_ix = 0;
+               m_iy = 2;
+               break;
+       case YZ:
+               m_ix = 1;
+               m_iy = 2;
+               break;
        }
 
        Vector3 min, max;
-       Select_GetBounds(min, max);
+       Select_GetBounds( min, max );
        g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
        g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
        g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
        g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
 }
 
-void XYWnd::XY_DisableBackground (void)
-{
+void XYWnd::XY_DisableBackground( void ){
        g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
-       if (g_pParentWnd->ActiveXY()->m_tex)
-               free(g_pParentWnd->ActiveXY()->m_tex);
+       if ( g_pParentWnd->ActiveXY()->m_tex ) {
+               free( g_pParentWnd->ActiveXY()->m_tex );
+       }
        g_pParentWnd->ActiveXY()->m_tex = NULL;
 }
 
-void WXY_BackgroundSelect(void)
-{
-       bool brushesSelected = Scene_countSelectedBrushes(GlobalSceneGraph()) != 0;
-       if (!brushesSelected) {
-               gtk_MessageBox(0, "You have to select some brushes to get the bounding box for.\n",
-                                       "No selection", eMB_OK, eMB_ICONERROR);
+void WXY_BackgroundSelect( void ){
+       bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
+       if ( !brushesSelected ) {
+               ui::root.alert( "You have to select some brushes to get the bounding box for.\n",
+                                               "No selection", ui::alert_type::OK, ui::alert_icon::Error );
                return;
        }
 
-       const char *filename = file_dialog(GTK_WIDGET(MainFrame_getWindow()), TRUE, "Background Image", NULL, NULL);
+       const char *filename = MainFrame_getWindow().file_dialog( TRUE, "Background Image", NULL, NULL );
        g_pParentWnd->ActiveXY()->XY_DisableBackground();
-       if (filename)
-               g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage(filename);
+       if ( filename ) {
+               g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
+       }
 }
 
 /*
-============================================================================
+   ============================================================================
 
-DRAWING
+   DRAWING
 
-============================================================================
-*/
+   ============================================================================
+ */
 
 /*
-==============
-XY_DrawGrid
-==============
-*/
+   ==============
+   XY_DrawGrid
+   ==============
+ */
 
-double two_to_the_power(int power)
-{
-  return pow(2.0f, power);
+double two_to_the_power( int power ){
+       return pow( 2.0f, power );
 }
 
-void XYWnd::XY_DrawAxis(void)
-{
-       if ( g_xywindow_globals_private.show_axis) {
+void XYWnd::XY_DrawAxis( void ){
+       if ( g_xywindow_globals_private.show_axis ) {
                const char g_AxisName[3] = { 'X', 'Y', 'Z' };
-               const int nDim1 = (m_viewType == YZ) ? 1 : 0;
-               const int nDim2 = (m_viewType == XY) ? 1 : 2;
-               const int w = (m_nWidth / 2 / m_fScale);
-               const int h = (m_nHeight / 2 / m_fScale);
+               const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+               const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+               const int w = ( m_nWidth / 2 / m_fScale );
+               const int h = ( m_nHeight / 2 / m_fScale );
 
-               const Vector3& colourX = (m_viewType == YZ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
-               const Vector3& colourY = (m_viewType == XY) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
+               const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
+               const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
 
                // draw two lines with corresponding axis colors to highlight current view
                // horizontal line: nDim1 color
-               glLineWidth(2);
+               glLineWidth( 2 );
                glBegin( GL_LINES );
-               glColor3fv (vector3_to_array(colourX));
+               glColor3fv( vector3_to_array( colourX ) );
                glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
                glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
                glVertex2f( 0, 0 );
                glVertex2f( 32 / m_fScale, 0 );
-               glColor3fv (vector3_to_array(colourY));
+               glColor3fv( vector3_to_array( colourY ) );
                glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
                glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
                glVertex2f( 0, 0 );
                glVertex2f( 0, 32 / m_fScale );
                glEnd();
-               glLineWidth(1);
+               glLineWidth( 1 );
                // now print axis symbols
-               glColor3fv (vector3_to_array(colourX));
-               glRasterPos2f ( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
-               GlobalOpenGL().drawChar(g_AxisName[nDim1]);
-               glRasterPos2f (28 / m_fScale, -10 / m_fScale );
-               GlobalOpenGL().drawChar(g_AxisName[nDim1]);
-               glColor3fv (vector3_to_array(colourY));
-               glRasterPos2f ( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
-               GlobalOpenGL().drawChar(g_AxisName[nDim2]);
-               glRasterPos2f ( -10 / m_fScale, 28 / m_fScale );
-               GlobalOpenGL().drawChar(g_AxisName[nDim2]);
+               glColor3fv( vector3_to_array( colourX ) );
+               glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
+               GlobalOpenGL().drawChar( g_AxisName[nDim1] );
+               glRasterPos2f28 / m_fScale, -10 / m_fScale );
+               GlobalOpenGL().drawChar( g_AxisName[nDim1] );
+               glColor3fv( vector3_to_array( colourY ) );
+               glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
+               GlobalOpenGL().drawChar( g_AxisName[nDim2] );
+               glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
+               GlobalOpenGL().drawChar( g_AxisName[nDim2] );
        }
 }
 
-void XYWnd::XY_DrawBackground(void)
-{
-       glPushAttrib(GL_ALL_ATTRIB_BITS);
+void XYWnd::XY_DrawBackground( void ){
+       glPushAttrib( GL_ALL_ATTRIB_BITS );
 
-       glEnable(GL_TEXTURE_2D);
-       glEnable(GL_BLEND);
-       glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-       glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
-       glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
+       glEnable( GL_TEXTURE_2D );
+       glEnable( GL_BLEND );
+       glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+       glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
+       glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
+       glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
 
-       glPolygonMode(GL_FRONT, GL_FILL);
+       glPolygonMode( GL_FRONT, GL_FILL );
 
-       glBindTexture(GL_TEXTURE_2D, m_tex->texture_number);
-       glBegin(GL_QUADS);
+       glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
+       glBegin( GL_QUADS );
 
-       glColor4f(1.0, 1.0, 1.0, m_alpha);
-       glTexCoord2f(0.0, 1.0);
-       glVertex2f(m_xmin, m_ymin);
+       glColor4f( 1.0, 1.0, 1.0, m_alpha );
+       glTexCoord2f( 0.0, 1.0 );
+       glVertex2f( m_xmin, m_ymin );
 
-       glTexCoord2f(1.0, 1.0);
-       glVertex2f(m_xmax, m_ymin);
+       glTexCoord2f( 1.0, 1.0 );
+       glVertex2f( m_xmax, m_ymin );
 
-       glTexCoord2f(1.0, 0.0);
-       glVertex2f(m_xmax, m_ymax);
+       glTexCoord2f( 1.0, 0.0 );
+       glVertex2f( m_xmax, m_ymax );
 
-       glTexCoord2f(0.0, 0.0);
-       glVertex2f(m_xmin, m_ymax);
+       glTexCoord2f( 0.0, 0.0 );
+       glVertex2f( m_xmin, m_ymax );
 
        glEnd();
-       glBindTexture(GL_TEXTURE_2D, 0);
+       glBindTexture( GL_TEXTURE_2D, 0 );
 
        glPopAttrib();
 }
 
-void XYWnd::XY_DrawGrid(void) {
-       float   x, y, xb, xe, yb, ye;
-       float           w, h, a;
-       char    text[32];
+void XYWnd::XY_DrawGrid( void ) {
+       float x, y, xb, xe, yb, ye;
+       float w, h, a;
+       char text[32];
        float step, minor_step, stepx, stepy;
        step = minor_step = stepx = stepy = GetGridSize();
 
        int minor_power = Grid_getPower();
        int mask;
 
-       while ((minor_step * m_fScale) <= 4.0f) { // make sure minor grid spacing is at least 4 pixels on the screen
+       while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
                ++minor_power;
                minor_step *= 2;
        }
        int power = minor_power;
-       while ((power % 3) != 0 || (step * m_fScale) <= 32.0f) { // make sure major grid spacing is at least 32 pixels on the screen
+       while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
                ++power;
-               step = float(two_to_the_power(power));
+               step = float(two_to_the_power( power ) );
        }
-       mask = (1 << (power - minor_power)) - 1;
-       while ((stepx * m_fScale) <= 32.0f) // text step x must be at least 32
+       mask = ( 1 << ( power - minor_power ) ) - 1;
+       while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
                stepx *= 2;
-       while ((stepy * m_fScale) <= 32.0f) // text step y must be at least 32
+       while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
                stepy *= 2;
 
-       a = ((GetSnapGridSize() > 0.0f) ? 1.0f : 0.3f);
+       a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
 
-       glDisable(GL_TEXTURE_2D);
-       glDisable(GL_TEXTURE_1D);
-       glDisable(GL_DEPTH_TEST);
-       glDisable(GL_BLEND);
-       glLineWidth(1);
+       glDisable( GL_TEXTURE_2D );
+       glDisable( GL_TEXTURE_1D );
+       glDisable( GL_DEPTH_TEST );
+       glDisable( GL_BLEND );
+       glLineWidth( 1 );
 
-       w = (m_nWidth / 2 / m_fScale);
-       h = (m_nHeight / 2 / m_fScale);
+       w = ( m_nWidth / 2 / m_fScale );
+       h = ( m_nHeight / 2 / m_fScale );
 
-       const int nDim1 = (m_viewType == YZ) ? 1 : 0;
-       const int nDim2 = (m_viewType == XY) ? 1 : 2;
+       const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+       const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
 
        xb = m_vOrigin[nDim1] - w;
-       if (xb < region_mins[nDim1])
+       if ( xb < region_mins[nDim1] ) {
                xb = region_mins[nDim1];
-       xb = step * floor (xb / step);
+       }
+       xb = step * floor( xb / step );
 
        xe = m_vOrigin[nDim1] + w;
-       if (xe > region_maxs[nDim1])
+       if ( xe > region_maxs[nDim1] ) {
                xe = region_maxs[nDim1];
-       xe = step * ceil (xe / step);
+       }
+       xe = step * ceil( xe / step );
 
        yb = m_vOrigin[nDim2] - h;
-       if (yb < region_mins[nDim2])
+       if ( yb < region_mins[nDim2] ) {
                yb = region_mins[nDim2];
-       yb = step * floor (yb / step);
+       }
+       yb = step * floor( yb / step );
 
        ye = m_vOrigin[nDim2] + h;
-       if (ye > region_maxs[nDim2])
+       if ( ye > region_maxs[nDim2] ) {
                ye = region_maxs[nDim2];
-       ye = step * ceil (ye / step);
+       }
+       ye = step * ceil( ye / step );
 
