]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake2/qdata_heretic2/images.c
h2data: fix build on macos
[xonotic/netradiant.git] / tools / quake2 / qdata_heretic2 / images.c
index c2dc29fbad2b42173eee11051336a8183c5d7f6e..555303bc4c66861f1e1fe6e84d99a7cdcb8cd4dc 100644 (file)
@@ -1,40 +1,44 @@
 /*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 #include "qdata.h"
 
-#ifdef _WIN32
+#if GDEF_OS_WINDOWS
  #include <windows.h>
 #endif
 
+#if GDEF_OS_MACOS && !defined( XWINDOWS )
+#include <OpenGL/gl.h>
+#else
 #include <GL/gl.h>
+#endif
 
 #if 1
-       extern char             *g_outputDir;
+extern char     *g_outputDir;
 #endif // _QDATA
 
-char           mip_prefix[1024];               // directory to dump the textures in
+char mip_prefix[1024];              // directory to dump the textures in
 
-qboolean       colormap_issued;
-byte           colormap_palette[768];
+qboolean colormap_issued;
+byte colormap_palette[768];
 
 unsigned total_x = 0;
 unsigned total_y = 0;
@@ -42,38 +46,37 @@ unsigned total_textures = 0;
 
 #define MAX_IMAGE_SIZE 512
 
-#if    0
+#if 0
 /*
-==============
-RemapZero
-
-Replaces all 0 bytes in an image with the closest palette entry.
-This is because NT won't let us change index 0, so any palette
-animation leaves those pixels untouched.
-==============
-*/
-void RemapZero (byte *pixels, byte *palette, int width, int height)
-{
-       int             i, c;
-       int             alt_zero;
-       int             value, best;
+   ==============
+   RemapZero
+
+   Replaces all 0 bytes in an image with the closest palette entry.
+   This is because NT won't let us change index 0, so any palette
+   animation leaves those pixels untouched.
+   ==============
+ */
+void RemapZero( byte *pixels, byte *palette, int width, int height ){
+       int i, c;
+       int alt_zero;
+       int value, best;
 
        alt_zero = 0;
        best = 9999999;
-       for (i=1 ; i<255 ; i++)
+       for ( i = 1 ; i < 255 ; i++ )
        {
-               value = palette[i*3+0]+palette[i*3+1]+palette[i*3+2];
-               if (value < best)
-               {
+               value = palette[i * 3 + 0] + palette[i * 3 + 1] + palette[i * 3 + 2];
+               if ( value < best ) {
                        best = value;
                        alt_zero = i;
                }
        }
 
-       c = width*height;
-       for (i=0 ; i<c ; i++)
-               if (pixels[i] == 0)
+       c = width * height;
+       for ( i = 0 ; i < c ; i++ )
+               if ( pixels[i] == 0 ) {
                        pixels[i] = alt_zero;
+               }
 }
 
 #endif
@@ -94,72 +97,79 @@ long last_r[MAX_LAST],last_g[MAX_LAST],last_b[MAX_LAST], last_i[MAX_LAST], last_
 
 long cached;
 
-void PrepareConvert(unsigned *palette)
-{
+void PrepareConvert( unsigned *palette ){
        int i;
 
-       for(i=0;i<256;i++)
+       for ( i = 0; i < 256; i++ )
        {
-               palette_r[i] = (palette[i] & 0x00ff0000) >> 16;
-               palette_g[i] = (palette[i] & 0x0000ff00) >> 8;
-               palette_b[i] = (palette[i] & 0x000000ff);
+               palette_r[i] = ( palette[i] & 0x00ff0000 ) >> 16;
+               palette_g[i] = ( palette[i] & 0x0000ff00 ) >> 8;
+               palette_b[i] = ( palette[i] & 0x000000ff );
        }
 
-       for(i=0;i<MAX_LAST;i++)
+       for ( i = 0; i < MAX_LAST; i++ )
                last_r[i] = -1;
 
        last_place = -1;
 }
 
-int ConvertTrueColorToPal(unsigned r, unsigned g, unsigned b)
-{
+int ConvertTrueColorToPal( unsigned r, unsigned g, unsigned b ){
        int i;
        long min_dist;
        int min_index;
        long dist;
        long dr, dg, db, biggest_delta;
 
-       for(i=0;i<MAX_LAST;i++)
-               if (r == last_r[i] && g == last_g[i] && b == last_b[i])
-               {
+       for ( i = 0; i < MAX_LAST; i++ )
+               if ( r == last_r[i] && g == last_g[i] && b == last_b[i] ) {
                        cached++;
                        return last_i[i];
                }
 
        min_dist = 256 * 256 + 256 * 256 + 256 * 256;
-       biggest_delta = 256*256;
+       biggest_delta = 256 * 256;
        min_index = 0;
 
-       for (i=0;i<256;i++)
+       for ( i = 0; i < 256; i++ )
        {
-               dr = abs(palette_r[i] - r);
-               if (dr > biggest_delta)
+               dr = abs( palette_r[i] - r );
+               if ( dr > biggest_delta ) {
                        continue;
-               dg = abs(palette_g[i] - g);
-               if (dg > biggest_delta)
+               }
+               dg = abs( palette_g[i] - g );
+               if ( dg > biggest_delta ) {
                        continue;
-               db = abs(palette_b[i] - b);
-               if (db > biggest_delta)
+               }
+               db = abs( palette_b[i] - b );
+               if ( db > biggest_delta ) {
                        continue;
+               }
 
                dist = dr * dr + dg * dg + db * db;
-               if (dist < min_dist)
-               {
+               if ( dist < min_dist ) {
                        min_dist = dist;
                        min_index = i;
-                       if (min_dist == 0) break;
+                       if ( min_dist == 0 ) {
+                               break;
+                       }
 
                        dist = dr;
-                       if (dg > dist) dist = dg;
-                       if (db > dist) dist = db;
-                       if (dist < biggest_delta)
+                       if ( dg > dist ) {
+                               dist = dg;
+                       }
+                       if ( db > dist ) {
+                               dist = db;
+                       }
+                       if ( dist < biggest_delta ) {
                                biggest_delta = dist;
+                       }
                }
        }
 
        last_place++;
-       if (last_place >= MAX_LAST)
+       if ( last_place >= MAX_LAST ) {
                last_place = 0;
+       }
 
        last_r[last_place] = r;
        last_g[last_place] = g;
@@ -170,70 +180,68 @@ int ConvertTrueColorToPal(unsigned r, unsigned g, unsigned b)
 }
 
 
-void GL_ResampleTexture8P (byte *in, int inwidth, int inheight, byte *out,  
-                                                  int outwidth, int outheight, palette_t *palette)
-{
-       int             i, j;
-       byte    *inrow, *inrow2;
-       unsigned        frac, fracstep;
-       unsigned        p1[1024], p2[1024], *p1p, *p2p;
-       palette_t       *c1,*c2,*c3,*c4;
-       unsigned        r,g,b;
-       
-       fracstep = inwidth*0x10000/outwidth;
-
-       frac = fracstep>>2;
-       for (i=0 ; i<outwidth ; i++)
+void GL_ResampleTexture8P( byte *in, int inwidth, int inheight, byte *out,
+                                                  int outwidth, int outheight, palette_t *palette ){
+       int i, j;
+       byte    *inrow, *inrow2;
+       unsigned frac, fracstep;
+       unsigned p1[1024], p2[1024], *p1p, *p2p;
+       palette_t   *c1,*c2,*c3,*c4;
+       unsigned r,g,b;
+
+       fracstep = inwidth * 0x10000 / outwidth;
+
+       frac = fracstep >> 2;
+       for ( i = 0 ; i < outwidth ; i++ )
        {
-               p1[i] = frac>>16;
+               p1[i] = frac >> 16;
                frac += fracstep;
        }
-       frac = 3*(fracstep>>2);
-       for (i=0 ; i<outwidth ; i++)
+       frac = 3 * ( fracstep >> 2 );
+       for ( i = 0 ; i < outwidth ; i++ )
        {
-               p2[i] = frac>>16;
+               p2[i] = frac >> 16;
                frac += fracstep;
        }
 
        cached = 0;
-       
-       for (i=0 ; i<outheight ; i++)//, out += outwidth)
+
+       for ( i = 0 ; i < outheight ; i++ ) //, out += outwidth)
        {
-               inrow = in + inwidth*(int)((i+0.25)*inheight/outheight);
-               inrow2 = in + inwidth*(int)((i+0.75)*inheight/outheight);
+               inrow = in + inwidth * (int)( ( i + 0.25 ) * inheight / outheight );
+               inrow2 = in + inwidth * (int)( ( i + 0.75 ) * inheight / outheight );
 
                p1p = p1;
                p2p = p2;
-               for (j=0 ; j<outwidth ; j++)
+               for ( j = 0 ; j < outwidth ; j++ )
                {
-                       c1 = &palette[*((byte *)inrow + (*p1p))];
-                       c2 = &palette[*((byte *)inrow + (*p2p))];
-                       c3 = &palette[*((byte *)inrow2 + (*p1p++))];
-                       c4 = &palette[*((byte *)inrow2 + (*p2p++))];
+                       c1 = &palette[*( (byte *)inrow + ( *p1p ) )];
+                       c2 = &palette[*( (byte *)inrow + ( *p2p ) )];
+                       c3 = &palette[*( (byte *)inrow2 + ( *p1p++ ) )];
+                       c4 = &palette[*( (byte *)inrow2 + ( *p2p++ ) )];
 
-                       r = ((unsigned)c1->r + (unsigned)c2->r + (unsigned)c3->r + (unsigned)c4->r)>>2;
-                       g = ((unsigned)c1->g + (unsigned)c2->g + (unsigned)c3->g + (unsigned)c4->g)>>2;
-                       b = ((unsigned)c1->b + (unsigned)c2->b + (unsigned)c3->b + (unsigned)c4->b)>>2;
+                       r = ( (unsigned)c1->r + (unsigned)c2->r + (unsigned)c3->r + (unsigned)c4->r ) >> 2;
+                       g = ( (unsigned)c1->g + (unsigned)c2->g + (unsigned)c3->g + (unsigned)c4->g ) >> 2;
+                       b = ( (unsigned)c1->b + (unsigned)c2->b + (unsigned)c3->b + (unsigned)c4->b ) >> 2;
 
