-/*\r
-Copyright (C) 1999-2007 id Software, Inc. and contributors.\r
-For a list of contributors, see the accompanying CONTRIBUTORS file.\r
-\r
-This file is part of GtkRadiant.\r
-\r
-GtkRadiant is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-GtkRadiant is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with GtkRadiant; if not, write to the Free Software\r
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA\r
-*/\r
-\r
-\r
-#include "cmdlib.h"\r
-#include "mathlib.h"\r
-#include "inout.h"\r
-#include "bspfile.h"\r
-#include "scriplib.h"\r
-\r
-void GetLeafNums (void);\r
-\r
-//=============================================================================\r
-\r
-int bsp_version = Q3_BSP_VERSION;\r
-\r
-int nummodels;\r
-dmodel_t dmodels[MAX_MAP_MODELS];\r
-\r
-int numShaders;\r
-dshader_t dshaders[MAX_MAP_SHADERS];\r
-\r
-int entdatasize;\r
-char dentdata[MAX_MAP_ENTSTRING];\r
-\r
-int numleafs;\r
-dleaf_t dleafs[MAX_MAP_LEAFS];\r
-\r
-int numplanes;\r
-dplane_t dplanes[MAX_MAP_PLANES];\r
-\r
-int numnodes;\r
-dnode_t dnodes[MAX_MAP_NODES];\r
-\r
-int numleafsurfaces;\r
-int dleafsurfaces[MAX_MAP_LEAFFACES];\r
-\r
-int numleafbrushes;\r
-int dleafbrushes[MAX_MAP_LEAFBRUSHES];\r
-\r
-int numbrushes;\r
-dbrush_t dbrushes[MAX_MAP_BRUSHES];\r
-\r
-int numbrushsides;\r
-dbrushside_t dbrushsides[MAX_MAP_BRUSHSIDES];\r
-\r
-int numLightBytes;\r
-byte *lightBytes;\r
-\r
-int numGridPoints;\r
-byte *gridData;\r
-\r
-int numVisBytes;\r
-byte visBytes[MAX_MAP_VISIBILITY];\r
-\r
-int numDrawVerts = 0;\r
-int numDrawVertsBuffer = 0;\r
-drawVert_t *drawVerts = NULL;\r
-\r
-int numDrawIndexes;\r
-int drawIndexes[MAX_MAP_DRAW_INDEXES];\r
-\r
-int numDrawSurfaces;\r
-int numDrawSurfacesBuffer = 0;\r
-dsurface_t *drawSurfaces = NULL;\r
-\r
-int numFogs;\r
-dfog_t dfogs[MAX_MAP_FOGS];\r
-\r
-void SetLightBytes(int n)\r
-{\r
- if(lightBytes != 0)\r
- free(lightBytes);\r
-\r
- numLightBytes = n;\r
-\r
- if(n == 0)\r
- return;\r
-\r
- lightBytes = safe_malloc_info(numLightBytes, "SetLightBytes");\r
-\r
- memset(lightBytes, 0, numLightBytes);\r
-}\r
-\r
-void SetGridPoints(int n)\r
-{\r
- if(gridData != 0)\r
- free(gridData);\r
-\r
- numGridPoints = n;\r
-\r
- if(n == 0)\r
- return;\r
-\r
- gridData = safe_malloc_info(numGridPoints * 8, "SetGridPoints");\r
-\r
- memset(gridData, 0, numGridPoints * 8);\r
-}\r
-\r
-void IncDrawVerts()\r
-{\r
- numDrawVerts++;\r
-\r
- if(drawVerts == 0)\r
- {\r
- numDrawVertsBuffer = MAX_MAP_DRAW_VERTS / 37;\r
- \r
- drawVerts = safe_malloc_info(sizeof(drawVert_t) * numDrawVertsBuffer, "IncDrawVerts");\r
-\r
- }\r
- else if(numDrawVerts > numDrawVertsBuffer)\r
- {\r
- numDrawVertsBuffer *= 3; // multiply by 1.5\r
- numDrawVertsBuffer /= 2;\r
-\r
- if(numDrawVertsBuffer > MAX_MAP_DRAW_VERTS)\r
- numDrawVertsBuffer = MAX_MAP_DRAW_VERTS;\r
-\r
- drawVerts = realloc(drawVerts, sizeof(drawVert_t) * numDrawVertsBuffer);\r
-\r
- if(!drawVerts)\r
- Error( "realloc() failed (IncDrawVerts)");\r
- }\r
-\r
- memset(drawVerts + (numDrawVerts - 1), 0, sizeof(drawVert_t));\r
-}\r
-\r
-void SetDrawVerts(int n)\r
-{\r
- if(drawVerts != 0)\r
- free(drawVerts);\r
-\r
- numDrawVerts = n;\r
- numDrawVertsBuffer = numDrawVerts;\r
-\r
- drawVerts = safe_malloc_info(sizeof(drawVert_t) * numDrawVertsBuffer, "IncDrawVerts");\r
-\r
- memset(drawVerts, 0, n * sizeof(drawVert_t));\r
-}\r
-\r
-void SetDrawSurfacesBuffer()\r
-{\r
- if(drawSurfaces != 0)\r
- free(drawSurfaces);\r
-\r
- numDrawSurfacesBuffer = MAX_MAP_DRAW_SURFS;\r
-\r
- drawSurfaces = safe_malloc_info(sizeof(dsurface_t) * numDrawSurfacesBuffer, "IncDrawSurfaces");\r
-\r
- memset(drawSurfaces, 0, MAX_MAP_DRAW_SURFS * sizeof(drawVert_t));\r
-}\r
-\r
-void SetDrawSurfaces(int n)\r
-{\r
- if(drawSurfaces != 0)\r
- free(drawSurfaces);\r
-\r
- numDrawSurfaces = n;\r
- numDrawSurfacesBuffer = numDrawSurfaces;\r
-\r
- drawSurfaces = safe_malloc_info(sizeof(dsurface_t) * numDrawSurfacesBuffer, "IncDrawSurfaces");\r
-\r
- memset(drawSurfaces, 0, n * sizeof(drawVert_t));\r
-}\r
-\r
-void BspFilesCleanup()\r
-{\r
- if(drawVerts != 0)\r
- free(drawVerts);\r
- if(drawSurfaces != 0)\r
- free(drawSurfaces);\r
- if(lightBytes != 0)\r
- free(lightBytes);\r
- if(gridData != 0)\r
- free(gridData);\r
-}\r
-\r
-//=============================================================================\r
-\r
-/*\r
-=============\r
-SwapBlock\r
-\r
-If all values are 32 bits, this can be used to swap everything\r
-=============\r
-*/\r
-void SwapBlock( int *block, int sizeOfBlock ) {\r
- int i;\r
-\r
- sizeOfBlock >>= 2;\r
- for ( i = 0 ; i < sizeOfBlock ; i++ ) {\r
- block[i] = LittleLong( block[i] );\r
- }\r
-}\r
-\r
-/*\r
-=============\r
-SwapBSPFile\r
-\r
-Byte swaps all data in a bsp file.\r
-=============\r
-*/\r
-void SwapBSPFile( void ) {\r
- int i;\r
- \r
- // models \r