-#define COLORS_DIFFER(a,b) \
-  ((a)[0] != (b)[0] || \
-   (a)[1] != (b)[1] || \
-   (a)[2] != (b)[2])
+#define COLORS_DIFFER( a,b ) \
+       ( ( a )[0] != ( b )[0] || \
+         ( a )[1] != ( b )[1] || \
+         ( a )[2] != ( b )[2] )
 
        // djbob
        // draw minor blocks
-       if (g_xywindow_globals_private.d_showgrid || a < 1.0f) {
-               if(a < 1.0f)
-                       glEnable(GL_BLEND);
+       if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
+               if ( a < 1.0f ) {
+                       glEnable( GL_BLEND );
+               }
 
-               if (COLORS_DIFFER(g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback)) {
-                       glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridminor, a)));
+               if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
+                       glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
 
-                       glBegin (GL_LINES);
+                       glBegin( GL_LINES );
                        int i = 0;
-                       for (x = xb ; x < xe ; x += minor_step, ++i) {
-                               if ((i & mask) != 0) {
-                                       glVertex2f (x, yb);
-                                       glVertex2f (x, ye);
+                       for ( x = xb ; x < xe ; x += minor_step, ++i ) {
+                               if ( ( i & mask ) != 0 ) {
+                                       glVertex2f( x, yb );
+                                       glVertex2f( x, ye );
                                }
                        }
                        i = 0;
-                       for (y = yb ; y < ye ; y += minor_step, ++i) {
-                               if ((i & mask) != 0) {
-                                       glVertex2f (xb, y);
-                                       glVertex2f (xe, y);
+                       for ( y = yb ; y < ye ; y += minor_step, ++i ) {
+                               if ( ( i & mask ) != 0 ) {
+                                       glVertex2f( xb, y );
+                                       glVertex2f( xe, y );
                                }
                        }
                        glEnd();
                }
 
                // draw major blocks
-               if (COLORS_DIFFER(g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor)) {
-                       glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridmajor, a)));
+               if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
+                       glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
 
-                       glBegin (GL_LINES);
-                       for (x = xb ; x <= xe ; x += step) {
-                               glVertex2f (x, yb);
-                               glVertex2f (x, ye);
+                       glBegin( GL_LINES );
+                       for ( x = xb ; x <= xe ; x += step ) {
+                               glVertex2f( x, yb );
+                               glVertex2f( x, ye );
                        }
-                       for (y = yb ; y <= ye ; y += step) {
-                               glVertex2f (xb, y);
-                               glVertex2f (xe, y);
+                       for ( y = yb ; y <= ye ; y += step ) {
+                               glVertex2f( xb, y );
+                               glVertex2f( xe, y );
                        }
                        glEnd();
                }
 
-               if(a < 1.0f)
-                       glDisable(GL_BLEND);
+               if ( a < 1.0f ) {
+                       glDisable( GL_BLEND );
+               }
        }
 
        // draw coordinate text if needed
-       if ( g_xywindow_globals_private.show_coordinates) {
-               glColor4fv(vector4_to_array(Vector4(g_xywindow_globals.color_gridtext, 1.0f)));
-               // why does this not work on windows:
-               //   float offx = m_vOrigin[nDim2] + h - (1 + GlobalOpenGL().m_fontAscent) / m_fScale;
-               float offx = m_vOrigin[nDim2] + h - 13                                / m_fScale;
-               float offy = m_vOrigin[nDim1] - w +  1                                / m_fScale;
-               for (x = xb - fmod(xb, stepx); x <= xe ; x += stepx) {
-                       glRasterPos2f (x, offx);
-                       sprintf (text, "%g", x);
-                       GlobalOpenGL().drawString(text);
+       if ( g_xywindow_globals_private.show_coordinates ) {
+               glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
+               float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
+               float offy = m_vOrigin[nDim1] - w +  4                                            / m_fScale;
+               for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
+                       glRasterPos2f( x, offx );
+                       sprintf( text, "%g", x );
+                       GlobalOpenGL().drawString( text );
                }
-               for (y = yb - fmod(yb, stepy); y <= ye ; y += stepy) {
-                       glRasterPos2f (offy, y);
-                       sprintf (text, "%g", y);
-                       GlobalOpenGL().drawString(text);
+               for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
+                       glRasterPos2f( offy, y );
+                       sprintf( text, "%g", y );
+                       GlobalOpenGL().drawString( text );
                }
 
-               if (Active())
-                       glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
+               if ( Active() ) {
+                       glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
+               }
 
                // we do this part (the old way) only if show_axis is disabled
-               if (!g_xywindow_globals_private.show_axis) {
-                       glRasterPos2f ( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
+               if ( !g_xywindow_globals_private.show_axis ) {
+                       glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
 
-                       GlobalOpenGL().drawString(ViewType_getTitle(m_viewType));
+                       GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
                }
        }
 
@@ -1879,7 +1742,7 @@ void XYWnd::XY_DrawGrid(void) {
 
        // show current work zone?
        // the work zone is used to place dropped points and brushes
-       if (g_xywindow_globals_private.d_show_work) {
+       if ( g_xywindow_globals_private.d_show_work ) {
                glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
                glBegin( GL_LINES );
                glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
@@ -1895,864 +1758,823 @@ void XYWnd::XY_DrawGrid(void) {
 }
 
 /*
-==============
-XY_DrawBlockGrid
-==============
-*/
-void XYWnd::XY_DrawBlockGrid()
-{
-  if(Map_FindWorldspawn(g_map) == 0)
-  {
-    return;
-  }
-  const char *value = Node_getEntity(*Map_GetWorldspawn(g_map))->getKeyValue("_blocksize" );
-  if (strlen(value))
-       sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
-
-  if (!g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024)
-         // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
-       g_xywindow_globals_private.blockSize = 1024;
-
-  float        x, y, xb, xe, yb, ye;
-  float                w, h;
-  char text[32];
-
-  glDisable(GL_TEXTURE_2D);
-  glDisable(GL_TEXTURE_1D);
-  glDisable(GL_DEPTH_TEST);
-  glDisable(GL_BLEND);
-
-  w = (m_nWidth / 2 / m_fScale);
-  h = (m_nHeight / 2 / m_fScale);
-
-  int nDim1 = (m_viewType == YZ) ? 1 : 0;
-  int nDim2 = (m_viewType == XY) ? 1 : 2;
-
-  xb = m_vOrigin[nDim1] - w;
-  if (xb < region_mins[nDim1])
-    xb = region_mins[nDim1];
-  xb = static_cast<float>(g_xywindow_globals_private.blockSize * floor (xb/g_xywindow_globals_private.blockSize));
-
-  xe = m_vOrigin[nDim1] + w;
-  if (xe > region_maxs[nDim1])
-    xe = region_maxs[nDim1];
-  xe = static_cast<float>(g_xywindow_globals_private.blockSize * ceil (xe/g_xywindow_globals_private.blockSize));
-
-  yb = m_vOrigin[nDim2] - h;
-  if (yb < region_mins[nDim2])
-    yb = region_mins[nDim2];
-  yb = static_cast<float>(g_xywindow_globals_private.blockSize * floor (yb/g_xywindow_globals_private.blockSize));
-
-  ye = m_vOrigin[nDim2] + h;
-  if (ye > region_maxs[nDim2])
-    ye = region_maxs[nDim2];
-  ye = static_cast<float>(g_xywindow_globals_private.blockSize * ceil (ye/g_xywindow_globals_private.blockSize));
-
-  // draw major blocks
-
-  glColor3fv(vector3_to_array(g_xywindow_globals.color_gridblock));
-  glLineWidth (2);
-
-  glBegin (GL_LINES);
-
-  for (x=xb ; x<=xe ; x+=g_xywindow_globals_private.blockSize)
-  {
-    glVertex2f (x, yb);
-    glVertex2f (x, ye);
-  }
-
-  if (m_viewType == XY)
-  {
-       for (y=yb ; y<=ye ; y+=g_xywindow_globals_private.blockSize)
-       {
-         glVertex2f (xb, y);
-         glVertex2f (xe, y);
+   ==============
+   XY_DrawBlockGrid
+   ==============
+ */
+void XYWnd::XY_DrawBlockGrid(){
+       if ( Map_FindWorldspawn( g_map ) == 0 ) {
+               return;
+       }
+       const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
+       if ( strlen( value ) ) {
+               sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
+       }
+
+       if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
+               // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
+               g_xywindow_globals_private.blockSize = 1024;
+       }
+
+       float x, y, xb, xe, yb, ye;
+       float w, h;
+       char text[32];
+
+       glDisable( GL_TEXTURE_2D );
+       glDisable( GL_TEXTURE_1D );
+       glDisable( GL_DEPTH_TEST );
+       glDisable( GL_BLEND );
+
+       w = ( m_nWidth / 2 / m_fScale );
+       h = ( m_nHeight / 2 / m_fScale );
+
+       int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+       int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+
+       xb = m_vOrigin[nDim1] - w;
+       if ( xb < region_mins[nDim1] ) {
+               xb = region_mins[nDim1];
+       }
+       xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
+
+       xe = m_vOrigin[nDim1] + w;
+       if ( xe > region_maxs[nDim1] ) {
+               xe = region_maxs[nDim1];
+       }
+       xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
+
+       yb = m_vOrigin[nDim2] - h;
+       if ( yb < region_mins[nDim2] ) {
+               yb = region_mins[nDim2];
+       }
+       yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
+
+       ye = m_vOrigin[nDim2] + h;
+       if ( ye > region_maxs[nDim2] ) {
+               ye = region_maxs[nDim2];
        }
-  }
+       ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
+
+       // draw major blocks
+
+       glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
+       glLineWidth( 2 );
 
-  glEnd();
-  glLineWidth (1);
+       glBegin( GL_LINES );
 
-  // draw coordinate text if needed
+       for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
+       {
+               glVertex2f( x, yb );
+               glVertex2f( x, ye );
+       }
 