-                       *out++ = ConvertTrueColorToPal(r,g,b);
+                       *out++ = ConvertTrueColorToPal( r,g,b );
                }
        }
 }
 
-void GL_MipMap8P(byte *out, byte *in, int width, int height, palette_t *palette)
-{
-       int                     i, j;
-       palette_t       *c1,*c2,*c3,*c4;
-       unsigned        r,g,b;
+void GL_MipMap8P( byte *out, byte *in, int width, int height, palette_t *palette ){
+       int i, j;
+       palette_t   *c1,*c2,*c3,*c4;
+       unsigned r,g,b;
 
        cached = 0;
-       memset(out, 0, 256 * 256);
+       memset( out, 0, 256 * 256 );
        width <<= 1;
        height <<= 1;
 
-       for (i = 0; i < height; i += 2, in += width)
+       for ( i = 0; i < height; i += 2, in += width )
        {
-               for (j = 0; j < width; j += 2)
+               for ( j = 0; j < width; j += 2 )
                {
                        c1 = &palette[in[0]];
                        c3 = &palette[in[width]];
@@ -242,99 +250,109 @@ void GL_MipMap8P(byte *out, byte *in, int width, int height, palette_t *palette)
                        c4 = &palette[in[width]];
                        in++;
 
-                       r = ((unsigned)c1->r + (unsigned)c2->r + (unsigned)c3->r + (unsigned)c4->r) >> 2;
-                       g = ((unsigned)c1->g + (unsigned)c2->g + (unsigned)c3->g + (unsigned)c4->g) >> 2;
-                       b = ((unsigned)c1->b + (unsigned)c2->b + (unsigned)c3->b + (unsigned)c4->b) >> 2;
+                       r = ( (unsigned)c1->r + (unsigned)c2->r + (unsigned)c3->r + (unsigned)c4->r ) >> 2;
+                       g = ( (unsigned)c1->g + (unsigned)c2->g + (unsigned)c3->g + (unsigned)c4->g ) >> 2;
+                       b = ( (unsigned)c1->b + (unsigned)c2->b + (unsigned)c3->b + (unsigned)c4->b ) >> 2;
 
-                       *out++ = ConvertTrueColorToPal(r, g, b);
+                       *out++ = ConvertTrueColorToPal( r, g, b );
                }
        }
 }
 
 
-miptex_t *CreateMip(byte *data, unsigned width, unsigned height, byte *palette, int *FinalSize, qboolean mip)
-{
-       int                     scaled_width, scaled_height;
-       int                     i,j,r,g,b;
-       byte            intensitytable[256];
-       byte            scaled[256*256];
-       byte            out[256*256];
-       int                     miplevel;
-       miptex_t        *mp;
-       byte            *pos;
-       int                     size;
-
-       for (i=0 ; i<256 ; i++)
+miptex_t *CreateMip( byte *data, unsigned width, unsigned height, byte *palette, int *FinalSize, qboolean mip ){
+       int scaled_width, scaled_height;
+       int i,j,r,g,b;
+       byte intensitytable[256];
+       byte scaled[256 * 256];
+       byte out[256 * 256];
+       int miplevel;
+       miptex_t    *mp;
+       byte        *pos;
+       int size;
+
+       for ( i = 0 ; i < 256 ; i++ )
        {
                j = i * intensity_value;
-               if (j > 255)
+               if ( j > 255 ) {
                        j = 255;
+               }
                intensitytable[i] = j;
        }
 
-       for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
+       for ( scaled_width = 1 ; scaled_width < width ; scaled_width <<= 1 )
                ;
-       if (1 && scaled_width > width && 1)
+       if ( 1 && scaled_width > width && 1 ) {
                scaled_width >>= 1;
-       for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
+       }
+       for ( scaled_height = 1 ; scaled_height < height ; scaled_height <<= 1 )
                ;
-       if (1 && scaled_height > height && 1)
+       if ( 1 && scaled_height > height && 1 ) {
                scaled_height >>= 1;
+       }
 
        // don't ever bother with >256 textures
-       if (scaled_width > 256)
+       if ( scaled_width > 256 ) {
                scaled_width = 256;
-       if (scaled_height > 256)
+       }
+       if ( scaled_height > 256 ) {
                scaled_height = 256;
+       }
 
-       if (scaled_width < 1)
+       if ( scaled_width < 1 ) {
                scaled_width = 1;
-       if (scaled_height < 1)
+       }
+       if ( scaled_height < 1 ) {
                scaled_height = 1;
+       }
 
-       size = sizeof(*mp) + (scaled_width*scaled_height*3);
-       mp = (miptex_t *)SafeMalloc(size, "CreateMip");
-       memset(mp,0,size);
+       size = sizeof( *mp ) + ( scaled_width * scaled_height * 3 );
+       mp = (miptex_t *)SafeMalloc( size, "CreateMip" );
+       memset( mp,0,size );
 
        mp->version = MIP_VERSION;
 
-       for(i=j=0;i<256;i++,j+=3)
+       for ( i = j = 0; i < 256; i++,j += 3 )
        {
                mp->palette[i].r = r = intensitytable[palette[j]];
-               mp->palette[i].g = g = intensitytable[palette[j+1]];
-               mp->palette[i].b = b = intensitytable[palette[j+2]];
-               image_pal[i] = 0xff000000 | (r<<16) | (g<<8) | (b);
+               mp->palette[i].g = g = intensitytable[palette[j + 1]];
+               mp->palette[i].b = b = intensitytable[palette[j + 2]];
+               image_pal[i] = 0xff000000 | ( r << 16 ) | ( g << 8 ) | ( b );
        }
 
-       PrepareConvert(image_pal);
+       PrepareConvert( image_pal );
 
-       if (scaled_width == width && scaled_height == height)
-       {
-               memcpy (scaled, data, width*height);
+       if ( scaled_width == width && scaled_height == height ) {
+               memcpy( scaled, data, width * height );
+       }
+       else{
+               GL_ResampleTexture8P( data, width, height, scaled, scaled_width, scaled_height, mp->palette );
        }
-       else
-               GL_ResampleTexture8P (data, width, height, scaled, scaled_width, scaled_height, mp->palette);
 
-       pos = (byte *)(mp + 1);
+       pos = (byte *)( mp + 1 );
        miplevel = 0;
 
-       while ((scaled_width >= 1 || scaled_height >= 1) && (miplevel <= MIPLEVELS-1) && (!miplevel || mip))
+       while ( ( scaled_width >= 1 || scaled_height >= 1 ) && ( miplevel <= MIPLEVELS - 1 ) && ( !miplevel || mip ) )
        {
-               if (scaled_width < 1)
+               if ( scaled_width < 1 ) {
                        scaled_width = 1;
-               if (scaled_height < 1)
+               }
+               if ( scaled_height < 1 ) {
                        scaled_height = 1;
+               }
 
-               if(miplevel > 0)
-                       GL_MipMap8P(out, (byte *)scaled, scaled_width, scaled_height, mp->palette);
-               else
-                       memcpy(out, scaled, 256 * 256);
+               if ( miplevel > 0 ) {
+                       GL_MipMap8P( out, (byte *)scaled, scaled_width, scaled_height, mp->palette );
+               }
+               else{
+                       memcpy( out, scaled, 256 * 256 );
+               }
 
                mp->width[miplevel] = scaled_width;
                mp->height[miplevel] = scaled_height;
-               mp->offsets[miplevel] = pos - ((byte *)(mp));
-               memcpy(pos, out, scaled_width * scaled_height);
-               memcpy(scaled, out, 256 * 256);
+               mp->offsets[miplevel] = pos - ( (byte *)( mp ) );
+               memcpy( pos, out, scaled_width * scaled_height );
+               memcpy( scaled, out, 256 * 256 );
                pos += scaled_width * scaled_height;
 
                scaled_width >>= 1;
@@ -343,116 +361,118 @@ miptex_t *CreateMip(byte *data, unsigned width, unsigned height, byte *palette,
                miplevel++;
        }
 
-       *FinalSize = pos - ((byte *)(mp));
+       *FinalSize = pos - ( (byte *)( mp ) );
 
        return mp;
 }
 
 
-void GL_ResampleTexture (unsigned *in, int inwidth, int inheight, unsigned *out,  int outwidth, int outheight)
-{
-       int             i, j;
-       unsigned        *inrow, *inrow2;
-       unsigned        frac, fracstep;
-       unsigned        p1[1024], p2[1024];
-       byte            *pix1, *pix2, *pix3, *pix4;
+void GL_ResampleTexture( unsigned *in, int inwidth, int inheight, unsigned *out,  int outwidth, int outheight ){
+       int i, j;
+       unsigned    *inrow, *inrow2;
+       unsigned frac, fracstep;
+       unsigned p1[1024], p2[1024];
+       byte        *pix1, *pix2, *pix3, *pix4;
 
-       fracstep = inwidth*0x10000/outwidth;
+       fracstep = inwidth * 0x10000 / outwidth;
 
-       frac = fracstep>>2;
-       for (i=0 ; i<outwidth ; i++)
+       frac = fracstep >> 2;
+       for ( i = 0 ; i < outwidth ; i++ )
        {
-               p1[i] = 4*(frac>>16);
+               p1[i] = 4 * ( frac >> 16 );
                frac += fracstep;
        }
-       frac = 3*(fracstep>>2);
-       for (i=0 ; i<outwidth ; i++)
+       frac = 3 * ( fracstep >> 2 );
+       for ( i = 0 ; i < outwidth ; i++ )
        {
-               p2[i] = 4*(frac>>16);
+               p2[i] = 4 * ( frac >> 16 );
                frac += fracstep;
        }
 
