]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/main.c
split bsp analyze/info/scale stuff from q3map2
[xonotic/netradiant.git] / tools / quake3 / q3map2 / main.c
index 76591a2ad29391bfd6b54cf43b17b912ace87f9a..20161484e690534b664df76794f6570782631e94 100644 (file)
@@ -1,4 +1,4 @@
-/* -------------------------------------------------------------------------------;
+/* -------------------------------------------------------------------------------
 
    Copyright (C) 1999-2007 id Software, Inc. and contributors.
    For a list of contributors, see the accompanying CONTRIBUTORS file.
@@ -80,7 +80,6 @@ char *Q_strncat( char *dst, size_t dlen, const char *src, size_t slen ) {
        return Q_strncpyz( dst + n, src, MIN( slen, dlen - n ) );
 }
 
-
 /*
    ExitQ3Map()
    cleanup routine
@@ -93,758 +92,6 @@ static void ExitQ3Map( void ){
        }
 }
 
-
-
-/* minimap stuff */
-
-typedef struct minimap_s
-{
-       bspModel_t *model;
-       int width;
-       int height;
-       int samples;
-       float *sample_offsets;
-       float sharpen_boxmult;
-       float sharpen_centermult;
-       float boost, brightness, contrast;
-       float *data1f;
-       float *sharpendata1f;
-       vec3_t mins, size;
-}
-minimap_t;
-static minimap_t minimap;
-
-qboolean BrushIntersectionWithLine( bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out ){
-       int i;
-       qboolean in = qfalse, out = qfalse;
-       bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
-
-       for ( i = 0; i < brush->numSides; ++i )
-       {
-               bspPlane_t *p = &bspPlanes[sides[i].planeNum];
-               float sn = DotProduct( start, p->normal );
-               float dn = DotProduct( dir, p->normal );
-               if ( dn == 0 ) {
-                       if ( sn > p->dist ) {
-                               return qfalse; // outside!
-                       }
-               }
-               else
-               {
-                       float t = ( p->dist - sn ) / dn;
-                       if ( dn < 0 ) {
-                               if ( !in || t > *t_in ) {
-                                       *t_in = t;
-                                       in = qtrue;
-                                       // as t_in can only increase, and t_out can only decrease, early out
-                                       if ( out && *t_in >= *t_out ) {
-                                               return qfalse;
-                                       }
-                               }
-                       }
-                       else
-                       {
-                               if ( !out || t < *t_out ) {
-                                       *t_out = t;
-                                       out = qtrue;
-                                       // as t_in can only increase, and t_out can only decrease, early out
-                                       if ( in && *t_in >= *t_out ) {
-                                               return qfalse;
-                                       }
-                               }
-                       }
-               }
-       }
-       return in && out;
-}
-
-static float MiniMapSample( float x, float y ){
-       vec3_t org, dir;
-       int i, bi;
-       float t0, t1;
-       float samp;
-       bspBrush_t *b;
-       bspBrushSide_t *s;
-       int cnt;
-
-       org[0] = x;
-       org[1] = y;
-       org[2] = 0;
-       dir[0] = 0;
-       dir[1] = 0;
-       dir[2] = 1;
-
-       cnt = 0;
-       samp = 0;
-       for ( i = 0; i < minimap.model->numBSPBrushes; ++i )
-       {
-               bi = minimap.model->firstBSPBrush + i;
-               if ( opaqueBrushes[bi >> 3] & ( 1 << ( bi & 7 ) ) ) {
-                       b = &bspBrushes[bi];
-
-                       // sort out mins/maxs of the brush
-                       s = &bspBrushSides[b->firstSide];
-                       if ( x < -bspPlanes[s[0].planeNum].dist ) {
-                               continue;
-                       }
-                       if ( x > +bspPlanes[s[1].planeNum].dist ) {
-                               continue;
-                       }
-                       if ( y < -bspPlanes[s[2].planeNum].dist ) {
-                               continue;
-                       }
-                       if ( y > +bspPlanes[s[3].planeNum].dist ) {
-                               continue;
-                       }
-
-                       if ( BrushIntersectionWithLine( b, org, dir, &t0, &t1 ) ) {
-                               samp += t1 - t0;
-                               ++cnt;
-                       }
-               }
-       }
-
-       return samp;
-}
-
-void RandomVector2f( float v[2] ){
-       do
-       {
-               v[0] = 2 * Random() - 1;
-               v[1] = 2 * Random() - 1;
-       }
-       while ( v[0] * v[0] + v[1] * v[1] > 1 );
-}
-
-static void MiniMapRandomlySupersampled( int y ){
-       int x, i;
-       float *p = &minimap.data1f[y * minimap.width];
-       float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
-       float dx   =                   minimap.size[0]      / (float) minimap.width;
-       float dy   =                   minimap.size[1]      / (float) minimap.height;
-       float uv[2];
-       float thisval;
-
-       for ( x = 0; x < minimap.width; ++x )
-       {
-               float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
-               float val = 0;
-
-               for ( i = 0; i < minimap.samples; ++i )
-               {
-                       RandomVector2f( uv );
-                       thisval = MiniMapSample(
-                               xmin + ( uv[0] + 0.5 ) * dx, /* exaggerated random pattern for better results */
-                               ymin + ( uv[1] + 0.5 ) * dy  /* exaggerated random pattern for better results */
-                               );
-                       val += thisval;
-               }
-               val /= minimap.samples * minimap.size[2];
-               *p++ = val;
-       }
-}
-
-static void MiniMapSupersampled( int y ){
-       int x, i;
-       float *p = &minimap.data1f[y * minimap.width];
-       float ymin = minimap.mins[1] + minimap.size[1] * ( y / (float) minimap.height );
-       float dx   =                   minimap.size[0]      / (float) minimap.width;
-       float dy   =                   minimap.size[1]      / (float) minimap.height;
-
-       for ( x = 0; x < minimap.width; ++x )
-       {
-               float xmin = minimap.mins[0] + minimap.size[0] * ( x / (float) minimap.width );
-               float val = 0;
-
-               for ( i = 0; i < minimap.samples; ++i )
-               {
-                       float thisval = MiniMapSample(
-                               xmin + minimap.sample_offsets[2 * i + 0] * dx,
-                               ymin + minimap.sample_offsets[2 * i + 1] * dy
-                               );
-                       val += thisval;
-               }
-               val /= minimap.samples * minimap.size[2];
-               *p++ = val;
-       }
-}
-
-static void MiniMapNoSupersampling( int y ){
-       int x;
-       float *p = &minimap.data1f[y * minimap.width];
-       float ymin = minimap.mins[1] + minimap.size[1] * ( ( y + 0.5 ) / (float) minimap.height );
-
-       for ( x = 0; x < minimap.width; ++x )
-       {
-               float xmin = minimap.mins[0] + minimap.size[0] * ( ( x + 0.5 ) / (float) minimap.width );
-               *p++ = MiniMapSample( xmin, ymin ) / minimap.size[2];
-       }
-}
-
-static void MiniMapSharpen( int y ){
-       int x;
-       qboolean up = ( y > 0 );
-       qboolean down = ( y < minimap.height - 1 );
-       float *p = &minimap.data1f[y * minimap.width];
-       float *q = &minimap.sharpendata1f[y * minimap.width];
-
-       for ( x = 0; x < minimap.width; ++x )
-       {
-               qboolean left = ( x > 0 );
-               qboolean right = ( x < minimap.width - 1 );
-               float val = p[0] * minimap.sharpen_centermult;
-
-               if ( left && up ) {
-                       val += p[-1 - minimap.width] * minimap.sharpen_boxmult;
-               }
-               if ( left && down ) {
-                       val += p[-1 + minimap.width] * minimap.sharpen_boxmult;
