]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/bsp.c
enable q3map2 out of tree compilation
[xonotic/netradiant.git] / tools / quake3 / q3map2 / bsp.c
index e1b1e2fdc9c8ba19cf9906c124d34c4864e2a121..4ac39f36ded15067c8476df765a8c61965a46ab7 100644 (file)
@@ -1,30 +1,30 @@
 /* -------------------------------------------------------------------------------
 
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 1999-2007 id Software, Inc. and contributors.
+   For a list of contributors, see the accompanying CONTRIBUTORS file.
 
-This file is part of GtkRadiant.
+   This file is part of GtkRadiant.
 
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+   GtkRadiant is free software; you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation; either version 2 of the License, or
+   (at your option) any later version.
 
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+   GtkRadiant is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
 
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
+   You should have received a copy of the GNU General Public License
+   along with GtkRadiant; if not, write to the Free Software
+   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 
-----------------------------------------------------------------------------------
+   ----------------------------------------------------------------------------------
 
-This code has been altered significantly from its original form, to support
-several games based on the Quake III Arena engine, in the form of "Q3Map2."
+   This code has been altered significantly from its original form, to support
+   several games based on the Quake III Arena engine, in the form of "Q3Map2."
 
-------------------------------------------------------------------------------- */
+   ------------------------------------------------------------------------------- */
 
 
 
@@ -40,58 +40,59 @@ several games based on the Quake III Arena engine, in the form of "Q3Map2."
 
 /* -------------------------------------------------------------------------------
 
-functions
+   functions
 
-------------------------------------------------------------------------------- */
+   ------------------------------------------------------------------------------- */
 
 /*
-ProcessAdvertisements()
-copies advertisement info into the BSP structures
-*/
+   ProcessAdvertisements()
+   copies advertisement info into the BSP structures
+ */
 
 static void ProcessAdvertisements( void ) {
-       int                                     i;
-       const char*                     className;
-       const char*                     modelKey;
-       int                                     modelNum;
-       bspModel_t*                     adModel;
-       bspDrawSurface_t*       adSurface;
+       int i;
+       const char*         className;
+       const char*         modelKey;
+       int modelNum;
+       bspModel_t*         adModel;
+       bspDrawSurface_t*   adSurface;
 
        Sys_FPrintf( SYS_VRB, "--- ProcessAdvertisements ---\n" );
 
-       for( i = 0; i < numEntities; i++ ) {
+       for ( i = 0; i < numEntities; i++ ) {
 
                /* is an advertisement? */
                className = ValueForKey( &entities[ i ], "classname" );
 
-               if( !Q_stricmp( "advertisement", className ) ) {
-                       
+               if ( !Q_stricmp( "advertisement", className ) ) {
+
                        modelKey = ValueForKey( &entities[ i ], "model" );
 
-                       if( strlen( modelKey ) > MAX_QPATH - 1 ) {
+                       if ( strlen( modelKey ) > MAX_QPATH - 1 ) {
                                Error( "Model Key for entity exceeds ad struct string length." );
-                       } else {
-                               if( numBSPAds < MAX_MAP_ADVERTISEMENTS ) {
+                       }
+                       else {
+                               if ( numBSPAds < MAX_MAP_ADVERTISEMENTS ) {
                                        bspAds[numBSPAds].cellId = IntForKey( &entities[ i ], "cellId" );
                                        strncpy( bspAds[numBSPAds].model, modelKey, sizeof( bspAds[numBSPAds].model ) );
 
                                        modelKey++;
                                        modelNum = atoi( modelKey );
                                        adModel = &bspModels[modelNum];
-                                       
-                                       if( adModel->numBSPSurfaces != 1 ) {
+
+                                       if ( adModel->numBSPSurfaces != 1 ) {
                                                Error( "Ad cell id %d has more than one surface.", bspAds[numBSPAds].cellId );
                                        }
 
                                        adSurface = &bspDrawSurfaces[adModel->firstBSPSurface];
-                                       
-                                       // store the normal for use at run time.. all ad verts are assumed to 
+
+                                       // store the normal for use at run time.. all ad verts are assumed to
                                        // have identical normals (because they should be a simple rectangle)
                                        // so just use the first vert's normal
                                        VectorCopy( bspDrawVerts[adSurface->firstVert].normal, bspAds[numBSPAds].normal );
 
                                        // store the ad quad for quick use at run time
-                                       if( adSurface->surfaceType == MST_PATCH ) {
+                                       if ( adSurface->surfaceType == MST_PATCH ) {
                                                int v0 = adSurface->firstVert + adSurface->patchHeight - 1;
                                                int v1 = adSurface->firstVert + adSurface->numVerts - 1;
                                                int v2 = adSurface->firstVert + adSurface->numVerts - adSurface->patchWidth;
@@ -100,12 +101,14 @@ static void ProcessAdvertisements( void ) {
                                                VectorCopy( bspDrawVerts[v1].xyz, bspAds[numBSPAds].rect[1] );
                                                VectorCopy( bspDrawVerts[v2].xyz, bspAds[numBSPAds].rect[2] );
                                                VectorCopy( bspDrawVerts[v3].xyz, bspAds[numBSPAds].rect[3] );
-                                       } else {
+                                       }
+                                       else {
                                                Error( "Ad cell %d has an unsupported Ad Surface type.", bspAds[numBSPAds].cellId );
                                        }
 
                                        numBSPAds++;
-                               } else {
+                               }
+                               else {
                                        Error( "Maximum number of map advertisements exceeded." );
                                }
                        }
@@ -116,83 +119,89 @@ static void ProcessAdvertisements( void ) {
 }
 