-       for (i=0 ; i<outheight ; i++, out += outwidth)
+       for ( i = 0 ; i < outheight ; i++, out += outwidth )
        {
-               inrow = in + inwidth*(int)((i+0.25)*inheight/outheight);
-               inrow2 = in + inwidth*(int)((i+0.75)*inheight/outheight);
+               inrow = in + inwidth * (int)( ( i + 0.25 ) * inheight / outheight );
+               inrow2 = in + inwidth * (int)( ( i + 0.75 ) * inheight / outheight );
                frac = fracstep >> 1;
-               for (j=0 ; j<outwidth ; j++)
+               for ( j = 0 ; j < outwidth ; j++ )
                {
                        pix1 = (byte *)inrow + p1[j];
                        pix2 = (byte *)inrow + p2[j];
                        pix3 = (byte *)inrow2 + p1[j];
                        pix4 = (byte *)inrow2 + p2[j];
-                       ((byte *)(out+j))[0] = (pix1[0] + pix2[0] + pix3[0] + pix4[0])>>2;
-                       ((byte *)(out+j))[1] = (pix1[1] + pix2[1] + pix3[1] + pix4[1])>>2;
-                       ((byte *)(out+j))[2] = (pix1[2] + pix2[2] + pix3[2] + pix4[2])>>2;
-                       ((byte *)(out+j))[3] = (pix1[3] + pix2[3] + pix3[3] + pix4[3])>>2;
+                       ( (byte *)( out + j ) )[0] = ( pix1[0] + pix2[0] + pix3[0] + pix4[0] ) >> 2;
+                       ( (byte *)( out + j ) )[1] = ( pix1[1] + pix2[1] + pix3[1] + pix4[1] ) >> 2;
+                       ( (byte *)( out + j ) )[2] = ( pix1[2] + pix2[2] + pix3[2] + pix4[2] ) >> 2;
+                       ( (byte *)( out + j ) )[3] = ( pix1[3] + pix2[3] + pix3[3] + pix4[3] ) >> 2;
                }
        }
 }
 
-void GL_MipMap (byte *out, byte *in, int width, int height)
-{
-       int             i, j;
+void GL_MipMap( byte *out, byte *in, int width, int height ){
+       int i, j;
 
-       width <<=3;
+       width <<= 3;
        height <<= 1;
-       for (i=0 ; i<height ; i++, in+=width)
+       for ( i = 0 ; i < height ; i++, in += width )
        {
-               for (j=0 ; j<width ; j+=8, out+=4, in+=8)
+               for ( j = 0 ; j < width ; j += 8, out += 4, in += 8 )
                {
-                       out[0] = (in[0] + in[4] + in[width+0] + in[width+4])>>2;
-                       out[1] = (in[1] + in[5] + in[width+1] + in[width+5])>>2;
-                       out[2] = (in[2] + in[6] + in[width+2] + in[width+6])>>2;
-                       out[3] = (in[3] + in[7] + in[width+3] + in[width+7])>>2;
+                       out[0] = ( in[0] + in[4] + in[width + 0] + in[width + 4] ) >> 2;
+                       out[1] = ( in[1] + in[5] + in[width + 1] + in[width + 5] ) >> 2;
+                       out[2] = ( in[2] + in[6] + in[width + 2] + in[width + 6] ) >> 2;
+                       out[3] = ( in[3] + in[7] + in[width + 3] + in[width + 7] ) >> 2;
                }
        }
 }
 
-miptex32_t *CreateMip32(unsigned *data, unsigned width, unsigned height, int *FinalSize, qboolean mip)
-{
-       int                             scaled_width, scaled_height;
-       unsigned                scaled[MAX_IMAGE_SIZE*MAX_IMAGE_SIZE];
-       unsigned                out[MAX_IMAGE_SIZE*MAX_IMAGE_SIZE];
-       int                             miplevel;
-       miptex32_t              *mp;
-       byte                    *pos;
-       int                             size;
-       paletteRGBA_t   *test;
-
-       for (scaled_width = 1 ; scaled_width < width ; scaled_width<<=1)
+miptex32_t *CreateMip32( unsigned *data, unsigned width, unsigned height, int *FinalSize, qboolean mip ){
+       int scaled_width, scaled_height;
+       unsigned scaled[MAX_IMAGE_SIZE * MAX_IMAGE_SIZE];
+       unsigned out[MAX_IMAGE_SIZE * MAX_IMAGE_SIZE];
+       int miplevel;
+       miptex32_t      *mp;
+       byte            *pos;
+       int size;
+       paletteRGBA_t   *test;
+
+       for ( scaled_width = 1 ; scaled_width < width ; scaled_width <<= 1 )
                ;
-       if (1 && scaled_width > width && 1)
+       if ( 1 && scaled_width > width && 1 ) {
                scaled_width >>= 1;
-       for (scaled_height = 1 ; scaled_height < height ; scaled_height<<=1)
+       }
+       for ( scaled_height = 1 ; scaled_height < height ; scaled_height <<= 1 )
                ;
-       if (1 && scaled_height > height && 1)
+       if ( 1 && scaled_height > height && 1 ) {
                scaled_height >>= 1;
+       }
 
        // don't ever bother with >256 textures
-       if (scaled_width > MAX_IMAGE_SIZE)
+       if ( scaled_width > MAX_IMAGE_SIZE ) {
                scaled_width = MAX_IMAGE_SIZE;
-       if (scaled_height > MAX_IMAGE_SIZE)
+       }
+       if ( scaled_height > MAX_IMAGE_SIZE ) {
                scaled_height = MAX_IMAGE_SIZE;
+       }
 
-       if (scaled_width < 1)
+       if ( scaled_width < 1 ) {
                scaled_width = 1;
-       if (scaled_height < 1)
+       }
+       if ( scaled_height < 1 ) {
                scaled_height = 1;
+       }
 
-       size = sizeof(*mp) + (scaled_width*scaled_height*3*4);
-       mp = (miptex32_t *)SafeMalloc(size, "CreateMip");
-       memset(mp,0,size);
+       size = sizeof( *mp ) + ( scaled_width * scaled_height * 3 * 4 );
+       mp = (miptex32_t *)SafeMalloc( size, "CreateMip" );
+       memset( mp,0,size );
 
        mp->version = MIP32_VERSION;
 
-       size = width*height;
+       size = width * height;
        test = (paletteRGBA_t *)data;
-       while(size)
+       while ( size )
        {
-               if (test->a != 255)
-               {
-                       mp->flags |= LittleLong(SURF_ALPHA_TEXTURE);
+               if ( test->a != 255 ) {
+                       mp->flags |= LittleLong( SURF_ALPHA_TEXTURE );
                        break;
                }
 
@@ -460,37 +480,38 @@ miptex32_t *CreateMip32(unsigned *data, unsigned width, unsigned height, int *Fi
                test++;
        }
 
-       if (scaled_width == width && scaled_height == height)
-       {
-               memcpy (scaled, data, width*height*4);
+       if ( scaled_width == width && scaled_height == height ) {
+               memcpy( scaled, data, width * height * 4 );
+       }
+       else{
+               GL_ResampleTexture( data, width, height, scaled, scaled_width, scaled_height );
        }
-       else
-               GL_ResampleTexture (data, width, height, scaled, scaled_width, scaled_height);
 
-       pos = (byte *)(mp + 1);
+       pos = (byte *)( mp + 1 );
        miplevel = 0;
 
-       while ((scaled_width >= 1 || scaled_height >= 1) && (miplevel <= MIPLEVELS-1) && (!miplevel || mip))
+       while ( ( scaled_width >= 1 || scaled_height >= 1 ) && ( miplevel <= MIPLEVELS - 1 ) && ( !miplevel || mip ) )
        {
-               if (scaled_width < 1)
+               if ( scaled_width < 1 ) {
                        scaled_width = 1;
-               if (scaled_height < 1)
+               }
+               if ( scaled_height < 1 ) {
                        scaled_height = 1;
+               }
 
-               if (miplevel > 0)
-               {
-                       GL_MipMap((byte *)out, (byte *)scaled, scaled_width, scaled_height);
+               if ( miplevel > 0 ) {
+                       GL_MipMap( (byte *)out, (byte *)scaled, scaled_width, scaled_height );
                }
                else
                {
-                       memcpy(out, scaled, MAX_IMAGE_SIZE * MAX_IMAGE_SIZE * 4);
+                       memcpy( out, scaled, MAX_IMAGE_SIZE * MAX_IMAGE_SIZE * 4 );
                }
 
                mp->width[miplevel] = scaled_width;
                mp->height[miplevel] = scaled_height;
-               mp->offsets[miplevel] = pos - ((byte *)(mp));
-               memcpy(pos, out, scaled_width * scaled_height * 4);
-               memcpy(scaled, out, MAX_IMAGE_SIZE * MAX_IMAGE_SIZE * 4);
+               mp->offsets[miplevel] = pos - ( (byte *)( mp ) );
+               memcpy( pos, out, scaled_width * scaled_height * 4 );
+               memcpy( scaled, out, MAX_IMAGE_SIZE * MAX_IMAGE_SIZE * 4 );
                pos += scaled_width * scaled_height * 4;
 
                scaled_width >>= 1;
@@ -499,163 +520,164 @@ miptex32_t *CreateMip32(unsigned *data, unsigned width, unsigned height, int *Fi
                miplevel++;
        }
 
-       *FinalSize = pos - ((byte *)(mp));
+       *FinalSize = pos - ( (byte *)( mp ) );
 
        return mp;
 }
 
 /*
-==============
-Cmd_Grab
-
-$grab filename x y width height
-==============
-*/
-void Cmd_Grab (void)
-{
-       int             xl,yl,w,h,y;
-       byte                    *cropped;
-       char                    savename[1024];
-       char                    dest[1024];
-
-       GetScriptToken (false);
-
-       if (token[0] == '/' || token[0] == '\\')
-               sprintf (savename, "%s%s.pcx", gamedir, token+1);
-       else
-               sprintf (savename, "%spics/%s.pcx", gamedir, token);
+   ==============
+   Cmd_Grab
+
+   $grab filename x y width height
+   ==============
+ */
+void Cmd_Grab( void ){
+       int xl,yl,w,h,y;
+       byte            *cropped;
+       char savename[1024];
+       char dest[1024];
+
+       GetScriptToken( false );
+
+       if ( token[0] == '/' || token[0] == '\\' ) {
+               sprintf( savename, "%s%s.pcx", gamedir, token + 1 );
+       }
+       else{
+               sprintf( savename, "%spics/%s.pcx", gamedir, token );
+       }
 
