]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake2/qdata_heretic2/fmodels.c
uncrustify! now the code is only ugly on the *inside*
[xonotic/netradiant.git] / tools / quake2 / qdata_heretic2 / fmodels.c
index 273a482d29a3b138b1321f67aba68481a9649126..d3e67a8437316f7c388f3eeef2087e41fb078d07 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 #include "qd_fmodel.h"
 #include "animcomp.h"
@@ -30,34 +30,34 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 #include <assert.h>
 
 /*
-========================================================================
+   ========================================================================
 
-.FM triangle flexible model file format
+   .FM triangle flexible model file format
 
-========================================================================
-*/
+   ========================================================================
+ */
 
 //=================================================================
 
-#define NUMVERTEXNORMALS       162
+#define NUMVERTEXNORMALS    162
 
-extern float   avertexnormals[NUMVERTEXNORMALS][3];
+extern float avertexnormals[NUMVERTEXNORMALS][3];
 
-#define MAX_GROUPS     128
+#define MAX_GROUPS  128
 
 typedef struct
 {
-       triangle_t      triangle;
-       int             group;
+       triangle_t triangle;
+       int group;
 } trigroup_t;
 
-#define TRIVERT_DIST   .1
+#define TRIVERT_DIST    .1
 
 typedef struct
 {
-       int                     start_frame;
-       int             num_frames;
-       int                     degrees;
+       int start_frame;
+       int num_frames;
+       int degrees;
        char *mat;
        char *ccomp;
        char *cbase;
@@ -72,90 +72,89 @@ typedef struct
 //================================================================
 
 // Initial
-fmheader_t     fmheader;
+fmheader_t fmheader;
 
 // Skin
-extern char                    g_skins[MAX_FM_SKINS][64];
+extern char g_skins[MAX_FM_SKINS][64];
 
 // ST Coord
-extern fmstvert_t      base_st[MAX_FM_VERTS];
+extern fmstvert_t base_st[MAX_FM_VERTS];
 
 // Triangles
-extern fmtriangle_t    triangles[MAX_FM_TRIANGLES];
+extern fmtriangle_t triangles[MAX_FM_TRIANGLES];
 
 // Frames
-fmframe_t      g_frames[MAX_FM_FRAMES];
+fmframe_t g_frames[MAX_FM_FRAMES];
 //fmframe_t    *g_FMframes;
 
 // GL Commands
-extern int                     commands[16384];
-extern int                     numcommands;
+extern int commands[16384];
+extern int numcommands;
 
 
 //
 // varibles set by commands
 //
-extern float           scale_up;                                               // set by $scale
-extern vec3_t          adjust;                                                 // set by $origin
-extern int                     g_fixedwidth, g_fixedheight;    // set by $skinsize
-extern char                    modelname[64];                                  // set by $modelname
+extern float scale_up;                              // set by $scale
+extern vec3_t adjust;                               // set by $origin
+extern int g_fixedwidth, g_fixedheight;             // set by $skinsize
+extern char modelname[64];                          // set by $modelname
 
 
-extern         char            *g_outputDir;
+extern char        *g_outputDir;
 
 
 // Mesh Nodes
-mesh_node_t    *pmnodes = NULL;
-fmmeshnode_t   mesh_nodes[MAX_FM_MESH_NODES]; 
+mesh_node_t *pmnodes = NULL;
+fmmeshnode_t mesh_nodes[MAX_FM_MESH_NODES];
 
-fmgroup_t      groups[MAX_GROUPS];
-int                    num_groups;
-int    frame_to_group[MAX_FM_FRAMES];
+fmgroup_t groups[MAX_GROUPS];
+int num_groups;
+int frame_to_group[MAX_FM_FRAMES];
 
 //
 // variables set by command line arguments
 //
-qboolean       g_no_opimizations = false;
+qboolean g_no_opimizations = false;
 
 
 //
 // base frame info
 //
-static int                     triangle_st[MAX_FM_TRIANGLES][3][2];
+static int triangle_st[MAX_FM_TRIANGLES][3][2];
 
 
 // number of gl vertices
-extern int                     numglverts;
+extern int numglverts;
 // indicates if a triangle has already been used in a glcmd
-extern int                     used[MAX_FM_TRIANGLES];
+extern int used[MAX_FM_TRIANGLES];
 // indicates if a triangle has translucency in it or not
-static qboolean                translucent[MAX_FM_TRIANGLES];
+static qboolean translucent[MAX_FM_TRIANGLES];
 
 // main output file handle
-extern FILE                    *headerouthandle;
+extern FILE         *headerouthandle;
 // output sizes of buildst()
-static int                     skin_width, skin_height;
+static int skin_width, skin_height;
 
 
 // statistics
-static int                     total_skin_pixels;
-static int                     skin_pixels_used;
+static int total_skin_pixels;
+static int skin_pixels_used;
 
-int ShareVertex( trigroup_t trione, trigroup_t tritwo);
-float DistBetween(vec3_t point1, vec3_t point2);
-int GetNumTris( trigroup_t *tris, int group);
-void GetOneGroup(trigroup_t *tris, int grp, triangle_t* triangles);
-void ScaleTris( vec3_t min, vec3_t max, int Width, int Height, float* u, float* v, int verts);
-void NewDrawLine(int x1, int y1, int x2, int y2, unsigned char* picture, int width, int height);
+int ShareVertex( trigroup_t trione, trigroup_t tritwo );
+float DistBetween( vec3_t point1, vec3_t point2 );
+int GetNumTris( trigroup_t *tris, int group );
+void GetOneGroup( trigroup_t *tris, int grp, triangle_t* triangles );
+void ScaleTris( vec3_t min, vec3_t max, int Width, int Height, float* u, float* v, int verts );
+void NewDrawLine( int x1, int y1, int x2, int y2, unsigned char* picture, int width, int height );
 
 #ifndef _WIN32
 
-void strupr(char *string)
-{
+void strupr( char *string ){
        int i;
 
-       for (i=0 ; i<strlen(string); i++)
-               toupper(string[i]);
+       for ( i = 0 ; i < strlen( string ); i++ )
+               toupper( string[i] );
 
        return;
 }
@@ -164,24 +163,22 @@ void strupr(char *string)
 //==============================================================
 
 /*
-===============
-ClearModel
-===============
-*/
-static void ClearModel (void)
-{
-       memset (&fmheader, 0, sizeof(fmheader));
+   ===============
+   ClearModel
+   ===============
+ */
+static void ClearModel( void ){
+       memset( &fmheader, 0, sizeof( fmheader ) );
 
        modelname[0] = 0;
-       scale_up = 1.0; 
-       VectorCopy (vec3_origin, adjust);
+       scale_up = 1.0;
+       VectorCopy( vec3_origin, adjust );
        g_fixedwidth = g_fixedheight = 0;
        g_skipmodel = false;
        num_groups = 0;
 
-       if (pmnodes)
-       {
-               free(pmnodes);
+       if ( pmnodes ) {
+               free( pmnodes );
                pmnodes = NULL;
        }
 
@@ -189,350 +186,341 @@ static void ClearModel (void)
 }
 
 
-extern void H_printf(char *fmt, ...);
+extern void H_printf( char *fmt, ... );
 
 
-void WriteHeader(FILE *FH, char *Ident, int Version, int Size, void *Data)
-{
-       header_t        header;
-       static long     pos = -1;
-       long            CurrentPos;
+void WriteHeader( FILE *FH, char *Ident, int Version, int Size, void *Data ){
+       header_t header;
+       static long pos = -1;
+       long CurrentPos;
 
-       if (Size == 0)
-       {       // Don't write out empty packets
+       if ( Size == 0 ) { // Don't write out empty packets
                return;
        }
 
-       if (pos != -1)
-       {
-               CurrentPos = ftell(FH);
-               Size = CurrentPos - pos + sizeof(header_t);
-               fseek(FH, pos, SEEK_SET);
+       if ( pos != -1 ) {
+               CurrentPos = ftell( FH );
+               Size = CurrentPos - pos + sizeof( header_t );
+               fseek( FH, pos, SEEK_SET );
                pos = -2;
        }
-       else if (Size == -1)
-       {
-               pos = ftell(FH);
+       else if ( Size == -1 ) {
+               pos = ftell( FH );
        }
 
-       memset(&header,0,sizeof(header));
-       strcpy(header.ident,Ident);
+       memset( &header,0,sizeof( header ) );
+       strcpy( header.ident,Ident );
        header.version = Version;
        header.size = Size;
 
-       SafeWrite (FH, &header, sizeof(header));
+       SafeWrite( FH, &header, sizeof( header ) );
 
-       if (Data)
-       {
-               SafeWrite (FH, Data, Size);
+       if ( Data ) {
+               SafeWrite( FH, Data, Size );
        }
 
-       if (pos == -2)
-       {
+       if ( pos == -2 ) {
                pos = -1;
-               fseek(FH, 0, SEEK_END);
+               fseek( FH, 0, SEEK_END );
        }
 }
 
 /*
-============
-WriteModelFile
-============
-*/
-static void WriteModelFile (FILE *modelouthandle)
-{
-       int                             i;
-       int                             j, k;
-       fmframe_t               *in;
-       fmaliasframe_t  *out;
-       byte                    buffer[MAX_FM_VERTS*4+128];
-       float                   v;
-       int                             c_on, c_off;
-       IntListNode_t   *current, *toFree;
+   ============
+   WriteModelFile
+   ============
+ */
+static void WriteModelFile( FILE *modelouthandle ){
+       int i;
+       int j, k;
+       fmframe_t       *in;
+       fmaliasframe_t  *out;
+       byte buffer[MAX_FM_VERTS * 4 + 128];
+       float v;
+       int c_on, c_off;
+       IntListNode_t   *current, *toFree;
        qboolean framesWritten = false;
-       size_t temp ,size = 0;
+       size_t temp,size = 0;
 
        // probably should do this dynamically one of these days
        struct
        {
-               float           scale[3];       // multiply byte verts by this
-               float           translate[3];   // then add this
+               float scale[3];         // multiply byte verts by this
+               float translate[3];         // then add this
        } outFrames[MAX_FM_FRAMES];
 
-#define DATA_SIZE 0x60000              // 384K had better be enough, particularly for the reference points
+#define DATA_SIZE 0x60000       // 384K had better be enough, particularly for the reference points
        byte data[DATA_SIZE];
        byte data2[DATA_SIZE];
 
        fmheader.num_glcmds = numcommands;
-       fmheader.framesize = (int)&((fmaliasframe_t *)0)->verts[fmheader.num_xyz];
+       fmheader.framesize = (int)&( (fmaliasframe_t *)0 )->verts[fmheader.num_xyz];
 
-       WriteHeader(modelouthandle, FM_HEADER_NAME, FM_HEADER_VER, sizeof(fmheader), &fmheader);
+       WriteHeader( modelouthandle, FM_HEADER_NAME, FM_HEADER_VER, sizeof( fmheader ), &fmheader );
 
        //
        // write out the skin names
        //
 
-       WriteHeader(modelouthandle, FM_SKIN_NAME, FM_SKIN_VER, fmheader.num_skins * MAX_FM_SKINNAME, g_skins);
+       WriteHeader( modelouthandle, FM_SKIN_NAME, FM_SKIN_VER, fmheader.num_skins * MAX_FM_SKINNAME, g_skins );
 
        //
        // write out the texture coordinates
        //
        c_on = c_off = 0;
-       for (i=0 ; i<fmheader.num_st ; i++)
+       for ( i = 0 ; i < fmheader.num_st ; i++ )
        {
-               base_st[i].s = LittleShort (base_st[i].s);
-               base_st[i].t = LittleShort (base_st[i].t);
+               base_st[i].s = LittleShort( base_st[i].s );
+               base_st[i].t = LittleShort( base_st[i].t );
        }
 
-       WriteHeader(modelouthandle, FM_ST_NAME, FM_ST_VER, fmheader.num_st * sizeof(base_st[0]), base_st);
+       WriteHeader( modelouthandle, FM_ST_NAME, FM_ST_VER, fmheader.num_st * sizeof( base_st[0] ), base_st );
 
        //
        // write out the triangles
        //
-       WriteHeader(modelouthandle, FM_TRI_NAME, FM_TRI_VER, fmheader.num_tris * sizeof(fmtriangle_t), NULL);
+       WriteHeader( modelouthandle, FM_TRI_NAME, FM_TRI_VER, fmheader.num_tris * sizeof( fmtriangle_t ), NULL );
 
-       for (i=0 ; i<fmheader.num_tris ; i++)
+       for ( i = 0 ; i < fmheader.num_tris ; i++ )
        {
-               int                             j;
-               fmtriangle_t    tri;
+               int j;
+               fmtriangle_t tri;
 
-               for (j=0 ; j<3 ; j++)
+               for ( j = 0 ; j < 3 ; j++ )
                {
-                       tri.index_xyz[j] = LittleShort (triangles[i].index_xyz[j]);
-                       tri.index_st[j] = LittleShort (triangles[i].index_st[j]);
+                       tri.index_xyz[j] = LittleShort( triangles[i].index_xyz[j] );
+                       tri.index_st[j] = LittleShort( triangles[i].index_st[j] );
                }
 
-               SafeWrite (modelouthandle, &tri, sizeof(tri));
+               SafeWrite( modelouthandle, &tri, sizeof( tri ) );
        }
 
-       if (!num_groups)
-       {
+       if ( !num_groups ) {
                //
                // write out the frames
                //
-               WriteHeader(modelouthandle, FM_FRAME_NAME, FM_FRAME_VER, fmheader.num_frames * fmheader.framesize, NULL);
-       //      WriteHeader(modelouthandle, FM_FRAME_NAME, FM_FRAME_VER, -1, NULL);
+               WriteHeader( modelouthandle, FM_FRAME_NAME, FM_FRAME_VER, fmheader.num_frames * fmheader.framesize, NULL );
+               //      WriteHeader(modelouthandle, FM_FRAME_NAME, FM_FRAME_VER, -1, NULL);
 
-               for (i=0 ; i<fmheader.num_frames ; i++)
+               for ( i = 0 ; i < fmheader.num_frames ; i++ )
                {
                        in = &g_frames[i];
                        out = (fmaliasframe_t *)buffer;
 
-                       strcpy (out->name, in->name);
-                       for (j=0 ; j<3 ; j++)
+                       strcpy( out->name, in->name );
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
-                               out->scale[j] = (in->maxs[j] - in->mins[j])/255;
+                               out->scale[j] = ( in->maxs[j] - in->mins[j] ) / 255;
                                out->translate[j] = in->mins[j];
 
                                outFrames[i].scale[j] = out->scale[j];
                                outFrames[i].translate[j] = out->translate[j];
                        }
 
-                       for (j=0 ; j<fmheader.num_xyz ; j++)
+                       for ( j = 0 ; j < fmheader.num_xyz ; j++ )
                        {
-                       // all of these are byte values, so no need to deal with endianness
+                               // all of these are byte values, so no need to deal with endianness
                                out->verts[j].lightnormalindex = in->v[j].lightnormalindex;
 
-                               for (k=0 ; k<3 ; k++)
+                               for ( k = 0 ; k < 3 ; k++ )
                                {
-                               // scale to byte values & min/max check
-                                       v = Q_rint ( (in->v[j].v[k] - out->translate[k]) / out->scale[k] );
+                                       // scale to byte values & min/max check
+                                       v = Q_rint( ( in->v[j].v[k] - out->translate[k] ) / out->scale[k] );
 
-                               // clamp, so rounding doesn't wrap from 255.6 to 0
-                                       if (v > 255.0)
+                                       // clamp, so rounding doesn't wrap from 255.6 to 0
+                                       if ( v > 255.0 ) {
                                                v = 255.0;
-                                       if (v < 0)
+                                       }
+                                       if ( v < 0 ) {
                                                v = 0;
+                                       }
                                        out->verts[j].v[k] = v;
                                }
                        }
 
-                       for (j=0 ; j<3 ; j++)
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
-                               out->scale[j] = LittleFloat (out->scale[j]);
-                               out->translate[j] = LittleFloat (out->translate[j]);
+                               out->scale[j] = LittleFloat( out->scale[j] );
+                               out->translate[j] = LittleFloat( out->translate[j] );
                        }
 
-                       SafeWrite (modelouthandle, out, fmheader.framesize);
+                       SafeWrite( modelouthandle, out, fmheader.framesize );
                }
 
                // Go back and finish the header
-       //      WriteHeader(modelouthandle, FM_FRAME_NAME, FM_FRAME_VER, -1, NULL);
+               //      WriteHeader(modelouthandle, FM_FRAME_NAME, FM_FRAME_VER, -1, NULL);
        }
        else
        {
-               WriteHeader(modelouthandle, FM_SHORT_FRAME_NAME, FM_SHORT_FRAME_VER,FRAME_NAME_LEN*fmheader.num_frames, NULL);
-               for (i=0 ; i<fmheader.num_frames ; i++)
+               WriteHeader( modelouthandle, FM_SHORT_FRAME_NAME, FM_SHORT_FRAME_VER,FRAME_NAME_LEN * fmheader.num_frames, NULL );
+               for ( i = 0 ; i < fmheader.num_frames ; i++ )
                {
                        in = &g_frames[i];
-                       SafeWrite (modelouthandle,in->name,FRAME_NAME_LEN);
+                       SafeWrite( modelouthandle,in->name,FRAME_NAME_LEN );
                }
-               WriteHeader(modelouthandle, FM_NORMAL_NAME, FM_NORMAL_VER,fmheader.num_xyz, NULL);
+               WriteHeader( modelouthandle, FM_NORMAL_NAME, FM_NORMAL_VER,fmheader.num_xyz, NULL );
                in = &g_frames[0];
-               for (j=0 ; j<fmheader.num_xyz ; j++)
-                       SafeWrite (modelouthandle,&in->v[j].lightnormalindex,1);
+               for ( j = 0 ; j < fmheader.num_xyz ; j++ )
+                       SafeWrite( modelouthandle,&in->v[j].lightnormalindex,1 );
        }
 
        //
        // write out glcmds
        //
-       WriteHeader(modelouthandle, FM_GLCMDS_NAME, FM_GLCMDS_VER, numcommands*4, commands);
+       WriteHeader( modelouthandle, FM_GLCMDS_NAME, FM_GLCMDS_VER, numcommands * 4, commands );
 
        //
        // write out mesh nodes
        //
-       for(i=0;i<fmheader.num_mesh_nodes;i++)
+       for ( i = 0; i < fmheader.num_mesh_nodes; i++ )
        {
-               memcpy(mesh_nodes[i].tris, pmnodes[i].tris, sizeof(mesh_nodes[i].tris));
-               memcpy(mesh_nodes[i].verts, pmnodes[i].verts, sizeof(mesh_nodes[i].verts));
-               mesh_nodes[i].start_glcmds = LittleShort((short)pmnodes[i].start_glcmds);
-               mesh_nodes[i].num_glcmds = LittleShort((short)pmnodes[i].num_glcmds);
+               memcpy( mesh_nodes[i].tris, pmnodes[i].tris, sizeof( mesh_nodes[i].tris ) );
+               memcpy( mesh_nodes[i].verts, pmnodes[i].verts, sizeof( mesh_nodes[i].verts ) );
+               mesh_nodes[i].start_glcmds = LittleShort( (short)pmnodes[i].start_glcmds );
+               mesh_nodes[i].num_glcmds = LittleShort( (short)pmnodes[i].num_glcmds );
        }
 
-       WriteHeader(modelouthandle, FM_MESH_NAME, FM_MESH_VER, sizeof(fmmeshnode_t) * fmheader.num_mesh_nodes, mesh_nodes);
+       WriteHeader( modelouthandle, FM_MESH_NAME, FM_MESH_VER, sizeof( fmmeshnode_t ) * fmheader.num_mesh_nodes, mesh_nodes );
 
-       if (num_groups)
-       {
+       if ( num_groups ) {
 
 /*
-typedef struct
-{
-       int                     start_frame;
-       int                     num_frames;
-       int                     degrees;
-       char *mat; fmheader.num_xyz*3*g->degrees*sizeof(char)
-       char *ccomp; g->num_frames*g->degrees*sizeof(char)
-       char *cbase; fmheader.num_xyz*3*sizeof(unsigned char)
-       float *cscale; g->degrees*sizeof(float)
-       float *coffset; g->degrees*sizeof(float)
-       float trans[3]; 3*sizeof(float)
-       float scale[3]; 3*sizeof(float)
-} fmgroup_t;
-*/
+   typedef struct
+   {
+    int                        start_frame;
+    int                        num_frames;
+    int                        degrees;
+    char *mat; fmheader.num_xyz*3*g->degrees*sizeof(char)
+    char *ccomp; g->num_frames*g->degrees*sizeof(char)
+    char *cbase; fmheader.num_xyz*3*sizeof(unsigned char)
+    float *cscale; g->degrees*sizeof(float)
+    float *coffset; g->degrees*sizeof(float)
+    float trans[3]; 3*sizeof(float)
+    float scale[3]; 3*sizeof(float)
+   } fmgroup_t;
+ */
                int tmp,k;
                fmgroup_t *g;
-               size=sizeof(int)+fmheader.num_frames*sizeof(int);
-               for (k=0;k<num_groups;k++)
-               {
-                       g=&groups[k];
-                       size+=sizeof(int)*3;
-                       size+=fmheader.num_xyz*3*g->degrees*sizeof(char);
-                       size+=g->num_frames*g->degrees*sizeof(char);
-                       size+=fmheader.num_xyz*3*sizeof(unsigned char);
-                       size+=g->degrees*sizeof(float);
-                       size+=g->degrees*sizeof(float);
-                       size+=12*sizeof(float);
-               }
-               WriteHeader(modelouthandle, FM_COMP_NAME, FM_COMP_VER,size, NULL);
-               SafeWrite (modelouthandle,&num_groups,sizeof(int));
-               SafeWrite (modelouthandle,frame_to_group,sizeof(int)*fmheader.num_frames);
-
-               for (k=0;k<num_groups;k++)
-               {
-                       g=&groups[k];
-                       tmp=LittleLong(g->start_frame);
-                       SafeWrite (modelouthandle,&tmp,sizeof(int));
-                       tmp=LittleLong(g->num_frames);
-                       SafeWrite (modelouthandle,&tmp,sizeof(int));
-                       tmp=LittleLong(g->degrees);
-                       SafeWrite (modelouthandle,&tmp,sizeof(int));
-
-                       SafeWrite (modelouthandle,g->mat,fmheader.num_xyz*3*g->degrees*sizeof(char));
-                       SafeWrite (modelouthandle,g->ccomp,g->num_frames*g->degrees*sizeof(char));
-                       SafeWrite (modelouthandle,g->cbase,fmheader.num_xyz*3*sizeof(unsigned char));
-                       SafeWrite (modelouthandle,g->cscale,g->degrees*sizeof(float));
-                       SafeWrite (modelouthandle,g->coffset,g->degrees*sizeof(float));
-                       SafeWrite (modelouthandle,g->trans,3*sizeof(float));
-                       SafeWrite (modelouthandle,g->scale,3*sizeof(float));
-                       SafeWrite (modelouthandle,g->bmin,3*sizeof(float));
-                       SafeWrite (modelouthandle,g->bmax,3*sizeof(float));
-                       free(g->mat);
-                       free(g->ccomp);
-                       free(g->cbase);
-                       free(g->cscale);
-                       free(g->coffset);
+               size = sizeof( int ) + fmheader.num_frames * sizeof( int );
+               for ( k = 0; k < num_groups; k++ )
+               {
+                       g = &groups[k];
+                       size += sizeof( int ) * 3;
+                       size += fmheader.num_xyz * 3 * g->degrees * sizeof( char );
+                       size += g->num_frames * g->degrees * sizeof( char );
+                       size += fmheader.num_xyz * 3 * sizeof( unsigned char );
+                       size += g->degrees * sizeof( float );
+                       size += g->degrees * sizeof( float );
+                       size += 12 * sizeof( float );
+               }
+               WriteHeader( modelouthandle, FM_COMP_NAME, FM_COMP_VER,size, NULL );
+               SafeWrite( modelouthandle,&num_groups,sizeof( int ) );
+               SafeWrite( modelouthandle,frame_to_group,sizeof( int ) * fmheader.num_frames );
+
+               for ( k = 0; k < num_groups; k++ )
+               {
+                       g = &groups[k];
+                       tmp = LittleLong( g->start_frame );
+                       SafeWrite( modelouthandle,&tmp,sizeof( int ) );
+                       tmp = LittleLong( g->num_frames );
+                       SafeWrite( modelouthandle,&tmp,sizeof( int ) );
+                       tmp = LittleLong( g->degrees );
+                       SafeWrite( modelouthandle,&tmp,sizeof( int ) );
+
+                       SafeWrite( modelouthandle,g->mat,fmheader.num_xyz * 3 * g->degrees * sizeof( char ) );
+                       SafeWrite( modelouthandle,g->ccomp,g->num_frames * g->degrees * sizeof( char ) );
+                       SafeWrite( modelouthandle,g->cbase,fmheader.num_xyz * 3 * sizeof( unsigned char ) );
+                       SafeWrite( modelouthandle,g->cscale,g->degrees * sizeof( float ) );
+                       SafeWrite( modelouthandle,g->coffset,g->degrees * sizeof( float ) );
+                       SafeWrite( modelouthandle,g->trans,3 * sizeof( float ) );
+                       SafeWrite( modelouthandle,g->scale,3 * sizeof( float ) );
+                       SafeWrite( modelouthandle,g->bmin,3 * sizeof( float ) );
+                       SafeWrite( modelouthandle,g->bmax,3 * sizeof( float ) );
+                       free( g->mat );
+                       free( g->ccomp );
+                       free( g->cbase );
+                       free( g->cscale );
+                       free( g->coffset );
                }
        }
 