 /*
-SetCloneModelNumbers() - ydnar
-sets the model numbers for brush entities
-*/
-
-static void SetCloneModelNumbers( void )
-{
-       int                     i, j;
-       int                     models;
-       char            modelValue[ 10 ];
-       const char      *value, *value2, *value3;
-       
-       
+   SetCloneModelNumbers() - ydnar
+   sets the model numbers for brush entities
+ */
+
+static void SetCloneModelNumbers( void ){
+       int i, j;
+       int models;
+       char modelValue[ 10 ];
+       const char  *value, *value2, *value3;
+
+
        /* start with 1 (worldspawn is model 0) */
        models = 1;
-       for( i = 1; i < numEntities; i++ )
+       for ( i = 1; i < numEntities; i++ )
        {
                /* only entities with brushes or patches get a model number */
-               if( entities[ i ].brushes == NULL && entities[ i ].patches == NULL )
+               if ( entities[ i ].brushes == NULL && entities[ i ].patches == NULL ) {
                        continue;
-               
+               }
+
                /* is this a clone? */
                value = ValueForKey( &entities[ i ], "_ins" );
-               if( value[ 0 ] == '\0' )
+               if ( value[ 0 ] == '\0' ) {
                        value = ValueForKey( &entities[ i ], "_instance" );
-               if( value[ 0 ] == '\0' )
+               }
+               if ( value[ 0 ] == '\0' ) {
                        value = ValueForKey( &entities[ i ], "_clone" );
-               if( value[ 0 ] != '\0' )
+               }
+               if ( value[ 0 ] != '\0' ) {
                        continue;
-               
+               }
+
                /* add the model key */
                sprintf( modelValue, "*%d", models );
                SetKeyValue( &entities[ i ], "model", modelValue );
-               
+
                /* increment model count */
                models++;
        }
-       
+
        /* fix up clones */
-       for( i = 1; i < numEntities; i++ )
+       for ( i = 1; i < numEntities; i++ )
        {
                /* only entities with brushes or patches get a model number */
-               if( entities[ i ].brushes == NULL && entities[ i ].patches == NULL )
+               if ( entities[ i ].brushes == NULL && entities[ i ].patches == NULL ) {
                        continue;
-               
+               }
+
                /* is this a clone? */
                value = ValueForKey( &entities[ i ], "_ins" );
-               if( value[ 0 ] == '\0' )
+               if ( value[ 0 ] == '\0' ) {
                        value = ValueForKey( &entities[ i ], "_instance" );
-               if( value[ 0 ] == '\0' )
+               }
+               if ( value[ 0 ] == '\0' ) {
                        value = ValueForKey( &entities[ i ], "_clone" );
-               if( value[ 0 ] == '\0' )
+               }
+               if ( value[ 0 ] == '\0' ) {
                        continue;
-               
+               }
+
                /* find an entity with matching clone name */
-               for( j = 0; j < numEntities; j++ )
+               for ( j = 0; j < numEntities; j++ )
                {
                        /* is this a clone parent? */
                        value2 = ValueForKey( &entities[ j ], "_clonename" );
-                       if( value2[ 0 ] == '\0' )
+                       if ( value2[ 0 ] == '\0' ) {
                                continue;
-                       
+                       }
+
                        /* do they match? */
-                       if( strcmp( value, value2 ) == 0 )
-                       {
+                       if ( strcmp( value, value2 ) == 0 ) {
                                /* get the model num */
                                value3 = ValueForKey( &entities[ j ], "model" );
-                               if( value3[ 0 ] == '\0' )
-                               {
+                               if ( value3[ 0 ] == '\0' ) {
                                        Sys_Printf( "WARNING: Cloned entity %s referenced entity without model\n", value2 );
                                        continue;
                                }
                                models = atoi( &value2[ 1 ] );
-                               
+
                                /* add the model key */
                                sprintf( modelValue, "*%d", models );
                                SetKeyValue( &entities[ i ], "model", modelValue );
-                               
+
                                /* nuke the brushes/patches for this entity (fixme: leak!) */
                                entities[ i ].brushes = NULL;
                                entities[ i ].patches = NULL;
@@ -204,44 +213,44 @@ static void SetCloneModelNumbers( void )
 
 
 /*
-FixBrushSides() - ydnar
-matches brushsides back to their appropriate drawsurface and shader
-*/
-
-static void FixBrushSides( entity_t *e )
-{
-       int                                     i;
-       mapDrawSurface_t        *ds;
-       sideRef_t                       *sideRef;
-       bspBrushSide_t          *side;
-       
-       
+   FixBrushSides() - ydnar
+   matches brushsides back to their appropriate drawsurface and shader
+ */
+
+static void FixBrushSides( entity_t *e ){
+       int i;
+       mapDrawSurface_t    *ds;
+       sideRef_t           *sideRef;
+       bspBrushSide_t      *side;
+
+
        /* note it */
        Sys_FPrintf( SYS_VRB, "--- FixBrushSides ---\n" );
-       
+
        /* walk list of drawsurfaces */
-       for( i = e->firstDrawSurf; i < numMapDrawSurfs; i++ )
+       for ( i = e->firstDrawSurf; i < numMapDrawSurfs; i++ )
        {
                /* get surface and try to early out */
                ds = &mapDrawSurfs[ i ];
-               if( ds->outputNum < 0 )
+               if ( ds->outputNum < 0 ) {
                        continue;
-               
+               }
+
                /* walk sideref list */
-               for( sideRef = ds->sideRef; sideRef != NULL; sideRef = sideRef->next )
+               for ( sideRef = ds->sideRef; sideRef != NULL; sideRef = sideRef->next )
                {
                        /* get bsp brush side */
-                       if( sideRef->side == NULL || sideRef->side->outputNum < 0 )
+                       if ( sideRef->side == NULL || sideRef->side->outputNum < 0 ) {
                                continue;
+                       }
                        side = &bspBrushSides[ sideRef->side->outputNum ];
-                       
+
                        /* set drawsurface */
                        side->surfaceNum = ds->outputNum;
                        //%     Sys_FPrintf( SYS_VRB, "DS: %7d Side: %7d     ", ds->outputNum, sideRef->side->outputNum );
-                       
+
                        /* set shader */
-                       if( strcmp( bspShaders[ side->shaderNum ].shader, ds->shaderInfo->shader ) )
-                       {
+                       if ( strcmp( bspShaders[ side->shaderNum ].shader, ds->shaderInfo->shader ) ) {
                                //%     Sys_FPrintf( SYS_VRB, "Remapping %s to %s\n", bspShaders[ side->shaderNum ].shader, ds->shaderInfo->shader );
                                side->shaderNum = EmitShader( ds->shaderInfo->shader, &ds->shaderInfo->contentFlags, &ds->shaderInfo->surfaceFlags );
                        }
@@ -252,55 +261,58 @@ static void FixBrushSides( entity_t *e )
 
