]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake2/extra/texpaint/texpaint.c
Q2Tools source - didn't import this in initially
[xonotic/netradiant.git] / tools / quake2 / extra / texpaint / texpaint.c
diff --git a/tools/quake2/extra/texpaint/texpaint.c b/tools/quake2/extra/texpaint/texpaint.c
new file mode 100644 (file)
index 0000000..cad7028
--- /dev/null
@@ -0,0 +1,311 @@
+/*
+===========================================================================
+Copyright (C) 1997-2006 Id Software, Inc.
+
+This file is part of Quake 2 Tools source code.
+
+Quake 2 Tools source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake 2 Tools source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake 2 Tools source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+===========================================================================
+*/
+
+#include "texpaint.h"
+
+triangle_t     *faces;
+int            numfaces;
+
+int            skinwidth, skinheight;
+int            picwidth, picheight;
+int            width, height;
+int            iwidth, iheight;
+int            width2, height2;                // padded to ^2
+
+float  tmcoords[10000][3][2];
+
+byte           pic[1024*512];
+unsigned       rgb[1024*512];
+
+float  scale;
+float  s_scale, t_scale;
+
+char   filename[1024];
+char   picfilename[1024];
+
+
+/*
+================
+BoundFaces
+================
+*/
+vec3_t mins, maxs;
+
+void BoundFaces (void)
+{
+       int             i,j,k;
+       triangle_t      *pol;
+       float   v;
+
+       for (i=0 ; i<3 ; i++)
+       {
+               mins[i] = 9999;
+               maxs[i] = -9999;
+       }
+
+       for (i=0 ; i<numfaces ; i++)
+       {
+               pol = &faces[i];
+               for (j=0 ; j<3 ; j++)
+                       for (k=0 ; k<3 ; k++)
+                       {
+                               v = pol->verts[j][k];
+                               if (v<mins[k])
+                                       mins[k] = v;
+                               if (v>maxs[k])
+                                       maxs[k] = v;
+                       }
+       }
+
+       for (i=0 ; i<3 ; i++)
+       {
+               mins[i] = floor(mins[i]);
+               maxs[i] = ceil(maxs[i]);
+       }
+
+       width = maxs[0] - mins[0];
+       height = maxs[2] - mins[2];
+
+       printf ("width: %i  height: %i\n",width, height);
+
+       if (!skinwidth)
+       {       // old way
+               scale = 8;
+               if (width*scale >= 150)
+                       scale = 150.0 / width;
+               if (height*scale >= 190)
+                       scale = 190.0 / height;
+               s_scale = t_scale = scale;
+               iwidth = ceil(width*scale) + 4;
+               iheight = ceil(height*scale) + 4;
+       }
+       else
+       {       // new way
+               s_scale = (skinwidth/2-4)/(float)width;
+               t_scale = (skinheight-4)/(float)height;
+               iwidth = skinwidth/2;
+               iheight = skinheight;
+       }
+
+       printf ("scale: %f\n",scale);
+       printf ("iwidth: %i  iheight: %i\n",iwidth, iheight);
+}
+
+
+
+/*
+============
+AddFace
+============
+*/
+void AddFace (int facenum, triangle_t *f)
+{
+       vec3_t          v1, v2, normal;
+       int             basex, basey;
+       int                     i, j;
+       int             coords[3][2];
+
+//
+// determine which side to map the teture to
+//
+       VectorSubtract (f->verts[0], f->verts[1], v1);
+       VectorSubtract (f->verts[2], f->verts[1], v2);
+       CrossProduct (v1, v2, normal);
+
+       if (normal[1] > 0)
+               basex = iwidth + 2;
+       else
+               basex = 2;
+       basey = 2;
+
+       for (i=0 ; i<3 ; i++)
+       {
+               coords[i][0] = Q_rint((f->verts[i][0] - mins[0])*s_scale + basex);
+               coords[i][1] = Q_rint( (maxs[2] - f->verts[i][2])*t_scale + basey);
