#define USE_HASHING
#define PLANE_HASHES 8192
-plane_t *planehash[ PLANE_HASHES ];
+int planehash[ PLANE_HASHES ];
int c_boxbevels;
int c_edgebevels;
hash = (PLANE_HASHES - 1) & (int) fabs( p->dist );
p->hash_chain = planehash[hash];
- planehash[hash] = p;
+ planehash[hash] = p - mapplanes + 1;
}
/*
}
// create a new plane
- if (nummapplanes+2 > MAX_MAP_PLANES)
- Error ("MAX_MAP_PLANES");
+ AUTOEXPAND_BY_REALLOC(mapplanes, nummapplanes+1, allocatedmapplanes, 1024);
p = &mapplanes[nummapplanes];
VectorCopy (normal, p->normal);
{
int i, j, hash, h;
+ int pidx;
plane_t *p;
vec_t d;
vec3_t centerofweight;
for( i = -1; i <= 1; i++ )
{
h = (hash + i) & (PLANE_HASHES - 1);
- for( p = planehash[ h ]; p != NULL; p = p->hash_chain )
+ for( pidx = planehash[ h ] - 1; pidx != -1; pidx = mapplanes[pidx].hash_chain - 1 )
{
+ p = &mapplanes[pidx];
+
/* do standard plane compare */
if( !PlaneEqual( p, normal, dist ) )
continue;
and links it to the current entity
*/
+static void MergeOrigin(entity_t *ent, vec3_t origin)
+{
+ vec3_t adjustment;
+ char string[128];
+
+ /* we have not parsed the brush completely yet... */
+ GetVectorForKey( ent, "origin", ent->origin );
+
+ VectorMA(origin, -1, ent->originbrush_origin, adjustment);
+ VectorAdd(adjustment, ent->origin, ent->origin);
+ VectorCopy(origin, ent->originbrush_origin);
+
+ sprintf(string, "%f %f %f", ent->origin[0], ent->origin[1], ent->origin[2]);
+ SetKeyValue(ent, "origin", string);
+}
+
brush_t *FinishBrush( void )
{
brush_t *b;
char string[ 32 ];
vec3_t origin;
+ Sys_Printf( "Entity %i, Brush %i: origin brush detected\n",
+ mapEnt->mapEntityNum, entitySourceBrushes );
+
if( numEntities == 1 )
{
Sys_Printf( "Entity %i, Brush %i: origin brushes not allowed in world\n",
VectorAdd (buildBrush->mins, buildBrush->maxs, origin);
VectorScale (origin, 0.5, origin);
- sprintf( string, "%i %i %i", (int) origin[ 0 ], (int) origin[ 1 ], (int) origin[ 2 ] );
- SetKeyValue( &entities[ numEntities - 1 ], "origin", string);
-
- VectorCopy( origin, entities[ numEntities - 1 ].origin);
+ MergeOrigin(&entities[ numEntities - 1 ], origin);
/* don't keep this brush */
return NULL;
(used by func_group)
*/
+void AdjustBrushesForOrigin( entity_t *ent );
void MoveBrushesToWorld( entity_t *ent )
{
brush_t *b, *next;
parseMesh_t *pm;
+ /* we need to undo the common/origin adjustment, and instead shift them by the entity key origin */
+ VectorScale(ent->origin, -1, ent->originbrush_origin);
+ AdjustBrushesForOrigin(ent);
+ VectorClear(ent->originbrush_origin);
/* move brushes */
for( b = ent->brushes; b != NULL; b = next )
brush_t *b;
parseMesh_t *p;
-
/* walk brush list */
for( b = ent->brushes; b != NULL; b = b->next )
{
s = &b->sides[ i ];
/* offset side plane */
- newdist = mapplanes[ s->planenum ].dist - DotProduct( mapplanes[ s->planenum ].normal, ent->origin );
+ newdist = mapplanes[ s->planenum ].dist - DotProduct( mapplanes[ s->planenum ].normal, ent->originbrush_origin );
/* find a new plane */
s->planenum = FindFloatPlane( mapplanes[ s->planenum ].normal, newdist, 0, NULL );
for( p = ent->patches; p != NULL; p = p->next )
{
for( i = 0; i < (p->mesh.width * p->mesh.height); i++ )
- VectorSubtract( p->mesh.verts[ i ].xyz, ent->origin, p->mesh.verts[ i ].xyz );
+ VectorSubtract( p->mesh.verts[ i ].xyz, ent->originbrush_origin, p->mesh.verts[ i ].xyz );
}
}
/* get explicit shadow flags */
GetEntityShadowFlags( mapEnt, NULL, &castShadows, &recvShadows );
+ /* vortex: added _ls key (short name of lightmapscale) */
/* ydnar: get lightmap scaling value for this entity */
if( strcmp( "", ValueForKey( mapEnt, "lightmapscale" ) ) ||
- strcmp( "", ValueForKey( mapEnt, "_lightmapscale" ) ) )
+ strcmp( "", ValueForKey( mapEnt, "_lightmapscale" ) ) ||
+ strcmp( "", ValueForKey( mapEnt, "_ls" ) ) )
{
/* get lightmap scale from entity */
lightmapScale = FloatForKey( mapEnt, "lightmapscale" );
if( lightmapScale <= 0.0f )
lightmapScale = FloatForKey( mapEnt, "_lightmapscale" );
+ if( lightmapScale <= 0.0f )
+ lightmapScale = FloatForKey( mapEnt, "_ls" );
if( lightmapScale > 0.0f )
Sys_Printf( "Entity %d (%s) has lightmap scale of %.4f\n", mapEnt->mapEntityNum, classname, lightmapScale );
}
Sys_Printf( "Entity %d (%s) has cel shader %s\n", mapEnt->mapEntityNum, classname, celShader->shader );
}
else
- celShader = NULL;
+ celShader = *globalCelShader ? ShaderInfoForShader(globalCelShader) : NULL;
/* attach stuff to everything in the entity */
for( brush = mapEnt->brushes; brush != NULL; brush = brush->next )
/* get entity origin and adjust brushes */
GetVectorForKey( mapEnt, "origin", mapEnt->origin );
- if( mapEnt->origin[ 0 ] || mapEnt->origin[ 1 ] || mapEnt->origin[ 2 ] )
+ if( mapEnt->originbrush_origin[ 0 ] || mapEnt->originbrush_origin[ 1 ] || mapEnt->originbrush_origin[ 2 ] )
AdjustBrushesForOrigin( mapEnt );
/* group_info entities are just for editor grouping (fixme: leak!) */