X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=CHANGES;h=191eb7aa455d06f58599a7a2c748cbf4286dc329;hp=b7ce75a2364f43e80d842ad7a1f39fca36f2ced7;hb=dc44131828d407ab5740bfddbd7e146e7ecc7383;hpb=0ae156cf5135f6e1ef8187ba8d438f51ce5c4cfa diff --git a/CHANGES b/CHANGES index b7ce75a2..191eb7aa 100644 --- a/CHANGES +++ b/CHANGES @@ -1,11 +1,227 @@ This is the changelog for developers, != changelog for the end user that we distribute with the binaries. (see changelog) +17/12/2006 +namespace + - Radiant warzow-support (Topsun + Warzow-Mappers) + +15/12/2006 +namespace + - Inverted bevel can be used with end caps (Topsun) + - Removed needless .pdb files from win32 installer (Topsun) + - Fixed .ase picomodel loader to load shaders again (Shaderman) + - Removed translucent brushes fix because of wrong rendering behaviour on Linux + - New cool(!) radiant icon by eb + +13/12/2006 +namespace +- Added tremoulus-support to q3map2 + +08/12/2006 +namespace +- Entity names are now drawn for group entities in Doom3 and Quake 3 mode (namespace) +- Fixed translucent brushes becoming invisible when selected (Shaderman) + +06/11/2006 +namespace +- (TODO) Texture sizes sometimes vary wildly. New texture browser option: View -> Fixed Size. + Code parts taken from DarkRadiant. (Shaderman) +- Added new texture browser option: View -> Hide Image Missing. (Shaderman) +- Fixed new D3 lights don't have a light_radius key. (Shaderman) +- Fixed hotkey collision (paste to camera/view menu). New View shortcut = ALT+W. (Shaderman) +- Fixed .wad MMB 3d view texture selection bug. (Shaderman) + +04/11/2006 +namespace +- Added warzow-support to q3map2 + +12/10/2006 +namespace +- Updated help menu web links (removed map-center.com, added ETB documentation) (Shaderman) +- Added check for existing worldspawn if a new one should be added with the entity menu (Shaderman) +- Fixed Entity -> Ungroup (Topsun) +- Fixed hotkey collision ALT+M (filter botclip/Modify menu). New Modify shortcut = ALT+O (Shaderman) +- Updated Window Layout images (Shaderman) +- Fixed (TODO) XYWindow: save show-workzone option (Shaderman) +- Fixed (TODO) Toolbar: add shortcut to tooltips for toolbar buttons (Shaderman) +- Fixed (TODO) GUI: detachable submenus (Shaderman) + +09/10/2006 +namespace +- Added option to toggle the camera window stats on/off (Shaderman) + (view --> show --> show stats) + + +08/10/2006 +namespace +- Fix for bug 1106 - .wad files don't get listed in the textures menu (Shaderman) + (http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1106) +- Added initial support for Prey (Shaderman) +- Fixed entity inspector sliders to always show (Shaderman) +- Added NOTES subsection to the entity inspector listing .def "editor_usage*" values (Shaderman) + +07/10/2006 +namespace +- Added "select inside" and "select touching" + Both functions now work with multiple selectionbrushes, allowing complex + selection operations. +- Added entries for the selectionfunctions in "Edit" and the main toolbar. + +06/10/2006 +namespace +- Changed ETB not to show any texture if a tag search doesn't match anything (Shaderman) +- Added View -> Filter -> "Invert filters/Reset filters" function (Shaderman) +- Fixed (TODO) Textures: remove "shaders only" option for doom3 (Shaderman) +- Fixed show shaders / shader only / shader info for doom3 and .wad file games (Shaderman) + +03/10/2006 +namespace +- Fix for Bug 1113 (Topsun) + (http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1113) + +03/10/2006 +namespace +- Changed ETB tag toolbar to a notebook with tag/texture pages (Shaderman) +- Added a context menu (add/delete/rename tag) to the ETB tag tree view (Shaderman) +- Added new win32 installer HOWTO (Shaderman/Topsun) + +01/10/2006 +namespace +- Added missing xml files for win32 installer + +30/09/2006 +namespace +- Fixed Etb saving custom tags to global tagfile (Shaderman/namespace) +- Fixed postbuild step for brushexport, shaderplug and sunplug (Shaderman) +- Added installersupport for new files and plugins (Shaderman) + +30/09/2006 +namespace +- Added LocalLcPath to plugin interface +- Added enhanced Texturebrowser (ETB) by Shaderman +- Added shaderplug