- SwapBlock( (int *)dmodels, nummodels * sizeof( dmodels[0] ) );\r
-\r
- // shaders (don't swap the name)\r
- for ( i = 0 ; i < numShaders ; i++ ) {\r
- dshaders[i].contentFlags = LittleLong( dshaders[i].contentFlags );\r
- dshaders[i].surfaceFlags = LittleLong( dshaders[i].surfaceFlags );\r
- }\r
-\r
- // planes\r
- SwapBlock( (int *)dplanes, numplanes * sizeof( dplanes[0] ) );\r
- \r
- // nodes\r
- SwapBlock( (int *)dnodes, numnodes * sizeof( dnodes[0] ) );\r
-\r
- // leafs\r
- SwapBlock( (int *)dleafs, numleafs * sizeof( dleafs[0] ) );\r
-\r
- // leaffaces\r
- SwapBlock( (int *)dleafsurfaces, numleafsurfaces * sizeof( dleafsurfaces[0] ) );\r
-\r
- // leafbrushes\r
- SwapBlock( (int *)dleafbrushes, numleafbrushes * sizeof( dleafbrushes[0] ) );\r
-\r
- // brushes\r
- SwapBlock( (int *)dbrushes, numbrushes * sizeof( dbrushes[0] ) );\r
-\r
- // brushsides\r
- SwapBlock( (int *)dbrushsides, numbrushsides * sizeof( dbrushsides[0] ) );\r
-\r
- // vis\r
- ((int *)&visBytes)[0] = LittleLong( ((int *)&visBytes)[0] );\r
- ((int *)&visBytes)[1] = LittleLong( ((int *)&visBytes)[1] );\r
-\r
- // drawverts (don't swap colors )\r
- for ( i = 0 ; i < numDrawVerts ; i++ ) {\r
- drawVerts[i].lightmap[0] = LittleFloat( drawVerts[i].lightmap[0] );\r
- drawVerts[i].lightmap[1] = LittleFloat( drawVerts[i].lightmap[1] );\r
- drawVerts[i].st[0] = LittleFloat( drawVerts[i].st[0] );\r
- drawVerts[i].st[1] = LittleFloat( drawVerts[i].st[1] );\r
- drawVerts[i].xyz[0] = LittleFloat( drawVerts[i].xyz[0] );\r
- drawVerts[i].xyz[1] = LittleFloat( drawVerts[i].xyz[1] );\r
- drawVerts[i].xyz[2] = LittleFloat( drawVerts[i].xyz[2] );\r
- drawVerts[i].normal[0] = LittleFloat( drawVerts[i].normal[0] );\r
- drawVerts[i].normal[1] = LittleFloat( drawVerts[i].normal[1] );\r
- drawVerts[i].normal[2] = LittleFloat( drawVerts[i].normal[2] );\r
- }\r
-\r
- // drawindexes\r
- SwapBlock( (int *)drawIndexes, numDrawIndexes * sizeof( drawIndexes[0] ) );\r
-\r
- // drawsurfs\r
- SwapBlock( (int *)drawSurfaces, numDrawSurfaces * sizeof( drawSurfaces[0] ) );\r
-\r
- // fogs\r
- for ( i = 0 ; i < numFogs ; i++ ) {\r
- dfogs[i].brushNum = LittleLong( dfogs[i].brushNum );\r
- dfogs[i].visibleSide = LittleLong( dfogs[i].visibleSide );\r
- }\r
-}\r
-\r
-\r
-\r
-/*\r
-=============\r
-GetLumpElements\r
-=============\r
-*/\r
-int GetLumpElements( dheader_t *header, int lump, int size ) {\r
- int length, ofs;\r
-\r
- length = header->lumps[lump].filelen;\r
- ofs = header->lumps[lump].fileofs;\r
- \r
- if ( length % size ) {\r
- Error ("LoadBSPFile: odd lump size");\r
- }\r
-\r
- return length / size;\r
-}\r
-\r
-/*\r
-=============\r
-CopyLump\r
-=============\r
-*/\r
-int CopyLump( dheader_t *header, int lump, void *dest, int size ) {\r
- int length, ofs;\r
-\r
- length = header->lumps[lump].filelen;\r
- ofs = header->lumps[lump].fileofs;\r
- \r
- if(length == 0)\r
- return 0;\r
- \r
- if ( length % size ) {\r
- Error ("LoadBSPFile: odd lump size");\r
- }\r
-\r
- memcpy( dest, (byte *)header + ofs, length );\r
-\r
- return length / size;\r
-}\r
-\r
-/*\r
-=============\r
-LoadBSPFile\r
-=============\r
-*/\r
-void LoadBSPFile( const char *filename ) {\r
- dheader_t *header;\r
-\r
- // load the file header\r
- LoadFile (filename, (void **)&header);\r
-\r
- // swap the header\r
- SwapBlock( (int *)header, sizeof(*header) );\r
-\r
- if ( header->ident != BSP_IDENT ) {\r
- Error( "%s is not a IBSP file", filename );\r
- }\r
- if ( header->version != bsp_version ) {\r
- Error( "%s is version %i, not %i", filename, header->version, bsp_version );\r
- }\r
-\r
- numShaders = CopyLump( header, LUMP_SHADERS, dshaders, sizeof(dshader_t) );\r
- nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof(dmodel_t) );\r
- numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof(dplane_t) );\r
- numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof(dleaf_t) );\r
- numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof(dnode_t) );\r
- numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, dleafsurfaces, sizeof(dleafsurfaces[0]) );\r
- numleafbrushes = CopyLump( header, LUMP_LEAFBRUSHES, dleafbrushes, sizeof(dleafbrushes[0]) );\r
- numbrushes = CopyLump( header, LUMP_BRUSHES, dbrushes, sizeof(dbrush_t) );\r
- numbrushsides = CopyLump( header, LUMP_BRUSHSIDES, dbrushsides, sizeof(dbrushside_t) );\r
- numDrawVerts = GetLumpElements( header, LUMP_DRAWVERTS, sizeof(drawVert_t) );\r
- SetDrawVerts(numDrawVerts);\r
- CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof(drawVert_t) );\r
- numDrawSurfaces = GetLumpElements( header, LUMP_SURFACES, sizeof(dsurface_t) );\r
- SetDrawSurfaces(numDrawSurfaces);\r
- numDrawSurfaces = CopyLump( header, LUMP_SURFACES, drawSurfaces, sizeof(dsurface_t) );\r
- numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof(dfog_t) );\r
