]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_etut.h
import some q3map2 game options from gtkradiant tree
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_etut.h
index 0841283da3179b83a7d76bfdcd387435a29b58e1..f4303f2e63153470c2f3431d8d14567239c923f2 100644 (file)
        "flareshader",      /* default flare shader */
        qfalse,             /* wolf lighting model? */
        128,                /* lightmap width/height */
-       1.0f,               /* lightmap gamma */
+       2.2f,               /* lightmap gamma */
        qtrue,              /* lightmap sRGB */
        qfalse,             /* texture sRGB (yes, this is incorrect, but we better match ET:UT) */
        qfalse,             /* color sRGB */