]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake2/q2map/qrad.c
uncrustify! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / tools / quake2 / q2map / qrad.c
index c204b56fcf8a658233ba6d609388d2b418687271..c17b5bb9e01cd47b632f72dad55b7fc90adf7c6e 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 // qrad.c
 
 #include "qrad.h"
@@ -26,244 +26,248 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
 /*
 
-NOTES
------
+   NOTES
+   -----
 
-every surface must be divided into at least two patches each axis
+   every surface must be divided into at least two patches each axis
 
-*/
+ */
 
-patch_t                *face_patches[MAX_MAP_FACES];
-entity_t       *face_entity[MAX_MAP_FACES];
-patch_t                patches[MAX_PATCHES];
-unsigned       num_patches;
+patch_t     *face_patches[MAX_MAP_FACES];
+entity_t    *face_entity[MAX_MAP_FACES];
+patch_t patches[MAX_PATCHES];
+unsigned num_patches;
 
-vec3_t         radiosity[MAX_PATCHES];         // light leaving a patch
-vec3_t         illumination[MAX_PATCHES];      // light arriving at a patch
+vec3_t radiosity[MAX_PATCHES];          // light leaving a patch
+vec3_t illumination[MAX_PATCHES];       // light arriving at a patch
 
-vec3_t         face_offset[MAX_MAP_FACES];             // for rotating bmodels
-dplane_t       backplanes[MAX_MAP_PLANES];
+vec3_t face_offset[MAX_MAP_FACES];          // for rotating bmodels
+dplane_t backplanes[MAX_MAP_PLANES];
 
-char           inbase[32], outbase[32];
+char inbase[32], outbase[32];
 
-int                    fakeplanes;                                     // created planes for origin offset 
+int fakeplanes;                         // created planes for origin offset
 
-int            numbounce = 8;
-qboolean       extrasamples;
+int numbounce = 8;
+qboolean extrasamples;
 
-float  subdiv = 64;
-qboolean       dumppatches;
+float subdiv = 64;
+qboolean dumppatches;
 
-void BuildLightmaps (void);
-int TestLine (vec3_t start, vec3_t stop);
+void BuildLightmaps( void );
+int TestLine( vec3_t start, vec3_t stop );
 
-int            junk;
+int junk;
 
-float  ambient = 0;
-float  maxlight = 196;
+float ambient = 0;
+float maxlight = 196;
 
-float  lightscale = 1.0;
+float lightscale = 1.0;
 
-qboolean       glview;
+qboolean glview;
 
-qboolean       nopvs;
+qboolean nopvs;
 
-char           source[1024];
+char source[1024];
 
-float  direct_scale =  0.4;
-float  entity_scale =  1.0;
+float direct_scale =  0.4;
+float entity_scale =  1.0;
 
 /*
-===================================================================
+   ===================================================================
 
-MISC
+   MISC
 
-===================================================================
-*/
+   ===================================================================
+ */
 
 
 /*
-=============
-MakeBackplanes
-=============
-*/
-void MakeBackplanes (void)
-{
-       int             i;
-
-       for (i=0 ; i<numplanes ; i++)
+   =============
+   MakeBackplanes
+   =============
+ */
+void MakeBackplanes( void ){
+       int i;
+
+       for ( i = 0 ; i < numplanes ; i++ )
        {
                backplanes[i].dist = -dplanes[i].dist;
-               VectorSubtract (vec3_origin, dplanes[i].normal, backplanes[i].normal);
+               VectorSubtract( vec3_origin, dplanes[i].normal, backplanes[i].normal );
        }
 }
 
-int            leafparents[MAX_MAP_LEAFS];
-int            nodeparents[MAX_MAP_NODES];
+int leafparents[MAX_MAP_LEAFS];
+int nodeparents[MAX_MAP_NODES];
 
 /*
-=============
-MakeParents
-=============
-*/
-void MakeParents (int nodenum, int parent)
-{
-       int             i, j;
-       dnode_t *node;
+   =============
+   MakeParents
+   =============
+ */
+void MakeParents( int nodenum, int parent ){
+       int i, j;
+       dnode_t *node;
 
        nodeparents[nodenum] = parent;
        node = &dnodes[nodenum];
 