 
 /*
-ProcessWorldModel()
-creates a full bsp + surfaces for the worldspawn entity
-*/
-
-void ProcessWorldModel( void )
-{
-       int                     i, s;
-       entity_t        *e;
-       tree_t          *tree;
-       face_t          *faces;
-       qboolean        ignoreLeaks, leaked;
-       xmlNodePtr      polyline, leaknode;
-       char            level[ 2 ], shader[ 1024 ];
-       const char      *value;
-       
+   ProcessWorldModel()
+   creates a full bsp + surfaces for the worldspawn entity
+ */
+
+void ProcessWorldModel( const char *portalFilePath, const char *lineFilePath ){
+       int i, s;
+       entity_t    *e;
+       tree_t      *tree;
+       face_t      *faces;
+       qboolean ignoreLeaks, leaked;
+       xmlNodePtr polyline, leaknode;
+       char level[ 2 ], shader[ 1024 ];
+       const char  *value;
+       int leakStatus;
+
        /* sets integer blockSize from worldspawn "_blocksize" key if it exists */
        value = ValueForKey( &entities[ 0 ], "_blocksize" );
-       if( value[ 0 ] == '\0' )
+       if ( value[ 0 ] == '\0' ) {
                value = ValueForKey( &entities[ 0 ], "blocksize" );
-       if( value[ 0 ] == '\0' )
-               value = ValueForKey( &entities[ 0 ], "chopsize" );      /* sof2 */
-       if( value[ 0 ] != '\0' )
-       {
+       }
+       if ( value[ 0 ] == '\0' ) {
+               value = ValueForKey( &entities[ 0 ], "chopsize" );  /* sof2 */
+       }
+       if ( value[ 0 ] != '\0' ) {
                /* scan 3 numbers */
                s = sscanf( value, "%d %d %d", &blockSize[ 0 ], &blockSize[ 1 ], &blockSize[ 2 ] );
-               
+
                /* handle legacy case */
-               if( s == 1 )
-               {
+               if ( s == 1 ) {
                        blockSize[ 1 ] = blockSize[ 0 ];
                        blockSize[ 2 ] = blockSize[ 0 ];
                }
        }
        Sys_Printf( "block size = { %d %d %d }\n", blockSize[ 0 ], blockSize[ 1 ], blockSize[ 2 ] );
-       
+
        /* sof2: ignore leaks? */
-       value = ValueForKey( &entities[ 0 ], "_ignoreleaks" );  /* ydnar */
-       if( value[ 0 ] == '\0' )
+       value = ValueForKey( &entities[ 0 ], "_ignoreleaks" );  /* ydnar */
+       if ( value[ 0 ] == '\0' ) {
                value = ValueForKey( &entities[ 0 ], "ignoreleaks" );
-       if( value[ 0 ] == '1' )
+       }
+       if ( value[ 0 ] == '1' ) {
                ignoreLeaks = qtrue;
-       else
+       }
+       else{
                ignoreLeaks = qfalse;
-       
+       }
+
        /* begin worldspawn model */
        BeginModel();
        e = &entities[ 0 ];
        e->firstDrawSurf = 0;
-       
+
        /* ydnar: gs mods */
        ClearMetaTriangles();
 
@@ -312,34 +324,26 @@ void ProcessWorldModel( void )
        tree = FaceBSP( faces );
        MakeTreePortals( tree );
        FilterStructuralBrushesIntoTree( e, tree );
-       
+
        /* see if the bsp is completely enclosed */
-       if( FloodEntities( tree ) || ignoreLeaks )
-       {
-               /* rebuild a better bsp tree using only the sides that are visible from the inside */
-               FillOutside( tree->headnode );
+       leakStatus = FloodEntities( tree );
+       if ( ignoreLeaks ) {
+               if ( leakStatus == FLOODENTITIES_LEAKED ) {
+                       leakStatus = FLOODENTITIES_GOOD;
+               }
+       }
 
