]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3data/3dslib.h
reduce more diff noise
[xonotic/netradiant.git] / tools / quake3 / q3data / 3dslib.h
index 406fe2d703beeb25f2f67bbd66d0f57af4100afd..8a8a34c49fbf6d4f2481005874f2696af5d50037 100644 (file)
@@ -1,23 +1,23 @@
 /*
-Copyright (C) 1999-2006 Id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-*/
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+ */
 
 typedef struct
 {
@@ -59,7 +59,7 @@ typedef struct
        int numMeshMaterialGroups;
 
        _3DSPoint_t *pPoints;
-       _3DSFace_t      *pFaces;
+       _3DSFace_t  *pFaces;
        _3DSTexVert_t *pTexVerts;
 
        _3DSMeshMaterialGroup_t *pMeshMaterialGroups;
@@ -69,17 +69,17 @@ typedef struct
 {
        char name[100];
 
-       int                              numTriObjects;
+       int numTriObjects;
        _3DSTriObject_t *pTriObjects;
 } _3DSNamedObject_t;
 
 typedef struct
 {
-       int                                     numNamedObjects;
-       int                                     numMaterials;
+       int numNamedObjects;
+       int numMaterials;
 
-       _3DSNamedObject_t       *pNamedObjects;
-       _3DSMaterial_t          *pMaterials;
+       _3DSNamedObject_t   *pNamedObjects;
+       _3DSMaterial_t      *pMaterials;
 
 } _3DSEditChunk_t;
 
@@ -88,52 +88,52 @@ typedef struct
        _3DSEditChunk_t editChunk;
 } _3DS_t;
 