-       for (i=0 ; i<2 ; i++)
+       for ( i = 0 ; i < 2 ; i++ )
        {
                j = node->children[i];
-               if (j < 0)
+               if ( j < 0 ) {
                        leafparents[-j - 1] = nodenum;
-               else
-                       MakeParents (j, nodenum);
+               }
+               else{
+                       MakeParents( j, nodenum );
+               }
        }
 }
 
 
 /*
-===================================================================
+   ===================================================================
 
-TRANSFER SCALES
+   TRANSFER SCALES
 
-===================================================================
-*/
+   ===================================================================
+ */
 
-int    PointInLeafnum (vec3_t point)
-{
-       int             nodenum;
-       vec_t   dist;
-       dnode_t *node;
-       dplane_t        *plane;
+int PointInLeafnum( vec3_t point ){
+       int nodenum;
+       vec_t dist;
+       dnode_t *node;
+       dplane_t    *plane;
 
        nodenum = 0;
-       while (nodenum >= 0)
+       while ( nodenum >= 0 )
        {
                node = &dnodes[nodenum];
                plane = &dplanes[node->planenum];
-               dist = DotProduct (point, plane->normal) - plane->dist;
-               if (dist > 0)
+               dist = DotProduct( point, plane->normal ) - plane->dist;
+               if ( dist > 0 ) {
                        nodenum = node->children[0];
-               else
+               }
+               else{
                        nodenum = node->children[1];
+               }
        }
 
        return -nodenum - 1;
 }
 
 
-dleaf_t                *Rad_PointInLeaf (vec3_t point)
-{
-       int             num;
+dleaf_t     *Rad_PointInLeaf( vec3_t point ){
+       int num;
 
-       num = PointInLeafnum (point);
+       num = PointInLeafnum( point );
        return &dleafs[num];
 }
 
 
-qboolean PvsForOrigin (vec3_t org, byte *pvs)
-{
-       dleaf_t *leaf;
+qboolean PvsForOrigin( vec3_t org, byte *pvs ){
+       dleaf_t *leaf;
 
-       if (!visdatasize)
-       {
-               memset (pvs, 255, (numleafs+7)/8 );
+       if ( !visdatasize ) {
+               memset( pvs, 255, ( numleafs + 7 ) / 8 );
                return true;
        }
 
-       leaf = Rad_PointInLeaf (org);
-       if (leaf->cluster == -1)
-               return false;           // in solid leaf
+       leaf = Rad_PointInLeaf( org );
+       if ( leaf->cluster == -1 ) {
+               return false;       // in solid leaf
 
-       DecompressVis (dvisdata + dvis->bitofs[leaf->cluster][DVIS_PVS], pvs);
+       }
+       DecompressVis( dvisdata + dvis->bitofs[leaf->cluster][DVIS_PVS], pvs );
        return true;
 }
 
 
 /*
-=============
-MakeTransfers
-
-=============
-*/
-int    total_transfer;
-
-void MakeTransfers (int i)
-{
-       int                     j;
-       vec3_t          delta;
-       vec_t           dist, scale;
-       float           trans;
-       int                     itrans;
-       patch_t         *patch, *patch2;
-       float           total;
-       dplane_t        plane;
-       vec3_t          origin;
-       float           transfers[MAX_PATCHES], *all_transfers;
-       int                     s;
-       int                     itotal;
-       byte            pvs[(MAX_MAP_LEAFS+7)/8];
-       int                     cluster;
+   =============
+   MakeTransfers
+
+   =============
+ */
+int total_transfer;
+
+void MakeTransfers( int i ){
+       int j;
+       vec3_t delta;
+       vec_t dist, scale;
+       float trans;
+       int itrans;
+       patch_t     *patch, *patch2;
+       float total;
+       dplane_t plane;
+       vec3_t origin;
+       float transfers[MAX_PATCHES], *all_transfers;
+       int s;
+       int itotal;
+       byte pvs[( MAX_MAP_LEAFS + 7 ) / 8];
+       int cluster;
 
        patch = patches + i;
        total = 0;
 
