winding_t *frontWinding, *backWinding;
int i;
int splitPlaneNum, compileFlags;
+#if 0
qboolean isstruct = qfalse;
+#endif
/* count faces left */
continue;
}
+#if 0
if(!(split->compileFlags & C_DETAIL))
isstruct = 1;
+#endif
/* determine which side the face falls on */
side = WindingOnPlaneSide( split->w, plane->normal, plane->dist );