X-Git-Url: http://de.git.xonotic.org/?p=xonotic%2Fnetradiant.git;a=blobdiff_plain;f=tools%2Fquake3%2Fq3map2%2Flight_ydnar.c;fp=tools%2Fquake3%2Fq3map2%2Flight_ydnar.c;h=c75dac2e55f5705029df32059d2eec071a09031d;hp=3587797a991d04a3e111863c92c4c383988a576b;hb=02a51890a3d97a0e937fbb11071cf7c41cc00aa9;hpb=4dd29b40e8059bdc3671814eb7da022a709a03a7 diff --git a/tools/quake3/q3map2/light_ydnar.c b/tools/quake3/q3map2/light_ydnar.c index 3587797a..c75dac2e 100644 --- a/tools/quake3/q3map2/light_ydnar.c +++ b/tools/quake3/q3map2/light_ydnar.c @@ -1740,7 +1740,7 @@ static qboolean SubmapRawLuxel( rawLightmap_t *lm, int x, int y, float bx, float origin2 = SUPER_ORIGIN( x, y ); //% normal2 = SUPER_NORMAL( x, y ); } - else{ + else { Sys_FPrintf( SYS_WRN, "WARNING: Spurious lightmap S vector\n" ); } @@ -1764,16 +1764,13 @@ static qboolean SubmapRawLuxel( rawLightmap_t *lm, int x, int y, float bx, float origin2 = SUPER_ORIGIN( x, y ); //% normal2 = SUPER_NORMAL( x, y ); } - else{ + else { Sys_FPrintf( SYS_WRN, "WARNING: Spurious lightmap T vector\n" ); } VectorSubtract( origin2, origin, originVecs[ 1 ] ); - //% VectorSubtract( normal2, normal, normalVecs[ 1 ] ); /* calculate new origin */ - //% VectorMA( origin, bx, originVecs[ 0 ], sampleOrigin ); - //% VectorMA( sampleOrigin, by, originVecs[ 1 ], sampleOrigin ); for ( i = 0; i < 3; i++ ) sampleOrigin[ i ] = sampleOrigin[ i ] + ( bx * originVecs[ 0 ][ i ] ) + ( by * originVecs[ 1 ][ i ] ); @@ -1784,10 +1781,6 @@ static qboolean SubmapRawLuxel( rawLightmap_t *lm, int x, int y, float bx, float } /* calculate new normal */ - //% VectorMA( normal, bx, normalVecs[ 0 ], sampleNormal ); - //% VectorMA( sampleNormal, by, normalVecs[ 1 ], sampleNormal ); - //% if( VectorNormalize( sampleNormal, sampleNormal ) <= 0.0f ) - //% return qfalse; normal = SUPER_NORMAL( x, y ); VectorCopy( normal, sampleNormal ); @@ -2247,42 +2240,31 @@ void IlluminateRawLightmap( int rawLightmapNum ){ normal = SUPER_NORMAL( x, y ); flag = SUPER_FLAG( x, y ); -#if 0 - ////////// 27's temp hack for testing edge clipping //// - if ( origin[0] == 0 && origin[1] == 0 && origin[2] == 0 ) { - lightLuxel[ 1 ] = 255; - lightLuxel[ 3 ] = 1.0f; - totalLighted++; - } - else -#endif - { - /* set contribution count */ - lightLuxel[ 3 ] = 1.0f; + /* set contribution count */ + lightLuxel[ 3 ] = 1.0f; - /* setup trace */ - trace.cluster = *cluster; - VectorCopy( origin, trace.origin ); - VectorCopy( normal, trace.normal ); + /* setup trace */ + trace.cluster = *cluster; + VectorCopy( origin, trace.origin ); + VectorCopy( normal, trace.normal ); - /* get light for this sample */ - LightContributionToSample( &trace ); - VectorCopy( trace.color, lightLuxel ); + /* get light for this sample */ + LightContributionToSample( &trace ); + VectorCopy( trace.color, lightLuxel ); - /* add the contribution to the deluxemap */ - if ( deluxemap ) { - VectorCopy( trace.directionContribution, lightDeluxel ); - } + /* add the contribution to the deluxemap */ + if ( deluxemap ) { + VectorCopy( trace.directionContribution, lightDeluxel ); + } - /* check for evilness */ - if ( trace.forceSubsampling > 1.0f && ( lightSamples > 1 || lightRandomSamples ) && luxelFilterRadius == 0 ) { - totalLighted++; - *flag |= FLAG_FORCE_SUBSAMPLING; /* force */ - } - /* add to count */ - else if ( trace.color[ 0 ] || trace.color[ 1 ] || trace.color[ 2 ] ) { + /* check for evilness */ + if ( trace.forceSubsampling > 1.0f && ( lightSamples > 1 || lightRandomSamples ) && luxelFilterRadius == 0 ) { totalLighted++; - } + *flag |= FLAG_FORCE_SUBSAMPLING; /* force */ + } + /* add to count */ + else if ( trace.color[ 0 ] || trace.color[ 1 ] || trace.color[ 2 ] ) { + totalLighted++; } } } @@ -2610,8 +2592,6 @@ void IlluminateRawLightmap( int rawLightmapNum ){ { /* get cluster */ cluster = SUPER_CLUSTER( x, y ); - //% if( *cluster < 0 ) // TODO why not do this check? These pixels should be zero anyway - //% continue; /* get particulars */ luxel = SUPER_LUXEL( lightmapNum, x, y ); @@ -2735,45 +2715,6 @@ void IlluminateRawLightmap( int rawLightmapNum ){ } } } - - -#if 0 - // audit pass - for ( lightmapNum = 0; lightmapNum < MAX_LIGHTMAPS; lightmapNum++ ) - { - /* early out */ - if ( lm->superLuxels[ lightmapNum ] == NULL ) { - continue; - } - for ( y = 0; y < lm->sh; y++ ) - for ( x = 0; x < lm->sw; x++ ) - { - /* get cluster */ - cluster = SUPER_CLUSTER( x, y ); - luxel = SUPER_LUXEL( lightmapNum, x, y ); - deluxel = SUPER_DELUXEL( x, y ); - if ( !luxel || !deluxel || !cluster ) { - Sys_FPrintf( SYS_VRB, "WARNING: I got NULL'd.\n" ); - continue; - } - else if ( *cluster < 0 ) { - // unmapped pixel - // should have neither deluxemap nor lightmap - if ( deluxel[3] ) { - Sys_FPrintf( SYS_VRB, "WARNING: I have written deluxe to an unmapped luxel. Sorry.\n" ); - } - } - else - { - // mapped pixel - // should have both deluxemap and lightmap - if ( deluxel[3] ) { - Sys_FPrintf( SYS_VRB, "WARNING: I forgot to write deluxe to a mapped luxel. Sorry.\n" ); - } - } - } - } -#endif } @@ -3183,7 +3124,7 @@ void IlluminateVertexes( int num ){ determines opaque brushes in the world and find sky shaders for sunlight calculations */ -void SetupBrushesFlags( int mask_any, int test_any, int mask_all, int test_all ){ +void SetupBrushesFlags( unsigned int mask_any, unsigned int test_any, unsigned int mask_all, unsigned int test_all ){ int i, j, b; unsigned int compileFlags, allCompileFlags; qboolean inside;