-       VectorCopy (patch->origin, origin);
+       VectorCopy( patch->origin, origin );
        plane = *patch->plane;
 
-       if (!PvsForOrigin (patch->origin, pvs))
+       if ( !PvsForOrigin( patch->origin, pvs ) ) {
                return;
+       }
 
        // find out which patch2s will collect light
        // from patch
 
        all_transfers = transfers;
        patch->numtransfers = 0;
-       for (j=0, patch2 = patches ; j<num_patches ; j++, patch2++)
+       for ( j = 0, patch2 = patches ; j < num_patches ; j++, patch2++ )
        {
                transfers[j] = 0;
 
-               if (j == i)
+               if ( j == i ) {
                        continue;
+               }
 
                // check pvs bit
-               if (!nopvs)
-               {
+               if ( !nopvs ) {
                        cluster = patch2->cluster;
-                       if (cluster == -1)
+                       if ( cluster == -1 ) {
                                continue;
-                       if ( ! ( pvs[cluster>>3] & (1<<(cluster&7)) ) )
-                               continue;               // not in pvs
+                       }
+                       if ( !( pvs[cluster >> 3] & ( 1 << ( cluster & 7 ) ) ) ) {
+                               continue;       // not in pvs
+                       }
                }
 
                // calculate vector
-               VectorSubtract (patch2->origin, origin, delta);
-               dist = VectorNormalize (delta, delta);
-               if (!dist)
-                       continue;       // should never happen
+               VectorSubtract( patch2->origin, origin, delta );
+               dist = VectorNormalize( delta, delta );
+               if ( !dist ) {
+                       continue;   // should never happen
 
+               }
                // reletive angles
-               scale = DotProduct (delta, plane.normal);
-               scale *= -DotProduct (delta, patch2->plane->normal);
-               if (scale <= 0)
+               scale = DotProduct( delta, plane.normal );
+               scale *= -DotProduct( delta, patch2->plane->normal );
+               if ( scale <= 0 ) {
                        continue;
+               }
 
                // check exact tramsfer
-               if (TestLine_r (0, patch->origin, patch2->origin) )
+               if ( TestLine_r( 0, patch->origin, patch2->origin ) ) {
                        continue;
+               }
 
-               trans = scale * patch2->area / (dist*dist);
+               trans = scale * patch2->area / ( dist * dist );
 
-               if (trans < 0)
-                       trans = 0;              // rounding errors...
+               if ( trans < 0 ) {
+                       trans = 0;      // rounding errors...
 
+               }
                transfers[j] = trans;
-               if (trans > 0)
-               {
+               if ( trans > 0 ) {
                        total += trans;
                        patch->numtransfers++;
                }
@@ -274,16 +278,17 @@ void MakeTransfers (int i)
        // because partial occlusion isn't accounted for, and nearby
        // patches have underestimated form factors, it will usually
        // be higher than PI
-       if (patch->numtransfers)
-       {
-               transfer_t      *t;
-               
-               if (patch->numtransfers < 0 || patch->numtransfers > MAX_PATCHES)
-                       Error ("Weird numtransfers");
-               s = patch->numtransfers * sizeof(transfer_t);
-               patch->transfers = malloc (s);
-               if (!patch->transfers)
-                       Error ("Memory allocation failure");
+       if ( patch->numtransfers ) {
+               transfer_t  *t;
+
+               if ( patch->numtransfers < 0 || patch->numtransfers > MAX_PATCHES ) {
+                       Error( "Weird numtransfers" );
+               }
+               s = patch->numtransfers * sizeof( transfer_t );
+               patch->transfers = malloc( s );
+               if ( !patch->transfers ) {
+                       Error( "Memory allocation failure" );
+               }
 