-  if (m_viewType == XY && m_fScale > .1)
-  {
-       for (x=xb ; x<xe ; x+=g_xywindow_globals_private.blockSize)
-               for (y=yb ; y<ye ; y+=g_xywindow_globals_private.blockSize)
+       if ( m_viewType == XY ) {
+               for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
                {
-                 glRasterPos2f (x+(g_xywindow_globals_private.blockSize/2), y+(g_xywindow_globals_private.blockSize/2));
-                       sprintf (text, "%i,%i",(int)floor(x/g_xywindow_globals_private.blockSize), (int)floor(y/g_xywindow_globals_private.blockSize) );
-                       GlobalOpenGL().drawString(text);
+                       glVertex2f( xb, y );
+                       glVertex2f( xe, y );
                }
-  }
+       }
+
+       glEnd();
+       glLineWidth( 1 );
+
+       // draw coordinate text if needed
+
+       if ( m_viewType == XY && m_fScale > .1 ) {
+               for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
+                       for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
+                       {
+                               glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
+                               sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
+                               GlobalOpenGL().drawString( text );
+                       }
+       }
 
-  glColor4f(0, 0, 0, 0);
+       glColor4f( 0, 0, 0, 0 );
 }
 
-void XYWnd::DrawCameraIcon(const Vector3& origin, const Vector3& angles)
-{
-  float        x, y, fov, box;
-  double a;
-
-  fov = 48 / m_fScale;
-  box = 16 / m_fScale;
-
-  if (m_viewType == XY)
-  {
-    x = origin[0];
-    y = origin[1];
-    a = degrees_to_radians(angles[CAMERA_YAW]);
-  }
-  else if (m_viewType == YZ)
-  {
-    x = origin[1];
-    y = origin[2];
-    a = degrees_to_radians(angles[CAMERA_PITCH]);
-  }
-  else
-  {
-    x = origin[0];
-    y = origin[2];
-    a = degrees_to_radians(angles[CAMERA_PITCH]);
-  }
-
-  glColor3f (0.0, 0.0, 1.0);
-  glBegin(GL_LINE_STRIP);
-  glVertex3f (x-box,y,0);
-  glVertex3f (x,y+(box/2),0);
-  glVertex3f (x+box,y,0);
-  glVertex3f (x,y-(box/2),0);
-  glVertex3f (x-box,y,0);
-  glVertex3f (x+box,y,0);
-  glEnd();
-
-  glBegin(GL_LINE_STRIP);
-  glVertex3f (x + static_cast<float>(fov*cos(a+c_pi/4)), y + static_cast<float>(fov*sin(a+c_pi/4)), 0);
-  glVertex3f (x, y, 0);
-  glVertex3f (x + static_cast<float>(fov*cos(a-c_pi/4)), y + static_cast<float>(fov*sin(a-c_pi/4)), 0);
-  glEnd();
-
-}
-
-
-float Betwixt(float f1, float f2)
-{
-  if (f1 > f2)
-    return f2 + ((f1 - f2) / 2);
-  else
-    return f1 + ((f2 - f1) / 2);
+void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
+       float x, y, fov, box;
+       double a;
+
+       fov = 48 / m_fScale;
+       box = 16 / m_fScale;
+
+       if ( m_viewType == XY ) {
+               x = origin[0];
+               y = origin[1];
+               a = degrees_to_radians( angles[CAMERA_YAW] );
+       }
+       else if ( m_viewType == YZ ) {
+               x = origin[1];
+               y = origin[2];
+               a = degrees_to_radians( angles[CAMERA_PITCH] );
+       }
+       else
+       {
+               x = origin[0];
+               y = origin[2];
+               a = degrees_to_radians( angles[CAMERA_PITCH] );
+       }
+
+       glColor3f( 0.0, 0.0, 1.0 );
+       glBegin( GL_LINE_STRIP );
+       glVertex3f( x - box,y,0 );
+       glVertex3f( x,y + ( box / 2 ),0 );
+       glVertex3f( x + box,y,0 );
+       glVertex3f( x,y - ( box / 2 ),0 );
+       glVertex3f( x - box,y,0 );
+       glVertex3f( x + box,y,0 );
+       glEnd();
+
+       glBegin( GL_LINE_STRIP );
+       glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
+       glVertex3f( x, y, 0 );
+       glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
+       glEnd();
+
+}
+
+
+float Betwixt( float f1, float f2 ){
+       if ( f1 > f2 ) {
+               return f2 + ( ( f1 - f2 ) / 2 );
+       }
+       else{
+               return f1 + ( ( f2 - f1 ) / 2 );
+       }
 }
 
 
 // can be greatly simplified but per usual i am in a hurry
 // which is not an excuse, just a fact
-void XYWnd::PaintSizeInfo(int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds)
-{
-  if(vector3_equal(vMinBounds, vMaxBounds))
-  {
-    return;
-  }
-  const char* g_pDimStrings[] = {"x:", "y:", "z:"};
-  typedef const char* OrgStrings[2];
-  const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
+void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
+       if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
+               return;
+       }
+       const char* g_pDimStrings[] = {"x:", "y:", "z:"};
+       typedef const char* OrgStrings[2];
+       const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
 
-  Vector3 vSize(vector3_subtracted(vMaxBounds, vMinBounds));
+       Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
 
-  glColor3f(g_xywindow_globals.color_selbrushes[0] * .65f,
-            g_xywindow_globals.color_selbrushes[1] * .65f,
-            g_xywindow_globals.color_selbrushes[2] * .65f);
+       glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
+                          g_xywindow_globals.color_selbrushes[1] * .65f,
+                          g_xywindow_globals.color_selbrushes[2] * .65f );
 
-  StringOutputStream dimensions(16);
+       StringOutputStream dimensions( 16 );
 
-  if (m_viewType == XY)
-  {
-    glBegin (GL_LINES);
+       if ( m_viewType == XY ) {
+               glBegin( GL_LINES );
 
-    glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale, 0.0f);
-    glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+               glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale, 0.0f );
+               glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
 
-    glVertex3f(vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale, 0.0f);
-    glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale, 0.0f);
+               glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale, 0.0f );
+               glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale, 0.0f );
 
-    glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale, 0.0f);
-    glVertex3f(vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f);
+               glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale, 0.0f );
+               glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
 
 
-    glVertex3f(vMaxBounds[nDim1] + 6.0f  / m_fScale, vMinBounds[nDim2], 0.0f);
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2], 0.0f);
+               glVertex3f( vMaxBounds[nDim1] + 6.0f  / m_fScale, vMinBounds[nDim2], 0.0f );
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2], 0.0f );
 
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2], 0.0f);
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2], 0.0f);
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2], 0.0f );
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2], 0.0f );
 
-    glVertex3f(vMaxBounds[nDim1] + 6.0f  / m_fScale, vMaxBounds[nDim2], 0.0f);
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2], 0.0f);
+               glVertex3f( vMaxBounds[nDim1] + 6.0f  / m_fScale, vMaxBounds[nDim2], 0.0f );
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2], 0.0f );
 
-    glEnd();
+               glEnd();
 
-    glRasterPos3f (Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]),  vMinBounds[nDim2] - 20.0f  / m_fScale, 0.0f);
-    dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
-    GlobalOpenGL().drawString(dimensions.c_str());
-    dimensions.clear();
+               glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ),  vMinBounds[nDim2] - 20.0f  / m_fScale, 0.0f );
+               dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+               GlobalOpenGL().drawString( dimensions.c_str() );
+               dimensions.clear();
 
-    glRasterPos3f (vMaxBounds[nDim1] + 16.0f  / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]), 0.0f);
-    dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
-    GlobalOpenGL().drawString(dimensions.c_str());
-    dimensions.clear();
+               glRasterPos3f( vMaxBounds[nDim1] + 16.0f  / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
+               dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+               GlobalOpenGL().drawString( dimensions.c_str() );
+               dimensions.clear();
 
-    glRasterPos3f (vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f);
-    dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << "  " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
-    GlobalOpenGL().drawString(dimensions.c_str());
-  }
-  else if (m_viewType == XZ)
-  {
-    glBegin (GL_LINES);
+               glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
+               dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << "  " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
+               GlobalOpenGL().drawString( dimensions.c_str() );
+       }
+       else if ( m_viewType == XZ ) {
+               glBegin( GL_LINES );
 
-    glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f  / m_fScale);
-    glVertex3f(vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale);
+               glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f  / m_fScale );
+               glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
 
-    glVertex3f(vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f  / m_fScale);
-    glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f  / m_fScale);
+               glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f  / m_fScale );
+               glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f  / m_fScale );
 
-    glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f  / m_fScale);
-    glVertex3f(vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale);
+               glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f  / m_fScale );
+               glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
 
 
-    glVertex3f(vMaxBounds[nDim1] + 6.0f  / m_fScale, 0,vMinBounds[nDim2]);
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMinBounds[nDim2]);
+               glVertex3f( vMaxBounds[nDim1] + 6.0f  / m_fScale, 0,vMinBounds[nDim2] );
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMinBounds[nDim2] );
 
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMinBounds[nDim2]);
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMaxBounds[nDim2]);
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMinBounds[nDim2] );
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMaxBounds[nDim2] );
 
-    glVertex3f(vMaxBounds[nDim1] + 6.0f  / m_fScale, 0,vMaxBounds[nDim2]);
-    glVertex3f(vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMaxBounds[nDim2]);
+               glVertex3f( vMaxBounds[nDim1] + 6.0f  / m_fScale, 0,vMaxBounds[nDim2] );
+               glVertex3f( vMaxBounds[nDim1] + 10.0f  / m_fScale, 0,vMaxBounds[nDim2] );
 
-    glEnd();
+               glEnd();
 
-    glRasterPos3f (Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]), 0, vMinBounds[nDim2] - 20.0f  / m_fScale);
-    dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
-    GlobalOpenGL().drawString(dimensions.c_str());
-    dimensions.clear();
+               glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f  / m_fScale );
+               dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+               GlobalOpenGL().drawString( dimensions.c_str() );
+               dimensions.clear();
 
-    glRasterPos3f (vMaxBounds[nDim1] + 16.0f  / m_fScale, 0, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
-    dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
-    GlobalOpenGL().drawString(dimensions.c_str());
-    dimensions.clear();
+               glRasterPos3f( vMaxBounds[nDim1] + 16.0f  / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
+               dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+               GlobalOpenGL().drawString( dimensions.c_str() );
+               dimensions.clear();
 
-    glRasterPos3f (vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale);
-    dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << "  " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
-    GlobalOpenGL().drawString(dimensions.c_str());
-  }
-  else
-  {
-    glBegin (GL_LINES);
+               glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
+               dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << "  " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
+               GlobalOpenGL().drawString( dimensions.c_str() );
+       }
+       else
+       {
+               glBegin( GL_LINES );
 