-       if (g_release)
-       {
-               if (token[0] == '/' || token[0] == '\\')
-                       sprintf (dest, "%s.pcx", token+1);
-               else
-                       sprintf (dest, "pics/%s.pcx", token);
+       if ( g_release ) {
+               if ( token[0] == '/' || token[0] == '\\' ) {
+                       sprintf( dest, "%s.pcx", token + 1 );
+               }
+               else{
+                       sprintf( dest, "pics/%s.pcx", token );
+               }
 
-               ReleaseFile (dest);
+               ReleaseFile( dest );
                return;
        }
 
-       GetScriptToken (false);
-       xl = atoi (token);
-       GetScriptToken (false);
-       yl = atoi (token);
-       GetScriptToken (false);
-       w = atoi (token);
-       GetScriptToken (false);
-       h = atoi (token);
-
-       if (xl<0 || yl<0 || w<0 || h<0 || xl+w>byteimagewidth || yl+h>byteimageheight)
-               Error ("GrabPic: Bad size: %i, %i, %i, %i",xl,yl,w,h);
+       GetScriptToken( false );
+       xl = atoi( token );
+       GetScriptToken( false );
+       yl = atoi( token );
+       GetScriptToken( false );
+       w = atoi( token );
+       GetScriptToken( false );
+       h = atoi( token );
+
+       if ( xl < 0 || yl < 0 || w < 0 || h < 0 || xl + w > byteimagewidth || yl + h > byteimageheight ) {
+               Error( "GrabPic: Bad size: %i, %i, %i, %i",xl,yl,w,h );
+       }
 
        // crop it to the proper size
-       cropped = (byte *) SafeMalloc (w*h, "Cmd_Grab");
-       for (y=0 ; y<h ; y++)
+       cropped = (byte *) SafeMalloc( w * h, "Cmd_Grab" );
+       for ( y = 0 ; y < h ; y++ )
        {
-               memcpy (cropped+y*w, byteimage+(y+yl)*byteimagewidth+xl, w);
+               memcpy( cropped + y * w, byteimage + ( y + yl ) * byteimagewidth + xl, w );
        }
 
        // save off the new image
-       printf ("saving %s\n", savename);
-       CreatePath (savename);
-       WritePCXfile (savename, cropped, w,     h, lbmpalette);
+       printf( "saving %s\n", savename );
+       CreatePath( savename );
+       WritePCXfile( savename, cropped, w, h, lbmpalette );
 
-       free (cropped);
+       free( cropped );
 }
 
 /*
-==============
-Cmd_Raw
+   ==============
+   Cmd_Raw
 
-$grab filename x y width height
-==============
-*/
-void Cmd_Raw (void)
-{
-       int             xl,yl,w,h,y;
-       byte                    *cropped;
-       char                    savename[1024];
-       char                    dest[1024];
+   $grab filename x y width height
+   ==============
+ */
+void Cmd_Raw( void ){
+       int xl,yl,w,h,y;
+       byte            *cropped;
+       char savename[1024];
+       char dest[1024];
 
-       GetScriptToken (false);
+       GetScriptToken( false );
 
-       sprintf (savename, "%s%s.lmp", gamedir, token);
+       sprintf( savename, "%s%s.lmp", gamedir, token );
 
-       if (g_release)
-       {
-               sprintf (dest, "%s.lmp", token);
-               ReleaseFile (dest);
+       if ( g_release ) {
+               sprintf( dest, "%s.lmp", token );
+               ReleaseFile( dest );
                return;
        }
 
-       GetScriptToken (false);
-       xl = atoi (token);
-       GetScriptToken (false);
-       yl = atoi (token);
-       GetScriptToken (false);
-       w = atoi (token);
-       GetScriptToken (false);
-       h = atoi (token);
-
-       if (xl<0 || yl<0 || w<0 || h<0 || xl+w>byteimagewidth || yl+h>byteimageheight)
-               Error ("GrabPic: Bad size: %i, %i, %i, %i",xl,yl,w,h);
+       GetScriptToken( false );
+       xl = atoi( token );
+       GetScriptToken( false );
+       yl = atoi( token );
+       GetScriptToken( false );
+       w = atoi( token );
+       GetScriptToken( false );
+       h = atoi( token );
+
+       if ( xl < 0 || yl < 0 || w < 0 || h < 0 || xl + w > byteimagewidth || yl + h > byteimageheight ) {
+               Error( "GrabPic: Bad size: %i, %i, %i, %i",xl,yl,w,h );
+       }
 
        // crop it to the proper size
-       cropped = (byte *) SafeMalloc (w*h, "Cmd_Raw");
-       for (y=0 ; y<h ; y++)
+       cropped = (byte *) SafeMalloc( w * h, "Cmd_Raw" );
+       for ( y = 0 ; y < h ; y++ )
        {
-               memcpy (cropped+y*w, byteimage+(y+yl)*byteimagewidth+xl, w);
+               memcpy( cropped + y * w, byteimage + ( y + yl ) * byteimagewidth + xl, w );
        }
 
        // save off the new image
-       printf ("saving %s\n", savename);
-       CreatePath (savename);
+       printf( "saving %s\n", savename );
+       CreatePath( savename );
 
-       SaveFile (savename, cropped, w*h);
+       SaveFile( savename, cropped, w * h );
 
-       free (cropped);
+       free( cropped );
 }
 
 /*
-=============================================================================
+   =============================================================================
 
-COLORMAP GRABBING
+   COLORMAP GRABBING
 
-=============================================================================
-*/
+   =============================================================================
+ */
 
 /*
-===============
-BestColor
-===============
-*/
-byte BestColor (int r, int g, int b, int start, int stop)
-{
-       int     i;
-       int     dr, dg, db;
-       int     bestdistortion, distortion;
-       int     bestcolor;
-       byte    *pal;
+   ===============
+   BestColor
+   ===============
+ */
+byte BestColor( int r, int g, int b, int start, int stop ){
+       int i;
+       int dr, dg, db;
+       int bestdistortion, distortion;
+       int bestcolor;
+       byte    *pal;
 
 //
 // let any color go to 0 as a last resort
 //
-       bestdistortion = 256*256*4;
+       bestdistortion = 256 * 256 * 4;
        bestcolor = 0;
 
-       pal = colormap_palette + start*3;
-       for (i=start ; i<= stop ; i++)
+       pal = colormap_palette + start * 3;
+       for ( i = start ; i <= stop ; i++ )
        {
                dr = r - (int)pal[0];
                dg = g - (int)pal[1];
                db = b - (int)pal[2];
                pal += 3;
-               distortion = dr*dr + dg*dg + db*db;
-               if (distortion < bestdistortion)
-               {
-                       if (!distortion)
-                               return i;               // perfect match
+               distortion = dr * dr + dg * dg + db * db;
+               if ( distortion < bestdistortion ) {
+                       if ( !distortion ) {
+                               return i;       // perfect match
 
+                       }
                        bestdistortion = distortion;
                        bestcolor = i;
                }
@@ -666,206 +688,209 @@ byte BestColor (int r, int g, int b, int start, int stop)
 
 
 /*
-==============
-Cmd_Colormap
-
-$colormap filename
-
-  the brightes colormap is first in the table (FIXME: reverse this now?)
-
-  64 rows of 256 : lightmaps
-  256 rows of 256 : translucency table
-==============
-*/
-void Cmd_Colormap (void)
-{
-       int             levels, brights;
-       int             l, c;
-       float   frac, red, green, blue;
-       float   range;
-       byte    *cropped, *lump_p;
-       char    savename[1024];
-       char    dest[1024];
+   ==============
+   Cmd_Colormap
+
+   $colormap filename
+
+   the brightes colormap is first in the table (FIXME: reverse this now?)
+
+   64 rows of 256 : lightmaps
+   256 rows of 256 : translucency table
+   ==============
+ */
+void Cmd_Colormap( void ){
+       int levels, brights;
+       int l, c;
+       float frac, red, green, blue;
+       float range;
+       byte    *cropped, *lump_p;
+       char savename[1024];
+       char dest[1024];
 
        colormap_issued = true;
-       if (!g_release)
-               memcpy (colormap_palette, lbmpalette, 768);
+       if ( !g_release ) {
+               memcpy( colormap_palette, lbmpalette, 768 );
+       }
 
-       if (!ScriptTokenAvailable ())
-       {       // just setting colormap_issued
+       if ( !ScriptTokenAvailable() ) { // just setting colormap_issued
                return;
        }
 
-       GetScriptToken (false);
-       sprintf (savename, "%spics/%s.pcx", gamedir, token);
+       GetScriptToken( false );
+       sprintf( savename, "%spics/%s.pcx", gamedir, token );
 
-       if (g_release)
-       {
-               sprintf (dest, "pics/%s.pcx", token);
-               ReleaseFile (dest);
+       if ( g_release ) {
+               sprintf( dest, "pics/%s.pcx", token );
+               ReleaseFile( dest );
                return;
        }
 
        range = 2;
        levels = 64;
-       brights = 1;    // ignore 255 (transparent)
+       brights = 1;    // ignore 255 (transparent)
 
-       cropped = (byte *) SafeMalloc((levels+256)*256, "Cmd_ColorMap");
+       cropped = (byte *) SafeMalloc( ( levels + 256 ) * 256, "Cmd_ColorMap" );
        lump_p = cropped;
 