                //
                // normalize all transfers so all of the light
@@ -291,11 +296,12 @@ void MakeTransfers (int i)
                //
                t = patch->transfers;
                itotal = 0;
-               for (j=0 ; j<num_patches ; j++)
+               for ( j = 0 ; j < num_patches ; j++ )
                {
-                       if (transfers[j] <= 0)
+                       if ( transfers[j] <= 0 ) {
                                continue;
-                       itrans = transfers[j]*0x10000 / total;
+                       }
+                       itrans = transfers[j] * 0x10000 / total;
                        itotal += itrans;
                        t->transfer = itrans;
                        t->patch = j;
@@ -309,17 +315,16 @@ void MakeTransfers (int i)
 
 
 /*
-=============
-FreeTransfers
-=============
-*/
-void FreeTransfers (void)
-{
-       int             i;
-
-       for (i=0 ; i<num_patches ; i++)
+   =============
+   FreeTransfers
+   =============
+ */
+void FreeTransfers( void ){
+       int i;
+
+       for ( i = 0 ; i < num_patches ; i++ )
        {
-               free (patches[i].transfers);
+               free( patches[i].transfers );
                patches[i].transfers = NULL;
        }
 }
@@ -328,117 +333,115 @@ void FreeTransfers (void)
 //===================================================================
 
 /*
-=============
-WriteWorld
-=============
-*/
-void WriteWorld (char *name)
-{
-       int             i, j;
-       FILE            *out;
-       patch_t         *patch;
-       winding_t       *w;
-
-       out = fopen (name, "w");
-       if (!out)
-               Error ("Couldn't open %s", name);
-
-       for (j=0, patch=patches ; j<num_patches ; j++, patch++)
+   =============
+   WriteWorld
+   =============
+ */
+void WriteWorld( char *name ){
+       int i, j;
+       FILE        *out;
+       patch_t     *patch;
+       winding_t   *w;
+
+       out = fopen( name, "w" );
+       if ( !out ) {
+               Error( "Couldn't open %s", name );
+       }
+
+       for ( j = 0, patch = patches ; j < num_patches ; j++, patch++ )
        {
                w = patch->winding;
-               fprintf (out, "%i\n", w->numpoints);
-               for (i=0 ; i<w->numpoints ; i++)
+               fprintf( out, "%i\n", w->numpoints );
+               for ( i = 0 ; i < w->numpoints ; i++ )
                {
-                       fprintf (out, "%5.2f %5.2f %5.2f %5.3f %5.3f %5.3f\n",
-                               w->p[i][0],
-                               w->p[i][1],
-                               w->p[i][2],
-                               patch->totallight[0],
-                               patch->totallight[1],
-                               patch->totallight[2]);
+                       fprintfout, "%5.2f %5.2f %5.2f %5.3f %5.3f %5.3f\n",
+                                        w->p[i][0],
+                                        w->p[i][1],
+                                        w->p[i][2],
+                                        patch->totallight[0],
+                                        patch->totallight[1],
+                                        patch->totallight[2] );
                }
-               fprintf (out, "\n");
+               fprintf( out, "\n" );
        }
 