-    glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale);
-    glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+               glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale );
+               glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
 
-    glVertex3f(0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale);
-    glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale);
+               glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale );
+               glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f  / m_fScale );
 
-    glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale);
-    glVertex3f(0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale);
+               glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f  / m_fScale );
+               glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
 
 
-    glVertex3f(0, vMaxBounds[nDim1] + 6.0f  / m_fScale, vMinBounds[nDim2]);
-    glVertex3f(0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2]);
+               glVertex3f( 0, vMaxBounds[nDim1] + 6.0f  / m_fScale, vMinBounds[nDim2] );
+               glVertex3f( 0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2] );
 
-    glVertex3f(0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2]);
-    glVertex3f(0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2]);
+               glVertex3f( 0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMinBounds[nDim2] );
+               glVertex3f( 0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2] );
 
-    glVertex3f(0, vMaxBounds[nDim1] + 6.0f  / m_fScale, vMaxBounds[nDim2]);
-    glVertex3f(0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2]);
+               glVertex3f( 0, vMaxBounds[nDim1] + 6.0f  / m_fScale, vMaxBounds[nDim2] );
+               glVertex3f( 0, vMaxBounds[nDim1] + 10.0f  / m_fScale, vMaxBounds[nDim2] );
 
-    glEnd();
+               glEnd();
 
-    glRasterPos3f (0, Betwixt(vMinBounds[nDim1], vMaxBounds[nDim1]),  vMinBounds[nDim2] - 20.0f  / m_fScale);
-    dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
-    GlobalOpenGL().drawString(dimensions.c_str());
-    dimensions.clear();
+               glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ),  vMinBounds[nDim2] - 20.0f  / m_fScale );
+               dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
+               GlobalOpenGL().drawString( dimensions.c_str() );
+               dimensions.clear();
 
-    glRasterPos3f (0, vMaxBounds[nDim1] + 16.0f  / m_fScale, Betwixt(vMinBounds[nDim2], vMaxBounds[nDim2]));
-    dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
-    GlobalOpenGL().drawString(dimensions.c_str());
-    dimensions.clear();
+               glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f  / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
+               dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
+               GlobalOpenGL().drawString( dimensions.c_str() );
+               dimensions.clear();
 
-    glRasterPos3f (0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale);
-    dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << "  " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
-    GlobalOpenGL().drawString(dimensions.c_str());
-  }
+               glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
+               dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << "  " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
+               GlobalOpenGL().drawString( dimensions.c_str() );
+       }
 }
 
-class XYRenderer: public Renderer
+class XYRenderer : public Renderer
+{
+struct state_type
 {
-  struct state_type
-  {
-    state_type() :
-    m_highlight(0),
-    m_state(0)
-    {
-    }
-    unsigned int m_highlight;
-    Shader* m_state;
-  };
+       state_type() :
+               m_highlight( 0 ),
+               m_state( 0 ){
+       }
+       unsigned int m_highlight;
+       Shader* m_state;
+};
 public:
-  XYRenderer(RenderStateFlags globalstate, Shader* selected) :
-    m_globalstate(globalstate),
-    m_state_selected(selected)
-  {
-    ASSERT_NOTNULL(selected);
-    m_state_stack.push_back(state_type());
-  }
-
-  void SetState(Shader* state, EStyle style)
-  {
-    ASSERT_NOTNULL(state);
-    if(style == eWireframeOnly)
-      m_state_stack.back().m_state = state;
-  }
-  const EStyle getStyle() const
-  {
-    return eWireframeOnly;
-  }
-  void PushState()
-  {
-    m_state_stack.push_back(m_state_stack.back());
-  }
-  void PopState()
-  {
-    ASSERT_MESSAGE(!m_state_stack.empty(), "popping empty stack");
-    m_state_stack.pop_back();
-  }
-  void Highlight(EHighlightMode mode, bool bEnable = true)
-  {
-    (bEnable)
-      ? m_state_stack.back().m_highlight |= mode
-      : m_state_stack.back().m_highlight &= ~mode;
-  }
-  void addRenderable(const OpenGLRenderable& renderable, const Matrix4& localToWorld)
-  {
-    if(m_state_stack.back().m_highlight & ePrimitive)
-    {
-      m_state_selected->addRenderable(renderable, localToWorld);
-    }
-    else
-    {
-      m_state_stack.back().m_state->addRenderable(renderable, localToWorld);
-    }
-  }
-
-  void render(const Matrix4& modelview, const Matrix4& projection)
-  {
-    GlobalShaderCache().render(m_globalstate, modelview, projection);
-  }
+XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
+       m_globalstate( globalstate ),
+       m_state_selected( selected ){
+       ASSERT_NOTNULL( selected );
+       m_state_stack.push_back( state_type() );
+}
+
+void SetState( Shader* state, EStyle style ){
+       ASSERT_NOTNULL( state );
+       if ( style == eWireframeOnly ) {
+               m_state_stack.back().m_state = state;
+       }
+}
+EStyle getStyle() const {
+       return eWireframeOnly;
+}
+void PushState(){
+       m_state_stack.push_back( m_state_stack.back() );
+}
+void PopState(){
+       ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
+       m_state_stack.pop_back();
+}
+void Highlight( EHighlightMode mode, bool bEnable = true ){
+       ( bEnable )
+       ? m_state_stack.back().m_highlight |= mode
+                                                                                 : m_state_stack.back().m_highlight &= ~mode;
+}
+void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
+       if ( m_state_stack.back().m_highlight & ePrimitive ) {
+               m_state_selected->addRenderable( renderable, localToWorld );
+       }
+       else
+       {
+               m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
+       }
+}
+
+void render( const Matrix4& modelview, const Matrix4& projection ){
+       GlobalShaderCache().render( m_globalstate, modelview, projection );
+}
 private:
-  std::vector<state_type> m_state_stack;
-  RenderStateFlags m_globalstate;
-  Shader* m_state_selected;
+std::vector<state_type> m_state_stack;
+RenderStateFlags m_globalstate;
+Shader* m_state_selected;
 };
 
-void XYWnd::updateProjection()
-{
-  m_projection[0] = 1.0f / static_cast<float>(m_nWidth / 2);
-  m_projection[5] = 1.0f / static_cast<float>(m_nHeight / 2);
-  m_projection[10] = 1.0f / (g_MaxWorldCoord * m_fScale);
+void XYWnd::updateProjection(){
+       m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
+       m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
+       m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
 
-  m_projection[12] = 0.0f;
-  m_projection[13] = 0.0f;
-  m_projection[14] = -1.0f;
+       m_projection[12] = 0.0f;
+       m_projection[13] = 0.0f;
+       m_projection[14] = -1.0f;
 
-  m_projection[1] =
-  m_projection[2] =
-  m_projection[3] =
+       m_projection[1] =
+               m_projection[2] =
+                       m_projection[3] =
 
-  m_projection[4] =
-  m_projection[6] =
-  m_projection[7] =
+                               m_projection[4] =
+                                       m_projection[6] =
+                                               m_projection[7] =
 
-  m_projection[8] =
-  m_projection[9] =
-  m_projection[11] = 0.0f;
+                                                       m_projection[8] =
+                                                               m_projection[9] =
+                                                                       m_projection[11] = 0.0f;
 
-  m_projection[15] = 1.0f;
+       m_projection[15] = 1.0f;
 
-  m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
+       m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
 }
 
 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
-void XYWnd::updateModelview()
-{
-  int nDim1 = (m_viewType == YZ) ? 1 : 0;
-  int nDim2 = (m_viewType == XY) ? 1 : 2;
-
-  // translation
-  m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
-  m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
-  m_modelview[14] = g_MaxWorldCoord * m_fScale;
-
-  // axis base
-  switch(m_viewType)
-  {
-  case XY:
-    m_modelview[0]  =  m_fScale;
-    m_modelview[1]  =  0;
-    m_modelview[2]  =  0;
-
-    m_modelview[4]  =  0;
-    m_modelview[5]  =  m_fScale;
-    m_modelview[6]  =  0;
-
-    m_modelview[8]  =  0;
-    m_modelview[9]  =  0;
-    m_modelview[10] = -m_fScale;
-    break;
-  case XZ:
-    m_modelview[0]  =  m_fScale;
-    m_modelview[1]  =  0;
-    m_modelview[2]  =  0;
-
-    m_modelview[4]  =  0;
-    m_modelview[5]  =  0;
-    m_modelview[6]  =  m_fScale;
-
-    m_modelview[8]  =  0;
-    m_modelview[9]  =  m_fScale;
-    m_modelview[10] =  0;
-    break;
-  case YZ:
-    m_modelview[0]  =  0;
-    m_modelview[1]  =  0;
-    m_modelview[2]  = -m_fScale;
-
-    m_modelview[4]  =  m_fScale;
-    m_modelview[5]  =  0;
-    m_modelview[6]  =  0;
-
-    m_modelview[8]  =  0;
-    m_modelview[9]  =  m_fScale;
-    m_modelview[10] =  0;
-    break;
-  }
-
-  m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
-  m_modelview[15] = 1;
-
-  m_view.Construct(m_projection, m_modelview, m_nWidth, m_nHeight);
+void XYWnd::updateModelview(){
+       int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+       int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+
+       // translation
+       m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
+       m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
+       m_modelview[14] = g_MaxWorldCoord * m_fScale;
+
+       // axis base
+       switch ( m_viewType )
+       {
+       case XY:
+               m_modelview[0]  =  m_fScale;
+               m_modelview[1]  =  0;
+               m_modelview[2]  =  0;
+
+               m_modelview[4]  =  0;
+               m_modelview[5]  =  m_fScale;
+               m_modelview[6]  =  0;
+
+               m_modelview[8]  =  0;
+               m_modelview[9]  =  0;
+               m_modelview[10] = -m_fScale;
+               break;
+       case XZ:
+               m_modelview[0]  =  m_fScale;
+               m_modelview[1]  =  0;
+               m_modelview[2]  =  0;
+
+               m_modelview[4]  =  0;
+               m_modelview[5]  =  0;
+               m_modelview[6]  =  m_fScale;
+
+               m_modelview[8]  =  0;
+               m_modelview[9]  =  m_fScale;
+               m_modelview[10] =  0;
+               break;
+       case YZ:
+               m_modelview[0]  =  0;
+               m_modelview[1]  =  0;
+               m_modelview[2]  = -m_fScale;
+
+               m_modelview[4]  =  m_fScale;
+               m_modelview[5]  =  0;
+               m_modelview[6]  =  0;
+
+               m_modelview[8]  =  0;
+               m_modelview[9]  =  m_fScale;
+               m_modelview[10] =  0;
+               break;
+       }
+
+       m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
+       m_modelview[15] = 1;
+
+       m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
 }
 