        // write the skeletal info
-       if(g_skelModel.type != SKEL_NULL)
-       {
+       if ( g_skelModel.type != SKEL_NULL ) {
                size = 0;
 
-               temp = sizeof(int);             // change this to a byte
-               memcpy(data + size, &g_skelModel.type, temp);
+               temp = sizeof( int );     // change this to a byte
+               memcpy( data + size, &g_skelModel.type, temp );
                size += temp;
 
                // number of joints
-               temp = sizeof(int);             // change this to a byte
-               memcpy(data + size, &numJointsInSkeleton[g_skelModel.type], temp);
+               temp = sizeof( int );     // change this to a byte
+               memcpy( data + size, &numJointsInSkeleton[g_skelModel.type], temp );
                size += temp;
 
                // number of verts in each joint cluster
-               temp = sizeof(int)*numJointsInSkeleton[g_skelModel.type]; // change this to shorts
-               memcpy(data + size, &g_skelModel.new_num_verts[1], temp);
+               temp = sizeof( int ) * numJointsInSkeleton[g_skelModel.type]; // change this to shorts
+               memcpy( data + size, &g_skelModel.new_num_verts[1], temp );
                size += temp;
 
                // cluster verts
-               for(i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i)
+               for ( i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i )
                {
                        current = g_skelModel.vertLists[i];
-                       while(current)
+                       while ( current )
                        {
-                               temp = sizeof(int);     // change this to a short
-                               memcpy(data + size, &current->data, temp);
+                               temp = sizeof( int ); // change this to a short
+                               memcpy( data + size, &current->data, temp );
                                size += temp;
                                toFree = current;
                                current = current->next;
-                               free(toFree);  // freeing of memory allocated in ReplaceClusterIndex called in Cmd_Base
+                               free( toFree );  // freeing of memory allocated in ReplaceClusterIndex called in Cmd_Base
                        }
                }
 
-               if(!num_groups) // joints are stored with regular verts for compressed models
-               {
+               if ( !num_groups ) { // joints are stored with regular verts for compressed models
                        framesWritten = true;
 
-                       temp = sizeof(int);     // change this to a byte
-                       memcpy(data + size, &framesWritten, temp);
+                       temp = sizeof( int ); // change this to a byte
+                       memcpy( data + size, &framesWritten, temp );
                        size += temp;
 
-                       for (i = 0; i < fmheader.num_frames; ++i)
+                       for ( i = 0; i < fmheader.num_frames; ++i )
                        {
                                in = &g_frames[i];
 
-                               for (j = 0 ; j < numJointsInSkeleton[g_skelModel.type]; ++j)
+                               for ( j = 0 ; j < numJointsInSkeleton[g_skelModel.type]; ++j )
                                {
-                                       for (k=0 ; k<3 ; k++)
+                                       for ( k = 0 ; k < 3 ; k++ )
                                        {
                                                // scale to byte values & min/max check
-                                               v = Q_rint ( (in->joints[j].placement.origin[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
+                                               v = Q_rint( ( in->joints[j].placement.origin[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] );
 
                                                // write out origin as a float since they arn't clamped
-                                               temp = sizeof(float);   // change this to a short
-                                               assert(size+temp < DATA_SIZE);
-                                               memcpy(data + size, &v, temp);
+                                               temp = sizeof( float );   // change this to a short
+                                               assert( size + temp < DATA_SIZE );
+                                               memcpy( data + size, &v, temp );
                                                size += temp;
                                        }
 
-                                       for (k=0 ; k<3 ; k++)
+                                       for ( k = 0 ; k < 3 ; k++ )
                                        {
-                                               v = Q_rint ( (in->joints[j].placement.direction[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
+                                               v = Q_rint( ( in->joints[j].placement.direction[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] );
 
                                                // write out origin as a float since they arn't clamped
-                                               temp = sizeof(float);   // change this to a short
-                                               assert(size+temp < DATA_SIZE);
-                                               memcpy(data + size, &v, temp);
+                                               temp = sizeof( float );   // change this to a short
+                                               assert( size + temp < DATA_SIZE );
+                                               memcpy( data + size, &v, temp );
                                                size += temp;
                                        }
 
-                                       for (k=0 ; k<3 ; k++)
+                                       for ( k = 0 ; k < 3 ; k++ )
                                        {
-                                               v = Q_rint ( (in->joints[j].placement.up[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
+                                               v = Q_rint( ( in->joints[j].placement.up[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] );
 
                                                // write out origin as a float since they arn't clamped
-                                               temp = sizeof(float);   // change this to a short
-                                               assert(size+temp < DATA_SIZE);
-                                               memcpy(data + size, &v, temp);
+                                               temp = sizeof( float );   // change this to a short
+                                               assert( size + temp < DATA_SIZE );
+                                               memcpy( data + size, &v, temp );
                                                size += temp;
                                        }
                                }
@@ -541,169 +529,162 @@ typedef struct
                }
                else
                {
-                       temp = sizeof(int);     // change this to a byte
-                       memcpy(data + size, &framesWritten, temp);
+                       temp = sizeof( int ); // change this to a byte
+                       memcpy( data + size, &framesWritten, temp );
                        size += temp;
                }
 
-               WriteHeader(modelouthandle, FM_SKELETON_NAME, FM_SKELETON_VER, size, data);
+               WriteHeader( modelouthandle, FM_SKELETON_NAME, FM_SKELETON_VER, size, data );
        }
 
-       if(g_skelModel.references != REF_NULL)
-       {
+       if ( g_skelModel.references != REF_NULL ) {
                int refnum;
 
                size = 0;
-               if (RefPointNum <= 0)
-               {       // Hard-coded labels
+               if ( RefPointNum <= 0 ) { // Hard-coded labels
                        refnum = numReferences[g_skelModel.references];
                }
                else
-               {       // Labels indicated in QDT
+               {   // Labels indicated in QDT
                        refnum = RefPointNum;
                }
 
-               temp = sizeof(int);     // change this to a byte
-               memcpy(data2 + size, &g_skelModel.references, temp);
+               temp = sizeof( int ); // change this to a byte
+               memcpy( data2 + size, &g_skelModel.references, temp );
                size += temp;
 
-               if(!num_groups)
-               {
+               if ( !num_groups ) {
                        framesWritten = true;
 
-                       temp = sizeof(int);     // change this to a byte
-                       memcpy(data2 + size, &framesWritten, temp);
+                       temp = sizeof( int ); // change this to a byte
+                       memcpy( data2 + size, &framesWritten, temp );
                        size += temp;
 
-                       for (i = 0; i < fmheader.num_frames; ++i)
+                       for ( i = 0; i < fmheader.num_frames; ++i )
                        {
                                in = &g_frames[i];
 
-                               for (j = 0 ; j < refnum; ++j)
+                               for ( j = 0 ; j < refnum; ++j )
                                {
-                                       for (k=0 ; k<3 ; k++)
+                                       for ( k = 0 ; k < 3 ; k++ )
                                        {
                                                // scale to byte values & min/max check
-                                               v = Q_rint ( (in->references[j].placement.origin[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
+                                               v = Q_rint( ( in->references[j].placement.origin[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] );
 
                                                // write out origin as a float since they arn't clamped
-                                               temp = sizeof(float);   // change this to a short
-                                               assert(size+temp < DATA_SIZE);
-                                               memcpy(data2 + size, &v, temp);
+                                               temp = sizeof( float );   // change this to a short
+                                               assert( size + temp < DATA_SIZE );
+                                               memcpy( data2 + size, &v, temp );
                                                size += temp;
                                        }
 
-                                       for (k=0 ; k<3 ; k++)
+                                       for ( k = 0 ; k < 3 ; k++ )
                                        {
-                                               v = Q_rint ( (in->references[j].placement.direction[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
+                                               v = Q_rint( ( in->references[j].placement.direction[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] );
 
                                                // write out origin as a float since they arn't clamped
-                                               temp = sizeof(float);   // change this to a short
-                                               assert(size+temp < DATA_SIZE);
-                                               memcpy(data2 + size, &v, temp);
+                                               temp = sizeof( float );   // change this to a short
+                                               assert( size + temp < DATA_SIZE );
+                                               memcpy( data2 + size, &v, temp );
                                                size += temp;
                                        }
 
-                                       for (k=0 ; k<3 ; k++)
+                                       for ( k = 0 ; k < 3 ; k++ )
                                        {
-                                               v = Q_rint ( (in->references[j].placement.up[k] - outFrames[i].translate[k]) / outFrames[i].scale[k] );
+                                               v = Q_rint( ( in->references[j].placement.up[k] - outFrames[i].translate[k] ) / outFrames[i].scale[k] );
 
                                                // write out origin as a float since they arn't clamped
-                                               temp = sizeof(float);   // change this to a short
-                                               assert(size+temp < DATA_SIZE);
-                                               memcpy(data2 + size, &v, temp);
+                                               temp = sizeof( float );   // change this to a short
+                                               assert( size + temp < DATA_SIZE );
+                                               memcpy( data2 + size, &v, temp );
                                                size += temp;
                                        }
                                }
                        }
                }
-               else    // FINISH ME: references need to be stored with regular verts for compressed models
+               else    // FINISH ME: references need to be stored with regular verts for compressed models
                {
                        framesWritten = false;
 
-                       temp = sizeof(int);     // change this to a byte
-                       memcpy(data2 + size, &framesWritten, temp);
+                       temp = sizeof( int ); // change this to a byte
+                       memcpy( data2 + size, &framesWritten, temp );
                        size += temp;
                }
 
-               WriteHeader(modelouthandle, FM_REFERENCES_NAME, FM_REFERENCES_VER, size, data2);
+               WriteHeader( modelouthandle, FM_REFERENCES_NAME, FM_REFERENCES_VER, size, data2 );
        }
 }
 
-static void CompressFrames()
-{
+static void CompressFrames(){
        fmgroup_t *g;
        int i,j,k;
-       fmframe_t       *in;
+       fmframe_t   *in;
 
-       j=0;
-       for (i=0;i<fmheader.num_frames;i++)
+       j = 0;
+       for ( i = 0; i < fmheader.num_frames; i++ )
        {
-               while (i>=groups[j].start_frame+groups[j].num_frames&&j<num_groups-1)
+               while ( i >= groups[j].start_frame + groups[j].num_frames && j < num_groups - 1 )
                        j++;
-               frame_to_group[i]=j;
+               frame_to_group[i] = j;
        }
 
-       for (k=0;k<num_groups;k++)
+       for ( k = 0; k < num_groups; k++ )
        {
-               g=&groups[k];
+               g = &groups[k];
 
-               printf("\nCompressing Frames for group %i...\n", k);
-               AnimCompressInit(g->num_frames,fmheader.num_xyz,g->degrees);
-               for (i=0;i<g->num_frames;i++)
+               printf( "\nCompressing Frames for group %i...\n", k );
+               AnimCompressInit( g->num_frames,fmheader.num_xyz,g->degrees );
+               for ( i = 0; i < g->num_frames; i++ )
                {
-                       in = &g_frames[i+g->start_frame];
-                       for (j=0;j<fmheader.num_xyz;j++)
-                               AnimSetFrame(i,j,in->v[j].v[0],in->v[j].v[1],in->v[j].v[2]);
+                       in = &g_frames[i + g->start_frame];
+                       for ( j = 0; j < fmheader.num_xyz; j++ )
+                               AnimSetFrame( i,j,in->v[j].v[0],in->v[j].v[1],in->v[j].v[2] );
                }
                AnimCompressDoit();
-               g->mat= (char *) SafeMalloc(fmheader.num_xyz*3*g->degrees*sizeof(char), "CompressFrames");
-               g->ccomp=(char *) SafeMalloc(g->num_frames*g->degrees*sizeof(char), "CompressFrames");
-               g->cbase=(char *) SafeMalloc(fmheader.num_xyz*3*sizeof(unsigned char), "CompressFrames");
-               g->cscale=(float *) SafeMalloc(g->degrees*sizeof(float), "CompressFrames");
-               g->coffset=(float *) SafeMalloc(g->degrees*sizeof(float), "CompressFrames");
-               AnimCompressToBytes(g->trans,g->scale,g->mat,g->ccomp,g->cbase,g->cscale,g->coffset,g->bmin,g->bmax);
+               g->mat = (char *) SafeMalloc( fmheader.num_xyz * 3 * g->degrees * sizeof( char ), "CompressFrames" );
+               g->ccomp = (char *) SafeMalloc( g->num_frames * g->degrees * sizeof( char ), "CompressFrames" );
+               g->cbase = (char *) SafeMalloc( fmheader.num_xyz * 3 * sizeof( unsigned char ), "CompressFrames" );
+               g->cscale = (float *) SafeMalloc( g->degrees * sizeof( float ), "CompressFrames" );
+               g->coffset = (float *) SafeMalloc( g->degrees * sizeof( float ), "CompressFrames" );
+               AnimCompressToBytes( g->trans,g->scale,g->mat,g->ccomp,g->cbase,g->cscale,g->coffset,g->bmin,g->bmax );
                AnimCompressEnd();
        }
 }
 
-static void OptimizeVertices(void)
-{
-       qboolean        vert_used[MAX_FM_VERTS];
-       short           vert_replacement[MAX_FM_VERTS];
-       int                     i,j,k,l,pos,bit,set_pos,set_bit;
-       fmframe_t       *in;
-       qboolean        Found;
-       int                     num_unique;
+static void OptimizeVertices( void ){
+       qboolean vert_used[MAX_FM_VERTS];
+       short vert_replacement[MAX_FM_VERTS];
+       int i,j,k,l,pos,bit,set_pos,set_bit;
+       fmframe_t   *in;
+       qboolean Found;
+       int num_unique;
        static IntListNode_t *newVertLists[NUM_CLUSTERS];
        static int newNum_verts[NUM_CLUSTERS];
        IntListNode_t *current, *next;
 
-       printf("Optimizing vertices...");
+       printf( "Optimizing vertices..." );
 
-       memset(vert_used, 0, sizeof(vert_used));
+       memset( vert_used, 0, sizeof( vert_used ) );
 
-       if(g_skelModel.clustered == true)
-       {
-               memset(newNum_verts, 0, sizeof(newNum_verts));
-               memset(newVertLists, 0, sizeof(newVertLists));
+       if ( g_skelModel.clustered == true ) {
+               memset( newNum_verts, 0, sizeof( newNum_verts ) );
+               memset( newVertLists, 0, sizeof( newVertLists ) );
        }
 
        num_unique = 0;
 
        // search for common points among all the frames
-       for (i=0 ; i<fmheader.num_frames ; i++)
+       for ( i = 0 ; i < fmheader.num_frames ; i++ )
        {
                in = &g_frames[i];
 
-               for(j=0;j<fmheader.num_xyz;j++)
+               for ( j = 0; j < fmheader.num_xyz; j++ )
                {
-                       for(k=0,Found=false;k<j;k++)
-                       {       // starting from the beginning always ensures vert_replacement points to the first point in the array
-                               if (in->v[j].v[0] == in->v[k].v[0] &&
-                                       in->v[j].v[1] == in->v[k].v[1] &&
-                                       in->v[j].v[2] == in->v[k].v[2])
-                               {
+                       for ( k = 0,Found = false; k < j; k++ )
+                       {   // starting from the beginning always ensures vert_replacement points to the first point in the array
+                               if ( in->v[j].v[0] == in->v[k].v[0] &&
+                                        in->v[j].v[1] == in->v[k].v[1] &&
+                                        in->v[j].v[2] == in->v[k].v[2] ) {
                                        Found = true;
                                        vert_replacement[j] = k;
                                        break;
@@ -711,10 +692,8 @@ static void OptimizeVertices(void)
 
                        }
 
-                       if (!Found)
-                       {
-                               if (!vert_used[j])
-                               {
+                       if ( !Found ) {
+                               if ( !vert_used[j] ) {
                                        num_unique++;
                                }
                                vert_used[j] = true;
@@ -723,45 +702,44 @@ static void OptimizeVertices(void)
        }
 
        // recompute the light normals
-       for (i=0 ; i<fmheader.num_frames ; i++)
+       for ( i = 0 ; i < fmheader.num_frames ; i++ )
        {
                in = &g_frames[i];
 
-               for(j=0;j<fmheader.num_xyz;j++)
+               for ( j = 0; j < fmheader.num_xyz; j++ )
                {
-                       if (!vert_used[j])
-                       {
+                       if ( !vert_used[j] ) {
                                k = vert_replacement[j];
 
-                               VectorAdd (in->v[j].vnorm.normalsum, in->v[k].vnorm.normalsum, in->v[k].vnorm.normalsum);
+                               VectorAdd( in->v[j].vnorm.normalsum, in->v[k].vnorm.normalsum, in->v[k].vnorm.normalsum );
                                in->v[k].vnorm.numnormals += in->v[j].vnorm.numnormals++;
                        }
                }
 
-               for (j=0 ; j<fmheader.num_xyz ; j++)
+               for ( j = 0 ; j < fmheader.num_xyz ; j++ )
                {
-                       vec3_t  v;
-                       float   maxdot;
-                       int             maxdotindex;
-                       int             c;
+                       vec3_t v;
+                       float maxdot;
+                       int maxdotindex;
+                       int c;
 
                        c = in->v[j].vnorm.numnormals;
-                       if (!c)
-                               Error ("Vertex with no triangles attached");
+                       if ( !c ) {
+                               Error( "Vertex with no triangles attached" );
+                       }
 
-                       VectorScale (in->v[j].vnorm.normalsum, 1.0/c, v);
-                       VectorNormalize (v, v);
+                       VectorScale( in->v[j].vnorm.normalsum, 1.0 / c, v );
+                       VectorNormalize( v, v );
 
                        maxdot = -999999.0;
                        maxdotindex = -1;
 
-                       for (k=0 ; k<NUMVERTEXNORMALS ; k++)
+                       for ( k = 0 ; k < NUMVERTEXNORMALS ; k++ )
                        {
-                               float   dot;
+                               float dot;
 
-                               dot = DotProduct (v, avertexnormals[k]);
-                               if (dot > maxdot)
-                               {
+                               dot = DotProduct( v, avertexnormals[k] );
+                               if ( dot > maxdot ) {
                                        maxdot = dot;
                                        maxdotindex = k;
                                }
@@ -773,10 +751,9 @@ static void OptimizeVertices(void)
 
        // create substitution list
        num_unique = 0;
-       for(i=0;i<fmheader.num_xyz;i++)
+       for ( i = 0; i < fmheader.num_xyz; i++ )
        {
-               if (vert_used[i])
-               {
+               if ( vert_used[i] ) {
                        vert_replacement[i] = num_unique;
                        num_unique++;
                }
@@ -787,36 +764,32 @@ static void OptimizeVertices(void)
 
                // vert_replacement[i] is the new index, i is the old index
                // need to add the new index to the cluster list if old index was in it
-               if(g_skelModel.clustered == true)
-               {
-                       for(k = 0; k < numJointsInSkeleton[g_skelModel.type]; ++k)
+               if ( g_skelModel.clustered == true ) {
+                       for ( k = 0; k < numJointsInSkeleton[g_skelModel.type]; ++k )
                        {
-                               for(l = 0, current = g_skelModel.vertLists[k]; 
-                                       l < g_skelModel.new_num_verts[k+1]; ++l, current = current->next)
+                               for ( l = 0, current = g_skelModel.vertLists[k];
+                                         l < g_skelModel.new_num_verts[k + 1]; ++l, current = current->next )
                                {
-                                       if(current->data == i)
-                                       {
+                                       if ( current->data == i ) {
                                                IntListNode_t *current2;
                                                int m;
                                                qboolean added = false;
 
-                                               for(m = 0, current2 = newVertLists[k]; m < newNum_verts[k+1];
-                                                       ++m, current2 = current2->next)
+                                               for ( m = 0, current2 = newVertLists[k]; m < newNum_verts[k + 1];
+                                                         ++m, current2 = current2->next )
                                                {
-                                                       if(current2->data == vert_replacement[i])
-                                                       {
+                                                       if ( current2->data == vert_replacement[i] ) {
                                                                added = true;
                                                                break;
                                                        }
                                                }
 
-                                               if(!added)
-                                               {
-                                                       ++newNum_verts[k+1];
+                                               if ( !added ) {
+                                                       ++newNum_verts[k + 1];
 
                                                        next = newVertLists[k];
 
-                                                       newVertLists[k] = (IntListNode_t *) SafeMalloc(sizeof(IntListNode_t), "OptimizeVertices");
+                                                       newVertLists[k] = (IntListNode_t *) SafeMalloc( sizeof( IntListNode_t ), "OptimizeVertices" );
                                                        // freed after model write out
 
                                                        newVertLists[k]->data = vert_replacement[i];
@@ -830,48 +803,47 @@ static void OptimizeVertices(void)
        }
 