-       fclose (out);
+       fclose( out );
 }
 
 /*
-=============
-WriteGlView
-=============
-*/
-void WriteGlView (void)
-{
-       char    name[1024];
-       FILE    *f;
-       int             i, j;
-       patch_t *p;
-       winding_t       *w;
-
-       strcpy (name, source);
-       StripExtension (name);
-       strcat (name, ".glr");
-
-       f = fopen (name, "w");
-       if (!f)
-               Error ("Couldn't open %s", f);
-
-       for (j=0 ; j<num_patches ; j++)
+   =============
+   WriteGlView
+   =============
+ */
+void WriteGlView( void ){
+       char name[1024];
+       FILE    *f;
+       int i, j;
+       patch_t *p;
+       winding_t   *w;
+
+       strcpy( name, source );
+       StripExtension( name );
+       strcat( name, ".glr" );
+
+       f = fopen( name, "w" );
+       if ( !f ) {
+               Error( "Couldn't open %s", f );
+       }
+
+       for ( j = 0 ; j < num_patches ; j++ )
        {
                p = &patches[j];
                w = p->winding;
-               fprintf (f, "%i\n", w->numpoints);
-               for (i=0 ; i<w->numpoints ; i++)
+               fprintf( f, "%i\n", w->numpoints );
+               for ( i = 0 ; i < w->numpoints ; i++ )
                {
-                       fprintf (f, "%5.2f %5.2f %5.2f %5.3f %5.3f %5.3f\n",
-                               w->p[i][0],
-                               w->p[i][1],
-                               w->p[i][2],
-                               p->totallight[0]/128,
-                               p->totallight[1]/128,
-                               p->totallight[2]/128);
+                       fprintff, "%5.2f %5.2f %5.2f %5.3f %5.3f %5.3f\n",
+                                        w->p[i][0],
+                                        w->p[i][1],
+                                        w->p[i][2],
+                                        p->totallight[0] / 128,
+                                        p->totallight[1] / 128,
+                                        p->totallight[2] / 128 );
                }
-               fprintf (f, "\n");
+               fprintf( f, "\n" );
        }
 
-       fclose (f);
+       fclose( f );
 }
 
 
 //==============================================================
 
 /*
-=============
-CollectLight
-=============
-*/
-float CollectLight (void)
-{
-       int             i, j;
-       patch_t *patch;
-       vec_t   total;
+   =============
+   CollectLight
+   =============
+ */
+float CollectLight( void ){
+       int i, j;
+       patch_t *patch;
+       vec_t total;
 
        total = 0;
 
-       for (i=0, patch=patches ; i<num_patches ; i++, patch++)
+       for ( i = 0, patch = patches ; i < num_patches ; i++, patch++ )
        {
                // skys never collect light, it is just dropped
-               if (patch->sky)
-               {
-                       VectorClear (radiosity[i]);
-                       VectorClear (illumination[i]);
+               if ( patch->sky ) {
+                       VectorClear( radiosity[i] );
+                       VectorClear( illumination[i] );
                        continue;
                }
 
-               for (j=0 ; j<3 ; j++)
+               for ( j = 0 ; j < 3 ; j++ )
                {
                        patch->totallight[j] += illumination[i][j] / patch->area;
                        radiosity[i][j] = illumination[i][j] * patch->reflectivity[j];
                }
 
                total += radiosity[i][0] + radiosity[i][1] + radiosity[i][2];
-               VectorClear (illumination[i]);
+               VectorClear( illumination[i] );
        }
 
        return total;
@@ -446,70 +449,67 @@ float CollectLight (void)
 
 
 /*
-=============
-ShootLight
-
-Send light out to other patches
-  Run multi-threaded
-=============
-*/
-void ShootLight (int patchnum)
-{
-       int                     k, l;
-       transfer_t      *trans;
-       int                     num;
-       patch_t         *patch;
-       vec3_t          send;
+   =============
+   ShootLight
+
+   Send light out to other patches
+   Run multi-threaded
+   =============
+ */
+void ShootLight( int patchnum ){
+       int k, l;
+       transfer_t  *trans;
+       int num;
+       patch_t     *patch;
+       vec3_t send;
 
        // this is the amount of light we are distributing
        // prescale it so that multiplying by the 16 bit
        // transfer values gives a proper output value
-       for (k=0 ; k<3 ; k++)
+       for ( k = 0 ; k < 3 ; k++ )
                send[k] = radiosity[patchnum][k] / 0x10000;
        patch = &patches[patchnum];
 
        trans = patch->transfers;
        num = patch->numtransfers;
 
-       for (k=0 ; k<num ; k++, trans++)
+       for ( k = 0 ; k < num ; k++, trans++ )
        {
-               for (l=0 ; l<3 ; l++)
-                       illumination[trans->patch][l] += send[l]*trans->transfer;
+               for ( l = 0 ; l < 3 ; l++ )
+                       illumination[trans->patch][l] += send[l] * trans->transfer;
        }
 }
 
