]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/game_jk2.h
ported over the 1.5 branch version of q3map2 which is newer
[xonotic/netradiant.git] / tools / quake3 / q3map2 / game_jk2.h
index 086eacedd2682c9bbab0b1f01e69a5bc6a0d883b..a8dc01a079d02a176f76282e12de799b97ba67fd 100644 (file)
@@ -1,4 +1,5 @@
-/*
+/* -------------------------------------------------------------------------------
+
 Copyright (C) 1999-2007 id Software, Inc. and contributors.
 For a list of contributors, see the accompanying CONTRIBUTORS file.
 
@@ -55,11 +56,18 @@ game_t struct
        ".jk2",                         /* unix home sub-dir */
        "GameData",                     /* magic path word */
        "shaders",                      /* shader directory */
-       qfalse,                         /* wolf lighting model? */
+       64,                                     /* max lightmapped surface verts */
+       999,                            /* max surface verts */
+       6000,                           /* max surface indexes */
        qtrue,                          /* flares */
        "gfx/misc/flare",       /* default flare shader */
+       qfalse,                         /* wolf lighting model? */
+       128,                            /* lightmap width/height */
+       1.0f,                           /* lightmap gamma */
+       1.0f,                           /* lightmap compensate */
        "RBSP",                         /* bsp file prefix */
        1,                                      /* bsp file version */
+       qfalse,                         /* cod-style lump len/ofs order */
        LoadRBSPFile,           /* bsp load function */
        WriteRBSPFile,          /* bsp write function */