 /*
-==============
-XY_Draw
-==============
-*/
+   ==============
+   XY_Draw
+   ==============
+ */
 
 //#define DBG_SCENEDUMP
 
-void XYWnd::XY_Draw()
-{
-  //
-  // clear
-  //
-  glViewport(0, 0, m_nWidth, m_nHeight);
-  glClearColor (g_xywindow_globals.color_gridback[0],
-                g_xywindow_globals.color_gridback[1],
-                g_xywindow_globals.color_gridback[2],0);
-
-  glClear(GL_COLOR_BUFFER_BIT);
-
-  //
-  // set up viewpoint
-  //
-
-  glMatrixMode(GL_PROJECTION);
-  glLoadMatrixf(reinterpret_cast<const float*>(&m_projection));
-
-  glMatrixMode(GL_MODELVIEW);
-  glLoadIdentity();
-  glScalef(m_fScale, m_fScale, 1);
-  int nDim1 = (m_viewType == YZ) ? 1 : 0;
-  int nDim2 = (m_viewType == XY) ? 1 : 2;
-  glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
-
-  glDisable (GL_LINE_STIPPLE);
-  glLineWidth(1);
-  glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-  glDisableClientState(GL_NORMAL_ARRAY);
-  glDisableClientState(GL_COLOR_ARRAY);
-  glDisable(GL_TEXTURE_2D);
-  glDisable(GL_LIGHTING);
-  glDisable(GL_COLOR_MATERIAL);
-  glDisable(GL_DEPTH_TEST);
-
-  if (m_backgroundActivated)
-    XY_DrawBackground();
-  XY_DrawGrid();
-
-  if ( g_xywindow_globals_private.show_blocks)
-    XY_DrawBlockGrid();
-
-  glLoadMatrixf(reinterpret_cast<const float*>(&m_modelview));
-
-  unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
-  if(!g_xywindow_globals.m_bNoStipple)
-  {
-    globalstate |= RENDER_LINESTIPPLE;
-  }
-
-  {
-    XYRenderer renderer(globalstate, m_state_selected);
-
-    Scene_Render(renderer, m_view);
-
-    GlobalOpenGL_debugAssertNoErrors();
-    renderer.render(m_modelview, m_projection);
-    GlobalOpenGL_debugAssertNoErrors();
-  }
-
-  glDepthMask(GL_FALSE);
-
-  GlobalOpenGL_debugAssertNoErrors();
-
-  glLoadMatrixf(reinterpret_cast<const float*>(&m_modelview));
-
-  GlobalOpenGL_debugAssertNoErrors();
-  glDisable(GL_LINE_STIPPLE);
-  GlobalOpenGL_debugAssertNoErrors();
-  glLineWidth(1);
-  GlobalOpenGL_debugAssertNoErrors();
-  if(GlobalOpenGL().GL_1_3())
-  {
-    glActiveTexture(GL_TEXTURE0);
-    glClientActiveTexture(GL_TEXTURE0);
-  }
-  glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-  GlobalOpenGL_debugAssertNoErrors();
-  glDisableClientState(GL_NORMAL_ARRAY);
-  GlobalOpenGL_debugAssertNoErrors();
-  glDisableClientState(GL_COLOR_ARRAY);
-  GlobalOpenGL_debugAssertNoErrors();
-  glDisable(GL_TEXTURE_2D);
-  GlobalOpenGL_debugAssertNoErrors();
-  glDisable(GL_LIGHTING);
-  GlobalOpenGL_debugAssertNoErrors();
-  glDisable(GL_COLOR_MATERIAL);
-  GlobalOpenGL_debugAssertNoErrors();
-
-  GlobalOpenGL_debugAssertNoErrors();
-
-
-  // size info
-  if(g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0)
-  {
-    Vector3 min, max;
-    Select_GetBounds(min, max);
-    PaintSizeInfo(nDim1, nDim2, min, max);
-  }
-
-  if (g_bCrossHairs)
-  {
-    glColor4f(0.2f, 0.9f, 0.2f, 0.8f);
-    glBegin (GL_LINES);
-    if (m_viewType == XY)
-    {
-      glVertex2f(2.0f * g_MinWorldCoord, m_mousePosition[1]);
-      glVertex2f(2.0f * g_MaxWorldCoord, m_mousePosition[1]);
-      glVertex2f(m_mousePosition[0], 2.0f * g_MinWorldCoord);
-      glVertex2f(m_mousePosition[0], 2.0f * g_MaxWorldCoord);
-    }
-    else if (m_viewType == YZ)
-    {
-      glVertex3f(m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2]);
-      glVertex3f(m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2]);
-      glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
-      glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
-    }
-    else
-    {
-      glVertex3f (2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2]);
-      glVertex3f (2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2]);
-      glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord);
-      glVertex3f(m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord);
-    }
-    glEnd();
-  }
-
-  if (ClipMode())
-  {
-    GlobalClipPoints_Draw(m_fScale);
-  }
-
-  GlobalOpenGL_debugAssertNoErrors();
-
-    // reset modelview
-  glLoadIdentity();
-  glScalef(m_fScale, m_fScale, 1);
-  glTranslatef(-m_vOrigin[nDim1], -m_vOrigin[nDim2], 0);
-
-  DrawCameraIcon (Camera_getOrigin(*g_pParentWnd->GetCamWnd()), Camera_getAngles(*g_pParentWnd->GetCamWnd()));
-
-  Feedback_draw2D( m_viewType );
-
-  if (g_xywindow_globals_private.show_outline)
-  {
-    if (Active())
-    {
-      glMatrixMode (GL_PROJECTION);
-      glLoadIdentity();
-      glOrtho (0, m_nWidth, 0, m_nHeight, 0, 1);
-
-      glMatrixMode (GL_MODELVIEW);
-      glLoadIdentity();
-
-      // four view mode doesn't colorize
-      if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit)
-        glColor3fv(vector3_to_array(g_xywindow_globals.color_viewname));
-      else
-      {
-        switch(m_viewType)
-        {
-        case YZ:
-          glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorX));
-          break;
-        case XZ:
-          glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorY));
-          break;
-        case XY:
-          glColor3fv(vector3_to_array(g_xywindow_globals.AxisColorZ));
-          break;
-        }
-      }
-      glBegin (GL_LINE_LOOP);
-      glVertex2f (0.5, 0.5);
-      glVertex2f (m_nWidth-0.5, 1);
-      glVertex2f (m_nWidth-0.5, m_nHeight-0.5);
-      glVertex2f (0.5, m_nHeight-0.5);
-      glEnd();
-    }
-  }
-
-  GlobalOpenGL_debugAssertNoErrors();
-
-  glFinish();
-}
-
-void XYWnd_MouseToPoint(XYWnd* xywnd, int x, int y, Vector3& point)
-{
-  xywnd->XY_ToPoint(x, y, point);
-  xywnd->XY_SnapToGrid(point);
+void XYWnd::XY_Draw(){
+       //
+       // clear
+       //
+       glViewport( 0, 0, m_nWidth, m_nHeight );
+       glClearColor( g_xywindow_globals.color_gridback[0],
+                                 g_xywindow_globals.color_gridback[1],
+                                 g_xywindow_globals.color_gridback[2],0 );
+
+       glClear( GL_COLOR_BUFFER_BIT );
+
+       //
+       // set up viewpoint
+       //
+
+       glMatrixMode( GL_PROJECTION );
+       glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
+
+       glMatrixMode( GL_MODELVIEW );
+       glLoadIdentity();
+       glScalef( m_fScale, m_fScale, 1 );
+       int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
+       int nDim2 = ( m_viewType == XY ) ? 1 : 2;
+       glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
+
+       glDisable( GL_LINE_STIPPLE );
+       glLineWidth( 1 );
+       glDisableClientState( GL_TEXTURE_COORD_ARRAY );
+       glDisableClientState( GL_NORMAL_ARRAY );
+       glDisableClientState( GL_COLOR_ARRAY );
+       glDisable( GL_TEXTURE_2D );
+       glDisable( GL_LIGHTING );
+       glDisable( GL_COLOR_MATERIAL );
+       glDisable( GL_DEPTH_TEST );
+
+       if ( m_backgroundActivated ) {
+               XY_DrawBackground();
+       }
+       XY_DrawGrid();
+
+       if ( g_xywindow_globals_private.show_blocks ) {
+               XY_DrawBlockGrid();
+       }
+
+       glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
+
+       unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
+       if ( !g_xywindow_globals.m_bNoStipple ) {
+               globalstate |= RENDER_LINESTIPPLE;
+       }
+
+       {
+               XYRenderer renderer( globalstate, m_state_selected );
+
+               Scene_Render( renderer, m_view );
+
+               GlobalOpenGL_debugAssertNoErrors();
+               renderer.render( m_modelview, m_projection );
+               GlobalOpenGL_debugAssertNoErrors();
+       }
+
+       glDepthMask( GL_FALSE );
+
+       GlobalOpenGL_debugAssertNoErrors();
+
+       glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
+
+       GlobalOpenGL_debugAssertNoErrors();
+       glDisable( GL_LINE_STIPPLE );
+       GlobalOpenGL_debugAssertNoErrors();
+       glLineWidth( 1 );
+       GlobalOpenGL_debugAssertNoErrors();
+       if ( GlobalOpenGL().GL_1_3() ) {
+               glActiveTexture( GL_TEXTURE0 );
+               glClientActiveTexture( GL_TEXTURE0 );
+       }
+       glDisableClientState( GL_TEXTURE_COORD_ARRAY );
+       GlobalOpenGL_debugAssertNoErrors();
+       glDisableClientState( GL_NORMAL_ARRAY );
+       GlobalOpenGL_debugAssertNoErrors();
+       glDisableClientState( GL_COLOR_ARRAY );
+       GlobalOpenGL_debugAssertNoErrors();
+       glDisable( GL_TEXTURE_2D );
+       GlobalOpenGL_debugAssertNoErrors();
+       glDisable( GL_LIGHTING );
+       GlobalOpenGL_debugAssertNoErrors();
+       glDisable( GL_COLOR_MATERIAL );
+       GlobalOpenGL_debugAssertNoErrors();
+
+       GlobalOpenGL_debugAssertNoErrors();
+
+
+       // size info
+       if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
+               Vector3 min, max;
+               Select_GetBounds( min, max );
+               PaintSizeInfo( nDim1, nDim2, min, max );
+       }
+
+       if ( g_bCrossHairs ) {
+               glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
+               glBegin( GL_LINES );
+               if ( m_viewType == XY ) {
+                       glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
+                       glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
+                       glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
+                       glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
+               }
+               else if ( m_viewType == YZ ) {
+                       glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
+                       glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
+                       glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
+                       glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
+               }
+               else
+               {
+                       glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
+                       glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
+                       glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
+                       glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
+               }
+               glEnd();
+       }
+
+       if ( ClipMode() ) {
+               GlobalClipPoints_Draw( m_fScale );
+       }
+
+       GlobalOpenGL_debugAssertNoErrors();
+
+       // reset modelview
+       glLoadIdentity();
+       glScalef( m_fScale, m_fScale, 1 );
+       glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
+
+       DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
+
+       Feedback_draw2D( m_viewType );
+
+       if ( g_xywindow_globals_private.show_outline ) {
+               if ( Active() ) {
+                       glMatrixMode( GL_PROJECTION );
+                       glLoadIdentity();
+                       glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
+
+                       glMatrixMode( GL_MODELVIEW );
+                       glLoadIdentity();
+
+                       // four view mode doesn't colorize
+                       if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
+                               glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
+                       }
+                       else
+                       {
+                               switch ( m_viewType )
+                               {
+                               case YZ:
+                                       glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
+                                       break;
+                               case XZ:
+                                       glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
+                                       break;
+                               case XY:
+                                       glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
+                                       break;
+                               }
+                       }
+                       glBegin( GL_LINE_LOOP );
+                       glVertex2f( 0.5, 0.5 );
+                       glVertex2f( m_nWidth - 0.5, 1 );
+                       glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
+                       glVertex2f( 0.5, m_nHeight - 0.5 );
+                       glEnd();
+               }
+       }
+
+       GlobalOpenGL_debugAssertNoErrors();
 
