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the historic move: getting rid of all visual studio project stuff, now that the mingw...
[xonotic/netradiant.git] / setup / win32 / components / q3ta_data.xml
diff --git a/setup/win32/components/q3ta_data.xml b/setup/win32/components/q3ta_data.xml
deleted file mode 100644 (file)
index 7c569a5..0000000
+++ /dev/null
@@ -1,57 +0,0 @@
-<?xml version="1.0"?>
-<component>
-  <dir name="missionpack">
-         <file name="terrademo-README.txt"/>
-         <file name="mapmedia-TA.pk3"/>
-         <dir name="maps">
-                 <dir name="Team Arena Prefabs">
-                         <file name="armorpad_blue.pfb"/>
-                         <file name="armorpad_neutral.pfb"/>
-                         <file name="armorpad_red.pfb"/>
-                         <file name="TA_banner_blue.pfb"/>
-                         <file name="TA_banner_red.pfb"/>
-                         <file name="weaponpad_blue.pfb"/>
-                         <file name="weaponpad_neutral.pfb"/>
-                         <file name="weaponpad_red.pfb"/>
-                 </dir>
-                 <file name="terrademo.map"/>
-         </dir>
-         <dir name="models">
-                 <dir name="mapobjects">
-                         <dir name="spawn">
-                                 <file name="spawn.md3"/>
-                                 <file name="spawn_r.md3"/>
-                         </dir>
-                 </dir>
-         </dir>
-         <dir name="scripts">
-                 <file name="base_floor.shader"/>
-                 <file name="base_floor2.shader"/>
-                 <file name="base_light.shader"/>
-                 <file name="base_wall.shader"/>
-                 <file name="base_wall2.shader"/>
-                 <file name="common.shader"/>
-                 <file name="ctf.shader"/>
-                 <file name="ctf2.shader"/>
-                 <file name="gothic_trim.shader"/>
-                 <file name="gothic_wall.shader"/>
-                 <file name="liquids.shader"/>
-                 <file name="liquids2.shader"/>
-                 <file name="museum.shader"/>
-                 <file name="proto2.shader"/>
-                 <file name="sfx.shader"/>
-                 <file name="sfx2.shader"/>
-                 <file name="skies.shader"/>
-                 <file name="skies2.shader"/>
-                 <file name="stone2.shader"/>
-                 <file name="team.shader"/>
-                 <file name="terrain.shader"/>
-                 <file name="tim.shader"/>
-         </dir>
-         <dir name="textures">
-                 <dir name="base_wall2">
-                         <file name="techfloor_kc_blue.tga"/>
-                 </dir>
-         </dir>
-       </dir>
-</component>
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