 // shaded levels
-       for (l=0;l<levels;l++)
+       for ( l = 0; l < levels; l++ )
        {
-               frac = range - range*(float)l/(levels-1);
-               for (c=0 ; c<256-brights ; c++)
+               frac = range - range * (float)l / ( levels - 1 );
+               for ( c = 0 ; c < 256 - brights ; c++ )
                {
-                       red = lbmpalette[c*3];
-                       green = lbmpalette[c*3+1];
-                       blue = lbmpalette[c*3+2];
-
-                       red = (int)(red*frac+0.5);
-                       green = (int)(green*frac+0.5);
-                       blue = (int)(blue*frac+0.5);
-                       
+                       red = lbmpalette[c * 3];
+                       green = lbmpalette[c * 3 + 1];
+                       blue = lbmpalette[c * 3 + 2];
+
+                       red = (int)( red * frac + 0.5 );
+                       green = (int)( green * frac + 0.5 );
+                       blue = (int)( blue * frac + 0.5 );
+
 //
 // note: 254 instead of 255 because 255 is the transparent color, and we
 // don't want anything remapping to that
 // don't use color 0, because NT can't remap that (or 255)
 //
-                       *lump_p++ = BestColor(red,green,blue, 1, 254);
+                       *lump_p++ = BestColor( red,green,blue, 1, 254 );
                }
 
                // fullbrights allways stay the same
-               for ( ; c<256 ; c++)
+               for ( ; c < 256 ; c++ )
                        *lump_p++ = c;
        }
-       
+
 // 66% transparancy table
-       for (l=0;l<255;l++)
+       for ( l = 0; l < 255; l++ )
        {
-               for (c=0 ; c<255 ; c++)
+               for ( c = 0 ; c < 255 ; c++ )
                {
-                       red = lbmpalette[c*3]*0.33 + lbmpalette[l*3]*0.66;
-                       green = lbmpalette[c*3+1]*0.33 + lbmpalette[l*3+1]*0.66;
-                       blue = lbmpalette[c*3+2]*0.33 + lbmpalette[l*3+2]*0.66;
+                       red = lbmpalette[c * 3] * 0.33 + lbmpalette[l * 3] * 0.66;
+                       green = lbmpalette[c * 3 + 1] * 0.33 + lbmpalette[l * 3 + 1] * 0.66;
+                       blue = lbmpalette[c * 3 + 2] * 0.33 + lbmpalette[l * 3 + 2] * 0.66;
 
-                       *lump_p++ = BestColor(red,green,blue, 1, 254);
+                       *lump_p++ = BestColor( red,green,blue, 1, 254 );
                }
                *lump_p++ = 255;
        }
-       for (c=0 ; c<256 ; c++)
+       for ( c = 0 ; c < 256 ; c++ )
                *lump_p++ = 255;
-       
+
        // save off the new image
-       printf ("saving %s\n", savename);
-       CreatePath (savename);
-       WritePCXfile (savename, cropped, 256, levels+256, lbmpalette);
+       printf( "saving %s\n", savename );
+       CreatePath( savename );
+       WritePCXfile( savename, cropped, 256, levels + 256, lbmpalette );
 
-       free (cropped);
+       free( cropped );
 }
 
 /*
-=============================================================================
+   =============================================================================
 
-MIPTEX GRABBING
+   MIPTEX GRABBING
 
-=============================================================================
-*/
+   =============================================================================
+ */
 
-byte   pixdata[256];
+byte pixdata[256];
 
-int            d_red, d_green, d_blue;
+int d_red, d_green, d_blue;
 
-byte   palmap[32][32][32];
-qboolean       palmap_built;
+byte palmap[32][32][32];
+qboolean palmap_built;
 
 /*
-=============
-FindColor
-=============
-*/
-int FindColor (int r, int g, int b)
-{
-       int             bestcolor;
-
-       if (r > 255)
+   =============
+   FindColor
+   =============
+ */
+int FindColor( int r, int g, int b ){
+       int bestcolor;
+
+       if ( r > 255 ) {
                r = 255;
-       if (r < 0)
+       }
+       if ( r < 0 ) {
                r = 0;
-       if (g > 255)
+       }
+       if ( g > 255 ) {
                g = 255;
-       if (g < 0)
+       }
+       if ( g < 0 ) {
                g = 0;
-       if (b > 255)
+       }
+       if ( b > 255 ) {
                b = 255;
-       if (b < 0)
+       }
+       if ( b < 0 ) {
                b = 0;
+       }
 #ifndef TABLECOLORS
-       bestcolor = BestColor (r, g, b, 0, 254);
+       bestcolor = BestColor( r, g, b, 0, 254 );
 #else
-       bestcolor = palmap[r>>3][g>>3][b>>3];
+       bestcolor = palmap[r >> 3][g >> 3][b >> 3];
 #endif
 
        return bestcolor;
 }
 
 
-void BuildPalmap (void)
-{
+void BuildPalmap( void ){
 #ifdef TABLECOLORS
-       int             r, g, b;
-       int             bestcolor;
+       int r, g, b;
+       int bestcolor;
 
-       if (palmap_built)
+       if ( palmap_built ) {
                return;
+       }
        palmap_built = true;
 
-       for (r=4 ; r<256 ; r+=8)
+       for ( r = 4 ; r < 256 ; r += 8 )
        {
-               for (g=4 ; g<256 ; g+=8)
+               for ( g = 4 ; g < 256 ; g += 8 )
                {
-                       for (b=4 ; b<256 ; b+=8)
+                       for ( b = 4 ; b < 256 ; b += 8 )
                        {
-                               bestcolor = BestColor (r, g, b, 1, 254);
-                               palmap[r>>3][g>>3][b>>3] = bestcolor;
+                               bestcolor = BestColor( r, g, b, 1, 254 );
+                               palmap[r >> 3][g >> 3][b >> 3] = bestcolor;
                        }
                }
        }
 #endif
 
-       if (!colormap_issued)
-               Error ("You must issue a $colormap command first");
+       if ( !colormap_issued ) {
+               Error( "You must issue a $colormap command first" );
+       }
 
 }
 
 /*
-=============
-AveragePixels
-=============
-*/
-byte AveragePixels (int count)
-{
-       int             r,g,b;
-       int             i;
-       int             vis;
-       int             pix;
-       int             bestcolor;
-       byte    *pal;
-       int             fullbright;
-       
+   =============
+   AveragePixels
+   =============
+ */
+byte AveragePixels( int count ){
+       int r,g,b;
+       int i;
+       int vis;
+       int pix;
+       int bestcolor;
+       byte    *pal;
+       int fullbright;
+
        vis = 0;
        r = g = b = 0;
        fullbright = 0;
-       for (i=0 ; i<count ; i++)
+       for ( i = 0 ; i < count ; i++ )
        {
                pix = pixdata[i];
-               
-               r += lbmpalette[pix*3];
-               g += lbmpalette[pix*3+1];
-               b += lbmpalette[pix*3+2];
+
+               r += lbmpalette[pix * 3];
+               g += lbmpalette[pix * 3 + 1];
+               b += lbmpalette[pix * 3 + 2];
                vis++;
        }
-               
+
        r /= vis;
        g /= vis;
        b /= vis;
@@ -874,14 +899,14 @@ byte AveragePixels (int count)
        r += d_red;
        g += d_green;
        b += d_blue;
-       
+
 //
 // find the best color
 //
-       bestcolor = FindColor (r, g, b);
+       bestcolor = FindColor( r, g, b );
 
        // error diffusion
-       pal = colormap_palette + bestcolor*3;
+       pal = colormap_palette + bestcolor * 3;
        d_red = r - (int)pal[0];
        d_green = g - (int)pal[1];
        d_blue = b - (int)pal[2];
@@ -909,69 +934,69 @@ typedef enum
 
 typedef struct
 {
-       char    *name;
-       int             flags;
-       parmtype_t      type;
+       char    *name;
+       int flags;
+       parmtype_t type;
 } mipparm_t;
 
-mipparm_t      mipparms[] =
+mipparm_t mipparms[] =
 {
        // utility content attributes
        {"pushpull",CONTENTS_PUSHPULL, pt_contents},
-       {"water",       CONTENTS_WATER, pt_contents},
-       {"slime",       CONTENTS_SLIME, pt_contents},           // mildly damaging
-       {"lava",        CONTENTS_LAVA, pt_contents},            // very damaging
-       {"window",      CONTENTS_WINDOW, pt_contents},  // solid, but doesn't eat internal textures
-       {"mist",        CONTENTS_MIST, pt_contents},    // non-solid window
-       {"origin",      CONTENTS_ORIGIN, pt_contents},  // center of rotating brushes
-       {"playerclip",  CONTENTS_PLAYERCLIP, pt_contents},
-       {"monsterclip", CONTENTS_MONSTERCLIP, pt_contents},
+       {"water",   CONTENTS_WATER, pt_contents},
+       {"slime",   CONTENTS_SLIME, pt_contents},       // mildly damaging
+       {"lava",    CONTENTS_LAVA, pt_contents},        // very damaging
+       {"window",  CONTENTS_WINDOW, pt_contents},  // solid, but doesn't eat internal textures
+       {"mist",    CONTENTS_MIST, pt_contents},    // non-solid window
+       {"origin",  CONTENTS_ORIGIN, pt_contents},  // center of rotating brushes
+       {"playerclip",  CONTENTS_PLAYERCLIP, pt_contents},
+       {"monsterclip", CONTENTS_MONSTERCLIP, pt_contents},
 
        // utility surface attributes
-       {"hint",        SURF_HINT, pt_flags},
-       {"skip",        SURF_SKIP, pt_flags},
-       {"light",       SURF_LIGHT, pt_flagvalue},              // value is the light quantity
+       {"hint",    SURF_HINT, pt_flags},
+       {"skip",    SURF_SKIP, pt_flags},
+       {"light",   SURF_LIGHT, pt_flagvalue},      // value is the light quantity
 
-       {"animspeed",SURF_ANIMSPEED, pt_flagvalue},             // value will hold the anim speed in fps
+       {"animspeed",SURF_ANIMSPEED, pt_flagvalue},     // value will hold the anim speed in fps
 