- numDrawIndexes = CopyLump( header, LUMP_DRAWINDEXES, drawIndexes, sizeof(drawIndexes[0]) );\r
-\r
- numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 );\r
- numLightBytes = GetLumpElements( header, LUMP_LIGHTMAPS, 1 );\r
- SetLightBytes(numLightBytes);\r
- CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 );\r
- entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1);\r
-\r
- numGridPoints = GetLumpElements( header, LUMP_LIGHTGRID, 8 );\r
- SetGridPoints(numGridPoints);\r
- CopyLump( header, LUMP_LIGHTGRID, gridData, 8 );\r
-\r
-\r
- free( header ); // everything has been copied out\r
- \r
- // swap everything\r
- SwapBSPFile();\r
-}\r
-\r
-\r
-//============================================================================\r
-\r
-/*\r
-=============\r
-AddLump\r
-=============\r
-*/\r
-void AddLump( FILE *bspfile, dheader_t *header, int lumpnum, const void *data, int len ) {\r
- lump_t *lump;\r
-\r
- lump = &header->lumps[lumpnum];\r
- \r
- lump->fileofs = LittleLong( ftell(bspfile) );\r
- lump->filelen = LittleLong( len );\r
- SafeWrite( bspfile, data, (len+3)&~3 );\r
-}\r
-\r
-/*\r
-=============\r
-WriteBSPFile\r
-\r
-Swaps the bsp file in place, so it should not be referenced again\r
-=============\r
-*/\r
-void WriteBSPFile( const char *filename ) { \r
- dheader_t outheader, *header;\r
- FILE *bspfile;\r
-\r
- header = &outheader;\r
- memset( header, 0, sizeof(dheader_t) );\r
- \r
- SwapBSPFile();\r
-\r
- header->ident = LittleLong( BSP_IDENT );\r
- header->version = LittleLong( bsp_version );\r
- \r
- bspfile = SafeOpenWrite( filename );\r
- SafeWrite( bspfile, header, sizeof(dheader_t) ); // overwritten later\r
-\r
- AddLump( bspfile, header, LUMP_SHADERS, dshaders, numShaders*sizeof(dshader_t) );\r
- AddLump( bspfile, header, LUMP_PLANES, dplanes, numplanes*sizeof(dplane_t) );\r
- AddLump( bspfile, header, LUMP_LEAFS, dleafs, numleafs*sizeof(dleaf_t) );\r
- AddLump( bspfile, header, LUMP_NODES, dnodes, numnodes*sizeof(dnode_t) );\r
- AddLump( bspfile, header, LUMP_BRUSHES, dbrushes, numbrushes*sizeof(dbrush_t) );\r
- AddLump( bspfile, header, LUMP_BRUSHSIDES, dbrushsides, numbrushsides*sizeof(dbrushside_t) );\r
- AddLump( bspfile, header, LUMP_LEAFSURFACES, dleafsurfaces, numleafsurfaces*sizeof(dleafsurfaces[0]) );\r
- AddLump( bspfile, header, LUMP_LEAFBRUSHES, dleafbrushes, numleafbrushes*sizeof(dleafbrushes[0]) );\r
- AddLump( bspfile, header, LUMP_MODELS, dmodels, nummodels*sizeof(dmodel_t) );\r
- AddLump( bspfile, header, LUMP_DRAWVERTS, drawVerts, numDrawVerts*sizeof(drawVert_t) );\r
- AddLump( bspfile, header, LUMP_SURFACES, drawSurfaces, numDrawSurfaces*sizeof(dsurface_t) );\r
- AddLump( bspfile, header, LUMP_VISIBILITY, visBytes, numVisBytes );\r
- AddLump( bspfile, header, LUMP_LIGHTMAPS, lightBytes, numLightBytes );\r
- AddLump( bspfile, header, LUMP_LIGHTGRID, gridData, 8 * numGridPoints );\r
- AddLump( bspfile, header, LUMP_ENTITIES, dentdata, entdatasize );\r
- AddLump( bspfile, header, LUMP_FOGS, dfogs, numFogs * sizeof(dfog_t) );\r
- AddLump( bspfile, header, LUMP_DRAWINDEXES, drawIndexes, numDrawIndexes * sizeof(drawIndexes[0]) );\r
- \r
- fseek (bspfile, 0, SEEK_SET);\r
- SafeWrite (bspfile, header, sizeof(dheader_t));\r
- fclose (bspfile); \r
-}\r
-\r
-//============================================================================\r
-\r
-/*\r
-=============\r
-PrintBSPFileSizes\r
-\r
-Dumps info about current file\r
-=============\r
-*/\r
-void PrintBSPFileSizes( void ) {\r
- if ( !num_entities ) {\r
- ParseEntities();\r
- }\r
-\r
- Sys_Printf ("%6i models %7i\n"\r
- ,nummodels, (int)(nummodels*sizeof(dmodel_t)));\r
- Sys_Printf ("%6i shaders %7i\n"\r
- ,numShaders, (int)(numShaders*sizeof(dshader_t)));\r
- Sys_Printf ("%6i brushes %7i\n"\r
- ,numbrushes, (int)(numbrushes*sizeof(dbrush_t)));\r
- Sys_Printf ("%6i brushsides %7i\n"\r
- ,numbrushsides, (int)(numbrushsides*sizeof(dbrushside_t)));\r
- Sys_Printf ("%6i fogs %7i\n"\r
- ,numFogs, (int)(numFogs*sizeof(dfog_t)));\r
- Sys_Printf ("%6i planes %7i\n"\r
- ,numplanes, (int)(numplanes*sizeof(dplane_t)));\r
- Sys_Printf ("%6i entdata %7i\n", num_entities, entdatasize);\r
-\r
- Sys_Printf ("\n");\r
-\r
- Sys_Printf ("%6i nodes %7i\n"\r
- ,numnodes, (int)(numnodes*sizeof(dnode_t)));\r
- Sys_Printf ("%6i leafs %7i\n"\r
- ,numleafs, (int)(numleafs*sizeof(dleaf_t)));\r
- Sys_Printf ("%6i leafsurfaces %7i\n"\r
- ,numleafsurfaces, (int)(numleafsurfaces*sizeof(dleafsurfaces[0])));\r
- Sys_Printf ("%6i leafbrushes %7i\n"\r
- ,numleafbrushes, (int)(numleafbrushes*sizeof(dleafbrushes[0])));\r
- Sys_Printf ("%6i drawverts %7i\n"\r
- ,numDrawVerts, (int)(numDrawVerts*sizeof(drawVerts[0])));\r
- Sys_Printf ("%6i drawindexes %7i\n"\r
- ,numDrawIndexes, (int)(numDrawIndexes*sizeof(drawIndexes[0])));\r
- Sys_Printf ("%6i drawsurfaces %7i\n"\r