-               /* chop the sides to the convex hull of their visible fragments, giving us the smallest polygons */
-               ClipSidesIntoTree( e, tree );
-               
-               /* build a visible face tree */
-               faces = MakeVisibleBSPFaceList( entities[ 0 ].brushes );
-               FreeTree( tree );
-               tree = FaceBSP( faces );
-               MakeTreePortals( tree );
-               FilterStructuralBrushesIntoTree( e, tree );
+       if ( leakStatus == FLOODENTITIES_GOOD ) {
                leaked = qfalse;
-               
-               /* ydnar: flood again for skybox */
-               if( skyboxPresent )
-                       FloodEntities( tree );
        }
        else
        {
+               leaked = qtrue;
+
                Sys_FPrintf( SYS_NOXML, "**********************\n" );
                Sys_FPrintf( SYS_NOXML, "******* leaked *******\n" );
                Sys_FPrintf( SYS_NOXML, "**********************\n" );
-               polyline = LeakFile( tree );
+               polyline = LeakFile( tree, lineFilePath );
                leaknode = xmlNewNode( NULL, (xmlChar*)"message" );
                xmlNodeSetContent( leaknode, (xmlChar*)"MAP LEAKED\n" );
                xmlAddChild( leaknode, polyline );
@@ -347,128 +351,151 @@ void ProcessWorldModel( void )
                level[1] = 0;
                xmlSetProp( leaknode, (xmlChar*)"level", (xmlChar*) &level );
                xml_SendNode( leaknode );
-               if( leaktest )
-               {
-                       Sys_Printf ("--- MAP LEAKED, ABORTING LEAKTEST ---\n");
+               if ( leaktest ) {
+                       Sys_Printf( "--- MAP LEAKED, ABORTING LEAKTEST ---\n" );
                        exit( 0 );
                }
-               leaked = qtrue;
-               
+       }
+
+       if ( leakStatus != FLOODENTITIES_EMPTY ) { /* if no entities exist, this would accidentally the whole map, and that IS bad */
+               /* rebuild a better bsp tree using only the sides that are visible from the inside */
+               FillOutside( tree->headnode );
+
                /* chop the sides to the convex hull of their visible fragments, giving us the smallest polygons */
                ClipSidesIntoTree( e, tree );
+
+               /* build a visible face tree (same thing as the initial bsp tree but after reducing the faces) */
+               faces = MakeVisibleBSPFaceList( entities[ 0 ].brushes );
+               FreeTree( tree );
+               tree = FaceBSP( faces );
+               MakeTreePortals( tree );
+               FilterStructuralBrushesIntoTree( e, tree );
+
+               /* ydnar: flood again for skybox */
+               if ( skyboxPresent ) {
+                       FloodEntities( tree );
+               }
        }
-       
+
        /* save out information for visibility processing */
        NumberClusters( tree );
-       if( !leaked )
-               WritePortalFile( tree );
-       
+       if ( !leaked ) {
+               WritePortalFile( tree, portalFilePath );
+       }
+
        /* flood from entities */
        FloodAreas( tree );
-       
+
        /* create drawsurfs for triangle models */
        AddTriangleModels( e );
-       
+
        /* create drawsurfs for surface models */
        AddEntitySurfaceModels( e );
-       
+
        /* generate bsp brushes from map brushes */
        EmitBrushes( e->brushes, &e->firstBrush, &e->numBrushes );
-       
+
        /* add references to the detail brushes */
        FilterDetailBrushesIntoTree( e, tree );
-       
+
        /* drawsurfs that cross fog boundaries will need to be split along the fog boundary */
-       if( !nofog )
+       if ( !nofog ) {
                FogDrawSurfaces( e );
-       
+       }
+
        /* subdivide each drawsurf as required by shader tesselation */
-       if( !nosubdivide )
+       if ( !nosubdivide ) {
                SubdivideFaceSurfaces( e, tree );
-       
+       }
+
        /* add in any vertexes required to fix t-junctions */
-       if( !notjunc )
+       if ( !notjunc ) {
                FixTJunctions( e );
-       
+       }
+
        /* ydnar: classify the surfaces */
        ClassifyEntitySurfaces( e );
-       
+
        /* ydnar: project decals */
        MakeEntityDecals( e );
-       
+
        /* ydnar: meta surfaces */
        MakeEntityMetaTriangles( e );
        SmoothMetaTriangles();
        FixMetaTJunctions();
        MergeMetaTriangles();
-       
+
        /* ydnar: debug portals */
-       if( debugPortals )
+       if ( debugPortals ) {
                MakeDebugPortalSurfs( tree );
-       
+       }
+
        /* ydnar: fog hull */
        value = ValueForKey( &entities[ 0 ], "_foghull" );
-       if( value[ 0 ] != '\0' )
-       {
+       if ( value[ 0 ] != '\0' ) {
                sprintf( shader, "textures/%s", value );
                MakeFogHullSurfs( e, tree, shader );
        }
-       
+
        /* ydnar: bug 645: do flares for lights */
-       for( i = 0; i < numEntities && emitFlares; i++ )
+       for ( i = 0; i < numEntities && emitFlares; i++ )
        {
-               entity_t        *light, *target;
-               const char      *value, *flareShader;
-               vec3_t          origin, targetOrigin, normal, color;
-               int                     lightStyle;
-               
-               
+               entity_t    *light, *target;
+               const char  *value, *flareShader;
+               vec3_t origin, targetOrigin, normal, color;
+               int lightStyle;
+
+
                /* get light */
                light = &entities[ i ];
                value = ValueForKey( light, "classname" );
-               if( !strcmp( value, "light" ) )
-               {
+               if ( !strcmp( value, "light" ) ) {
                        /* get flare shader */
                        flareShader = ValueForKey( light, "_flareshader" );
                        value = ValueForKey( light, "_flare" );
-                       if( flareShader[ 0 ] != '\0' || value[ 0 ] != '\0' )
-                       {
+                       if ( flareShader[ 0 ] != '\0' || value[ 0 ] != '\0' ) {
                                /* get specifics */
                                GetVectorForKey( light, "origin", origin );
                                GetVectorForKey( light, "_color", color );
                                lightStyle = IntForKey( light, "_style" );
-                               if( lightStyle == 0 )
+                               if ( lightStyle == 0 ) {
                                        lightStyle = IntForKey( light, "style" );
-                               
+                               }
+
                                /* handle directional spotlights */
                                value = ValueForKey( light, "target" );
-                               if( value[ 0 ] != '\0' )
-                               {
+                               if ( value[ 0 ] != '\0' ) {
                                        /* get target light */
                                        target = FindTargetEntity( value );
-                                       if( target != NULL )
-                                       {
+                                       if ( target != NULL ) {
                                                GetVectorForKey( target, "origin", targetOrigin );
                                                VectorSubtract( targetOrigin, origin, normal );
                                                VectorNormalize( normal, normal );
                                        }
                                }
-                               else
+                               else{
                                        //%     VectorClear( normal );
                                        VectorSet( normal, 0, 0, -1 );
-                               
+                               }
+
+                               if ( colorsRGB ) {
+                                       color[0] = Image_LinearFloatFromsRGBFloat( color[0] );
+                                       color[1] = Image_LinearFloatFromsRGBFloat( color[1] );
+                                       color[2] = Image_LinearFloatFromsRGBFloat( color[2] );
+                               }
+
                                /* create the flare surface (note shader defaults automatically) */
                                DrawSurfaceForFlare( mapEntityNum, origin, normal, color, flareShader, lightStyle );
                        }
                }
        }
-       
+
        /* add references to the final drawsurfs in the apropriate clusters */
        FilterDrawsurfsIntoTree( e, tree );
-       
+
        /* match drawsurfaces back to original brushsides (sof2) */
        FixBrushSides( e );
-       
+
        /* finish */
        EndModel( e, tree->headnode );
        FreeTree( tree );
@@ -477,81 +504,82 @@ void ProcessWorldModel( void )
 
 
 /*
-ProcessSubModel()
-creates bsp + surfaces for other brush models
-*/
-
-void ProcessSubModel( void )
-{
-       entity_t        *e;
-       tree_t          *tree;
-       brush_t         *b, *bc;
-       node_t          *node;
-       
-       
+   ProcessSubModel()
+   creates bsp + surfaces for other brush models
+ */
+
+void ProcessSubModel( void ){
+       entity_t    *e;
+       tree_t      *tree;
+       brush_t     *b, *bc;
+       node_t      *node;
+
+
        /* start a brush model */
        BeginModel();
        e = &entities[ mapEntityNum ];
        e->firstDrawSurf = numMapDrawSurfs;
-       
+
        /* ydnar: gs mods */
        ClearMetaTriangles();
-       
+
        /* check for patches with adjacent edges that need to lod together */
        PatchMapDrawSurfs( e );
-       
+
        /* allocate a tree */
        node = AllocNode();
        node->planenum = PLANENUM_LEAF;
        tree = AllocTree();
        tree->headnode = node;
-       
+
        /* add the sides to the tree */
        ClipSidesIntoTree( e, tree );
-       
+
        /* ydnar: create drawsurfs for triangle models */
        AddTriangleModels( e );
-       
+
        /* create drawsurfs for surface models */
        AddEntitySurfaceModels( e );
-       
+
        /* generate bsp brushes from map brushes */
        EmitBrushes( e->brushes, &e->firstBrush, &e->numBrushes );
 