        // texture chaining
-       {"anim",        0,                      pt_animvalue},          // animname is the next animation
-       {"alt",         0,                      pt_altnamevalue},       // altname is the alternate texture
-       {"damage",      0,                      pt_damagenamevalue},    // damagename is the damage texture
-       {"scale",       0,                      pt_scale},              // next two values are for scale
-       {"mip",         0,                      pt_mip},                
-       {"detail",      0,                      pt_detail},             
-
-       {"GL_ZERO",                                     GL_ZERO,                                pt_gl},
-       {"GL_ONE",                                      GL_ONE,                                 pt_gl},
-       {"GL_SRC_COLOR",                        GL_SRC_COLOR,                   pt_gl},
-       {"GL_ONE_MINUS_SRC_COLOR",      GL_ONE_MINUS_SRC_COLOR, pt_gl},
-       {"GL_DST_COLOR",                        GL_DST_COLOR,                   pt_gl},
-       {"GL_ONE_MINUS_DST_COLOR",      GL_ONE_MINUS_DST_COLOR, pt_gl},
-       {"GL_SRC_ALPHA",                        GL_SRC_ALPHA,                   pt_gl},
-       {"GL_ONE_MINUS_SRC_ALPHA",      GL_ONE_MINUS_SRC_ALPHA, pt_gl},
-       {"GL_DST_ALPHA",                        GL_DST_ALPHA,                   pt_gl},
-       {"GL_ONE_MINUS_DST_ALPHA",      GL_ONE_MINUS_DST_ALPHA, pt_gl},
-       {"GL_SRC_ALPHA_SATURATE",       GL_SRC_ALPHA_SATURATE,  pt_gl},
+       {"anim",    0,          pt_animvalue},      // animname is the next animation
+       {"alt",     0,          pt_altnamevalue},   // altname is the alternate texture
+       {"damage",  0,          pt_damagenamevalue},    // damagename is the damage texture
+       {"scale",   0,          pt_scale},      // next two values are for scale
+       {"mip",     0,          pt_mip},
+       {"detail",  0,          pt_detail},
+
+       {"GL_ZERO",                 GL_ZERO,                pt_gl},
+       {"GL_ONE",                  GL_ONE,                 pt_gl},
+       {"GL_SRC_COLOR",            GL_SRC_COLOR,           pt_gl},
+       {"GL_ONE_MINUS_SRC_COLOR",  GL_ONE_MINUS_SRC_COLOR, pt_gl},
+       {"GL_DST_COLOR",            GL_DST_COLOR,           pt_gl},
+       {"GL_ONE_MINUS_DST_COLOR",  GL_ONE_MINUS_DST_COLOR, pt_gl},
+       {"GL_SRC_ALPHA",            GL_SRC_ALPHA,           pt_gl},
+       {"GL_ONE_MINUS_SRC_ALPHA",  GL_ONE_MINUS_SRC_ALPHA, pt_gl},
+       {"GL_DST_ALPHA",            GL_DST_ALPHA,           pt_gl},
+       {"GL_ONE_MINUS_DST_ALPHA",  GL_ONE_MINUS_DST_ALPHA, pt_gl},
+       {"GL_SRC_ALPHA_SATURATE",   GL_SRC_ALPHA_SATURATE,  pt_gl},
 
        // server attributes
-       {"slick",       SURF_SLICK, pt_flags},
+       {"slick",   SURF_SLICK, pt_flags},
 
        // drawing attributes
-       {"sky",         SURF_SKY, pt_flags},
-       {"warping",     SURF_WARP, pt_flags},           // only valid with 64x64 textures
-       {"trans33",     SURF_TRANS33, pt_flags},        // translucent should allso set fullbright
-       {"trans66",     SURF_TRANS66, pt_flags},
-       {"flowing",     SURF_FLOWING, pt_flags},        // flow direction towards angle 0
-       {"nodraw",      SURF_NODRAW, pt_flags}, // for clip textures and trigger textures
-       {"alpha",       SURF_ALPHA_TEXTURE, pt_flags},
-       {"undulate",    SURF_UNDULATE, pt_flags},               // rock surface up and down...
-       {"skyreflect",  SURF_SKYREFLECT, pt_flags},             // liquid will somewhat reflect the sky - not quite finished....
+       {"sky",     SURF_SKY, pt_flags},
+       {"warping", SURF_WARP, pt_flags},       // only valid with 64x64 textures
+       {"trans33", SURF_TRANS33, pt_flags},    // translucent should allso set fullbright
+       {"trans66", SURF_TRANS66, pt_flags},
+       {"flowing", SURF_FLOWING, pt_flags},    // flow direction towards angle 0
+       {"nodraw",  SURF_NODRAW, pt_flags}, // for clip textures and trigger textures
+       {"alpha",   SURF_ALPHA_TEXTURE, pt_flags},
+       {"undulate",    SURF_UNDULATE, pt_flags},       // rock surface up and down...
+       {"skyreflect",  SURF_SKYREFLECT, pt_flags},     // liquid will somewhat reflect the sky - not quite finished....
 
        {"material", SURF_MATERIAL, pt_materialvalue},
-       {"metal",       SURF_TYPE_METAL, pt_flags},
-       {"stone",       SURF_TYPE_STONE, pt_flags},
-       {"wood",        SURF_TYPE_WOOD, pt_flags},
+       {"metal",   SURF_TYPE_METAL, pt_flags},
+       {"stone",   SURF_TYPE_STONE, pt_flags},
+       {"wood",    SURF_TYPE_WOOD, pt_flags},
 
        {"m_nomip", 0, pt_nomip},
        {"m_detail", 0, pt_detailer},
@@ -980,63 +1005,63 @@ mipparm_t        mipparms[] =
 };
 
 /*
-==============
-Cmd_Mip
+   ==============
+   Cmd_Mip
 
-$mip filename x y width height <OPTIONS>
-must be multiples of sixteen
-SURF_WINDOW
-==============
-*/
+   $mip filename x y width height <OPTIONS>
+   must be multiples of sixteen
+   SURF_WINDOW
+   ==============
+ */
 
-void Cmd_Mip (void)
-{
-       int             xl,yl,xh,yh,w,h;
+void Cmd_Mip( void ){
+       int xl,yl,xh,yh,w,h;
        byte            *dest, *source;
-       int                             flags, value, contents;
-       mipparm_t               *mp;
-       char                    lumpname[128];
-       char                    altname[128];
-       char                    animname[128];
-       char                    damagename[128];
-       byte                    buffer[MAX_IMAGE_SIZE*MAX_IMAGE_SIZE];
-       unsigned                bufferl[MAX_IMAGE_SIZE*MAX_IMAGE_SIZE];
-       materialtype_t  *mat;
-       char                    filename[1024];
+       int flags, value, contents;
+       mipparm_t       *mp;
+       char lumpname[128];
+       char altname[128];
+       char animname[128];
+       char damagename[128];
+       byte buffer[MAX_IMAGE_SIZE * MAX_IMAGE_SIZE];
+       unsigned bufferl[MAX_IMAGE_SIZE * MAX_IMAGE_SIZE];
+       materialtype_t  *mat;
+       char filename[1024];
        unsigned        *destl, *sourcel;
-       int             linedelta, x, y;
-       int                             size;
-       miptex_t                *qtex;
-       miptex32_t              *qtex32;
-       float                   scale_x, scale_y;
-       int                             mip_scale;
+       int linedelta, x, y;
+       int size;
+       miptex_t        *qtex;
+       miptex32_t      *qtex32;
+       float scale_x, scale_y;
+       int mip_scale;
        // detail texturing
-       char                    dt_name[128];
-       float                   dt_scale_x, dt_scale_y;
-       float                   dt_u, dt_v;
-       float                   dt_alpha;
-       int                             dt_src_blend_mode, dt_dst_blend_mode;
-       int                             flags2;
-
-
-       GetScriptToken (false);
-       strcpy (lumpname, token);
-       
-       GetScriptToken (false);
-       xl = atoi (token);
-       GetScriptToken (false);
-       yl = atoi (token);
-       GetScriptToken (false);
-       w = atoi (token);
-       GetScriptToken (false);
-       h = atoi (token);
+       char dt_name[128];
+       float dt_scale_x, dt_scale_y;
+       float dt_u, dt_v;
+       float dt_alpha;
+       int dt_src_blend_mode, dt_dst_blend_mode;
+       int flags2;
+
+
+       GetScriptToken( false );
+       strcpy( lumpname, token );
+
+       GetScriptToken( false );
+       xl = atoi( token );
+       GetScriptToken( false );
+       yl = atoi( token );
+       GetScriptToken( false );
+       w = atoi( token );
+       GetScriptToken( false );
+       h = atoi( token );
 
        total_x += w;
        total_y += h;
        total_textures++;
 
-       if ( (w & 15) || (h & 15) )
-               Error ("line %i: miptex sizes must be multiples of 16", scriptline);
+       if ( ( w & 15 ) || ( h & 15 ) ) {
+               Error( "line %i: miptex sizes must be multiples of 16", scriptline );
+       }
 
        flags = 0;
        flags2 = 0;
@@ -1056,180 +1081,167 @@ void Cmd_Mip (void)
        dt_src_blend_mode = dt_dst_blend_mode = 0;
 
