]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - tools/quake3/q3map2/main.c
option -lightmapsastexcoord to extract lightmap UV
[xonotic/netradiant.git] / tools / quake3 / q3map2 / main.c
index aa3bcff2765de821c3da756b68c1b1c7ac5c4622..325235fa57a0e66cdf8c432a970a1a35b2fabd67 100644 (file)
@@ -1602,6 +1602,8 @@ int ConvertBSPMain( int argc, char **argv )
                }
                else if( !strcmp( argv[ i ],  "-shadersasbitmap" ) )
                        shadersAsBitmap = qtrue;
+               else if( !strcmp( argv[ i ],  "-lightmapsastexcoord" ) )
+                       lightmapsAsTexcoord = qtrue;
                else if( !strcmp( argv[ i ],  "-forcereadbsp" ) )
                        force_bsp = qtrue;
                else if( !strcmp( argv[ i ],  "-meta" ) )