        /* just put all the brushes in headnode */
-       for( b = e->brushes; b; b = b->next )
+       for ( b = e->brushes; b; b = b->next )
        {
                bc = CopyBrush( b );
                bc->next = node->brushlist;
                node->brushlist = bc;
        }
-       
+
        /* subdivide each drawsurf as required by shader tesselation */
-       if( !nosubdivide )
+       if ( !nosubdivide ) {
                SubdivideFaceSurfaces( e, tree );
-       
+       }
+
        /* add in any vertexes required to fix t-junctions */
-       if( !notjunc )
+       if ( !notjunc ) {
                FixTJunctions( e );
-       
+       }
+
        /* ydnar: classify the surfaces and project lightmaps */
        ClassifyEntitySurfaces( e );
-       
+
        /* ydnar: project decals */
        MakeEntityDecals( e );
-       
+
        /* ydnar: meta surfaces */
        MakeEntityMetaTriangles( e );
        SmoothMetaTriangles();
        FixMetaTJunctions();
        MergeMetaTriangles();
-       
+
        /* add references to the final drawsurfs in the apropriate clusters */
        FilterDrawsurfsIntoTree( e, tree );
-       
+
        /* match drawsurfaces back to original brushsides (sof2) */
        FixBrushSides( e );
-       
+
        /* finish */
        EndModel( e, node );
        FreeTree( tree );
@@ -560,47 +588,49 @@ void ProcessSubModel( void )
 
 
 /*
-ProcessModels()
-process world + other models into the bsp
-*/
-
-void ProcessModels( void )
-{
-       qboolean        oldVerbose;
-       entity_t        *entity;
-       
-       
+   ProcessModels()
+   process world + other models into the bsp
+ */
+
+void ProcessModels( const char *portalFilePath, const char *lineFilePath ){
+       qboolean oldVerbose;
+       entity_t    *entity;
+
+
        /* preserve -v setting */
        oldVerbose = verbose;
-       
+
        /* start a new bsp */
        BeginBSPFile();
-       
+
        /* create map fogs */
        CreateMapFogs();
-       
+
        /* walk entity list */
-       for( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
+       for ( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
        {
                /* get entity */
                entity = &entities[ mapEntityNum ];
-               if( entity->brushes == NULL && entity->patches == NULL )
+               if ( entity->brushes == NULL && entity->patches == NULL ) {
                        continue;
-               
+               }
+
                /* process the model */
                Sys_FPrintf( SYS_VRB, "############### model %i ###############\n", numBSPModels );
-               if( mapEntityNum == 0 )
-                       ProcessWorldModel();
-               else
+               if ( mapEntityNum == 0 ) {
+                       ProcessWorldModel(portalFilePath, lineFilePath);
+               }
+               else{
                        ProcessSubModel();
-               
+               }
+
                /* potentially turn off the deluge of text */
                verbose = verboseEntities;
        }
-       
+
        /* restore -v setting */
        verbose = oldVerbose;
-       
+
        /* write fogs */
        EmitFogs();
 
@@ -611,30 +641,29 @@ void ProcessModels( void )
 
 
 /*
-OnlyEnts()
-this is probably broken unless teamed with a radiant version that preserves entity order
-*/
+   OnlyEnts()
+   this is probably broken unless teamed with a radiant version that preserves entity order
+ */
 
-void OnlyEnts( void )
-{
-       char out[ 1024 ];
-
-       char save_cmdline[1024], save_version[1024];
+void OnlyEnts( const char *BSPFilePath ){
+       char save_cmdline[1024], save_version[1024], save_gridsize[1024];
        const char *p;
-       
+
        /* note it */
        Sys_Printf( "--- OnlyEnts ---\n" );
-       
-       sprintf( out, "%s.bsp", source );
-       LoadBSPFile( out );
+
+       LoadBSPFile( BSPFilePath );
 
        ParseEntities();
-       p = ValueForKey(&entities[0], "_q3map2_cmdline");
-       strncpy(save_cmdline, p, sizeof(save_cmdline));
-       save_cmdline[sizeof(save_cmdline)-1] = 0;
-       p = ValueForKey(&entities[0], "_q3map2_version");
-       strncpy(save_version, p, sizeof(save_version));
-       save_version[sizeof(save_version)-1] = 0;
+       p = ValueForKey( &entities[0], "_q3map2_cmdline" );
+       strncpy( save_cmdline, p, sizeof( save_cmdline ) );
+       save_cmdline[sizeof( save_cmdline ) - 1] = 0;
+       p = ValueForKey( &entities[0], "_q3map2_version" );
+       strncpy( save_version, p, sizeof( save_version ) );
+       save_version[sizeof( save_version ) - 1] = 0;
+       p = ValueForKey( &entities[0], "gridsize" );
+       strncpy( save_gridsize, p, sizeof( save_gridsize ) );
+       save_gridsize[sizeof( save_gridsize ) - 1] = 0;
 
        numEntities = 0;
 
@@ -643,391 +672,432 @@ void OnlyEnts( void )
        SetModelNumbers();
        SetLightStyles();
 
-       if(*save_cmdline)
-               SetKeyValue(&entities[0], "_q3map2_cmdline", save_cmdline);
-       if(*save_version)
-               SetKeyValue(&entities[0], "_q3map2_version", save_version);
-       
+       if ( *save_cmdline ) {
+               SetKeyValue( &entities[0], "_q3map2_cmdline", save_cmdline );
+       }
+       if ( *save_version ) {
+               SetKeyValue( &entities[0], "_q3map2_version", save_version );
+       }
+       if ( *save_gridsize ) {
+               SetKeyValue( &entities[0], "gridsize", save_gridsize );
+       }
+
        numBSPEntities = numEntities;
        UnparseEntities();
-       
-       WriteBSPFile( out );
+
+       WriteBSPFile( BSPFilePath );
 }
 
 
 