-               }
-               if ( right && up ) {
-                       val += p[+1 - minimap.width] * minimap.sharpen_boxmult;
-               }
-               if ( right && down ) {
-                       val += p[+1 + minimap.width] * minimap.sharpen_boxmult;
-               }
-
-               if ( left ) {
-                       val += p[-1] * minimap.sharpen_boxmult;
-               }
-               if ( right ) {
-                       val += p[+1] * minimap.sharpen_boxmult;
-               }
-               if ( up ) {
-                       val += p[-minimap.width] * minimap.sharpen_boxmult;
-               }
-               if ( down ) {
-                       val += p[+minimap.width] * minimap.sharpen_boxmult;
-               }
-
-               ++p;
-               *q++ = val;
-       }
-}
-
-static void MiniMapContrastBoost( int y ){
-       int x;
-       float *q = &minimap.data1f[y * minimap.width];
-       for ( x = 0; x < minimap.width; ++x )
-       {
-               *q = *q * minimap.boost / ( ( minimap.boost - 1 ) * *q + 1 );
-               ++q;
-       }
-}
-
-static void MiniMapBrightnessContrast( int y ){
-       int x;
-       float *q = &minimap.data1f[y * minimap.width];
-       for ( x = 0; x < minimap.width; ++x )
-       {
-               *q = *q * minimap.contrast + minimap.brightness;
-               ++q;
-       }
-}
-
-void MiniMapMakeMinsMaxs( vec3_t mins_in, vec3_t maxs_in, float border, qboolean keepaspect ){
-       vec3_t mins, maxs, extend;
-       VectorCopy( mins_in, mins );
-       VectorCopy( maxs_in, maxs );
-
-       // line compatible to nexuiz mapinfo
-       Sys_Printf( "size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
-
-       if ( keepaspect ) {
-               VectorSubtract( maxs, mins, extend );
-               if ( extend[1] > extend[0] ) {
-                       mins[0] -= ( extend[1] - extend[0] ) * 0.5;
-                       maxs[0] += ( extend[1] - extend[0] ) * 0.5;
-               }
-               else
-               {
-                       mins[1] -= ( extend[0] - extend[1] ) * 0.5;
-                       maxs[1] += ( extend[0] - extend[1] ) * 0.5;
-               }
-       }
-
-       /* border: amount of black area around the image */
-       /* input: border, 1-2*border, border but we need border/(1-2*border) */
-
-       VectorSubtract( maxs, mins, extend );
-       VectorScale( extend, border / ( 1 - 2 * border ), extend );
-
-       VectorSubtract( mins, extend, mins );
-       VectorAdd( maxs, extend, maxs );
-
-       VectorCopy( mins, minimap.mins );
-       VectorSubtract( maxs, mins, minimap.size );
-
-       // line compatible to nexuiz mapinfo
-       Sys_Printf( "size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2] );
-}
-
-/*
-   MiniMapSetupBrushes()
-   determines solid non-sky brushes in the world
- */
-
-void MiniMapSetupBrushes( void ){
-       SetupBrushesFlags( C_SOLID | C_SKY, C_SOLID, 0, 0 );
-       // at least one must be solid
-       // none may be sky
-       // not all may be nodraw
-}
-
-qboolean MiniMapEvaluateSampleOffsets( int *bestj, int *bestk, float *bestval ){
-       float val, dx, dy;
-       int j, k;
-
-       *bestj = *bestk = -1;
-       *bestval = 3; /* max possible val is 2 */
-
-       for ( j = 0; j < minimap.samples; ++j )
-               for ( k = j + 1; k < minimap.samples; ++k )
-               {
-                       dx = minimap.sample_offsets[2 * j + 0] - minimap.sample_offsets[2 * k + 0];
-                       dy = minimap.sample_offsets[2 * j + 1] - minimap.sample_offsets[2 * k + 1];
-                       if ( dx > +0.5 ) {
-                               dx -= 1;
-                       }
-                       if ( dx < -0.5 ) {
-                               dx += 1;
-                       }
-                       if ( dy > +0.5 ) {
-                               dy -= 1;
-                       }
-                       if ( dy < -0.5 ) {
-                               dy += 1;
-                       }
-                       val = dx * dx + dy * dy;
-                       if ( val < *bestval ) {
-                               *bestj = j;
-                               *bestk = k;
-                               *bestval = val;
-                       }
-               }
-
-       return *bestval < 3;
-}
-
-void MiniMapMakeSampleOffsets(){
-       int i, j, k, jj, kk;
-       float val, valj, valk, sx, sy, rx, ry;
-
-       Sys_Printf( "Generating good sample offsets (this may take a while)...\n" );
-
-       /* start with entirely random samples */
-       for ( i = 0; i < minimap.samples; ++i )
-       {
-               minimap.sample_offsets[2 * i + 0] = Random();
-               minimap.sample_offsets[2 * i + 1] = Random();
-       }
-
-       for ( i = 0; i < 1000; ++i )
-       {
-               if ( MiniMapEvaluateSampleOffsets( &j, &k, &val ) ) {
-                       sx = minimap.sample_offsets[2 * j + 0];
-                       sy = minimap.sample_offsets[2 * j + 1];
-                       minimap.sample_offsets[2 * j + 0] = rx = Random();
-                       minimap.sample_offsets[2 * j + 1] = ry = Random();
-                       if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valj ) ) {
-                               valj = -1;
-                       }
-                       minimap.sample_offsets[2 * j + 0] = sx;
-                       minimap.sample_offsets[2 * j + 1] = sy;
-
-                       sx = minimap.sample_offsets[2 * k + 0];
-                       sy = minimap.sample_offsets[2 * k + 1];
-                       minimap.sample_offsets[2 * k + 0] = rx;
-                       minimap.sample_offsets[2 * k + 1] = ry;
-                       if ( !MiniMapEvaluateSampleOffsets( &jj, &kk, &valk ) ) {
-                               valk = -1;
-                       }
-                       minimap.sample_offsets[2 * k + 0] = sx;
-                       minimap.sample_offsets[2 * k + 1] = sy;
-
-                       if ( valj > valk ) {
-                               if ( valj > val ) {
-                                       /* valj is the greatest */
-                                       minimap.sample_offsets[2 * j + 0] = rx;
-                                       minimap.sample_offsets[2 * j + 1] = ry;
-                                       i = -1;
-                               }
-                               else
-                               {
-                                       /* valj is the greater and it is useless - forget it */
-                               }
-                       }
-                       else
-                       {
-                               if ( valk > val ) {
-                                       /* valk is the greatest */
-                                       minimap.sample_offsets[2 * k + 0] = rx;
-                                       minimap.sample_offsets[2 * k + 1] = ry;
-                                       i = -1;
-                               }
-                               else
-                               {
-                                       /* valk is the greater and it is useless - forget it */
-                               }
-                       }
-               }
-               else{
-                       break;
-               }
-       }
-}
-
-void MergeRelativePath( char *out, const char *absolute, const char *relative ){
-       const char *endpos = absolute + strlen( absolute );
-       while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
-               --endpos;
-       while ( relative[0] == '.' && relative[1] == '.' && ( relative[2] == '/' || relative[2] == '\\' ) )
-       {
-               relative += 3;
-               while ( endpos != absolute )
-               {
-                       --endpos;
-                       if ( *endpos == '/' || *endpos == '\\' ) {
-                               break;
-                       }
-               }
-               while ( endpos != absolute && ( endpos[-1] == '/' || endpos[-1] == '\\' ) )
-                       --endpos;
-       }
-       memcpy( out, absolute, endpos - absolute );
-       out[endpos - absolute] = '/';