-#define _3DS_CHUNK_NULL                                                0x0000
-#define _3DS_CHUNK_UNKNOWN0                                    0x0001
-#define _3DS_CHUNK_M3D_VERSION                         0x0002
-#define _3DS_CHUNK_M3D_KFVERSION                       0x0005
-#define _3DS_CHUNK_COLOR_F                                     0x0010
-#define _3DS_CHUNK_COLOR_24                                    0x0011
-#define _3DS_CHUNK_LIN_COLOR_24                                0x0012
-#define _3DS_CHUNK_LIN_COLOR_F                         0x0013
-#define _3DS_CHUNK_INT_PERCENTAGE                      0x0030
-#define _3DS_CHUNK_FLOAT_PERCENT                       0x0031
-#define _3DS_CHUNK_MASTER_SCALE                                0x0100
-#define _3DS_CHUNK_CHUNK_TYPE                          0x0995
-#define _3DS_CHUNK_CHUNK_UNIQUE                                0x0996
-#define _3DS_CHUNK_NOT_CHUNK                           0x0997
-#define _3DS_CHUNK_CONTAINER                           0x0998
-#define _3DS_CHUNK_IS_CHUNK                                    0x0999
-#define _3DS_CHUNK_C_SXP_SELFI_MASKDATA                0x0c3c
-
-#define _3DS_CHUNK_BITMAP                                      0x1100
-#define _3DS_CHUNK_USE_BITMAP                          0x1101
-#define _3DS_CHUNK_SOLID_BGND                          0x1200
-#define _3DS_CHUNK_USE_SOLID_BGND                      0x1201
-
-#define _3DS_CHUNK_EDIT                                                0x3d3d
-#define _3DS_CHUNK_MESH_VERSION                                0x3d3e
-
-#define _3DS_CHUNK_NAMED_OBJECT                                0x4000
-#define _3DS_CHUNK_NAMED_TRI_OBJECT                    0x4100
-#define _3DS_CHUNK_POINT_ARRAY                         0x4110
-#define _3DS_CHUNK_POINT_FLAG_ARRAY                    0x4111
-#define _3DS_CHUNK_FACE_ARRAY                          0x4120
-#define _3DS_CHUNK_MSH_MAT_GROUP                       0x4130
-#define _3DS_CHUNK_TEX_VERTS                           0x4140
-#define _3DS_CHUNK_SMOOTH_GROUP                                0x4150
-#define _3DS_CHUNK_MESH_MATRIX                         0x4160
-#define _3DS_CHUNK_MAGIC                                       0x4d4d
-
-#define _3DS_CHUNK_MAT_NAME                                    0xa000
-#define _3DS_CHUNK_TEXMAP                                      0xa200
-#define _3DS_CHUNK_SPECMAP                                     0xa204
-#define _3DS_CHUNK_OPACMAP                                     0xa210
-#define _3DS_CHUNK_REFLMAP                                     0xa220
-#define _3DS_CHUNK_BUMPMAP                                     0xa230
-#define _3DS_CHUNK_MAT_MAPNAME                         0xa300
-#define _3DS_CHUNK_MAT_LIST                                    0xafff
-
-#define _3DS_CHUNK_KEYFRAME_DATA                       0xb000
+#define _3DS_CHUNK_NULL                     0x0000
+#define _3DS_CHUNK_UNKNOWN0                 0x0001
+#define _3DS_CHUNK_M3D_VERSION              0x0002
+#define _3DS_CHUNK_M3D_KFVERSION            0x0005
+#define _3DS_CHUNK_COLOR_F                  0x0010
+#define _3DS_CHUNK_COLOR_24                 0x0011
+#define _3DS_CHUNK_LIN_COLOR_24             0x0012
+#define _3DS_CHUNK_LIN_COLOR_F              0x0013
+#define _3DS_CHUNK_INT_PERCENTAGE           0x0030
+#define _3DS_CHUNK_FLOAT_PERCENT            0x0031
+#define _3DS_CHUNK_MASTER_SCALE             0x0100
+#define _3DS_CHUNK_CHUNK_TYPE               0x0995
+#define _3DS_CHUNK_CHUNK_UNIQUE             0x0996
+#define _3DS_CHUNK_NOT_CHUNK                0x0997
+#define _3DS_CHUNK_CONTAINER                0x0998
+#define _3DS_CHUNK_IS_CHUNK                 0x0999
+#define _3DS_CHUNK_C_SXP_SELFI_MASKDATA     0x0c3c
+
+#define _3DS_CHUNK_BITMAP                   0x1100
+#define _3DS_CHUNK_USE_BITMAP               0x1101
+#define _3DS_CHUNK_SOLID_BGND               0x1200
+#define _3DS_CHUNK_USE_SOLID_BGND           0x1201
+
+#define _3DS_CHUNK_EDIT                     0x3d3d
+#define _3DS_CHUNK_MESH_VERSION             0x3d3e
+
+#define _3DS_CHUNK_NAMED_OBJECT             0x4000
+#define _3DS_CHUNK_NAMED_TRI_OBJECT         0x4100
+#define _3DS_CHUNK_POINT_ARRAY              0x4110
+#define _3DS_CHUNK_POINT_FLAG_ARRAY         0x4111
+#define _3DS_CHUNK_FACE_ARRAY               0x4120
+#define _3DS_CHUNK_MSH_MAT_GROUP            0x4130
+#define _3DS_CHUNK_TEX_VERTS                0x4140
+#define _3DS_CHUNK_SMOOTH_GROUP             0x4150
+#define _3DS_CHUNK_MESH_MATRIX              0x4160
+#define _3DS_CHUNK_MAGIC                    0x4d4d
+
+#define _3DS_CHUNK_MAT_NAME                 0xa000
+#define _3DS_CHUNK_TEXMAP                   0xa200
+#define _3DS_CHUNK_SPECMAP                  0xa204
+#define _3DS_CHUNK_OPACMAP                  0xa210
+#define _3DS_CHUNK_REFLMAP                  0xa220
+#define _3DS_CHUNK_BUMPMAP                  0xa230
+#define _3DS_CHUNK_MAT_MAPNAME              0xa300
+#define _3DS_CHUNK_MAT_LIST                 0xafff
+
+#define _3DS_CHUNK_KEYFRAME_DATA            0xb000
 
 void _3DS_LoadPolysets( const char *filename, polyset_t **ppPSET, int *numpsets, qboolean verbose );