- ,numDrawSurfaces, (int)(numDrawSurfaces*sizeof(drawSurfaces[0])));\r
-\r
- Sys_Printf ("%6i lightmaps %7i\n"\r
- ,numLightBytes / (LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT*3), numLightBytes );\r
- Sys_Printf (" visibility %7i\n"\r
- , numVisBytes );\r
-}\r
-\r
-\r
-//============================================\r
-\r
-int num_entities;\r
-entity_t entities[MAX_MAP_ENTITIES];\r
-\r
-void StripTrailing( char *e ) {\r
- char *s;\r
-\r
- s = e + strlen(e)-1;\r
- while (s >= e && *s <= 32)\r
- {\r
- *s = 0;\r
- s--;\r
- }\r
-}\r
-\r
-/*\r
-=================\r
-ParseEpair\r
-=================\r
-*/\r
-epair_t *ParseEpair( void ) {\r
- epair_t *e;\r
-\r
- e = safe_malloc( sizeof(epair_t) );\r
- memset( e, 0, sizeof(epair_t) );\r
- \r
- if ( strlen(token) >= MAX_KEY-1 ) {\r
- Error ("ParseEpar: token too long");\r
- }\r
- e->key = copystring( token );\r
- GetToken( qfalse );\r
- if ( strlen(token) >= MAX_VALUE-1 ) {\r
- Error ("ParseEpar: token too long");\r
- }\r
- e->value = copystring( token );\r
-\r
- // strip trailing spaces that sometimes get accidentally\r
- // added in the editor\r
- StripTrailing( e->key );\r
- StripTrailing( e->value );\r
-\r
- return e;\r
-}\r
-\r
-\r
-/*\r
-================\r
-ParseEntity\r
-================\r
-*/\r
-qboolean ParseEntity( void ) {\r
- epair_t *e;\r
- entity_t *mapent;\r
-\r
- if ( !GetToken (qtrue) ) {\r
- return qfalse;\r
- }\r
-\r
- if ( strcmp (token, "{") ) {\r
- Error ("ParseEntity: { not found");\r
- }\r
- if ( num_entities == MAX_MAP_ENTITIES ) {\r
- Error ("num_entities == MAX_MAP_ENTITIES");\r
- }\r
- mapent = &entities[num_entities];\r
- num_entities++;\r
-\r
- do {\r
- if ( !GetToken (qtrue) ) {\r
- Error ("ParseEntity: EOF without closing brace");\r
- }\r
- if ( !strcmp (token, "}") ) {\r
- break;\r
- }\r
- e = ParseEpair ();\r
- e->next = mapent->epairs;\r
- mapent->epairs = e;\r
- } while (1);\r
- \r
- return qtrue;\r
-}\r
-\r
-/*\r
-================\r
-ParseEntities\r
-\r
-Parses the dentdata string into entities\r
-================\r
-*/\r
-void ParseEntities( void ) {\r
- num_entities = 0;\r
- ParseFromMemory( dentdata, entdatasize );\r
-\r
- while ( ParseEntity () ) {\r
- } \r
-}\r
-\r
-\r
-/*\r
-================\r
-UnparseEntities\r
-\r
-Generates the dentdata string from all the entities\r
-This allows the utilities to add or remove key/value pairs\r
-to the data created by the map editor.\r
-================\r
-*/\r
-void UnparseEntities( void ) {\r
- char *buf, *end;\r
- epair_t *ep;\r
- char line[2048];\r
- int i;\r
- char key[1024], value[1024];\r
-\r
- buf = dentdata;\r
- end = buf;\r
- *end = 0;\r
- \r
- for (i=0 ; i<num_entities ; i++) {\r
- ep = entities[i].epairs;\r
- if ( !ep ) {\r
- continue; // ent got removed\r
- }\r
- \r
- strcat (end,"{\n");\r
- end += 2;\r
- \r
- for ( ep = entities[i].epairs ; ep ; ep=ep->next ) {\r
- strcpy (key, ep->key);\r
- StripTrailing (key);\r
- strcpy (value, ep->value);\r
- StripTrailing (value);\r
- \r
- sprintf (line, "\"%s\" \"%s\"\n", key, value);\r
- strcat (end, line);\r
- end += strlen(line);\r
- }\r
- strcat (end,"}\n");\r
- end += 2;\r
-\r
- if (end > buf + MAX_MAP_ENTSTRING) {\r
- Error ("Entity text too long");\r
- }\r
- }\r
- entdatasize = end - buf + 1;\r
-}\r
-\r
-void PrintEntity( const entity_t *ent ) {\r
- epair_t *ep;\r
- \r
- Sys_Printf ("------- entity %p -------\n", ent);\r
- for (ep=ent->epairs ; ep ; ep=ep->next) {\r
- Sys_Printf( "%s = %s\n", ep->key, ep->value );\r
- }\r
-\r
-}\r
-\r
-void SetKeyValue( entity_t *ent, const char *key, const char *value ) {\r
- epair_t *ep;\r
- \r
- for ( ep=ent->epairs ; ep ; ep=ep->next ) {\r
- if ( !strcmp (ep->key, key) ) {\r
- free (ep->value);\r
- ep->value = copystring(value);\r
- return;\r
- }\r
- }\r
- ep = safe_malloc (sizeof(*ep));\r
- ep->next = ent->epairs;\r
- ent->epairs = ep;\r
- ep->key = copystring(key);\r
- ep->value = copystring(value);\r
-}\r
-\r
-const char *ValueForKey( const entity_t *ent, const char *key ) {\r
- epair_t *ep;\r
- \r
- for (ep=ent->epairs ; ep ; ep=ep->next) {\r
- if (!strcmp (ep->key, key) ) {\r
- return ep->value;\r
- }\r
- }\r
- return "";\r
-}\r
-\r
-vec_t FloatForKey( const entity_t *ent, const char *key ) {\r
- const char *k;\r
- \r
- k = ValueForKey( ent, key );\r
- return atof(k);\r
-}\r
-\r
-void GetVectorForKey( const entity_t *ent, const char *key, vec3_t vec ) {\r
- const char *k;\r
- double v1, v2, v3;\r
-\r
- k = ValueForKey (ent, key);\r
-\r
- // scanf into doubles, then assign, so it is vec_t size independent\r
- v1 = v2 = v3 = 0;\r
- sscanf (k, "%lf %lf %lf", &v1, &v2, &v3);\r
- vec[0] = v1;\r
- vec[1] = v2;\r
- vec[2] = v3;\r
-}\r
-\r
-\r
+/*
+ Copyright (C) 1999-2006 Id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
+
+ This file is part of GtkRadiant.