by Shaderman, accompanies the ETB +- Added xmltagging lib by Shaderman, accompanies the ETB +- Added new icons for ETB, Console, Entityinspector and Lighteditor +- Fixed minor warning in Sunplug Project +- Fixed PATH_MAX namecollision in ptrview plugin on Linux +- Final fix for 64 bit patch.h issue + + + +12/09/2006 +namespace +- Fixed 64 Bit issue in patch.h, see http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1109 + for details + +11/09/2006 +namespace +- Fixed unnecessary warnings, see http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1108 + for details + +11/09/2006 +namespace +- Added sunplug (Mapcoordinator-plugin for ET) by Topsun + ET only: setting mapcoordsmins and mapcoordsmaxs in the worldspawn + Tester: Shaderman +- Added brushexport Plugin by namespace + Exports selected brushes as wavefront object. + Tester: Shaderman + +11/09/2006 +namespace +- Fixed compile error on x86_64, see http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1105 + for details. + +09/09/2996 +namespace +- Added strafing for the camerawindow while holding ctrl +- Additional forward movement can be enabled by pressing shift during strafe + +22/08/2006 +SPoG +- Added VFS support for locating the archive a file was loaded from. +- Changed Doom3 entity definition parser to gracefully handle parse errors. +- Fixed crash when loading entity definitions in quake4 1.3 point release. + +13/08/2006 +SPoG +- Disabled 'detail' content flag checkbox in quake2 Surface Inspector. + +22/07/2006 +SPoG +- Fixed doom3 func_static with model not appearing to move when dragged. +- Changed ASE model loader to parse material names the same way as DoomEdit. +- Fixed title of wait-dialog when loading a model. +- Fixed doom3 func_static with blank 'model' key being invisible. +- Changed doom3 func_static model creation to replace selected models. +- Added support for loading both .ent and .def files at the same time. + +09/07/2006 +Shaderman +- Updated win32 libxml2 package to 2.6.24. +namespace +- Ported win32 stack-backtrace to use new DebugHelp API. +- Added stack-backtrace functionality for Linux/OSX. + +11/06/2006 +SPoG +- Fixed arbitrary rotation X and Y axes appearing to be transposed. + +04/06/2006 +SPoG +- Fixed crash when deleting items from Build menu. + +03/06/2006 +SPoG +- Changed doom3 entity creation to add model key for brush-entities. +- Fixed crash in Save Region. +- Fixed detail brushes being turned structural when texture is set. + +29/05/2006 +SPoG +- Changed default doom3 light_radius to be taken from the entity-definition. +- Fixed error when entering and exiting camera freemove with LMB pressed. + http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=1090 + +13/05/2006 +LordHavoc +- Added -fPIC for Linux builds to support x86_64. +- Removed static-linked libstdc++ hack for non-final builds. +- Removed gcc explicit linking hack for non-final builds. +- Added workaround for gcc static-member-pointer-as-template-argument bug. +- Fixed bobtoolz linux compile errors. +- Added Nexuiz and Darkplaces support. +SPoG +- Changed 'inconsistent vertex count' assert to be non-fatal. +- Changed 'failed to remove accelerator' assert to be non-fatal. +- Fixed crash due to broken module dependencies. +- Fixed default settings for Build Monitoring. +- Fixed nudge-selection when using the drag tool mode. +- Added support for patches in texture-painting tool. + +30/04/2006 +SPoG +- Fixed memory leak in signals library. +- Ported bobtoolz to use new module APIs. + +01/04/2006 +SPoG +- Added key-observer interface to entity module API. +- Rewrote callback library to add support for return-values. +- Added minimal API to support bobtoolz plugin. +- Refactored brush for-each functions to take Functor instead of Visitor. +- Added signals library. + +31/03/2006 +SPoG +- Changed doom3 light creation to use size of selected brushes. + 20/03/2006 SPoG - Fixed crash when resetting preferences after startup failure. - Fixed crash on next-leak-spot with build-monitoring enabled. - Fixed doom3/quake4 blended-decal rendering when toggling lighting mode. +- Fixed fit-texture with rotated texture transforms. 20/03/2006 SPoG