        // get optional flags and values
-       while (ScriptTokenAvailable ())
+       while ( ScriptTokenAvailable() )
        {
-               GetScriptToken (false);
-       
-               for (mp=mipparms ; mp->name ; mp++)
+               GetScriptToken( false );
+
+               for ( mp = mipparms ; mp->name ; mp++ )
                {
-                       if (!strcmp(mp->name, token))
-                       {
-                               switch (mp->type)
+                       if ( !strcmp( mp->name, token ) ) {
+                               switch ( mp->type )
                                {
-                                       case pt_animvalue:
-                                               GetScriptToken (false); // specify the next animation frame
-                                               strcpy (animname, token);
-                                               break;
-                                       case pt_altnamevalue:
-                                               GetScriptToken (false); // specify the alternate texture
-                                               strcpy (altname, token);
-                                               break;
-                                       case pt_damagenamevalue:
-                                               GetScriptToken (false); // specify the damage texture
-                                               strcpy (damagename, token);
-                                               break;
-                                       case pt_flags:
-                                               flags |= mp->flags;
-                                               break;
-                                       case pt_contents:
-                                               contents |= mp->flags;
-                                               break;
-                                       case pt_flagvalue:
-                                               flags |= mp->flags;
-                                               GetScriptToken (false); // specify the light value
-                                               value = atoi(token);
-                                               break;
-                                       case pt_materialvalue:
-                                               GetScriptToken(false);
-                                               for (mat=materialtypes ; mat->name ; mat++)
-                                               {
-                                                       if (!strcmp(mat->name, token))
-                                                       {
-                                                               // assumes SURF_MATERIAL is in top 8 bits
-                                                               flags = (flags & 0x0FFFFFF) | (mat->value << 24);
-                                                               break;
-                                                       }
+                               case pt_animvalue:
+                                       GetScriptToken( false );    // specify the next animation frame
+                                       strcpy( animname, token );
+                                       break;
+                               case pt_altnamevalue:
+                                       GetScriptToken( false );    // specify the alternate texture
+                                       strcpy( altname, token );
+                                       break;
+                               case pt_damagenamevalue:
+                                       GetScriptToken( false );    // specify the damage texture
+                                       strcpy( damagename, token );
+                                       break;
+                               case pt_flags:
+                                       flags |= mp->flags;
+                                       break;
+                               case pt_contents:
+                                       contents |= mp->flags;
+                                       break;
+                               case pt_flagvalue:
+                                       flags |= mp->flags;
+                                       GetScriptToken( false );    // specify the light value
+                                       value = atoi( token );
+                                       break;
+                               case pt_materialvalue:
+                                       GetScriptToken( false );
+                                       for ( mat = materialtypes ; mat->name ; mat++ )
+                                       {
+                                               if ( !strcmp( mat->name, token ) ) {
+                                                       // assumes SURF_MATERIAL is in top 8 bits
+                                                       flags = ( flags & 0x0FFFFFF ) | ( mat->value << 24 );
+                                                       break;
                                                }
-                                               break;
-                                       case pt_scale:
-                                               GetScriptToken (false); // specify the x scale
-                                               scale_x = atof(token);
-                                               GetScriptToken (false); // specify the y scale
-                                               scale_y = atof(token);
-                                               break;
-
-                                       case pt_mip:
-                                               mip_scale = 1;
-                                               break;
-
-                                       case pt_detailer:
-                                               flags2 |= MIP32_DETAILER_FLAG2;
-                                               break;
-
-                                       case pt_nomip:
-                                               flags2 |= MIP32_NOMIP_FLAG2;
-                                               break;
-
-                                       case pt_detail:
-                                               GetScriptToken(false);
-                                               strcpy(dt_name, token);
-                                               GetScriptToken(false);
-                                               dt_scale_x = atof(token);
-                                               GetScriptToken(false);
-                                               dt_scale_y = atof(token);
-                                               GetScriptToken(false);
-                                               dt_u = atof(token);
-                                               GetScriptToken(false);
-                                               dt_v = atof(token);
-                                               GetScriptToken(false);
-                                               dt_alpha = atof(token);
-                                               GetScriptToken(false);
-                                               for (mp=mipparms ; mp->name ; mp++)
-                                               {
-                                                       if (!strcmp(mp->name, token))
-                                                       {
-                                                               if (mp->type == pt_gl)
-                                                               {
-                                                                       dt_src_blend_mode = mp->flags;
-                                                                       break;
-                                                               }
+                                       }
+                                       break;
+                               case pt_scale:
+                                       GetScriptToken( false );    // specify the x scale
+                                       scale_x = atof( token );
+                                       GetScriptToken( false );    // specify the y scale
+                                       scale_y = atof( token );
+                                       break;
+
+                               case pt_mip:
+                                       mip_scale = 1;
+                                       break;
+
+                               case pt_detailer:
+                                       flags2 |= MIP32_DETAILER_FLAG2;
+                                       break;
+
+                               case pt_nomip:
+                                       flags2 |= MIP32_NOMIP_FLAG2;
+                                       break;
+
+                               case pt_detail:
+                                       GetScriptToken( false );
+                                       strcpy( dt_name, token );
+                                       GetScriptToken( false );
+                                       dt_scale_x = atof( token );
+                                       GetScriptToken( false );
+                                       dt_scale_y = atof( token );
+                                       GetScriptToken( false );
+                                       dt_u = atof( token );
+                                       GetScriptToken( false );
+                                       dt_v = atof( token );
+                                       GetScriptToken( false );
+                                       dt_alpha = atof( token );
+                                       GetScriptToken( false );
+                                       for ( mp = mipparms ; mp->name ; mp++ )
+                                       {
+                                               if ( !strcmp( mp->name, token ) ) {
+                                                       if ( mp->type == pt_gl ) {
+                                                               dt_src_blend_mode = mp->flags;
+                                                               break;
                                                        }
                                                }
-                                               if (!mp->name)
-                                               {
-                                                       Error ("line %i: invalid gl blend mode %s", scriptline, token);
-                                               }
-                                               GetScriptToken (false);
-                                               for (mp=mipparms ; mp->name ; mp++)
-                                               {
-                                                       if (!strcmp(mp->name, token))
-                                                       {
-                                                               if (mp->type == pt_gl)
-                                                               {
-                                                                       dt_dst_blend_mode = mp->flags;
-                                                                       break;
-                                                               }
+                                       }
+                                       if ( !mp->name ) {
+                                               Error( "line %i: invalid gl blend mode %s", scriptline, token );
+                                       }
+                                       GetScriptToken( false );
+                                       for ( mp = mipparms ; mp->name ; mp++ )
+                                       {
+                                               if ( !strcmp( mp->name, token ) ) {
+                                                       if ( mp->type == pt_gl ) {
+                                                               dt_dst_blend_mode = mp->flags;
+                                                               break;
                                                        }
                                                }
-                                               if (!mp->name)
-                                               {
-                                                       Error ("line %i: invalid gl blend mode %s", scriptline, token);
-                                               }
-                                               break;
+                                       }
+                                       if ( !mp->name ) {
+                                               Error( "line %i: invalid gl blend mode %s", scriptline, token );
+                                       }
+                                       break;
                                }
                                break;
                        }
                }
-               if (!mp->name)
-                       Error ("line %i: unknown parm %s", scriptline, token);
+               if ( !mp->name ) {
+                       Error( "line %i: unknown parm %s", scriptline, token );
+               }
        }
 
-       if (g_release)
-               return; // textures are only released by $maps
+       if ( g_release ) {
+               return; // textures are only released by $maps
 
-       xh = xl+w;
-       yh = yl+h;
-       if (xh*yh > MAX_IMAGE_SIZE*MAX_IMAGE_SIZE)
-       {
-               Error("line %i image %s: image is too big!", scriptline, lumpname);
        }
-               
-       if (TrueColorImage)
-       {
-               if (xl >= longimagewidth || xh > longimagewidth ||
-                       yl >= longimageheight || yh > longimageheight)
-               {
-                       Error ("line %i image %s: bad clip dimmensions (%d,%d) (%d,%d) > image (%d,%d)", scriptline, lumpname, xl,yl,w,h,longimagewidth,longimageheight);
+       xh = xl + w;
+       yh = yl + h;
+       if ( xh * yh > MAX_IMAGE_SIZE * MAX_IMAGE_SIZE ) {
+               Error( "line %i image %s: image is too big!", scriptline, lumpname );
+       }
+
+       if ( TrueColorImage ) {
+               if ( xl >= longimagewidth || xh > longimagewidth ||
+                        yl >= longimageheight || yh > longimageheight ) {
+                       Error( "line %i image %s: bad clip dimmensions (%d,%d) (%d,%d) > image (%d,%d)", scriptline, lumpname, xl,yl,w,h,longimagewidth,longimageheight );
                }
 
-               sourcel = longimage + (yl*longimagewidth) + xl;
+               sourcel = longimage + ( yl * longimagewidth ) + xl;
                destl = bufferl;
-               linedelta = (longimagewidth - w);
+               linedelta = ( longimagewidth - w );
 
-               for (y=yl ; y<yh ; y++)
+               for ( y = yl ; y < yh ; y++ )
                {
-                       for (x=xl ; x<xh ; x++)
+                       for ( x = xl ; x < xh ; x++ )
                        {
-                               *destl++ = *sourcel++;  // RGBA
+                               *destl++ = *sourcel++;  // RGBA
                        }
                        sourcel += linedelta;
                }
 
-               qtex32 = CreateMip32(bufferl, w, h, &size, true);
+               qtex32 = CreateMip32( bufferl, w, h, &size, true );
 