+
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+
+#include "cmdlib.h"
+#include "mathlib.h"
+#include "inout.h"
+#include "bspfile.h"
+#include "scriplib.h"
+
+void GetLeafNums( void );
+
+//=============================================================================
+
+int bsp_version = Q3_BSP_VERSION;
+
+int nummodels;
+dmodel_t dmodels[MAX_MAP_MODELS];
+
+int numShaders;
+dshader_t dshaders[MAX_MAP_SHADERS];
+
+int entdatasize;
+char dentdata[MAX_MAP_ENTSTRING];
+
+int numleafs;
+dleaf_t dleafs[MAX_MAP_LEAFS];
+
+int numplanes;
+dplane_t dplanes[MAX_MAP_PLANES];
+
+int numnodes;
+dnode_t dnodes[MAX_MAP_NODES];
+
+int numleafsurfaces;
+int dleafsurfaces[MAX_MAP_LEAFFACES];
+
+int numleafbrushes;
+int dleafbrushes[MAX_MAP_LEAFBRUSHES];
+
+int numbrushes;
+dbrush_t dbrushes[MAX_MAP_BRUSHES];
+
+int numbrushsides;
+dbrushside_t dbrushsides[MAX_MAP_BRUSHSIDES];
+
+int numLightBytes;
+byte *lightBytes;
+
+int numGridPoints;
+byte *gridData;
+
+int numVisBytes;
+byte visBytes[MAX_MAP_VISIBILITY];
+
+int numDrawVerts = 0;
+int numDrawVertsBuffer = 0;
+drawVert_t *drawVerts = NULL;
+
+int numDrawIndexes;
+int drawIndexes[MAX_MAP_DRAW_INDEXES];
+
+int numDrawSurfaces;
+int numDrawSurfacesBuffer = 0;
+dsurface_t *drawSurfaces = NULL;
+
+int numFogs;
+dfog_t dfogs[MAX_MAP_FOGS];
+
+void SetLightBytes( int n ){
+ if ( lightBytes != 0 ) {
+ free( lightBytes );
+ }
+
+ numLightBytes = n;
+
+ if ( n == 0 ) {
+ return;
+ }
+
+ lightBytes = safe_malloc_info( numLightBytes, "SetLightBytes" );
+
+ memset( lightBytes, 0, numLightBytes );
+}
+
+void SetGridPoints( int n ){
+ if ( gridData != 0 ) {
+ free( gridData );
+ }
+
+ numGridPoints = n;
+
+ if ( n == 0 ) {
+ return;
+ }
+
+ gridData = safe_malloc_info( numGridPoints * 8, "SetGridPoints" );
+
+ memset( gridData, 0, numGridPoints * 8 );
+}
+
+void IncDrawVerts(){
+ numDrawVerts++;
+
+ if ( drawVerts == 0 ) {
+ numDrawVertsBuffer = MAX_MAP_DRAW_VERTS / 37;
+
+ drawVerts = safe_malloc_info( sizeof( drawVert_t ) * numDrawVertsBuffer, "IncDrawVerts" );
+
+ }
+ else if ( numDrawVerts > numDrawVertsBuffer ) {
+ numDrawVertsBuffer *= 3; // multiply by 1.5
+ numDrawVertsBuffer /= 2;
+
+ if ( numDrawVertsBuffer > MAX_MAP_DRAW_VERTS ) {
+ numDrawVertsBuffer = MAX_MAP_DRAW_VERTS;
+ }
+
+ drawVerts = realloc( drawVerts, sizeof( drawVert_t ) * numDrawVertsBuffer );
+
+ if ( !drawVerts ) {
+ Error( "realloc() failed (IncDrawVerts)" );
+ }
+ }
+
+ memset( drawVerts + ( numDrawVerts - 1 ), 0, sizeof( drawVert_t ) );
+}
+
+void SetDrawVerts( int n ){
+ if ( drawVerts != 0 ) {
+ free( drawVerts );
+ }
+
+ numDrawVerts = n;
+ numDrawVertsBuffer = numDrawVerts;
+
+ drawVerts = safe_malloc_info( sizeof( drawVert_t ) * numDrawVertsBuffer, "IncDrawVerts" );
+
+ memset( drawVerts, 0, n * sizeof( drawVert_t ) );
+}
+
+void SetDrawSurfacesBuffer(){
+ if ( drawSurfaces != 0 ) {
+ free( drawSurfaces );
+ }
+
+ numDrawSurfacesBuffer = MAX_MAP_DRAW_SURFS;
+
+ drawSurfaces = safe_malloc_info( sizeof( dsurface_t ) * numDrawSurfacesBuffer, "IncDrawSurfaces" );
+
+ memset( drawSurfaces, 0, MAX_MAP_DRAW_SURFS * sizeof( drawVert_t ) );
+}
+
+void SetDrawSurfaces( int n ){
+ if ( drawSurfaces != 0 ) {
+ free( drawSurfaces );
+ }
+
+ numDrawSurfaces = n;
+ numDrawSurfacesBuffer = numDrawSurfaces;
+
+ drawSurfaces = safe_malloc_info( sizeof( dsurface_t ) * numDrawSurfacesBuffer, "IncDrawSurfaces" );
+
+ memset( drawSurfaces, 0, n * sizeof( drawVert_t ) );
+}
+
+void BspFilesCleanup(){
+ if ( drawVerts != 0 ) {
+ free( drawVerts );
+ }
+ if ( drawSurfaces != 0 ) {
+ free( drawSurfaces );
+ }
+ if ( lightBytes != 0 ) {
+ free( lightBytes );
+ }
+ if ( gridData != 0 ) {
+ free( gridData );
+ }
+}
+
+//=============================================================================
+
+/*
+ =============
+ SwapBlock
+
+ If all values are 32 bits, this can be used to swap everything
+ =============
+ */
+void SwapBlock( int *block, int sizeOfBlock ) {
+ int i;
+
+ sizeOfBlock >>= 2;
+ for ( i = 0 ; i < sizeOfBlock ; i++ ) {
+ block[i] = LittleLong( block[i] );
+ }
+}
+
+/*
+ =============
+ SwapBSPFile
+
+ Byte swaps all data in a bsp file.