-       strcpy( out + ( endpos - absolute + 1 ), relative );
-}
-
-int MiniMapBSPMain( int argc, char **argv ){
-       char minimapFilename[1024];
-       char basename[1024];
-       char path[1024];
-       char relativeMinimapFilename[1024];
-       qboolean autolevel;
-       float minimapSharpen;
-       float border;
-       byte *data4b, *p;
-       float *q;
-       int x, y;
-       int i;
-       miniMapMode_t mode;
-       vec3_t mins, maxs;
-       qboolean keepaspect;
-
-       /* arg checking */
-       if ( argc < 2 ) {
-               Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
-               return 0;
-       }
-
-       /* load the BSP first */
-       strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
-       StripExtension( source );
-       DefaultExtension( source, ".bsp" );
-       Sys_Printf( "Loading %s\n", source );
-       BeginMapShaderFile( source );
-       LoadShaderInfo();
-       LoadBSPFile( source );
-
-       minimap.model = &bspModels[0];
-       VectorCopy( minimap.model->mins, mins );
-       VectorCopy( minimap.model->maxs, maxs );
-
-       *minimapFilename = 0;
-       minimapSharpen = game->miniMapSharpen;
-       minimap.width = minimap.height = game->miniMapSize;
-       border = game->miniMapBorder;
-       keepaspect = game->miniMapKeepAspect;
-       mode = game->miniMapMode;
-
-       autolevel = qfalse;
-       minimap.samples = 1;
-       minimap.sample_offsets = NULL;
-       minimap.boost = 1.0;
-       minimap.brightness = 0.0;
-       minimap.contrast = 1.0;
-
-       /* process arguments */
-       for ( i = 1; i < ( argc - 1 ); i++ )
-       {
-               if ( !strcmp( argv[ i ],  "-size" ) ) {
-                       minimap.width = minimap.height = atoi( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Image size set to %i\n", minimap.width );
-               }
-               else if ( !strcmp( argv[ i ],  "-sharpen" ) ) {
-                       minimapSharpen = atof( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
-               }
-               else if ( !strcmp( argv[ i ],  "-samples" ) ) {
-                       minimap.samples = atoi( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Samples set to %i\n", minimap.samples );
-                       if ( minimap.sample_offsets ) {
-                               free( minimap.sample_offsets );
-                       }
-                       minimap.sample_offsets = malloc( 2 * sizeof( *minimap.sample_offsets ) * minimap.samples );
-                       MiniMapMakeSampleOffsets();
-               }
-               else if ( !strcmp( argv[ i ],  "-random" ) ) {
-                       minimap.samples = atoi( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Random samples set to %i\n", minimap.samples );
-                       if ( minimap.sample_offsets ) {
-                               free( minimap.sample_offsets );
-                       }
-                       minimap.sample_offsets = NULL;
-               }
-               else if ( !strcmp( argv[ i ],  "-border" ) ) {
-                       border = atof( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Border set to %f\n", border );
-               }
-               else if ( !strcmp( argv[ i ],  "-keepaspect" ) ) {
-                       keepaspect = qtrue;
-                       Sys_Printf( "Keeping aspect ratio by letterboxing\n", border );
-               }
-               else if ( !strcmp( argv[ i ],  "-nokeepaspect" ) ) {
-                       keepaspect = qfalse;
-                       Sys_Printf( "Not keeping aspect ratio\n", border );
-               }
-               else if ( !strcmp( argv[ i ],  "-o" ) ) {
-                       strcpy( minimapFilename, argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Output file name set to %s\n", minimapFilename );
-               }
-               else if ( !strcmp( argv[ i ],  "-minmax" ) && i < ( argc - 7 ) ) {
-                       mins[0] = atof( argv[i + 1] );
-                       mins[1] = atof( argv[i + 2] );
-                       mins[2] = atof( argv[i + 3] );
-                       maxs[0] = atof( argv[i + 4] );
-                       maxs[1] = atof( argv[i + 5] );
-                       maxs[2] = atof( argv[i + 6] );
-                       i += 6;
-                       Sys_Printf( "Map mins/maxs overridden\n" );
-               }
-               else if ( !strcmp( argv[ i ],  "-gray" ) ) {
-                       mode = MINIMAP_MODE_GRAY;
-                       Sys_Printf( "Writing as white-on-black image\n" );
-               }
-               else if ( !strcmp( argv[ i ],  "-black" ) ) {
-                       mode = MINIMAP_MODE_BLACK;
-                       Sys_Printf( "Writing as black alpha image\n" );
-               }
-               else if ( !strcmp( argv[ i ],  "-white" ) ) {
-                       mode = MINIMAP_MODE_WHITE;
-                       Sys_Printf( "Writing as white alpha image\n" );
-               }
-               else if ( !strcmp( argv[ i ],  "-boost" ) && i < ( argc - 2 ) ) {
-                       minimap.boost = atof( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Contrast boost set to %f\n", minimap.boost );
-               }
-               else if ( !strcmp( argv[ i ],  "-brightness" ) && i < ( argc - 2 ) ) {
-                       minimap.brightness = atof( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Brightness set to %f\n", minimap.brightness );
-               }
-               else if ( !strcmp( argv[ i ],  "-contrast" ) && i < ( argc - 2 ) ) {
-                       minimap.contrast = atof( argv[i + 1] );
-                       i++;
-                       Sys_Printf( "Contrast set to %f\n", minimap.contrast );
-               }
-               else if ( !strcmp( argv[ i ],  "-autolevel" ) ) {
-                       autolevel = qtrue;
-                       Sys_Printf( "Auto level enabled\n", border );
-               }
-               else if ( !strcmp( argv[ i ],  "-noautolevel" ) ) {
-                       autolevel = qfalse;
-                       Sys_Printf( "Auto level disabled\n", border );
-               }
-       }
-
-       MiniMapMakeMinsMaxs( mins, maxs, border, keepaspect );
-
-       if ( !*minimapFilename ) {
-               ExtractFileBase( source, basename );
-               ExtractFilePath( source, path );
-               sprintf( relativeMinimapFilename, game->miniMapNameFormat, basename );
-               MergeRelativePath( minimapFilename, path, relativeMinimapFilename );
-               Sys_Printf( "Output file name automatically set to %s\n", minimapFilename );
-       }
-       ExtractFilePath( minimapFilename, path );
-       Q_mkdir( path );
-
-       if ( minimapSharpen >= 0 ) {
-               minimap.sharpen_centermult = 8 * minimapSharpen + 1;
-               minimap.sharpen_boxmult    =    -minimapSharpen;
-       }
-
-       minimap.data1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
-       data4b = safe_malloc( minimap.width * minimap.height * 4 );
-       if ( minimapSharpen >= 0 ) {
-               minimap.sharpendata1f = safe_malloc( minimap.width * minimap.height * sizeof( *minimap.data1f ) );
-       }
-
-       MiniMapSetupBrushes();
-
-       if ( minimap.samples <= 1 ) {
-               Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapNoSupersampling );
-       }
-       else
-       {
-               if ( minimap.sample_offsets ) {
-                       Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
-                       RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSupersampled );
-               }
-               else
-               {
-                       Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
-                       RunThreadsOnIndividual( minimap.height, qtrue, MiniMapRandomlySupersampled );
-               }
-       }
-
-       if ( minimap.boost != 1.0 ) {
-               Sys_Printf( "\n--- MiniMapContrastBoost (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapContrastBoost );
-       }
-
-       if ( autolevel ) {
-               Sys_Printf( "\n--- MiniMapAutoLevel (%d) ---\n", minimap.height );
-               float mi = 1, ma = 0;
-               float s, o;
-
-               // TODO threads!