 /*
-BSPMain() - ydnar
-handles creation of a bsp from a map file
-*/
-
-int BSPMain( int argc, char **argv )
-{
-       int                     i;
-       char            path[ 1024 ], tempSource[ 1024 ];
-       qboolean        onlyents = qfalse;
-       
-       
+   BSPMain() - ydnar
+   handles creation of a bsp from a map file
+ */
+
+int BSPMain( int argc, char **argv ){
+       int i;
+       char path[ 1024 ], tempSource[ 1024 ];
+       qboolean onlyents = qfalse;
+       char BSPFilePath [ 1024 ];
+       char lineFilePath [ 1024 ];
+       char portalFilePath [ 1024 ];
+       char surfaceFilePath [ 1024 ];
+       BSPFilePath[0] = 0;
+       lineFilePath[0] = 0;
+       portalFilePath[0] = 0;
+       surfaceFilePath[0] = 0;
+
+
        /* note it */
        Sys_Printf( "--- BSP ---\n" );
-       
+
        SetDrawSurfacesBuffer();
        mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
        memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
        numMapDrawSurfs = 0;
-       
+
        tempSource[ 0 ] = '\0';
        globalCelShader[0] = 0;
-       
+
        /* set standard game flags */
        maxSurfaceVerts = game->maxSurfaceVerts;
        maxSurfaceIndexes = game->maxSurfaceIndexes;
        emitFlares = game->emitFlares;
        texturesRGB = game->texturesRGB;
-       
+       colorsRGB = game->colorsRGB;
+
        /* process arguments */
-       for( i = 1; i < (argc - 1); i++ )
+       for ( i = 1; i < ( argc - 1 ); i++ )
        {
-               if( !strcmp( argv[ i ], "-onlyents" ) )
-               {
+               if ( !strcmp( argv[ i ], "-onlyents" ) ) {
                        Sys_Printf( "Running entity-only compile\n" );
                        onlyents = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-tempname" ) )
+               else if ( !strcmp( argv[ i ], "-tempname" ) ) {
                        strcpy( tempSource, argv[ ++i ] );
-               else if( !strcmp( argv[ i ], "-tmpout" ) )
+               }
+               else if ( !strcmp( argv[ i ], "-tmpout" ) ) {
                        strcpy( outbase, "/tmp" );
-               else if( !strcmp( argv[ i ],  "-nowater" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-nowater" ) ) {
                        Sys_Printf( "Disabling water\n" );
                        nowater = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-keeplights" ))
-               {
+               else if ( !strcmp( argv[ i ], "-keeplights" ) ) {
                        keepLights = qtrue;
                        Sys_Printf( "Leaving light entities on map after compile\n" );
                }
-               else if( !strcmp( argv[ i ],  "-nodetail" ) )
-               {
-                       Sys_Printf( "Ignoring detail brushes\n") ;
+               else if ( !strcmp( argv[ i ],  "-nodetail" ) ) {
+                       Sys_Printf( "Ignoring detail brushes\n" ) ;
                        nodetail = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-fulldetail" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-fulldetail" ) ) {
                        Sys_Printf( "Turning detail brushes into structural brushes\n" );
                        fulldetail = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-nofog" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-nofog" ) ) {
                        Sys_Printf( "Fog volumes disabled\n" );
                        nofog = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-nosubdivide" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-nosubdivide" ) ) {
                        Sys_Printf( "Disabling brush face subdivision\n" );
                        nosubdivide = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-leaktest" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-leaktest" ) ) {
                        Sys_Printf( "Leaktest enabled\n" );
                        leaktest = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-verboseentities" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-verboseentities" ) ) {
                        Sys_Printf( "Verbose entities enabled\n" );
                        verboseEntities = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-nocurves" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-nocurves" ) ) {
                        Sys_Printf( "Ignoring curved surfaces (patches)\n" );
                        noCurveBrushes = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-notjunc" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-notjunc" ) ) {
                        Sys_Printf( "T-junction fixing disabled\n" );
                        notjunc = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-fakemap" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-fakemap" ) ) {
                        Sys_Printf( "Generating fakemap.map\n" );
                        fakemap = qtrue;
                }
-               else if( !strcmp( argv[ i ],  "-samplesize" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-samplesize" ) ) {
                        sampleSize = atoi( argv[ i + 1 ] );
-                       if( sampleSize < 1 )
+                       if ( sampleSize < 1 ) {
                                sampleSize = 1;
-                       i++;
+                       }
+                       i++;
                        Sys_Printf( "Lightmap sample size set to %dx%d units\n", sampleSize, sampleSize );
-               }
-               else if( !strcmp( argv[ i ], "-minsamplesize" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ], "-minsamplesize" ) ) {
                        minSampleSize = atoi( argv[ i + 1 ] );
-                       if( minSampleSize < 1 )
+                       if ( minSampleSize < 1 ) {
                                minSampleSize = 1;
+                       }
                        i++;
                        Sys_Printf( "Minimum lightmap sample size set to %dx%d units\n", minSampleSize, minSampleSize );
                }
-               else if( !strcmp( argv[ i ],  "-custinfoparms") )
-               {
+               else if ( !strcmp( argv[ i ],  "-custinfoparms" ) ) {
                        Sys_Printf( "Custom info parms enabled\n" );
                        useCustomInfoParms = qtrue;
                }
-               
+
                /* sof2 args */
-               else if( !strcmp( argv[ i ], "-rename" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-rename" ) ) {
                        Sys_Printf( "Appending _bsp suffix to misc_model shaders (SOF2)\n" );
                        renameModelShaders = qtrue;
                }
-               
+
                /* ydnar args */
-               else if( !strcmp( argv[ i ],  "-ne" ) )
-               {
+               else if ( !strcmp( argv[ i ],  "-ne" ) ) {
                        normalEpsilon = atof( argv[ i + 1 ] );
-                       i++;
+                       i++;
                        Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
-               }
-               else if( !strcmp( argv[ i ],  "-de" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-de" ) ) {
                        distanceEpsilon = atof( argv[ i + 1 ] );
-                       i++;
+                       i++;
                        Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
-               }
-               else if( !strcmp( argv[ i ],  "-mv" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-mv" ) ) {
                        maxLMSurfaceVerts = atoi( argv[ i + 1 ] );
-                       if( maxLMSurfaceVerts < 3 )
+                       if ( maxLMSurfaceVerts < 3 ) {
                                maxLMSurfaceVerts = 3;