+ =============
+ */
+void SwapBSPFile( void ) {
+ int i;
+
+ // models
+ SwapBlock( (int *)dmodels, nummodels * sizeof( dmodels[0] ) );
+
+ // shaders (don't swap the name)
+ for ( i = 0 ; i < numShaders ; i++ ) {
+ dshaders[i].contentFlags = LittleLong( dshaders[i].contentFlags );
+ dshaders[i].surfaceFlags = LittleLong( dshaders[i].surfaceFlags );
+ }
+
+ // planes
+ SwapBlock( (int *)dplanes, numplanes * sizeof( dplanes[0] ) );
+
+ // nodes
+ SwapBlock( (int *)dnodes, numnodes * sizeof( dnodes[0] ) );
+
+ // leafs
+ SwapBlock( (int *)dleafs, numleafs * sizeof( dleafs[0] ) );
+
+ // leaffaces
+ SwapBlock( (int *)dleafsurfaces, numleafsurfaces * sizeof( dleafsurfaces[0] ) );
+
+ // leafbrushes
+ SwapBlock( (int *)dleafbrushes, numleafbrushes * sizeof( dleafbrushes[0] ) );
+
+ // brushes
+ SwapBlock( (int *)dbrushes, numbrushes * sizeof( dbrushes[0] ) );
+
+ // brushsides
+ SwapBlock( (int *)dbrushsides, numbrushsides * sizeof( dbrushsides[0] ) );
+
+ // vis
+ ( (int *)&visBytes )[0] = LittleLong( ( (int *)&visBytes )[0] );
+ ( (int *)&visBytes )[1] = LittleLong( ( (int *)&visBytes )[1] );
+
+ // drawverts (don't swap colors )
+ for ( i = 0 ; i < numDrawVerts ; i++ ) {
+ drawVerts[i].lightmap[0] = LittleFloat( drawVerts[i].lightmap[0] );
+ drawVerts[i].lightmap[1] = LittleFloat( drawVerts[i].lightmap[1] );
+ drawVerts[i].st[0] = LittleFloat( drawVerts[i].st[0] );
+ drawVerts[i].st[1] = LittleFloat( drawVerts[i].st[1] );
+ drawVerts[i].xyz[0] = LittleFloat( drawVerts[i].xyz[0] );
+ drawVerts[i].xyz[1] = LittleFloat( drawVerts[i].xyz[1] );
+ drawVerts[i].xyz[2] = LittleFloat( drawVerts[i].xyz[2] );
+ drawVerts[i].normal[0] = LittleFloat( drawVerts[i].normal[0] );
+ drawVerts[i].normal[1] = LittleFloat( drawVerts[i].normal[1] );
+ drawVerts[i].normal[2] = LittleFloat( drawVerts[i].normal[2] );
+ }
+
+ // drawindexes
+ SwapBlock( (int *)drawIndexes, numDrawIndexes * sizeof( drawIndexes[0] ) );
+
+ // drawsurfs
+ SwapBlock( (int *)drawSurfaces, numDrawSurfaces * sizeof( drawSurfaces[0] ) );
+
+ // fogs
+ for ( i = 0 ; i < numFogs ; i++ ) {
+ dfogs[i].brushNum = LittleLong( dfogs[i].brushNum );
+ dfogs[i].visibleSide = LittleLong( dfogs[i].visibleSide );
+ }
+}
+
+
+
+/*
+ =============
+ GetLumpElements
+ =============
+ */
+int GetLumpElements( dheader_t *header, int lump, int size ) {
+ int length = header->lumps[lump].filelen;
+
+ if ( length % size ) {
+ Error( "LoadBSPFile: odd lump size" );
+ }
+
+ return length / size;
+}
+
+/*
+ =============
+ CopyLump
+ =============
+ */
+int CopyLump( dheader_t *header, int lump, void *dest, int size ) {
+ int length, ofs;
+
+ length = header->lumps[lump].filelen;
+ ofs = header->lumps[lump].fileofs;
+
+ if ( length == 0 ) {
+ return 0;
+ }
+
+ if ( length % size ) {
+ Error( "LoadBSPFile: odd lump size" );
+ }
+
+ memcpy( dest, (byte *)header + ofs, length );
+
+ return length / size;
+}
+
+/*
+ =============
+ LoadBSPFile
+ =============
+ */
+void LoadBSPFile( const char *filename ) {
+ dheader_t *header;
+
+ // load the file header
+ LoadFile( filename, (void **)&header );
+
+ // swap the header
+ SwapBlock( (int *)header, sizeof( *header ) );
+
+ if ( header->ident != BSP_IDENT ) {
+ Error( "%s is not a IBSP file", filename );
+ }
+ if ( header->version != bsp_version ) {
+ Error( "%s is version %i, not %i", filename, header->version, bsp_version );
+ }
+
+ numShaders = CopyLump( header, LUMP_SHADERS, dshaders, sizeof( dshader_t ) );
+ nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof( dmodel_t ) );
+ numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof( dplane_t ) );
+ numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof( dleaf_t ) );
+ numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof( dnode_t ) );
+ numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, dleafsurfaces, sizeof( dleafsurfaces[0] ) );
+ numleafbrushes = CopyLump( header, LUMP_LEAFBRUSHES, dleafbrushes, sizeof( dleafbrushes[0] ) );
+ numbrushes = CopyLump( header, LUMP_BRUSHES, dbrushes, sizeof( dbrush_t ) );
+ numbrushsides = CopyLump( header, LUMP_BRUSHSIDES, dbrushsides, sizeof( dbrushside_t ) );
+ numDrawVerts = GetLumpElements( header, LUMP_DRAWVERTS, sizeof( drawVert_t ) );
+ SetDrawVerts( numDrawVerts );
+ CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof( drawVert_t ) );
+ numDrawSurfaces = GetLumpElements( header, LUMP_SURFACES, sizeof( dsurface_t ) );
+ SetDrawSurfaces( numDrawSurfaces );
+ numDrawSurfaces = CopyLump( header, LUMP_SURFACES, drawSurfaces, sizeof( dsurface_t ) );
+ numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof( dfog_t ) );
+ numDrawIndexes = CopyLump( header, LUMP_DRAWINDEXES, drawIndexes, sizeof( drawIndexes[0] ) );
+
+ numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 );
+ numLightBytes = GetLumpElements( header, LUMP_LIGHTMAPS, 1 );
+ SetLightBytes( numLightBytes );
+ CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 );
+ entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1 );
+
+ numGridPoints = GetLumpElements( header, LUMP_LIGHTGRID, 8 );
+ SetGridPoints( numGridPoints );
+ CopyLump( header, LUMP_LIGHTGRID, gridData, 8 );
+
+
+ free( header ); // everything has been copied out
+
+ // swap everything
+ SwapBSPFile();
+}
+
+
+//============================================================================
+
+/*
+ =============
+ AddLump
+ =============
+ */
+void AddLump( FILE *bspfile, dheader_t *header, int lumpnum, const void *data, int len ) {
+ lump_t *lump;
+
+ lump = &header->lumps[lumpnum];
+
+ lump->fileofs = LittleLong( ftell( bspfile ) );
+ lump->filelen = LittleLong( len );
+ SafeWrite( bspfile, data, ( len + 3 ) & ~3 );
+}
+
+/*
+ =============
+ WriteBSPFile
+
+ Swaps the bsp file in place, so it should not be referenced again
+ =============
+ */
+void WriteBSPFile( const char *filename ) {
+ dheader_t outheader, *header;
+ FILE *bspfile;
+
+ header = &outheader;
+ memset( header, 0, sizeof( dheader_t ) );
+
+ SwapBSPFile();
+
+ header->ident = LittleLong( BSP_IDENT );
+ header->version = LittleLong( bsp_version );
+
+ bspfile = SafeOpenWrite( filename );
+ SafeWrite( bspfile, header, sizeof( dheader_t ) ); // overwritten later
+
+ AddLump( bspfile, header, LUMP_SHADERS, dshaders, numShaders * sizeof( dshader_t ) );
+ AddLump( bspfile, header, LUMP_PLANES, dplanes, numplanes * sizeof( dplane_t ) );
+ AddLump( bspfile, header, LUMP_LEAFS, dleafs, numleafs * sizeof( dleaf_t ) );
+ AddLump( bspfile, header, LUMP_NODES, dnodes, numnodes * sizeof( dnode_t ) );
+ AddLump( bspfile, header, LUMP_BRUSHES, dbrushes, numbrushes * sizeof( dbrush_t ) );
+ AddLump( bspfile, header, LUMP_BRUSHSIDES, dbrushsides, numbrushsides * sizeof( dbrushside_t ) );
+ AddLump( bspfile, header, LUMP_LEAFSURFACES, dleafsurfaces, numleafsurfaces * sizeof( dleafsurfaces[0] ) );
+ AddLump( bspfile, header, LUMP_LEAFBRUSHES, dleafbrushes, numleafbrushes * sizeof( dleafbrushes[0] ) );
+ AddLump( bspfile, header, LUMP_MODELS, dmodels, nummodels * sizeof( dmodel_t ) );
+ AddLump( bspfile, header, LUMP_DRAWVERTS, drawVerts, numDrawVerts * sizeof( drawVert_t ) );
+ AddLump( bspfile, header, LUMP_SURFACES, drawSurfaces, numDrawSurfaces * sizeof( dsurface_t ) );
+ AddLump( bspfile, header, LUMP_VISIBILITY, visBytes, numVisBytes );
+ AddLump( bspfile, header, LUMP_LIGHTMAPS, lightBytes, numLightBytes );
+ AddLump( bspfile, header, LUMP_LIGHTGRID, gridData, 8 * numGridPoints );
+ AddLump( bspfile, header, LUMP_ENTITIES, dentdata, entdatasize );
+ AddLump( bspfile, header, LUMP_FOGS, dfogs, numFogs * sizeof( dfog_t ) );
+ AddLump( bspfile, header, LUMP_DRAWINDEXES, drawIndexes, numDrawIndexes * sizeof( drawIndexes[0] ) );
+
+ fseek( bspfile, 0, SEEK_SET );
+ SafeWrite( bspfile, header, sizeof( dheader_t ) );
+ fclose( bspfile );
+}
+
+//============================================================================
+
+/*
+ =============
+ PrintBSPFileSizes
+
+ Dumps info about current file
+ =============
+ */
+void PrintBSPFileSizes( void ) {
+ if ( !num_entities ) {
+ ParseEntities();
+ }
+
+ Sys_Printf( "%6i models %7i\n"
+ ,nummodels, (int)( nummodels * sizeof( dmodel_t ) ) );
+ Sys_Printf( "%6i shaders %7i\n"
+ ,numShaders, (int)( numShaders * sizeof( dshader_t ) ) );
+ Sys_Printf( "%6i brushes %7i\n"
+ ,numbrushes, (int)( numbrushes * sizeof( dbrush_t ) ) );
+ Sys_Printf( "%6i brushsides %7i\n"
+ ,numbrushsides, (int)( numbrushsides * sizeof( dbrushside_t ) ) );
+ Sys_Printf( "%6i fogs %7i\n"
+ ,numFogs, (int)( numFogs * sizeof( dfog_t ) ) );
+ Sys_Printf( "%6i planes %7i\n"
+ ,numplanes, (int)( numplanes * sizeof( dplane_t ) ) );
+ Sys_Printf( "%6i entdata %7i\n", num_entities, entdatasize );
+
+ Sys_Printf( "\n" );
+
+ Sys_Printf( "%6i nodes %7i\n"
+ ,numnodes, (int)( numnodes * sizeof( dnode_t ) ) );
+ Sys_Printf( "%6i leafs %7i\n"
+ ,numleafs, (int)( numleafs * sizeof( dleaf_t ) ) );
+ Sys_Printf( "%6i leafsurfaces %7i\n"
+ ,numleafsurfaces, (int)( numleafsurfaces * sizeof( dleafsurfaces[0] ) ) );
+ Sys_Printf( "%6i leafbrushes %7i\n"
+ ,numleafbrushes, (int)( numleafbrushes * sizeof( dleafbrushes[0] ) ) );
