reduce more diff noise
[xonotic/netradiant.git] / tools / quake3 / q3map2 / bsp.c
index 9164c4c..bbab3f2 100644 (file)
@@ -972,11 +972,13 @@ int BSPMain( int argc, char **argv ){
                        colorsRGB = qfalse;
                        Sys_Printf( "Colors are linear\n" );
                }
-               else if ( !strcmp( argv[ i ], "-altsplit" ) ) {
+               else if ( !strcmp( argv[ i ], "-altsplit" ) )
+               {
                        Sys_Printf( "Alternate BSP splitting (by 27) enabled\n" );
                        bspAlternateSplitWeights = qtrue;
                }
-               else if ( !strcmp( argv[ i ], "-deep" ) ) {
+               else if ( !strcmp( argv[ i ], "-deep" ) )
+               {
                        Sys_Printf( "Deep BSP tree generation enabled\n" );
                        deepBSP = qtrue;
                }