        // substitute
-       for (i=0 ; i<fmheader.num_frames ; i++)
+       for ( i = 0 ; i < fmheader.num_frames ; i++ )
        {
                in = &g_frames[i];
 
-               for(j=0;j<fmheader.num_xyz;j++)
+               for ( j = 0; j < fmheader.num_xyz; j++ )
                {
                        in->v[vert_replacement[j]] = in->v[j];
                }
 
        }
 
-       for(i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i)
+       for ( i = 0; i < numJointsInSkeleton[g_skelModel.type]; ++i )
        {
                IntListNode_t *toFree;
                current = g_skelModel.vertLists[i];
 
-               while(current)
+               while ( current )
                {
                        toFree = current;
                        current = current->next;
-                       free(toFree);  // freeing of memory allocated in ReplaceClusterIndex called in Cmd_Base
+                       free( toFree );  // freeing of memory allocated in ReplaceClusterIndex called in Cmd_Base
                }
 
                g_skelModel.vertLists[i] = newVertLists[i];
-               g_skelModel.new_num_verts[i+1] = newNum_verts[i+1];
+               g_skelModel.new_num_verts[i + 1] = newNum_verts[i + 1];
        }
 
 #ifndef NDEBUG
-       for(k = 0; k < numJointsInSkeleton[g_skelModel.type]; ++k)
+       for ( k = 0; k < numJointsInSkeleton[g_skelModel.type]; ++k )
        {
-               for(l = 0, current = g_skelModel.vertLists[k]; 
-                       l < g_skelModel.new_num_verts[k+1]; ++l, current = current->next)
+               for ( l = 0, current = g_skelModel.vertLists[k];
+                         l < g_skelModel.new_num_verts[k + 1]; ++l, current = current->next )
                {
                        IntListNode_t *current2;
                        int m;
 
-                       for(m = l+1, current2 = current->next; m < newNum_verts[k+1];
-                               ++m, current2 = current2->next)
+                       for ( m = l + 1, current2 = current->next; m < newNum_verts[k + 1];
+                                 ++m, current2 = current2->next )
                        {
-                               if(current->data == current2->data)
-                               {
-                                       printf("Warning duplicate vertex:  %d\n", current->data);
+                               if ( current->data == current2->data ) {
+                                       printf( "Warning duplicate vertex:  %d\n", current->data );
                                        break;
                                }
                        }
@@ -879,28 +851,27 @@ static void OptimizeVertices(void)
        }
 #endif
 
-       for(i=0;i<fmheader.num_mesh_nodes;i++)
-       {       // reset the vert bits
-               memset(pmnodes[i].verts,0,sizeof(pmnodes[i].verts));
+       for ( i = 0; i < fmheader.num_mesh_nodes; i++ )
+       {   // reset the vert bits
+               memset( pmnodes[i].verts,0,sizeof( pmnodes[i].verts ) );
        }
 
        // repleace the master triangle list vertex indexes and update the vert bits for each mesh node
-       for (i=0 ; i<fmheader.num_tris ; i++)
+       for ( i = 0 ; i < fmheader.num_tris ; i++ )
        {
                pos = i >> 3;
-               bit = 1 << (i & 7 );
+               bit = 1 << ( i & 7 );
 
-               for (j=0 ; j<3 ; j++)
-               {       
+               for ( j = 0 ; j < 3 ; j++ )
+               {
                        set_bit = set_pos = triangles[i].index_xyz[j] = vert_replacement[triangles[i].index_xyz[j]];
 
                        set_pos >>= 3;
-                       set_bit = 1 << (set_bit & 7);
+                       set_bit = 1 << ( set_bit & 7 );
 
-                       for(k=0;k<fmheader.num_mesh_nodes;k++)
+                       for ( k = 0; k < fmheader.num_mesh_nodes; k++ )
                        {
-                               if (!(pmnodes[k].tris[pos] & bit))
-                               {
+                               if ( !( pmnodes[k].tris[pos] & bit ) ) {
                                        continue;
                                }
                                pmnodes[k].verts[set_pos] |= set_bit;
@@ -908,87 +879,85 @@ static void OptimizeVertices(void)
                }
        }
 
-       for (i=0;i<numcommands;i++)
+       for ( i = 0; i < numcommands; i++ )
        {
                j = commands[i];
-               if (!j) continue;
+               if ( !j ) {
+                       continue;
+               }
 
-               j = abs(j);
-               for(i++;j;j--,i+=3)
+               j = abs( j );
+               for ( i++; j; j--,i += 3 )
                {
-                       commands[i+2] = vert_replacement[commands[i+2]];
+                       commands[i + 2] = vert_replacement[commands[i + 2]];
                }
                i--;
        }
 
-       printf("Reduced by %d\n",fmheader.num_xyz - num_unique);
-       
+       printf( "Reduced by %d\n",fmheader.num_xyz - num_unique );
+
        fmheader.num_xyz = num_unique;
-       if (num_groups)
-       {
+       if ( num_groups ) {
                // tack on the reference verts to the regular verts
-               if(g_skelModel.references != REF_NULL)
-               {
-                       fmframe_t       *in;
+               if ( g_skelModel.references != REF_NULL ) {
+                       fmframe_t   *in;
                        int index;
                        int refnum;
 
-                       if (RefPointNum <= 0)
-                       {       // Hard-coded labels
+                       if ( RefPointNum <= 0 ) { // Hard-coded labels
                                refnum = numReferences[g_skelModel.references];
                        }
                        else
-                       {       // Labels indicated in QDT
+                       {   // Labels indicated in QDT
                                refnum = RefPointNum;
                        }
 
 
-                       for (i = 0; i < fmheader.num_frames; ++i)
+                       for ( i = 0; i < fmheader.num_frames; ++i )
                        {
                                in = &g_frames[i];
                                index = fmheader.num_xyz;
 
-                               for (j = 0 ; j < refnum; ++j)
+                               for ( j = 0 ; j < refnum; ++j )
                                {
-                                       VectorCopy(in->references[j].placement.origin, in->v[index].v);
+                                       VectorCopy( in->references[j].placement.origin, in->v[index].v );
                                        index++;
 
-                                       VectorCopy(in->references[j].placement.direction, in->v[index].v);
+                                       VectorCopy( in->references[j].placement.direction, in->v[index].v );
                                        index++;
 
-                                       VectorCopy(in->references[j].placement.up, in->v[index].v);
+                                       VectorCopy( in->references[j].placement.up, in->v[index].v );
                                        index++;
                                }
                        }
 
-                       fmheader.num_xyz += refnum*3;
+                       fmheader.num_xyz += refnum * 3;
                }
 
                // tack on the skeletal joint verts to the regular verts
-               if(g_skelModel.type != SKEL_NULL)
-               {
-                       fmframe_t       *in;
+               if ( g_skelModel.type != SKEL_NULL ) {
+                       fmframe_t   *in;
                        int index;
 
-                       for (i = 0; i < fmheader.num_frames; ++i)
+                       for ( i = 0; i < fmheader.num_frames; ++i )
                        {
                                in = &g_frames[i];
                                index = fmheader.num_xyz;
 
-                               for (j = 0 ; j < numJointsInSkeleton[g_skelModel.type]; ++j)
+                               for ( j = 0 ; j < numJointsInSkeleton[g_skelModel.type]; ++j )
                                {
-                                       VectorCopy(in->joints[j].placement.origin, in->v[index].v);
+                                       VectorCopy( in->joints[j].placement.origin, in->v[index].v );
                                        index++;
 
-                                       VectorCopy(in->joints[j].placement.direction, in->v[index].v);
+                                       VectorCopy( in->joints[j].placement.direction, in->v[index].v );
                                        index++;
 
-                                       VectorCopy(in->joints[j].placement.up, in->v[index].v);
+                                       VectorCopy( in->joints[j].placement.up, in->v[index].v );
                                        index++;
                                }
                        }
 
-                       fmheader.num_xyz += numJointsInSkeleton[g_skelModel.type]*3;
+                       fmheader.num_xyz += numJointsInSkeleton[g_skelModel.type] * 3;
                }
 
                CompressFrames();
@@ -997,247 +966,246 @@ static void OptimizeVertices(void)
 
 
 /*
-===============
-FinishModel
-===============
-*/
-void FMFinishModel (void)
-{
-       FILE            *modelouthandle;
-       int                     i,j,length,tris,verts,bit,pos,total_tris,total_verts;
-       char            name[1024];
-       int                     trans_count;
-       
-       if (!fmheader.num_frames)
+   ===============
+   FinishModel
+   ===============
+ */
+void FMFinishModel( void ){
+       FILE        *modelouthandle;
+       int i,j,length,tris,verts,bit,pos,total_tris,total_verts;
+       char name[1024];
+       int trans_count;
+
+       if ( !fmheader.num_frames ) {
                return;
-       
+       }
+
 //
 // copy to release directory tree if doing a release build
 //
-       if (g_release)
-       {
-               if (modelname[0])
-                       sprintf (name, "%s", modelname);
-               else
-                       sprintf (name, "%s/tris.fm", cdpartial);
-               ReleaseFile (name);
+       if ( g_release ) {
+               if ( modelname[0] ) {
+                       sprintf( name, "%s", modelname );
+               }
+               else{
+                       sprintf( name, "%s/tris.fm", cdpartial );
+               }
+               ReleaseFile( name );
 
-               for (i=0 ; i<fmheader.num_skins ; i++)
+               for ( i = 0 ; i < fmheader.num_skins ; i++ )
                {
-                       ReleaseFile (g_skins[i]);
+                       ReleaseFile( g_skins[i] );
                }
                fmheader.num_frames = 0;
                return;
        }
 
-       printf("\n");
+       printf( "\n" );
 
        trans_count = 0;
-       for(i=0;i<fmheader.num_tris;i++)
-               if (translucent[i])
+       for ( i = 0; i < fmheader.num_tris; i++ )
+               if ( translucent[i] ) {
                        trans_count++;
+               }
 
-       if (!g_no_opimizations)
-       {
+       if ( !g_no_opimizations ) {
                OptimizeVertices();
        }
 
 //
 // write the model output file
 //
-       if (modelname[0])
-               sprintf (name, "%s%s", g_outputDir, modelname);
-       else
-               sprintf (name, "%s/tris.fm", g_outputDir);
-       printf ("saving to %s\n", name);
-       CreatePath (name);
-       modelouthandle = SafeOpenWrite (name);
-
-       WriteModelFile (modelouthandle);
-       
-       printf ("%3dx%3d skin\n", fmheader.skinwidth, fmheader.skinheight);
-       printf ("First frame boundaries:\n");
-       printf ("       minimum x: %3f\n", g_frames[0].mins[0]);
-       printf ("       maximum x: %3f\n", g_frames[0].maxs[0]);
-       printf ("       minimum y: %3f\n", g_frames[0].mins[1]);
-       printf ("       maximum y: %3f\n", g_frames[0].maxs[1]);
-       printf ("       minimum z: %3f\n", g_frames[0].mins[2]);
-       printf ("       maximum z: %3f\n", g_frames[0].maxs[2]);
-       printf ("%4d vertices\n", fmheader.num_xyz);
-       printf ("%4d triangles, %4d of them translucent\n", fmheader.num_tris, trans_count);
-       printf ("%4d frame\n", fmheader.num_frames);
-       printf ("%4d glverts\n", numglverts);
-       printf ("%4d glcmd\n", fmheader.num_glcmds);
-       printf ("%4d skins\n", fmheader.num_skins);
-       printf ("%4d mesh nodes\n", fmheader.num_mesh_nodes);
-       printf ("wasted pixels: %d / %d (%5.2f Percent)\n",total_skin_pixels - skin_pixels_used, 
-               total_skin_pixels, (double)(total_skin_pixels - skin_pixels_used) / (double)total_skin_pixels * 100.0);
-
-       printf ("file size: %d\n", (int)ftell (modelouthandle) );
-       printf ("---------------------\n");
-       
-       if (g_verbose)
-       {
-               if (fmheader.num_mesh_nodes)
-               {
+       if ( modelname[0] ) {
+               sprintf( name, "%s%s", g_outputDir, modelname );
+       }
+       else{
+               sprintf( name, "%s/tris.fm", g_outputDir );
+       }
+       printf( "saving to %s\n", name );
+       CreatePath( name );
+       modelouthandle = SafeOpenWrite( name );
+
+       WriteModelFile( modelouthandle );
+
+       printf( "%3dx%3d skin\n", fmheader.skinwidth, fmheader.skinheight );
+       printf( "First frame boundaries:\n" );
+       printf( "       minimum x: %3f\n", g_frames[0].mins[0] );
+       printf( "       maximum x: %3f\n", g_frames[0].maxs[0] );
+       printf( "       minimum y: %3f\n", g_frames[0].mins[1] );
+       printf( "       maximum y: %3f\n", g_frames[0].maxs[1] );
+       printf( "       minimum z: %3f\n", g_frames[0].mins[2] );
+       printf( "       maximum z: %3f\n", g_frames[0].maxs[2] );
+       printf( "%4d vertices\n", fmheader.num_xyz );
+       printf( "%4d triangles, %4d of them translucent\n", fmheader.num_tris, trans_count );
+       printf( "%4d frame\n", fmheader.num_frames );
+       printf( "%4d glverts\n", numglverts );
+       printf( "%4d glcmd\n", fmheader.num_glcmds );
+       printf( "%4d skins\n", fmheader.num_skins );
+       printf( "%4d mesh nodes\n", fmheader.num_mesh_nodes );
+       printf( "wasted pixels: %d / %d (%5.2f Percent)\n",total_skin_pixels - skin_pixels_used,
+                       total_skin_pixels, (double)( total_skin_pixels - skin_pixels_used ) / (double)total_skin_pixels * 100.0 );
+
+       printf( "file size: %d\n", (int)ftell( modelouthandle ) );
+       printf( "---------------------\n" );
+
+       if ( g_verbose ) {
+               if ( fmheader.num_mesh_nodes ) {
                        total_tris = total_verts = 0;
-                       printf("Node Name                         Tris Verts\n");
-                       printf("--------------------------------- ---- -----\n");
-                       for(i=0;i<fmheader.num_mesh_nodes;i++)
+                       printf( "Node Name                         Tris Verts\n" );
+                       printf( "--------------------------------- ---- -----\n" );
+                       for ( i = 0; i < fmheader.num_mesh_nodes; i++ )
                        {
                                tris = 0;
                                verts = 0;
-                               for(j=0;j<MAXTRIANGLES;j++)
+                               for ( j = 0; j < MAXTRIANGLES; j++ )
                                {
-                                       pos = (j) >> 3;
-                                       bit = 1 << ((j) & 7 );
-                                       if (pmnodes[i].tris[pos] & bit)
-                                       {
+                                       pos = ( j ) >> 3;
+                                       bit = 1 << ( ( j ) & 7 );
+                                       if ( pmnodes[i].tris[pos] & bit ) {
                                                tris++;
                                        }
                                }
-                               for(j=0;j<MAX_FM_VERTS;j++)
+                               for ( j = 0; j < MAX_FM_VERTS; j++ )
                                {
-                                       pos = (j) >> 3;
-                                       bit = 1 << ((j) & 7 );
-                                       if (pmnodes[i].verts[pos] & bit)
-                                       {
+                                       pos = ( j ) >> 3;
+                                       bit = 1 << ( ( j ) & 7 );
+                                       if ( pmnodes[i].verts[pos] & bit ) {
                                                verts++;
                                        }
                                }
 
-                               printf("%-33s %4d %5d\n",pmnodes[i].name,tris,verts);
+                               printf( "%-33s %4d %5d\n",pmnodes[i].name,tris,verts );
 
                                total_tris += tris;
                                total_verts += verts;
                        }
-                       printf("--------------------------------- ---- -----\n");
-                       printf("%-33s %4d %5d\n","TOTALS",total_tris,total_verts);
+                       printf( "--------------------------------- ---- -----\n" );
+                       printf( "%-33s %4d %5d\n","TOTALS",total_tris,total_verts );
                }
        }
-       fclose (modelouthandle);
+       fclose( modelouthandle );
 
        // finish writing header file
-       H_printf("\n");
+       H_printf( "\n" );
 
        // scale_up is usefull to allow step distances to be adjusted
-       H_printf("#define MODEL_SCALE\t\t%f\n", scale_up);
+       H_printf( "#define MODEL_SCALE\t\t%f\n", scale_up );
 
        // mesh nodes
-       if (fmheader.num_mesh_nodes)
-       {
-               H_printf("\n");
-               H_printf("#define NUM_MESH_NODES\t\t%d\n\n",fmheader.num_mesh_nodes);
-               for(i=0;i<fmheader.num_mesh_nodes;i++)
-               {
-                       strcpy(name, pmnodes[i].name);
-                       strupr(name);
-                       length = strlen(name);
-                       for(j=0;j<length;j++)
+       if ( fmheader.num_mesh_nodes ) {
+               H_printf( "\n" );
+               H_printf( "#define NUM_MESH_NODES\t\t%d\n\n",fmheader.num_mesh_nodes );
+               for ( i = 0; i < fmheader.num_mesh_nodes; i++ )
+               {
+                       strcpy( name, pmnodes[i].name );
+                       strupr( name );
+                       length = strlen( name );
+                       for ( j = 0; j < length; j++ )
                        {
-                               if (name[j] == ' ')
-                               {
+                               if ( name[j] == ' ' ) {
                                        name[j] = '_';
                                }
                        }
-                       H_printf("#define MESH_%s\t\t%d\n", name, i);
+                       H_printf( "#define MESH_%s\t\t%d\n", name, i );
                }
        }
 
-       fclose (headerouthandle);
+       fclose( headerouthandle );
        headerouthandle = NULL;
-       free (pmnodes);
+       free( pmnodes );
 }
 
 
 /*
-=================================================================
+   =================================================================
 
-ALIAS MODEL DISPLAY LIST GENERATION
+   ALIAS MODEL DISPLAY LIST GENERATION
 
-=================================================================
-*/
+   =================================================================
+ */
 
-extern int             strip_xyz[128];
-extern int             strip_st[128];
-extern int             strip_tris[128];
-extern int             stripcount;
+extern int strip_xyz[128];
+extern int strip_st[128];
+extern int strip_tris[128];
+extern int stripcount;
 
 /*
-================
-StripLength
-================
-*/
-static int     StripLength (int starttri, int startv, int num_tris, int node)
-{
-       int                             m1, m2;
-       int                             st1, st2;
-       int                             j;
-       fmtriangle_t    *last, *check;
-       int                             k;
-       int                             pos, bit;
+   ================
+   StripLength
+   ================
+ */
+static int  StripLength( int starttri, int startv, int num_tris, int node ){
+       int m1, m2;
+       int st1, st2;
+       int j;
+       fmtriangle_t    *last, *check;
+       int k;
+       int pos, bit;
 
        used[starttri] = 2;
 
        last = &triangles[starttri];
 
-       strip_xyz[0] = last->index_xyz[(startv)%3];
-       strip_xyz[1] = last->index_xyz[(startv+1)%3];
-       strip_xyz[2] = last->index_xyz[(startv+2)%3];
-       strip_st[0] = last->index_st[(startv)%3];
-       strip_st[1] = last->index_st[(startv+1)%3];
-       strip_st[2] = last->index_st[(startv+2)%3];
+       strip_xyz[0] = last->index_xyz[( startv ) % 3];
+       strip_xyz[1] = last->index_xyz[( startv + 1 ) % 3];
+       strip_xyz[2] = last->index_xyz[( startv + 2 ) % 3];
+       strip_st[0] = last->index_st[( startv ) % 3];
+       strip_st[1] = last->index_st[( startv + 1 ) % 3];
+       strip_st[2] = last->index_st[( startv + 2 ) % 3];
 
        strip_tris[0] = starttri;
        stripcount = 1;
 
-       m1 = last->index_xyz[(startv+2)%3];
-       st1 = last->index_st[(startv+2)%3];
-       m2 = last->index_xyz[(startv+1)%3];
-       st2 = last->index_st[(startv+1)%3];
+       m1 = last->index_xyz[( startv + 2 ) % 3];
+       st1 = last->index_st[( startv + 2 ) % 3];
+       m2 = last->index_xyz[( startv + 1 ) % 3];
+       st2 = last->index_st[( startv + 1 ) % 3];
 
        // look for a matching triangle
 nexttri:
-       for (j=starttri+1, check=&triangles[starttri+1]
-               ; j<num_tris ; j++, check++)
+       for ( j = starttri + 1, check = &triangles[starttri + 1]
+                 ; j < num_tris ; j++, check++ )
        {
                pos = j >> 3;
-               bit = 1 << (j & 7 );
-               if (!(pmnodes[node].tris[pos] & bit))
-               {
+               bit = 1 << ( j & 7 );
+               if ( !( pmnodes[node].tris[pos] & bit ) ) {
                        continue;
                }
-               for (k=0 ; k<3 ; k++)
+               for ( k = 0 ; k < 3 ; k++ )
                {
-                       if (check->index_xyz[k] != m1)
+                       if ( check->index_xyz[k] != m1 ) {
                                continue;
-                       if (check->index_st[k] != st1)
+                       }
+                       if ( check->index_st[k] != st1 ) {
                                continue;
-                       if (check->index_xyz[ (k+1)%3 ] != m2)
+                       }
+                       if ( check->index_xyz[ ( k + 1 ) % 3 ] != m2 ) {
                                continue;
-                       if (check->index_st[ (k+1)%3 ] != st2)
+                       }
+                       if ( check->index_st[ ( k + 1 ) % 3 ] != st2 ) {
                                continue;
+                       }
 
                        // this is the next part of the fan
 
                        // if we can't use this triangle, this tristrip is done
-                       if (used[j] || translucent[j] != translucent[starttri])
+                       if ( used[j] || translucent[j] != translucent[starttri] ) {
                                goto done;
+                       }
 
                        // the new edge
-                       if (stripcount & 1)
-                       {
-                               m2 = check->index_xyz[ (k+2)%3 ];
-                               st2 = check->index_st[ (k+2)%3 ];
+                       if ( stripcount & 1 ) {
+                               m2 = check->index_xyz[ ( k + 2 ) % 3 ];
+                               st2 = check->index_st[ ( k + 2 ) % 3 ];
                        }
                        else
                        {
-                               m1 = check->index_xyz[ (k+2)%3 ];
-                               st1 = check->index_st[ (k+2)%3 ];
+                               m1 = check->index_xyz[ ( k + 2 ) % 3 ];
+                               st1 = check->index_st[ ( k + 2 ) % 3 ];
                        }
 
-                       strip_xyz[stripcount+2] = check->index_xyz[ (k+2)%3 ];
-                       strip_st[stripcount+2] = check->index_st[ (k+2)%3 ];
+                       strip_xyz[stripcount + 2] = check->index_xyz[ ( k + 2 ) % 3 ];
+                       strip_st[stripcount + 2] = check->index_st[ ( k + 2 ) % 3 ];
                        strip_tris[stripcount] = j;
                        stripcount++;
 
@@ -1248,82 +1216,86 @@ nexttri:
 done:
 