+ Sys_Printf( "%6i drawverts %7i\n"
+ ,numDrawVerts, (int)( numDrawVerts * sizeof( drawVerts[0] ) ) );
+ Sys_Printf( "%6i drawindexes %7i\n"
+ ,numDrawIndexes, (int)( numDrawIndexes * sizeof( drawIndexes[0] ) ) );
+ Sys_Printf( "%6i drawsurfaces %7i\n"
+ ,numDrawSurfaces, (int)( numDrawSurfaces * sizeof( drawSurfaces[0] ) ) );
+
+ Sys_Printf( "%6i lightmaps %7i\n"
+ ,numLightBytes / ( LIGHTMAP_WIDTH * LIGHTMAP_HEIGHT * 3 ), numLightBytes );
+ Sys_Printf( " visibility %7i\n"
+ , numVisBytes );
+}
+
+
+//============================================
+
+int num_entities;
+entity_t entities[MAX_MAP_ENTITIES];
+
+void StripTrailing( char *e ) {
+ char *s;
+
+ s = e + strlen( e ) - 1;
+ while ( s >= e && *s <= 32 )
+ {
+ *s = 0;
+ s--;
+ }
+}
+
+/*
+ =================
+ ParseEpair
+ =================
+ */
+epair_t *ParseEpair( void ) {
+ epair_t *e;
+
+ e = safe_malloc( sizeof( epair_t ) );
+ memset( e, 0, sizeof( epair_t ) );
+
+ if ( strlen( token ) >= MAX_KEY - 1 ) {
+ Error( "ParseEpar: token too long" );
+ }
+ e->key = copystring( token );
+ GetToken( qfalse );
+ if ( strlen( token ) >= MAX_VALUE - 1 ) {
+ Error( "ParseEpar: token too long" );
+ }
+ e->value = copystring( token );
+
+ // strip trailing spaces that sometimes get accidentally
+ // added in the editor
+ StripTrailing( e->key );
+ StripTrailing( e->value );
+
+ return e;
+}
+
+
+/*
+ ================
+ ParseEntity
+ ================
+ */
+qboolean ParseEntity( void ) {
+ epair_t *e;
+ entity_t *mapent;
+
+ if ( !GetToken( qtrue ) ) {
+ return qfalse;
+ }
+
+ if ( strcmp( token, "{" ) ) {
+ Error( "ParseEntity: { not found" );
+ }
+ if ( num_entities == MAX_MAP_ENTITIES ) {
+ Error( "num_entities == MAX_MAP_ENTITIES" );
+ }
+ mapent = &entities[num_entities];
+ num_entities++;
+
+ do {
+ if ( !GetToken( qtrue ) ) {
+ Error( "ParseEntity: EOF without closing brace" );
+ }
+ if ( !strcmp( token, "}" ) ) {
+ break;
+ }
+ e = ParseEpair();
+ e->next = mapent->epairs;
+ mapent->epairs = e;
+ } while ( 1 );
+
+ return qtrue;
+}
+
+/*
+ ================
+ ParseEntities
+
+ Parses the dentdata string into entities
+ ================
+ */
+void ParseEntities( void ) {
+ num_entities = 0;
+ ParseFromMemory( dentdata, entdatasize );
+
+ while ( ParseEntity() ) {
+ }
+}
+
+
+/*
+ ================
+ UnparseEntities
+
+ Generates the dentdata string from all the entities
+ This allows the utilities to add or remove key/value pairs
+ to the data created by the map editor.
+ ================
+ */
+void UnparseEntities( void ) {
+ char *buf, *end;
+ epair_t *ep;
+ char line[2048];
+ int i;
+ char key[1024], value[1024];
+
+ buf = dentdata;
+ end = buf;
+ *end = 0;
+
+ for ( i = 0 ; i < num_entities ; i++ ) {
+ ep = entities[i].epairs;
+ if ( !ep ) {
+ continue; // ent got removed
+ }
+
+ strcat( end,"{\n" );
+ end += 2;
+
+ for ( ep = entities[i].epairs ; ep ; ep = ep->next ) {
+ strcpy( key, ep->key );
+ StripTrailing( key );
+ strcpy( value, ep->value );
+ StripTrailing( value );
+
+ sprintf( line, "\"%s\" \"%s\"\n", key, value );
+ strcat( end, line );
+ end += strlen( line );
+ }
+ strcat( end,"}\n" );
+ end += 2;
+
+ if ( end > buf + MAX_MAP_ENTSTRING ) {
+ Error( "Entity text too long" );
+ }
+ }
+ entdatasize = end - buf + 1;
+}
+
+void PrintEntity( const entity_t *ent ) {
+ epair_t *ep;
+
+ Sys_Printf( "------- entity %p -------\n", ent );
+ for ( ep = ent->epairs ; ep ; ep = ep->next ) {
+ Sys_Printf( "%s = %s\n", ep->key, ep->value );
+ }
+
+}
+
+void SetKeyValue( entity_t *ent, const char *key, const char *value ) {
+ epair_t *ep;
+
+ for ( ep = ent->epairs ; ep ; ep = ep->next ) {
+ if ( !strcmp( ep->key, key ) ) {
+ free( ep->value );
+ ep->value = copystring( value );
+ return;
+ }
+ }
+ ep = safe_malloc( sizeof( *ep ) );
+ ep->next = ent->epairs;
+ ent->epairs = ep;
+ ep->key = copystring( key );
+ ep->value = copystring( value );
+}
+
+const char *ValueForKey( const entity_t *ent, const char *key ) {
+ epair_t *ep;
+
+ for ( ep = ent->epairs ; ep ; ep = ep->next ) {
+ if ( !strcmp( ep->key, key ) ) {
+ return ep->value;
+ }
+ }
+ return "";
+}
+
+vec_t FloatForKey( const entity_t *ent, const char *key ) {
+ const char *k;
+
+ k = ValueForKey( ent, key );
+ return atof( k );
+}
+
+void GetVectorForKey( const entity_t *ent, const char *key, vec3_t vec ) {
+ const char *k;
+ double v1, v2, v3;
+
+ k = ValueForKey( ent, key );
+
+ // scanf into doubles, then assign, so it is vec_t size independent
+ v1 = v2 = v3 = 0;
+ sscanf( k, "%lf %lf %lf", &v1, &v2, &v3 );
+ vec[0] = v1;
+ vec[1] = v2;
+ vec[2] = v3;
+}