}
miniMapMode_t;
+typedef enum
+{
+ MINIMAP_SIDECAR_NONE,
+ MINIMAP_SIDECAR_UNVANQUISHED
+}
+miniMapSidecarFormat_t;
+
typedef struct game_s
{
char *arg; /* -game matches this */
qboolean miniMapKeepAspect; /* minimap keep aspect ratio by letterboxing */
miniMapMode_t miniMapMode; /* minimap mode */
char *miniMapNameFormat; /* minimap name format */
+ miniMapSidecarFormat_t miniMapSidecarFormat; /* minimap sidecar format */
char *bspIdent; /* 4-letter bsp file prefix */
int bspVersion; /* bsp version to use */
qboolean lumpSwap; /* cod-style len/ofs order */