-               q = minimap.data1f;
-               for ( y = 0; y < minimap.height; ++y )
-                       for ( x = 0; x < minimap.width; ++x )
-                       {
-                               float v = *q++;
-                               if ( v < mi ) {
-                                       mi = v;
-                               }
-                               if ( v > ma ) {
-                                       ma = v;
-                               }
-                       }
-               if ( ma > mi ) {
-                       s = 1 / ( ma - mi );
-                       o = mi / ( ma - mi );
-
-                       // equations:
-                       //   brightness + contrast * v
-                       // after autolevel:
-                       //   brightness + contrast * (v * s - o)
-                       // =
-                       //   (brightness - contrast * o) + (contrast * s) * v
-                       minimap.brightness = minimap.brightness - minimap.contrast * o;
-                       minimap.contrast *= s;
-
-                       Sys_Printf( "Auto level: Brightness changed to %f\n", minimap.brightness );
-                       Sys_Printf( "Auto level: Contrast changed to %f\n", minimap.contrast );
-               }
-               else{
-                       Sys_Printf( "Auto level: failed because all pixels are the same value\n" );
-               }
-       }
-
-       if ( minimap.brightness != 0 || minimap.contrast != 1 ) {
-               Sys_Printf( "\n--- MiniMapBrightnessContrast (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapBrightnessContrast );
-       }
-
-       if ( minimap.sharpendata1f ) {
-               Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
-               RunThreadsOnIndividual( minimap.height, qtrue, MiniMapSharpen );
-               q = minimap.sharpendata1f;
-       }
-       else
-       {
-               q = minimap.data1f;
-       }
-
-       Sys_Printf( "\nConverting..." );
-
-       switch ( mode )
-       {
-       case MINIMAP_MODE_GRAY:
-               p = data4b;
-               for ( y = 0; y < minimap.height; ++y )
-                       for ( x = 0; x < minimap.width; ++x )
-                       {
-                               byte b;
-                               float v = *q++;
-                               if ( v < 0 ) {
-                                       v = 0;
-                               }
-                               if ( v > 255.0 / 256.0 ) {
-                                       v = 255.0 / 256.0;
-                               }
-                               b = v * 256;
-                               *p++ = b;
-                       }
-               Sys_Printf( " writing to %s...", minimapFilename );
-               WriteTGAGray( minimapFilename, data4b, minimap.width, minimap.height );
-               break;
-       case MINIMAP_MODE_BLACK:
-               p = data4b;
-               for ( y = 0; y < minimap.height; ++y )
-                       for ( x = 0; x < minimap.width; ++x )
-                       {
-                               byte b;
-                               float v = *q++;
-                               if ( v < 0 ) {
-                                       v = 0;
-                               }
-                               if ( v > 255.0 / 256.0 ) {
-                                       v = 255.0 / 256.0;
-                               }
-                               b = v * 256;
-                               *p++ = 0;
-                               *p++ = 0;
-                               *p++ = 0;
-                               *p++ = b;
-                       }
-               Sys_Printf( " writing to %s...", minimapFilename );
-               WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
-               break;
-       case MINIMAP_MODE_WHITE:
-               p = data4b;
-               for ( y = 0; y < minimap.height; ++y )
-                       for ( x = 0; x < minimap.width; ++x )
-                       {
-                               byte b;
-                               float v = *q++;
-                               if ( v < 0 ) {
-                                       v = 0;
-                               }
-                               if ( v > 255.0 / 256.0 ) {
-                                       v = 255.0 / 256.0;
-                               }
-                               b = v * 256;
-                               *p++ = 255;
-                               *p++ = 255;
-                               *p++ = 255;
-                               *p++ = b;
-                       }
-               Sys_Printf( " writing to %s...", minimapFilename );
-               WriteTGA( minimapFilename, data4b, minimap.width, minimap.height );
-               break;
-       }
-
-       Sys_Printf( " done.\n" );
-
-       /* return to sender */
-       return 0;
-}
-
-
-
-
-
 /*
    MD4BlockChecksum()
    calculates an md4 checksum for a block of data
@@ -921,791 +168,6 @@ int FixAAS( int argc, char **argv ){
        return 0;
 }
 
-
-
-/*
-   AnalyzeBSP() - ydnar
-   analyzes a Quake engine BSP file
- */
-
-typedef struct abspHeader_s
-{
-       char ident[ 4 ];
-       int version;
-
-       bspLump_t lumps[ 1 ];       /* unknown size */
-}
-abspHeader_t;
-
-typedef struct abspLumpTest_s
-{
-       int radix, minCount;
-       char            *name;
-}
-abspLumpTest_t;
-
-int AnalyzeBSP( int argc, char **argv ){
-       abspHeader_t            *header;
-       int size, i, version, offset, length, lumpInt, count;
-       char ident[ 5 ];
-       void                    *lump;
-       float lumpFloat;
-       char lumpString[ 1024 ], source[ 1024 ];
-       qboolean lumpSwap = qfalse;
-       abspLumpTest_t          *lumpTest;
-       static abspLumpTest_t lumpTests[] =
-       {
-               { sizeof( bspPlane_t ),         6,      "IBSP LUMP_PLANES" },
-               { sizeof( bspBrush_t ),         1,      "IBSP LUMP_BRUSHES" },
-               { 8,                            6,      "IBSP LUMP_BRUSHSIDES" },
-               { sizeof( bspBrushSide_t ),     6,      "RBSP LUMP_BRUSHSIDES" },
-               { sizeof( bspModel_t ),         1,      "IBSP LUMP_MODELS" },
-               { sizeof( bspNode_t ),          2,      "IBSP LUMP_NODES" },
-               { sizeof( bspLeaf_t ),          1,      "IBSP LUMP_LEAFS" },
-               { 104,                          3,      "IBSP LUMP_DRAWSURFS" },
-               { 44,                           3,      "IBSP LUMP_DRAWVERTS" },
-               { 4,                            6,      "IBSP LUMP_DRAWINDEXES" },