-               qtex32->flags |= LittleLong(flags);
-               qtex32->flags2 |= LittleLong(flags2);
-               qtex32->contents = LittleLong(contents);
-               qtex32->value = LittleLong(value);
+               qtex32->flags |= LittleLong( flags );
+               qtex32->flags2 |= LittleLong( flags2 );
+               qtex32->contents = LittleLong( contents );
+               qtex32->value = LittleLong( value );
                qtex32->scale_x = scale_x;
                qtex32->scale_y = scale_y;
                qtex32->mip_scale = mip_scale;
-               sprintf (qtex32->name, "%s/%s", mip_prefix, lumpname);
-               if (animname[0])
-               {
-                       sprintf (qtex32->animname, "%s/%s", mip_prefix, animname);
+               sprintf( qtex32->name, "%s/%s", mip_prefix, lumpname );
+               if ( animname[0] ) {
+                       sprintf( qtex32->animname, "%s/%s", mip_prefix, animname );
                }
-               if (altname[0])
-               {
-                       sprintf (qtex32->altname, "%s/%s", mip_prefix, altname);
+               if ( altname[0] ) {
+                       sprintf( qtex32->altname, "%s/%s", mip_prefix, altname );
                }
-               if (damagename[0])
-               {
-                       sprintf (qtex32->damagename, "%s/%s", mip_prefix, damagename);
+               if ( damagename[0] ) {
+                       sprintf( qtex32->damagename, "%s/%s", mip_prefix, damagename );
                }
-               if (dt_name[0] & ((flags2 & MIP32_DETAILER_FLAG2) == 0)) 
-               {
-                       sprintf (qtex32->dt_name, "%s/%s", mip_prefix, dt_name);
+               if ( dt_name[0] & ( ( flags2 & MIP32_DETAILER_FLAG2 ) == 0 ) ) {
+                       sprintf( qtex32->dt_name, "%s/%s", mip_prefix, dt_name );
                        qtex32->dt_scale_x = dt_scale_x;
                        qtex32->dt_scale_y = dt_scale_y;
                        qtex32->dt_u = dt_u;
@@ -1238,160 +1250,160 @@ void Cmd_Mip (void)
                        qtex32->dt_src_blend_mode = dt_src_blend_mode;
                        qtex32->dt_dst_blend_mode = dt_dst_blend_mode;
                }
-               
-       //
-       // write it out
-       //
-               sprintf (filename, "%stextures/%s/%s.m32", g_outputDir, mip_prefix, lumpname);
-               if(qtex32->flags & (SURF_ALPHA_TEXTURE))
-                       printf ("writing %s with ALPHA\n", filename);
-               else
-                       printf ("writing %s\n", filename);
-               SaveFile (filename, (byte *)qtex32, size);
 
-               free (qtex32);
+               //
+               // write it out
+               //
+               sprintf( filename, "%stextures/%s/%s.m32", g_outputDir, mip_prefix, lumpname );
+               if ( qtex32->flags & ( SURF_ALPHA_TEXTURE ) ) {
+                       printf( "writing %s with ALPHA\n", filename );
+               }
+               else{
+                       printf( "writing %s\n", filename );
+               }
+               SaveFile( filename, (byte *)qtex32, size );
+
+               free( qtex32 );
        }
        else
        {
-               if (xl >= byteimagewidth || xh > byteimagewidth ||
-                       yl >= byteimageheight || yh > byteimageheight)
-               {
-                       Error ("line %i: bad clip dimmensions (%d,%d) (%d,%d) > image (%d,%d)", scriptline, xl,yl,w,h,byteimagewidth,byteimageheight);
+               if ( xl >= byteimagewidth || xh > byteimagewidth ||
+                        yl >= byteimageheight || yh > byteimageheight ) {
+                       Error( "line %i: bad clip dimmensions (%d,%d) (%d,%d) > image (%d,%d)", scriptline, xl,yl,w,h,byteimagewidth,byteimageheight );
                }
 
-               source = byteimage + yl*byteimagewidth + xl;
+               source = byteimage + yl * byteimagewidth + xl;
                dest = buffer;
                linedelta = byteimagewidth - w;
 
-               for (y=yl ; y<yh ; y++)
+               for ( y = yl ; y < yh ; y++ )
                {
-                       for (x=xl ; x<xh ; x++)
+                       for ( x = xl ; x < xh ; x++ )
                        {
                                *dest++ = *source++;
                        }
                        source += linedelta;
                }
 
-               qtex = CreateMip(buffer, w, h, lbmpalette, &size, true);
+               qtex = CreateMip( buffer, w, h, lbmpalette, &size, true );
+
+               qtex->flags = LittleLong( flags );
+               qtex->contents = LittleLong( contents );
+               qtex->value = LittleLong( value );
+               sprintf( qtex->name, "%s/%s", mip_prefix, lumpname );
+               if ( animname[0] ) {
+                       sprintf( qtex->animname, "%s/%s", mip_prefix, animname );
+               }
 
-               qtex->flags = LittleLong(flags);
-               qtex->contents = LittleLong(contents);
-               qtex->value = LittleLong(value);
-               sprintf (qtex->name, "%s/%s", mip_prefix, lumpname);
-               if (animname[0])
-                       sprintf (qtex->animname, "%s/%s", mip_prefix, animname);
-               
-       //
-       // write it out
-       //
-               sprintf (filename, "%stextures/%s/%s.m8", g_outputDir, mip_prefix, lumpname);
-               printf ("writing %s\n", filename);
-               SaveFile (filename, (byte *)qtex, size);
+               //
+               // write it out
+               //
+               sprintf( filename, "%stextures/%s/%s.m8", g_outputDir, mip_prefix, lumpname );
+               printf( "writing %s\n", filename );
+               SaveFile( filename, (byte *)qtex, size );
 
-               free (qtex);
+               free( qtex );
        }
 }
 
 /*
-===============
-Cmd_Mippal
-===============
-*/
-void Cmd_Mippal (void)
-{
+   ===============
+   Cmd_Mippal
+   ===============
+ */
+void Cmd_Mippal( void ){
        colormap_issued = true;
-       if (g_release)
+       if ( g_release ) {
                return;
+       }
 
-       memcpy (colormap_palette, lbmpalette, 768);
+       memcpy( colormap_palette, lbmpalette, 768 );
 
        BuildPalmap();
 }
 
 
 /*
-===============
-Cmd_Mipdir
-===============
-*/
-void Cmd_Mipdir (void)
-{
-       char    filename[1024];
-
-       GetScriptToken (false);
-       strcpy (mip_prefix, token);
+   ===============
+   Cmd_Mipdir
+   ===============
+ */
+void Cmd_Mipdir( void ){
+       char filename[1024];
+
+       GetScriptToken( false );
+       strcpy( mip_prefix, token );
        // create the directory if needed
-       sprintf (filename, "%stextures", g_outputDir);
-       Q_mkdir (filename); 
-       sprintf (filename, "%stextures/%s", g_outputDir, mip_prefix);
-       Q_mkdir (filename); 
+       sprintf( filename, "%stextures", g_outputDir );
+       Q_mkdir( filename );
+       sprintf( filename, "%stextures/%s", g_outputDir, mip_prefix );
+       Q_mkdir( filename );
 }
 
 
 /*
-=============================================================================
+   =============================================================================
 
-ENVIRONMENT MAP GRABBING
+   ENVIRONMENT MAP GRABBING
 
-Creates six pcx files from tga files without any palette edge seams
-also copies the tga files for GL rendering.
-=============================================================================
-*/
+   Creates six pcx files from tga files without any palette edge seams
+   also copies the tga files for GL rendering.
+   =============================================================================
+ */
 
 // 3dstudio environment map suffixes
-char   *suf[6] = {"rt", "ft", "lf", "bk", "up", "dn"};
+char    *suf[6] = {"rt", "ft", "lf", "bk", "up", "dn"};
 
 /*
-=================
-Cmd_Environment
-=================
-*/
-void Cmd_Environment (void)
-{
-       char    name[1024];
-       int             i, x, y;
-       byte    image[256*256];
-       byte    *tga;
-
-       GetScriptToken (false);
-
-       if (g_release)
-       {
-               for (i=0 ; i<6 ; i++)
+   =================
+   Cmd_Environment
+   =================
+ */
+void Cmd_Environment( void ){
+       char name[1024];
+       int i, x, y;
+       byte image[256 * 256];
+       byte    *tga;
+
+       GetScriptToken( false );
+
+       if ( g_release ) {
+               for ( i = 0 ; i < 6 ; i++ )
                {
-                       sprintf (name, "env/%s%s.pcx", token, suf[i]);
-                       ReleaseFile (name);
-                       sprintf (name, "env/%s%s.tga", token, suf[i]);
-                       ReleaseFile (name);
+                       sprintf( name, "env/%s%s.pcx", token, suf[i] );
+                       ReleaseFile( name );
+                       sprintf( name, "env/%s%s.tga", token, suf[i] );
+                       ReleaseFile( name );
                }
                return;
        }
        // get the palette
-       BuildPalmap ();
+       BuildPalmap();
 
-       sprintf (name, "%senv/", gamedir);
-       CreatePath (name);
+       sprintf( name, "%senv/", gamedir );
+       CreatePath( name );
 
        // convert the images
-       for (i=0 ; i<6 ; i++)
+       for ( i = 0 ; i < 6 ; i++ )
        {
-               sprintf (name, "%senv/%s%s.tga", gamedir, token, suf[i]);
-               printf ("loading %s...\n", name);
-               LoadTGA (name, &tga, NULL, NULL);
+               sprintf( name, "%senv/%s%s.tga", gamedir, token, suf[i] );
+               printf( "loading %s...\n", name );
+               LoadTGA( name, &tga, NULL, NULL );
 
-               for (y=0 ; y<256 ; y++)
+               for ( y = 0 ; y < 256 ; y++ )
                {
-                       for (x=0 ; x<256 ; x++)
+                       for ( x = 0 ; x < 256 ; x++ )
                        {
-                               image[y*256+x] = FindColor (tga[(y*256+x)*4+0],tga[(y*256+x)*4+1],tga[(y*256+x)*4+2]);
+                               image[y * 256 + x] = FindColor( tga[( y * 256 + x ) * 4 + 0],tga[( y * 256 + x ) * 4 + 1],tga[( y * 256 + x ) * 4 + 2] );
                        }
                }
-               free (tga);
-               sprintf (name, "%senv/%s%s.pcx", gamedir, token, suf[i]);
-               if (FileTime (name) != -1)
-                       printf ("%s already exists, not overwriting.\n", name);
-               else
-                       WritePCXfile (name, image, 256, 256, colormap_palette);
+               free( tga );
+               sprintf( name, "%senv/%s%s.pcx", gamedir, token, suf[i] );
+               if ( FileTime( name ) != -1 ) {
+                       printf( "%s already exists, not overwriting.\n", name );
+               }
+               else{
+                       WritePCXfile( name, image, 256, 256, colormap_palette );
+               }
        }
 }
-