X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=tools%2Fquake2%2Fq2map%2Fgldraw.c;h=d36355f8b46242d09484f9022dfa17eeace8327d;hp=d3f78f53740c8c85bf51c8d735d3462820ab616d;hb=ab3a99dbbe84a0d130fea4d0ceb7b79d7ed07eb7;hpb=d59e1dc131ede961a201ab8ca4b836ab9d6cc31a diff --git a/tools/quake2/q2map/gldraw.c b/tools/quake2/q2map/gldraw.c index d3f78f53..d36355f8 100644 --- a/tools/quake2/q2map/gldraw.c +++ b/tools/quake2/q2map/gldraw.c @@ -1,231 +1,231 @@ -/* -Copyright (C) 1999-2007 id Software, Inc. and contributors. -For a list of contributors, see the accompanying CONTRIBUTORS file. - -This file is part of GtkRadiant. - -GtkRadiant is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. - -GtkRadiant is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with GtkRadiant; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -*/ - -#include -#include -#include -#include - -#include "qbsp.h" - -// can't use the glvertex3fv functions, because the vec3_t fields -// could be either floats or doubles, depending on DOUBLEVEC_T - -qboolean drawflag; -vec3_t draw_mins, draw_maxs; - - -#define WIN_SIZE 512 - -void InitWindow (void) -{ - auxInitDisplayMode (AUX_SINGLE | AUX_RGB); - auxInitPosition (0, 0, WIN_SIZE, WIN_SIZE); - auxInitWindow ("qcsg"); -} - -void Draw_ClearWindow (void) -{ - static int init; - int w, h, g; - vec_t mx, my; - - if (!drawflag) - return; - - if (!init) - { - init = true; - InitWindow (); - } - - glClearColor (1,0.8,0.8,0); - glClear (GL_COLOR_BUFFER_BIT); - - w = (draw_maxs[0] - draw_mins[0]); - h = (draw_maxs[1] - draw_mins[1]); - - mx = draw_mins[0] + w/2; - my = draw_mins[1] + h/2; - - g = w > h ? w : h; - - glLoadIdentity (); - gluPerspective (90, 1, 2, 16384); - gluLookAt (mx, my, draw_maxs[2] + g/2, mx , my, draw_maxs[2], 0, 1, 0); - - glColor3f (0,0,0); -// glPolygonMode (GL_FRONT_AND_BACK, GL_LINE); - glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); - glDisable (GL_DEPTH_TEST); - glEnable (GL_BLEND); - glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - -#if 0 - glColor4f (1,0,0,0.5); - glBegin (GL_POLYGON); - - glVertex3f (0, 500, 0); - glVertex3f (0, 900, 0); - glVertex3f (0, 900, 100); - glVertex3f (0, 500, 100); - - glEnd (); -#endif - - glFlush (); - -} - -void Draw_SetRed (void) -{ - if (!drawflag) - return; - - glColor3f (1,0,0); -} - -void Draw_SetGrey (void) -{ - if (!drawflag) - return; - - glColor3f (0.5,0.5,0.5); -} - -void Draw_SetBlack (void) -{ - if (!drawflag) - return; - - glColor3f (0,0,0); -} - -void DrawWinding (winding_t *w) -{ - int i; - - if (!drawflag) - return; - - glColor4f (0,0,0,0.5); - glBegin (GL_LINE_LOOP); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glColor4f (0,1,0,0.3); - glBegin (GL_POLYGON); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glFlush (); -} - -void DrawAuxWinding (winding_t *w) -{ - int i; - - if (!drawflag) - return; - - glColor4f (0,0,0,0.5); - glBegin (GL_LINE_LOOP); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glColor4f (1,0,0,0.3); - glBegin (GL_POLYGON); - for (i=0 ; inumpoints ; i++) - glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); - glEnd (); - - glFlush (); -} - -//============================================================ - -#define GLSERV_PORT 25001 - -qboolean wins_init; -int draw_socket; - -void GLS_BeginScene (void) -{ - WSADATA winsockdata; - WORD wVersionRequested; - struct sockaddr_in address; - int r; - - if (!wins_init) - { - wins_init = true; - - wVersionRequested = MAKEWORD(1, 1); - - r = WSAStartup (MAKEWORD(1, 1), &winsockdata); - - if (r) - Error ("Winsock initialization failed."); - - } - - // connect a socket to the server - - draw_socket = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP); - if (draw_socket == -1) - Error ("draw_socket failed"); - - address.sin_family = AF_INET; - address.sin_addr.s_addr = htonl(INADDR_LOOPBACK); - address.sin_port = GLSERV_PORT; - r = connect (draw_socket, (struct sockaddr *)&address, sizeof(address)); - if (r == -1) - { - closesocket (draw_socket); - draw_socket = 0; - } -} - -void GLS_Winding (winding_t *w, int code) -{ - byte buf[1024]; - int i, j; - - if (!draw_socket) - return; - - ((int *)buf)[0] = w->numpoints; - ((int *)buf)[1] = code; - for (i=0 ; inumpoints ; i++) - for (j=0 ; j<3 ; j++) - ((float *)buf)[2+i*3+j] = w->p[i][j]; - - send (draw_socket, buf, w->numpoints*12+8, 0); -} - -void GLS_EndScene (void) -{ - closesocket (draw_socket); - draw_socket = 0; -} +/* +Copyright (C) 1999-2007 id Software, Inc. and contributors. +For a list of contributors, see the accompanying CONTRIBUTORS file. + +This file is part of GtkRadiant. + +GtkRadiant is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +GtkRadiant is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with GtkRadiant; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +*/ + +#include +#include +#include +#include + +#include "qbsp.h" + +// can't use the glvertex3fv functions, because the vec3_t fields +// could be either floats or doubles, depending on DOUBLEVEC_T + +qboolean drawflag; +vec3_t draw_mins, draw_maxs; + + +#define WIN_SIZE 512 + +void InitWindow (void) +{ + auxInitDisplayMode (AUX_SINGLE | AUX_RGB); + auxInitPosition (0, 0, WIN_SIZE, WIN_SIZE); + auxInitWindow ("qcsg"); +} + +void Draw_ClearWindow (void) +{ + static int init; + int w, h, g; + vec_t mx, my; + + if (!drawflag) + return; + + if (!init) + { + init = true; + InitWindow (); + } + + glClearColor (1,0.8,0.8,0); + glClear (GL_COLOR_BUFFER_BIT); + + w = (draw_maxs[0] - draw_mins[0]); + h = (draw_maxs[1] - draw_mins[1]); + + mx = draw_mins[0] + w/2; + my = draw_mins[1] + h/2; + + g = w > h ? w : h; + + glLoadIdentity (); + gluPerspective (90, 1, 2, 16384); + gluLookAt (mx, my, draw_maxs[2] + g/2, mx , my, draw_maxs[2], 0, 1, 0); + + glColor3f (0,0,0); +// glPolygonMode (GL_FRONT_AND_BACK, GL_LINE); + glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); + glDisable (GL_DEPTH_TEST); + glEnable (GL_BLEND); + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + +#if 0 + glColor4f (1,0,0,0.5); + glBegin (GL_POLYGON); + + glVertex3f (0, 500, 0); + glVertex3f (0, 900, 0); + glVertex3f (0, 900, 100); + glVertex3f (0, 500, 100); + + glEnd (); +#endif + + glFlush (); + +} + +void Draw_SetRed (void) +{ + if (!drawflag) + return; + + glColor3f (1,0,0); +} + +void Draw_SetGrey (void) +{ + if (!drawflag) + return; + + glColor3f (0.5,0.5,0.5); +} + +void Draw_SetBlack (void) +{ + if (!drawflag) + return; + + glColor3f (0,0,0); +} + +void DrawWinding (winding_t *w) +{ + int i; + + if (!drawflag) + return; + + glColor4f (0,0,0,0.5); + glBegin (GL_LINE_LOOP); + for (i=0 ; inumpoints ; i++) + glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); + glEnd (); + + glColor4f (0,1,0,0.3); + glBegin (GL_POLYGON); + for (i=0 ; inumpoints ; i++) + glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); + glEnd (); + + glFlush (); +} + +void DrawAuxWinding (winding_t *w) +{ + int i; + + if (!drawflag) + return; + + glColor4f (0,0,0,0.5); + glBegin (GL_LINE_LOOP); + for (i=0 ; inumpoints ; i++) + glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); + glEnd (); + + glColor4f (1,0,0,0.3); + glBegin (GL_POLYGON); + for (i=0 ; inumpoints ; i++) + glVertex3f (w->p[i][0],w->p[i][1],w->p[i][2] ); + glEnd (); + + glFlush (); +} + +//============================================================ + +#define GLSERV_PORT 25001 + +qboolean wins_init; +int draw_socket; + +void GLS_BeginScene (void) +{ + WSADATA winsockdata; + WORD wVersionRequested; + struct sockaddr_in address; + int r; + + if (!wins_init) + { + wins_init = true; + + wVersionRequested = MAKEWORD(1, 1); + + r = WSAStartup (MAKEWORD(1, 1), &winsockdata); + + if (r) + Error ("Winsock initialization failed."); + + } + + // connect a socket to the server + + draw_socket = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP); + if (draw_socket == -1) + Error ("draw_socket failed"); + + address.sin_family = AF_INET; + address.sin_addr.s_addr = htonl(INADDR_LOOPBACK); + address.sin_port = GLSERV_PORT; + r = connect (draw_socket, (struct sockaddr *)&address, sizeof(address)); + if (r == -1) + { + closesocket (draw_socket); + draw_socket = 0; + } +} + +void GLS_Winding (winding_t *w, int code) +{ + byte buf[1024]; + int i, j; + + if (!draw_socket) + return; + + ((int *)buf)[0] = w->numpoints; + ((int *)buf)[1] = code; + for (i=0 ; inumpoints ; i++) + for (j=0 ; j<3 ; j++) + ((float *)buf)[2+i*3+j] = w->p[i][j]; + + send (draw_socket, buf, w->numpoints*12+8, 0); +} + +void GLS_EndScene (void) +{ + closesocket (draw_socket); + draw_socket = 0; +}