-               { 128 * 128 * 3,                1,      "IBSP LUMP_LIGHTMAPS" },
-               { 256 * 256 * 3,                1,      "IBSP LUMP_LIGHTMAPS (256 x 256)" },
-               { 512 * 512 * 3,                1,      "IBSP LUMP_LIGHTMAPS (512 x 512)" },
-               { 0, 0, NULL }
-       };
-
-
-       /* arg checking */
-       if ( argc < 1 ) {
-               Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
-               return 0;
-       }
-
-       /* process arguments */
-       for ( i = 1; i < ( argc - 1 ); i++ )
-       {
-               /* -format map|ase|... */
-               if ( !strcmp( argv[ i ],  "-lumpswap" ) ) {
-                       Sys_Printf( "Swapped lump structs enabled\n" );
-                       lumpSwap = qtrue;
-               }
-       }
-
-       /* clean up map name */
-       strcpy( source, ExpandArg( argv[ i ] ) );
-       Sys_Printf( "Loading %s\n", source );
-
-       /* load the file */
-       size = LoadFile( source, (void**) &header );
-       if ( size == 0 || header == NULL ) {
-               Sys_Printf( "Unable to load %s.\n", source );
-               return -1;
-       }
-
-       /* analyze ident/version */
-       memcpy( ident, header->ident, 4 );
-       ident[ 4 ] = '\0';
-       version = LittleLong( header->version );
-
-       Sys_Printf( "Identity:      %s\n", ident );
-       Sys_Printf( "Version:       %d\n", version );
-       Sys_Printf( "---------------------------------------\n" );
-
-       /* analyze each lump */
-       for ( i = 0; i < 100; i++ )
-       {
-               /* call of duty swapped lump pairs */
-               if ( lumpSwap ) {
-                       offset = LittleLong( header->lumps[ i ].length );
-                       length = LittleLong( header->lumps[ i ].offset );
-               }
-
-               /* standard lump pairs */
-               else
-               {
-                       offset = LittleLong( header->lumps[ i ].offset );
-                       length = LittleLong( header->lumps[ i ].length );
-               }
-
-               /* extract data */
-               lump = (byte*) header + offset;
-               lumpInt = LittleLong( (int) *( (int*) lump ) );
-               lumpFloat = LittleFloat( (float) *( (float*) lump ) );
-               memcpy( lumpString, (char*) lump, ( (size_t)length < sizeof( lumpString ) ? (size_t)length : sizeof( lumpString ) - 1 ) );
-               lumpString[ sizeof( lumpString ) - 1 ] = '\0';
-
-               /* print basic lump info */
-               Sys_Printf( "Lump:          %d\n", i );
-               Sys_Printf( "Offset:        %d bytes\n", offset );
-               Sys_Printf( "Length:        %d bytes\n", length );
-
-               /* only operate on valid lumps */
-               if ( length > 0 ) {
-                       /* print data in 4 formats */
-                       Sys_Printf( "As hex:        %08X\n", lumpInt );
-                       Sys_Printf( "As int:        %d\n", lumpInt );
-                       Sys_Printf( "As float:      %f\n", lumpFloat );
-                       Sys_Printf( "As string:     %s\n", lumpString );
-
-                       /* guess lump type */
-                       if ( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' ) {
-                               Sys_Printf( "Type guess:    IBSP LUMP_ENTITIES\n" );
-                       }
-                       else if ( strstr( lumpString, "textures/" ) ) {
-                               Sys_Printf( "Type guess:    IBSP LUMP_SHADERS\n" );
-                       }
-                       else
-                       {
-                               /* guess based on size/count */
-                               for ( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
-                               {
-                                       if ( ( length % lumpTest->radix ) != 0 ) {
-                                               continue;
-                                       }
-                                       count = length / lumpTest->radix;
-                                       if ( count < lumpTest->minCount ) {
-                                               continue;
-                                       }
-                                       Sys_Printf( "Type guess:    %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
-                               }
-                       }
-               }
-
-               Sys_Printf( "---------------------------------------\n" );
-
-               /* end of file */
-               if ( offset + length >= size ) {
-                       break;
-               }
-       }
-
-       /* last stats */
-       Sys_Printf( "Lump count:    %d\n", i + 1 );
-       Sys_Printf( "File size:     %d bytes\n", size );
-
-       /* return to caller */
-       return 0;
-}
-
-
-
-/*
-   BSPInfo()
-   emits statistics about the bsp file
- */
-
-int BSPInfo( int count, char **fileNames ){
-       int i;
-       char source[ 1024 ], ext[ 64 ];
-       int size;
-       FILE        *f;
-
-
-       /* dummy check */
-       if ( count < 1 ) {
-               Sys_Printf( "No files to dump info for.\n" );
-               return -1;
-       }
-
-       /* enable info mode */
-       infoMode = qtrue;
-
-       /* walk file list */
-       for ( i = 0; i < count; i++ )
-       {
-               Sys_Printf( "---------------------------------\n" );
-
-               /* mangle filename and get size */
-               strcpy( source, fileNames[ i ] );
-               ExtractFileExtension( source, ext );
-               if ( !Q_stricmp( ext, "map" ) ) {
-                       StripExtension( source );
-               }
-               DefaultExtension( source, ".bsp" );
-               f = fopen( source, "rb" );
-               if ( f ) {
-                       size = Q_filelength( f );
-                       fclose( f );
-               }
-               else{
-                       size = 0;
-               }
-
-               /* load the bsp file and print lump sizes */
-               Sys_Printf( "%s\n", source );
-               LoadBSPFile( source );
-               PrintBSPFileSizes();
-
-               /* print sizes */
-               Sys_Printf( "\n" );
-               Sys_Printf( "          total         %9d\n", size );
-               Sys_Printf( "                        %9d KB\n", size / 1024 );
-               Sys_Printf( "                        %9d MB\n", size / ( 1024 * 1024 ) );
-
-               Sys_Printf( "---------------------------------\n" );
-       }
-
-       /* return count */
-       return i;
-}
-
-