 /*
-=============
-BounceLight
-=============
-*/
-void BounceLight (void)
-{
-       int             i, j;
-       float   added;
-       char    name[64];
-       patch_t *p;
-
-       for (i=0 ; i<num_patches ; i++)
+   =============
+   BounceLight
+   =============
+ */
+void BounceLight( void ){
+       int i, j;
+       float added;
+       char name[64];
+       patch_t *p;
+
+       for ( i = 0 ; i < num_patches ; i++ )
        {
                p = &patches[i];
-               for (j=0 ; j<3 ; j++)
+               for ( j = 0 ; j < 3 ; j++ )
                {
 //                     p->totallight[j] = p->samplelight[j];
                        radiosity[i][j] = p->samplelight[j] * p->reflectivity[j] * p->area;
                }
        }
 
-       for (i=0 ; i<numbounce ; i++)
+       for ( i = 0 ; i < numbounce ; i++ )
        {
-               RunThreadsOnIndividual (num_patches, false, ShootLight);
-               added = CollectLight ();
+               RunThreadsOnIndividual( num_patches, false, ShootLight );
+               added = CollectLight();
 
-               Sys_FPrintf( SYS_VRB, "bounce:%i added:%f\n", i, added);
-               if ( dumppatches && (i==0 || i == numbounce-1) )
-               {
-                       sprintf (name, "bounce%i.txt", i);
-                       WriteWorld (name);
+               Sys_FPrintf( SYS_VRB, "bounce:%i added:%f\n", i, added );
+               if ( dumppatches && ( i == 0 || i == numbounce - 1 ) ) {
+                       sprintf( name, "bounce%i.txt", i );
+                       WriteWorld( name );
                }
        }
 }
@@ -518,130 +518,131 @@ void BounceLight (void)
 
 //==============================================================
 
-void CheckPatches (void)
-{
-       int             i;
-       patch_t *patch;
+void CheckPatches( void ){
+       int i;
+       patch_t *patch;
 
-       for (i=0 ; i<num_patches ; i++)
+       for ( i = 0 ; i < num_patches ; i++ )
        {
                patch = &patches[i];
-               if (patch->totallight[0] < 0 || patch->totallight[1] < 0 || patch->totallight[2] < 0)
-                       Error ("negative patch totallight\n");
+               if ( patch->totallight[0] < 0 || patch->totallight[1] < 0 || patch->totallight[2] < 0 ) {
+                       Error( "negative patch totallight\n" );
+               }
        }
 }
 
 /*
-=============
-RadWorld
-=============
-*/
-void RadWorld (void)
-{
-       if (numnodes == 0 || numfaces == 0)
-               Error ("Empty map");
-       MakeBackplanes ();
-       MakeParents (0, -1);
-       MakeTnodes (&dmodels[0]);
+   =============
+   RadWorld
+   =============
+ */
+void RadWorld( void ){
+       if ( numnodes == 0 || numfaces == 0 ) {
+               Error( "Empty map" );
+       }
+       MakeBackplanes();
+       MakeParents( 0, -1 );
+       MakeTnodes( &dmodels[0] );
 
        // turn each face into a single patch
-       MakePatches ();
+       MakePatches();
 
        // subdivide patches to a maximum dimension
-       SubdividePatches ();
+       SubdividePatches();
 
        // create directlights out of patches and lights
-       CreateDirectLights ();
+       CreateDirectLights();
 
        // build initial facelights
-       RunThreadsOnIndividual (numfaces, true, BuildFacelights);
+       RunThreadsOnIndividual( numfaces, true, BuildFacelights );
 
-       if (numbounce > 0)
-       {
+       if ( numbounce > 0 ) {
                // build transfer lists
-               RunThreadsOnIndividual (num_patches, true, MakeTransfers);
+               RunThreadsOnIndividual( num_patches, true, MakeTransfers );
                Sys_FPrintf( SYS_VRB, "transfer lists: %5.1f megs\n"
-               , (float)total_transfer * sizeof(transfer_t) / (1024*1024));
+                                        , (float)total_transfer * sizeof( transfer_t ) / ( 1024 * 1024 ) );
 