        // clear the temp used flags
-       for (j=starttri+1 ; j<num_tris ; j++)
-               if (used[j] == 2)
+       for ( j = starttri + 1 ; j < num_tris ; j++ )
+               if ( used[j] == 2 ) {
                        used[j] = 0;
+               }
 
        return stripcount;
 }
 
 
 /*
-===========
-FanLength
-===========
-*/
-static int     FanLength (int starttri, int startv, int num_tris, int node)
-{
-       int                             m1, m2;
-       int                             st1, st2;
-       int                             j;
-       fmtriangle_t    *last, *check;
-       int                             k;
-       int                             pos, bit;
+   ===========
+   FanLength
+   ===========
+ */
+static int  FanLength( int starttri, int startv, int num_tris, int node ){
+       int m1, m2;
+       int st1, st2;
+       int j;
+       fmtriangle_t    *last, *check;
+       int k;
+       int pos, bit;
 
        used[starttri] = 2;
 
        last = &triangles[starttri];
 
-       strip_xyz[0] = last->index_xyz[(startv)%3];
-       strip_xyz[1] = last->index_xyz[(startv+1)%3];
-       strip_xyz[2] = last->index_xyz[(startv+2)%3];
-       strip_st[0] = last->index_st[(startv)%3];
-       strip_st[1] = last->index_st[(startv+1)%3];
-       strip_st[2] = last->index_st[(startv+2)%3];
+       strip_xyz[0] = last->index_xyz[( startv ) % 3];
+       strip_xyz[1] = last->index_xyz[( startv + 1 ) % 3];
+       strip_xyz[2] = last->index_xyz[( startv + 2 ) % 3];
+       strip_st[0] = last->index_st[( startv ) % 3];
+       strip_st[1] = last->index_st[( startv + 1 ) % 3];
+       strip_st[2] = last->index_st[( startv + 2 ) % 3];
 
        strip_tris[0] = starttri;
        stripcount = 1;
 
-       m1 = last->index_xyz[(startv+0)%3];
-       st1 = last->index_st[(startv+0)%3];
-       m2 = last->index_xyz[(startv+2)%3];
-       st2 = last->index_st[(startv+2)%3];
+       m1 = last->index_xyz[( startv + 0 ) % 3];
+       st1 = last->index_st[( startv + 0 ) % 3];
+       m2 = last->index_xyz[( startv + 2 ) % 3];
+       st2 = last->index_st[( startv + 2 ) % 3];
 
 
        // look for a matching triangle
 nexttri:
-       for (j=starttri+1, check=&triangles[starttri+1] 
-               ; j<num_tris ; j++, check++)
+       for ( j = starttri + 1, check = &triangles[starttri + 1]
+                 ; j < num_tris ; j++, check++ )
        {
                pos = j >> 3;
-               bit = 1 << (j & 7 );
-               if (!(pmnodes[node].tris[pos] & bit))
-               {
+               bit = 1 << ( j & 7 );
+               if ( !( pmnodes[node].tris[pos] & bit ) ) {
                        continue;
                }
-               for (k=0 ; k<3 ; k++)
+               for ( k = 0 ; k < 3 ; k++ )
                {
-                       if (check->index_xyz[k] != m1)
+                       if ( check->index_xyz[k] != m1 ) {
                                continue;
-                       if (check->index_st[k] != st1)
+                       }
+                       if ( check->index_st[k] != st1 ) {
                                continue;
-                       if (check->index_xyz[ (k+1)%3 ] != m2)
+                       }
+                       if ( check->index_xyz[ ( k + 1 ) % 3 ] != m2 ) {
                                continue;
-                       if (check->index_st[ (k+1)%3 ] != st2)
+                       }
+                       if ( check->index_st[ ( k + 1 ) % 3 ] != st2 ) {
                                continue;
+                       }
 
                        // this is the next part of the fan
 
                        // if we can't use this triangle, this tristrip is done
-                       if (used[j] || translucent[j] != translucent[starttri])
+                       if ( used[j] || translucent[j] != translucent[starttri] ) {
                                goto done;
+                       }
 
                        // the new edge
-                       m2 = check->index_xyz[ (k+2)%3 ];
-                       st2 = check->index_st[ (k+2)%3 ];
+                       m2 = check->index_xyz[ ( k + 2 ) % 3 ];
+                       st2 = check->index_st[ ( k + 2 ) % 3 ];
 
-                       strip_xyz[stripcount+2] = m2;
-                       strip_st[stripcount+2] = st2;
+                       strip_xyz[stripcount + 2] = m2;
+                       strip_st[stripcount + 2] = st2;
                        strip_tris[stripcount] = j;
                        stripcount++;
 
@@ -1334,9 +1306,10 @@ nexttri:
 done:
 
        // clear the temp used flags
-       for (j=starttri+1 ; j<num_tris ; j++)
-               if (used[j] == 2)
+       for ( j = starttri + 1 ; j < num_tris ; j++ )
+               if ( used[j] == 2 ) {
                        used[j] = 0;
+               }
 
        return stripcount;
 }
@@ -1344,25 +1317,24 @@ done:
 
 
 /*
-================
-BuildGlCmds
-
-Generate a list of trifans or strips
-for the model, which holds for all frames
-================
-*/
-static void BuildGlCmds (void)
-{
-       int             i, j, k, l;
-       int             startv;
-       float   s, t;
-       int             len, bestlen, besttype;
-       int             best_xyz[1024];
-       int             best_st[1024];
-       int             best_tris[1024];
-       int             type;
-       int             trans_check;
-       int             bit,pos;
+   ================
+   BuildGlCmds
+
+   Generate a list of trifans or strips
+   for the model, which holds for all frames
+   ================
+ */
+static void BuildGlCmds( void ){
+       int i, j, k, l;
+       int startv;
+       float s, t;
+       int len, bestlen, besttype;
+       int best_xyz[1024];
+       int best_st[1024];
+       int best_tris[1024];
+       int type;
+       int trans_check;
+       int bit,pos;
 
        //
        // build tristrips
@@ -1371,66 +1343,67 @@ static void BuildGlCmds (void)
        numglverts = 0;
 
 
-       for(l=0;l<fmheader.num_mesh_nodes;l++)
+       for ( l = 0; l < fmheader.num_mesh_nodes; l++ )
        {
-               memset (used, 0, sizeof(used));
+               memset( used, 0, sizeof( used ) );
 
                pmnodes[l].start_glcmds = numcommands;
 
-               for(trans_check = 0; trans_check<2; trans_check++)
+               for ( trans_check = 0; trans_check < 2; trans_check++ )
                {
-                       for (i=0 ; i < fmheader.num_tris ; i++)
+                       for ( i = 0 ; i < fmheader.num_tris ; i++ )
                        {
                                pos = i >> 3;
-                               bit = 1 << (i & 7 );
-                               if (!(pmnodes[l].tris[pos] & bit))
-                               {
+                               bit = 1 << ( i & 7 );
+                               if ( !( pmnodes[l].tris[pos] & bit ) ) {
                                        continue;
                                }
 
                                // pick an unused triangle and start the trifan
-                               if (used[i] || trans_check != translucent[i])
-                               {
+                               if ( used[i] || trans_check != translucent[i] ) {
                                        continue;
                                }
 
                                bestlen = 0;
-                               for (type = 0 ; type < 2 ; type++)
-               //      type = 1;
+                               for ( type = 0 ; type < 2 ; type++ )
+                               //      type = 1;
                                {
-                                       for (startv =0 ; startv < 3 ; startv++)
+                                       for ( startv = 0 ; startv < 3 ; startv++ )
                                        {
-                                               if (type == 1)
-                                                       len = StripLength (i, startv, fmheader.num_tris, l);
-                                               else
-                                                       len = FanLength (i, startv, fmheader.num_tris, l);
-                                               if (len > bestlen)
-                                               {
+                                               if ( type == 1 ) {
+                                                       len = StripLength( i, startv, fmheader.num_tris, l );
+                                               }
+                                               else{
+                                                       len = FanLength( i, startv, fmheader.num_tris, l );
+                                               }
+                                               if ( len > bestlen ) {
                                                        besttype = type;
                                                        bestlen = len;
-                                                       for (j=0 ; j<bestlen+2 ; j++)
+                                                       for ( j = 0 ; j < bestlen + 2 ; j++ )
                                                        {
                                                                best_st[j] = strip_st[j];
                                                                best_xyz[j] = strip_xyz[j];
                                                        }
-                                                       for (j=0 ; j<bestlen ; j++)
+                                                       for ( j = 0 ; j < bestlen ; j++ )
                                                                best_tris[j] = strip_tris[j];
                                                }
                                        }
                                }
 
                                // mark the tris on the best strip/fan as used
-                               for (j=0 ; j<bestlen ; j++)
+                               for ( j = 0 ; j < bestlen ; j++ )
                                        used[best_tris[j]] = 1;
 
-                               if (besttype == 1)
-                                       commands[numcommands++] = (bestlen+2);
-                               else
-                                       commands[numcommands++] = -(bestlen+2);
+                               if ( besttype == 1 ) {
+                                       commands[numcommands++] = ( bestlen + 2 );
+                               }
+                               else{
+                                       commands[numcommands++] = -( bestlen + 2 );
+                               }
 
-                               numglverts += bestlen+2;
+                               numglverts += bestlen + 2;
 
-                               for (j=0 ; j<bestlen+2 ; j++)
+                               for ( j = 0 ; j < bestlen + 2 ; j++ )
                                {
                                        // emit a vertex into the reorder buffer
                                        k = best_st[j];
@@ -1439,8 +1412,8 @@ static void BuildGlCmds (void)
                                        s = base_st[k].s;
                                        t = base_st[k].t;
 
-                                       s = (s  ) / fmheader.skinwidth;
-                                       t = (t  ) / fmheader.skinheight;
+                                       s = ( s  ) / fmheader.skinwidth;
+                                       t = ( t  ) / fmheader.skinheight;
 
                                        *(float *)&commands[numcommands++] = s;
                                        *(float *)&commands[numcommands++] = t;
@@ -1448,19 +1421,19 @@ static void BuildGlCmds (void)
                                }
                        }
                }
-               commands[numcommands++] = 0;            // end of list marker
+               commands[numcommands++] = 0;        // end of list marker
                pmnodes[l].num_glcmds = numcommands - pmnodes[l].start_glcmds;
        }
 }
 
 
 /*
-===============================================================
+   ===============================================================
 
-BASE FRAME SETUP
+   BASE FRAME SETUP
 
-===============================================================
-*/
+   ===============================================================
+ */
 
 
 #define LINE_NORMAL 1
@@ -1471,7 +1444,7 @@ BASE FRAME SETUP
 #define ASCII_SPACE 32
 
 int LineType = LINE_NORMAL;
-extern unsigned char pic[SKINPAGE_HEIGHT*SKINPAGE_WIDTH], pic_palette[768];
+extern unsigned char pic[SKINPAGE_HEIGHT * SKINPAGE_WIDTH], pic_palette[768];
 unsigned char LineColor = 255;
 int ScaleWidth, ScaleHeight;
 
@@ -1539,8 +1512,7 @@ static char *CharDefs[] =
        "*****---*---*---*---*****" // Z
 };
 
-void DrawLine(int x1, int y1, int x2, int y2)
-{
+void DrawLine( int x1, int y1, int x2, int y2 ){
        int dx, dy;
        int adx, ady;
        int count;
@@ -1550,73 +1522,69 @@ void DrawLine(int x1, int y1, int x2, int y2)
 
        dx = x2 - x1;
        dy = y2 - y1;
-       adx = abs(dx);
-       ady = abs(dy);
+       adx = abs( dx );
+       ady = abs( dy );
 
        count = adx > ady ? adx : ady;
        count++;
 
-       if(count > 300)
-       {
-               printf("Bad count\n");
+       if ( count > 300 ) {
+               printf( "Bad count\n" );
                return; // don't ever hang up on bad data
        }
-               
+
        xfrac = x1;
        yfrac = y1;
-       
-       xstep = (float)dx/count;
-       ystep = (float)dy/count;
 
-       switch(LineType)
+       xstep = (float)dx / count;
+       ystep = (float)dy / count;
+
+       switch ( LineType )
        {
-               case LINE_NORMAL:
-                       do
-                       {
-                               if(xfrac < SKINPAGE_WIDTH && yfrac < SKINPAGE_HEIGHT)
-                               {
-                                       pic[(int)yfrac*SKINPAGE_WIDTH+(int)xfrac] = LineColor;
-                               }
-                               xfrac += xstep;
-                               yfrac += ystep;
-                               count--;
-                       } while (count > 0);
-                       break;
-               case LINE_FAT:
-                       do
+       case LINE_NORMAL:
+               do
+               {
+                       if ( xfrac < SKINPAGE_WIDTH && yfrac < SKINPAGE_HEIGHT ) {
+                               pic[(int)yfrac * SKINPAGE_WIDTH + (int)xfrac] = LineColor;
+                       }
+                       xfrac += xstep;
+                       yfrac += ystep;
+                       count--;
+               } while ( count > 0 );
+               break;
+       case LINE_FAT:
+               do
+               {
+                       for ( u = -0.1 ; u <= 0.9 ; u += 0.999 )
                        {
-                               for (u=-0.1 ; u<=0.9 ; u+=0.999)
+                               for ( v = -0.1 ; v <= 0.9 ; v += 0.999 )
                                {
-                                       for (v=-0.1 ; v<=0.9 ; v+=0.999)
-                                       {
-                                               sx = xfrac+u;
-                                               sy = yfrac+v;
-                                               if(sx < SKINPAGE_WIDTH && sy < SKINPAGE_HEIGHT)
-                                               {
-                                                       pic[sy*SKINPAGE_WIDTH+sx] = LineColor;
-                                               }
+                                       sx = xfrac + u;
+                                       sy = yfrac + v;
+                                       if ( sx < SKINPAGE_WIDTH && sy < SKINPAGE_HEIGHT ) {
+                                               pic[sy * SKINPAGE_WIDTH + sx] = LineColor;
                                        }
                                }
-                               xfrac += xstep;
-                               yfrac += ystep;
-                               count--;
-                       } while (count > 0);
-                       break;
-               case LINE_DOTTED:
-                       do
-                       {
-                               if(count&1 && xfrac < SKINPAGE_WIDTH &&
-                                       yfrac < SKINPAGE_HEIGHT)
-                               {
-                                       pic[(int)yfrac*SKINPAGE_WIDTH+(int)xfrac] = LineColor;
-                               }
-                               xfrac += xstep;
-                               yfrac += ystep;
-                               count--;
-                       } while (count > 0);
-                       break;
-               default:
-                       Error("Unknown <linetype> %d.\n", LineType);
+                       }
+                       xfrac += xstep;
+                       yfrac += ystep;
+                       count--;
+               } while ( count > 0 );
+               break;
+       case LINE_DOTTED:
+               do
+               {
+                       if ( count & 1 && xfrac < SKINPAGE_WIDTH &&
+                                yfrac < SKINPAGE_HEIGHT ) {
+                               pic[(int)yfrac * SKINPAGE_WIDTH + (int)xfrac] = LineColor;
+                       }
+                       xfrac += xstep;
+                       yfrac += ystep;
+                       count--;
+               } while ( count > 0 );
+               break;
+       default:
+               Error( "Unknown <linetype> %d.\n", LineType );
        }
 }
 
@@ -1626,22 +1594,20 @@ void DrawLine(int x1, int y1, int x2, int y2)
 //
 //==========================================================================
 
-static void DrawCharacter(int x, int y, int character)
-{
+static void DrawCharacter( int x, int y, int character ){
        int r, c;
        char *def;
 
-       character = toupper(character);
-       if(character < ASCII_SPACE || character > 'Z')
-       {
+       character = toupper( character );
+       if ( character < ASCII_SPACE || character > 'Z' ) {
                character = ASCII_SPACE;
        }
        character -= ASCII_SPACE;
-       for(def = CharDefs[character], r = 0; r < 5; r++)
+       for ( def = CharDefs[character], r = 0; r < 5; r++ )
        {
-               for(c = 0; c < 5; c++)
+               for ( c = 0; c < 5; c++ )
                {
-                       pic[(y+r)*SKINPAGE_WIDTH+x+c] = *def++ == '*' ? 255 : 0;
+                       pic[( y + r ) * SKINPAGE_WIDTH + x + c] = *def++ == '*' ? 255 : 0;
                }
        }
 }
@@ -1652,62 +1618,58 @@ static void DrawCharacter(int x, int y, int character)
 //
 //==========================================================================
 
-void DrawTextChar(int x, int y, char *text)
-{
+void DrawTextChar( int x, int y, char *text ){
        int c;
 
-       while((c = *text++) != '\0')
+       while ( ( c = *text++ ) != '\0' )
        {
-               DrawCharacter(x, y, c);
+               DrawCharacter( x, y, c );
                x += 6;
        }
 }
 
 
-extern void DrawScreen(float s_scale, float t_scale, float iwidth, float iheight);
+extern void DrawScreen( float s_scale, float t_scale, float iwidth, float iheight );
 
 //==========================================================================
 // ExtractDigit
 
-static int ExtractDigit(byte *pic, int x, int y)
-{
-       int             i;
-       int             r, c;
-       char    digString[32];
-       char    *buffer;
-       byte    backColor;
-       char    **DigitDefs;
-
-       backColor = pic[(SKINPAGE_HEIGHT - 1) * SKINPAGE_WIDTH];
+static int ExtractDigit( byte *pic, int x, int y ){
+       int i;
+       int r, c;
+       char digString[32];
+       char    *buffer;
+       byte backColor;
+       char    **DigitDefs;
+
+       backColor = pic[( SKINPAGE_HEIGHT - 1 ) * SKINPAGE_WIDTH];
        DigitDefs = &CharDefs['0' - ASCII_SPACE];
 
        buffer = digString;
-       for(r = 0; r < 5; r++)
+       for ( r = 0; r < 5; r++ )
        {
-               for(c = 0; c < 5; c++)
+               for ( c = 0; c < 5; c++ )
                {
-                       *buffer++ = (pic[(y + r) * SKINPAGE_WIDTH + x + c] == backColor) ? ' ' : '*';
+                       *buffer++ = ( pic[( y + r ) * SKINPAGE_WIDTH + x + c] == backColor ) ? ' ' : '*';
                }
        }
        *buffer = '\0';
-       for(i = 0; i < 10; i++)
+       for ( i = 0; i < 10; i++ )
        {
-               if(strcmp(DigitDefs[i], digString) == 0)
-               {
+               if ( strcmp( DigitDefs[i], digString ) == 0 ) {
                        return i;
                }
        }
 
-       Error("Unable to extract scaling info from skin PCX.");
+       Error( "Unable to extract scaling info from skin PCX." );
        return 0;
 }
 
 //==========================================================================
 // ExtractNumber
 
-int ExtractNumber(byte *pic, int x, int y)
-{
-       return ExtractDigit(pic, x, y) * 100 + ExtractDigit(pic, x + 6, y) * 10 + ExtractDigit(pic, x + 12, y);
+int ExtractNumber( byte *pic, int x, int y ){
+       return ExtractDigit( pic, x, y ) * 100 + ExtractDigit( pic, x + 6, y ) * 10 + ExtractDigit( pic, x + 12, y );
 }
 
 
@@ -1715,177 +1677,174 @@ int ExtractNumber(byte *pic, int x, int y)
 
 
 /*
-============
-BuildST
-
-Builds the triangle_st array for the base frame and
-fmheader.skinwidth / fmheader.skinheight
-
-  FIXME: allow this to be loaded from a file for
-  arbitrary mappings
-============
-*/
-static void BuildST (triangle_t *ptri, int numtri, qboolean DrawSkin)
-{
-       int                     backface_flag;
-       int                     i, j;
-       int                     width, height, iwidth, iheight, swidth;
-       float           basex, basey;
-       float           scale;
-       vec3_t          mins, maxs;
-       float           *pbasevert;
-       vec3_t          vtemp1, vtemp2, normal;
-       float           s_scale, t_scale;
-       float           scWidth;
-       float           scHeight;
+   ============
+   BuildST
+
+   Builds the triangle_st array for the base frame and
+   fmheader.skinwidth / fmheader.skinheight
+
+   FIXME: allow this to be loaded from a file for
+   arbitrary mappings
+   ============
+ */
+static void BuildST( triangle_t *ptri, int numtri, qboolean DrawSkin ){
+       int backface_flag;
+       int i, j;
+       int width, height, iwidth, iheight, swidth;
+       float basex, basey;
+       float scale;
+       vec3_t mins, maxs;
+       float       *pbasevert;
+       vec3_t vtemp1, vtemp2, normal;
+       float s_scale, t_scale;
+       float scWidth;
+       float scHeight;
        int skinwidth;
        int skinheight;
 
        //
        // find bounds of all the verts on the base frame
        //
-       ClearBounds (mins, maxs);
+       ClearBounds( mins, maxs );
        backface_flag = false;
-       
-       if (ptri[0].HasUV)      // if we have the uv already, we don't want to double up or scale
-       {
+
+       if ( ptri[0].HasUV ) { // if we have the uv already, we don't want to double up or scale
                iwidth = ScaleWidth;
                iheight = ScaleHeight;
-               
+
                t_scale = s_scale = 1.0;
        }
        else
        {
-               for (i=0 ; i<numtri ; i++)
-                       for (j=0 ; j<3 ; j++)
-                               AddPointToBounds (ptri[i].verts[j], mins, maxs);
-                       
-                       for (i=0 ; i<3 ; i++)
-                       {
-                               mins[i] = floor(mins[i]);
-                               maxs[i] = ceil(maxs[i]);
-                       }
-                       
-                       width = maxs[0] - mins[0];
-                       height = maxs[2] - mins[2];
-                       
-                       for (i=0 ; i<numtri ; i++)
-                       {
-                               VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
-                               VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
-                               CrossProduct (vtemp1, vtemp2, normal);
-                               
-                               if (normal[1] > 0)
-                               {
-                                       backface_flag = true;
-                                       break;
-                               }
-                       }
-                       scWidth = ScaleWidth*SCALE_ADJUST_FACTOR;
-                       if (backface_flag)      //we are doubling
-                               scWidth /= 2;
-                       
-                       scHeight = ScaleHeight*SCALE_ADJUST_FACTOR;
-                       
-                       scale = scWidth/width;
-                       
-                       if(height*scale >= scHeight)
-                       {
-                               scale = scHeight/height;
+               for ( i = 0 ; i < numtri ; i++ )
+                       for ( j = 0 ; j < 3 ; j++ )
+                               AddPointToBounds( ptri[i].verts[j], mins, maxs );
+
+               for ( i = 0 ; i < 3 ; i++ )
+               {
+                       mins[i] = floor( mins[i] );
+                       maxs[i] = ceil( maxs[i] );
+               }
+
+               width = maxs[0] - mins[0];
+               height = maxs[2] - mins[2];
+
+               for ( i = 0 ; i < numtri ; i++ )
+               {
+                       VectorSubtract( ptri[i].verts[0], ptri[i].verts[1], vtemp1 );
+                       VectorSubtract( ptri[i].verts[2], ptri[i].verts[1], vtemp2 );
+                       CrossProduct( vtemp1, vtemp2, normal );
+
+                       if ( normal[1] > 0 ) {
+                               backface_flag = true;
+                               break;
                        }
-                       
-                       iwidth = ceil(width*scale)+4;
-                       iheight = ceil(height*scale)+4;
-                       
-                       s_scale = (float)(iwidth-4) / width;
-                       t_scale = (float)(iheight-4) / height;
-                       t_scale = s_scale;
-       }
-       if (DrawSkin)
-       {
-               if(backface_flag)
-                       DrawScreen(s_scale, t_scale, iwidth*2, iheight);
-               else
-                       DrawScreen(s_scale, t_scale, iwidth, iheight);
-       }
-       if (backface_flag)
-               skinwidth=iwidth*2;
-       else
-               skinwidth=iwidth;
-       skinheight=iheight;
+               }
+               scWidth = ScaleWidth * SCALE_ADJUST_FACTOR;
+               if ( backface_flag ) {  //we are doubling
+                       scWidth /= 2;
+               }
 