-                       if( maxLMSurfaceVerts > maxSurfaceVerts )
+                       }
+                       if ( maxLMSurfaceVerts > maxSurfaceVerts ) {
                                maxSurfaceVerts = maxLMSurfaceVerts;
-                       i++;
+                       }
+                       i++;
                        Sys_Printf( "Maximum lightmapped surface vertex count set to %d\n", maxLMSurfaceVerts );
-               }
-               else if( !strcmp( argv[ i ],  "-mi" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ],  "-mi" ) ) {
                        maxSurfaceIndexes = atoi( argv[ i + 1 ] );
-                       if( maxSurfaceIndexes < 3 )
+                       if ( maxSurfaceIndexes < 3 ) {
                                maxSurfaceIndexes = 3;
-                       i++;
+                       }
+                       i++;
                        Sys_Printf( "Maximum per-surface index count set to %d\n", maxSurfaceIndexes );
-               }
-               else if( !strcmp( argv[ i ], "-np" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ], "-np" ) ) {
                        npDegrees = atof( argv[ i + 1 ] );
-                       if( npDegrees < 0.0f )
+                       if ( npDegrees < 0.0f ) {
                                npDegrees = 0.0f;
-                       else if( npDegrees > 0.0f )
+                       }
+                       else if ( npDegrees > 0.0f ) {
                                Sys_Printf( "Forcing nonplanar surfaces with a breaking angle of %f degrees\n", npDegrees );
+                       }
                        i++;
                }
-               else if( !strcmp( argv[ i ],  "-snap" ) )
-               {
-                       bevelSnap = atoi( argv[ i + 1 ]);
-                       if( bevelSnap < 0 )
+               else if ( !strcmp( argv[ i ],  "-snap" ) ) {
+                       bevelSnap = atoi( argv[ i + 1 ] );
+                       if ( bevelSnap < 0 ) {
                                bevelSnap = 0;
-                       i++;
-                       if( bevelSnap > 0 )
+                       }
+                       i++;
+                       if ( bevelSnap > 0 ) {
                                Sys_Printf( "Snapping brush bevel planes to %d units\n", bevelSnap );
-               }
-               else if( !strcmp( argv[ i ],  "-texrange" ) )
-               {
-                       texRange = atoi( argv[ i + 1 ]);
-                       if( texRange < 0 )
+                       }
+               }
+               else if ( !strcmp( argv[ i ],  "-texrange" ) ) {
+                       texRange = atoi( argv[ i + 1 ] );
+                       if ( texRange < 0 ) {
                                texRange = 0;
-                       i++;
+                       }
+                       i++;
                        Sys_Printf( "Limiting per-surface texture range to %d texels\n", texRange );
-               }
-               else if( !strcmp( argv[ i ], "-nohint" ) )
-               {
+               }
+               else if ( !strcmp( argv[ i ], "-nohint" ) ) {
                        Sys_Printf( "Hint brushes disabled\n" );
                        noHint = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-flat" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-flat" ) ) {
                        Sys_Printf( "Flatshading enabled\n" );
                        flat = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-celshader" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-celshader" ) ) {
                        ++i;
-                       if(argv[i][0])
+                       if ( argv[i][0] ) {
                                sprintf( globalCelShader, "textures/%s", argv[ i ] );
-                       else
+                       }
+                       else{
                                *globalCelShader = 0;
+                       }
                        Sys_Printf( "Global cel shader set to \"%s\"\n", globalCelShader );
                }
-               else if( !strcmp( argv[ i ], "-meta" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-meta" ) ) {
                        Sys_Printf( "Creating meta surfaces from brush faces\n" );
                        meta = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-metaadequatescore" ) )
-               {
-                       metaAdequateScore = atoi( argv[ i + 1 ]);
-                       if( metaAdequateScore < 0 )
+               else if ( !strcmp( argv[ i ], "-metaadequatescore" ) ) {
+                       metaAdequateScore = atoi( argv[ i + 1 ] );
+                       if ( metaAdequateScore < 0 ) {
                                metaAdequateScore = -1;
-                       i++;
-                       if( metaAdequateScore >= 0 )
+                       }
+                       i++;
+                       if ( metaAdequateScore >= 0 ) {
                                Sys_Printf( "Setting ADEQUATE meta score to %d (see surface_meta.c)\n", metaAdequateScore );
+                       }
                }
-               else if( !strcmp( argv[ i ], "-metagoodscore" ) )
-               {
-                       metaGoodScore = atoi( argv[ i + 1 ]);
-                       if( metaGoodScore < 0 )
+               else if ( !strcmp( argv[ i ], "-metagoodscore" ) ) {
+                       metaGoodScore = atoi( argv[ i + 1 ] );
+                       if ( metaGoodScore < 0 ) {
                                metaGoodScore = -1;
-                       i++;
-                       if( metaGoodScore >= 0 )
+                       }
+                       i++;
+                       if ( metaGoodScore >= 0 ) {
                                Sys_Printf( "Setting GOOD meta score to %d (see surface_meta.c)\n", metaGoodScore );
+                       }
                }
-               else if( !strcmp( argv[ i ], "-metamaxbboxdistance" ) )
-               {
-                       metaMaxBBoxDistance = atof( argv[ i + 1 ]);
-                       if( metaMaxBBoxDistance < 0 )
+               else if ( !strcmp( argv[ i ], "-metamaxbboxdistance" ) ) {
+                       metaMaxBBoxDistance = atof( argv[ i + 1 ] );
+                       if ( metaMaxBBoxDistance < 0 ) {
                                metaMaxBBoxDistance = -1;
-                       i++;
-                       if( metaMaxBBoxDistance >= 0 )
+                       }
+                       i++;
+                       if ( metaMaxBBoxDistance >= 0 ) {
                                Sys_Printf( "Setting meta maximum bounding box distance to %f\n", metaMaxBBoxDistance );
+                       }
                }
-               else if( !strcmp( argv[ i ], "-patchmeta" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-patchmeta" ) ) {
                        Sys_Printf( "Creating meta surfaces from patches\n" );
                        patchMeta = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-flares" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-flares" ) ) {
                        Sys_Printf( "Flare surfaces enabled\n" );
                        emitFlares = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-noflares" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-noflares" ) ) {
                        Sys_Printf( "Flare surfaces disabled\n" );
                        emitFlares = qfalse;
                }
-               else if( !strcmp( argv[ i ], "-skyfix" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-skyfix" ) ) {
                        Sys_Printf( "GL_CLAMP sky fix/hack/workaround enabled\n" );