-static void ExtrapolateTexcoords( const float *axyz, const float *ast, const float *bxyz, const float *bst, const float *cxyz, const float *cst, const float *axyz_new, float *ast_out, const float *bxyz_new, float *bst_out, const float *cxyz_new, float *cst_out ){
-       vec4_t scoeffs, tcoeffs;
-       float md;
-       m4x4_t solvematrix;
-
-       vec3_t norm;
-       vec3_t dab, dac;
-       VectorSubtract( bxyz, axyz, dab );
-       VectorSubtract( cxyz, axyz, dac );
-       CrossProduct( dab, dac, norm );
-
-       // assume:
-       //   s = f(x, y, z)
-       //   s(v + norm) = s(v) when n ortho xyz
-
-       // s(v) = DotProduct(v, scoeffs) + scoeffs[3]
-
-       // solve:
-       //   scoeffs * (axyz, 1) == ast[0]
-       //   scoeffs * (bxyz, 1) == bst[0]
-       //   scoeffs * (cxyz, 1) == cst[0]
-       //   scoeffs * (norm, 0) == 0
-       // scoeffs * [axyz, 1 | bxyz, 1 | cxyz, 1 | norm, 0] = [ast[0], bst[0], cst[0], 0]
-       solvematrix[0] = axyz[0];
-       solvematrix[4] = axyz[1];
-       solvematrix[8] = axyz[2];
-       solvematrix[12] = 1;
-       solvematrix[1] = bxyz[0];
-       solvematrix[5] = bxyz[1];
-       solvematrix[9] = bxyz[2];
-       solvematrix[13] = 1;
-       solvematrix[2] = cxyz[0];
-       solvematrix[6] = cxyz[1];
-       solvematrix[10] = cxyz[2];
-       solvematrix[14] = 1;
-       solvematrix[3] = norm[0];
-       solvematrix[7] = norm[1];
-       solvematrix[11] = norm[2];
-       solvematrix[15] = 0;
-
-       md = m4_det( solvematrix );
-       if ( md * md < 1e-10 ) {
-               Sys_Printf( "Cannot invert some matrix, some texcoords aren't extrapolated!" );
-               return;
-       }
-
-       m4x4_invert( solvematrix );
-
-       scoeffs[0] = ast[0];
-       scoeffs[1] = bst[0];
-       scoeffs[2] = cst[0];
-       scoeffs[3] = 0;
-       m4x4_transform_vec4( solvematrix, scoeffs );
-       tcoeffs[0] = ast[1];
-       tcoeffs[1] = bst[1];
-       tcoeffs[2] = cst[1];
-       tcoeffs[3] = 0;
-       m4x4_transform_vec4( solvematrix, tcoeffs );
-
-       ast_out[0] = scoeffs[0] * axyz_new[0] + scoeffs[1] * axyz_new[1] + scoeffs[2] * axyz_new[2] + scoeffs[3];
-       ast_out[1] = tcoeffs[0] * axyz_new[0] + tcoeffs[1] * axyz_new[1] + tcoeffs[2] * axyz_new[2] + tcoeffs[3];
-       bst_out[0] = scoeffs[0] * bxyz_new[0] + scoeffs[1] * bxyz_new[1] + scoeffs[2] * bxyz_new[2] + scoeffs[3];
-       bst_out[1] = tcoeffs[0] * bxyz_new[0] + tcoeffs[1] * bxyz_new[1] + tcoeffs[2] * bxyz_new[2] + tcoeffs[3];
-       cst_out[0] = scoeffs[0] * cxyz_new[0] + scoeffs[1] * cxyz_new[1] + scoeffs[2] * cxyz_new[2] + scoeffs[3];
-       cst_out[1] = tcoeffs[0] * cxyz_new[0] + tcoeffs[1] * cxyz_new[1] + tcoeffs[2] * cxyz_new[2] + tcoeffs[3];
-}
-
-/*
-   ScaleBSPMain()
-   amaze and confuse your enemies with wierd scaled maps!
- */
-
-int ScaleBSPMain( int argc, char **argv ){
-       int i, j;
-       float f, a;
-       vec3_t scale;
-       vec3_t vec;
-       char str[ 1024 ];
-       int uniform, axis;
-       qboolean texscale;
-       float *old_xyzst = NULL;
-       float spawn_ref = 0;
-
-
-       /* arg checking */
-       if ( argc < 3 ) {
-               Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
-               return 0;
-       }
-
-       texscale = qfalse;
-       for ( i = 1; i < argc - 2; ++i )
-       {
-               if ( !strcmp( argv[i], "-tex" ) ) {
-                       texscale = qtrue;
-               }
-               else if ( !strcmp( argv[i], "-spawn_ref" ) ) {
-                       spawn_ref = atof( argv[i + 1] );
-                       ++i;
-               }
-               else{
-                       break;
-               }
-       }
-
-       /* get scale */
-       // if(argc-2 >= i) // always true
-       scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
-       if ( argc - 3 >= i ) {
-               scale[1] = scale[0] = atof( argv[ argc - 3 ] );
-       }
-       if ( argc - 4 >= i ) {
-               scale[0] = atof( argv[ argc - 4 ] );
-       }
-
-       uniform = ( ( scale[0] == scale[1] ) && ( scale[1] == scale[2] ) );
-
-       if ( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f ) {
-               Sys_Printf( "Usage: q3map [-v] -scale [-tex] [-spawn_ref <value>] <value> <mapname>\n" );
-               Sys_Printf( "Non-zero scale value required.\n" );
-               return 0;
-       }
-
-       /* do some path mangling */
-       strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
-       StripExtension( source );
-       DefaultExtension( source, ".bsp" );
-
-       /* load the bsp */
-       Sys_Printf( "Loading %s\n", source );
-       LoadBSPFile( source );
-       ParseEntities();
-
-       /* note it */
-       Sys_Printf( "--- ScaleBSP ---\n" );
-       Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
-
-       /* scale entity keys */
-       for ( i = 0; i < numBSPEntities && i < numEntities; i++ )
-       {
-               /* scale origin */
-               GetVectorForKey( &entities[ i ], "origin", vec );
-               if ( ( vec[ 0 ] || vec[ 1 ] || vec[ 2 ] ) ) {
-                       if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
-                               vec[2] += spawn_ref;
-                       }
-                       vec[0] *= scale[0];
-                       vec[1] *= scale[1];
-                       vec[2] *= scale[2];
-                       if ( !strncmp( ValueForKey( &entities[i], "classname" ), "info_player_", 12 ) ) {
-                               vec[2] -= spawn_ref;
-                       }
-                       sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
-                       SetKeyValue( &entities[ i ], "origin", str );
-               }
-
-               a = FloatForKey( &entities[ i ], "angle" );
-               if ( a == -1 || a == -2 ) { // z scale
-                       axis = 2;
-               }
-               else if ( fabs( sin( DEG2RAD( a ) ) ) < 0.707 ) {
-                       axis = 0;
-               }
-               else{
-                       axis = 1;
-               }
-
-               /* scale door lip */
-               f = FloatForKey( &entities[ i ], "lip" );
-               if ( f ) {
-                       f *= scale[axis];
-                       sprintf( str, "%f", f );
-                       SetKeyValue( &entities[ i ], "lip", str );
-               }
-
-               /* scale plat height */
-               f = FloatForKey( &entities[ i ], "height" );
-               if ( f ) {
-                       f *= scale[2];
-                       sprintf( str, "%f", f );
-                       SetKeyValue( &entities[ i ], "height", str );
-               }
-
-               // TODO maybe allow a definition file for entities to specify which values are scaled how?