+               scHeight = ScaleHeight * SCALE_ADJUST_FACTOR;
 
-/*     if (!g_fixedwidth)
-       {       // old style
-               scale = 8;
-               if (width*scale >= 150)
-                       scale = 150.0 / width;  
-               if (height*scale >= 190)
-                       scale = 190.0 / height;
+               scale = scWidth / width;
 
-               s_scale = t_scale = scale;
+               if ( height * scale >= scHeight ) {
+                       scale = scHeight / height;
+               }
 
-               iwidth = ceil(width*s_scale);
-               iheight = ceil(height*t_scale);
+               iwidth = ceil( width * scale ) + 4;
+               iheight = ceil( height * scale ) + 4;
 
-               iwidth += 4;
-               iheight += 4;
+               s_scale = (float)( iwidth - 4 ) / width;
+               t_scale = (float)( iheight - 4 ) / height;
+               t_scale = s_scale;
        }
-       else
-       {       // new style
-               iwidth = g_fixedwidth / 2;
-               iheight = g_fixedheight;
+       if ( DrawSkin ) {
+               if ( backface_flag ) {
+                       DrawScreen( s_scale, t_scale, iwidth * 2, iheight );
+               }
+               else{
+                       DrawScreen( s_scale, t_scale, iwidth, iheight );
+               }
+       }
+       if ( backface_flag ) {
+               skinwidth = iwidth * 2;
+       }
+       else{
+               skinwidth = iwidth;
+       }
+       skinheight = iheight;
 
-               s_scale = (float)(iwidth-4) / width;
-               t_scale = (float)(iheight-4) / height;
-       }*/
+
+/*     if (!g_fixedwidth)
+    {  // old style
+        scale = 8;
+        if (width*scale >= 150)
+            scale = 150.0 / width;
+        if (height*scale >= 190)
+            scale = 190.0 / height;
+
+        s_scale = t_scale = scale;
+
+        iwidth = ceil(width*s_scale);
+        iheight = ceil(height*t_scale);
+
+        iwidth += 4;
+        iheight += 4;
+    }
+    else
+    {  // new style
+        iwidth = g_fixedwidth / 2;
+        iheight = g_fixedheight;
+
+        s_scale = (float)(iwidth-4) / width;
+        t_scale = (float)(iheight-4) / height;
+    }*/
 
 //
 // determine which side of each triangle to map the texture to
 //
        basey = 2;
-       for (i=0 ; i<numtri ; i++)
+       for ( i = 0 ; i < numtri ; i++ )
        {
-               if (ptri[i].HasUV)
-               {
-                       for (j=0 ; j<3 ; j++)
+               if ( ptri[i].HasUV ) {
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
-                               triangle_st[i][j][0] = Q_rint(ptri[i].uv[j][0]*skinwidth);
-                               triangle_st[i][j][1] = Q_rint((1.0f-ptri[i].uv[j][1])*skinheight);
+                               triangle_st[i][j][0] = Q_rint( ptri[i].uv[j][0] * skinwidth );
+                               triangle_st[i][j][1] = Q_rint( ( 1.0f - ptri[i].uv[j][1] ) * skinheight );
                        }
                }
                else
                {
-                       VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
-                       VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
-                       CrossProduct (vtemp1, vtemp2, normal);
+                       VectorSubtract( ptri[i].verts[0], ptri[i].verts[1], vtemp1 );
+                       VectorSubtract( ptri[i].verts[2], ptri[i].verts[1], vtemp2 );
+                       CrossProduct( vtemp1, vtemp2, normal );
 
-                       if (normal[1] > 0)
-                       {
+                       if ( normal[1] > 0 ) {
                                basex = iwidth + 2;
                        }
                        else
                        {
                                basex = 2;
                        }
-                       
-                       for (j=0 ; j<3 ; j++)
+
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
                                pbasevert = ptri[i].verts[j];
 
-                               triangle_st[i][j][0] = Q_rint((pbasevert[0] - mins[0]) * s_scale + basex);
-                               triangle_st[i][j][1] = Q_rint((maxs[2] - pbasevert[2]) * t_scale + basey);
+                               triangle_st[i][j][0] = Q_rint( ( pbasevert[0] - mins[0] ) * s_scale + basex );
+                               triangle_st[i][j][1] = Q_rint( ( maxs[2] - pbasevert[2] ) * t_scale + basey );
                        }
                }
 
-               if (DrawSkin)
-               {
-                       DrawLine(triangle_st[i][0][0], triangle_st[i][0][1],
-                               triangle_st[i][1][0], triangle_st[i][1][1]);
-                       DrawLine(triangle_st[i][1][0], triangle_st[i][1][1],
-                               triangle_st[i][2][0], triangle_st[i][2][1]);
-                       DrawLine(triangle_st[i][2][0], triangle_st[i][2][1],
-                               triangle_st[i][0][0], triangle_st[i][0][1]);
+               if ( DrawSkin ) {
+                       DrawLine( triangle_st[i][0][0], triangle_st[i][0][1],
+                                         triangle_st[i][1][0], triangle_st[i][1][1] );
+                       DrawLine( triangle_st[i][1][0], triangle_st[i][1][1],
+                                         triangle_st[i][2][0], triangle_st[i][2][1] );
+                       DrawLine( triangle_st[i][2][0], triangle_st[i][2][1],
+                                         triangle_st[i][0][0], triangle_st[i][0][1] );
                }
        }
 
@@ -1893,9 +1852,10 @@ static void BuildST (triangle_t *ptri, int numtri, qboolean DrawSkin)
 // dword alignment for each scan
 
        swidth = iwidth;
-       if(backface_flag)
+       if ( backface_flag ) {
                swidth *= 2;
-       fmheader.skinwidth = (swidth + 3) & ~3;
+       }
+       fmheader.skinwidth = ( swidth + 3 ) & ~3;
        fmheader.skinheight = iheight;
 
        skin_width = iwidth;
@@ -1903,36 +1863,33 @@ static void BuildST (triangle_t *ptri, int numtri, qboolean DrawSkin)
 }
 
 
-static void BuildNewST (triangle_t *ptri, int numtri, qboolean DrawSkin)
-{
-       int                     i, j;
+static void BuildNewST( triangle_t *ptri, int numtri, qboolean DrawSkin ){
+       int i, j;
 
-       for (i=0 ; i<numtri ; i++)
+       for ( i = 0 ; i < numtri ; i++ )
        {
-               if (ptri[i].HasUV)
-               {
-                       for (j=0 ; j<3 ; j++)
+               if ( ptri[i].HasUV ) {
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
-                               triangle_st[i][j][0] = Q_rint(ptri[i].uv[j][0]*(ScaleWidth-1));
-                               triangle_st[i][j][1] = Q_rint((1.0f-ptri[i].uv[j][1])*(ScaleHeight-1));
+                               triangle_st[i][j][0] = Q_rint( ptri[i].uv[j][0] * ( ScaleWidth - 1 ) );
+                               triangle_st[i][j][1] = Q_rint( ( 1.0f - ptri[i].uv[j][1] ) * ( ScaleHeight - 1 ) );
                        }
                }
 
-               if (DrawSkin)
-               {
-                       DrawLine(triangle_st[i][0][0], triangle_st[i][0][1],
-                               triangle_st[i][1][0], triangle_st[i][1][1]);
-                       DrawLine(triangle_st[i][1][0], triangle_st[i][1][1],
-                               triangle_st[i][2][0], triangle_st[i][2][1]);
-                       DrawLine(triangle_st[i][2][0], triangle_st[i][2][1],
-                               triangle_st[i][0][0], triangle_st[i][0][1]);
+               if ( DrawSkin ) {
+                       DrawLine( triangle_st[i][0][0], triangle_st[i][0][1],
+                                         triangle_st[i][1][0], triangle_st[i][1][1] );
+                       DrawLine( triangle_st[i][1][0], triangle_st[i][1][1],
+                                         triangle_st[i][2][0], triangle_st[i][2][1] );
+                       DrawLine( triangle_st[i][2][0], triangle_st[i][2][1],
+                                         triangle_st[i][0][0], triangle_st[i][0][1] );
                }
        }
 
 // make the width a multiple of 4; some hardware requires this, and it ensures
 // dword alignment for each scan
 
-       fmheader.skinwidth = (ScaleWidth + 3) & ~3;
+       fmheader.skinwidth = ( ScaleWidth + 3 ) & ~3;
        fmheader.skinheight = ScaleHeight;
 
        skin_width = ScaleWidth;
@@ -1942,38 +1899,41 @@ static void BuildNewST (triangle_t *ptri, int numtri, qboolean DrawSkin)
 
 
 
-byte                   *BasePalette;
-byte                   *BasePixels,*TransPixels;
-int                            BaseWidth, BaseHeight, TransWidth, TransHeight;
-qboolean               BaseTrueColor;
+byte            *BasePalette;
+byte            *BasePixels,*TransPixels;
+int BaseWidth, BaseHeight, TransWidth, TransHeight;
+qboolean BaseTrueColor;
 static qboolean SetPixel = false;
 
-int CheckTransRecursiveTri (int *lp1, int *lp2, int *lp3)
-{
-       int             *temp;
-       int             d;
-       int             new[2];
+int CheckTransRecursiveTri( int *lp1, int *lp2, int *lp3 ){
+       int     *temp;
+       int d;
+       int new[2];
 
        d = lp2[0] - lp1[0];
-       if (d < -1 || d > 1)
+       if ( d < -1 || d > 1 ) {
                goto split;
+       }
        d = lp2[1] - lp1[1];
-       if (d < -1 || d > 1)
+       if ( d < -1 || d > 1 ) {
                goto split;
+       }
 
        d = lp3[0] - lp2[0];
-       if (d < -1 || d > 1)
+       if ( d < -1 || d > 1 ) {
                goto split2;
+       }
        d = lp3[1] - lp2[1];
-       if (d < -1 || d > 1)
+       if ( d < -1 || d > 1 ) {
                goto split2;
+       }
 
        d = lp1[0] - lp3[0];
-       if (d < -1 || d > 1)
+       if ( d < -1 || d > 1 ) {
                goto split3;
+       }
        d = lp1[1] - lp3[1];
-       if (d < -1 || d > 1)
-       {
+       if ( d < -1 || d > 1 ) {
 split3:
                temp = lp1;
                lp1 = lp3;
@@ -1983,7 +1943,7 @@ split3:
                goto split;
        }
 
-       return 0;                       // entire tri is filled
+       return 0;           // entire tri is filled
 
 split2:
        temp = lp1;
@@ -1993,39 +1953,39 @@ split2:
 
 split:
 // split this edge
-       new[0] = (lp1[0] + lp2[0]) >> 1;
-       new[1] = (lp1[1] + lp2[1]) >> 1;
+       new[0] = ( lp1[0] + lp2[0] ) >> 1;
+       new[1] = ( lp1[1] + lp2[1] ) >> 1;
 
 // draw the point if splitting a leading edge
-       if (lp2[1] > lp1[1])
+       if ( lp2[1] > lp1[1] ) {
                goto nodraw;
-       if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0]))
+       }
+       if ( ( lp2[1] == lp1[1] ) && ( lp2[0] < lp1[0] ) ) {
                goto nodraw;
+       }
 
-       if (SetPixel)
-       {
-               assert ((new[1]*BaseWidth) + new[0] < BaseWidth*BaseHeight);
+       if ( SetPixel ) {
+               assert( ( new[1] * BaseWidth ) + new[0] < BaseWidth * BaseHeight );
 
-               if (BaseTrueColor)
-               {
-                       BasePixels[((new[1]*BaseWidth) + new[0]) * 4] = 1;
+               if ( BaseTrueColor ) {
+                       BasePixels[( ( new[1] * BaseWidth ) + new[0] ) * 4] = 1;
                }
                else
                {
-                       BasePixels[(new[1]*BaseWidth) + new[0]] = 1;
+                       BasePixels[( new[1] * BaseWidth ) + new[0]] = 1;
                }
        }
        else
        {
-               if (TransPixels)
-               {
-                       if (TransPixels[(new[1]*TransWidth) + new[0]] != 255)
+               if ( TransPixels ) {
+                       if ( TransPixels[( new[1] * TransWidth ) + new[0]] != 255 ) {
                                return 1;
+                       }
                }
-               else if (BaseTrueColor)
-               {
-                       if (BasePixels[(((new[1]*BaseWidth) + new[0]) * 4) + 3] != 255)
+               else if ( BaseTrueColor ) {
+                       if ( BasePixels[( ( ( new[1] * BaseWidth ) + new[0] ) * 4 ) + 3] != 255 ) {
                                return 1;
+                       }
                }
                else
                {
@@ -2035,34 +1995,32 @@ split:
 
 nodraw:
 // recursively continue
-       if (CheckTransRecursiveTri(lp3, lp1, new)) 
+       if ( CheckTransRecursiveTri( lp3, lp1, new ) ) {
                return 1;
+       }
 
-       return CheckTransRecursiveTri(lp3, new, lp2);
+       return CheckTransRecursiveTri( lp3, new, lp2 );
 }
 
-static void ReplaceClusterIndex(int newIndex, int oldindex, int **clusters, 
-       IntListNode_t **vertLists, int *num_verts, int *new_num_verts)
-{
+static void ReplaceClusterIndex( int newIndex, int oldindex, int **clusters,
+                                                                IntListNode_t **vertLists, int *num_verts, int *new_num_verts ){
        int i, j;
        IntListNode_t *next;
 
-       for(j = 0; j < numJointsInSkeleton[g_skelModel.type]; ++j)
+       for ( j = 0; j < numJointsInSkeleton[g_skelModel.type]; ++j )
        {
-               if(!clusters[j])
-               {
+               if ( !clusters[j] ) {
                        continue;
                }
 
-               for(i = 0; i < num_verts[j+1]; ++i)
+               for ( i = 0; i < num_verts[j + 1]; ++i )
                {
-                       if(clusters[j][i] == oldindex)
-                       {
-                               ++new_num_verts[j+1];
+                       if ( clusters[j][i] == oldindex ) {
+                               ++new_num_verts[j + 1];
 
                                next = vertLists[j];
 
-                               vertLists[j] = (IntListNode_t *) SafeMalloc(sizeof(IntListNode_t), "ReplaceClusterIndex");
+                               vertLists[j] = (IntListNode_t *) SafeMalloc( sizeof( IntListNode_t ), "ReplaceClusterIndex" );
                                // Currently freed in WriteJointedModelFile only
 
                                vertLists[j]->data = newIndex;
@@ -2072,50 +2030,50 @@ static void ReplaceClusterIndex(int newIndex, int oldindex, int **clusters,
        }
 }
 
-#define        FUDGE_EPSILON   0.002
+#define FUDGE_EPSILON   0.002
 
-qboolean VectorFudgeCompare (vec3_t v1, vec3_t v2)
-{
-       int             i;
-       
-       for (i=0 ; i<3 ; i++)
-               if (fabs(v1[i]-v2[i]) > FUDGE_EPSILON)
+qboolean VectorFudgeCompare( vec3_t v1, vec3_t v2 ){
+       int i;
+
+       for ( i = 0 ; i < 3 ; i++ )
+               if ( fabs( v1[i] - v2[i] ) > FUDGE_EPSILON ) {
                        return false;
-                       
+               }
+
        return true;
 }
 
 /*
-=================
-Cmd_Base
-=================
-*/
-void Cmd_FMBase (qboolean GetST)
-{
-       triangle_t      *ptri, *st_tri;
-       int                     num_st_tris;
-       int                     i, j, k, l;
-       int                     x,y,z;
+   =================
+   Cmd_Base
+   =================
+ */
+void Cmd_FMBase( qboolean GetST ){
+       triangle_t  *ptri, *st_tri;
+       int num_st_tris;
+       int i, j, k, l;
+       int x,y,z;
 //     int                     time1;
-       char            file1[1024],file2[1024],trans_file[1024], stfile[1024], extension[256];
-       vec3_t          base_xyz[MAX_FM_VERTS];
-       FILE            *FH;
-       int                     pos,bit;
-       qboolean        NewSkin;
+       char file1[1024],file2[1024],trans_file[1024], stfile[1024], extension[256];
+       vec3_t base_xyz[MAX_FM_VERTS];
+       FILE        *FH;
+       int pos,bit;
+       qboolean NewSkin;
 
-       GetScriptToken (false);
+       GetScriptToken( false );
 
-       if (g_skipmodel || g_release || g_archive)
+       if ( g_skipmodel || g_release || g_archive ) {
                return;
+       }
 
-       printf ("---------------------\n");
-       sprintf (file1, "%s/%s.%s", cdarchive, token, trifileext);
-       printf ("%s ", file1);
+       printf( "---------------------\n" );
+       sprintf( file1, "%s/%s.%s", cdarchive, token, trifileext );
+       printf( "%s ", file1 );
 
-       ExpandPathAndArchive (file1);
+       ExpandPathAndArchive( file1 );
 
        // Use the input filepath for this one.
-       sprintf (file1, "%s/%s", cddir, token);
+       sprintf( file1, "%s/%s", cddir, token );
 
 //     time1 = FileTime (file1);
 //     if (time1 == -1)
@@ -2124,105 +2082,98 @@ void Cmd_FMBase (qboolean GetST)
 //
 // load the base triangles
 //
-       if (do3ds)
-               Load3DSTriangleList (file1, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes);
-       else
-               LoadTriangleList (file1, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes);
+       if ( do3ds ) {
+               Load3DSTriangleList( file1, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes );
+       }
+       else{
+               LoadTriangleList( file1, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes );
+       }
 
-       if (g_ignoreTriUV)
-       {
-               for (i=0;i<fmheader.num_tris;i++)
+       if ( g_ignoreTriUV ) {
+               for ( i = 0; i < fmheader.num_tris; i++ )
                {
-                       ptri[i].HasUV=0;
+                       ptri[i].HasUV = 0;
                }
        }
 
-       GetScriptToken (false);
-       sprintf (file2, "%s/%s", cddir, token);
-       sprintf (trans_file, "%s/!%s_a.pcx", cddir, token);
+       GetScriptToken( false );
+       sprintf( file2, "%s/%s", cddir, token );
+       sprintf( trans_file, "%s/!%s_a.pcx", cddir, token );
 
-       ExtractFileExtension (file2, extension);
-       if (extension[0] == 0)
-       {
-               strcat(file2, ".pcx");
+       ExtractFileExtension( file2, extension );
+       if ( extension[0] == 0 ) {
+               strcat( file2, ".pcx" );
        }
-       printf ("skin: %s\n", file2);
+       printf( "skin: %s\n", file2 );
 
-       BaseTrueColor = LoadAnyImage (file2, &BasePixels, &BasePalette, &BaseWidth, &BaseHeight);
+       BaseTrueColor = LoadAnyImage( file2, &BasePixels, &BasePalette, &BaseWidth, &BaseHeight );
 
        NewSkin = false;
-       if (BaseWidth != SKINPAGE_WIDTH || BaseHeight != SKINPAGE_HEIGHT)
-       {
-               if (g_allow_newskin)
-               {
+       if ( BaseWidth != SKINPAGE_WIDTH || BaseHeight != SKINPAGE_HEIGHT ) {
+               if ( g_allow_newskin ) {
                        ScaleWidth = BaseWidth;
                        ScaleHeight = BaseHeight;
                        NewSkin = true;
                }
                else
                {
-                       Error("Invalid skin page size: (%d,%d) should be (%d,%d)",
-                               BaseWidth,BaseHeight,SKINPAGE_WIDTH,SKINPAGE_HEIGHT);
+                       Error( "Invalid skin page size: (%d,%d) should be (%d,%d)",
+                                  BaseWidth,BaseHeight,SKINPAGE_WIDTH,SKINPAGE_HEIGHT );
                }
        }
-       else if (!BaseTrueColor)
-       {
-               ScaleWidth = (float)ExtractNumber(BasePixels, ENCODED_WIDTH_X,
-                       ENCODED_WIDTH_Y);
-               ScaleHeight = (float)ExtractNumber(BasePixels, ENCODED_HEIGHT_X,
-                       ENCODED_HEIGHT_Y);
+       else if ( !BaseTrueColor ) {
+               ScaleWidth = (float)ExtractNumber( BasePixels, ENCODED_WIDTH_X,
+                                                                                  ENCODED_WIDTH_Y );
+               ScaleHeight = (float)ExtractNumber( BasePixels, ENCODED_HEIGHT_X,
+                                                                                       ENCODED_HEIGHT_Y );
        }
        else
        {
-               Error("Texture coordinates not supported on true color image");
+               Error( "Texture coordinates not supported on true color image" );
        }
 
-       if (GetST)
-       {
-               GetScriptToken (false);
+       if ( GetST ) {
+               GetScriptToken( false );
 
-               sprintf (stfile, "%s/%s.%s", cdarchive, token, trifileext);
-               printf ("ST: %s ", stfile);
+               sprintf( stfile, "%s/%s.%s", cdarchive, token, trifileext );
+               printf( "ST: %s ", stfile );
 
-               sprintf (stfile, "%s/%s", cddir, token);
+               sprintf( stfile, "%s/%s", cddir, token );
 
-               if (do3ds)
-                       Load3DSTriangleList (stfile, &st_tri, &num_st_tris, NULL, NULL);
-               else
-                       LoadTriangleList (stfile, &st_tri, &num_st_tris, NULL, NULL);
+               if ( do3ds ) {
+                       Load3DSTriangleList( stfile, &st_tri, &num_st_tris, NULL, NULL );
+               }
+               else{
+                       LoadTriangleList( stfile, &st_tri, &num_st_tris, NULL, NULL );
+               }
 
-               if (num_st_tris != fmheader.num_tris)
-               {
-                       Error ("num st tris mismatch: st %d / base %d", num_st_tris, fmheader.num_tris);
+               if ( num_st_tris != fmheader.num_tris ) {
+                       Error( "num st tris mismatch: st %d / base %d", num_st_tris, fmheader.num_tris );
                }
 
-               printf("   matching triangles...\n");
-               for(i=0;i<fmheader.num_tris;i++)
+               printf( "   matching triangles...\n" );
+               for ( i = 0; i < fmheader.num_tris; i++ )
                {
                        k = -1;
-                       for(j=0;j<num_st_tris;j++)
+                       for ( j = 0; j < num_st_tris; j++ )
                        {
-                               for(x=0;x<3;x++)
+                               for ( x = 0; x < 3; x++ )
                                {
-                                       for(y=0;y<3;y++)
+                                       for ( y = 0; y < 3; y++ )
                                        {
-                                               if (x == y)
-                                               {
+                                               if ( x == y ) {
                                                        continue;
                                                }
-                                               for(z=0;z<3;z++)
+                                               for ( z = 0; z < 3; z++ )
                                                {
-                                                       if (z == x || z == y) 
-                                                       {
+                                                       if ( z == x || z == y ) {
                                                                continue;
                                                        }
 