+tmcoords[facenum][i][0] = coords[i][0]/(float)width2;
+tmcoords[facenum][i][1] = coords[i][1]/(float)height2;
+       }
+
+}
+
+
+void CalcTmCoords (void)
+{
+       int             j;
+
+       BoundFaces ();
+
+       for (j=0 ; j<numfaces ; j++)
+               AddFace (j, &faces[j]);
+
+       printf ("numfaces: %i\n",numfaces);
+}
+
+//===============================================================================
+
+
+
+#define        MAX_NUM_ARGVS   32
+int            argc;
+char   *argv[MAX_NUM_ARGVS];
+
+/*
+============
+ParseCommandLine
+============
+*/
+void ParseCommandLine (char *lpCmdLine)
+{
+       argc = 1;
+       argv[0] = "programname";
+
+       while (*lpCmdLine && (argc < MAX_NUM_ARGVS))
+       {
+               while (*lpCmdLine && ((*lpCmdLine <= 32) || (*lpCmdLine > 126)))
+                       lpCmdLine++;
+
+               if (*lpCmdLine)
+               {
+                       argv[argc] = lpCmdLine;
+                       argc++;
+
+                       while (*lpCmdLine && ((*lpCmdLine > 32) && (*lpCmdLine <= 126)))
+                               lpCmdLine++;
+
+                       if (*lpCmdLine)
+                       {
+                               *lpCmdLine = 0;
+                               lpCmdLine++;
+                       }
+
+               }
+       }
+}
+
+/*
+=================
+LoadTriFile
+=================
+*/
+void LoadTriFile (char *name)
+{
+       strcpy (tri_filename, name);
+       SetWindowText (camerawindow, tri_filename);
+
+       LoadTriangleList (tri_filename, &faces, &numfaces);
+       InvalidateRect (camerawindow, NULL, false);
+}
+
+/*
+==================
+TimerProc
+
+==================
+*/
+int CALLBACK TimerProc(
+    HWND hwnd, // handle of window for timer messages
+    UINT uMsg, // WM_TIMER message
+    UINT idEvent,      // timer identifier
+    DWORD dwTime       // current system time
+   )
+{
+       static int      counter;
+       char            name[1024];
+
+       if (!skin_filename[0])
+               return 0;
+
+       if (!modified_past_autosave)
+       {
+               counter = 0;
+               return 0;
+       }
+
+       counter++;
+
+       if (counter < 3*5)
+               return 0;               // save every five minutes
+
+       strcpy (name, skin_filename);
+       StripExtension (name);
+       strcat (name, "_autosave.lbm");
+       Skin_SaveFile (name);
+
+       modified_past_autosave = false;
+       counter = 0;
+
+       return 0;
+}
+
+/*
+==================
+WinMain
+
+==================
+*/
+int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance
+                                       ,LPSTR lpCmdLine, int nCmdShow)
+{
+    MSG                        msg;
+       HACCEL          accelerators;
+
+       main_instance = hInstance;
+
+       ParseCommandLine (lpCmdLine);
+
+       screen_width = GetSystemMetrics (SM_CXFULLSCREEN);
+       screen_height = GetSystemMetrics (SM_CYFULLSCREEN);
+
+       // hack for broken NT 4.0 dual screen
+       if (screen_width > 2*screen_height)
+               screen_width /= 2;
+
+       accelerators = LoadAccelerators (hInstance
+               , MAKEINTRESOURCE(IDR_ACCELERATOR1));
+       if (!accelerators)
+               Sys_Error ("LoadAccelerators failed");
+
+       Main_Create (hInstance);
+       WCam_Create (hInstance);
+       WPal_Create (hInstance);
+       WSkin_Create (hInstance);
+
+       if (argc == 2)
+               Skin_LoadFile (argv[1]);
+
+       SetTimer ( mainwindow, 1, 1000*20, TimerProc );
+
+       while (1)
+       {
+               if (!GetMessage (&msg, mainwindow, 0, 0))
+                       break;
+               if (!TranslateAccelerator(mainwindow, accelerators, &msg) )
+               {
+               TranslateMessage (&msg);
+               DispatchMessage (&msg);
+               }
+       }
+
+    /* return success of application */
+    return TRUE;
+}
+