-  int nDim = (xywnd->GetViewType() == XY) ? 2 : (xywnd->GetViewType() == YZ) ? 0 : 1;
-  float fWorkMid = float_mid(Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim]);
-  point[nDim] = float_snapped(fWorkMid, GetGridSize());
+       glFinish();
 }
 
-void XYWnd::OnEntityCreate (const char* item)
-{
-  StringOutputStream command;
-  command << "entityCreate -class " << item;
-  UndoableCommand undo(command.c_str());
-  Vector3 point;
-  XYWnd_MouseToPoint(this, m_entityCreate_x, m_entityCreate_y, point);
-  Entity_createFromSelection(item, point);
+void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
+       xywnd->XY_ToPoint( x, y, point );
+       xywnd->XY_SnapToGrid( point );
+
+       int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
+       float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
+       point[nDim] = float_snapped( fWorkMid, GetGridSize() );
 }
 
+void XYWnd::OnEntityCreate( const char* item ){
+       StringOutputStream command;
+       command << "entityCreate -class " << item;
+       UndoableCommand undo( command.c_str() );
+       Vector3 point;
+       XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
+       Entity_createFromSelection( item, point );
+}
 
 
-void GetFocusPosition(Vector3& position)
-{
-  if(GlobalSelectionSystem().countSelected() != 0)
-  {
-    Select_GetMid(position);
-  }
-  else
-  {
-    position = Camera_getOrigin(*g_pParentWnd->GetCamWnd());
-  }
+
+void GetFocusPosition( Vector3& position ){
+       if ( GlobalSelectionSystem().countSelected() != 0 ) {
+               Select_GetMid( position );
+       }
+       else
+       {
+               position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
+       }
 }
 
-void XYWnd_Focus(XYWnd* xywnd)
-{
-  Vector3 position;
-  GetFocusPosition(position);
-  xywnd->PositionView(position);
+void XYWnd_Focus( XYWnd* xywnd ){
+       Vector3 position;
+       GetFocusPosition( position );
+       xywnd->PositionView( position );
 }
 
-void XY_Split_Focus()
-{
-  Vector3 position;
-  GetFocusPosition(position);
-  g_pParentWnd->GetXYWnd()->PositionView(position);
-  g_pParentWnd->GetXZWnd()->PositionView(position);
-  g_pParentWnd->GetYZWnd()->PositionView(position);
+void XY_Split_Focus(){
+       Vector3 position;
+       GetFocusPosition( position );
+       if ( g_pParentWnd->GetXYWnd() ) {
+               g_pParentWnd->GetXYWnd()->PositionView( position );
+       }
+       if ( g_pParentWnd->GetXZWnd() ) {
+               g_pParentWnd->GetXZWnd()->PositionView( position );
+       }
+       if ( g_pParentWnd->GetYZWnd() ) {
+               g_pParentWnd->GetYZWnd()->PositionView( position );
+       }
 }
 
-void XY_Focus()
-{
-  if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit)
-  {
-         // cannot do this in a split window
-         // do something else that the user may want here
-         XY_Split_Focus();
-         return;
-  }
+void XY_Focus(){
+       if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
+               // cannot do this in a split window
+               // do something else that the user may want here
+               XY_Split_Focus();
+               return;
+       }
 
-  XYWnd* xywnd = g_pParentWnd->GetXYWnd();
-  XYWnd_Focus(xywnd);
+       XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+       XYWnd_Focus( xywnd );
 }
 
-void XY_Top()
-{
-  if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
-  {
-         // cannot do this in a split window
-         // do something else that the user may want here
-         XY_Split_Focus();
-         return;
-  }
+void XY_Top(){
+       if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+               // cannot do this in a split window
+               // do something else that the user may want here
+               XY_Split_Focus();
+               return;
+       }
 
-  XYWnd* xywnd = g_pParentWnd->GetXYWnd();
-  xywnd->SetViewType(XY);
-  XYWnd_Focus(xywnd);
+       XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+       xywnd->SetViewType( XY );
+       XYWnd_Focus( xywnd );
 }
 
-void XY_Side()
-{
-  if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
-  {
-         // cannot do this in a split window
-         // do something else that the user may want here
-         XY_Split_Focus();
-         return;
-  }
+void XY_Side(){
+       if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+               // cannot do this in a split window
+               // do something else that the user may want here
+               XY_Split_Focus();
+               return;
+       }
 
-  XYWnd* xywnd = g_pParentWnd->GetXYWnd();
-  xywnd->SetViewType(XZ);
-  XYWnd_Focus(xywnd);
+       XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+       xywnd->SetViewType( XZ );
+       XYWnd_Focus( xywnd );
 }
 
-void XY_Front()
-{
-  if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
-  {
-         // cannot do this in a split window
-         // do something else that the user may want here
-         XY_Split_Focus();
-         return;
-  }
+void XY_Front(){
+       if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+               // cannot do this in a split window
+               // do something else that the user may want here
+               XY_Split_Focus();
+               return;
+       }
 
-  XYWnd* xywnd = g_pParentWnd->GetXYWnd();
-  xywnd->SetViewType(YZ);
-  XYWnd_Focus(xywnd);
+       XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+       xywnd->SetViewType( YZ );
+       XYWnd_Focus( xywnd );
 }
 
-void XY_Next()
-{
-  if (g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating)
-  {
-         // cannot do this in a split window
-         // do something else that the user may want here
-         XY_Split_Focus();
-         return;
-  }
-
-  XYWnd* xywnd = g_pParentWnd->GetXYWnd();
-  if (xywnd->GetViewType() == XY)
-    xywnd->SetViewType(XZ);
-  else if (xywnd->GetViewType() ==  XZ)
-    xywnd->SetViewType(YZ);
-  else
-    xywnd->SetViewType(XY);
-  XYWnd_Focus(xywnd);
-}
-
-void XY_Zoom100()
-{
-  if (g_pParentWnd->GetXYWnd())
-    g_pParentWnd->GetXYWnd()->SetScale(1);
-  if (g_pParentWnd->GetXZWnd())
-    g_pParentWnd->GetXZWnd()->SetScale(1);
-  if (g_pParentWnd->GetYZWnd())
-    g_pParentWnd->GetYZWnd()->SetScale(1);
+void XY_Next(){
+       if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
+               // cannot do this in a split window
+               // do something else that the user may want here
+               XY_Split_Focus();
+               return;
+       }
+
+       XYWnd* xywnd = g_pParentWnd->GetXYWnd();
+       if ( xywnd->GetViewType() == XY ) {
+               xywnd->SetViewType( XZ );
+       }
+       else if ( xywnd->GetViewType() ==  XZ ) {
+               xywnd->SetViewType( YZ );
+       }
+       else{
+               xywnd->SetViewType( XY );
+       }
+       XYWnd_Focus( xywnd );
 }
 
-void XY_ZoomIn()
-{
-  XYWnd_ZoomIn(g_pParentWnd->ActiveXY());
+void XY_Zoom100(){
+       if ( g_pParentWnd->GetXYWnd() ) {
+               g_pParentWnd->GetXYWnd()->SetScale( 1 );
+       }
+       if ( g_pParentWnd->GetXZWnd() ) {
+               g_pParentWnd->GetXZWnd()->SetScale( 1 );
+       }
+       if ( g_pParentWnd->GetYZWnd() ) {
+               g_pParentWnd->GetYZWnd()->SetScale( 1 );
+       }
+}
+
+void XY_ZoomIn(){
+       XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
 }
 
 // NOTE: the zoom out factor is 4/5, we could think about customizing it
 //  we don't go below a zoom factor corresponding to 10% of the max world size
 //  (this has to be computed against the window size)
-void XY_ZoomOut()
-{
-  XYWnd_ZoomOut(g_pParentWnd->ActiveXY());
+void XY_ZoomOut(){
+       XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
 }
 
 
 
-void ToggleShowCrosshair()
-{
-  g_bCrossHairs ^= 1;
-  XY_UpdateAllWindows();
+void ToggleShowCrosshair(){
+       g_bCrossHairs ^= 1;
+       XY_UpdateAllWindows();
 }
 
-void ToggleShowSizeInfo()
-{
-  g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
-  XY_UpdateAllWindows();
+void ToggleShowSizeInfo(){
+       g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
+       XY_UpdateAllWindows();
 }
 