-                                                       if (VectorFudgeCompare (ptri[i].verts[0], st_tri[j].verts[x]) &&
-                                                           VectorFudgeCompare (ptri[i].verts[1], st_tri[j].verts[y]) &&
-                                                               VectorFudgeCompare (ptri[i].verts[2], st_tri[j].verts[z]))
-                                                       {
-                                                               if (k == -1)
-                                                               {
+                                                       if ( VectorFudgeCompare( ptri[i].verts[0], st_tri[j].verts[x] ) &&
+                                                                VectorFudgeCompare( ptri[i].verts[1], st_tri[j].verts[y] ) &&
+                                                                VectorFudgeCompare( ptri[i].verts[2], st_tri[j].verts[z] ) ) {
+                                                               if ( k == -1 ) {
                                                                        k = j;
                                                                        ptri[i].HasUV = st_tri[k].HasUV;
                                                                        ptri[i].uv[0][0] = st_tri[k].uv[x][0];
@@ -2233,72 +2184,64 @@ void Cmd_FMBase (qboolean GetST)
                                                                        ptri[i].uv[2][1] = st_tri[k].uv[z][1];
                                                                        x = y = z = 999;
                                                                }
-                                                               else if (k != j)
-                                                               {
-                                                                       printf("Duplicate triangle %d found in st file: %d and %d\n",i,k,j);
-                                                                       printf("   (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f)\n",
-                                                                               ptri[i].verts[0][0],ptri[i].verts[0][1],ptri[i].verts[0][2],
-                                                                               ptri[i].verts[1][0],ptri[i].verts[1][1],ptri[i].verts[1][2],
-                                                                               ptri[i].verts[2][0],ptri[i].verts[2][1],ptri[i].verts[2][2]);
-                                                                       printf("   (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f)\n",
-                                                                               st_tri[k].verts[0][0],st_tri[k].verts[0][1],st_tri[k].verts[0][2],
-                                                                               st_tri[k].verts[1][0],st_tri[k].verts[1][1],st_tri[k].verts[1][2],
-                                                                               st_tri[k].verts[2][0],st_tri[k].verts[2][1],st_tri[k].verts[2][2]);
-                                                                       printf("   (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f)\n",
-                                                                               st_tri[j].verts[0][0],st_tri[j].verts[0][1],st_tri[j].verts[0][2],
-                                                                               st_tri[j].verts[1][0],st_tri[j].verts[1][1],st_tri[j].verts[1][2],
-                                                                               st_tri[j].verts[2][0],st_tri[j].verts[2][1],st_tri[j].verts[2][2]);
+                                                               else if ( k != j ) {
+                                                                       printf( "Duplicate triangle %d found in st file: %d and %d\n",i,k,j );
+                                                                       printf( "   (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f)\n",
+                                                                                       ptri[i].verts[0][0],ptri[i].verts[0][1],ptri[i].verts[0][2],
+                                                                                       ptri[i].verts[1][0],ptri[i].verts[1][1],ptri[i].verts[1][2],
+                                                                                       ptri[i].verts[2][0],ptri[i].verts[2][1],ptri[i].verts[2][2] );
+                                                                       printf( "   (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f)\n",
+                                                                                       st_tri[k].verts[0][0],st_tri[k].verts[0][1],st_tri[k].verts[0][2],
+                                                                                       st_tri[k].verts[1][0],st_tri[k].verts[1][1],st_tri[k].verts[1][2],
+                                                                                       st_tri[k].verts[2][0],st_tri[k].verts[2][1],st_tri[k].verts[2][2] );
+                                                                       printf( "   (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f) (%0.3f %0.3f %0.3f)\n",
+                                                                                       st_tri[j].verts[0][0],st_tri[j].verts[0][1],st_tri[j].verts[0][2],
+                                                                                       st_tri[j].verts[1][0],st_tri[j].verts[1][1],st_tri[j].verts[1][2],
+                                                                                       st_tri[j].verts[2][0],st_tri[j].verts[2][1],st_tri[j].verts[2][2] );
                                                                }
                                                        }
                                                }
                                        }
                                }
                        }
-                       if (k == -1)
-                       {
-                               printf("No matching triangle %d\n",i);
+                       if ( k == -1 ) {
+                               printf( "No matching triangle %d\n",i );
                        }
                }
-               free (st_tri);
+               free( st_tri );
        }
 
 //
 // get the ST values
 //
-       if (ptri && ptri[0].HasUV)
-       {
-               if (!NewSkin)
-               {
-                       Error("Base has UVs with old style skin page\nMaybe you want to use -ignoreUV");
+       if ( ptri && ptri[0].HasUV ) {
+               if ( !NewSkin ) {
+                       Error( "Base has UVs with old style skin page\nMaybe you want to use -ignoreUV" );
                }
                else
                {
-                       BuildNewST (ptri, fmheader.num_tris, false);
+                       BuildNewST( ptri, fmheader.num_tris, false );
                }
        }
        else
        {
-               if (NewSkin)
-               {
-                       Error("Base has new style skin without UVs");
+               if ( NewSkin ) {
+                       Error( "Base has new style skin without UVs" );
                }
                else
                {
-                       BuildST (ptri, fmheader.num_tris, false);
+                       BuildST( ptri, fmheader.num_tris, false );
                }
        }
 
        TransPixels = NULL;
-       if (!BaseTrueColor)
-       {
-               FH = fopen(trans_file,"rb");
-               if (FH)
-               {
-                       fclose(FH);
-                       Load256Image (trans_file, &TransPixels, NULL, &TransWidth, &TransHeight);
-                       if (TransWidth != fmheader.skinwidth || TransHeight != fmheader.skinheight)
-                       {
-                               Error ("source image %s dimensions (%d,%d) are not the same as alpha image (%d,%d)\n",file2,fmheader.skinwidth,fmheader.skinheight,TransWidth,TransHeight);
+       if ( !BaseTrueColor ) {
+               FH = fopen( trans_file,"rb" );
+               if ( FH ) {
+                       fclose( FH );
+                       Load256Image( trans_file, &TransPixels, NULL, &TransWidth, &TransHeight );
+                       if ( TransWidth != fmheader.skinwidth || TransHeight != fmheader.skinheight ) {
+                               Error( "source image %s dimensions (%d,%d) are not the same as alpha image (%d,%d)\n",file2,fmheader.skinwidth,fmheader.skinheight,TransWidth,TransHeight );
                        }
                }
        }
@@ -2308,58 +2251,52 @@ void Cmd_FMBase (qboolean GetST)
 // base vertex list and setting the indirect triangles to point to the base
 // vertices
 //
-       for(l=0;l<fmheader.num_mesh_nodes;l++)
+       for ( l = 0; l < fmheader.num_mesh_nodes; l++ )
        {
-               for (i=0 ; i < fmheader.num_tris ; i++)
+               for ( i = 0 ; i < fmheader.num_tris ; i++ )
                {
                        pos = i >> 3;
-                       bit = 1 << (i & 7 );
-                       if (!(pmnodes[l].tris[pos] & bit))
-                       {
+                       bit = 1 << ( i & 7 );
+                       if ( !( pmnodes[l].tris[pos] & bit ) ) {
                                continue;
                        }
 
-                       for (j=0 ; j<3 ; j++)
+                       for ( j = 0 ; j < 3 ; j++ )
                        {
                                // get the xyz index
-                               for (k=0 ; k<fmheader.num_xyz ; k++)
+                               for ( k = 0 ; k < fmheader.num_xyz ; k++ )
                                {
-                                       if (VectorCompare (ptri[i].verts[j], base_xyz[k]))
-                                       {
-                                               break;  // this vertex is already in the base vertex list
+                                       if ( VectorCompare( ptri[i].verts[j], base_xyz[k] ) ) {
+                                               break;  // this vertex is already in the base vertex list
                                        }
                                }
 
-                               if (k == fmheader.num_xyz)
-                               { // new index
-                                       VectorCopy (ptri[i].verts[j], base_xyz[fmheader.num_xyz]);
+                               if ( k == fmheader.num_xyz ) { // new index
+                                       VectorCopy( ptri[i].verts[j], base_xyz[fmheader.num_xyz] );
 
-                                       if(pmnodes[l].clustered == true)
-                                       {
-                                               ReplaceClusterIndex(k, ptri[i].indicies[j], (int **)&pmnodes[l].clusters, (IntListNode_t **)&g_skelModel.vertLists, (int *)&pmnodes[l].num_verts, (int *)&g_skelModel.new_num_verts);
+                                       if ( pmnodes[l].clustered == true ) {
+                                               ReplaceClusterIndex( k, ptri[i].indicies[j], (int **)&pmnodes[l].clusters, (IntListNode_t **)&g_skelModel.vertLists, (int *)&pmnodes[l].num_verts, (int *)&g_skelModel.new_num_verts );
                                        }
 
                                        fmheader.num_xyz++;
                                }
 
                                pos = k >> 3;
-                               bit = 1 << (k & 7);
+                               bit = 1 << ( k & 7 );
                                pmnodes[l].verts[pos] |= bit;
 
                                triangles[i].index_xyz[j] = k;
 
                                // get the st index
-                               for (k=0 ; k<fmheader.num_st ; k++)
+                               for ( k = 0 ; k < fmheader.num_st ; k++ )
                                {
-                                       if (triangle_st[i][j][0] == base_st[k].s
-                                       && triangle_st[i][j][1] == base_st[k].t)
-                                       {
-                                               break;  // this vertex is already in the base vertex list
+                                       if ( triangle_st[i][j][0] == base_st[k].s
+                                                && triangle_st[i][j][1] == base_st[k].t ) {
+                                               break;  // this vertex is already in the base vertex list
                                        }
                                }
 
-                               if (k == fmheader.num_st)
-                               { // new index
+                               if ( k == fmheader.num_st ) { // new index
                                        base_st[fmheader.num_st].s = triangle_st[i][j][0];
                                        base_st[fmheader.num_st].t = triangle_st[i][j][1];
                                        fmheader.num_st++;
@@ -2368,9 +2305,8 @@ void Cmd_FMBase (qboolean GetST)
                                triangles[i].index_st[j] = k;
                        }
 
-                       if (TransPixels || BaseTrueColor)
-                       {
-                               translucent[i] = CheckTransRecursiveTri(triangle_st[i][0], triangle_st[i][1], triangle_st[i][2]);
+                       if ( TransPixels || BaseTrueColor ) {
+                               translucent[i] = CheckTransRecursiveTri( triangle_st[i][0], triangle_st[i][1], triangle_st[i][2] );
                        }
                        else
                        {
@@ -2379,197 +2315,193 @@ void Cmd_FMBase (qboolean GetST)
                }
        }
 
-       if (!BaseTrueColor)
-       {
+       if ( !BaseTrueColor ) {
                SetPixel = true;
-               memset(BasePixels,0,BaseWidth*BaseHeight);
-               for (i=0 ; i < fmheader.num_tris ; i++)
+               memset( BasePixels,0,BaseWidth * BaseHeight );
+               for ( i = 0 ; i < fmheader.num_tris ; i++ )
                {
-                       CheckTransRecursiveTri(triangle_st[i][0], triangle_st[i][1], triangle_st[i][2]);
+                       CheckTransRecursiveTri( triangle_st[i][0], triangle_st[i][1], triangle_st[i][2] );
                }
                SetPixel = false;
 
                skin_pixels_used = 0;
-               for(i=0;i<fmheader.skinheight;i++)
+               for ( i = 0; i < fmheader.skinheight; i++ )
                {
-                       for(j=0;j<fmheader.skinwidth;j++)
+                       for ( j = 0; j < fmheader.skinwidth; j++ )
                        {
-                               skin_pixels_used += BasePixels[(i*BaseWidth) + j];
+                               skin_pixels_used += BasePixels[( i * BaseWidth ) + j];
                        }
                }
-               total_skin_pixels = fmheader.skinheight*fmheader.skinwidth;
+               total_skin_pixels = fmheader.skinheight * fmheader.skinwidth;
        }
        else
        {
                SetPixel = true;
-               memset(BasePixels,0,BaseWidth*BaseHeight*4);
-               for (i=0 ; i < fmheader.num_tris ; i++)
+               memset( BasePixels,0,BaseWidth * BaseHeight * 4 );
+               for ( i = 0 ; i < fmheader.num_tris ; i++ )
                {
-                       CheckTransRecursiveTri(triangle_st[i][0], triangle_st[i][1], triangle_st[i][2]);
+                       CheckTransRecursiveTri( triangle_st[i][0], triangle_st[i][1], triangle_st[i][2] );
                }
                SetPixel = false;
 
                skin_pixels_used = 0;
-               for(i=0;i<fmheader.skinheight;i++)
+               for ( i = 0; i < fmheader.skinheight; i++ )
                {
-                       for(j=0;j<fmheader.skinwidth;j++)
+                       for ( j = 0; j < fmheader.skinwidth; j++ )
                        {
-                               skin_pixels_used += BasePixels[((i*BaseWidth) + j)*4];
+                               skin_pixels_used += BasePixels[( ( i * BaseWidth ) + j ) * 4];
                        }
                }
-               total_skin_pixels = fmheader.skinheight*fmheader.skinwidth;
+               total_skin_pixels = fmheader.skinheight * fmheader.skinwidth;
        }
 
        // build triangle strips / fans
-       BuildGlCmds ();
+       BuildGlCmds();
 
-       if (TransPixels)
-       {
-               free(TransPixels);
+       if ( TransPixels ) {
+               free( TransPixels );
        }
-       free (BasePixels);
-       if (BasePalette)
-       {
-               free (BasePalette);
+       free( BasePixels );
+       if ( BasePalette ) {
+               free( BasePalette );
        }
-       free(ptri);
+       free( ptri );
 }
 
-void Cmd_FMNodeOrder(void)
-{
-       mesh_node_t     *newnodes, *pos;
-       int                     i,j;
+void Cmd_FMNodeOrder( void ){
+       mesh_node_t *newnodes, *pos;
+       int i,j;
 
-       if (!pmnodes)
-       {
-               Error ("Base has not been established yet");
+       if ( !pmnodes ) {
+               Error( "Base has not been established yet" );
        }
 
-       pos = newnodes = malloc(sizeof(mesh_node_t) * fmheader.num_mesh_nodes);
+       pos = newnodes = malloc( sizeof( mesh_node_t ) * fmheader.num_mesh_nodes );
 
-       for(i=0;i<fmheader.num_mesh_nodes;i++)
+       for ( i = 0; i < fmheader.num_mesh_nodes; i++ )
        {
-               GetScriptToken (false);
+               GetScriptToken( false );
 
-               for(j=0;j<fmheader.num_mesh_nodes;j++)
+               for ( j = 0; j < fmheader.num_mesh_nodes; j++ )
                {
-                       if (strcmpi(pmnodes[j].name, token) == 0)
-                       {
+                       if ( strcmpi( pmnodes[j].name, token ) == 0 ) {
                                *pos = pmnodes[j];
                                pos++;
                                break;
                        }
                }
-               if (j >= fmheader.num_mesh_nodes)
-               {
-                       Error("Node '%s' not in base list!\n", token);
+               if ( j >= fmheader.num_mesh_nodes ) {
+                       Error( "Node '%s' not in base list!\n", token );
                }
        }
 
-       free(pmnodes);
+       free( pmnodes );
        pmnodes = newnodes;
 }
 
 //===============================================================
 
-extern char    *FindFrameFile (char *frame);
+extern char *FindFrameFile( char *frame );
 
 
 /*
-===============
-GrabFrame
-===============
-*/
-void GrabFrame (char *frame)
-{
-       triangle_t              *ptri;
-       int                             i, j;
-       fmtrivert_t             *ptrivert;
-       int                             num_tris;
-       char                    file1[1024];
-       fmframe_t               *fr;
-       int                             index_xyz;
-       char                    *framefile;
+   ===============
+   GrabFrame
+   ===============
+ */
+void GrabFrame( char *frame ){
+       triangle_t      *ptri;
+       int i, j;
+       fmtrivert_t     *ptrivert;
+       int num_tris;
+       char file1[1024];
+       fmframe_t       *fr;
+       int index_xyz;
+       char            *framefile;
 
        // the frame 'run1' will be looked for as either
        // run.1 or run1.tri, so the new alias sequence save
        // feature an be used
-       framefile = FindFrameFile (frame);
+       framefile = FindFrameFile( frame );
 
-       sprintf (file1, "%s/%s", cdarchive, framefile);
-       ExpandPathAndArchive (file1);
+       sprintf( file1, "%s/%s", cdarchive, framefile );
+       ExpandPathAndArchive( file1 );
 
-       sprintf (file1, "%s/%s",cddir, framefile);
+       sprintf( file1, "%s/%s",cddir, framefile );
 
-       printf ("grabbing %s  ", file1);
+       printf( "grabbing %s  ", file1 );
 
-       if (fmheader.num_frames >= MAX_FM_FRAMES)
-               Error ("fmheader.num_frames >= MAX_FM_FRAMES");
+       if ( fmheader.num_frames >= MAX_FM_FRAMES ) {
+               Error( "fmheader.num_frames >= MAX_FM_FRAMES" );
+       }
        fr = &g_frames[fmheader.num_frames];
        fmheader.num_frames++;
 
-       strcpy (fr->name, frame);
+       strcpy( fr->name, frame );
 
 //
 // load the frame
 //
-       if (do3ds)
-               Load3DSTriangleList (file1, &ptri, &num_tris, NULL, NULL);
-       else
-               LoadTriangleList (file1, &ptri, &num_tris, NULL, NULL);
+       if ( do3ds ) {
+               Load3DSTriangleList( file1, &ptri, &num_tris, NULL, NULL );
+       }
+       else{
+               LoadTriangleList( file1, &ptri, &num_tris, NULL, NULL );
+       }
 
-       if (num_tris != fmheader.num_tris)
-               Error ("%s: number of triangles (%d) doesn't match base frame (%d)\n", file1, num_tris, fmheader.num_tris);
+       if ( num_tris != fmheader.num_tris ) {
+               Error( "%s: number of triangles (%d) doesn't match base frame (%d)\n", file1, num_tris, fmheader.num_tris );
+       }
 
 //
 // allocate storage for the frame's vertices
 //
        ptrivert = fr->v;
 
-       for (i=0 ; i<fmheader.num_xyz ; i++)
+       for ( i = 0 ; i < fmheader.num_xyz ; i++ )
        {
                ptrivert[i].vnorm.numnormals = 0;
-               VectorClear (ptrivert[i].vnorm.normalsum);
+               VectorClear( ptrivert[i].vnorm.normalsum );
        }
-       ClearBounds (fr->mins, fr->maxs);
+       ClearBounds( fr->mins, fr->maxs );
 
 //
 // store the frame's vertices in the same order as the base. This assumes the
 // triangles and vertices in this frame are in exactly the same order as in the
 // base
 //
-       for (i=0 ; i<num_tris ; i++)
+       for ( i = 0 ; i < num_tris ; i++ )
        {
-               vec3_t  vtemp1, vtemp2, normal;
-               float   ftemp;
+               vec3_t vtemp1, vtemp2, normal;
+               float ftemp;
 
-               VectorSubtract (ptri[i].verts[0], ptri[i].verts[1], vtemp1);
-               VectorSubtract (ptri[i].verts[2], ptri[i].verts[1], vtemp2);
-               CrossProduct (vtemp1, vtemp2, normal);
+               VectorSubtract( ptri[i].verts[0], ptri[i].verts[1], vtemp1 );
+               VectorSubtract( ptri[i].verts[2], ptri[i].verts[1], vtemp2 );
+               CrossProduct( vtemp1, vtemp2, normal );
 
-               VectorNormalize (normal, normal);
+               VectorNormalize( normal, normal );
 
-       // rotate the normal so the model faces down the positive x axis
+               // rotate the normal so the model faces down the positive x axis
                ftemp = normal[0];
                normal[0] = -normal[1];
                normal[1] = ftemp;
 
-               for (j=0 ; j<3 ; j++)
+               for ( j = 0 ; j < 3 ; j++ )
                {
                        index_xyz = triangles[i].index_xyz[j];
 
-               // rotate the vertices so the model faces down the positive x axis
-               // also adjust the vertices to the desired origin
-                       ptrivert[index_xyz].v[0] = ((-ptri[i].verts[j][1]) * scale_up) +
-                                                                               adjust[0];
-                       ptrivert[index_xyz].v[1] = (ptri[i].verts[j][0] * scale_up) +
-                                                                               adjust[1];
-                       ptrivert[index_xyz].v[2] = (ptri[i].verts[j][2] * scale_up) +
-                                                                               adjust[2];
+                       // rotate the vertices so the model faces down the positive x axis
+                       // also adjust the vertices to the desired origin
+                       ptrivert[index_xyz].v[0] = ( ( -ptri[i].verts[j][1] ) * scale_up ) +
+                                                                          adjust[0];
+                       ptrivert[index_xyz].v[1] = ( ptri[i].verts[j][0] * scale_up ) +
+                                                                          adjust[1];
+                       ptrivert[index_xyz].v[2] = ( ptri[i].verts[j][2] * scale_up ) +
+                                                                          adjust[2];
 
-                       AddPointToBounds (ptrivert[index_xyz].v, fr->mins, fr->maxs);
+                       AddPointToBounds( ptrivert[index_xyz].v, fr->mins, fr->maxs );
 
-                       VectorAdd (ptrivert[index_xyz].vnorm.normalsum, normal, ptrivert[index_xyz].vnorm.normalsum);
+                       VectorAdd( ptrivert[index_xyz].vnorm.normalsum, normal, ptrivert[index_xyz].vnorm.normalsum );
                        ptrivert[index_xyz].vnorm.numnormals++;
                }
        }
@@ -2578,31 +2510,31 @@ void GrabFrame (char *frame)
 // calculate the vertex normals, match them to the template list, and store the
 // index of the best match
 //
-       for (i=0 ; i<fmheader.num_xyz ; i++)
+       for ( i = 0 ; i < fmheader.num_xyz ; i++ )
        {
-               int             j;
-               vec3_t  v;
-               float   maxdot;
-               int             maxdotindex;
-               int             c;
+               int j;
+               vec3_t v;
+               float maxdot;
+               int maxdotindex;
+               int c;
 
                c = ptrivert[i].vnorm.numnormals;
-               if (!c)
-                       Error ("Vertex with no triangles attached");
+               if ( !c ) {
+                       Error( "Vertex with no triangles attached" );
+               }
 
-               VectorScale (ptrivert[i].vnorm.normalsum, 1.0/c, v);
-               VectorNormalize (v, v);
+               VectorScale( ptrivert[i].vnorm.normalsum, 1.0 / c, v );
+               VectorNormalize( v, v );
 
                maxdot = -999999.0;
                maxdotindex = -1;
 
-               for (j=0 ; j<NUMVERTEXNORMALS ; j++)
+               for ( j = 0 ; j < NUMVERTEXNORMALS ; j++ )
                {
-                       float   dot;
+                       float dot;
 
-                       dot = DotProduct (v, avertexnormals[j]);
-                       if (dot > maxdot)
-                       {
+                       dot = DotProduct( v, avertexnormals[j] );
+                       if ( dot > maxdot ) {
                                maxdot = dot;
                                maxdotindex = j;
                        }
@@ -2611,44 +2543,40 @@ void GrabFrame (char *frame)
                ptrivert[i].lightnormalindex = maxdotindex;
        }
 