                        skyFixHack = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-debugsurfaces" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-debugsurfaces" ) ) {
                        Sys_Printf( "emitting debug surfaces\n" );
                        debugSurfaces = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-debuginset" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-debuginset" ) ) {
                        Sys_Printf( "Debug surface triangle insetting enabled\n" );
                        debugInset = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-debugportals" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-debugportals" ) ) {
                        Sys_Printf( "Debug portal surfaces enabled\n" );
                        debugPortals = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-sRGBtex" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-sRGBtex" ) ) {
                        texturesRGB = qtrue;
                        Sys_Printf( "Textures are in sRGB\n" );
                }
-               else if( !strcmp( argv[ i ], "-nosRGBtex" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-nosRGBtex" ) ) {
                        texturesRGB = qfalse;
                        Sys_Printf( "Textures are linear\n" );
                }
-               else if( !strcmp( argv[ i ], "-altsplit" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-sRGBcolor" ) ) {
+                       colorsRGB = qtrue;
+                       Sys_Printf( "Colors are in sRGB\n" );
+               }
+               else if ( !strcmp( argv[ i ], "-nosRGBcolor" ) ) {
+                       colorsRGB = qfalse;
+                       Sys_Printf( "Colors are linear\n" );
+               }
+               else if ( !strcmp( argv[ i ], "-nosRGB" ) ) {
+                       texturesRGB = qfalse;
+                       Sys_Printf( "Textures are linear\n" );
+                       colorsRGB = qfalse;
+                       Sys_Printf( "Colors are linear\n" );
+               }
+               else if ( !strcmp( argv[ i ], "-altsplit" ) ) {
                        Sys_Printf( "Alternate BSP splitting (by 27) enabled\n" );
                        bspAlternateSplitWeights = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-deep" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-deep" ) ) {
                        Sys_Printf( "Deep BSP tree generation enabled\n" );
                        deepBSP = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-maxarea" ) )
-               {
+               else if ( !strcmp( argv[ i ], "-maxarea" ) ) {
                        Sys_Printf( "Max Area face surface generation enabled\n" );
                        maxAreaFaceSurface = qtrue;
                }
-               else if( !strcmp( argv[ i ], "-bsp" ) )
+               else if ( !strcmp( argv[ i ], "-bspfile" ) )
+               {
+                       strcpy( BSPFilePath, argv[i + 1] );
+                       i++;
+                       Sys_Printf( "Use %s as bsp file\n", BSPFilePath );
+               }
+               else if ( !strcmp( argv[ i ], "-linfile" ) )
+               {
+                       strcpy( lineFilePath, argv[i + 1] );
+                       i++;
+                       Sys_Printf( "Use %s as line file\n", lineFilePath );
+               }
+               else if ( !strcmp( argv[ i ], "-prtfile" ) )
+               {
+                       strcpy( portalFilePath, argv[i + 1] );
+                       i++;
+                       Sys_Printf( "Use %s as portal file\n", portalFilePath );
+               }
+               else if ( !strcmp( argv[ i ], "-srffile" ) )
+               {
+                       strcpy( surfaceFilePath, argv[i + 1] );
+                       i++;
+                       Sys_Printf( "Use %s as surface file\n", surfaceFilePath );
+               }
+               else if ( !strcmp( argv[ i ], "-bsp" ) ) {
                        Sys_Printf( "-bsp argument unnecessary\n" );
+               }
                else
                {
                        Sys_Printf( "WARNING: Unknown option \"%s\"\n", argv[ i ] );
                }
        }
-       
+
        /* fixme: print more useful usage here */
-       if( i != (argc - 1) )
+       if ( i != ( argc - 1 ) ) {
                Error( "usage: q3map [options] mapfile" );
-       
+       }
+
        /* copy source name */
        strcpy( source, ExpandArg( argv[ i ] ) );
        StripExtension( source );
-       
+
        /* ydnar: set default sample size */
        SetDefaultSampleSize( sampleSize );
-       
+
+       if (!BSPFilePath[0]) {
+               sprintf( BSPFilePath, "%s.bsp", source );
+       }
+       if (!lineFilePath[0]) {
+               sprintf( lineFilePath, "%s.lin", source );
+       }
+       if (!portalFilePath[0]) {
+               sprintf( portalFilePath, "%s.prt", source );
+       }
+       if (!surfaceFilePath[0]) {
+               sprintf( surfaceFilePath, "%s.srf", source );
+       }
+
        /* delete portal, line and surface files */
-       sprintf( path, "%s.prt", source );
-       remove( path );
-       sprintf( path, "%s.lin", source );
-       remove( path );
-       //%     sprintf( path, "%s.srf", source );      /* ydnar */
-       //%     remove( path );
-       
+       remove( portalFilePath );
+       remove( lineFilePath );
+       //%     remove( surfaceFilePath )       /* ydnar */
+
        /* expand mapname */
-       strcpy( name, ExpandArg( argv[ i ] ) ); 
-       if( strcmp( name + strlen( name ) - 4, ".reg" ) )
-       {
+       strcpy( name, ExpandArg( argv[ i ] ) );
+       if ( strcmp( name + strlen( name ) - 4, ".reg" ) ) {
                /* if we are doing a full map, delete the last saved region map */
                sprintf( path, "%s.reg", source );
                remove( path );
-               DefaultExtension( name, ".map" );       /* might be .reg */
+               DefaultExtension( name, ".map" );   /* might be .reg */
        }
-       
+
        /* if onlyents, just grab the entites and resave */
-       if( onlyents )
-       {
-               OnlyEnts();
+       if ( onlyents ) {
+               OnlyEnts( BSPFilePath );
                return 0;
        }
-       
+
        /* load shaders */
        LoadShaderInfo();
-       
+
        /* load original file from temp spot in case it was renamed by the editor on the way in */
-       if( strlen( tempSource ) > 0 )
+       if ( strlen( tempSource ) > 0 ) {
                LoadMapFile( tempSource, qfalse, qfalse );
-       else
+       }
+       else{
                LoadMapFile( name, qfalse, qfalse );
-       
+       }
+
        /* div0: inject command line parameters */
-       InjectCommandLine(argv, 1, argc - 1);
-       
+       InjectCommandLine( argv, 1, argc - 1 );
+
        /* ydnar: decal setup */
        ProcessDecals();
-       
+
        /* ydnar: cloned brush model entities */
        SetCloneModelNumbers();
-       
+
        /* process world and submodels */
-       ProcessModels();
-       
+       ProcessModels( portalFilePath, lineFilePath );
+
        /* set light styles from targetted light entities */
        SetLightStyles();
-       
+
        /* process in game advertisements */
        ProcessAdvertisements();
 
        /* finish and write bsp */
-       EndBSPFile(qtrue);
-       
+       EndBSPFile( qtrue, BSPFilePath, surfaceFilePath );
+
        /* remove temp map source file if appropriate */
-       if( strlen( tempSource ) > 0)
+       if ( strlen( tempSource ) > 0 ) {
                remove( tempSource );
-       
+       }
+
        /* return to sender */
        return 0;
 }
-