-void ToggleShowGrid()
-{
-  g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
-  XY_UpdateAllWindows();
+void ToggleShowGrid(){
+       g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
+       XY_UpdateAllWindows();
 }
 
-ToggleShown g_xy_top_shown(true);
+ToggleShown g_xy_top_shown( true );
 
-void XY_Top_Shown_Construct(GtkWindow* parent)
-{
-  g_xy_top_shown.connect(GTK_WIDGET(parent));
+void XY_Top_Shown_Construct( ui::Window parent ){
+       g_xy_top_shown.connect( parent );
 }
 
-ToggleShown g_yz_side_shown(false);
+ToggleShown g_yz_side_shown( false );
 
-void YZ_Side_Shown_Construct(GtkWindow* parent)
-{
-  g_yz_side_shown.connect(GTK_WIDGET(parent));
+void YZ_Side_Shown_Construct( ui::Window parent ){
+       g_yz_side_shown.connect( parent );
 }
 
-ToggleShown g_xz_front_shown(false);
+ToggleShown g_xz_front_shown( false );
 
-void XZ_Front_Shown_Construct(GtkWindow* parent)
-{
-  g_xz_front_shown.connect(GTK_WIDGET(parent));
+void XZ_Front_Shown_Construct( ui::Window parent ){
+       g_xz_front_shown.connect( parent );
 }
 
 
 class EntityClassMenu : public ModuleObserver
 {
-  std::size_t m_unrealised;
+std::size_t m_unrealised;
 public:
-  EntityClassMenu() : m_unrealised(1)
-  {
-  }
-  void realise()
-  {
-    if(--m_unrealised == 0)
-    {
-    }
-  }
-  void unrealise()
-  {
-    if(++m_unrealised == 1)
-    {
-      if(XYWnd::m_mnuDrop != 0)
-      {
-        gtk_widget_destroy(GTK_WIDGET(XYWnd::m_mnuDrop));
-        XYWnd::m_mnuDrop = 0;
-      }
-    }
-  }
+EntityClassMenu() : m_unrealised( 1 ){
+}
+void realise(){
+       if ( --m_unrealised == 0 ) {
+       }
+}
+void unrealise(){
+       if ( ++m_unrealised == 1 ) {
+               if ( XYWnd::m_mnuDrop ) {
+                       XYWnd::m_mnuDrop.destroy();
+                       XYWnd::m_mnuDrop = ui::Menu(ui::null);
+               }
+       }
+}
 };
 
 EntityClassMenu g_EntityClassMenu;
@@ -2760,166 +2582,144 @@ EntityClassMenu g_EntityClassMenu;
 
 
 
-void ShowNamesToggle()
-{
-  GlobalEntityCreator().setShowNames(!GlobalEntityCreator().getShowNames());
-  XY_UpdateAllWindows();
+void ShowNamesToggle(){
+       GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowNamesToggle> ShowNamesToggleCaller;
-void ShowNamesExport(const BoolImportCallback& importer)
-{
-  importer(GlobalEntityCreator().getShowNames());
+void ShowNamesExport( const BoolImportCallback& importer ){
+       importer( GlobalEntityCreator().getShowNames() );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
 
-void ShowAnglesToggle()
-{
-  GlobalEntityCreator().setShowAngles(!GlobalEntityCreator().getShowAngles());
-  XY_UpdateAllWindows();
+void ShowAnglesToggle(){
+       GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowAnglesToggle> ShowAnglesToggleCaller;
-void ShowAnglesExport(const BoolImportCallback& importer)
-{
-  importer(GlobalEntityCreator().getShowAngles());
+void ShowAnglesExport( const BoolImportCallback& importer ){
+       importer( GlobalEntityCreator().getShowAngles() );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
 
-void ShowBlocksToggle()
-{
-  g_xywindow_globals_private.show_blocks ^= 1;
-  XY_UpdateAllWindows();
+void ShowBlocksToggle(){
+       g_xywindow_globals_private.show_blocks ^= 1;
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowBlocksToggle> ShowBlocksToggleCaller;
-void ShowBlocksExport(const BoolImportCallback& importer)
-{
-  importer(g_xywindow_globals_private.show_blocks);
+void ShowBlocksExport( const BoolImportCallback& importer ){
+       importer( g_xywindow_globals_private.show_blocks );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowBlocksExport> ShowBlocksExportCaller;
 
-void ShowCoordinatesToggle()
-{
-  g_xywindow_globals_private.show_coordinates ^= 1;
-  XY_UpdateAllWindows();
+void ShowCoordinatesToggle(){
+       g_xywindow_globals_private.show_coordinates ^= 1;
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
-void ShowCoordinatesExport(const BoolImportCallback& importer)
-{
-  importer(g_xywindow_globals_private.show_coordinates);
+void ShowCoordinatesExport( const BoolImportCallback& importer ){
+       importer( g_xywindow_globals_private.show_coordinates );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowCoordinatesExport> ShowCoordinatesExportCaller;
 
-void ShowOutlineToggle()
-{
-  g_xywindow_globals_private.show_outline ^= 1;
-  XY_UpdateAllWindows();
+void ShowOutlineToggle(){
+       g_xywindow_globals_private.show_outline ^= 1;
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowOutlineToggle> ShowOutlineToggleCaller;
-void ShowOutlineExport(const BoolImportCallback& importer)
-{
-  importer(g_xywindow_globals_private.show_outline);
+void ShowOutlineExport( const BoolImportCallback& importer ){
+       importer( g_xywindow_globals_private.show_outline );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowOutlineExport> ShowOutlineExportCaller;
 
-void ShowAxesToggle()
-{
-  g_xywindow_globals_private.show_axis ^= 1;
-  XY_UpdateAllWindows();
+void ShowAxesToggle(){
+       g_xywindow_globals_private.show_axis ^= 1;
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
-void ShowAxesExport(const BoolImportCallback& importer)
-{
-  importer(g_xywindow_globals_private.show_axis);
+void ShowAxesExport( const BoolImportCallback& importer ){
+       importer( g_xywindow_globals_private.show_axis );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
 
-void ShowWorkzoneToggle()
-{
-  g_xywindow_globals_private.d_show_work ^= 1;
-  XY_UpdateAllWindows();
+void ShowWorkzoneToggle(){
+       g_xywindow_globals_private.d_show_work ^= 1;
+       XY_UpdateAllWindows();
 }
 typedef FreeCaller<ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
-void ShowWorkzoneExport(const BoolImportCallback& importer)
-{
-  importer(g_xywindow_globals_private.d_show_work);
+void ShowWorkzoneExport( const BoolImportCallback& importer ){
+       importer( g_xywindow_globals_private.d_show_work );
 }
 typedef FreeCaller1<const BoolImportCallback&, ShowWorkzoneExport> ShowWorkzoneExportCaller;
 
 ShowNamesExportCaller g_show_names_caller;
-BoolExportCallback g_show_names_callback(g_show_names_caller);
-ToggleItem g_show_names(g_show_names_callback);
+BoolExportCallback g_show_names_callback( g_show_names_caller );
+ToggleItem g_show_names( g_show_names_callback );
 
 ShowAnglesExportCaller g_show_angles_caller;
-BoolExportCallback g_show_angles_callback(g_show_angles_caller);
-ToggleItem g_show_angles(g_show_angles_callback);
+BoolExportCallback g_show_angles_callback( g_show_angles_caller );
+ToggleItem g_show_angles( g_show_angles_callback );
 
 ShowBlocksExportCaller g_show_blocks_caller;
-BoolExportCallback g_show_blocks_callback(g_show_blocks_caller);
-ToggleItem g_show_blocks(g_show_blocks_callback);
+BoolExportCallback g_show_blocks_callback( g_show_blocks_caller );
+ToggleItem g_show_blocks( g_show_blocks_callback );
 
 ShowCoordinatesExportCaller g_show_coordinates_caller;
-BoolExportCallback g_show_coordinates_callback(g_show_coordinates_caller);
-ToggleItem g_show_coordinates(g_show_coordinates_callback);
+BoolExportCallback g_show_coordinates_callback( g_show_coordinates_caller );
+ToggleItem g_show_coordinates( g_show_coordinates_callback );
 
 ShowOutlineExportCaller g_show_outline_caller;
-BoolExportCallback g_show_outline_callback(g_show_outline_caller);
-ToggleItem g_show_outline(g_show_outline_callback);
+BoolExportCallback g_show_outline_callback( g_show_outline_caller );
+ToggleItem g_show_outline( g_show_outline_callback );
 
 ShowAxesExportCaller g_show_axes_caller;
-BoolExportCallback g_show_axes_callback(g_show_axes_caller);
-ToggleItem g_show_axes(g_show_axes_callback);
+BoolExportCallback g_show_axes_callback( g_show_axes_caller );
+ToggleItem g_show_axes( g_show_axes_callback );
 
 ShowWorkzoneExportCaller g_show_workzone_caller;
-BoolExportCallback g_show_workzone_callback(g_show_workzone_caller);
-ToggleItem g_show_workzone(g_show_workzone_callback);
+BoolExportCallback g_show_workzone_callback( g_show_workzone_caller );
+ToggleItem g_show_workzone( g_show_workzone_callback );
 
-void XYShow_registerCommands()
-{
-  GlobalToggles_insert("ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_angles));
-  GlobalToggles_insert("ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_names));
-  GlobalToggles_insert("ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller(g_show_blocks));
-  GlobalToggles_insert("ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_coordinates));
-  GlobalToggles_insert("ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller(g_show_outline));
-  GlobalToggles_insert("ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller(g_show_axes));
-  GlobalToggles_insert("ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller(g_show_workzone));
+void XYShow_registerCommands(){
+       GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
+       GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
+       GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
+       GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
+       GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
+       GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
+       GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
 }
 
-void XYWnd_registerShortcuts()
-{
-  command_connect_accelerator("ToggleCrosshairs");
-  command_connect_accelerator("ToggleSizePaint");
+void XYWnd_registerShortcuts(){
+       command_connect_accelerator( "ToggleCrosshairs" );
+       command_connect_accelerator( "ToggleSizePaint" );
 }
 
 
 