-       free (ptri);
+       free( ptri );
 }
 
 /*
-===============
-Cmd_Frame      
-===============
-*/
-void Cmd_FMFrame (void)
-{
-       while (ScriptTokenAvailable())
-       {
-               GetScriptToken (false);
-               if (g_skipmodel)
+   ===============
+   Cmd_Frame
+   ===============
+ */
+void Cmd_FMFrame( void ){
+       while ( ScriptTokenAvailable() )
+       {
+               GetScriptToken( false );
+               if ( g_skipmodel ) {
                        continue;
-               if (g_release || g_archive)
-               {
-                       fmheader.num_frames = 1;        // don't skip the writeout
+               }
+               if ( g_release || g_archive ) {
+                       fmheader.num_frames = 1;    // don't skip the writeout
                        continue;
                }
 
-               H_printf("#define FRAME_%-16s\t%i\n", token, fmheader.num_frames);
+               H_printf( "#define FRAME_%-16s\t%i\n", token, fmheader.num_frames );
 
-               if((g_skelModel.type != SKEL_NULL) || (g_skelModel.references != REF_NULL))
-               {
-                       GrabModelTransform(token);
+               if ( ( g_skelModel.type != SKEL_NULL ) || ( g_skelModel.references != REF_NULL ) ) {
+                       GrabModelTransform( token );
                }
 
-               GrabFrame (token);
+               GrabFrame( token );
 
-               if(g_skelModel.type != SKEL_NULL)
-               {
-                       GrabSkeletalFrame(token);
+               if ( g_skelModel.type != SKEL_NULL ) {
+                       GrabSkeletalFrame( token );
                }
 
-               if(g_skelModel.references != REF_NULL)
-               {
-                       GrabReferencedFrame(token);
+               if ( g_skelModel.references != REF_NULL ) {
+                       GrabReferencedFrame( token );
                }
 
                // need to add the up and dir points to the frame bounds here
@@ -2658,594 +2586,588 @@ void Cmd_FMFrame (void)
 }
 
 /*
-===============
-Cmd_Skin
-
-Skins aren't actually stored in the file, only a reference
-is saved out to the header file.
-===============
-*/
-void Cmd_FMSkin (void)
-{
-       byte            *palette;
-       byte            *pixels;
-       int                     width, height;
-       byte            *cropped;
-       int                     y;
-       char            name[1024], savename[1024], transname[1024], extension[256];
-       miptex32_t      *qtex32;
-       int                     size;
-       FILE            *FH;
-       qboolean        TrueColor;
-
-       GetScriptToken (false);
-
-       if (fmheader.num_skins == MAX_FM_SKINS)
-               Error ("fmheader.num_skins == MAX_FM_SKINS");
-
-       if (g_skipmodel)
+   ===============
+   Cmd_Skin
+
+   Skins aren't actually stored in the file, only a reference
+   is saved out to the header file.
+   ===============
+ */
+void Cmd_FMSkin( void ){
+       byte        *palette;
+       byte        *pixels;
+       int width, height;
+       byte        *cropped;
+       int y;
+       char name[1024], savename[1024], transname[1024], extension[256];
+       miptex32_t  *qtex32;
+       int size;
+       FILE        *FH;
+       qboolean TrueColor;
+
+       GetScriptToken( false );
+
+       if ( fmheader.num_skins == MAX_FM_SKINS ) {
+               Error( "fmheader.num_skins == MAX_FM_SKINS" );
+       }
+
+       if ( g_skipmodel ) {
                return;
+       }
 
-       sprintf (name, "%s/%s", cdarchive, token);
-       strcpy (name, ExpandPathAndArchive( name ) );
+       sprintf( name, "%s/%s", cdarchive, token );
+       strcpyname, ExpandPathAndArchive( name ) );
 //     sprintf (name, "%s/%s.lbm", cddir, token);
 
-       if (ScriptTokenAvailable())
-       {
-               GetScriptToken (false);
-               sprintf (g_skins[fmheader.num_skins], "!%s", token);
-               sprintf (savename, "%s!%s", g_outputDir, token);
-               sprintf (transname, "%s!%s_a.pcx", gamedir, token);
+       if ( ScriptTokenAvailable() ) {
+               GetScriptToken( false );
+               sprintf( g_skins[fmheader.num_skins], "!%s", token );
+               sprintf( savename, "%s!%s", g_outputDir, token );
+               sprintf( transname, "%s!%s_a.pcx", gamedir, token );
        }
        else
        {
-               sprintf (g_skins[fmheader.num_skins], "%s/!%s", cdpartial, token);
-               sprintf (savename, "%s/!%s", g_outputDir, token);
-               sprintf (transname, "%s/!%s_a.pcx", cddir, token);
+               sprintf( g_skins[fmheader.num_skins], "%s/!%s", cdpartial, token );
+               sprintf( savename, "%s/!%s", g_outputDir, token );
+               sprintf( transname, "%s/!%s_a.pcx", cddir, token );
        }
 
        fmheader.num_skins++;
 
-       if (g_skipmodel || g_release || g_archive)
+       if ( g_skipmodel || g_release || g_archive ) {
                return;
+       }
 
        // load the image
-       printf ("loading %s\n", name);
-       ExtractFileExtension (name, extension);
-       if (extension[0] == 0)
-       {
-               strcat(name, ".pcx");
+       printf( "loading %s\n", name );
+       ExtractFileExtension( name, extension );
+       if ( extension[0] == 0 ) {
+               strcat( name, ".pcx" );
        }
 
 
-       TrueColor = LoadAnyImage (name, &pixels, &palette, &width, &height);
+       TrueColor = LoadAnyImage( name, &pixels, &palette, &width, &height );
 //     RemapZero (pixels, palette, width, height);
 
        // crop it to the proper size
 
-       if (!TrueColor)
-       {
-               cropped = (byte *) SafeMalloc (fmheader.skinwidth*fmheader.skinheight, "Cmd_FMSkin");
-               for (y=0 ; y<fmheader.skinheight ; y++)
+       if ( !TrueColor ) {
+               cropped = (byte *) SafeMalloc( fmheader.skinwidth * fmheader.skinheight, "Cmd_FMSkin" );
+               for ( y = 0 ; y < fmheader.skinheight ; y++ )
                {
-                       memcpy (cropped+y*fmheader.skinwidth,
-                               pixels+y*width, fmheader.skinwidth);
+                       memcpy( cropped + y * fmheader.skinwidth,
+                                       pixels + y * width, fmheader.skinwidth );
                }
 
                TransPixels = NULL;
-               FH = fopen(transname,"rb");
-               if (FH)
-               {
-                       fclose(FH);
+               FH = fopen( transname,"rb" );
+               if ( FH ) {
+                       fclose( FH );
 
-                       strcat(g_skins[fmheader.num_skins-1],".pcx");
-                       strcat(savename,".pcx");
+                       strcat( g_skins[fmheader.num_skins - 1],".pcx" );
+                       strcat( savename,".pcx" );
 
                        // save off the new image
-                       printf ("saving %s\n", savename);
-                       CreatePath (savename);
-                       WritePCXfile (savename, cropped, fmheader.skinwidth, fmheader.skinheight, palette);
+                       printf( "saving %s\n", savename );
+                       CreatePath( savename );
+                       WritePCXfile( savename, cropped, fmheader.skinwidth, fmheader.skinheight, palette );
                }
                else
                {
        #if 1
-               miptex_t        *qtex;
-                       qtex = CreateMip(cropped, fmheader.skinwidth, fmheader.skinheight, palette, &size, true);
+                       miptex_t    *qtex;
+                       qtex = CreateMip( cropped, fmheader.skinwidth, fmheader.skinheight, palette, &size, true );
 
-                       strcat(g_skins[fmheader.num_skins-1],".m8");
-                       strcat(savename,".m8");
+                       strcat( g_skins[fmheader.num_skins - 1],".m8" );
+                       strcat( savename,".m8" );
 
-                       printf ("saving %s\n", savename);
-                       CreatePath (savename);
-                       SaveFile (savename, (byte *)qtex, size);
-                       free(qtex);
+                       printf( "saving %s\n", savename );
+                       CreatePath( savename );
+                       SaveFile( savename, (byte *)qtex, size );
+                       free( qtex );
        #else
-                       strcat(g_skins[fmheader.num_skins-1],".pcx");
-                       strcat(savename,".pcx");
+                       strcat( g_skins[fmheader.num_skins - 1],".pcx" );
+                       strcat( savename,".pcx" );
 
                        // save off the new image
-                       printf ("saving %s\n", savename);
-                       CreatePath (savename);
-                       WritePCXfile (savename, cropped, fmheader.skinwidth, fmheader.skinheight, palette);
+                       printf( "saving %s\n", savename );
+                       CreatePath( savename );
+                       WritePCXfile( savename, cropped, fmheader.skinwidth, fmheader.skinheight, palette );
        #endif
                }
        }
        else
        {
-               cropped = (byte *) SafeMalloc (fmheader.skinwidth*fmheader.skinheight*4, "Cmd_FMSkin");
-               for (y=0 ; y<fmheader.skinheight ; y++)
+               cropped = (byte *) SafeMalloc( fmheader.skinwidth * fmheader.skinheight * 4, "Cmd_FMSkin" );
+               for ( y = 0 ; y < fmheader.skinheight ; y++ )
                {
-                       memcpy (cropped+((y*fmheader.skinwidth)*4), pixels+(y*width*4), fmheader.skinwidth*4);
+                       memcpy( cropped + ( ( y * fmheader.skinwidth ) * 4 ), pixels + ( y * width * 4 ), fmheader.skinwidth * 4 );
                }
 
-               qtex32 = CreateMip32((unsigned *)cropped, fmheader.skinwidth, fmheader.skinheight, &size, true);
+               qtex32 = CreateMip32( (unsigned *)cropped, fmheader.skinwidth, fmheader.skinheight, &size, true );
 
-           StripExtension(g_skins[fmheader.num_skins-1]);
-               strcat(g_skins[fmheader.num_skins-1],".m32");
-           StripExtension(savename);
-               strcat(savename,".m32");
+               StripExtension( g_skins[fmheader.num_skins - 1] );
+               strcat( g_skins[fmheader.num_skins - 1],".m32" );
+               StripExtension( savename );
+               strcat( savename,".m32" );
 
-               printf ("saving %s\n", savename);
-               CreatePath (savename);
-               SaveFile (savename, (byte *)qtex32, size);
+               printf( "saving %s\n", savename );
+               CreatePath( savename );
+               SaveFile( savename, (byte *)qtex32, size );
        }
 
-       free (pixels);
-       if (palette)
-       {
-               free (palette);
+       free( pixels );
+       if ( palette ) {
+               free( palette );
        }
-       free (cropped);
+       free( cropped );
 }
 
 
 /*
-===============
-Cmd_Cd
-===============
-*/
-void Cmd_FMCd (void)
-{
+   ===============
+   Cmd_Cd
+   ===============
+ */
+void Cmd_FMCd( void ){
        char temp[256];
 
-       FinishModel ();
-       ClearModel ();
+       FinishModel();
+       ClearModel();
 
-       GetScriptToken (false);
+       GetScriptToken( false );
 
        // this is a silly mess...
-       sprintf(cdpartial, "models/%s", token); 
-       sprintf(cdarchive, "%smodels/%s", gamedir+strlen(qdir), token); 
-       sprintf(cddir, "%s%s", gamedir, cdpartial);
+       sprintf( cdpartial, "models/%s", token );
+       sprintf( cdarchive, "%smodels/%s", gamedir + strlen( qdir ), token );
+       sprintf( cddir, "%s%s", gamedir, cdpartial );
 
        // Since we also changed directories on the output side (for mirror) make sure the outputdir is set properly too.
-       sprintf(temp, "%s%s", g_outputDir, cdpartial);
-       strcpy(g_outputDir, temp);
+       sprintf( temp, "%s%s", g_outputDir, cdpartial );
+       strcpy( g_outputDir, temp );
 
        // if -only was specified and this cd doesn't match,
        // skip the model (you only need to match leading chars,
        // so you could regrab all monsters with -only monsters)
-       if (!g_only[0])
+       if ( !g_only[0] ) {
                return;
-       if (strncmp(token, g_only, strlen(g_only)))
-       {
+       }
+       if ( strncmp( token, g_only, strlen( g_only ) ) ) {
                g_skipmodel = true;
-               printf ("skipping %s\n", cdpartial);
+               printf( "skipping %s\n", cdpartial );
        }
 }
 
 
 /*
 
-//=======================
-//             NEW GEN
-//=======================
-
-void NewGen (char *ModelFile, char *OutputName, int width, int height)
-{
-       trigroup_t  *triangles;
-       triangle_t      *ptri;
-       triangle_t      *grouptris;
-       mesh_node_t     *pmnodes;
-
-       vec3_t          *vertices;
-       vec3_t          *uvs;
-       vec3_t          aveNorm, crossvect;
-       vec3_t          diffvect1, diffvect2;
-       vec3_t          v0, v1, v2;
-       vec3_t          n, u, v;
-       vec3_t          base, zaxis, yaxis;
-       vec3_t          uvwMin, uvwMax;
-       vec3_t          groupMin, groupMax;
-       vec3_t          uvw;
-       
-       float           *uFinal, *vFinal;
-       unsigned char   *newpic;
-
-       int                     finalstart = 0, finalcount = 0;
-       int                     xbase = 0, xwidth = 0, ywidth = 0;
-       int                     *todo, *done, finished;
-       int                     i, j, k, l; //counters
-       int                     groupnum, numtris, numverts, num;
-       int                     count;
-       FILE            *grpfile;
-       long            datasize;
-
-       for ( i = 0; i<3; i++)
-       {
-               aveNorm[i] = 0;
-               uvwMin[i] = 1e30f;
-               uvwMax[i] = -1e30f;
-       }
-
-       pmnodes = NULL;
-       ptri = NULL;
-       triangles = NULL;
-       
-       zaxis[0] = 0;
-       zaxis[1] = 0;
-       zaxis[2] = 1;
-
-       yaxis[0] = 0;
-       yaxis[1] = 1;
-       yaxis[2] = 0;
-
-       LoadTriangleList (ModelFile, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes);
-
-       todo = (int*)SafeMalloc(fmheader.num_tris*sizeof(int), "NewGen");
-       done = (int*)SafeMalloc(fmheader.num_tris*sizeof(int), "NewGen");
-       triangles = (trigroup_t*)SafeMalloc(fmheader.num_tris*sizeof(trigroup_t), "NewGen");
-       
-       for ( i=0; i < fmheader.num_tris; i++)
-       {
-               todo[i] = false;
-               done[i] = false;
-               triangles[i].triangle = ptri[i];
-               triangles[i].group = 0;
-       }
-
-       groupnum = 0;
-
-//  transitive closure algorithm follows
-//  put all triangles who transitively share vertices into separate groups
-
-       while (1)
-       {
-               for ( i = 0; i < fmheader.num_tris; i++)
-               {
-                       if (!done[i])
-                       {
-                               break;
-                       }
-               }
-               if ( i == fmheader.num_tris)
-               {
-                       break;
-               }
-               finished = false;
-               todo[i] = true;
-               while (!finished)
-               {
-                       finished = true;
-                       for ( i = 0; i < fmheader.num_tris; i++)
-                       {
-                               if (todo[i])
-                               {
-                                       done[i] = true;
-                                       triangles[i].group = groupnum;
-                                       todo[i] = false;
-                                       for ( j = 0; j < fmheader.num_tris; j++)
-                                       {
-                                               if ((!done[j]) && (ShareVertex(triangles[i],triangles[j])))
-                                               {
-                                                       todo[j] = true;
-                                                       finished = false;
-                                               }
-                                       }
-                               }
-                       }
-               }
-               groupnum++;
-       }
-               uFinal = (float*)SafeMalloc(3*fmheader.num_tris*sizeof(float), "NewGen");
-               vFinal = (float*)SafeMalloc(3*fmheader.num_tris*sizeof(float), "NewGen");
-
-       grpfile = fopen("grpdebug.txt","w");
-
-       
-       for (i = 0; i < groupnum; i++)
-       {
-
-               fprintf(grpfile,"Group Number: %d\n", i);
-               
-               numtris = GetNumTris(triangles, i); // number of triangles in group i
-               numverts = numtris * 3;
-
-               fprintf(grpfile,"%d triangles.\n", numtris);
-
-               vertices = (vec3_t*)SafeMalloc(numverts*sizeof(vec3_t), "NewGen");
-               uvs = (vec3_t*)SafeMalloc(numverts*sizeof(vec3_t), "NewGen");
-               grouptris = (triangle_t*)SafeMalloc(numtris*sizeof(triangle_t), "NewGen");
-               
-               for (count = 0; count < fmheader.num_tris; count++)
-               {
-                       if (triangles[count].group == i)
-                       {
-                               fprintf(grpfile,"Triangle %d\n", count);
-                       }
-               }
-               fprintf(grpfile,"\n");
-
-               
-               
-               
-               GetOneGroup(triangles, i, grouptris);           
-               
-               num = 0;
-               for (j = 0; j < numtris; j++)
-               {
-                       VectorCopy(grouptris[j].verts[0], v0);
-                       VectorCopy(grouptris[j].verts[1], v1);
-                       VectorCopy(grouptris[j].verts[2], v2);
-                       VectorSubtract(v1, v0, diffvect1);
-                       VectorSubtract(v2, v1, diffvect2);
-                       CrossProduct( diffvect1, diffvect2, crossvect);
-                       VectorAdd(aveNorm, crossvect, aveNorm); 
-                       VectorCopy(v0,vertices[num]);
-                       num++;                                  //  FIXME
-                       VectorCopy(v1,vertices[num]);
-                       num++;                                  //  add routine to add only verts that
-                       VectorCopy(v2,vertices[num]);
-                       num++;                                  // have not already been added
-               }
-
-               assert (num >= 3);
-// figure out the best plane projections
-               DOsvdPlane ((float*)vertices, num, (float *)&n, (float *)&base);
-               
-               if (DotProduct(aveNorm,n) < 0.0f)
-               {
-                       VectorScale(n, -1.0f, n);
-               }
-               VectorNormalize(n,n);
-               if (fabs(n[2]) < .57)
-               {
-                       CrossProduct( zaxis, n, crossvect);
-                       VectorCopy(crossvect, u);
-               }
-               else
-               {
-                       CrossProduct( yaxis, n, crossvect);
-                       VectorCopy(crossvect, u);
-               }
-               VectorNormalize(u,u);
-               CrossProduct( n, u, crossvect);
-               VectorCopy(crossvect, v);
-               VectorNormalize(v,v);
-
-               num = 0;
-
-               for ( j = 0; j < 3; j++)
-               {
-                       groupMin[j] = 1e30f;
-                       groupMax[j] = -1e30f;
-               }
-               
-               for ( j = 0; j < numtris; j++)
-               {
-                       for ( k = 0; k < 3; k++)
-                       {
-                               VectorCopy(grouptris[j].verts[k],v0);
-                               VectorSubtract(v0, base, v0);
-                               uvw[0] = DotProduct(v0, u);
-                               uvw[1] = DotProduct(v0, v);
-                               uvw[2] = DotProduct(v0, n);
-                               VectorCopy(uvw,uvs[num]);
-                               num++;
-                               for ( l = 0; l < 3; l++)
-                               {
-                                       if (uvw[l] < groupMin[l])
-                                       {
-                                               groupMin[l] = uvw[l];
-                                       }
-                                       if (uvw[l] > groupMax[l])
-                                       {
-                                               groupMax[l] = uvw[l];
-                                       }
-                               }
-                       }
-               }
-               
-               xwidth = ceil(0 - groupMin[0]) + 2; // move right of origin and avoid overlap
-               ywidth = ceil(0 - groupMin[1]) + 2; // move "above" origin
-               
-               for ( j=0; j < numverts; j++)
-               {
-                       uFinal[finalcount] = uvs[j][0] + xwidth + xbase;                        
-                       vFinal[finalcount] = uvs[j][1] + ywidth;
-                       if (uFinal[finalcount] < uvwMin[0])
-                       {
-                               uvwMin[0] = uFinal[finalcount];
-                       }
-                       if (uFinal[finalcount] > uvwMax[0])
-                       {
-                               uvwMax[0] = uFinal[finalcount];
-                       }
-                       if (vFinal[finalcount] < uvwMin[1])
-                       {
-                               uvwMin[1] = vFinal[finalcount];
-                       }
-                       if (vFinal[finalcount] > uvwMax[1])
-                       {
-                               uvwMax[1] = vFinal[finalcount];
-                       }
-                       finalcount++;
-               }
-
-               fprintf(grpfile,"svdPlaned Group min: ( %f , %f )\n",groupMin[0] + xwidth + xbase, groupMin[1] + ywidth);
-               fprintf(grpfile,"svdPlaned Group max: ( %f , %f )\n",groupMax[0] + xwidth + xbase, groupMax[1] + ywidth);
-               
-               finalcount = finalstart;
+   //=======================
+   //          NEW GEN
+   //=======================
+
+   void NewGen (char *ModelFile, char *OutputName, int width, int height)
+   {
+    trigroup_t  *triangles;
+    triangle_t *ptri;
+    triangle_t *grouptris;
+    mesh_node_t        *pmnodes;
+
+    vec3_t             *vertices;
+    vec3_t             *uvs;
+    vec3_t             aveNorm, crossvect;
+    vec3_t             diffvect1, diffvect2;
+    vec3_t             v0, v1, v2;
+    vec3_t             n, u, v;
+    vec3_t             base, zaxis, yaxis;
+    vec3_t             uvwMin, uvwMax;
+    vec3_t             groupMin, groupMax;
+    vec3_t             uvw;
+
+    float              *uFinal, *vFinal;
+    unsigned char      *newpic;
+
+    int                        finalstart = 0, finalcount = 0;
+    int                        xbase = 0, xwidth = 0, ywidth = 0;
+    int                        *todo, *done, finished;
+    int                        i, j, k, l; //counters
+    int                        groupnum, numtris, numverts, num;
+    int                        count;
+    FILE               *grpfile;
+    long               datasize;
+
+    for ( i = 0; i<3; i++)
+    {
+        aveNorm[i] = 0;
+        uvwMin[i] = 1e30f;
+        uvwMax[i] = -1e30f;
+    }
+
+    pmnodes = NULL;
+    ptri = NULL;
+    triangles = NULL;
+
+    zaxis[0] = 0;
+    zaxis[1] = 0;
+    zaxis[2] = 1;
+
+    yaxis[0] = 0;
+    yaxis[1] = 1;
+    yaxis[2] = 0;
+
+    LoadTriangleList (ModelFile, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes);
+
+    todo = (int*)SafeMalloc(fmheader.num_tris*sizeof(int), "NewGen");
+    done = (int*)SafeMalloc(fmheader.num_tris*sizeof(int), "NewGen");
+    triangles = (trigroup_t*)SafeMalloc(fmheader.num_tris*sizeof(trigroup_t), "NewGen");
+
+    for ( i=0; i < fmheader.num_tris; i++)
+    {
+        todo[i] = false;
+        done[i] = false;
+        triangles[i].triangle = ptri[i];
+        triangles[i].group = 0;
+    }
+
+    groupnum = 0;
+
+   //  transitive closure algorithm follows
+   //  put all triangles who transitively share vertices into separate groups
+
+    while (1)
+    {
+        for ( i = 0; i < fmheader.num_tris; i++)
+        {
+            if (!done[i])
+            {
+                break;
+            }
+        }
+        if ( i == fmheader.num_tris)
+        {
+            break;
+        }
+        finished = false;
+        todo[i] = true;
+        while (!finished)
+        {
+            finished = true;
+            for ( i = 0; i < fmheader.num_tris; i++)
+            {
+                if (todo[i])
+                {
+                    done[i] = true;
+                    triangles[i].group = groupnum;
+                    todo[i] = false;
+                    for ( j = 0; j < fmheader.num_tris; j++)
+                    {
+                        if ((!done[j]) && (ShareVertex(triangles[i],triangles[j])))
+                        {
+                            todo[j] = true;
+                            finished = false;
+                        }
+                    }
+                }
+            }
+        }
+        groupnum++;
+    }
+        uFinal = (float*)SafeMalloc(3*fmheader.num_tris*sizeof(float), "NewGen");
+        vFinal = (float*)SafeMalloc(3*fmheader.num_tris*sizeof(float), "NewGen");
+
+    grpfile = fopen("grpdebug.txt","w");
+
+
+    for (i = 0; i < groupnum; i++)
+    {
+
+        fprintf(grpfile,"Group Number: %d\n", i);
+
+        numtris = GetNumTris(triangles, i); // number of triangles in group i
+        numverts = numtris * 3;
+
+        fprintf(grpfile,"%d triangles.\n", numtris);
+
+        vertices = (vec3_t*)SafeMalloc(numverts*sizeof(vec3_t), "NewGen");
+        uvs = (vec3_t*)SafeMalloc(numverts*sizeof(vec3_t), "NewGen");
+        grouptris = (triangle_t*)SafeMalloc(numtris*sizeof(triangle_t), "NewGen");
+
+        for (count = 0; count < fmheader.num_tris; count++)
+        {
+            if (triangles[count].group == i)
+            {
+                fprintf(grpfile,"Triangle %d\n", count);
+            }
+        }
+        fprintf(grpfile,"\n");
+
+
+
+
+        GetOneGroup(triangles, i, grouptris);
+
+        num = 0;
+        for (j = 0; j < numtris; j++)
+        {
+            VectorCopy(grouptris[j].verts[0], v0);
+            VectorCopy(grouptris[j].verts[1], v1);
+            VectorCopy(grouptris[j].verts[2], v2);
+            VectorSubtract(v1, v0, diffvect1);
+            VectorSubtract(v2, v1, diffvect2);
+            CrossProduct( diffvect1, diffvect2, crossvect);
+            VectorAdd(aveNorm, crossvect, aveNorm);
+            VectorCopy(v0,vertices[num]);
+            num++;                                     //  FIXME
+            VectorCopy(v1,vertices[num]);
+            num++;                                     //  add routine to add only verts that
+            VectorCopy(v2,vertices[num]);
+            num++;                                     // have not already been added
+        }
+
+        assert (num >= 3);
+   // figure out the best plane projections
+        DOsvdPlane ((float*)vertices, num, (float *)&n, (float *)&base);
+
+        if (DotProduct(aveNorm,n) < 0.0f)
+        {
+            VectorScale(n, -1.0f, n);
+        }
+        VectorNormalize(n,n);
+        if (fabs(n[2]) < .57)
+        {
+            CrossProduct( zaxis, n, crossvect);
+            VectorCopy(crossvect, u);
+        }
+        else
+        {
+            CrossProduct( yaxis, n, crossvect);
+            VectorCopy(crossvect, u);
+        }
+        VectorNormalize(u,u);
+        CrossProduct( n, u, crossvect);
+        VectorCopy(crossvect, v);
+        VectorNormalize(v,v);
+
+        num = 0;
+
+        for ( j = 0; j < 3; j++)
+        {
+            groupMin[j] = 1e30f;
+            groupMax[j] = -1e30f;
+        }
+
+        for ( j = 0; j < numtris; j++)
+        {
+            for ( k = 0; k < 3; k++)
+            {
+                VectorCopy(grouptris[j].verts[k],v0);
+                VectorSubtract(v0, base, v0);
+                uvw[0] = DotProduct(v0, u);
+                uvw[1] = DotProduct(v0, v);
+                uvw[2] = DotProduct(v0, n);
+                VectorCopy(uvw,uvs[num]);
+                num++;
+                for ( l = 0; l < 3; l++)
+                {
+                    if (uvw[l] < groupMin[l])
+                    {
+                        groupMin[l] = uvw[l];
+                    }
+                    if (uvw[l] > groupMax[l])
+                    {
+                        groupMax[l] = uvw[l];
+                    }
+                }
+            }
+        }
+
+        xwidth = ceil(0 - groupMin[0]) + 2; // move right of origin and avoid overlap
+        ywidth = ceil(0 - groupMin[1]) + 2; // move "above" origin
+
+        for ( j=0; j < numverts; j++)
+        {
+            uFinal[finalcount] = uvs[j][0] + xwidth + xbase;
+            vFinal[finalcount] = uvs[j][1] + ywidth;
+            if (uFinal[finalcount] < uvwMin[0])
+            {
+                uvwMin[0] = uFinal[finalcount];
+            }
+            if (uFinal[finalcount] > uvwMax[0])
+            {
+                uvwMax[0] = uFinal[finalcount];
+            }
+            if (vFinal[finalcount] < uvwMin[1])
+            {
+                uvwMin[1] = vFinal[finalcount];
+            }
+            if (vFinal[finalcount] > uvwMax[1])
+            {
+                uvwMax[1] = vFinal[finalcount];
+            }
+            finalcount++;
+        }
+
+        fprintf(grpfile,"svdPlaned Group min: ( %f , %f )\n",groupMin[0] + xwidth + xbase, groupMin[1] + ywidth);
+        fprintf(grpfile,"svdPlaned Group max: ( %f , %f )\n",groupMax[0] + xwidth + xbase, groupMax[1] + ywidth);
+
+        finalcount = finalstart;
+
+        for ( count = 0; count < numverts; count++)
+        {
+            fprintf(grpfile,"Vertex %d: ( %f , %f , %f )\n",count,vertices[count][0],vertices[count][1],vertices[count][2]);
+            fprintf(grpfile,"svdPlaned: ( %f , %f )\n",uFinal[finalcount],vFinal[finalcount++]);
+        }
+
+        finalstart = finalcount;
+
+        fprintf(grpfile,"\n");
+
+        free(vertices);
+        free(uvs);
+        free(grouptris);
+
+        xbase += ceil(groupMax[0] - groupMin[0]) + 2;
+
+    }
+
+    fprintf(grpfile,"Global Min ( %f , %f )\n",uvwMin[0],uvwMin[1]);
+    fprintf(grpfile,"Global Max ( %f , %f )\n",uvwMax[0],uvwMax[1]);
+
+
+    ScaleTris(uvwMin, uvwMax, width, height, uFinal, vFinal, finalcount);
+
+    for (k = 0; k < finalcount; k++)
+    {
+        fprintf(grpfile, "scaled vertex %d: ( %f , %f )\n",k,uFinal[k],vFinal[k]);
+    }
+
+    //  i've got the array of vertices in uFinal and vFinal.  Now I need to write them and draw lines
+
+    datasize = width * height*sizeof(unsigned char);
+    newpic = (unsigned char*)SafeMalloc(datasize, "NewGen");
+    memset(newpic,0,datasize);
+    memset(pic_palette,0,sizeof(pic_palette));
+    pic_palette[767] = pic_palette[766] = pic_palette[765] = 255;
+
+    k = 0;
+    while (k < finalcount)
+    {
+        NewDrawLine(uFinal[k], vFinal[k], uFinal[k+1], vFinal[k+1], newpic, width, height);
+        k++;
+        NewDrawLine(uFinal[k], vFinal[k], uFinal[k+1], vFinal[k+1], newpic, width, height);
+        k++;
+        NewDrawLine(uFinal[k], vFinal[k], uFinal[k-2], vFinal[k-2], newpic, width, height);
+        k++;
+        fprintf(grpfile, "output tri with verts %d, %d, %d", k-2, k-1, k);
+    }
+
+    WritePCXfile (OutputName, newpic, width, height, pic_palette);
+
+    fclose(grpfile);
+
+    free(todo);
+    free(done);
+    free(triangles);
+    free(newpic);
+    return;
+   }
+   void NewDrawLine(int x1, int y1, int x2, int y2, unsigned char* picture, int width, int height)
+   {
+    long dx, dy;
+    long adx, ady;
+    long count;
+    float xfrac, yfrac, xstep, ystep;
+    unsigned long sx, sy;
+    float u, v;
+
+    dx = x2 - x1;
+    dy = y2 - y1;
+    adx = abs(dx);
+    ady = abs(dy);
+
+    count = adx > ady ? adx : ady;
+    count++;
+
+    if(count > 300)
+    {
+        printf("Bad count\n");
+        return; // don't ever hang up on bad data
+    }
+
+    xfrac = x1;
+    yfrac = y1;
+
+    xstep = (float)dx/count;
+    ystep = (float)dy/count;
+
+    switch(LineType)
+    {
+        case LINE_NORMAL:
+            do
+            {
+                if(xfrac < width && yfrac < height)
+                {
+                    picture[(long)yfrac*width+(long)xfrac] = LineColor;
+                }
+                xfrac += xstep;
+                yfrac += ystep;
+                count--;
+            } while (count > 0);
+            break;
+        case LINE_FAT:
+            do
+            {
+                for (u=-0.1 ; u<=0.9 ; u+=0.999)
+                {
+                    for (v=-0.1 ; v<=0.9 ; v+=0.999)
+                    {
+                        sx = xfrac+u;
+                        sy = yfrac+v;
+                        if(sx < width && sy < height)
+                        {
+                            picture[sy*width+sx] = LineColor;
+                        }
+                    }
+                }
+                xfrac += xstep;
+                yfrac += ystep;
+                count--;
+            } while (count > 0);
+            break;
+        case LINE_DOTTED:
+            do
+            {
+                if(count&1 && xfrac < width &&
+                    yfrac < height)
+                {
+                    picture[(long)yfrac*width+(long)xfrac] = LineColor;
+                }
+                xfrac += xstep;
+                yfrac += ystep;
+                count--;
+            } while (count > 0);
+            break;
+        default:
+            Error("Unknown <linetype> %d.\n", LineType);
+    }
+   }
+ */
+void ScaleTris( vec3_t min, vec3_t max, int Width, int Height, float* u, float* v, int verts ){
 
