--- /dev/null
+/*
+===========================================================================
+Copyright (C) 1997-2006 Id Software, Inc.
+
+This file is part of Quake 2 Tools source code.
+
+Quake 2 Tools source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake 2 Tools source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake 2 Tools source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "texpaint.h"
+
+triangle_t *faces;
+int numfaces;
+
+int skinwidth, skinheight;
+int picwidth, picheight;
+int width, height;
+int iwidth, iheight;
+int width2, height2; // padded to ^2
+
+float tmcoords[10000][3][2];
+
+byte pic[1024*512];
+unsigned rgb[1024*512];
+
+float scale;
+float s_scale, t_scale;
+
+char filename[1024];
+char picfilename[1024];
+
+
+/*
+================
+BoundFaces
+================
+*/
+vec3_t mins, maxs;
+
+void BoundFaces (void)
+{
+ int i,j,k;
+ triangle_t *pol;
+ float v;
+
+ for (i=0 ; i<3 ; i++)
+ {
+ mins[i] = 9999;
+ maxs[i] = -9999;
+ }
+
+ for (i=0 ; i<numfaces ; i++)
+ {
+ pol = &faces[i];
+ for (j=0 ; j<3 ; j++)
+ for (k=0 ; k<3 ; k++)
+ {
+ v = pol->verts[j][k];
+ if (v<mins[k])
+ mins[k] = v;
+ if (v>maxs[k])
+ maxs[k] = v;
+ }
+ }
+
+ for (i=0 ; i<3 ; i++)
+ {
+ mins[i] = floor(mins[i]);
+ maxs[i] = ceil(maxs[i]);
+ }
+
+ width = maxs[0] - mins[0];
+ height = maxs[2] - mins[2];
+
+ printf ("width: %i height: %i\n",width, height);
+
+ if (!skinwidth)
+ { // old way
+ scale = 8;
+ if (width*scale >= 150)
+ scale = 150.0 / width;
+ if (height*scale >= 190)
+ scale = 190.0 / height;
+ s_scale = t_scale = scale;
+ iwidth = ceil(width*scale) + 4;
+ iheight = ceil(height*scale) + 4;
+ }
+ else
+ { // new way
+ s_scale = (skinwidth/2-4)/(float)width;
+ t_scale = (skinheight-4)/(float)height;
+ iwidth = skinwidth/2;
+ iheight = skinheight;
+ }
+
+ printf ("scale: %f\n",scale);
+ printf ("iwidth: %i iheight: %i\n",iwidth, iheight);
+}
+
+
+
+/*
+============
+AddFace
+============
+*/
+void AddFace (int facenum, triangle_t *f)
+{
+ vec3_t v1, v2, normal;
+ int basex, basey;
+ int i, j;
+ int coords[3][2];
+
+//
+// determine which side to map the teture to
+//
+ VectorSubtract (f->verts[0], f->verts[1], v1);
+ VectorSubtract (f->verts[2], f->verts[1], v2);
+ CrossProduct (v1, v2, normal);
+
+ if (normal[1] > 0)
+ basex = iwidth + 2;
+ else
+ basex = 2;
+ basey = 2;
+
+ for (i=0 ; i<3 ; i++)
+ {
+ coords[i][0] = Q_rint((f->verts[i][0] - mins[0])*s_scale + basex);
+ coords[i][1] = Q_rint( (maxs[2] - f->verts[i][2])*t_scale + basey);
+tmcoords[facenum][i][0] = coords[i][0]/(float)width2;
+tmcoords[facenum][i][1] = coords[i][1]/(float)height2;
+ }
+
+}
+
+
+void CalcTmCoords (void)
+{
+ int j;
+
+ BoundFaces ();
+
+ for (j=0 ; j<numfaces ; j++)
+ AddFace (j, &faces[j]);
+
+ printf ("numfaces: %i\n",numfaces);
+}
+
+//===============================================================================
+
+
+
+#define MAX_NUM_ARGVS 32
+int argc;
+char *argv[MAX_NUM_ARGVS];
+
+/*
+============
+ParseCommandLine
+============
+*/
+void ParseCommandLine (char *lpCmdLine)
+{
+ argc = 1;
+ argv[0] = "programname";
+
+ while (*lpCmdLine && (argc < MAX_NUM_ARGVS))
+ {
+ while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
+ lpCmdLine++;
+
+ if (*lpCmdLine)
+ {
+ argv[argc] = lpCmdLine;
+ argc++;
+
+ while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
+ lpCmdLine++;
+
+ if (*lpCmdLine)
+ {
+ *lpCmdLine = 0;
+ lpCmdLine++;
+ }
+
+ }
+ }
+}
+
+/*
+=================
+LoadTriFile
+=================
+*/
+void LoadTriFile (char *name)
+{
+ strcpy (tri_filename, name);
+ SetWindowText (camerawindow, tri_filename);
+
+ LoadTriangleList (tri_filename, &faces, &numfaces);
+ InvalidateRect (camerawindow, NULL, false);
+}
+
+/*
+==================
+TimerProc
+
+==================
+*/
+int CALLBACK TimerProc(
+ HWND hwnd, // handle of window for timer messages
+ UINT uMsg, // WM_TIMER message
+ UINT idEvent, // timer identifier
+ DWORD dwTime // current system time
+ )
+{
+ static int counter;
+ char name[1024];
+
+ if (!skin_filename[0])
+ return 0;
+
+ if (!modified_past_autosave)
+ {
+ counter = 0;
+ return 0;
+ }
+
+ counter++;
+
+ if (counter < 3*5)
+ return 0; // save every five minutes
+
+ strcpy (name, skin_filename);
+ StripExtension (name);
+ strcat (name, "_autosave.lbm");
+ Skin_SaveFile (name);
+
+ modified_past_autosave = false;
+ counter = 0;
+
+ return 0;
+}
+
+/*
+==================
+WinMain
+
+==================
+*/
+int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance
+ ,LPSTR lpCmdLine, int nCmdShow)
+{
+ MSG msg;
+ HACCEL accelerators;
+
+ main_instance = hInstance;
+
+ ParseCommandLine (lpCmdLine);
+
+ screen_width = GetSystemMetrics (SM_CXFULLSCREEN);
+ screen_height = GetSystemMetrics (SM_CYFULLSCREEN);
+
+ // hack for broken NT 4.0 dual screen
+ if (screen_width > 2*screen_height)
+ screen_width /= 2;
+
+ accelerators = LoadAccelerators (hInstance
+ , MAKEINTRESOURCE(IDR_ACCELERATOR1));
+ if (!accelerators)
+ Sys_Error ("LoadAccelerators failed");
+
+ Main_Create (hInstance);
+ WCam_Create (hInstance);
+ WPal_Create (hInstance);
+ WSkin_Create (hInstance);
+
+ if (argc == 2)
+ Skin_LoadFile (argv[1]);
+
+ SetTimer ( mainwindow, 1, 1000*20, TimerProc );
+
+ while (1)
+ {
+ if (!GetMessage (&msg, mainwindow, 0, 0))
+ break;
+ if (!TranslateAccelerator(mainwindow, accelerators, &msg) )
+ {
+ TranslateMessage (&msg);
+ DispatchMessage (&msg);
+ }
+ }
+
+ /* return success of application */
+ return TRUE;
+}
+