-void Orthographic_constructPreferences(PreferencesPage& page)
-{
-  page.appendCheckBox("", "Solid selection boxes", g_xywindow_globals.m_bNoStipple);
-  page.appendCheckBox("", "Display size info", g_xywindow_globals_private.m_bSizePaint);
-  page.appendCheckBox("", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse);
-  page.appendCheckBox("", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate);
+void Orthographic_constructPreferences( PreferencesPage& page ){
+       page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
+       page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
+       page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
+       page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
 }
-void Orthographic_constructPage(PreferenceGroup& group)
-{
-  PreferencesPage page(group.createPage("Orthographic", "Orthographic View Preferences"));
-  Orthographic_constructPreferences(page);
+void Orthographic_constructPage( PreferenceGroup& group ){
+       PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
+       Orthographic_constructPreferences( page );
 }
-void Orthographic_registerPreferencesPage()
-{
-  PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Orthographic_constructPage>());
+void Orthographic_registerPreferencesPage(){
+       PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
 }
 
-void Clipper_constructPreferences(PreferencesPage& page)
-{
-  page.appendCheckBox("", "Clipper tool uses caulk", g_clip_useCaulk);
+void Clipper_constructPreferences( PreferencesPage& page ){
+       page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
 }
-void Clipper_constructPage(PreferenceGroup& group)
-{
-  PreferencesPage page(group.createPage("Clipper", "Clipper Tool Settings"));
-  Clipper_constructPreferences(page);
+void Clipper_constructPage( PreferenceGroup& group ){
+       PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
+       Clipper_constructPreferences( page );
 }
-void Clipper_registerPreferencesPage()
-{
-  PreferencesDialog_addSettingsPage(FreeCaller1<PreferenceGroup&, Clipper_constructPage>());
+void Clipper_registerPreferencesPage(){
+       PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Clipper_constructPage>() );
 }
 
 
@@ -2929,72 +2729,68 @@ void Clipper_registerPreferencesPage()
 
 
 
-void ToggleShown_importBool(ToggleShown& self, bool value)
-{
-  self.set(value);
+void ToggleShown_importBool( ToggleShown& self, bool value ){
+       self.set( value );
 }
 typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
-void ToggleShown_exportBool(const ToggleShown& self, const BoolImportCallback& importer)
-{
-  importer(self.active());
+void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){
+       importer( self.active() );
 }
 typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
 
 
-void XYWindow_Construct()
-{
-  GlobalCommands_insert("ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator('X', (GdkModifierType)GDK_SHIFT_MASK));
-  GlobalCommands_insert("ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator('J'));
-  GlobalCommands_insert("ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator('0'));
-
-  GlobalToggles_insert("ToggleView", ToggleShown::ToggleCaller(g_xy_top_shown), ToggleItem::AddCallbackCaller(g_xy_top_shown.m_item), Accelerator('V', (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-  GlobalToggles_insert("ToggleSideView", ToggleShown::ToggleCaller(g_yz_side_shown), ToggleItem::AddCallbackCaller(g_yz_side_shown.m_item));
-  GlobalToggles_insert("ToggleFrontView", ToggleShown::ToggleCaller(g_xz_front_shown), ToggleItem::AddCallbackCaller(g_xz_front_shown.m_item));
-  GlobalCommands_insert("NextView", FreeCaller<XY_Next>(), Accelerator(GDK_Tab, (GdkModifierType)GDK_CONTROL_MASK));
-  GlobalCommands_insert("ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator(GDK_Delete));
-  GlobalCommands_insert("ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator(GDK_Insert));
-  GlobalCommands_insert("ViewTop", FreeCaller<XY_Top>());
-  GlobalCommands_insert("ViewSide", FreeCaller<XY_Side>());
-  GlobalCommands_insert("ViewFront", FreeCaller<XY_Front>());
-  GlobalCommands_insert("Zoom100", FreeCaller<XY_Zoom100>());
-  GlobalCommands_insert("CenterXYView", FreeCaller<XY_Focus>(), Accelerator(GDK_Tab, (GdkModifierType)(GDK_SHIFT_MASK|GDK_CONTROL_MASK)));
-
-  GlobalPreferenceSystem().registerPreference("ClipCaulk", BoolImportStringCaller(g_clip_useCaulk), BoolExportStringCaller(g_clip_useCaulk));
-
-  GlobalPreferenceSystem().registerPreference("NewRightClick", BoolImportStringCaller(g_xywindow_globals.m_bRightClick), BoolExportStringCaller(g_xywindow_globals.m_bRightClick));
-  GlobalPreferenceSystem().registerPreference("ChaseMouse", BoolImportStringCaller(g_xywindow_globals_private.m_bChaseMouse), BoolExportStringCaller(g_xywindow_globals_private.m_bChaseMouse));
-  GlobalPreferenceSystem().registerPreference("SizePainting", BoolImportStringCaller(g_xywindow_globals_private.m_bSizePaint), BoolExportStringCaller(g_xywindow_globals_private.m_bSizePaint));
-  GlobalPreferenceSystem().registerPreference("NoStipple", BoolImportStringCaller(g_xywindow_globals.m_bNoStipple), BoolExportStringCaller(g_xywindow_globals.m_bNoStipple));
-  GlobalPreferenceSystem().registerPreference("SI_ShowCoords", BoolImportStringCaller(g_xywindow_globals_private.show_coordinates), BoolExportStringCaller(g_xywindow_globals_private.show_coordinates));
-  GlobalPreferenceSystem().registerPreference("SI_ShowOutlines", BoolImportStringCaller(g_xywindow_globals_private.show_outline), BoolExportStringCaller(g_xywindow_globals_private.show_outline));
-  GlobalPreferenceSystem().registerPreference("SI_ShowAxis", BoolImportStringCaller(g_xywindow_globals_private.show_axis), BoolExportStringCaller(g_xywindow_globals_private.show_axis));
-  GlobalPreferenceSystem().registerPreference("CamXYUpdate", BoolImportStringCaller(g_xywindow_globals_private.m_bCamXYUpdate), BoolExportStringCaller(g_xywindow_globals_private.m_bCamXYUpdate));
-  GlobalPreferenceSystem().registerPreference("ShowWorkzone", BoolImportStringCaller(g_xywindow_globals_private.d_show_work), BoolExportStringCaller(g_xywindow_globals_private.d_show_work));
-
-  GlobalPreferenceSystem().registerPreference("SI_AxisColors0", Vector3ImportStringCaller(g_xywindow_globals.AxisColorX), Vector3ExportStringCaller(g_xywindow_globals.AxisColorX));
-  GlobalPreferenceSystem().registerPreference("SI_AxisColors1", Vector3ImportStringCaller(g_xywindow_globals.AxisColorY), Vector3ExportStringCaller(g_xywindow_globals.AxisColorY));
-  GlobalPreferenceSystem().registerPreference("SI_AxisColors2", Vector3ImportStringCaller(g_xywindow_globals.AxisColorZ), Vector3ExportStringCaller(g_xywindow_globals.AxisColorZ));
-  GlobalPreferenceSystem().registerPreference("SI_Colors1", Vector3ImportStringCaller(g_xywindow_globals.color_gridback), Vector3ExportStringCaller(g_xywindow_globals.color_gridback));
-  GlobalPreferenceSystem().registerPreference("SI_Colors2", Vector3ImportStringCaller(g_xywindow_globals.color_gridminor), Vector3ExportStringCaller(g_xywindow_globals.color_gridminor));
-  GlobalPreferenceSystem().registerPreference("SI_Colors3", Vector3ImportStringCaller(g_xywindow_globals.color_gridmajor), Vector3ExportStringCaller(g_xywindow_globals.color_gridmajor));
-  GlobalPreferenceSystem().registerPreference("SI_Colors6", Vector3ImportStringCaller(g_xywindow_globals.color_gridblock), Vector3ExportStringCaller(g_xywindow_globals.color_gridblock));
-  GlobalPreferenceSystem().registerPreference("SI_Colors7", Vector3ImportStringCaller(g_xywindow_globals.color_gridtext), Vector3ExportStringCaller(g_xywindow_globals.color_gridtext));
-  GlobalPreferenceSystem().registerPreference("SI_Colors8", Vector3ImportStringCaller(g_xywindow_globals.color_brushes), Vector3ExportStringCaller(g_xywindow_globals.color_brushes));
-  GlobalPreferenceSystem().registerPreference("SI_Colors14", Vector3ImportStringCaller(g_xywindow_globals.color_gridmajor_alt), Vector3ExportStringCaller(g_xywindow_globals.color_gridmajor_alt));
-
-
-  GlobalPreferenceSystem().registerPreference("XZVIS", makeBoolStringImportCallback(ToggleShownImportBoolCaller(g_xz_front_shown)), makeBoolStringExportCallback(ToggleShownExportBoolCaller(g_xz_front_shown)));
-  GlobalPreferenceSystem().registerPreference("YZVIS", makeBoolStringImportCallback(ToggleShownImportBoolCaller(g_yz_side_shown)), makeBoolStringExportCallback(ToggleShownExportBoolCaller(g_yz_side_shown)));
-
-  Orthographic_registerPreferencesPage();
-  Clipper_registerPreferencesPage();
-
-  XYWnd::captureStates();
-  GlobalEntityClassManager().attach(g_EntityClassMenu);
-}
-
-void XYWindow_Destroy()
-{
-  GlobalEntityClassManager().detach(g_EntityClassMenu);
-  XYWnd::releaseStates();
+void XYWindow_Construct(){
+       GlobalCommands_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
+       GlobalCommands_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator( 'J' ) );
+       GlobalCommands_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator( '0' ) );
+
+       GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+       GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
+       GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
+       GlobalCommands_insert( "NextView", FreeCaller<XY_Next>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
+       GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator( GDK_KEY_Delete ) );
+       GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator( GDK_KEY_Insert ) );
+       GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), Accelerator( GDK_KEY_KP_Home ) );
+       GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), Accelerator( GDK_KEY_KP_Page_Down ) );
+       GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), Accelerator( GDK_KEY_KP_End ) );
+       GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
+       GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Focus>(), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
+
+       GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) );
+
+       GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) );
+       GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
+       GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) );
+       GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
+       GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
+       GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
+       GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
+       GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) );
+       GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) );
+
+       GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
+       GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
+       GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
+       GlobalPreferenceSystem().registerPreference( "SI_Colors14", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor_alt ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor_alt ) );
+
+
+       GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
+       GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
+
+       Orthographic_registerPreferencesPage();
+       Clipper_registerPreferencesPage();
+
+       XYWnd::captureStates();
+       GlobalEntityClassManager().attach( g_EntityClassMenu );
+}
+
+void XYWindow_Destroy(){
+       GlobalEntityClassManager().detach( g_EntityClassMenu );
+       XYWnd::releaseStates();
 }