-       }
-
-       /* scale models */
-       for ( i = 0; i < numBSPModels; i++ )
-       {
-               bspModels[ i ].mins[0] *= scale[0];
-               bspModels[ i ].mins[1] *= scale[1];
-               bspModels[ i ].mins[2] *= scale[2];
-               bspModels[ i ].maxs[0] *= scale[0];
-               bspModels[ i ].maxs[1] *= scale[1];
-               bspModels[ i ].maxs[2] *= scale[2];
-       }
-
-       /* scale nodes */
-       for ( i = 0; i < numBSPNodes; i++ )
-       {
-               bspNodes[ i ].mins[0] *= scale[0];
-               bspNodes[ i ].mins[1] *= scale[1];
-               bspNodes[ i ].mins[2] *= scale[2];
-               bspNodes[ i ].maxs[0] *= scale[0];
-               bspNodes[ i ].maxs[1] *= scale[1];
-               bspNodes[ i ].maxs[2] *= scale[2];
-       }
-
-       /* scale leafs */
-       for ( i = 0; i < numBSPLeafs; i++ )
-       {
-               bspLeafs[ i ].mins[0] *= scale[0];
-               bspLeafs[ i ].mins[1] *= scale[1];
-               bspLeafs[ i ].mins[2] *= scale[2];
-               bspLeafs[ i ].maxs[0] *= scale[0];
-               bspLeafs[ i ].maxs[1] *= scale[1];
-               bspLeafs[ i ].maxs[2] *= scale[2];
-       }
-
-       if ( texscale ) {
-               Sys_Printf( "Using texture unlocking (and probably breaking texture alignment a lot)\n" );
-               old_xyzst = safe_malloc( sizeof( *old_xyzst ) * numBSPDrawVerts * 5 );
-               for ( i = 0; i < numBSPDrawVerts; i++ )
-               {
-                       old_xyzst[5 * i + 0] = bspDrawVerts[i].xyz[0];
-                       old_xyzst[5 * i + 1] = bspDrawVerts[i].xyz[1];
-                       old_xyzst[5 * i + 2] = bspDrawVerts[i].xyz[2];
-                       old_xyzst[5 * i + 3] = bspDrawVerts[i].st[0];
-                       old_xyzst[5 * i + 4] = bspDrawVerts[i].st[1];
-               }
-       }
-
-       /* scale drawverts */
-       for ( i = 0; i < numBSPDrawVerts; i++ )
-       {
-               bspDrawVerts[i].xyz[0] *= scale[0];
-               bspDrawVerts[i].xyz[1] *= scale[1];
-               bspDrawVerts[i].xyz[2] *= scale[2];
-               bspDrawVerts[i].normal[0] /= scale[0];
-               bspDrawVerts[i].normal[1] /= scale[1];
-               bspDrawVerts[i].normal[2] /= scale[2];
-               VectorNormalize( bspDrawVerts[i].normal, bspDrawVerts[i].normal );
-       }
-
-       if ( texscale ) {
-               for ( i = 0; i < numBSPDrawSurfaces; i++ )
-               {
-                       switch ( bspDrawSurfaces[i].surfaceType )
-                       {
-                       case SURFACE_FACE:
-                       case SURFACE_META:
-                               if ( bspDrawSurfaces[i].numIndexes % 3 ) {
-                                       Error( "Not a triangulation!" );
-                               }
-                               for ( j = bspDrawSurfaces[i].firstIndex; j < bspDrawSurfaces[i].firstIndex + bspDrawSurfaces[i].numIndexes; j += 3 )
-                               {
-                                       int ia = bspDrawIndexes[j] + bspDrawSurfaces[i].firstVert, ib = bspDrawIndexes[j + 1] + bspDrawSurfaces[i].firstVert, ic = bspDrawIndexes[j + 2] + bspDrawSurfaces[i].firstVert;
-                                       bspDrawVert_t *a = &bspDrawVerts[ia], *b = &bspDrawVerts[ib], *c = &bspDrawVerts[ic];
-                                       float *oa = &old_xyzst[ia * 5], *ob = &old_xyzst[ib * 5], *oc = &old_xyzst[ic * 5];
-                                       // extrapolate:
-                                       //   a->xyz -> oa
-                                       //   b->xyz -> ob
-                                       //   c->xyz -> oc
-                                       ExtrapolateTexcoords(
-                                               &oa[0], &oa[3],
-                                               &ob[0], &ob[3],
-                                               &oc[0], &oc[3],
-                                               a->xyz, a->st,
-                                               b->xyz, b->st,
-                                               c->xyz, c->st );
-                               }
-                               break;
-                       }
-               }
-       }
-
-       /* scale planes */
-       if ( uniform ) {
-               for ( i = 0; i < numBSPPlanes; i++ )
-               {
-                       bspPlanes[ i ].dist *= scale[0];
-               }
-       }
-       else
-       {
-               for ( i = 0; i < numBSPPlanes; i++ )
-               {
-                       bspPlanes[ i ].normal[0] /= scale[0];
-                       bspPlanes[ i ].normal[1] /= scale[1];
-                       bspPlanes[ i ].normal[2] /= scale[2];
-                       f = 1 / VectorLength( bspPlanes[i].normal );
-                       VectorScale( bspPlanes[i].normal, f, bspPlanes[i].normal );
-                       bspPlanes[ i ].dist *= f;
-               }
-       }
-
-       /* scale gridsize */
-       GetVectorForKey( &entities[ 0 ], "gridsize", vec );
-       if ( ( vec[ 0 ] + vec[ 1 ] + vec[ 2 ] ) == 0.0f ) {
-               VectorCopy( gridSize, vec );
-       }
-       vec[0] *= scale[0];
-       vec[1] *= scale[1];
-       vec[2] *= scale[2];
-       sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
-       SetKeyValue( &entities[ 0 ], "gridsize", str );
-
-       /* inject command line parameters */
-       InjectCommandLine( argv, 0, argc - 1 );
-
-       /* write the bsp */
-       UnparseEntities();
-       StripExtension( source );
-       DefaultExtension( source, "_s.bsp" );
-       Sys_Printf( "Writing %s\n", source );
-       WriteBSPFile( source );
-
-       /* return to sender */
-       return 0;
-}
-
-
-/*
-   PseudoCompileBSP()
-   a stripped down ProcessModels
- */
-void PseudoCompileBSP( qboolean need_tree ){
-       int models;
-       char modelValue[10];
-       entity_t *entity;
-       face_t *faces;
-       tree_t *tree;
-       node_t *node;
-       brush_t *brush;
-       side_t *side;
-       int i;
-
-       SetDrawSurfacesBuffer();
-       mapDrawSurfs = safe_malloc( sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
-       memset( mapDrawSurfs, 0, sizeof( mapDrawSurface_t ) * MAX_MAP_DRAW_SURFS );
-       numMapDrawSurfs = 0;
-
-       BeginBSPFile();
-       models = 1;
-       for ( mapEntityNum = 0; mapEntityNum < numEntities; mapEntityNum++ )
-       {
-               /* get entity */
-               entity = &entities[ mapEntityNum ];
-               if ( entity->brushes == NULL && entity->patches == NULL ) {
-                       continue;
-               }
-
-               if ( mapEntityNum != 0 ) {
-                       sprintf( modelValue, "*%d", models++ );
-                       SetKeyValue( entity, "model", modelValue );
-               }
-
-               /* process the model */
-               Sys_FPrintf( SYS_VRB, "############### model %i ###############\n", numBSPModels );
-               BeginModel();
-
-               entity->firstDrawSurf = numMapDrawSurfs;
-
-               ClearMetaTriangles();
-               PatchMapDrawSurfs( entity );
-
-               if ( mapEntityNum == 0 && need_tree ) {
-                       faces = MakeStructuralBSPFaceList( entities[0].brushes );
-                       tree = FaceBSP( faces );
-                       node = tree->headnode;
-               }
-               else
-               {
-                       node = AllocNode();
-                       node->planenum = PLANENUM_LEAF;
-                       tree = AllocTree();
-                       tree->headnode = node;
-               }
-
-               /* a minimized ClipSidesIntoTree */
-               for ( brush = entity->brushes; brush; brush = brush->next )
-               {
-                       /* walk the brush sides */