                // spread light around
-               BounceLight ();
-               
-               FreeTransfers ();
+               BounceLight();
 
-               CheckPatches ();
+               FreeTransfers();
+
+               CheckPatches();
        }
 
-       if (glview)
-               WriteGlView ();
+       if ( glview ) {
+               WriteGlView();
+       }
 
        // blend bounced light into direct light and save
-       PairEdges ();
-       LinkPlaneFaces ();
+       PairEdges();
+       LinkPlaneFaces();
 
        lightdatasize = 0;
-       RunThreadsOnIndividual (numfaces, true, FinalLightFace);
+       RunThreadsOnIndividual( numfaces, true, FinalLightFace );
 }
 
 
 /*
-========
-main
+   ========
+   main
 
-light modelfile
-========
-*/
-int RAD_Main ()
-{
-       double          start, end;
-       char            name[1024];
-       int             total_rad_time;
+   light modelfile
+   ========
+ */
+int RAD_Main(){
+       double start, end;
+       char name[1024];
+       int total_rad_time;
 
-       Sys_Printf ("\n----- RAD ----\n\n");
+       Sys_Printf( "\n----- RAD ----\n\n" );
 
-       if (maxlight > 255)
+       if ( maxlight > 255 ) {
                maxlight = 255;
+       }
 
-       start = I_FloatTime ();
+       start = I_FloatTime();
 
-       if ( !strcmp( game, "heretic2" ) )
+       if ( !strcmp( game, "heretic2" ) ) {
                CalcTextureReflectivity = &CalcTextureReflectivity_Heretic2;
-       else
+       }
+       else{
                CalcTextureReflectivity = &CalcTextureReflectivity_Quake2;
-               
-       SetQdirFromPath (mapname);      
-       strcpy (source, ExpandArg(mapname));
-       StripExtension (source);
-       DefaultExtension (source, ".bsp");
+       }
+
+       SetQdirFromPath( mapname );
+       strcpy( source, ExpandArg( mapname ) );
+       StripExtension( source );
+       DefaultExtension( source, ".bsp" );
 
 //     ReadLightFile ();
 
-       sprintf (name, "%s%s", inbase, source);
-       Sys_Printf ("reading %s\n", name);
-       LoadBSPFile (name);
-       ParseEntities ();
-       (*CalcTextureReflectivity) ();
+       sprintf( name, "%s%s", inbase, source );
+       Sys_Printf( "reading %s\n", name );
+       LoadBSPFile( name );
+       ParseEntities();
+       ( *CalcTextureReflectivity )( );
 
-       if (!visdatasize)
-       {
-               Sys_Printf ("No vis information, direct lighting only.\n");
+       if ( !visdatasize ) {
+               Sys_Printf( "No vis information, direct lighting only.\n" );
                numbounce = 0;
                ambient = 0.1;
        }
 
-       RadWorld ();
+       RadWorld();
+
+       sprintf( name, "%s%s", outbase, source );
+       Sys_Printf( "writing %s\n", name );
+       WriteBSPFile( name );
+
+       end = I_FloatTime();
+       total_rad_time = (int) ( end - start );
+       Sys_Printf( "\nRAD Time: " );
+       if ( total_rad_time > 59 ) {
+               Sys_Printf( "%d Minutes ", total_rad_time / 60 );
+       }
+       Sys_Printf( "%d Seconds\n", total_rad_time % 60 );
 
-       sprintf (name, "%s%s", outbase, source);
-       Sys_Printf ("writing %s\n", name);
-       WriteBSPFile (name);
 
-       end = I_FloatTime ();
-       total_rad_time = (int) (end-start);
-       Sys_Printf("\nRAD Time: ");
-       if ( total_rad_time > 59 )
-               Sys_Printf("%d Minutes ", total_rad_time/60 );
-       Sys_Printf( "%d Seconds\n", total_rad_time%60 );
-       
-       
        return 0;
 }
-