-               for ( count = 0; count < numverts; count++)
-               {
-                       fprintf(grpfile,"Vertex %d: ( %f , %f , %f )\n",count,vertices[count][0],vertices[count][1],vertices[count][2]);
-                       fprintf(grpfile,"svdPlaned: ( %f , %f )\n",uFinal[finalcount],vFinal[finalcount++]);
-               }
-               
-               finalstart = finalcount;
-
-               fprintf(grpfile,"\n");
-               
-               free(vertices);
-               free(uvs);
-               free(grouptris);
-
-               xbase += ceil(groupMax[0] - groupMin[0]) + 2;           
-
-       }       
-
-       fprintf(grpfile,"Global Min ( %f , %f )\n",uvwMin[0],uvwMin[1]);
-       fprintf(grpfile,"Global Max ( %f , %f )\n",uvwMax[0],uvwMax[1]);
-
-
-       ScaleTris(uvwMin, uvwMax, width, height, uFinal, vFinal, finalcount);
-
-       for (k = 0; k < finalcount; k++)
-       {
-               fprintf(grpfile, "scaled vertex %d: ( %f , %f )\n",k,uFinal[k],vFinal[k]);
-       }
-       
-       //  i've got the array of vertices in uFinal and vFinal.  Now I need to write them and draw lines
-
-       datasize = width * height*sizeof(unsigned char);
-       newpic = (unsigned char*)SafeMalloc(datasize, "NewGen");
-       memset(newpic,0,datasize);
-       memset(pic_palette,0,sizeof(pic_palette));
-       pic_palette[767] = pic_palette[766] = pic_palette[765] = 255;
-
-       k = 0;
-       while (k < finalcount)
-       {
-               NewDrawLine(uFinal[k], vFinal[k], uFinal[k+1], vFinal[k+1], newpic, width, height);
-               k++;
-               NewDrawLine(uFinal[k], vFinal[k], uFinal[k+1], vFinal[k+1], newpic, width, height);
-               k++;
-               NewDrawLine(uFinal[k], vFinal[k], uFinal[k-2], vFinal[k-2], newpic, width, height);
-               k++;
-               fprintf(grpfile, "output tri with verts %d, %d, %d", k-2, k-1, k);
-       }
-
-       WritePCXfile (OutputName, newpic, width, height, pic_palette);
-
-       fclose(grpfile);
-
-       free(todo);
-       free(done);
-       free(triangles);
-       free(newpic);   
-       return;
-}
-void NewDrawLine(int x1, int y1, int x2, int y2, unsigned char* picture, int width, int height)
-{
-       long dx, dy;
-       long adx, ady;
-       long count;
-       float xfrac, yfrac, xstep, ystep;
-       unsigned long sx, sy;
-       float u, v;
-
-       dx = x2 - x1;
-       dy = y2 - y1;
-       adx = abs(dx);
-       ady = abs(dy);
-
-       count = adx > ady ? adx : ady;
-       count++;
-
-       if(count > 300)
-       {
-               printf("Bad count\n");
-               return; // don't ever hang up on bad data
-       }
-               
-       xfrac = x1;
-       yfrac = y1;
-       
-       xstep = (float)dx/count;
-       ystep = (float)dy/count;
-
-       switch(LineType)
-       {
-               case LINE_NORMAL:
-                       do
-                       {
-                               if(xfrac < width && yfrac < height)
-                               {
-                                       picture[(long)yfrac*width+(long)xfrac] = LineColor;
-                               }
-                               xfrac += xstep;
-                               yfrac += ystep;
-                               count--;
-                       } while (count > 0);
-                       break;
-               case LINE_FAT:
-                       do
-                       {
-                               for (u=-0.1 ; u<=0.9 ; u+=0.999)
-                               {
-                                       for (v=-0.1 ; v<=0.9 ; v+=0.999)
-                                       {
-                                               sx = xfrac+u;
-                                               sy = yfrac+v;
-                                               if(sx < width && sy < height)
-                                               {
-                                                       picture[sy*width+sx] = LineColor;
-                                               }
-                                       }
-                               }
-                               xfrac += xstep;
-                               yfrac += ystep;
-                               count--;
-                       } while (count > 0);
-                       break;
-               case LINE_DOTTED:
-                       do
-                       {
-                               if(count&1 && xfrac < width &&
-                                       yfrac < height)
-                               {
-                                       picture[(long)yfrac*width+(long)xfrac] = LineColor;
-                               }
-                               xfrac += xstep;
-                               yfrac += ystep;
-                               count--;
-                       } while (count > 0);
-                       break;
-               default:
-                       Error("Unknown <linetype> %d.\n", LineType);
-       }
-}
-*/
-void ScaleTris( vec3_t min, vec3_t max, int Width, int Height, float* u, float* v, int verts)
-{
-
-       int             i;
-       float   hscale, vscale;
-       float   scale;
+       int i;
+       float hscale, vscale;
+       float scale;
 
        hscale = max[0];
        vscale = max[1];
 
-       hscale = (Width-2) / max[0];
-       vscale = (Height-2) / max[1];
+       hscale = ( Width - 2 ) / max[0];
+       vscale = ( Height - 2 ) / max[1];
 
        scale = hscale;
-       if (scale > vscale)
-       {
+       if ( scale > vscale ) {
                scale = vscale;
        }
-       for ( i = 0; i<verts; i++)
+       for ( i = 0; i < verts; i++ )
        {
                u[i] *= scale;
                v[i] *= scale;
@@ -3254,16 +3176,14 @@ void ScaleTris( vec3_t min, vec3_t max, int Width, int Height, float* u, float*
 }
 
 
-void GetOneGroup(trigroup_t *tris, int grp, triangle_t* triangles)
-{
-       int     i;
+void GetOneGroup( trigroup_t *tris, int grp, triangle_t* triangles ){
+       int i;
        int j;
 
        j = 0;
-       for (i = 0; i < fmheader.num_tris; i++)
+       for ( i = 0; i < fmheader.num_tris; i++ )
        {
-               if (tris[i].group == grp)
-               {
+               if ( tris[i].group == grp ) {
                        triangles[j++] = tris[i].triangle;
                }
        }
@@ -3271,16 +3191,14 @@ void GetOneGroup(trigroup_t *tris, int grp, triangle_t* triangles)
 }
 
 
-int GetNumTris( trigroup_t *tris, int grp)
-{
+int GetNumTris( trigroup_t *tris, int grp ){
        int i;
        int verts;
 
        verts = 0;
-       for (i = 0; i < fmheader.num_tris; i++)
+       for ( i = 0; i < fmheader.num_tris; i++ )
        {
-               if (tris[i].group == grp)
-               {
+               if ( tris[i].group == grp ) {
                        verts++;
                }
        }
@@ -3288,20 +3206,18 @@ int GetNumTris( trigroup_t *tris, int grp)
 }
 
 
-int ShareVertex( trigroup_t trione, trigroup_t tritwo)
-{
-       int     i;
-       int     j;
+int ShareVertex( trigroup_t trione, trigroup_t tritwo ){
+       int i;
+       int j;
 
        i = 1;
        j = 1;
-       for ( i = 0; i < 3; i++)
+       for ( i = 0; i < 3; i++ )
        {
-               for ( j = 0; j < 3; j++)
+               for ( j = 0; j < 3; j++ )
                {
-                       if (DistBetween(trione.triangle.verts[i],tritwo.triangle.verts[j]) < TRIVERT_DIST)
-                       {
-                               return true; 
+                       if ( DistBetween( trione.triangle.verts[i],tritwo.triangle.verts[j] ) < TRIVERT_DIST ) {
+                               return true;
                        }
                }
        }
@@ -3309,96 +3225,87 @@ int ShareVertex( trigroup_t trione, trigroup_t tritwo)
 }
 
 
-float DistBetween(vec3_t point1, vec3_t point2)
-{
-       float   dist;
+float DistBetween( vec3_t point1, vec3_t point2 ){
+       float dist;
 
-       dist = (point1[0] - point2[0]);
+       dist = ( point1[0] - point2[0] );
        dist *= dist;
-       dist += (point1[1] - point2[1])*(point1[1]-point2[1]);
-       dist += (point1[2] - point2[2])*(point1[2]-point2[2]);
-       dist = sqrt(dist);
+       dist += ( point1[1] - point2[1] ) * ( point1[1] - point2[1] );
+       dist += ( point1[2] - point2[2] ) * ( point1[2] - point2[2] );
+       dist = sqrt( dist );
        return dist;
 }
 
 
-void GenSkin(char *ModelFile, char *OutputName, int Width, int Height)
-{
-       triangle_t      *ptri;
+void GenSkin( char *ModelFile, char *OutputName, int Width, int Height ){
+       triangle_t  *ptri;
        mesh_node_t *pmnodes;
-       int                     i;
+       int i;
 
        pmnodes = NULL;
        ptri = NULL;
 
-       LoadTriangleList (ModelFile, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes);
-       if (g_ignoreTriUV)
-       {
-               for (i=0;i<fmheader.num_tris;i++)
+       LoadTriangleList( ModelFile, &ptri, &fmheader.num_tris, &pmnodes, &fmheader.num_mesh_nodes );
+       if ( g_ignoreTriUV ) {
+               for ( i = 0; i < fmheader.num_tris; i++ )
                {
-                       ptri[i].HasUV=0;
+                       ptri[i].HasUV = 0;
                }
        }
 
-       memset(pic,0,sizeof(pic));
-       memset(pic_palette,0,sizeof(pic_palette));
+       memset( pic,0,sizeof( pic ) );
+       memset( pic_palette,0,sizeof( pic_palette ) );
        pic_palette[767] = pic_palette[766] = pic_palette[765] = 255;
 
        ScaleWidth = Width;
        ScaleHeight = Height;
 
-       BuildST (ptri, fmheader.num_tris, true);
+       BuildST( ptri, fmheader.num_tris, true );
 
-       WritePCXfile (OutputName, pic, SKINPAGE_WIDTH, SKINPAGE_HEIGHT, pic_palette);
+       WritePCXfile( OutputName, pic, SKINPAGE_WIDTH, SKINPAGE_HEIGHT, pic_palette );
 
-       printf("Gen Skin Stats:\n");
-       printf("   Input Base: %s\n",ModelFile);
-       printf("   Input Dimensions: %d,%d\n",Width,Height);
-       printf("\n");
-       printf("   Output File: %s\n",OutputName);
-       printf("   Output Dimensions: %d,%d\n",ScaleWidth,ScaleHeight);
+       printf( "Gen Skin Stats:\n" );
+       printf( "   Input Base: %s\n",ModelFile );
+       printf( "   Input Dimensions: %d,%d\n",Width,Height );
+       printf( "\n" );
+       printf( "   Output File: %s\n",OutputName );
+       printf( "   Output Dimensions: %d,%d\n",ScaleWidth,ScaleHeight );
 
-       if (fmheader.num_mesh_nodes)
-       {
-               printf("\nNodes:\n");
-               for(i=0;i<fmheader.num_mesh_nodes;i++)
+       if ( fmheader.num_mesh_nodes ) {
+               printf( "\nNodes:\n" );
+               for ( i = 0; i < fmheader.num_mesh_nodes; i++ )
                {
-                       printf("   %s\n",pmnodes[i].name);
+                       printf( "   %s\n",pmnodes[i].name );
                }
        }
 
-       free(ptri);
-       free(pmnodes);
+       free( ptri );
+       free( pmnodes );
 }
 
 
-void Cmd_FMBeginGroup (void)
-{
-       GetScriptToken (false);
+void Cmd_FMBeginGroup( void ){
+       GetScriptToken( false );
 
        g_no_opimizations = false;
 
        groups[num_groups].start_frame = fmheader.num_frames;
        groups[num_groups].num_frames = 0;
 
-       groups[num_groups].degrees = atol(token);
-       if (groups[num_groups].degrees < 1 || groups[num_groups].degrees > 32)
-       {
-               Error ("Degrees of freedom out of range: %d",groups[num_groups].degrees);
+       groups[num_groups].degrees = atol( token );
+       if ( groups[num_groups].degrees < 1 || groups[num_groups].degrees > 32 ) {
+               Error( "Degrees of freedom out of range: %d",groups[num_groups].degrees );
        }
 }
 
-void Cmd_FMEndGroup (void)
-{
+void Cmd_FMEndGroup( void ){
        groups[num_groups].num_frames = fmheader.num_frames - groups[num_groups].start_frame;
 
-       if(num_groups < MAX_GROUPS - 1)
-       {
+       if ( num_groups < MAX_GROUPS - 1 ) {
                num_groups++;
        }
        else
        {
-               Error("Number of compression groups exceded: %i\n", MAX_GROUPS);
+               Error( "Number of compression groups exceded: %i\n", MAX_GROUPS );
        }
 }
-