-                       for ( i = 0; i < brush->numsides; i++ )
-                       {
-                               /* get side */
-                               side = &brush->sides[ i ];
-                               if ( side->winding == NULL ) {
-                                       continue;
-                               }
-                               /* shader? */
-                               if ( side->shaderInfo == NULL ) {
-                                       continue;
-                               }
-                               /* save this winding as a visible surface */
-                               DrawSurfaceForSide( entity, brush, side, side->winding );
-                       }
-               }
-
-               if ( meta ) {
-                       ClassifyEntitySurfaces( entity );
-                       MakeEntityDecals( entity );
-                       MakeEntityMetaTriangles( entity );
-                       SmoothMetaTriangles();
-                       MergeMetaTriangles();
-               }
-               FilterDrawsurfsIntoTree( entity, tree );
-
-               FilterStructuralBrushesIntoTree( entity, tree );
-               FilterDetailBrushesIntoTree( entity, tree );
-
-               EmitBrushes( entity->brushes, &entity->firstBrush, &entity->numBrushes );
-               EndModel( entity, node );
-       }
-       EndBSPFile( qfalse );
-}
-
-/*
-   ConvertBSPMain()
-   main argument processing function for bsp conversion
- */
-
-int ConvertBSPMain( int argc, char **argv ){
-       int i;
-       int ( *convertFunc )( char * );
-       game_t  *convertGame;
-       char ext[1024];
-       qboolean map_allowed, force_bsp, force_map;
-
-
-       /* set default */
-       convertFunc = ConvertBSPToASE;
-       convertGame = NULL;
-       map_allowed = qfalse;
-       force_bsp = qfalse;
-       force_map = qfalse;
-
-       /* arg checking */
-       if ( argc < 1 ) {
-               Sys_Printf( "Usage: q3map -convert [-format <ase|obj|map_bp|map>] [-shadersasbitmap|-lightmapsastexcoord|-deluxemapsastexcoord] [-readbsp|-readmap [-meta|-patchmeta]] [-v] <mapname>\n" );
-               return 0;
-       }
-
-       /* process arguments */
-       for ( i = 1; i < ( argc - 1 ); i++ )
-       {
-               /* -format map|ase|... */
-               if ( !strcmp( argv[ i ],  "-format" ) ) {
-                       i++;
-                       if ( !Q_stricmp( argv[ i ], "ase" ) ) {
-                               convertFunc = ConvertBSPToASE;
-                               map_allowed = qfalse;
-                       }
-                       else if ( !Q_stricmp( argv[ i ], "obj" ) ) {
-                               convertFunc = ConvertBSPToOBJ;
-                               map_allowed = qfalse;
-                       }
-                       else if ( !Q_stricmp( argv[ i ], "map_bp" ) ) {
-                               convertFunc = ConvertBSPToMap_BP;
-                               map_allowed = qtrue;
-                       }
-                       else if ( !Q_stricmp( argv[ i ], "map" ) ) {
-                               convertFunc = ConvertBSPToMap;
-                               map_allowed = qtrue;
-                       }
-                       else
-                       {
-                               convertGame = GetGame( argv[ i ] );
-                               map_allowed = qfalse;
-                               if ( convertGame == NULL ) {
-                                       Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
-                               }
-                       }
-               }
-               else if ( !strcmp( argv[ i ],  "-ne" ) ) {
-                       normalEpsilon = atof( argv[ i + 1 ] );
-                       i++;
-                       Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
-               }
-               else if ( !strcmp( argv[ i ],  "-de" ) ) {
-                       distanceEpsilon = atof( argv[ i + 1 ] );
-                       i++;
-                       Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
-               }
-               else if ( !strcmp( argv[ i ],  "-shaderasbitmap" ) || !strcmp( argv[ i ],  "-shadersasbitmap" ) ) {
-                       shadersAsBitmap = qtrue;
-               }
-               else if ( !strcmp( argv[ i ],  "-lightmapastexcoord" ) || !strcmp( argv[ i ],  "-lightmapsastexcoord" ) ) {
-                       lightmapsAsTexcoord = qtrue;
-               }
-               else if ( !strcmp( argv[ i ],  "-deluxemapastexcoord" ) || !strcmp( argv[ i ],  "-deluxemapsastexcoord" ) ) {
-                       lightmapsAsTexcoord = qtrue;
-                       deluxemap = qtrue;
-               }
-               else if ( !strcmp( argv[ i ],  "-readbsp" ) ) {
-                       force_bsp = qtrue;
-               }
-               else if ( !strcmp( argv[ i ],  "-readmap" ) ) {
-                       force_map = qtrue;
-               }
-               else if ( !strcmp( argv[ i ],  "-meta" ) ) {
-                       meta = qtrue;
-               }
-               else if ( !strcmp( argv[ i ],  "-patchmeta" ) ) {
-                       meta = qtrue;
-                       patchMeta = qtrue;
-               }
-       }
-
-       LoadShaderInfo();
-
-       /* clean up map name */
-       strcpy( source, ExpandArg( argv[i] ) );
-       ExtractFileExtension( source, ext );
-
-       if ( !map_allowed && !force_map ) {
-               force_bsp = qtrue;
-       }
-
-       if ( force_map || ( !force_bsp && !Q_stricmp( ext, "map" ) && map_allowed ) ) {
-               if ( !map_allowed ) {
-                       Sys_Printf( "WARNING: the requested conversion should not be done from .map files. Compile a .bsp first.\n" );
-               }
-               StripExtension( source );
-               DefaultExtension( source, ".map" );
-               Sys_Printf( "Loading %s\n", source );
-               LoadMapFile( source, qfalse, convertGame == NULL );
-               PseudoCompileBSP( convertGame != NULL );
-       }
-       else
-       {
-               StripExtension( source );
-               DefaultExtension( source, ".bsp" );
-               Sys_Printf( "Loading %s\n", source );
-               LoadBSPFile( source );
-               ParseEntities();
-       }
-
-       /* bsp format convert? */
-       if ( convertGame != NULL ) {
-               /* set global game */
-               game = convertGame;
-
-               /* write bsp */
-               StripExtension( source );
-               DefaultExtension( source, "_c.bsp" );
-               Sys_Printf( "Writing %s\n", source );
-               WriteBSPFile( source );
-
-               /* return to sender */
-               return 0;
-       }
-
-       /* normal convert */
-       return convertFunc( source );
-}
-
-
-
 /*
    main()
    q3map mojo...
@@ -1731,6 +193,13 @@ int main( int argc, char **argv ){
        /* read general options first */
        for ( i = 1; i < argc; i++ )
        {
+               /* -help */
+               if ( !strcmp( argv[ i ], "-h" ) || !strcmp( argv[ i ], "--help" )
+                       || !strcmp( argv[ i ], "-help" ) ) {
+                       HelpMain(argv[i+1]);
+                       return 0;
+               }
+
                /* -connect */
                if ( !strcmp( argv[ i ], "-connect" ) ) {
                        argv[ i ] = NULL;
@@ -1819,12 +288,12 @@ int main( int argc, char **argv ){
 
        /* analyze */
        else if ( !strcmp( argv[ 1 ], "-analyze" ) ) {
-               r = AnalyzeBSP( argc - 1, argv + 1 );
+               r = AnalyzeBSPMain( argc - 1, argv + 1 );
        }
 
        /* info */
        else if ( !strcmp( argv[ 1 ], "-info" ) ) {
-               r = BSPInfo( argc - 2, argv + 2 );
+               r = BSPInfoMain( argc - 2, argv + 2 );
        }
 
        /* vis */